http://bugs.winehq.org/show_bug.cgi?id=34365
Bug #: 34365
Summary: Splinter Cell: Blacklist error with
d3d_texture:wined3d_texture_apply_state_changes
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Clean wineprefix
err:d3d:wined3d_debug_callback 0xc203108: "GL_INVALID_VALUE error generated.".
err:d3d_texture:wined3d_texture_apply_state_changes >>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexParameteri(GL_TEXTURE_MAX_ANISOTROPY_EXT,
aniso) @ texture.c / 394
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http://bugs.winehq.org/show_bug.cgi?id=34916
Bug #: 34916
Summary: cmd:batch fails on Windows 8 and 8.1
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Windows
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
The following test failure is systematic on Windows 8 and 8.1:
http://test.winehq.org/data/tests/cmd.exe:batch.html
batch.c:312: Test failed: unexpected char 0x27 position 0 in line 315 (got
''--a--------'', wanted ''--a------'@or_broken@'%~ai'')
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http://bugs.winehq.org/show_bug.cgi?id=20986
Summary: err:ntdll:RtlpWaitForCriticalSection with
Euler/maxima.exe
Product: Wine
Version: 1.1.34
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zaleksf(a)umich.edu
I am running wine-1.1.34 on Ubuntu-9.10-x64 on my Dell Inspiron 1420 laptop
which has a Intel(R) Core(TM)2 Duo CPU T8300 @ 2.40GHz processor. I have
installed Euler Math Toolbox (v8.7 at http://eumat.sourceforge.net/index.html)
and the installation went flawlessly. Euler launches and runs (performs
computations) with only the following errors which are generally invisible to
the user (no problem running Euler):
$ wine euler
fixme:win:EnumDisplayDevicesW ((null),0,0x32f778,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f778,0x00000000), stub!
However, once the Euler user attempts to have Euler make a computation with
maxima.exe (included with Euler), maxima.exe fails to start ('Could not start
Maxima!' message in the user window after long delay) and the following error
occurs:
err:ntdll:RtlpWaitForCriticalSection section 0x4eb0ac "?" wait timed out in
thread 001c, blocked by 001d, retrying (60 sec)
Rene Grothmann (Euler developer) indicates he can run this current version of
Euler on Linux/Wine without any issues. I have tried running Euler/maxima.exe
on several different versions of Wine with the same results (v1.0.1, 1.1.32).
Please let me know what I can do to correct this, or if there is any more
information I can send to you.
Regards
Steve Zalek
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http://bugs.winehq.org/show_bug.cgi?id=30910
Bug #: 30910
Summary: Lighting incorrectly drawn in Alien Shooter
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
Classification: Unclassified
As in summary, see atached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=35706
Bug ID: 35706
Summary: Splinter Cell: Blacklist crashes with Vista version
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Created attachment 47681
--> http://bugs.winehq.org/attachment.cgi?id=47681
log
Crashes when version set to Vista. Use native d3dx9_36 solves the issue.
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http://bugs.winehq.org/show_bug.cgi?id=29325
Bug #: 29325
Summary: Stranded II: laggy mouse pointer in the inventory
screen
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://www.strandedonline.de/s2_download.php
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 2da4f87a7e7551f17cd650ef6d8596f595efc13b
I came across the problem while checking bug #21238.
The problem: movement of the mouse pointer becomes extremely slow/laggy if I
open the inventory screen in Stranded 2. Other screens (diary, character info)
don't exhibit the problem.
Terminal output doesn't reveal anything interesting.
The problem appeared in 1.3.32 and is still present in
wine-1.3.34-202-gb0f704d.
The result of the regression test:
2da4f87a7e7551f17cd650ef6d8596f595efc13b is the first bad commit
commit 2da4f87a7e7551f17cd650ef6d8596f595efc13b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Oct 24 20:45:42 2011 +0200
wined3d: Upload directly from the source surface in wined3d_surface_blt(),
if possible.
This avoids either loading sysmem surfaces into video memory (wasting GPU
memory) and then doing a blit on the GPU, or downloading GPU surfaces to
sysmem, doing a blit on the CPU, and likely uploading it again. This mostly
matters for ddraw and d3d8 applications, d3d9 already has to go through
wined3d_device_update_surface() to transfer data from sysmem surfaces to
GPU
surfaces.
:040000 040000 de2e083e774b6605b4330430830583b12fb510f4
16fd239dcdf7e70872e0ff77f91e66b135638d2b M dlls
git checkout 2da4f87a7e7551f17cd650ef6d8596f595efc13b >>slow mouse pointer
git reset --hard HEAD^ >>smooth mouse movement
Steps to reproduce the problem:
In the main menu select <Adventure>, skip the intro. Press 'c' to open the
inventory screen. You can observe that the mouse pointer becomes very sluggish
(compared to the rest of the game).
Fedora 16 x86
Nvidia 250 / driver 290.10
X.Org X Server 1.11.2
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https://bugs.winehq.org/show_bug.cgi?id=39218
Bug ID: 39218
Summary: advpack:advpack fails if privileges not high enough
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: advpack
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following failures only happen if the test is run in a restricted or
limited user account.
advpack.c:427: Test failed: Expected S_OK, got 80004005
advpack.c:436: Test failed: Expected C:\Program Files\Application Name, got
%49001%\Application Name
advpack.c:437: Test failed: Expected size 34, got 25
advpack.c:445: Test failed: Expected S_OK, got 80070057
advpack.c:446: Test failed: Expected C:\Program Files, got
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
advpack.c:448: Test failed: Expected size 17, got 260
advpack.c:456: Test failed: Expected S_OK, got 80070057
advpack.c:457: Test failed: Expected C:\Program Files, got
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
advpack.c:459: Test failed: Expected size 17, got 260
advpack.c:472: Test failed: Expected S_OK, got 80070057
advpack.c:473: Test failed: Expected C:\, got aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
advpack.c:475: Test failed: Expected size 4, got 260
advpack.c:481: Test failed: Expected S_OK, got 80070057
advpack.c:522: Test failed: Expected S_OK, got 80004005
advpack.c:530: Test failed: Expected S_OK, got 80070057
advpack.c:531: Test failed: Expected C:\Program Files, got
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
advpack.c:533: Test failed: Expected size 17, got 260
advpack.c:538: Test failed: Expected S_OK, got 80070057
In particular one can notice this bug on the following WineTest boxes:
fg-win2000-rusr: Windows 2000 with a Restricted user account
fg-winxp-lusr: Windows XP with a Limited user account.
Note however that it succeeds in non-Restricted/Limited user accounts on the
following boxes for instance:
fg-win2000-susr: Windows 2000 with a Standard (Power) user account.
fg-win7u64-1spie9usr: Windows 7 with a regular user account.
See:
https://test.winehq.org/data/tests/advpack:advpack.html
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https://bugs.winehq.org/show_bug.cgi?id=38599
Bug ID: 38599
Summary: Heroes of Might & Magic III HD Edition becomes
unresponsive after starting a scenario
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51496
--> https://bugs.winehq.org/attachment.cgi?id=51496
terminal output
This bug affects the "HD Edition" of HoMM III, released by Ubisoft in 2015. No
demo version has been released.
The intro videos play properly albeit a bit choppy.
I face the first problems in the main menu: the 'flame' animation is glitchy as
it comes to a complete halt for a couple of seconds then it renders at double
speed. The same jerky animation can be observed when I open the high score
table or the credits.
The bottom-most option in the menu <Quit> doesn't work at all, the game simply
ignores when I click on it.
Still I can start a scenario from the main menu but as soon as the map is
loaded the game doesn't respond to mouse or keyboard events any more, unit
animations are frozen (music keeps on playing though).
Workaround: enable StrictDrawOrdering in the registry -> 'winetricks
strictdrawordering=enabled'
Also, the problem doesn't exist when using the CSMT patchset from wine-staging.
Fedora 21
Nvidia binary drivers 340.76
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http://bugs.winehq.org/show_bug.cgi?id=18560
Summary: No crosshairs in Starfleet Academy
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Windows 98
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=21222)
--> (http://bugs.winehq.org/attachment.cgi?id=21222)
wine-1.1.21 output
Hello,
the targets have no crosshairs in Star Trek: Starfleet Academy.
My OS:
Ubuntu 9.04 amd64
Intel Core2Duo T7300
Nvidia Quadro NVS140M
NVIDIA 180.44 drivers
Attached are a screenshot and the wine output.
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https://bugs.winehq.org/show_bug.cgi?id=39457
Bug ID: 39457
Summary: "for /R tests" fail when run in a directory containing
spaces
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: frederic.delanoy(a)gmail.com
CC: us(a)edmeades.me.uk
Distribution: ---
cmd "for /R" tests fail when run in a directory containing spaces.
E.g. (run in 'C:\test space' directory)
batch.c:417: running TEST_BUILTINS.CMD test...
batch.c:312: Test failed: unexpected char 0x47 position 0 in line 708 (got 'Got
unexpected result: "C:\test"', wanted 'Plain directory enumeration from
provided
root')
"for /R" support was added in commit 9dde62cb96b8f423f8cfe4f095eb10ec65ea7d72
Currently, wine testbot XP image runs in a directory with spaces (Documents and
Settings)
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http://bugs.winehq.org/show_bug.cgi?id=23048
Summary: UT3 Fails due to glPointSize invalid values.
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kphillisjr(a)gmail.com
Created an attachment (id=28595)
--> (http://bugs.winehq.org/attachment.cgi?id=28595)
Output log from wine.
Latest Patch from unreal tournament 3 fails and locks up before allowing me to
enter the key.
Attached is the log for wine version 1.2-rc2
Test System:
Ubuntu 10.04 (64-bit)
Radeon HD 5770
Athlon II x4 620
4gb ddr3 1600 memory.
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https://bugs.winehq.org/show_bug.cgi?id=39228
Bug ID: 39228
Summary: House of Caravan light sources are broken with ARB
shaders enabled
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 52289
--> https://bugs.winehq.org/attachment.cgi?id=52289
log
Candles don't cast light around themselves.
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http://bugs.winehq.org/show_bug.cgi?id=35427
Bug ID: 35427
Summary: Wine crashes when running Diplomacy (1999)
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lordpeyre(a)yahoo.com
Classification: Unclassified
Created attachment 47280
--> http://bugs.winehq.org/attachment.cgi?id=47280
Backtrace
Diplomacy (the 1999 version) runs great on Wine, except that it suddenly
crashes at seemingly random points in the middle of the game.
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https://bugs.winehq.org/show_bug.cgi?id=40423
Bug ID: 40423
Summary: Sega Touring Car Championship doesn't detect D3D
Accelerated Card
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Salz85(a)gmail.com
Created attachment 54163
--> https://bugs.winehq.org/attachment.cgi?id=54163
log using the WINEDEBUG=+relay parameter
This rather ancient game got a D3D patch from Sega a few months after release,
adding support for basic accelerated capabilities, like Bilinear Filtering,
Perspective Correction and so on. Unfortunately it seems that Wine D3D support
is not detected by this application, which starts in software mode and won't
even show the relevant graphic option.
The D3D accelerated features have been tested as working when using the
original HW and VMWare Fusion 8.
I've uploaded a log of the game running with and without the WINEDEBUG=+relay
parameter.
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http://bugs.winehq.org/show_bug.cgi?id=34067
Bug #: 34067
Summary: Sherlock Holmes: The Mystery of the Mummy demo black
screen after launch
Product: Wine
Version: 1.6-rc5
Platform: x86
URL: http://www.fileplanet.com/118624/110000/fileinfo/The-M
ystery-of-the-Mummy-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45287
--> http://bugs.winehq.org/attachment.cgi?id=45287
+d3d
Clean wineprefix.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f618,0x00000000), stub!
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x18ceb8, last error 0x591
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x18cea0, last error 0x591
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.
sha1sum c1e2565371b4f5c1cb52f654f55aab34617ef74d
demo_Mystery_of_the_mummy.zip
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http://bugs.winehq.org/show_bug.cgi?id=26712
Summary: Syberia 1 Demo: Fading in virtual desktop affects the
entire screen
Product: Wine
Version: 1.3.17
Platform: x86-64
URL: http://www.adventurespiele.net/CmodsDownload-index-req
-viewdownloaddetails-lid-337.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=34023)
--> (http://bugs.winehq.org/attachment.cgi?id=34023)
wine 1.3.17 output
The demo runs in a virtual desktop here.
Always when it fades between scenes (means turning black for a moment) this
fade does not only affect the virtual desktop but my entire screen/monitor gets
black.
Just start the demo (use wine taskmgr to bring the game to foreground and
adjust the window size). Then quit the game and you should see a fade there
which affects your entire screen.
Video card: GeForce GTX 460
Drivers: 270.29
Ubuntu 10.10 amd64
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https://bugs.winehq.org/show_bug.cgi?id=40871
Bug ID: 40871
Summary: 123D Does not draw the modelling screen. Draws Window
but not the grid or is corrupted.
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: celticht32(a)aol.com
Distribution: ---
On Fedora 24 with all current patches
ATI video running mesa drivers
Installed Winetricks and then installed a win32 instance
Installed Visual C++ 2005 SP 1
Installed 2008 C++ Express
Installed 2010 C++ Express
Installed 123D_Design_R2.1_WIN32_2.1.11 from http://www.123dapp.com/design
run either by opening a terminal and entering wine "123D Design.exe"
from the $HOME/.wine/drive_c/Program Files/Autodesk/123D Design directory
or from the icon on the desktop.
The startup screen comes up... and then the main screen... the window and all
of the side items come up fine but the design area is either corrupted or is
blank.
it also causes the GNOME Classic menu pulldown to quit working until the window
or the application is terminated.
If needed I can screen capture the window to show or take logs when requested.
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http://bugs.winehq.org/show_bug.cgi?id=18915
Summary: FAR Manager: crashes shortly after startup
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://farmanager.com/nightly/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurivkhan(a)gmail.com
Ubuntu 9.04 Jaunty Jackalope
wine-1.1.17-123-g8e12ad4 and newer
FAR Manager 2.0 builds 908 and newer
When started in wineconsole, FAR displays empty file panels and over them an
access violation error message:
> Internal error
> "Access violation (read from 0x00000004)"
> Exception address: 0x00000004 in module:
(addresses vary depending on Wine version, but are close to zero)
FAR has to be killed then.
In Wine 1.0.1 FAR starts normally.
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https://bugs.winehq.org/show_bug.cgi?id=40330
Bug ID: 40330
Summary: Build fails with AddressSanitizer.
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adam.buchbinder(a)gmail.com
Distribution: ---
https://wiki.winehq.org/Building_Wine#Memory_.26_Address_Checkers describes
using AddressSanitizer with Wine. It seems not to compile. I'm using:
$ gcc --version
gcc (Ubuntu 4.8.4-2ubuntu1~14.04.1) 4.8.4
A short excerpt:
$ ./configure --enable-win64 CFLAGS="-g -O1 -fsanitize=address"
...
$ make
...
make[1]: Entering directory `/home/abuchbinder/software/wine/tools'
LC_ALL=C sed -e 's,@bindir\@,/usr/local/bin,g' -e
's,@dlldir\@,/usr/local/lib64/wine,g' -e 's,@PACKAGE_STRING\@,Wine 1.9.6,g' -e
's,@PACKAGE_VERSION\@,1.9.6,g' wineapploader.in >wineapploader || (rm -f
wineapploader && false)
gcc -m64 -c -o make_xftmpl.o make_xftmpl.c -I. -I../include -D__WINESRC__ -Wall
-pipe -fno-strict-aliasing \
-Wdeclaration-after-statement -Wempty-body -Wignored-qualifiers
-Wstrict-prototypes -Wtype-limits \
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-gdwarf-2 \
-gstrict-dwarf -g -O1 -fsanitize=address -U_FORTIFY_SOURCE
-D_FORTIFY_SOURCE=0
gcc -m64 -o make_xftmpl make_xftmpl.o ../libs/port/libwine_port.a
make_xftmpl.o: In function `exit_on_signal':
/home/abuchbinder/software/wine/tools/make_xftmpl.c:413: undefined reference to
`__asan_handle_no_return'
make_xftmpl.o: In function `fatal_error':
/home/abuchbinder/software/wine/tools/make_xftmpl.c:127: undefined reference to
`__asan_handle_no_return'
...
and so on. The problem here is that the command:
gcc -m64 -o make_xftmpl make_xftmpl.o ../libs/port/libwine_port.a
should be:
gcc -m64 -o make_xftmpl make_xftmpl.o ../libs/port/libwine_port.a
-fsanitize=address
I can work around this in part with:
$ find . -name Makefile|xargs perl -pi -e 's/^(CC = gcc -m64)$/\1
-fsanitize=address/'
... but that's probably not the right way to do this, and it only works for
tools/ and not dlls/ anyway. My Makefile-fu is not strong; I'm sure I'm missing
something about how the configuration system works, but I'm equally sure that
this is something worth reporting even if I'm not entirely certain what's going
on.
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http://bugs.winehq.org/show_bug.cgi?id=34936
Bug #: 34936
Summary: Sky flickers in War Thunder
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fasteddie05(a)gmx.de
Classification: Unclassified
When playing War Thunder Version 1.35. the sky is flickering using no extra
(native) dlls.
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http://bugs.winehq.org/show_bug.cgi?id=14916
Summary: Dameware NTutilities crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.dameware.us/files/DNTU6x.msi
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Created an attachment (id=15493)
--> (http://bugs.winehq.org/attachment.cgi?id=15493)
crash log
Reported by a user on user-list. Crashes in comctl32. I'll attach the crash
log.
After winetricks cc580, it crashes in unimplemented function in activeds. I'll
send a patch for the latter crash to wine-patches. After that, the main gui is
up fine
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http://bugs.winehq.org/show_bug.cgi?id=12544
Summary: Adobe Acrobat Pro 6 -- Save As Certified Document fails
Product: Wine
Version: 0.9.59.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Acrobat Pro offers a feature to digitally sign documents.
Under the File menu, selecting Save As Certified Document produces a msgbox
that prompts user to Get Digital ID From Adobe Partner. Clicking on the button
shown makes the msgbox go away, but then nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=36231
Bug ID: 36231
Summary: SfcIsFileProtected function unimplented
Product: Wine
Version: 1.7.18
Hardware: x86
URL: http://www.gamershell.com/download_36990.shtml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jarkko_korpi(a)hotmail.com
sha1sum Drakensang_DEMO_setup_ENGLISH.exe
2e47a2fbc7307e736394bf1d2b1a2f09c497c7a1
Size 500,7Mb.
I installed the demo into clean prefix and noticed at command line:
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program Files\\Drakensang -
DEMO\\unins000.exe") stub
Which lead me here
http://msdn.microsoft.com/en-us/library/windows/desktop/aa382536%28v=vs.85%…
SfcIsFileProtected function
Determines whether the specified file is protected. Applications should avoid
replacing protected system files.
Syntax
C++
BOOL SfcIsFileProtected(
_In_ HANDLE RpcHandle,
_In_ LPCWSTR ProtFileName
);
Parameters
RpcHandle [in]
This parameter must be NULL.
ProtFileName [in]
The name of the file.
Return value
If the file is protected, the return value is a nonzero value.
If the file is not protected, the return value is zero.
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https://bugs.winehq.org/show_bug.cgi?id=40419
Bug ID: 40419
Summary: Blade and Soul installer crashes
Product: Wine-staging
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linuxdonald(a)posteo.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
The installer crashes with:
wine: Call from 0x7b43cd3c to unimplemented function
sfc.dll.SRSetRestorePointW, aborting
wine: Unimplemented function sfc.dll.SRSetRestorePointW called at address
0x7b43cd3c (thread 0009), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=40452
Bug ID: 40452
Summary: Devil May Cry 4 Benchmark instillation fails
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 54201
--> https://bugs.winehq.org/attachment.cgi?id=54201
becktrace
I tried to install dmc 4 benchmark on a clean prefix and the installation
crashed
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