https://bugs.winehq.org/show_bug.cgi?id=40955
Bug ID: 40955
Summary: Steam version of Left 4 Dead 2 v2.1.4.6 crashes
randomly in threadtools.cpp:3272
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: manoa(a)manoa.flnet.org
Distribution: ---
Created attachment 55094
--> https://bugs.winehq.org/attachment.cgi?id=55094
terminal output of the crash
the bug appears to be specific to multiplayer aspect of the game
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https://bugs.winehq.org/show_bug.cgi?id=41457
Bug ID: 41457
Summary: TaskMgr > Processes > Edit Debug Channels shows an
empty list
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
Going into TaskMgr > Processes > Edit Debug Channels shows an empty list, and I
see no way to add or show anything.
I was expecting at least message to show, and preferably more.
The Wine app is being started with
env WINEPREFIX="/home/MyUser/.wine_XXX"
WINEDEBUG=fixme-all,err-all,trace+message,+relay,+tid,+timestamp wine
'C:\\Program Files (x86)\\MyFolder\\MyApp.exe' >> /tmp/wine-logs/winelog.txt
2>&1
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http://bugs.winehq.org/show_bug.cgi?id=15299
Summary: Unhandled page fault when trying to run Silent Thunder
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ottoteixeira(a)gmail.com
Created an attachment (id=16122)
--> (http://bugs.winehq.org/attachment.cgi?id=16122)
Back trace
Can't play Silent Thunder: A-10 Tank Killer 2.
The installation is sucessful (skipping system tests), but the game doesn't
run.
Error message is "Unhandled page fault on read access to 0x011ca8a0 at address
0x4230e8 (thread 0009), starting debugger..." (see attachment).
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http://bugs.winehq.org/show_bug.cgi?id=14943
Summary: Installation with errors (at adding a program to the
firewall exception list), but finishes successfully.
Development environment doesn't work
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
URL: http://www.3s-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.griech(a)gmail.com
Created an attachment (id=15542)
--> (http://bugs.winehq.org/attachment.cgi?id=15542)
console output during installation
CoDeSys is a IEC 61131-3 Programming System for controllers equipment use in
Automation Process.
CoDeSys needs the .Net Framework 2.0, I successfully installed it with
winetricks. (I also installed gecko and vcrun2003.)
The installation stops at about 90% and stays there for about 5 minutes. After
5 minutes I get an alert('There was an error at adding a program to the
firewall exception list:
"C:\Programme\3S CoDeSys\CoDeSys\Common\CoDeSys.exe"').
4 more of those alerts appear with the GatewayService.exe,
CoDeSysSPService.exe, RepTool.exe and another one.
The installation continues and says it finished successfully, the Gateway is
also running and the CoDeSysSPService runs, too.
But the development environment doesn't start up.
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https://bugs.winehq.org/show_bug.cgi?id=40547
Bug ID: 40547
Summary: Xenimus: Crashes with mandatory update.
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wfgilmo(a)g.clemson.edu
Created attachment 54378
--> https://bugs.winehq.org/attachment.cgi?id=54378
The attachment is a program error report when the application crashes.
In order to download Xenimus, you must download the main installer (xen.exe)
and the xenimus update (xenupdate.exe). However, when you create these using
Wine, the application will open and run correctly, but crashes whenever you
select login. Once you select login, Xenimus will run the update and suddenly
crash. Program error report is attached. Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=33949
Bug #: 33949
Summary: Antialiased fonts have incorrect sizes
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 45094
--> http://bugs.winehq.org/attachment.cgi?id=45094
How it looks
When font antialiasing is enabled in ~/.fonts.conf, the text appears somewhat
longer and is thus incorrectly centered and clipped. See screenshot, especially
note the table headers.
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https://bugs.winehq.org/show_bug.cgi?id=38858
Bug ID: 38858
Summary: winamax - crash when entering login
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nbettaibi(a)live.fr
Distribution: ---
Created attachment 51785
--> https://bugs.winehq.org/attachment.cgi?id=51785
errors log
winamax crash when i entered my login and password,
i got a linux ubutun 14.10 on my laptop with unity
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https://bugs.winehq.org/show_bug.cgi?id=41147
Bug ID: 41147
Summary: Crackling sound in tales of zestiria with default
audio output: pulse audio
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Tales of zestiria have crackling sound with default wine audio output: pulse
audio
Alsa workaround work but with default output sound crackling stay present
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https://bugs.winehq.org/show_bug.cgi?id=37890
Bug ID: 37890
Summary: MCI 24bit .wav playback on top of pulseaudio (both
with winealsa.drv,winepulse.drv) broken
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: jonas.th(a)web.de
Distribution: ---
Created attachment 50462
--> https://bugs.winehq.org/attachment.cgi?id=50462
output of: pacmd list-sinks
MCI 24bit .wav playback on top of pulseaudio (both with
winealsa.drv,winepulse.drv) appears to be broken. A minimal test case with the
necessary C code (<30 lines), the resulting .exe (compiled with MinGW) and a
test .wav file is attached.
The resulting test case:
* works on all Windows 7 64bit machines tested
* breaks with winealsa.drv on top of pulseaudio
* breaks with winepulse.drv on top of pulseaudio
* works with winealsa.drv on top of alsa (without pulseaudio)
* works if the file is converted to a 16bit .wav file
Furthermore, the attached output of pacmd list-sinks appears to show that
pulseaudio doesn't advertise 24bit capabilities - so wine probably mistakenly
tries to use 24bit audio with pulseaudio without support for that being
present.
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https://bugs.winehq.org/show_bug.cgi?id=41172
Bug ID: 41172
Summary: Epic Games Launcher crashes in win7 wine
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Created attachment 55405
--> https://bugs.winehq.org/attachment.cgi?id=55405
libcef.dll error message
It is possible to run Epic Games Launcher as described in the AppDB if using
winxp mode. However, Unreal Engine projects and Paragon need win7. With win7,
the launcher crashes in libcef.
I assume that this is the same issue which occurs in steamwebhelper.exe in a
win7 wine.
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