http://bugs.winehq.org/show_bug.cgi?id=25079
Summary: iexplore.exe: print preview unimplemented
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Found while testing bug 22157.
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http://bugs.winehq.org/show_bug.cgi?id=22731
Summary: Dungeon Keeper 2: panning right and down is
uncontrollably fast
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://digiex.net/downloads/download-center-2-0/games-
downloads/159-dungeon-keeper-2-full-version-1-7-a.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
This issue occurs only with Hardware Acceleration set to ON in the game.
When panning by moving the mouse to the screen-edges, the game will pan very
very fast if the cursor is moved to the right of bottom of the screen. It will
almost pan the entire map instantly. When doing it to the left or up it's at
completely normal speed.
I have a feeling this is maybe related to the other mouse issues in this game.
Particularly the issue with the cursor hitting "invisible boxes" at the bottom
right corner of the screen. You have to move the cursor to the far left and far
top of the screen a couple of times for these "invisible boxes" to disappear.
Running current git (1.1.44) on Arch Linux x32 with Radeon HD4890 with catalyst
10.3 driver.
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https://bugs.winehq.org/show_bug.cgi?id=38720
Bug ID: 38720
Summary: Pokemon: Dawn of Darkness, has no gui, the window just
stays black
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dj-max_payne(a)hotmail.com
Distribution: ---
Created attachment 51644
--> https://bugs.winehq.org/attachment.cgi?id=51644
pokemon: dawn of darkness, black window error log
After one of the recent updates to the game, wine can no longer render or
display the game, and an error log(attached to this report) is shown by wine.
Once the wine error log is closed the game window just stays black and a small
error message appears on top of it, however the game's music keeps playing.
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http://bugs.winehq.org/show_bug.cgi?id=32897
Bug #: 32897
Summary: Final Fantasy XI Crashes Immediately on PlayOnline
startup
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gc97(a)cornell.edu
Classification: Unclassified
Created attachment 43447
--> http://bugs.winehq.org/attachment.cgi?id=43447
Backtrace
When starting PlayOnline viewer to play Final Fantasy XI, no window loads and
instead a dialog shows saying there was a fatal error which encourages me to
file a bug. I'm finally obeying the dialog box.
This behavior has been present since about 1.5.18.
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https://bugs.winehq.org/show_bug.cgi?id=39191
Bug ID: 39191
Summary: Big Fish client doesn't start up
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 52241
--> https://bugs.winehq.org/attachment.cgi?id=52241
Backtrace Slackware wine 1.7.50
Hello everyone,
I am having problems getting the Big Fish game client to run. I downloaded an
installer from the following site:
http://www.bigfishgames.com/download-games/30135/dark-realm-princess-of-ice…
The client starts up but throws backtraces at me. (See attachments)
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https://bugs.winehq.org/show_bug.cgi?id=39187
Bug ID: 39187
Summary: Game Blitzkrieg (Blizkrieg Anthology ) won't start
even with native msxml3 on wine 1.7.50
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stjepan.zlatic(a)gmail.com
Distribution: ---
Created attachment 52239
--> https://bugs.winehq.org/attachment.cgi?id=52239
Error log from terminal
Basically the game won't start even after applying native msxml3 and native
d3dx10_36. I've already tried tips from previous posts, yet nothing seems to be
working.
I'm using wine 1.7.50 (1.6. didn't work either), on 4GHz processor with 4GB
memory with sharing graphics.
Error log from terminal in attachment.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=23982
Summary: Chat window do not move to top when user click on
contact
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://qip.ru/en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 2pavelbox(a)gmail.com
When flashing chat window is opened and I click on some contact in my contact
list, I should see chat window with contact that I clicked. Chat whindow should
move to top and become active.
But it is no occur on Wine.
How to reproduce:
1. open qip
2. double click on any contact in contact list. (chat window should appear)
3. open another programm and switch to its window (its window should be active)
4. double click on any contact again.
5. chat window not appear and not become active but it should.
There are no records related to this bug in console output of Wine.
Wine version: 1.1.42
Window Manager: GNOME 2.30.2
QIP: 8095
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http://bugs.winehq.org/show_bug.cgi?id=32341
Bug #: 32341
Summary: clipboard fails
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
sometimes under notepad++ clipboard doesn't updates properly. Old clipboard
data available to post, while system bar shows, that new last data available.
Works after restarting application. Not known when doesn't work. More probably
that it's regression, doesn't noticed that a few monthes ago or later.
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https://bugs.winehq.org/show_bug.cgi?id=39577
Bug ID: 39577
Summary: Fallout 4 crashes at launch -
d3d11_device_CreateRenderTargetView
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: arathorn2nd(a)gmail.com
Distribution: ---
Created attachment 52730
--> https://bugs.winehq.org/attachment.cgi?id=52730
Full Backtrace
Fallout 4 crashes at launch with the following backtrace:
Backtrace:
=>0 0x00007fc14c39cc10 d3d_rendertarget_view_create+0x380() in d3d11
(0x0000000000000000)
1 0x00007fc14c369dca d3d11_device_CreateRenderTargetView+0xa9() in d3d11
(0x0000000000000000)
2 0x00007ff742125ff0 in fallout4 (+0x2175fef) (0x000000000023f8a9)
3 0x00007ff74214143b in fallout4 (+0x219143a) (0x000000000023fa09)
4 0x00007ff742cf97bf in fallout4 (+0x2d497be) (0x000000000023fa09)
(...)
Full backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=39886
Bug ID: 39886
Summary: Fallout 4 - GFSDK_GodraysLib.x64.dll failed to
initialize
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kaazoo(a)drqueue.org
Created attachment 53259
--> https://bugs.winehq.org/attachment.cgi?id=53259
GFSDK_GodraysLib log
Fallout4.exe fails to start with the following error message:
$ WINEPREFIX=~/fallout4-winedir wine Fallout4.exe
fixme:heap:RtlSetHeapInformation 0x830000 0 0x23fcf0 4 stub
err:module:attach_process_dlls "GFSDK_GodraysLib.x64.dll" failed to initialize,
aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files
(x86)\\Steam\\steamapps\\common\\Fallout 4\\Fallout4.exe" failed, status
c0000005
Please see attached logfile.
Fallout4 has been updated to version 1.2 through Steam.
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