http://bugs.winehq.org/show_bug.cgi?id=21566
Summary: Programs start slower in Wine than in Windows
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Build systems like make rely on cl.exe starting quickly.
To test this, I created a batch file containing
call "c:\Program Files\Microsoft Visual Studio 8\VC\bin\vcvars32.bat"
echo int x; > empty.c
cl.exe -c -Z7 empty.c
and ran it with time cmd /c foo.bat from cygwin.
On Vista, this takes 0.1 seconds.
On Wine, this takes 0.5 seconds with wineserver already running.
Unsetting DISPLAY, killing wineserver, removing the three registry keys
in system.reg and user.reg having to do with fonts, hiding
/usr/share/fonts/{truetype,type1}, and then starting wineserver
cuts the startup time down to 0.2 seconds.
That extra 100ms per cl.exe doesn't sound like a lot, but might
make some developers less likely to run big build jobs on wine.
+timestamps shows that maybe 12ms are still due to wine's builtin fonts;
this line
trace:file:find_drive_rootA "/home/dank/wine-git/fonts//symbol.ttf" -> drive
Z:, root="/", name="/home/dank/wine-git/fonts//symbol.ttf"
shows up twice, and seems to take 6ms each time.
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http://bugs.winehq.org/show_bug.cgi?id=16805
Summary: Adobe Acrobat can't connect to password server
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://adobe.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In
http://www.winehq.org/pipermail/wine-users/2009-January/046445.html
a user reported that Acrobat was unable to connect to a
password server when trying to display certain kinds of
restricted access .pdf files.
He sent me one of the .pdf files, and sure enough, network
traffic occurred, but the app reported that networking had
failed. I'll attach a log.
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http://bugs.winehq.org/show_bug.cgi?id=32660
Bug #: 32660
Summary: OpenGL problems in Luxology Modo 601 SP5
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.denisenco(a)gmail.com
Classification: Unclassified
Software:
Ubuntu 12.04.1 LTE 32bit
Wine 1.4 (from standard repository)
Modo 601 SP5 32bit
Hardware:
M/B ASRock H77M (Intel H77 chipset)
CPU i7-3770
GPU Intel HD Graphics 4000 (integrated with CPU)
Memory 8gb
http://www.youtube.com/watch?v=NHLHd35Q54E
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http://bugs.winehq.org/show_bug.cgi?id=33687
Bug #: 33687
Summary: hh crashes on any chm file
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: borisxm(a)gmail.com
Classification: Unclassified
Created attachment 44598
--> http://bugs.winehq.org/attachment.cgi?id=44598
Backtrace
It is not possible to view almost any .chm file either from application or by
separate invocation of hh.exe due to a page fault crash. If help invoked from
the application, then application is also crashes in the same place as hh.
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http://bugs.winehq.org/show_bug.cgi?id=24314
Summary: Everquest 2 Extended - jerky motion unless set to
Extreme Performance
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://everquest.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I have shader model 3 set, and am running on recent (GTX 270 or so)
hardware. If I set Options / Performance / Performance Profile to anything
but Extreme Performance, running through the world is often jerky
rather than fluid.
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http://bugs.winehq.org/show_bug.cgi?id=20356
Summary: BewerbungsMaster, a program for helping people with
their applications hangs in several places.
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
URL: http://www.optimale-bewerbung.de/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winecreations(a)trashmail.net
Created an attachment (id=24109)
--> (http://bugs.winehq.org/attachment.cgi?id=24109)
Log of starting the BewerbungsMaster and as well as the Registration process.
NOTE: This Bug is about a german program with glitches. I guess that not much
work needs to be done in order to let this function properly.
The 'BewerbungsMaster' is a program that is intended to help people with
managing their applications (not programs) to companies and whatever other jobs
they might apply for. 'BewerbungsManager' easily stores personal data, style
sheets and actual DIN-Norms in order to help its user generating a perfect job
application and keeping track of their CV and everything that it needed in
order to get the job they want.
I am the owner of a fully working license for the 'BewerbungsManager' and and
enjoy being in close contact to its developer (who honestly does not know that
much about Linux). The program installs without any noticable error (although I
must say that fonts are very small through the install process). And here we
start: Starting it works fine until itb says "Please wait..." - and there it
hangs. Issuing a 'STRG+C' in console mysteriously lets the program continue -
and it WORKS FINE from that point on.
Secondly the registration process hangs and the progress bar stop half way of
completion. Registration is -of course- besides the full functionality of the
program in WINE one of the most important processes for the developer.
I´d like you to analyze the log and find out, why 'STRG+C' has to be pressed
first in order to let it continue. Important places in the log have been
commented. Up until that point reproduction is easy: Download a free trial of
BewerbungsMaster here: http://www.optimale-bewerbung.de/download.php (first
.EXE on the left).
That the checkboxes in BewerbungsMaster do not work properly is considered a
minor bug. Functionality first, please. THANKS FOR TAKING A LOOK!
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http://bugs.winehq.org/show_bug.cgi?id=28790
Bug #: 28790
Summary: No sound with OSS4 in menu and in game in Hellgate:
London
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: HASH.DuOrden(a)gmail.com
Classification: Unclassified
Created attachment 36984
--> http://bugs.winehq.org/attachment.cgi?id=36984
WINEDEBUG=fixme-all log of running Hellgate:London
When using OSS4 (Current git or 4.2 stable) and wine (1.3.30 or current git)
compiled --with-oss.
In Hellgate: London there is no sound any where else starting movies.
I'm also have similar problem with Lord of the Rings Online in game voice chat,
as long as in audio configuration related to in game voice chat playback device
set the one with "(vmix)", there is no sound from team mates, if I set playback
device to main pcm device, one without "(vmix)" in name, I can hear my team
mates perfectly clear.
I thought that these problems related because in log from Hellgate: London
there is a lot of errors related to that it tries to open main pcm device node.
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http://bugs.winehq.org/show_bug.cgi?id=22276
Summary: Driving Speed 2 2.0.8 crashes when starting a race
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://download.cnet.com/Driving-Speed-2/3000-7518_4-1
0830437.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=27213)
--> (http://bugs.winehq.org/attachment.cgi?id=27213)
Driving Speed 2 2.0.8 output
After installing d3dx9 from winetricks, launching Driving Speed 2 and
initiating a quick race yields:
Backtrace:
=>0 0x689ff3c2 IDirect3DDevice9Impl_StretchRect+0x82(iface=0x155070,
pSourceSurface=0x156a70, pSourceRect=(nil), pDestSurface=(nil),
pDestRect=(nil), Filter=D3DTEXF_NONE)
[/home/andrew/wine-git/dlls/d3d9/device.c:1004] in d3d9 (0x00515b70)
1 0x00437012 in drivingspeed (+0x37011) (0x004db7dc)
2 0x00438330 in drivingspeed (+0x3832f) (0x0043c620)
The complete terminal output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=33415
Bug #: 33415
Summary: OrCAD 9.1 Capture Student crashes when loading a new
project
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexbardales(a)lycos.com
Classification: Unclassified
Created attachment 44215
--> http://bugs.winehq.org/attachment.cgi?id=44215
Backtrace from when program crashes
Capture Student runs but when a new project is started, the program crashes.
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http://bugs.winehq.org/show_bug.cgi?id=34524
Bug #: 34524
Summary: Unhelpful error message if invalid symlink in
.wine/dosdevices
Product: Wine
Version: 1.7.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: public+winebugs(a)enkore.de
Classification: Unclassified
Steps to reproduce:
1. Create a symlink in .wine/dosdevices pointing to a non-existing file
2. Use wine
3. Observer (non-fatal) error message "File not found"
Suggestion: Include path of file not found in the error message
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http://bugs.winehq.org/show_bug.cgi?id=23738
Summary: Kingdom Heroes shows blue screen on startup
Product: Wine
Version: 1.2
Platform: x86
URL: http://kingdomheroes.aeriagames.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After doing "winetricks vcrun2005" to work around bug 23736,
Loader.exe happily updates the game and then launches it.
The game proper puts up a "Loading" screen for 20 seconds, then an
empty blue window, with console output
fixme:quartz:VideoRendererInner_QueryInterface No interface for
{9e5530c5-7034-48b4-bb46-0b8a6efc8e36}!
The tip at
http://forums.aeriagames.com/viewtopic.php?p=6714261
says this happens on Windows sometimes, too, and is caused by playback failure
of movies/kh2_opening.avi, which is a WMP9 file. Moving that file to another
directory got past this problem and let me play the game.
(winetricks wmp9 might be a better workaround if you want to see the movie.)
http://forums.aeriagames.com/viewtopic.php?t=825711#6479403 had a much
longer list of required winetricks, glad it turned out to be simpler than that.
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http://bugs.winehq.org/show_bug.cgi?id=12662
Summary: Ragnarok: Problem restoring window size
Product: Wine
Version: 0.9.59.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winter.blood(a)gmail.com
When running Ragnarok in full-screen mode, if you switch desktops (in Gnome,
not tested in KDE), using ctrl+alt+left or ctrl+alt+right and then switch back
to the desktop with ragnarok, the window size is incorrectly set. This behavior
is not reproducable with alt+tab.
To reproduce:
1) Install ragnarok as per these instructions:
http://appdb.winehq.org/appview.php?iVersionId=928&iTestingId=7119 (The updater
will not work without the SPECIFIC native DLLs listed.) using Ragnarok,
available freely at http://iro.ragnarokonline.com/download/download.asp
2) Disable virtual desktop if enabled.
3) Run setup.exe, select your desktop resollution and check the 'full screen'
checkbox.
4) Run Ragnarok.exe, Press start after patching has completeted.
5) Once the game is started, (under gnome) press ctrl+alt+right to switch
desktop, and then ctrl+alt+left to switch back.
6) The window will be of a smaller size than the fullscreen window, centered in
the middle of the screen.
Outcome:
Game is open, but not fullscreen, and is displayed as a small area in the
center of the screen instead.
Expected outcome:
Game runs, switching to a different desktop and back restores the game to same
settings as before the desktop switch.
Wine build:
Wine-0.9.59 on Ubuntu linux 8.04 (32-bit)
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http://bugs.winehq.org/show_bug.cgi?id=33966
Bug #: 33966
Summary: When dictating to a WordPerfect 10 table, the entire
system locks up
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wlroberts(a)tru.ca
Classification: Unclassified
Usually I can use Dragon 10 to dictate into a WordPerfect 10 document, but if I
am dictating into a document table, the system eventually (two or three minutes
into the task) locks up, necessitating a hard re-boot. There are no error
messages.
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http://bugs.winehq.org/show_bug.cgi?id=31168
Bug #: 31168
Summary: Wine doesn’t allow some apps to run. Audio tab
freezes.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: presentmeaninvite(a)gmail.com
Classification: Unclassified
Created attachment 40923
--> http://bugs.winehq.org/attachment.cgi?id=40923
Sample of wine output
After some successful runs, some applications refuse to start. If it was run
from the console it looks like wine output suddenly stops and in the blue
emulation desktop is no window. Applications usually out with ‘Assertion
failed’ but not always, xamples of outputs are below. Don’t be confused with
OpenGL errors, they appeared from the new nvidia drivers but the problem I
describe is much older. I started to notify it since 1.3.x and now used all the
version till 1.5.7 and still no luck. When I was trying to get some interesting
from strace, it was also suddenly stopped on
read(7,
and that’s all. No dmesg errors, no output in /var/log/messages. No backtraces
in console, WINEDEBUG=warn+all gives nothing new. Winecfg hangs on clicking
audio tab, but there are no alsa or winealsa or any other errors, warnings or
message windows again. When I removed loaded alsa modules, winecfg shows
audiotab normally but since there is no audiocard without modules, it is
useless, and when they are loaded again, tab freezes. Notepad runs fine but it
doesn’t use sound, so I suppose it’s something between wine and ALSA.
OS: Gentoo amd64
wine ver.: 1.3.x…1.5.7 (current unstable)
alsa-utils-1.0.25-r1
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http://bugs.winehq.org/show_bug.cgi?id=30955
Bug #: 30955
Summary: Cakewalk Sonar X1 amplitude meter bars rendered too
large, cut off
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The narrow vertical graph bar thingies next to the slider controls
when you open a project display much too tall and shaggy.
'winetricks gdiplus' works around this.
The difference is pretty obvious.
To repeat:
rm -rf .wine
winetricks mfc42
wine SONAR_X1_Trial.exe
cd ~/".wine/drive_c/Program Files/Cakewalk/SONAR X1 Producer Trial"
wine SONARPDR.exe
click New Project
notice ugly bits
quit
Then do 'winetricks gdiplus', restart app, and notice beautiful bar graphs.
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http://bugs.winehq.org/show_bug.cgi?id=33772
Bug #: 33772
Summary: UTF-8 Conversion Error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cupp(a)computer.org
Classification: Unclassified
Attempts to launch TextPad results in a pop up error reporting: UTF-8
Conversion Error.
Result is that TextPad does not launch normally since it cannot open the stored
configuration file. Work around -- open the folder and remove the
configuration file. Then TextPad launches.
However, because of this error, the program cannot be registered (you are
running a "trial copy") and you must delete the configuration file each time
the application is launched.
History: I have been running TextPad (now on version 6.22) under WINE for a
long time. Recently, through yum update WINE advanced to WINE 1.5.29 (I think
the previous version was WINE 1.5.25). Both before and after the update,
TextPad worked. However, with WINE 1.5.29 another application I use no longer
functioned.
I was able to roll back to WINE 1.5.2 and the other application works. Now,
however, TextPad has this UTF-8 Conversion error. (I can't find any other
applications that exhibit this problem.) Possibly a newer version of WINE
would work but I don't know.
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http://bugs.winehq.org/show_bug.cgi?id=30929
Bug #: 30929
Summary: Wine doesn’t work with neo2 (keyboard layout)
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chritallic(a)gmail.com
Classification: Unclassified
I’m experiencing problems when using the neo2 keyboard-layout (shipped with
most current Linux distributions afaik).
This keyboard layout puts the arrow keys and some other functional keys on
letters (accessible in combination with a certain Mod key). See
http://neo-layout.org/grafik/tastatur3d/hauptfeld/tastatur_neo_Ebene3.png
However, using wine applications, the arrow keys stop working. Furthermore,
Wine is not showing any debug messages, it just ignores the key strokes.
Please correct it if this is not a wineserver related bug. I was guessing. :-)
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https://bugs.winehq.org/show_bug.cgi?id=38649
Bug ID: 38649
Summary: Heroes of the Storm doesn't stretch-fullscreen well,
misplaced tooltips
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
Distribution: ---
Steps to repro:
* Launch HotS in windowed mode. For me it launches in 2150x1300 (my monitor is
2560x1440).
* Maximize the window
A black bar appears on the right of the window. The tooltips for what is under
the mouse cursor will flicker, be detected off to the left by as many pixels as
there are in the black bar.
WM: Openbox.
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https://bugs.winehq.org/show_bug.cgi?id=36419
Bug ID: 36419
Summary: valgrind shows a possible leak in oleacc/tests/main.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ole
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4391== 28 bytes in 1 blocks are possibly lost in loss record 58 of 262
==4391== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==4391== by 0x4C32BB8: apartment_getclassobject (compobj.c:526)
==4391== by 0x4C35FC6: get_inproc_class_object (compobj.c:2894)
==4391== by 0x4C38D2F: CoGetClassObject (compobj.c:3032)
==4391== by 0x4C587E0: unmarshal_object (marshal.c:114)
==4391== by 0x4C58C3C: proxy_manager_get_remunknown.part.8 (marshal.c:1063)
==4391== by 0x4C578B7: ifproxy_release_public_refs (marshal.c:652)
==4391== by 0x4C57AA4: ifproxy_destroy (marshal.c:710)
==4391== by 0x4C5A34E: ClientIdentity_Release (marshal.c:1111)
==4391== by 0x482B256: func_main (main.c:432)
==4391== by 0x482D360: run_test (test.h:584)
==4391== by 0x482D74E: main (test.h:654)
==4391==
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http://bugs.winehq.org/show_bug.cgi?id=14614
Summary: Devil Mary Cry 4 : Unable to check compatibility for
Format
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bellegueulle.damien(a)neuf.fr
CC: bellegueulle.damien(a)neuf.fr
Game will now execute, but displays a black screen.
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_A16B16G16R16F
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http://bugs.winehq.org/show_bug.cgi?id=22107
Summary: Civilization 4 Total Realism Mod Crashes on Play Now
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)xnode.org
Created an attachment (id=26948)
--> (http://bugs.winehq.org/attachment.cgi?id=26948)
Log from start up till the crash
Civilization 4 with the "Total Realism" mod crashes the moment you click the
Play menu option. The standard game and Warlords addon work at this point so
the mod must be doing something different to cause the crash.
The backtrace seems to get stuck at step 1 and Wine has to be killed.
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http://bugs.winehq.org/show_bug.cgi?id=34380
Bug #: 34380
Summary: When using the PPSSPP emulator for mac, and playing
persona 3 portable up to the fight scene, the game
always stops and says it has encountered a serious
problem and needs to close.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jm_grier(a)hotmail.com
Classification: Unclassified
I've tried and tried but it's always the same spot that the problem happens.
Other games like Kingdom Hearts Birth by Sleep and Monster Hunter Freedom Unite
run perfectly fine. And really Persona 3 Portable worked on my mac about a
month ago. But now i'm not sure if there was an update that caused this
problem.
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http://bugs.winehq.org/show_bug.cgi?id=17129
Summary: Alchemy Mindworks 3D Effects Animation Plugin: Total
three-eyed mutant fridge fungus
Product: Wine
Version: unspecified
Platform: Other
URL: http://www.mindworkshop.com/alchemy/animplugins-
3d1.html
OS/Version: other
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Seen via http://wiki.winehq.org/AppsThatSupportWine
In http://www.mindworkshop.com/alchemy/linux.html
the author has a list of all his software and how well it works on Wine.
He says all of it seems fine except for this 3D plugin.
I haven't tested this myself, but I laughed so hard at the problem
description I figured it deserved a bug report. I'll ask him
to provide more details.
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