http://bugs.winehq.org/show_bug.cgi?id=11079
Summary: Feature request: Ability to set refresh rate and color
depth with Emulated virtual desktops
Product: Wine
Version: 0.9.52.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bigfox(a)gmail.com
Adding the ability to set the refresh rate and color depth when Emulating a
virtual desktop would help get some of the more nit-picky games to run.
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http://bugs.winehq.org/show_bug.cgi?id=35710
Bug ID: 35710
Summary: Some log is too long to display in one line in PDF
version of Wine Developer's Guide.
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Created attachment 47688
--> http://bugs.winehq.org/attachment.cgi?id=47688
the case in page seven
Hi folks,
There are some log is too long to display in one line in PDF version of Wine
Developer's Guide.
Just like page seven and page ten in
http://ftp.winehq.org/pub/wine/docs/en/winedev-guide.pdf .
I'm not sure should I report it in here. Please excuse me, if it's not a right
place.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=40018
Bug ID: 40018
Summary: broken link to documentation
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bgstack15(a)gmail.com
Page with problem: https://www.winehq.org/help
Problem: "We recommend you read our online Documentation" with "Documentation"
as the broken link.
Probable resolution: change to match link found on the icon,
https://www.winehq.org/documentation
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https://bugs.winehq.org/show_bug.cgi?id=39557
Bug ID: 39557
Summary: Dead code in IsDialogMessageW
Product: Wine
Version: 1.7.54
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
IsDialogMessageW sets dlgCode to 0, then under VK_UP checks if (!(dlgCode &
DLGC_WANTARROWS)). This if statement can never be true.
https://source.winehq.org/git/wine.git/blob/cbaab82d086e36dacaa22c6adf80f91…
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https://bugs.winehq.org/show_bug.cgi?id=39913
Bug ID: 39913
Summary: win16 regression: fonts broken in several ways
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: curaga(a)operamail.com
Distribution: ---
Created attachment 53303
--> https://bugs.winehq.org/attachment.cgi?id=53303
Screenshot showing both good and bad results.
After upgrading to 1.9.0 from 1.3.0, the fonts in Stars! broke in several ways.
Screenshot attached.
Nothing else changed on the system - same libraries and same fonts are
installed for both Wine versions. I realize it's a wide version gap, but with
Wine builds taking 15 min each, I'm afraid I don't have the time right now to
bisect closer.
1. The wrong font is picked. Wine 1.3.0 and several previous versions picked
the same, correct font as real Win 3.11.
2. The font's height is calculated wrong, leaving only part of the text
visible.
3. Spaces are sometimes replaced with boxes.
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http://bugs.winehq.org/show_bug.cgi?id=24061
Summary: win16 DnD doesn't redraw
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curaga(a)operamail.com
Created an attachment (id=30242)
--> (http://bugs.winehq.org/attachment.cgi?id=30242)
Screenshot
In win16 strategy game Stars!, you design your ships by dragging components on
to the hull. Ie DnD inside the same app.
The area under the drag is not redrawn, see screenshot.
Does not happen on Win 3.11. Has been present in Wine at least since 1.1.43.
Demo downloadable here:
http://starsautohost.org/files/stars26b.zip
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http://bugs.winehq.org/show_bug.cgi?id=26563
Summary: MPQEdit: Empty bitmaps in rebar cause extra padding
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
>From Bug 25394:
When creating button in the toolbar, WINE ignores I_IMAGENONE
in the TBUTTON::iBitmap member. The created button still looks like
it has a bitmap, even tho empty.
Native comctl32 works fine.
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https://bugs.winehq.org/show_bug.cgi?id=39686
Bug ID: 39686
Summary: IE frame freezes after calling the print dialog
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: joachim.priesner.bugs(a)web.de
Distribution: ---
After calling the print dialog from the IE frame context menu and exiting the
print dialog, the IE frame freezes (is not repainted, does not react to events
etc.)
This is due to DestroyWindow() being called on the HWND of the web site. This
is most likely a bug in Gecko. I'm leaving a report here so that the bug can be
found more easily by searching for the symptoms.
The upstream bug report is https://bugzilla.mozilla.org/show_bug.cgi?id=1228638
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