https://bugs.winehq.org/show_bug.cgi?id=38697
Bug ID: 38697
Summary: wineconsole: Cannot enable or disable Insert Mode
through user dialog
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: hugh.mcmaster(a)outlook.com
Distribution: ---
Currently, wineconsole has InsertMode enabled permanently.
Users should be able to enable or disable the mode whenever they want to, but
the dialog box does not have an option to do this.
I'm writing patches to resolve this problem.
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http://bugs.winehq.org/show_bug.cgi?id=36336
Bug ID: 36336
Summary: NaturallySpeaking doesn't work with alsa or
pasuspender
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
Created attachment 48412
--> http://bugs.winehq.org/attachment.cgi?id=48412
natspeak runtime log with pasuspender
Dragon NaturallySpeaking works very well on linux systems that rely on
pulseaudio.
However, if it is installed on a system that does not come preloaded with
pulseaudio (such as Lubuntu) the audio does not work.
I tried installing in a clean Lubuntu system, and then tried installing
pulseaudio. No good.
I tried installing with pulseaudio running. Yay. Success. Then I tried to run
the program with pasuspender, with the following results.
fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map
to?
fixme:mmdevapi:MMDevice_Activate IID_IDeviceTopology unsupported
fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map
to?
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http://bugs.winehq.org/show_bug.cgi?id=27238
Summary: Tesla: The Weather Man demo: movement keys not working
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.thoughtquake.com/content/TeslaDemo_1.01.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
The movement keys are not interpreted by the game. By default the game assigns
WASD for movement and <Space> for jumping. None of them work in Wine.
Interestingly, other keys work:
<R>: brings up the research tab
<Backspace>: restart the level
<Esc>: back to the menu
<X>: skips the videos
I can reassign the keys in the options menu but whatever I choose for movement,
they are not accepted by the game.
Terminal output doesn't reveal too much:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f440,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
Native dinput/dinput8 dlls don't help: the game seems not to use either of them
(+loaddll).
The same problem exists in Wine-1.0.1, too.
I've tried the game in virtual desktop as well as in fullscreen mode.
Fedora 14 32-bit
Nvidia GeForce 250 / driver 270.41.06
Gnome + Metacity
Xserver 1.9.5
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https://bugs.winehq.org/show_bug.cgi?id=38806
Bug ID: 38806
Summary: Starcraft Campaign Editor does not scroll to bottom
after copying a trigger
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
To reproduce, click Scenario, Triggers, then click Copy twice. On Windows, the
trigger list scrolls to the bottom, but on Wine it only scrolls to the top of
the last trigger.
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http://bugs.winehq.org/show_bug.cgi?id=36966
Bug ID: 36966
Summary: Turkey - Europe/Istanbul timezone is not detected
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kaankasim88(a)gmail.com
Created attachment 49086
--> http://bugs.winehq.org/attachment.cgi?id=49086
.net crash
Wine throws a timezone error and this causes .net applications to crash. My
timezone is set to Europe/Istanbul, and checking timezone info with timedatectl
shows it as correctly set. I looked at the wine registry and there doesn't seem
to be a Turkey tz, I tried importing one from windows but it didn't help. (I
also changed display name to Europe/Istanbul in registry, no luck)
Changing timezone to GMT or something else fixes it, but this is not
acceptable.
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https://bugs.winehq.org/show_bug.cgi?id=38712
Bug ID: 38712
Summary: win-key press incorrectly recognized
Product: Wine
Version: 1.7.43
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amosonn(a)gmail.com
Distribution: ---
I use wmii, a (linux) window manager in which the modifier key, usually
configured as the win-key, is used to switch windows. As a consequence, when
focused on a wine window, I sometimes use win+<some other key>, and then the
focus switches to another window, which means that wine never receives the
release key event.
When I go back to that wine window, if I do so in another method (e.g. by
mouse) then it still thinks that the win-key is pressed (e.g. when configuring
keyboard shortcuts, it adds win- to the list of modifiers currently pressed). A
press-and-release on the win-key solves this.
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https://bugs.winehq.org/show_bug.cgi?id=38925
Bug ID: 38925
Summary: ipstats.c:1992 runtime error: index 32 out of bounds
for type 'char [32]'
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: vitti570(a)gmail.com
Distribution: ---
Running iphlpapi test case, in ipstats.c line 1992
if ((len = readlink( link, name, 32 )) > 0) name[len] = 0
len==32 thus exceeding the bounds of line[32].
I did double check with
if ((len = readlink( link, name, 32 )) > 0) assert(len<32),name[len] = 0
I found this one with a sanitized version of wine.
Best regards
Vittorio
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http://bugs.winehq.org/show_bug.cgi?id=35493
Bug ID: 35493
Summary: IMVU shows loading bar, but will not start.
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: WhiteTigerTails(a)gmail.com
Classification: Unclassified
Created attachment 47381
--> http://bugs.winehq.org/attachment.cgi?id=47381
backtrace/log
After an install, IMVU will not start after the loading bar. i386 machine
running ATI graphics card. Log posted below.
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https://bugs.winehq.org/show_bug.cgi?id=38904
Bug ID: 38904
Summary: Ufo Aftermath launcher hangs on start (missing
"HKLM\Software\Microsoft\Windows
NT\CurrentVersion\OpenGLDrivers" registry key)
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
The launcher for the game just hangs after starting with 100% CPU usage, but
there is no visible window at all.
After creating an empty 'OpenGLDrivers' key under
'HKLM\Software\Microsoft\Windows NT\CurrentVersion\' the launcher starts
properly.
Nothing obvious is printed in the terminal.
REGEDIT4
[HKEY_LOCAL_MACHINE\Software\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers]
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https://bugs.winehq.org/show_bug.cgi?id=38913
Bug ID: 38913
Summary: valgrind shows some definite leaks in
d3drm/tests/d3drm.c:
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==21842== 36 bytes in 1 blocks are definitely lost in loss record 308 of 901
==21842== at 0x7BC4B53F: notify_alloc (heap.c:254)
==21842== by 0x7BC4F7E2: RtlAllocateHeap (heap.c:1715)
==21842== by 0x48FC3D3: Direct3DRMDevice_create (device.c:976)
==21842== by 0x48F5BF4: d3drm2_CreateDeviceFromSurface (d3drm.c:597)
==21842== by 0x47A7EBD: test_create_device_from_surface (d3drm.c:2197)
==21842== by 0x47A9D4B: func_d3drm (d3drm.c:2553)
==21842== by 0x47ACA0F: run_test (test.h:584)
==21842== by 0x47ACE57: main (test.h:666)
==21842==
==21842== 36 bytes in 1 blocks are definitely lost in loss record 309 of 901
==21842== at 0x7BC4B53F: notify_alloc (heap.c:254)
==21842== by 0x7BC4F7E2: RtlAllocateHeap (heap.c:1715)
==21842== by 0x48FC3D3: Direct3DRMDevice_create (device.c:976)
==21842== by 0x48F5D21: d3drm2_CreateDeviceFromClipper (d3drm.c:616)
==21842== by 0x47A6AC1: test_create_device_from_clipper (d3drm.c:2000)
==21842== by 0x47A9D46: func_d3drm (d3drm.c:2552)
==21842== by 0x47ACA0F: run_test (test.h:584)
==21842== by 0x47ACE57: main (test.h:666)
==21842==
==21842== 36 bytes in 1 blocks are definitely lost in loss record 310 of 901
==21842== at 0x7BC4B53F: notify_alloc (heap.c:254)
==21842== by 0x7BC4F7E2: RtlAllocateHeap (heap.c:1715)
==21842== by 0x48FC3D3: Direct3DRMDevice_create (device.c:976)
==21842== by 0x48F5D21: d3drm2_CreateDeviceFromClipper (d3drm.c:616)
==21842== by 0x47A6B52: test_create_device_from_clipper (d3drm.c:2004)
==21842== by 0x47A9D46: func_d3drm (d3drm.c:2552)
==21842== by 0x47ACA0F: run_test (test.h:584)
==21842== by 0x47ACE57: main (test.h:666)
==21842==
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