https://bugs.winehq.org/show_bug.cgi?id=38272
Bug ID: 38272
Summary: binaries produced by Go compiler hang when using
time.Sleep() and time.Now() is not updated
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leonbogaert+winehq(a)gmail.com
Distribution: ---
Created attachment 51100
--> https://bugs.winehq.org/attachment.cgi?id=51100
executable + go source of example that hangs forever
When I compile this simple program and run it under wine (1.7, ubuntu 14.04) it
hangs indefinitely:
package main
import (
"fmt"
"time"
)
func main() {
fmt.Println("before")
fmt.Println(time.Now())
time.Sleep(10 * time.Second)
fmt.Println(time.Now())
fmt.Println("after")
}
Is there a way I could debug this? Can somebody else reproduce this behavior?
I tried cross-compiling it on my linux laptop and under Windows but it doesn't
make a difference: it hangs.
When run on Windows it works fine.
When I directly call the windows sycall Sleep():
package main
import (
"fmt"
"time"
"github.com/akavel/winq"
)
func main() {
var try winq.Try
fmt.Println("before")
fmt.Println(time.Now())
try.N("Sleep", 5000)
fmt.Println(time.Now())
fmt.Println("after")
}
time.Now() is never updated:
before
2015-03-23 18:41:35.543452 +0100 CET
2015-03-23 18:41:35.543452 +0100 CET
after
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http://bugs.winehq.org/show_bug.cgi?id=29149
Bug #: 29149
Summary: Sins of a Solar Empire: first letter of the game name
is cut off in the installer
Product: Wine
Version: 1.3.33
Platform: x86
URL: http://www.gamershell.com/download_23790.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Created attachment 37594
--> http://bugs.winehq.org/attachment.cgi?id=37594
terminal output
In the Sins of a Solar Empire installer there are multiple problems when
installing with stock wine (no winetricks corefonts), some text that should be
bold is not, some text is too small and finally first letter of the game name
printed in background is partially cut off. There is already bug reported about
the bold text (bug 18932) and many bugs about incorrect font sizes all around
the bugzilla, however I haven't found any bug about the cut off first letter,
hence reporting.
With winetrick corefonts everything looks good. Attached is terminal output and
screenshots with stock wine and with corefonts installed.
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http://bugs.winehq.org/show_bug.cgi?id=33413
Bug #: 33413
Summary: Diablo III: Random non-responding UI elements
Product: Wine
Version: 1.5.27
Platform: x86-64
URL: http://www.diablo3.com/
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: 9181b7e8763e9070f6a1d636aeb882db829867d8
Since 1.5.27, I get random issue in the main interface (*not* while playing)
I don't get the issues in every application start, but is basically "all or
nothing".
Typically, trying to join a chat channel or quitting one fails with no message
in chat box.
Also, hitting "Play" can fail as well (other buttons are grayed out as usual,
but no actual game is launched)
Sometimes one can't even login to battle.net to begin with.
Regression test gave:
commit 9181b7e8763e9070f6a1d636aeb882db829867d8
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Apr 4 13:01:04 2013 +0200
kernel32: Fetch the system information only once the memory limits are
correct.
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http://bugs.winehq.org/show_bug.cgi?id=34172
Bug #: 34172
Summary: Failure to install MiKTeX 2.9
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamesmnason(a)gmail.com
Classification: Unclassified
Created attachment 45457
--> http://bugs.winehq.org/attachment.cgi?id=45457
backtrace.txt file generated by Wine
Dear Wine Community:
I attempt to install MiKTeX 2.9 (setup-2.9.4503-x64.exe) using Wine 1.6. The
OS is Ubuntu 12.04 (x64). The install of MiKTeX 2.9 appears to go smoothly
until the last step when Wine returns an error dialogue box that states fatal
error that is either a program conflict or a dependency failure. Please, see
the attached backtrace.txt file.
Any advice/help is appreciated. Thanks.
Jim Nason
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http://bugs.winehq.org/show_bug.cgi?id=32726
Bug #: 32726
Summary: Starcraft II fulscreen app is still drawn when
Alt+Tabing in KDE
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
Classification: Unclassified
As in summary. When I Alt+Tab the whole SCII screen is still visible, only
drawn in the background.
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https://bugs.winehq.org/show_bug.cgi?id=38992
Bug ID: 38992
Summary: Chile timezones not detected: Chile/Continental and
Chile/EasterIsland
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spam(a)felipebarriga.cl
Distribution: ---
Chile timezones are not defined. This produces various issues including
transparent fonts on Unity 5.x.
The missing timezones are:
- Chile/Continental
- Chile/EasterIsland
Chile/Continental is UTC -3:00
Chile/EasterIsland is UTC -5:00
https://en.wikipedia.org/wiki/Time_in_Chile#IANA_time_zone_database
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http://bugs.winehq.org/show_bug.cgi?id=31684
Bug #: 31684
Summary: Crash in winealsa driver when exiting World of
Warcraft
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rankincj(a)yahoo.com
Classification: Unclassified
Created attachment 41655
--> http://bugs.winehq.org/attachment.cgi?id=41655
Backtrace of the crash
Playing WoW 5.0.4, 32 bit ("Mists of Pandaria"), but it crashed on exit. The
backtrace suggests memory corruption.
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http://bugs.winehq.org/show_bug.cgi?id=17647
Summary: TA Demo Recorder doesn't work
Product: Wine
Version: 1.1.16
Platform: Other
URL: http://www.clan-sy.com/download/tademo/tademo99b2.exe
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tehstealth(a)yahoo.com
Created an attachment (id=19833)
--> (http://bugs.winehq.org/attachment.cgi?id=19833)
Error
If you have Total Annihilation installed with the TA Demo Recorder then it
won't even start. Error log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=36743
Bug ID: 36743
Summary: rpcrt4 tests fail when using widl "-Oif" option
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: jerome.gardou(a)reactos.org
Hello,
in order to squash https://jira.reactos.org/browse/CORE-8200 out, I tried to
run rpcrt4 tests with the "modern" type stubs instead of the ones currently
used in wine tree.
As expected, this led to memory corruption and wrong test results. Attached is
a valgrind report of "rpcrt4_test server" with +ole,+rpc debug channel, with
quite a lot of invalid read and invalid free.
For instance, the call to get_names function triggers invalid read such as this
one:
==30367== Invalid read of size 4
==30367== at 0x5672AEB: ComputeConformanceOrVariance (ndr_marshall.c:634)
==30367== by 0x5674D9F: NdrConformantArrayFree (ndr_misc.h:39)
==30367== by 0x567EF19: NdrStubCall2 (ndr_stubless.c:144)
==30367== by 0x567F1DD: NdrServerCall2 (ndr_stubless.c:1450)
==30367== by 0x568EA29: process_request_packet (rpc_server.c:441)
==30367== by 0x568EFB9: RPCRT4_worker_thread (rpc_server.c:519)
==30367== by 0x7BC8BC9F: worker_thread_proc (threadpool.c:110)
==30367== by 0x7BC7FBDF: ??? (in
/home/jerome/wine-fun/wine-build/dlls/ntdll/ntdll.dll.so)
==30367== by 0x7BC82B6C: call_thread_func (signal_i386.c:2630)
==30367== by 0x7BC7FBBD: ??? (in
/home/jerome/wine-fun/wine-build/dlls/ntdll/ntdll.dll.so)
==30367== by 0x7BC89367: start_thread (thread.c:428)
==30367== by 0x4223D77: start_thread (pthread_create.c:311)
==30367== Address 0x4cdea40 is 16 bytes after a recently re-allocated block of
size 32 alloc'd
To reproduce, change dlls/rpcrt4/tests.Makefile.in:
"EXTRAIDLFLAGS = --prefix-server=s_" --> "EXTRAIDLFLAGS = --prefix-server=s_
-Oif"
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http://bugs.winehq.org/show_bug.cgi?id=33935
Bug #: 33935
Summary: graphics identical sub-expressions '!(types[i + 1] &
PathPointTypeBezier)'
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton.wine(a)elton.tk
Classification: Unclassified
On HEAD, dlls/gdiplus/graphics.c, line 1750:
http://source.winehq.org/git/wine.git/blob/HEAD:/dlls/gdiplus/graphics.c#l1…
There are identical sub-expressions '!(types[i + 1] & PathPointTypeBezier)' to
the left and to the right of the '||' operator.
Credits to PVS-Studio:
http://www.viva64.com/en/b/0192/#ID0EYFAG
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http://bugs.winehq.org/show_bug.cgi?id=34608
Bug #: 34608
Summary: The character's 3D model in Oddworld Munch's Oddysee
lacks body parts
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46110
--> http://bugs.winehq.org/attachment.cgi?id=46110
OMO Log
The character's 3D model in Oddworld Munch's Oddysee lacks body parts.
Installing directx9 doesn't help. No demo for this game. This
is Oddboxx CD version not Steam.
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=35219
Bug ID: 35219
Summary: Dialogues requestion authentication won't load in Wine
Internet Explorer 8
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adam1eveleigh(a)gmail.com
Classification: Unclassified
Created attachment 46969
--> http://bugs.winehq.org/attachment.cgi?id=46969
Debugger Log from PlayOnLinux
I get this error in the debugger when I try to load
http://gateway.jhgs.bucks.sch.uk/ (which should bring up an authentication box
but doesn't.
'GNUTLS ERROR: Rehandshake was requested by the peer.'
(Note that I used the POL IE8 installer but that used Wine 1.2.3 which couldn't
load IE8 so I manually changed the Wine version to Wine 1.6.1)
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http://bugs.winehq.org/show_bug.cgi?id=33777
Bug #: 33777
Summary: Clamwin doesn't show drive letters in filenames
Product: Wine
Version: 1.6-rc1
Platform: x86
URL: http://downloads.sourceforge.net/clamwin/clamwin-0.97.
8-setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 44743
--> http://bugs.winehq.org/attachment.cgi?id=44743
screenshot
When running a scan with clamwin, the drive letter is missing from the
filename. E.g.,:
C:\windows\notepad.exe
shows as:
:\\windows\notepad.exe
wine-1.5.31-225-gba40509
austin@aw25 ~ $ sha1sum clamwin-0.97.8-setup.exe
851f55135fd4a5a3a631058f3ceaf43f4c12242b clamwin-0.97.8-setup.exe
austin@aw25 ~ $ du -h clamwin-0.97.8-setup.exe
68M clamwin-0.97.8-setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=31748
Bug #: 31748
Summary: Space Pirates and Zombies: system crashes/freezes when
closing the game
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jitsumi(a)gmail.com
Classification: Unclassified
I will try to find a way to get a log before the system crashes...
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http://bugs.winehq.org/show_bug.cgi?id=28191
Summary: winetest: No usage in wineconsole
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
To reproduce this start the console with 'wine wineconsole cmd' and then type
'winetest /?' in the wine console.
The usage will be displayed in the terminal in which you started the
wineconsole instead of in wineconsole itself. This is because winetest uses
regular Unix stdio functions like printf() instead of WriteConsole().
See the XCOPY_wprintf() function in programs/xcopy/xcopy.c or the output_*()
functions in programs/net/net.c for a model on how to fix this.
After fixing this, verify that running 'winetest /?' still works fine in a
regular xterm or equivalent.
(split off from bug 13861)
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http://bugs.winehq.org/show_bug.cgi?id=31580
Bug #: 31580
Summary: Create Your Own Model Railway - Unhandled exception:
page fault on read access
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj.shaw(a)btconnect.com
Classification: Unclassified
Created attachment 41527
--> http://bugs.winehq.org/attachment.cgi?id=41527
Debugging output
Create Your Own Model Railway fails to run with an 'Unhandled exception: page
fault on read access' error.
Installation works OK, but to get to the main menu requires the installation of
mpg123 and setting the program to run in an 800 x 600 desktop. Clicking on
'Start game' switches to a load progress screen, which gets to about 50% then
fails. The only terminal output is the 'Unhandled exception: page fault on
read access' error.
The AppDB only shows one previous test result, with Wine 1.0.0, also rated
Garbage.
Arch Linux x86
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http://bugs.winehq.org/show_bug.cgi?id=29609
Bug #: 29609
Summary: League Of Legends game client crashes after champion
selection
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: businessman97(a)hotmail.com
Classification: Unclassified
Same error as in http://bugs.winehq.org/show_bug.cgi?id=29039 in 1.3.36 &1.3.37
since the patches noted in comments seem already in this versions.
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http://bugs.winehq.org/show_bug.cgi?id=35574
Bug ID: 35574
Summary: gdi32:fonts test_EnumFontFamiliesEx_default_charset()
fails on Windows 7 in the Japanese and Hebrew locales
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Classification: Unclassified
In the Japanese locale the conformance test errors are:
font.c:3001: 'MS Shell Dlg' has 10 charsets.
font.c:3003: Test failed: (MS Shell Dlg) got charset 0 expected 128
And in the Hebrew one they are:
font.c:3001: 'MS Shell Dlg' has 10 charsets.
font.c:3003: Test failed: (MS Shell Dlg) got charset 0 expected 177
(the Hebrew locale also has a lot of errors in this test)
There are three VMs running the tests in a Japanese or Hebrew locale:
fg-win7u64-1spie9-he, fg-win7u64-1spie9-ja, newtb-w7u:
http://test.winehq.org/data/tests/gdi32:font.html
The corresponding tests where introduced by:
commit 6834a44dc4c3c7e8c377a2fd56d11e93edd37b2f
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Mon Jun 17 19:01:39 2013 +0900
gdi32/tests: Add a test for default font height scaling with screen
resolution changes.
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http://bugs.winehq.org/show_bug.cgi?id=33870
Bug #: 33870
Summary: Occasional crash during ie7 install
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While testing the patch in bug 27168, I noticed that
"winetricks ie7" failed with
fixme:wintrust:CryptCATGetCatAttrInfo 0x1f0c5e0, L"SPLevel"
wine: Unhandled page fault on read access to 0xffffffff ...
Backtrace:
=>0 CertDuplicateCertificateContext+0x3a(pCertContext=<?>)
[dlls/crypt32/cert.c:190]
I'll attach the backtrace.
I don't think this happens often; the second try to reproduce it failed.
Guess I should run it overnight in a loop.
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http://bugs.winehq.org/show_bug.cgi?id=32959
Bug #: 32959
Summary: Warcraft 3: Minimizing problems
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
I'm using Openbox 3.5.0 and trying to minimize Warcraft 3 (RoC and TFT) with
the window manager will cause the game visually to minimize but it is still
active. The sound is still playing and the mouse is not showing on my desktop.
Using -opengl works as a workaround but introduces a new problem: After ~1 hour
of playing minimizing and recovering the game will cause the next mouseclick in
the game to minimize it again.
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http://bugs.winehq.org/show_bug.cgi?id=27312
Summary: Requiem: Avenging Angel - Black artifacts in the main
menù
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cyclops(a)fastwebnet.it
Created an attachment (id=34936)
--> (http://bugs.winehq.org/attachment.cgi?id=34936)
Black artifacts in screen menù.
It occurs in each version of Wine.
In the main menù, there are some black artifacts so you can't see some options.
See attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=26216
Summary: Lylian: can't play videos
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://demos.gamersgate.com/21701
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33419)
--> (http://bugs.winehq.org/attachment.cgi?id=33419)
terminal output
There are 2 videos in the demo but none of them work: a short company logo
after you start the game shows only black screen (by pressing a key you will
get into the main menu). The other video is a 1-minute long intro when you
start a new game: Wine simply skips the video.
The videos are in AVI format, using Cinepack video codec (audio is Microsoft
PCM format).
I've tried native iccvid.dll and native quartz.dll, devenum.dll but none of
them helped.
The videos are playing fine in Linux, e.g. by using Totem.
Fedora 14
Wine was compiled with gstreamer support
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http://bugs.winehq.org/show_bug.cgi?id=26211
Summary: Dragon Age II Demo launcher shows wine crash dialog,
Bioware logo movie silent
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To work around bug 26205, do
wget http://winetricks.googlecode.com/svn/trunk/src/winetricks-alpha
winetricks-alpha d3dx9_36 d3dx11_43
The game's launcher then starts, but on my Ubuntu 10.10 laptop,
there's a crash dialog (which can be ignored),
the console says
fixme:quartz:AsyncReader_QueryInterface No interface for
{56a868b5-0ad4-11ce-b03a-0020af0ba770}!
fixme:gstreamer:GST_QueryInterface No interface for
{56a868b5-0ad4-11ce-b03a-0020af0ba770}!
fixme:quartz:DSoundRender_QueryInterface No interface for
{56a868b5-0ad4-11ce-b03a-0020af0ba770}!
wine: Unhandled page fault on read access to 0x2009e65c at address 0x2009e65c
(thread 0021), starting debugger...
and the Bioware / EA / dragon logo movie is silent.
Doing
winetricks-alpha devenum
gets rid of the crash and makes the logo movie play sound.
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http://bugs.winehq.org/show_bug.cgi?id=34422
Bug #: 34422
Summary: Wizardry 7 Gold - Crash on starting a new game
Product: Wine
Version: 1.7.1
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saleck(a)saleck.net
Classification: Unclassified
Created attachment 45824
--> http://bugs.winehq.org/attachment.cgi?id=45824
Wine 1.7.1 - Wizardry 7 Gold Crash
You pick your characters, press Start New Game and the program crashes.
Is Reproducable every time.
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