http://bugs.winehq.org/show_bug.cgi?id=25289
Summary: Civilization 4: fails with 'error loading shader
libraries' unless native d3dx9_26 is used
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://download.cnet.com/Civilization-IV-demo/3000-748
9_4-10465206.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=32132)
--> (http://bugs.winehq.org/attachment.cgi?id=32132)
terminal output
Terminal doesn't d3d/d3dx9 related stuff, but I'll attach it anyway.
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https://bugs.winehq.org/show_bug.cgi?id=36357
Bug ID: 36357
Summary: valgrind shows a leak in dswave/tests/dswave.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==22533== 24 bytes in 1 blocks are definitely lost in loss record 156 of 566
==22533== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==22533== by 0x5DC1E5A: create_dswave (dswave.c:730)
==22533== by 0x5DC2670: WaveCF_CreateInstance (dswave_main.c:97)
==22533== by 0x4CB14DD: CoCreateInstance (unknwn.h:226)
==22533== by 0x4B48E2E: func_dswave (dswave.c:57)
==22533== by 0x4B49F8C: run_test (test.h:584)
==22533== by 0x4B4A37A: main (test.h:654)
==22533==
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https://bugs.winehq.org/show_bug.cgi?id=38796
Bug ID: 38796
Summary: dwrite analyzer test crashes on my system
Product: Wine
Version: 1.7.45
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)vr-web.de
Distribution: Debian
Created attachment 51724
--> https://bugs.winehq.org/attachment.cgi?id=51724
stdout of the test run
See attached file.
For some reason gdiinterop_CreateFontFromLOGFONT seems to fail.
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http://bugs.winehq.org/show_bug.cgi?id=34945
Bug #: 34945
Summary: AppleWin 1.23.0: CPU usage is very high when should be
minimal
Product: Wine
Version: 1.7.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.lutynski(a)gmail.com
Classification: Unclassified
Created attachment 46567
--> http://bugs.winehq.org/attachment.cgi?id=46567
htop showing CPU usage
A performance issue where Wine puts an excessive load upon the CPU; CPU usage
should be marginal.
Both of my cores in my dual-core computer run at nearly 100% when I run
AppleWin 1.23.0, a self-contained Apple II emulator.
Mentioning this issue to the AppleWin developers, they say this is how AppleWin
is functioning internally, which may be of help:
>>>
During *normal* emulation, the emulator will:
i) Start a 1ms timer
ii) Execute AppleII for 1ms of emulated time
iii) Wait for 1ms timer to expire
So assuming you have a sufficiently fast PC (ie. any PC from the past 10 years)
then the wait at step-(iii) will dominate the above sequence.
Also, Applewin is single-threaded, so on your dual-core, it will at most
consume 50% of the CPU capacity.
<<<
To replicate:
Just run Applewin.exe, and when the main window appears, press F2 to start the
emulator. A flashing prompt appears and the Applewin.exe CPU usage runs at, for
example, 72% and wineserver is at 66% (see attached screenshot from htop).
Download link:
http://download.berlios.de/applewin/AppleWin1.23.0.0.zip
51cbe8790d5fdbd3809a17a5b8b66923e676605b AppleWin1.23.0.0.zip
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http://bugs.winehq.org/show_bug.cgi?id=11499
Summary: sound effects not played correctly Battlefield 1942
Product: Wine
Version: 0.9.54.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.54, Ubuntu 7.04
When playing Battlefield 1942 with audio set to either oss or alsa, sound
effects are not played correctly, some are not audible, some sound muffled or
cut short at the start and end.
I've searched through bugzilla for "dsound" "directsound" and "sound effects"
but I haven't been able to spot anything similar to this. I did try the patch
on bug 9358 but if anything, subjectively it seemed worse.
I also tested the demo for bug 7755 but didn't find any problems with sound
effects.
I've created a log of WINEDEBUG=+dsound, it's 80+ MB uncompressed for loading
the game, loading a level and firing a weapon and then exiting immediately.
The log does mention "Buffer starting or buffer underrun" - I don't know if
this message is normal though.
2.5MB bzip2'd log http://members.iinet.net.au/~something/dsound.log.bz2
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https://bugs.winehq.org/show_bug.cgi?id=38822
Bug ID: 38822
Summary: FotoSketcherPortable errors but works
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Distribution: ---
Created attachment 51762
--> https://bugs.winehq.org/attachment.cgi?id=51762
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
A nice app where you can apply some effects to images.
http://portableapps.com/apps/graphics_pictures/fotosketcher-portable
The app works but it pops-up error codes etc.
Terminal output included.
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https://bugs.winehq.org/show_bug.cgi?id=6955
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #181 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.47.
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https://bugs.winehq.org/show_bug.cgi?id=38492
Bug ID: 38492
Summary: vcrun2008 does not install via Winetricks under
Kubuntu 15.04. Works in Kubuntu 14.04.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scott.borisch(a)gmail.com
Distribution: ---
Launch Winetricks.
Select "Select the default wineprefix"
Select "Install a Windows DLL or component"
Select "vcrun2008"
Error message:
"Installation package could not be opened.
Contact the application vendor that this is a valid Windows Installer package"
"Note: Command 'wine vcredist_x86.exe' returned status 84. Aborting"
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http://bugs.winehq.org/show_bug.cgi?id=15924
Summary: Program freezes during login
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://www.cmsfx.com/en/trading-software/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2gaz(a)yahoo.com.au
When installing this application in wine the following error occurs "Module not
found (msls31.dll)"
The rest of the installation goes smoothly. Clicking the application after
install appears to do nothing yet it is listed in "services" in Xubuntu as
"zombie".
After "killing" the "zombie" and clicking the application again, it gets all
the way to the login screen. At that point a username and passwaord can be
entered but the application then gives the error " failed to connect to
server".
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http://bugs.winehq.org/show_bug.cgi?id=31001
Bug #: 31001
Summary: SecureCRT: could not write to the host key database
file
Product: Wine
Version: 1.5.7
Platform: x86
URL: http://www.vandyke.com/products/securecrt/index.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Doesn't seem to affect anything, as far as I can tell, but when connecting to a
new host, it can't save the host's key:
Could not write to the host key database file
C:\users\austin\Application Data\VanDyke\Config\KnownHosts\hostsmap.txt
Access Denied
if you click ok to dismiss it, the connection seems fine.
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http://bugs.winehq.org/show_bug.cgi?id=27286
Summary: Source Insight: Crashes when jumping to function
definition.
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philbyjohn(a)gmail.com
Created an attachment (id=34894)
--> (http://bugs.winehq.org/attachment.cgi?id=34894)
Log of error dump.
Source Insight crashes when jumping to certain function definitions.
A demo version of Source Insight can be obtained here.
http://www.sourceinsight.com/downeval.html
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http://bugs.winehq.org/show_bug.cgi?id=28125
Summary: unimplemented function msctf.dll.TF_InitMlngInfo
called by ctfmon.exe
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. get a native msutb.dll and native ctfmon.exe from WinXP.
(native msutb.dll to avoid Bug 28124)
2. start ctfmon.exe
$ wine ctfmon.exe
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
wine: Call from 0x7b83a537 to unimplemented function msctf.dll.TF_InitMlngInfo,
aborting
err:module:attach_process_dlls "MSUTB.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\fracting\\\4e0b\8f7d\\system32\\tmp\\ctfmon.exe" failed, status
80000100
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http://bugs.winehq.org/show_bug.cgi?id=36837
Bug ID: 36837
Summary: Steam fallout new vegas error
Product: Wine
Version: 1.7.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jacobgold12(a)hotmail.com
Created attachment 48921
--> http://bugs.winehq.org/attachment.cgi?id=48921
Back trace codes
So i am new to the community and just starting to use wine, need some help
trying to figure it out, i am currently using steam and it works fine game runs
great except sometimes it just drops randomly not sure how to fix error please
advise.
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https://bugs.winehq.org/show_bug.cgi?id=36273
Bug ID: 36273
Summary: valgrind shows several leaks in
dmstyle/tests/dmstyle.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==7603== 20 bytes in 1 blocks are definitely lost in loss record 127 of 598
==7603== at 0x7BC4C735: notify_alloc (heap.c:255)
==7603== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==7603== by 0x5F8ABD0: ???
==7603== by 0x5F8F189: ???
==7603== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==7603== by 0x49557C2: test_COM_track (dmstyle.c:179)
==7603== by 0x4955B3F: func_dmstyle (dmstyle.c:223)
==7603== by 0x495693C: run_test (test.h:584)
==7603== by 0x4956D2A: main (test.h:654)
==7603==
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https://bugs.winehq.org/show_bug.cgi?id=36164
Bug ID: 36164
Summary: valgrind shows an unitialized variable in
programs/cmd/tests/batch.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==763== Conditional jump or move depends on uninitialised value(s)
==763== at 0x4EE36BD: WCMD_execute (wcmdmain.c:1335)
==763== by 0x4EE5E52: WCMD_process_commands (wcmdmain.c:2294)
==763== by 0x4ECEFD0: WCMD_batch (batch.c:95)
==763== by 0x4EE30A0: WCMD_run_program (wcmdmain.c:1187)
==763== by 0x4EE4383: WCMD_execute (wcmdmain.c:1618)
==763== by 0x4EE5E52: WCMD_process_commands (wcmdmain.c:2294)
==763== by 0x4EE6CE7: wmain (wcmdmain.c:2590)
==763== by 0x4EE724A: __wine_spec_exe_wentry (exe_wentry.c:36)
==763== by 0x7B8641DB: ??? (process.c:1045)
==763== by 0x7B864328: start_process (process.c:1097)
==763== by 0x7BC87017: ??? (signal_i386.c:2571)
==763== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==763== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==763== by 0x7BC5A14C: start_process (loader.c:2840)
==763== by 0x403DFD4: ??? (port.c:60)
==763== Uninitialised value was created by a client request
==763== at 0x7BC4C4AE: mark_block_uninitialized (heap.c:209)
==763== by 0x7BC4C619: initialize_block (heap.c:240)
==763== by 0x7BC50F25: RtlAllocateHeap (heap.c:1717)
==763== by 0x4EE134A: heap_alloc (wcmdmain.c:444)
==763== by 0x4EE358C: WCMD_execute (wcmdmain.c:1310)
==763== by 0x4EE5E52: WCMD_process_commands (wcmdmain.c:2294)
==763== by 0x4ECEFD0: WCMD_batch (batch.c:95)
==763== by 0x4EE30A0: WCMD_run_program (wcmdmain.c:1187)
==763== by 0x4EE4383: WCMD_execute (wcmdmain.c:1618)
==763== by 0x4EE5E52: WCMD_process_commands (wcmdmain.c:2294)
==763== by 0x4EE6CE7: wmain (wcmdmain.c:2590)
==763== by 0x4EE724A: __wine_spec_exe_wentry (exe_wentry.c:36)
==763== by 0x7B8641DB: ??? (process.c:1045)
==763== by 0x7B864328: start_process (process.c:1097)
==763== by 0x7BC87017: ??? (signal_i386.c:2571)
==763== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==763== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==763== by 0x7BC5A14C: start_process (loader.c:2840)
==763== by 0x403DFD4: ??? (port.c:60)
==763==
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http://bugs.winehq.org/show_bug.cgi?id=31156
Bug #: 31156
Summary: Skyrim does not work with ENB
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: franchukrom(a)gmail.com
Classification: Unclassified
Created attachment 40902
--> http://bugs.winehq.org/attachment.cgi?id=40902
Console output
ENB ( http://enbdev.com/ ) does not work with wine.
When I run Skyrim (TESV.exe) with ENBInjector started, it fails. Console output
of wine is in attachment.
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https://bugs.winehq.org/show_bug.cgi?id=38474
Bug ID: 38474
Summary: Quake Live launcher fails to start
Product: Wine
Version: 1.7.41
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexandru.balut(a)gmail.com
Distribution: ---
Created attachment 51315
--> https://bugs.winehq.org/attachment.cgi?id=51315
Console output
Install Quakelive, start Launcher.exe, notice a "Launcher: Launcher has
encountered a problem and needs to close." dialog.
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http://bugs.winehq.org/show_bug.cgi?id=17402
Summary: Battlefield 2 runs unplayably slow (and mission loading
takes longer) on ATi with GLSL
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
When trying to play Battlefield 2 with an ATi card and GLSL enabled, the
mission loading takes far, far longer than it should (several minutes) when it
reaches the "Loading Geometry" stage. When it finally loads it runs at about
0.2fps and has odd graphics corruption (mainly on remote hills and the far
right part of the screen, unfortunately print screen is black).
Disabling GLSL fixes both these issues but that in turn locks the game to all
low quality settings.
ATi driver is 2.1.8395 (9.1) although was present with 8.11 and 8.12 as well
(only started using ATi at 8.11).
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https://bugs.winehq.org/show_bug.cgi?id=36236
Bug ID: 36236
Summary: valgrind shows a leak in comctl32/tests/propsheet.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==25320== 56 bytes in 1 blocks are definitely lost in loss record 389 of 894
==25320== at 0x7BC4C735: notify_alloc (heap.c:255)
==25320== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==25320== by 0x7B84586B: HeapAlloc (heap.c:271)
==25320== by 0x7B845A92: GlobalAlloc (heap.c:364)
==25320== by 0x7B846ECF: LocalAlloc (heap.c:967)
==25320== by 0x4C84A16: Alloc (comctl32undoc.c:74)
==25320== by 0x4CD47F0: CreatePropertySheetPageA (propsheet.c:2918)
==25320== by 0x49BEBFD: test_PSM_ADDPAGE (propsheet.c:781)
==25320== by 0x49BF142: func_propsheet (propsheet.c:852)
==25320== by 0x4A14A1C: run_test (test.h:584)
==25320== by 0x4A14E0B: main (test.h:654)
==25320==
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https://bugs.winehq.org/show_bug.cgi?id=36171
Bug ID: 36171
Summary: valgrind shows several leaks in winmm/waveform.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4477== 6,156 bytes in 342 blocks are definitely lost in loss record 823 of
838
==4477== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==4477== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==4477== by 0x4FEACEF: WINMM_OpenDevice (waveform.c:1093)
==4477== by 0x4FEB8D0: WOD_Open (waveform.c:1272)
==4477== by 0x4FEF2F1: WINMM_DevicesMsgProc (waveform.c:2409)
==4477== by 0x514943D: ??? (winproc.c:173)
==4477== by 0x51495B2: call_window_proc (winproc.c:244)
==4477== by 0x514B74B: WINPROC_call_window (winproc.c:900)
==4477== by 0x51080F8: call_window_proc (message.c:2223)
==4477== by 0x510A2FC: peek_message (message.c:2953)
==4477== by 0x510BDA2: PeekMessageW (message.c:3757)
==4477== by 0x4FEF773: WINMM_DevicesThreadProc (waveform.c:2503)
==4477== by 0x7BC87017: ??? (signal_i386.c:2571)
==4477== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==4477== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==4477== by 0x7BC8E43C: start_thread (thread.c:428)
==4477== by 0x4218F92: start_thread (pthread_create.c:309)
==4477== by 0x431D7ED: clone (clone.S:129)
==4477== 240 bytes in 6 blocks are definitely lost in loss record 575 of 838
==4477== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==4477== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==4477== by 0x5823590: IMalloc_fnAlloc (ifs.c:186)
==4477== by 0x5823EAB: CoTaskMemAlloc (objidl.h:1236)
==4477== by 0x69AE652: AudioClient_GetMixFormat (mmdevdrv.c:1747)
==4477== by 0x6510860: set_format (audioclient.h:330)
==4477== by 0x65109DF: load_driver_devices (devenum.c:464)
==4477== by 0x6512225: MMDevEnum_Create (devenum.c:851)
==4477== by 0x6515445: MMCF_CreateInstance (main.c:252)
==4477== by 0x5804D96: CoCreateInstance (unknwn.h:226)
==4477== by 0x4FE9C53: WINMM_InitMMDevices (waveform.c:843)
==4477== by 0x4FEF50F: WINMM_DevicesThreadProc (waveform.c:2468)
==4477== by 0x7BC87017: ??? (signal_i386.c:2571)
==4477== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==4477== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==4477== by 0x7BC8E43C: start_thread (thread.c:428)
==4477== by 0x4218F92: start_thread (pthread_create.c:309)
==4477== by 0x431D7ED: clone (clone.S:129)
==4477==
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https://bugs.winehq.org/show_bug.cgi?id=36265
Bug ID: 36265
Summary: valgrind shows a couple leaks in dmband/tests/dmband.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4122== 32 bytes in 1 blocks are possibly lost in loss record 72 of 263
==4122== at 0x7BC4C735: notify_alloc (heap.c:255)
==4122== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4122== by 0x5BBE7DE: ???
==4122== by 0x5BBED52: ???
==4122== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==4122== by 0x49552AF: test_COM_bandtrack (dmband.c:114)
==4122== by 0x49556B9: func_dmband (dmband.c:161)
==4122== by 0x49564B4: run_test (test.h:584)
==4122== by 0x49568A2: main (test.h:654)
==4122==
==4122== 848 bytes in 1 blocks are definitely lost in loss record 226 of 263
==4122== at 0x7BC4C735: notify_alloc (heap.c:255)
==4122== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4122== by 0x5BBE847: ???
==4122== by 0x5BBED52: ???
==4122== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==4122== by 0x4955320: test_COM_bandtrack (dmband.c:119)
==4122== by 0x49556B9: func_dmband (dmband.c:161)
==4122== by 0x49564B4: run_test (test.h:584)
==4122== by 0x49568A2: main (test.h:654)
==4122==
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http://bugs.winehq.org/show_bug.cgi?id=24850
Summary: Explorer++ resets custom toolbar buttons on each
startup
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31445)
--> (http://bugs.winehq.org/attachment.cgi?id=31445)
terminal output
The buttons displayed in the main toolbar can be customized by right-clicking
it and choosing "customize..." (or until bug 24843 is fixed, the lowest bit of
blank space in that menu). On Windows, it saves any changes made there and
restores them on each startup. No such luck in Wine, where it resets to the
defaults on each startup.
Native comctl32 (v6) makes it work as expected. This line might be suspicious:
fixme:toolbar:TOOLBAR_Save save to L"Software\\Explorer++\\Settings"
L"ToolbarState"
P.S. There's an easy workaround which just started working in git (it'll make
the program crash on startup in 1.3.5 or earlier): go into options and enable
portable mode.
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https://bugs.winehq.org/show_bug.cgi?id=36270
Bug ID: 36270
Summary: valgrind shows several leaks in
dmcompos/tests/dmcompos.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==5170== 848 bytes in 1 blocks are definitely lost in loss record 517 of 584
==5170== at 0x7BC4C735: notify_alloc (heap.c:255)
==5170== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==5170== by 0x5F9D528: ???
==5170== by 0x5F9B9A6: ???
==5170== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==5170== by 0x49559DF: test_COM_track (dmcompos.c:207)
==5170== by 0x4955CE4: func_dmcompos (dmcompos.c:246)
==5170== by 0x4956AE0: run_test (test.h:584)
==5170== by 0x4956ECE: main (test.h:654)
==5170==
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http://bugs.winehq.org/show_bug.cgi?id=31391
Bug #: 31391
Summary: anarchy online game crashing after login
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dazsul76(a)gmail.com
Classification: Unclassified
Created attachment 41250
--> http://bugs.winehq.org/attachment.cgi?id=41250
program internal error report
Re: Game Anarchy online.
Game is crashing after login screen (note occasionally game works. about 1 time
in 15 login attempts)
wine v1.5.10
Linux mint 13
Anyhelp would be appreciated. console file attached
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https://bugs.winehq.org/show_bug.cgi?id=3077
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #29 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.47.
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