https://bugs.winehq.org/show_bug.cgi?id=40315
Bug ID: 40315
Summary: Galactic Civilizations II crashes on launch
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cdaniels(a)fastmail.com
Distribution: ---
Created attachment 53964
--> https://bugs.winehq.org/attachment.cgi?id=53964
log of the crash
Note: this pertains to the current, digital download version (both from Steam
and the Stardock store) of GalCiv2: Ultimate. I did not test the retail disk
version.
Galactic Civilizations II installs, but crashes on launch, as described here:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=16336&iTestin…
As noted, I think this may be a regression of some kind, but I'm not
knowledgeable to speculate. See attachment for crash log. This log was obtained
by running the following command:
WINEPREFIX=/opt/wineprefixes/gc2/ wine /opt/wineprefixes/gc2/drive_c/Program\
Files\ \(x86\)/Steam/steamapps/common/Galactic\ Civilizations\ II\ -\ Ultimate\
Edition/Twilight/GC2TwilightOfTheArnor.exe &> crash.log
I am open to gathering and recording additional information, and to trying more
workarounds if anyone has suggestions.
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http://bugs.winehq.org/show_bug.cgi?id=32821
Bug #: 32821
Summary: Some games runs extremally slow with Mesa >= 8.0
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deveee(a)gmail.com
Classification: Unclassified
I wrote about it in bugs.freedesktop.org, you can see there:
https://bugs.freedesktop.org/show_bug.cgi?id=55396https://bugs.freedesktop.org/show_bug.cgi?id=57338
But regression test shows, that it's probably problem in Wine, not in Mesa
drivers.
First bug from freedesktop you can see in Sims 3 intro or Need for Speed Most
Wanted intro. Video below:
http://imageshack.us/clip/my-videos/444/f5f.mp4/
Second bug may be problem in mesa, I'm not sure. You can see it in Star Wars
Jedi Academy in multiplayer mode.
Configuration:
intel 965GM
xserver-xorg-video-intel 2.20.19
mesa 9.0.1
linux-image 3.7.4
wine 1.4.1
Lastest working configuration:
mesa 7.11.2
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https://bugs.winehq.org/show_bug.cgi?id=39032
Bug ID: 39032
Summary: Error instalando software d conexion VPN de CheckPoint
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: victormp2711(a)gmail.com
Distribution: ---
Created attachment 51996
--> https://bugs.winehq.org/attachment.cgi?id=51996
es el detalle del error al momento de instalar
Problemas al instalar software descargado de CheckPoint vpn build 619. intente
varias versiones y esta fue la que llego mas lejos pero aun asi no se pudo
instalar.
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https://bugs.winehq.org/show_bug.cgi?id=38063
Bug ID: 38063
Summary: WeChat cannot display qrcode, then crashed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lightning1141(a)gmail.com
Distribution: ---
Created attachment 50707
--> https://bugs.winehq.org/attachment.cgi?id=50707
wine WeChat1.0_Beta.exe
1. Download WeChat1.0_Beta.exe from
http://dldir1.qq.com/weixin/Windows/WeChat1.0_Beta.exe
2. install with wine
$wine WeChat1.0_Beta.exe
3. start from wine
$wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Tencent/WeChat/WeChat.exe &>
wine-wechat.log
WeChat cannot display the qrcode, then a few seconds later, then it crashed.
A full log is attached. But it seems like that WeChat has it's own crash
reports.
The software WeChat1.0_Beta.exe updates frequently.
$sha1sum WeChat1.0_Beta.exe
7761754997a8160f3bc1662fca914e6c7f17a842 WeChat1.0_Beta.exe
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http://bugs.winehq.org/show_bug.cgi?id=16417
Summary: Scanning with Photoshop CS does give an error
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philipp(a)sadleder.de
While trying to scan from within Photoshop via the Wine TWAIN backend, I get
the following error message: "Could not complete the Import command because of
a problem with the scanner".
The scanner is configured and works with SANE.
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http://bugs.winehq.org/show_bug.cgi?id=36506
Bug ID: 36506
Summary: Wolfenstein - The New Order fails to start
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)dasprids.de
Created attachment 48581
--> http://bugs.winehq.org/attachment.cgi?id=48581
Stack trace
Just tried running Wolfenstein - The New Order on the latest Wine version. As
this game only exists as 64-bit binary, this only affects wine-amd64. I'm not
really good at reading stack traces, but if I read this correc,t glGetString()
in opengl32 is crashing. See attached stack trace.
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https://bugs.winehq.org/show_bug.cgi?id=40836
Bug ID: 40836
Summary: 1954 Alcatraz shows empty list boxes in the options
menu
Product: Wine
Version: 1.9.12
Hardware: x86
URL: http://store.steampowered.com/app/255280/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 54801
--> https://bugs.winehq.org/attachment.cgi?id=54801
terminal output
This is a point 'n click adventure game that was built on the Unity engine.
There is no demo version available.
In the options menu there are graphical list boxes to change screen resolution,
language or detail level, but none of the boxes have text written on them (see
attached screenshot).
Installing native d3dx9* dlls doesn't fix the problem (looks like the game
doesn't make use of d3dx9 at all).
wine-1.9.12-236-ge3bd659 & 1.9.12 Staging
Fedora 23 32-bit
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV106
OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.1.0-devel
(git-b16d212)
OpenGL core profile shading language version string: 4.30
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http://bugs.winehq.org/show_bug.cgi?id=10770
Summary: TomTom HOME 2 does not start
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.tomtom.com/sweet/application/home2latest
/TomTomHOME2winlatest.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)seewald.at
CC: hans(a)it.vu.nl
TomTom HOME 2 - available at above link - does not start the GUI after
installation. Installation seems to work, all libraries are found, no obvious
system calls are missing, but there is still a problem.
I am using Debian Etch stable (4.0)
[Linux acer 2.6.23-rc3 #8 Thu Aug 30 17:27:22 CEST 2007 i686 GNU/Linux]
I have compiled Wine myself from yesterday's GIT version, as the Debian package
version still had the FindFirstVolumeW bug. I never encountered the text extent
bug, so presumably it has been fixed in that version. I am using gcc (GCC)
4.1.2 20061115 (prerelease) (Debian 4.1.1-21).
[Using built-in specs.
Target: i486-linux-gnu
Configured with: ../src/configure -v
--enable-languages=c,c++,fortran,objc,obj-c++,treelang --prefix=/usr
--enable-shared --with-system-zlib --libexecdir=/usr/lib
--without-included-gettext --enable-threads=posix --enable-nls
--program-suffix=-4.1 --enable-__cxa_atexit --enable-clocale=gnu
--enable-libstdcxx-debug --enable-mpfr --with-tune=i686
--enable-checking=release i486-linux-gnu
Thread model: posix
gcc version 4.1.2 20061115 (prerelease) (Debian 4.1.1-21)]
Attached you find +relay, +seh and +tid logs, plus the output from configure
--verbose of the compiled version. Note +relay is very long, it seems that wine
switches on the debugger after encountering the error and so does not bail out.
If you need anything else, do tell.
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http://bugs.winehq.org/show_bug.cgi?id=24813
Summary: Paste from clipboard to a conversation window stopped
working in Miranda
Product: Wine
Version: 1.3.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Probably since Wine 1.3.3 or even earlier version you cannot paste (Ctrl+V,
Shift+Ins, Right Mouse click -> Paste) any text into a conversation window even
though text can be copied to clipboard.
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https://bugs.winehq.org/show_bug.cgi?id=40935
Bug ID: 40935
Summary: CreateProcess returns empty handler
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: poida.catalin(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hope this is the right place to place this bug.
For a simple and fast example, use the one from here:
https://msdn.microsoft.com/en-us/library/windows/desktop/ms682512(v=vs.85).…
Problem: After calling CreateProcess, the PROCESS_INFORMATION is empty with no
handlers at all (everything is initialized with 0), GetLastError() is 0, the
process is created and executed, but we have no way of knowing when it ends
cause there is no handler.
Compiled using vs9 on Win7 prof. Works great.
Executed on linux using wine (tried with 1.6 and winehq-staging), runs but the
handlers are empty.
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http://bugs.winehq.org/show_bug.cgi?id=32798
Bug #: 32798
Summary: Memory leak in Path of Exile
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marceel(a)gmail.com
Classification: Unclassified
Just logged in the game doing nothing and game is just taking up memory. The
thing is on forums i found out that in wine 1.5.6 this isn't an issue and games
works fine but in the latest git there is this big flaw.
USER CMD RSS VSZ
m Client.exe 1119716 1990616
USER CMD RSS VSZ
m Client.exe 1275720 1991640
USER CMD RSS VSZ
m Client.exe 1362888 1991640
USER CMD RSS VSZ
m Client.exe 1645432 2132952
USER CMD RSS VSZ
m Client.exe 2059104 2550824
I don't know what should i attach to this report so if you have other question
just ask
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https://bugs.winehq.org/show_bug.cgi?id=41491
Bug ID: 41491
Summary: Nox MultiPlayer Manager crashes when adding a new
emulator instance
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luis.gg1990(a)gmail.com
Distribution: ---
Created attachment 55867
--> https://bugs.winehq.org/attachment.cgi?id=55867
backtrace
After installing nox, the multiplayer manager (located by default at /Program
Files/Nox/bin/MultiPlayerManager.exe) loads successfully but it crashes as soon
as you try to add an emulator
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https://bugs.winehq.org/show_bug.cgi?id=40947
Bug ID: 40947
Summary: The binding of isaac rebirth
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: valentinvincent(a)sfr.fr
Distribution: ---
Created attachment 55083
--> https://bugs.winehq.org/attachment.cgi?id=55083
crah info
launching games and crash
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http://bugs.winehq.org/show_bug.cgi?id=24281
Summary: Maffia 2 to slow to play
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgitorrr(a)gmail.com
Created an attachment (id=30587)
--> (http://bugs.winehq.org/attachment.cgi?id=30587)
Output using fbo
The game Mafia 2 runs to slow to play even in good hardware and with low
graphic settings. I think problem can be in the OffscreenRenderingMode. When yo
use fbo (wine default option) the game is too slow, and when you change to
backbuffer the game runs in normal velocity but there are a lot of graphics
error.
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https://bugs.winehq.org/show_bug.cgi?id=41380
Bug ID: 41380
Summary: Xenia emulator don't run
Product: Wine-staging
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nosferatu.arucard.1983(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55729
--> https://bugs.winehq.org/attachment.cgi?id=55729
Xenia crash log
The Xenia is so far, the first and the only Xbox 360 emulator, and requires
Windows 8.1 as the minimum supported operating system.
(And also a powerful machine with a Intel Core Haswell or Skylake and a NVidia
Series 900 or 1000 to work, along 8 or 16 GB of RAM)
The emulator was written using the Microsoft C++ 2015 64-bit, and until the
Wine Staging 1.9.17 the program simply crashes until the built-in Wine C++ 2015
64-bit runtime was implemented.
Luckily, the Wine Staging implements a Vulkan wrapper, which are also the
default Graphic API used on this heavy-resourced emulator.
The actual bug was related to the Universal C Runtime, which is a dependency of
Microsoft C++ 2015 related to the Windows 8.1 and 10 SDK, where warns a
particular unimplemented function on api-ms-win-crt-runtime-l1-1-0.dll, as
declared on the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=36359
Bug ID: 36359
Summary: valgrind shows a couple possible leaks in
dsound/tests/dsound.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==13912== 28 bytes in 1 blocks are possibly lost in loss record 255 of 889
==13912== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==13912== by 0x4E52BB8: apartment_getclassobject (compobj.c:526)
==13912== by 0x4E55FC6: get_inproc_class_object (compobj.c:2894)
==13912== by 0x4E58D2F: CoGetClassObject (compobj.c:3032)
==13912== by 0x4A68893: func_dsound (dsound.c:181)
==13912== by 0x4A72EC4: run_test (test.h:584)
==13912== by 0x4A732B3: main (test.h:654)
==13912==
==13912== 28 bytes in 1 blocks are possibly lost in loss record 256 of 889
==13912== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==13912== by 0x4E52BB8: apartment_getclassobject (compobj.c:526)
==13912== by 0x4E55FC6: get_inproc_class_object (compobj.c:2894)
==13912== by 0x4E58D2F: CoGetClassObject (compobj.c:3032)
==13912== by 0x4E594B7: CoCreateInstance (compobj.c:3197)
==13912== by 0x6166702: get_mmdevenum (dsound_main.c:178)
==13912== by 0x61673FE: GetDeviceID (dsound_main.c:261)
==13912== by 0x616427A: DirectSoundDevice_Initialize (dsound.c:760)
==13912== by 0x6164F04: IDirectSound8Impl_Initialize (dsound.c:398)
==13912== by 0x4A627B8: IDirectSound_test (dsound.c:95)
==13912== by 0x4A68A43: func_dsound (dsound.c:202)
==13912== by 0x4A72EC4: run_test (test.h:584)
==13912== by 0x4A732B3: main (test.h:654)
==13912==
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http://bugs.winehq.org/show_bug.cgi?id=33160
Bug #: 33160
Summary: Wine installs some programs but has problems trying to
run them
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pdash49(a)optusnet.com.au
Classification: Unclassified
Created attachment 43872
--> http://bugs.winehq.org/attachment.cgi?id=43872
Built-in Wine IE bug report
Hello,
I've started with a the latest Ubuntu
It's my first Linux attempt
Wine installs some programs but has problems trying to run them.
A common factor seems to be that they will NOT connect to the net properly.
( I want to be able to run Metatrader 4 )
Tried the Internet Explorer included in Wine:
Opened www.abc.net.au
BUT crashed almost immediately.
This is the bug report it generated.
Deeply grateful for any suggestions.
Peter pdash49(a)optusnet.com.au
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https://bugs.winehq.org/show_bug.cgi?id=40724
Bug ID: 40724
Summary: Rocket League almost always freezes after finishing
loading
Product: Wine-staging
Version: 1.9.11
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tblodt(a)icloud.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
When you try to actually play rocket league, the loading screen appears, then
freezes. Normally the game would then appear, but it almost always just freezes
at the loading screen. The one exception I found is the basic and advanced
training, which always finishes loading and is playable. This seems to only
happen on Mac. CSMT must be enabled to run the game at all.
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https://bugs.winehq.org/show_bug.cgi?id=39153
Bug ID: 39153
Summary: Wine 1.7.50 Tomb Raider 3 Crash
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hpd53(a)arcor.de
Distribution: ---
Hello, since the new Wine 1.7.50 the newest Tomb Raider Game of Steam cannot be
startet. The game always worked with all Wine editions, now in Wine 1.7.50 it
cannot be startet. I hope the bug is fixed in a short time.
Thank you.
Best regards
Nekla
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https://bugs.winehq.org/show_bug.cgi?id=40292
Bug ID: 40292
Summary: Command Ops 2 crashes when clicking on unit.
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xaron77(a)fastmail.fm
Distribution: ---
Created attachment 53933
--> https://bugs.winehq.org/attachment.cgi?id=53933
Error log.
Command Ops 2 crashes when clicking on unit.
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http://bugs.winehq.org/show_bug.cgi?id=29451
Bug #: 29451
Summary: pmd85 emulator - toolbar icons missing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose1711(a)gmail.com
Classification: Unclassified
the latest version of pmd85 emulator available here
http://pmd85.djb-studios.com/?module=download&did=47 does not display icons in
tape browser submenu.
steps to reproduce:
1. download http://pmd85.djb-studios.com/?module=download&did=47 and unpack
2. press alt-t and a new window will pop-up - the icons are missing
tested on arch linux (current version). this bug report is continuation of
http://bugs.winehq.org/show_bug.cgi?id=20924 (check out its attachment for
screenshot)
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http://bugs.winehq.org/show_bug.cgi?id=29958
Bug #: 29958
Summary: UIRibbon Framework not implemented:
926749fa-2615-4987-8845-c33e65f2b957
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
The Ribbon Framework is not implemented:
0009:err:ole:CoGetClassObject class {926749fa-2615-4987-8845-c33e65f2b957} not
registered
0009:err:ole:create_server class {926749fa-2615-4987-8845-c33e65f2b957} not
registered
0009:err:ole:CoGetClassObject no class object
{926749fa-2615-4987-8845-c33e65f2b957} could be created for context 0x17
Example App (needs native msvcp100, see bug #29340):
http://www.codeproject.com/Articles/140647/How-to-Support-the-Ribbon-and-a-…
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By by ... Detlef
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http://bugs.winehq.org/show_bug.cgi?id=19177
Summary: Gorky-17 doesn't work
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
URL: http://www.gorky17.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
gorky-17 doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=38622
Bug ID: 38622
Summary: PixelFormat32bppARGB != PixelFormat8bppIndexed
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mathieu.malaterre(a)gmail.com
Distribution: ---
Created attachment 51527
--> https://bugs.winehq.org/attachment.cgi?id=51527
source code
For some reason GDI+ on windows returns PixelFormat32bppARGB instead of
PixelFormat8bppIndexed for a grayscale PNG file (JPEG & TIFF seems consistant
though).
It would be nice if behavior would be consistant across implementation.
Compile and run attachements.
>From Linux:
$ ./gdidump.exe input.png
fixme:wincodecs:PngDecoder_Block_GetCount 0x142e30,0x61f708: stub
Width x Height: 512 512
PixelFormat8bppIndexed found !
>From Windows:
> gdidump.exe input.png
Width x Height: 512 512
PixelFormat32bppARGB found !
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https://bugs.winehq.org/show_bug.cgi?id=39885
Bug ID: 39885
Summary: Cannot allocate more than 32gb of memory
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rynzar(a)gmail.com
Distribution: ---
Created attachment 53258
--> https://bugs.winehq.org/attachment.cgi?id=53258
wine debug
I am having issues mallocing more than 32GB of memory running RAM intensive
Windows applications using Wine on an Ubuntu amazon EC2 cloud with 128 GB of
RAM. When I run the c++ code
http://stackoverflow.com/questions/34516616/wine-cant-use-more-than-32gb-of…
in linux it works.
If I run the .exe that does the same thing I can only allocate up to 32GB. I
tried Wine 1.6, 1.7 and 1.9. I am using the 64 bit version as well.
I talked in the IRC chat #winehq and they told me to run the code with
WINEDEBUG=+heap,+virtual,+tid flags.
He pointed out this line might be useful to look at in my logs:
0024:warn:heap:allocate_large_block Could not allocate block for 800000000
bytes
and told me to submit a bug report. The log is attached.
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