http://bugs.winehq.org/show_bug.cgi?id=34686
Bug #: 34686
Summary: Neverwinter Nights 2 fails on startup, claiming:
"Unable to detect a video card with hardware 3D
acceleration."
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Hello folks,
continuation of bug 23839
Message box text now: "Unable to detect a video card with hardware 3D
acceleration. Neverwinter Nights 2 requires a video card that supports then
please make sure that it's enabled."
There are still some property "holes" to be filled until reaching
"bxxAccelerationEnabled" properties.
Add the following ones respecting required datatypes (bool/long/integer).
Hint: you need new helper for long -> VT_I4
--- snip ---
"szDisplayModeLocalized"
"szDisplayModeEnglish"
"szMonitorName"
"szMonitorMaxRes"
"szDriverAttributes"
"szDriverLanguageEnglish"
"szDriverLanguageLocalized"
"szDriverDateEnglish"
"szDriverDateLocalized"
"lDriverSize"
"szMiniVdd"
"szMiniVddDateLocalized"
"szMiniVddDateEnglish"
"lMiniVddSize"
"szVdd"
"bCanRenderWindow"
"bDriverBeta"
"bDriverDebug"
"bDriverSigned"
"bDriverSignedValid"
"szDriverSignDate"
"dwDDIVersion"
"szDDIVersionEnglish"
"szDDIVersionLocalized"
"iAdapter"
"dwWHQLLevel"
"bNoHardware"
"bDDAccelerationEnabled"
"b3DAccelerationExists"
"b3DAccelerationEnabled"
--- snip ---
bNoHardware = false
bDDAccelerationEnabled = true
b3DAccelerationExists = true
b3DAccelerationEnabled = true
This allows Neverwinter Nights 2 to start with Wine builtin dxdiagn and
probably helps various other games that currently require the native version
;-)
You can find countless dumps of those properties in various Internet forums if
you need better default values...
Example: http://forums.civfanatics.com/archive/index.php/t-489255.html
--- snip ---
szDeviceName = \\.\DISPLAY1
szDescription = NVIDIA GeForce GTX 660
szKeyDeviceID = Enum\PCI\VEN_10DE&DEV_11C0&SUBSYS_26603842&REV_A1
szKeyDeviceKey = \Registry\Machine\System\CurrentControlSet\Control
\Video\{8DCBA04D-953B-4323-B093-1BA7542C8C57}\0000
szManufacturer = NVIDIA
szChipType = GeForce GTX 660
szDACType = Integrated RAMDAC
szRevision = Failed to get parameter
szDisplayMemoryLocalized = 4034 MB
szDisplayMemoryEnglish = 4034 MB
szDisplayModeLocalized = 1920 x 1080 (32 bit) (60Hz)
szDisplayModeEnglish = 1920 x 1080 (32 bit) (60Hz)
szOverlayEnglish = Supported
szDXVAHDEnglish = Supported
dwWidth = 1920
dwHeight = 1080
dwBpp = 32
dwRefreshRate = 60
szMonitorName = Generic PnP Monitor
szMonitorMaxRes = Failed to get parameter
szDriverName = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,n
vwgf2um,nvwgf2um
szDriverAssemblyVersion = 9.18.13.1407
szDriverVersion = 9.18.0013.1407
szDriverAttributes = Final Retail
szDriverLanguageEnglish = English
szDriverLanguageLocalized = English
szDriverDateEnglish = 2/9/2013 21:25:27
szDriverDateLocalized = 2/9/2013 9:25:27 PM
lDriverSize = 17987192
szMiniVdd = n/a
szMiniVddDateLocalized = n/a
szMiniVddDateEnglish = n/a
lMiniVddSize = 0
szVdd = n/a
szDriverModelEnglish = WDDM 1.2
szDriverModelLocalized = WDDM 1.2
szDriverNodeStrongName = oem12.inf:0f066de34ffc3860:Section063:9.18.13.1407
:pci\ven_10de&dev_11c0
szRankOfInstalledDriver = 00E02001
bCanRenderWindow = true
bDriverBeta = false
bDriverDebug = false
bDriverSigned = false
bDriverSignedValid = false
szDeviceIdentifier = {D7B71E3E-5280-11CF-8D5E-6D061CC2C435}
szDriverSignDate = Failed to get parameter
dwDDIVersion = 11
szDDIVersionEnglish = 11
szDDIVersionLocalized = 11
iAdapter = 0
szVendorId = 0x10DE
szDeviceId = 0x11C0
szSubSysId = 0x26603842
szRevisionId = 0x00A1
dwWHQLLevel = 0
bNoHardware = false
bDDAccelerationEnabled = true
b3DAccelerationExists = true
b3DAccelerationEnabled = true
bAGPEnabled = true
bAGPExists = true
bAGPExistenceValid = true
szDXVAModes = ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
szDDStatusLocalized = Enabled
szDDStatusEnglish = Enabled
szD3DStatusLocalized = Enabled
szD3DStatusEnglish = Enabled
szAGPStatusLocalized = Enabled
szAGPStatusEnglish = Enabled
szNotesLocalized = No problems found.
szNotesEnglish = No problems found.
szRegHelpText = Failed to get parameter
szTestResultDDLocalized = Not run
szTestResultDDEnglish = Not run
szTestResultD3D7Localized = Not run
szTestResultD3D7English = Not run
szTestResultD3D8Localized = Not run
szTestResultD3D8English = Not run
szTestResultD3D9Localized = Not run
szTestResultD3D9English = Not run
--- snip ---
It seems "n/a" and "Failed to get parameter" might be candidates for default
values.
$ wine --version
wine-1.7.3-313-gf46137f
Regards
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https://bugs.winehq.org/show_bug.cgi?id=38816
Bug ID: 38816
Summary: XBOX controller not working on Brothers: A Tale of Two
Sons
Product: Wine
Version: 1.7.45
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: ---
It seems the game "Brothers: A Tale of Two Sons" does not support XBOX
controllers on Wine. It's a real shame since it was designed specifically for a
controller.
Tested on Wine 1.7.45.
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https://bugs.winehq.org/show_bug.cgi?id=36789
Bug ID: 36789
Summary: "Could not find a Direct3D device that supports the
XNA Framework HiDef profile" in "One Finger Death
Punch"
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dragonfax(a)gmail.com
Focht fixed a similar issue with another game. But that fix doesn't work for in
my case. I'm not sure if its the game or its my hardware that is the different
variable this time around.
I whipped up a quick patch to fix this, but someone will have to redo it. I
have the skills to find the issue, and make the game work. But I don't have the
skills to do it properly in a redistributable way.
Steps to reproduce.
1. with wine 1.7.20 (latest at the time of writing)
2. create a win32 WINEPREFIX
3. use winetricks to install dotnet20 xna and steam
4. install One Finger Death Punch with steam
5. launch the game.
The game will popup a dialog giving the error message "Could not find a
Direct3D device that supports the XNA Framework HiDef profile"
You can launch the game with Steam or from the command line.
In https://bugs.winehq.org/show_bug.cgi?id=35444 Focht used the "XNA Graphics
Profile checker" to determine what was insufficient in the WINE emulation for a
game to run.
I did similar and found that on my hardware, even with his patch, the Profile
Checker still complained about
"No DestBlendCaps.D3DPBLENDCAPS_SRCALPHASAT"
If I modify directx.c to put D3DPBLENDCAPS_SRCALPHASAT into DestBlendCaps all
the time, instead of just when gl_info->supported[ARB_BLEND_FUNC_EXTENDED],
then the game starts and runs fine. But I can't say whether thats a good idea
or not.
I'm running this on a mid-2013 MacBook Air, with an integrate Intel HD 4000
The game runs great once this fix is applied.
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http://bugs.winehq.org/show_bug.cgi?id=30103
Bug #: 30103
Summary: Static controls with bitmap do not display correct
background.
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
Classification: Unclassified
Created attachment 39234
--> http://bugs.winehq.org/attachment.cgi?id=39234
Screenshot with difference between Windows and WINE
An image static control does not seem painting the background around the image
with the right color.
The default color used for filling the area around the image is not
COLOR_BTNFACE (I guess you selected that one) but instead it seems to be filled
with a solid brush created with the color in the origin of the image, at
coordinates (0,0).
I attached a screenshot that it shows the difference between the expected
result and the current result obtained in WINE.
This is a trick tipically used to reduce the size of the bitmap since the image
control "expands" the color we want without any additional work.
Sometimes you can see this artifact in some "about box" of some software,
however I also attached a demo programme that you can use to reproduce the
defect.
Sincerely,
Carlo Bramini
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http://bugs.winehq.org/show_bug.cgi?id=10722
Summary: Error message when attempting to install games in Steam
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spokehedz(a)gmail.com
Created an attachment (id=9560)
--> (http://bugs.winehq.org/attachment.cgi?id=9560)
Console output when running Steam
After installing Steam and letting it update, when attempting to install games
an error message appears.
Steam.exe (main exception): Win32 StructuredException at 7A9C8C95 :
Attempt to read from virtual address 0 without appropriate access rights.
And then Steam disappears. A dump of the output to the console is attached.
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http://bugs.winehq.org/show_bug.cgi?id=35155
Bug ID: 35155
Summary: PDF-Xchange Viewer chrashes when a lot of documents
opened
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.yellow.eyes(a)gmail.com
Classification: Unclassified
Created attachment 46899
--> http://bugs.winehq.org/attachment.cgi?id=46899
back trace of crash
PDF-Xchange Viewer works fine until I upon too much PDFs, then it crashes. In
my case this happens when I opened 5 PDFs.
I tried to install PDF-Xchange Viewer with 64 bit and with "export
WINEARCH=win32", but it didn't changed anything to this behavior. I attach the
back trace.
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http://bugs.winehq.org/show_bug.cgi?id=25756
Summary: Cannot change input keys in Nestopia
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
The input in Nestopia cannot be changed when it's run under Wine.
If you click Options > Input... and try changing the keyboard controls, such as
changing "K" and "L" to "Z" and "X" for example, it won't work. If using
Nestopia in Windows, the controls can be remapped.
Nestopia otherwise runs perfectly in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=35342
Bug ID: 35342
Summary: Office 2013 full offline install setup crash at
startup
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: romain(a)chantereau.fr
Classification: Unclassified
Created attachment 47144
--> http://bugs.winehq.org/attachment.cgi?id=47144
wine 64bits backtrace on setup.exe invocation
Just launching setup.exe from the content of
“OfficeProfessionalPlus_x86_fr-fr.img”.
It is certainly related to #34869, but crashing in kernel32.
With the 32 bits version, it is the same behavior.
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http://bugs.winehq.org/show_bug.cgi?id=37042
Bug ID: 37042
Summary: Rocksmith requires exclusive mode access to the cable.
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: laguest(a)archeia.com
Rocksmith fails to open the microphone device (the cable) because it's trying
to open it in exclusive mode.
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http://bugs.winehq.org/show_bug.cgi?id=35200
Bug ID: 35200
Summary: Knytt Stories level editor crashes when trying to save
a compressed level
Product: Wine
Version: 1.7.9
Hardware: x86
URL: http://nifflas.ni2.se/content/Knytt%20Stories/Knytt%20
Stories%20121.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46951
--> http://bugs.winehq.org/attachment.cgi?id=46951
terminal output
Steps to reproduce the problem:
1. after unpacking the game start 'Level Editor.exe'
2. click on <Load level> at the left bottom corner.
3. from the menu choose <Level> -> <Compress> and click on the Save button in
the Save as file dialog...the level editor crashes with the following
backtrace:
...
Backtrace:
=>0 0x6666694e (0x0033f9d8)
1 0x7ea31828 GetSaveFileNameA+0x27(ofn=0x33fa08)
[/home/gyebro/sources/wine-1.7.9/dlls/comdlg32/filedlg.c:4159] in comdlg32
(0x0033f9f8)
...
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http://bugs.winehq.org/show_bug.cgi?id=34594
Bug #: 34594
Summary: Context menus stay on the screen in Chessmaster 10
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46076
--> http://bugs.winehq.org/attachment.cgi?id=46076
Chessmaster log
In Chessmaster 10, if you evoke the game context menu with the right click, it
does not disappear when you click with the left mouse button on the empty
space. The similar problem affects drop-down menus, when choosing options from
the game menu bar.
Can be reproduced in the demo (check out the link).
Tested with:
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 310)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=24851
Summary: Explorer++ treeview shows plus signs even when a
folder contains no subfolders
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31446)
--> (http://bugs.winehq.org/attachment.cgi?id=31446)
terminal output
On Windows, the little plus signs for expanding folders in the treeview don't
appear next to folders that contain no subfolders (and thus, nothing to
expand). In Wine, such folders still have the plus sign even though it doesn't
do anything.
Native comctl32 didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=22764
Summary: Runtime error
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Created an attachment (id=28074)
--> (http://bugs.winehq.org/attachment.cgi?id=28074)
Error message
I downloaded
http://www.garmin.com/software/ChartplottersUpdatewithSDcard_20100511.exe
to update the software of a chart plotter. This is done via a SD-card.
While Wine 1.1.9 was not able to find the device (mapped to K:), an upgrade to
1.1.44 terminates even earlier: After unpacking the file it terminates with a
runtime error. See attachment
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http://bugs.winehq.org/show_bug.cgi?id=9512
Summary: Hint style pop-ups block access to objects beneath
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
DVD Profiler uses 'hint-style' pop-ups when you hover over a data item that is
not fully displayed using the SetWindowLong API call (e.g. where a name is to
long to fit in the space allocated, a small window showing the full information
appears when your cursor points to the name). Although this is very useful
under Windows, in wine the pop-ups block access to the underlying data
preventing the record from being selected.
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http://bugs.winehq.org/show_bug.cgi?id=17367
Summary: BizAgi Modeler does not start
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: potter67(a)yahoo.com
Created an attachment (id=19412)
--> (http://bugs.winehq.org/attachment.cgi?id=19412)
Error log while starting up
BizAgi Modeler does not start
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http://bugs.winehq.org/show_bug.cgi?id=35682
Bug ID: 35682
Summary: Direct3D10 doesn`t work with mesa-10.2 drivers
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: commiethebeastie(a)gmail.com
Created attachment 47645
--> http://bugs.winehq.org/attachment.cgi?id=47645
DirectX
I installed latest mesa build with opengl 3.3 support. But AIDA64 did not show
support Direct3D10 and geometry shaders. Just opengl test shows only compatible
profile.
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD BARTS
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.2.0-devel
(git-bb9c807 trusty-oibaf-ppa)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.2.0-devel (git-bb9c807 trusty-oibaf-ppa)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
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http://bugs.winehq.org/show_bug.cgi?id=10352
Summary: fonts/text do not appear in Civilization Call to Power
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=9024)
--> (http://bugs.winehq.org/attachment.cgi?id=9024)
picture of buttons with no text
All of the buttons in Civilization Call to Power are missing text.
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http://bugs.winehq.org/show_bug.cgi?id=12242
Summary: PhoenixRC: HID controller does not work
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raccoonone(a)procyongames.com
PhoenixRC comes with an adapter to connect a remote controller via USB. The
controller and adapter show up as an HID under windows, but they aren't
detected under WINE. I'm working on this bug, and have created this to track
progress.
The first thing to fix seems to be a bug in SetupDiGetDeviceInterfaceDetailW
which is causing a page fault.
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http://bugs.winehq.org/show_bug.cgi?id=20950
Summary: Excel 2007 changes .xls modification date on shutdown
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: isakfrants(a)hotmail.com
Test:
Launch Office 2007 Excel and save an empty .xlsx file.
Close Excel, right click on the newly created file and choose properties.
Observe the modification and access dates of the file.
Open the .xlsx file with Excel 2007.
Close Excel and look, the dates are the same. Awesome.
Now do the same with a .xls file.
Launch Office 2007 Excel and save an empty .xls file.
Close Excel, right click on the newly created file and choose properties.
Observe the modification and access dates of the file.
Open the .xls file with Excel 2007.
It doesn't matter now if you just read the document and then shutdown Excel or
if you edit the document but you DON'T save the changes when Excel shuts down.
However, when you close Excel the file will get new modification and access
dates.
What would have happened:
Excel would respect the date of modification when no editing is done in .xls
JUST the way it does with .xlsx. This affects only Excel, while Word respects
the date with both .doc and .docx and Powerpoint with .ppt and .pptx.
Can anyone else reproduce this?
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https://bugs.winehq.org/show_bug.cgi?id=37406
Bug ID: 37406
Summary: eve online shows garbled textures
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: farmboy0+winehq(a)googlemail.com
Regression SHA1: ee8a5b7dd1e554ef32229c766715f23ba17c9f6c
Distribution: ---
When switching from Fullscreen to Windowed I get the following errors
and the 3d objects look like a mess of colors.
err:d3d_surface:surface_load_location Surface 0x1f834240 does not have
any up to date location.
err:d3d_surface:surface_invalidate_location Surface 0x1f834240 does not
have any up to date location.
I have bisected the following commit to be the offender:
commit ee8a5b7dd1e554ef32229c766715f23ba17c9f6c
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Oct 8 08:47:20 2014 +0200
wined3d: Track texture allocation per-texture.
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http://bugs.winehq.org/show_bug.cgi?id=30266
Bug #: 30266
Summary: Cygnus Fractal eXtreme crashes after trial dialog
(expects gdi32 GetDIBits() returning number of scan
lines when bits parameter is NULL)
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
I sometimes peek into Winehq forum to look for interesting bugs :-)
http://forum.winehq.org/viewtopic.php?t=15117 (no answer)
--- quote ---
i cannot seem to get this app to run properly in wine.
Bruce, who is the programmer of it, told me he would be happy to make whatever
changes are necessary to make it work with wine, so if it's something on his
end, could somebody on the team reach out to him and help him get it going?
his website is:
http://cygnus-software.com/
I love fractals, and want to take full advantage of my i7 on my imac and would
really love to use his software but i absolutely will not go running windows to
do so...
--- quote ---
Download: ftp://ftp.cygnus-software.com/pub/fxsetup.msi
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Cygnus Software/Fractal eXtreme 32-bit
$ WINEDEBUG=+tid,+seh,+relay,+snoop,+bitmap wine ./FractalX.exe >> log.txt 2>&1
--- snip ---
Trace log reveals:
--- snip ---
...
0024:Call KERNEL32.CreateFileA(0032d3b8 "C:\\Program Files\\Cygnus
Software\\Fractal eXtreme
32-bit\\Plugins\\Mandelbrot.dll",80000000,00000001,00000000,00000003,00000080,00000000)
ret=0044ebc4
0024:Ret KERNEL32.CreateFileA() retval=000001c8 ret=0044ebc4
0024:Call KERNEL32.CreateFileA(0032cfd0 "C:\\users\\focht\\My
Documents\\Fractal
eXtreme\\plugin_stamps\\Mandelbrot_Mandelbrot.bmp",80000000,00000001,00000000,00000003,00000080,00000000)
ret=0044ebde
0024:Ret KERNEL32.CreateFileA() retval=ffffffff ret=0044ebde
0024:Call KERNEL32.CloseHandle(000001c8) ret=0044ec2c
0024:Ret KERNEL32.CloseHandle() retval=00000001 ret=0044ec2c
0024:CALL MSVCR100.memset() ret=004529bd
0024:RET MSVCR100.memset() retval=00557be0 ret=004529bd
0024:Call gdi32.CreateDCA(004b80f8 "Display",00000000,00000000,00000000)
ret=00452a23
0024:Ret gdi32.CreateDCA() retval=0000119c ret=00452a23
0024:Call
gdi32.CreateDIBSection(0000119c,00557be0,00000000,00557bd0,00000000,00000000)
ret=00452a45
0024:trace:bitmap:CreateDIBSection format (110,110), planes 1, bpp 8, BI_RGB,
size 12320 RGB
0024:Ret gdi32.CreateDIBSection() retval=000011a0 ret=00452a45
0024:Call gdi32.CreateCompatibleDC(0000119c) ret=00452a59
0024:Ret gdi32.CreateCompatibleDC() retval=000011a4 ret=00452a59
0024:Call gdi32.SelectObject(000011a4,000011a0) ret=00452a6b
0024:Ret gdi32.SelectObject() retval=0000006c ret=00452a6b
0024:Call gdi32.DeleteDC(0000119c) ret=00452a75
0024:Ret gdi32.DeleteDC() retval=00000001 ret=00452a75
0024:CALL Mandelbrot.CalcPointFloat(00000000,0032cf88) ret=0040449a
0024:RET Mandelbrot.CalcPointFloat() retval=00000000 ret=0040449a
...
0024:CALL MSVCR100.fopen_s(<unknown, check return>) ret=0044f90a
...
0024:Call KERNEL32.CreateFileA(0032cfd0 "C:\\users\\focht\\My
Documents\\Fractal
eXtreme\\plugin_stamps\\Mandelbrot_Mandelbrot.bmp",40000000,00000000,0032cdb4,00000002,00000080,00000000)
ret=78b27359
0024:Ret KERNEL32.CreateFileA() retval=000001c8 ret=78b27359
...
0024:RET MSVCR100.fopen_s() retval=00000000 ret=0044f90a
0024:Call gdi32.SetDIBColorTable(000011a4,00000000,00000100,00557c08)
ret=00452c83
0024:Ret gdi32.SetDIBColorTable() retval=00000100 ret=00452c83
0024:CALL MSVCR100.fwrite(0032ced0,00000001,0000000e,78b53068) ret=00448091
0024:Call ntdll.RtlAllocateHeap(00547000,00000000,00001000) ret=78ab0269
0024:Ret ntdll.RtlAllocateHeap() retval=00558020 ret=78ab0269
0024:RET MSVCR100.fwrite() retval=0000000e ret=00448091
0024:Call
gdi32.GetDIBits(000011a4,000011a0,00000000,0000006e,00000000,0032caa4,00000000)
ret=0044f6b6
0024:Ret gdi32.GetDIBits() retval=00000001 ret=0044f6b6
0024:CALL MSVCR100.fwrite(0032caa4,00000001,00000028,78b53068) ret=00448091
0024:RET MSVCR100.fwrite() retval=00000028 ret=00448091
0024:Call gdi32.SetDIBColorTable(000011a4,00000000,00000100,00557c08)
ret=00452c83
0024:Ret gdi32.SetDIBColorTable() retval=00000100 ret=00452c83
0024:CALL MSVCR100.fwrite(00557c08,00000001,00000400,78b53068) ret=00448091
0024:RET MSVCR100.fwrite() retval=00000400 ret=00448091
0024:CALL MSVCR100.fwrite(00000000,00000001,00003020,78b53068) ret=00448091
0024:Call KERNEL32.GetLastError() ret=78ab0706
0024:Ret KERNEL32.GetLastError() retval=00000000 ret=78ab0706
0024:Call ntdll.RtlDecodePointer(fdf9bfb0) ret=78b2af62
0024:Ret ntdll.RtlDecodePointer() retval=00000000 ret=78b2af62
0024:Call KERNEL32.IsDebuggerPresent() ret=78b2aee6
0024:Ret KERNEL32.IsDebuggerPresent() retval=00000000 ret=78b2aee6
0024:Call KERNEL32.SetUnhandledExceptionFilter(00000000) ret=78b2aef0
0024:Ret KERNEL32.SetUnhandledExceptionFilter() retval=004a62b6 ret=78b2aef0
0024:Call KERNEL32.UnhandledExceptionFilter(0032c690) ret=78b2aefd
wine: Unhandled exception 0xc0000417 at address 0x320023:0x78b2af3e (thread
0024), starting debugger...
--- snip ---
The second fwrite() has a NULL ptr which causes the page fault.
Relevant app code leading to failure, annotated:
--- snip ---
...
0044F6B0 FF15 88C04A00 CALL DWORD PTR DS:[<&GDI32.GetDIBits>]
0044F6B6 8B7E 08 MOV EDI,DWORD PTR DS:[ESI+8] ;
bmi.bmiHeader.biHeight
0044F6B9 3BC7 CMP EAX,EDI
0044F6BB 75 4C JNE SHORT 0044F709
0044F6BD 8B85 D0FBFFFF MOV EAX,DWORD PTR SS:[LOCAL.268] ;
bmi.bmiHeader.biSizeImage
0044F6C3 85C0 TEST EAX,EAX
0044F6C5 74 42 JE SHORT 0044F709
0044F6C7 50 PUSH EAX
0044F6C8 FF15 48C44A00 CALL DWORD PTR DS:[<&MSVCR100.malloc>
0044F6CE 83C4 04 ADD ESP,4
0044F6D1 8985 B0FBFFFF MOV DWORD PTR SS:[LOCAL.276],EAX
0044F6D7 85C0 TEST EAX,EAX
0044F6D9 74 2E JE SHORT 0044F709
...
--- snip ---
The problem seems to be that the app expects GetDIBits() to return the number
of scan lines (comparison of return value against bmi.bmiHeader.biHeight).
MSDN: http://msdn.microsoft.com/en-us/library/dd144879%28v=vs.85%29.aspx
--- quote ---
int GetDIBits(
__in HDC hdc,
__in HBITMAP hbmp,
__in UINT uStartScan,
__in UINT cScanLines,
__out LPVOID lpvBits,
__inout LPBITMAPINFO lpbi,
__in UINT uUsage
);
...
Return value
If the lpvBits parameter is non-NULL and the function succeeds, the return
value is the number of scan lines copied from the bitmap.
If the lpvBits parameter is NULL and GetDIBits successfully fills the
BITMAPINFO structure, the return value is nonzero.
If the function fails, the return value is zero.
This function can return the following value.
--- quote ---
"return value is nonzero" Ah how precise. Roll a dice?
Digging further it seems Microsoft dropped the Win9x part of API documentation.
Some websites carry the "old" API documentation that states:
--- quote ---
If the lpvBits parameter is non-NULL and the function succeeds, the return
value is the number of scan lines copied from the bitmap.
Windows 95:
If the lpvBits parameter is NULL and GetDIBits successfully fills the
BITMAPINFO structure, the return value is the total number of scan lines in the
bitmap.
Windows NT:
If the lpvBits parameter is NULL and GetDIBits successfully fills the
BITMAPINFO structure, the return value is non-zero.
If the function fails, the return value is zero.
--- quote ---
Source:
http://source.winehq.org/git/wine.git/blob/71ea68b65727a7abac8f179035fe895f…
--- snip ---
1187 INT WINAPI GetDIBits(
1188 HDC hdc, /* [in] Handle to device context */
1189 HBITMAP hbitmap, /* [in] Handle to bitmap */
1190 UINT startscan, /* [in] First scan line to set in dest bitmap */
1191 UINT lines, /* [in] Number of scan lines to copy */
1192 LPVOID bits, /* [out] Address of array for bitmap bits */
1193 BITMAPINFO * info, /* [out] Address of structure with bitmap data */
1194 UINT coloruse) /* [in] RGB or palette index */
1195 {
...
1380 if (bits)
1381 {
1382 if(dst_info->bmiHeader.biHeight > 0)
1383 dst_info->bmiHeader.biHeight = src.height;
1384 else
1385 dst_info->bmiHeader.biHeight = -src.height;
1386
1387 convert_bitmapinfo( src_info, src_bits.ptr, &src, dst_info, bits,
FALSE );
1388 if (src_bits.free) src_bits.free( &src_bits );
1389 ret = lines;
1390 }
1391 else
1392 ret = empty_rect ? FALSE : TRUE;
1393
1394 if (coloruse == DIB_PAL_COLORS)
1395 {
1396 WORD *index = (WORD *)dst_info->bmiColors;
1397 for (i = 0; i < dst_info->bmiHeader.biClrUsed; i++, index++)
1398 *index = i;
1399 }
1400
1401 copy_color_info( info, dst_info, coloruse );
1402 if (info->bmiHeader.biSize != sizeof(BITMAPCOREHEADER))
info->bmiHeader.biClrUsed = 0;
1403
1404 done:
1405 release_dc_ptr( dc );
1406 GDI_ReleaseObj( hbitmap );
1407 return ret;
1408 }
--- snip ---
For testing I changed the code for line 1392 to also return the number of scan
lines in case of "NULL" bits parameter.
It lets the app successfully render/save fractals and the crash is gone.
$ du -sh fxsetup.msi
6.0M fxsetup.msi
$ sha1sum fxsetup.msi
44a9ff9779596205f25d6d00051f594a4cc599b0 fxsetup.msi
$ wine --version
wine-1.5.0
Regards
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https://bugs.winehq.org/show_bug.cgi?id=38946
Bug ID: 38946
Summary: RebelBetting: Arb details help link opens Explorer
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51892
--> https://bugs.winehq.org/attachment.cgi?id=51892
wine-1.7.47-118-ga90592c +exec
Clicking on the Help link on the Arb details panel in Rebelbetting opens Wine
Explorer.
1. "winetricks -q dotnet40" (Bug 37883)
2. Install and log in.
3. Click on the Help link in the Arb details panel on the left (NOT the Help
link in the top right).
4. Wine Explorer opens.
trace:exec:SHELL_execute mask=0x00000540 hwnd=(nil) verb=(null)
file=L"explorer.exe"
parm=L"\"http://rebelbetting.com/manual#The_Arb_Details_panel\"" dir=(null)
show=0x00000001 class=not used
fixme:exec:SHELL_execute flags ignored: 0x00000100
trace:exec:ShellExecute_FromContextMenu L"explorer.exe"
trace:exec:ShellExecute_GetClassKey ext = L".exe"
trace:exec:ShellExecute_GetClassKey class = L"exefile"
trace:exec:SHELL_execute
execute:L"explorer.exe",L"\"http://rebelbetting.com/manual#The_Arb_Details_panel\"",L""
trace:exec:SHELL_ExecuteW Execute L"\"explorer.exe\"
\"http://rebelbetting.com/manual#The_Arb_Details_panel\"" from directory L""
trace:exec:SHELL_ExecuteW returning 33
trace:exec:ShellExecuteW
trace:exec:SHELL_execute mask=0x00000400 hwnd=(nil) verb=(null)
file=L"manual#The_Arb_Details_panel\"" parm=(null) dir=(null) show=0x0000000a
class=not used
trace:exec:ShellExecute_FromContextMenu L"manual#The_Arb_Details_panel\""
trace:exec:ShellExecute_GetClassKey ext = L""
trace:exec:ShellExecute_GetClassKey class = (null)
trace:exec:SHELL_execute execute:L"manual#The_Arb_Details_panel\"",L"",L""
trace:exec:SHELL_ExecuteW Execute L"\"manual#The_Arb_Details_panel\"\"" from
directory L""
trace:exec:SHELL_ExecuteW returning 2
trace:exec:SHELL_FindExecutable L"manual#The_Arb_Details_panel\""
trace:exec:SHELL_FindExecutable Returning SE_ERR_FNF
trace:exec:SHELL_execute retval 2
It looks like SHELL_execute messes up the URL.
Under Windows 8.1 the help page opens in the default browser.
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https://bugs.winehq.org/show_bug.cgi?id=38944
Bug ID: 38944
Summary: RebelBetting: Arb browser uses incorrect stakes
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51888
--> https://bugs.winehq.org/attachment.cgi?id=51888
wine-1.7.47-118-ga90592c console output
The arb browser in RebelBetting 5.5 incorrectly inputs a very large number in
the "total stakes" editbox. Trying to correct it reports "We're very sorry but
a serious error have occured." [sic]
The default stakes are set in the options. In both cases I have left them as
the default of 100.
1. "winetricks -q dotnet40" (Bug 37883)
2. Install, run, log-in. (Login required)
3. Pick an arb and click Bet.
4. The total stake will be wildly off and any attempt to change it results in
an error.
Attaching two screenshots: one under Windows 8.1 (behaving correctly) and one
under wine-1.7.47-118-ga90592c (behaving incorrectly).
$ sha1sum RebelBettingSetup.exe
b832243be689059a6b6f00dd772be861865d3f08 RebelBettingSetup.exe
http://rebelbetting.com/files/RebelBettingSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=37736
Bug ID: 37736
Summary: Photoshop Elements 11 Installer hangs when installing
common shared technologies
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 50245
--> https://bugs.winehq.org/attachment.cgi?id=50245
Console output - Wine 1.7.32
Hello everyone,
I found a trial version of "Photoshop Elements" on a CD and was eager to
install it. I created a clean wineprefix and installed it there. Starting the
installer works fine but the installer eventually hangs when installing "common
shared technologies". I cancelled the installation by pressing CTRL-C and have
attached what I got as console output so far. It's an openSUSE
"Factory"/"Tumbleweed" system with wine 1.7.32 (32-Bit).
Still an icon with "Photohop Elements 11" is being created on the desktop as
well as a .lnk file. Double-clicking the icon starts up Photoshop Elements.
Will let you know how I get along.
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