https://bugs.winehq.org/show_bug.cgi?id=37342
Bug ID: 37342
Summary: MetaTrader 4 doesn't start (Regression)
Product: Wine
Version: 1.7.27
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a4141469(a)trbvm.com
Created attachment 49656
--> https://bugs.winehq.org/attachment.cgi?id=49656
Terminal output.
Regression. MetaTrader 4 doesn't start on Ubuntu 14.04 x64 with Wine 1.7.27. It
worked well with Wine 1.7.26 (until update).
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https://bugs.winehq.org/show_bug.cgi?id=38601
Bug ID: 38601
Summary: Planetary Annihilation needs WS2_32.dll.WSAPoll
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51498
--> https://bugs.winehq.org/attachment.cgi?id=51498
terminal output
With native msvcp110 & msvcr110 installed the game gets a bit further and it
shows an empty (black) window and some music begins to play then the game
crashes after 5-10 seconds.
I'm attaching the terminal output as is, containing messages from the game
engine as well.
After crashing multiple instances of a 'CoherentUI_Host.exe' remain in memory
and they need to be killed manually.
Besides native msvcp110 & msvcr110 native d3dcompiler_43 is also installed in
the prefix.
Despite of the lots of d3d errors shown in the log I guess the crash is due to
this unimplemented function:
>...
>wine: Unimplemented function WS2_32.dll.WSAPoll called at address 0x7bc4f701 (thread 0030), starting debugger...
>Unhandled exception: unimplemented function WS2_32.dll.WSAPoll called in 32-bit code (0x7bc4f701).
>...
Officially the game requires Windows Vista or newer.
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https://bugs.winehq.org/show_bug.cgi?id=38296
Bug ID: 38296
Summary: Ion Assault (Steam) crashes before the main menu
(Windows Media Player needs to be installed)
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51128
--> https://bugs.winehq.org/attachment.cgi?id=51128
terminal output
The splash screen is shown and music begins to play when I start the game, but
the game crashes before the main menu pops up.
Installing WMP10 is a workaround.
The game used to get to the main menu without WMP10 installed, but animations
in the menu were missing. The crash is present since commit
069406fe94a41752b4f739b24049b395e3c5a7b3
wine-1.7.39-144-g4eedf6a
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https://bugs.winehq.org/show_bug.cgi?id=39833
Bug ID: 39833
Summary: File not found error when loading fmod audio in
Dungeon of the Endless
Product: Wine
Version: 1.8-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: axfelix(a)gmail.com
Distribution: ---
The game Dungeon of the Endless doesn't have any audio under Wine, with the
following logs (in Documents/Dungeon of the Endless/Temporary Files):
12:01:34:307378+Initializing the fmod event system...
12:01:34:307378+Load fmod data from folder
'Z:/home/axfelix/Wine/Steam/SteamApps/common/Dungeon of the
Endless/DungeonoftheEndless_Data/../Public/Audio/'.
12:01:34:307378+Path 'Z:/home/axfelix/Wine/Steam/SteamApps/common/Dungeon of
the Endless/DungeonoftheEndless_Data/../Public/Audio/' made relative to working
directory 'Z:\home\axfelix\Wine\Steam\steamapps\common\Dungeon of the
Endless\', result: '..\..\SteamApps\common\Dungeon of the
Endless\DungeonoftheEndless_Data\..\Public\Audio\'.
12:01:34:307378+Rooted path
'Z:/home/axfelix/Wine/Steam/SteamApps/common/Dungeon of the
Endless/DungeonoftheEndless_Data/../Public/Audio/' has been made relative into
'..\..\SteamApps\common\Dungeon of the
Endless\DungeonoftheEndless_Data\..\Public\Audio\'.
12:01:34:307378+Fmod error reported: ERR_FILE_NOTFOUND - File not found.
Amplitude.Unity.Audio.AudioManager:ErrorCheck(System.Reflection.ParameterInfo)
Amplitude.Unity.Audio.AudioManager+c__Iterator19:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+c__Iterator96:MoveNext()
12:01:34:307378+Fmod initialization failed.
Amplitude.Unity.Audio.AudioManager+c__Iterator19:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+c__Iterator96:MoveNext()
12:01:34:307378+The Fmod initialization has bound the null audio service.
Amplitude.Unity.Audio.AudioManager+c__Iterator19:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+c__Iterator96:MoveNext()
I had to start the game using --force-d3d9 because it died trying to initialize
DX11 otherwise. Built with Unity.
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https://bugs.winehq.org/show_bug.cgi?id=36612
Bug ID: 36612
Summary: valgrind shows a definite leak in
winhttp/tests/notification.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==8903== 20 bytes in 1 blocks are definitely lost in loss record 57 of 299
==8903== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==8903== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==8903== by 0x4F97C37: heap_alloc (winhttp_private.h:320)
==8903== by 0x4F9EED9: WinHttpReadData (request.c:2496)
==8903== by 0x4E50D9C: test_async (notification.c:460)
==8903== by 0x4E50E85: func_notification (notification.c:479)
==8903== by 0x4E6AC75: run_test (test.h:584)
==8903== by 0x4E6B064: main (test.h:654)
==8903==
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https://bugs.winehq.org/show_bug.cgi?id=36613
Bug ID: 36613
Summary: valgrind shows an unintialized write in
winhttp/tests/notification.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
../../../tools/runtest -q -P wine -T ../../.. -M winhttp.dll -p
winhttp_test.exe.so notification && touch notification.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
==28055== Thread 2:
==28055== Syscall param write(buf) points to uninitialised byte(s)
==28055== at 0x4226D1B: ??? (syscall-template.S:81)
==28055== by 0x7BC7FD72: send_request (server.c:198)
==28055== by 0x7BC7FF91: wine_server_call (server.c:294)
==28055== by 0x7BC890FC: NtSetEvent (sync.c:361)
==28055== by 0x7B87723E: SetEvent (sync.c:572)
==28055== by 0x4CA543A: check_notification (notification.c:120)
==28055== by 0x4E24DA0: send_callback (session.c:75)
==28055== by 0x4E1645A: release_object (handle.c:81)
==28055== by 0x4E26110: request_destroy (session.c:559)
==28055== by 0x4E164D2: release_object (handle.c:85)
==28055== by 0x4E19EE3: task_thread (request.c:186)
==28055== by 0x7BC90A24: worker_thread_proc (threadpool.c:110)
==28055== by 0x7BC870C7: ??? (signal_i386.c:2571)
==28055== by 0x7BC87110: call_thread_func (signal_i386.c:2630)
==28055== by 0x7BC870A5: ??? (signal_i386.c:2571)
==28055== by 0x7BC8E4EC: start_thread (thread.c:428)
==28055== by 0x421FF92: start_thread (pthread_create.c:309)
==28055== by 0x43247ED: clone (clone.S:129)
==28055== Address 0x62ce700 is on thread 1's stack
==28055== Uninitialised value was created by a stack allocation
==28055== at 0x7BC7FF56: wine_server_call (server.c:288)
==28055==
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http://bugs.winehq.org/show_bug.cgi?id=32418
Bug #: 32418
Summary: Skylanders Spyro's Adventure can't find USB RFID
reader
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reedstrm(a)gmail.com
Classification: Unclassified
Created attachment 42766
--> http://bugs.winehq.org/attachment.cgi?id=42766
lsusb -v output for portal usb device
Skylanders is a game that uses character toys w/ RFID chips to determine your
player i nthe game, and store character stats. The original game came w/ a PC
version, which this is. Installation and SecureROM DRM all work, to the point
of needing the reader. The reader presents as a USB HID device. There exists a
downloadable character editor that has been reverse engineered from the
web-flash game portal driver. The editor fails under wine with:
unimplemented function hid.dll.HidD_SetOutputReport
I'm a long time wine user, but haven't developed with it. If some one can give
me some assistance, I can walk though providing appropriate debug and backtrace
reports. Note that the game proper does not fail as above.
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http://bugs.winehq.org/show_bug.cgi?id=9654
Summary: Links from http://appdb.winehq.org/ always open in the
same window
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: misc-bugs
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: acheron(a)front.ru
Shift-clicking (or Control-clicking) on some links in Firefox with JavaScrippt
on results in the link opening both in the new window (or tab) and in the old
window. Observed on e.g. "Top-10" lists. This is inconvenient.
I may be wrong (I'm not good at HTML and Javascript) but I think the reason is
having both onclick="DoNav('...') and href="..." pointing to the same page.
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http://bugs.winehq.org/show_bug.cgi?id=15947
Summary: appdb no way to edit vendor
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.hurst(a)shef.ac.uk
After submitting a new app (Utilities/VLtools) along with its vendor (Digifly),
I realised I had no way to correct the error I made in the URL for the Vendor
(missing http://)
Should the user who submitted a new Vendor have the power to edit it?
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http://bugs.winehq.org/show_bug.cgi?id=22798
Summary: Invalid Wine version results in hidden / lost /
invisible test results entry
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sparr0(a)gmail.com
I submitted test results for Time of Defiance
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=8261) with an
invalid Wine Version number (1.1.45). The form accepted my submission, and I
was later emailed that my results had been added (perhaps because I was the
submitter, perhaps because I am the maintainer of the version). Now
http://appdb.winehq.org/objectManager.php?sClass=version&iId=8261&iTestingI…
displays my new results in the "Selected Test Results" box, but on no page are
the details of the results visible in the "Test Results" box.
I expect two fixes are required here. First, more input validation on the
submission page. Second, whatever is preventing this entry from showing up
under Test Results.
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