https://bugs.winehq.org/show_bug.cgi?id=39357
Bug ID: 39357
Summary: Do not see the audio equipment , and there is no sound
in the game Blade & Soul
Product: Wine-staging
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terapy-session(a)bk.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 52452
--> https://bugs.winehq.org/attachment.cgi?id=52452
Screenshot of the fact that it is not visible audio equipment.
I tried to standard sound settings wine and selected PulseAudio, but the effect
is zero.
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http://bugs.winehq.org/show_bug.cgi?id=32620
Bug #: 32620
Summary: Warcraft Voice Chat cannot capture voice.
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rankincj(a)yahoo.com
Classification: Unclassified
Playing WoW (MoP) with Wine 1.5.17, 18, 20:
The built-in voice chat functionality is no longer capturing voice correctly,
and sounds like "R2D2 on drugs" instead. This can be reproduced both during
"live" char sessions and also when testing "capture" from the Voice settings
panel.
I have reproduced this bug both with and without PulseAudio; with Intel HDA,
Audigy 2 and Xonar D1 cards. So I must assume that this is something relating
to Wine and ALSA.
Capturing audio from the command line via:
$ arecord -t wav -f cd -d 5 > test.wav
results in a correct WAV file.
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http://bugs.winehq.org/show_bug.cgi?id=27595
Summary: Screen Recorder
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurence.frostenson(a)gmail.com
Created an attachment (id=35277)
--> (http://bugs.winehq.org/attachment.cgi?id=35277)
Screen Recorder
When i try to start a screen recording it says that the program has encountered
a serious problem.
Regards,
Laurence
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http://bugs.winehq.org/show_bug.cgi?id=34079
Bug #: 34079
Summary: Skydrive Pro 2013: Crashes on installation start-up
Product: Wine
Version: 1.6-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pieter.ideler(a)gmail.com
Classification: Unclassified
Created attachment 45306
--> http://bugs.winehq.org/attachment.cgi?id=45306
Backtrace of installer
The installer of Skydrive Pro 2013 "SkyDrivePro_x86_en-us.exe" crashes on
startup.
--snip--
Unhandled exception: 0xc06d007f in 32-bit code (0x7b83bbd5).
--snip--
Installer downloadable at
http://www.microsoft.com/en-us/download/details.aspx?id=39050
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https://bugs.winehq.org/show_bug.cgi?id=37930
Bug ID: 37930
Summary: Photoshop CS6: dragging layers leave a trail of
garbage
Product: Wine
Version: 1.7.34
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Steps to reproduce;
1. Launch Photoshop CS6
2. Create a new image
3. Create 2 layers
4. Drag and drop one of the layers
At this point you can observe that dragging the layer leaves a trail of
garbage.
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https://bugs.winehq.org/show_bug.cgi?id=38131
Bug ID: 38131
Summary: Java install jre-1_5_0_16-windows-i586-p-iftw.exe
crashes in patchjre.exe
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hmyjr(a)yahoo.co.uk
Distribution: ---
Quite a
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http://bugs.winehq.org/show_bug.cgi?id=31442
Bug #: 31442
Summary: Guild Wars 2 freezes on text input fields
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Classification: Unclassified
When certain text fields get focus, including the name field in character
creation and the chat window, the game freezes.
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http://bugs.winehq.org/show_bug.cgi?id=36895
Bug ID: 36895
Summary: You Don’t Know Jack V1 XL: Scaling/moving text shown
as solid coloured blocks
Product: Wine
Version: 1.7.21
Hardware: x86
URL: http://www.amazon.com/dp/B00H7HR5N4/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: karl(a)huftis.org
In the game ‘You Don’t Know Jack V1 XL’, text that are being scaled (and/or
moved?) are displayed as solid coloured blocks (rectangles) instead of text.
The colour of the blocks is identical to the text colour.
This bug is most visible (and a big problem) in Jack Attack, which happens in
round 7 in a 7-round game. There words are displayed in large letters, which
moves around and changes size. Here’s a video of how it *should* look:
https://www.youtube.com/watch?v=WeRAwtq1jCo&t=0m33s
Since text text are shown as solid rectangles instead of text, this make Jack
Attack basically unplayable.
The same problem also seems to partially occur in other rounds, when names of
question categories or answers first appear. The text is first shown as solid
coloured rectangles that increase in size. But when the rectangles have changed
to their correct size, they’re replaced by normal text, so this isn’t a big
problem when playing.
For testing, I used ‘You Don’t Know Jack V1 XL’ from the ‘You Don't Know Jack
Classic Pack’ from Amazon (http://www.amazon.com/dp/B00H7HR5N4/).
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https://bugs.winehq.org/show_bug.cgi?id=39108
Bug ID: 39108
Summary: unigine valley without microsoft d3d*.dll-s:
fixme:hlsl_parser:hlsl_lex Unsupported preprocessor
#pragma directive at line
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: r9ku1q(a)gmail.com
Distribution: ---
Created attachment 52109
--> https://bugs.winehq.org/attachment.cgi?id=52109
wine valley.log
To reproduce, remove microsoft d3d dlls from valley install folder,
then remove shader cache files from ~/.wine/drive_c/users/*/Valley/*.cache and
valley install folder.
If you just copy microsoft d3dcompiler_43.dll to valley bin folder, it works.
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https://bugs.winehq.org/show_bug.cgi?id=38902
Bug ID: 38902
Summary: Bus Simulator 2012 crashes after a while when I use
the program
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oebbler(a)live.de
Distribution: ---
The program starts and the game can be loaded but when I play a while the game
crashes and I am unable to close it. The only way is rebooting the OS using
Ctrl+Alt+Del. It is very annoying because it crashes after 3 to 5 minutes.
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