https://bugs.winehq.org/show_bug.cgi?id=37283
Bug ID: 37283
Summary: ANNO 2070: Shader Problem? no textures?
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arieleoar(a)gmail.com
Created attachment 49585
--> https://bugs.winehq.org/attachment.cgi?id=49585
Image, shows neither water or the ark
Hello, i'm having trouble to play, the game starts normally but ingame only
shows the "grid" of non discovered territory and some shadows of smoke; water,
ark, terrain, buildings, etc, textures aren't been showed, seems black.
msvcr100 is set to builtin-native; d3dx9 d3dx11_43 d3dx11_42 vc2008 vc2010
winhttp are installed from winetricks
I assume there is a problem with the shaders, when i set glsl disabled from
winetricks the situation inverts, the "grid" is missing, and everithing else is
white, with some shadows of smoke.
the rest (ark messages, panel, info, etc.) is working well.
The version is 2.0 with deep sea addon. the console output don't shows errors
of d3d, the version of wine is 1.7.62, i tried on 1.6.4 version but it was
worst, only showed the cursor icons and nothing else (posted in other bugs).
thanks!
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https://bugs.winehq.org/show_bug.cgi?id=39225
Bug ID: 39225
Summary: eClipse Writer Pro failure
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jlsmi3th(a)gmail.com
Distribution: ---
Attempting to install eClipse Writer Pro evaluation copy, failed as noted in
backtrace.txt
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https://bugs.winehq.org/show_bug.cgi?id=41931
Bug ID: 41931
Summary: Cities Skylines game crash on start
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: amir62.kh(a)gmail.com
Distribution: ---
Created attachment 56312
--> https://bugs.winehq.org/attachment.cgi?id=56312
backtrace
hi
I tried to run Cities Skylines on my laptop (Lenovo Y580) using wine-1.9.23
(Staging) but wine crashed. backtrace is available in attachment and my Os is
Maui Linux version 1
thanks
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https://bugs.winehq.org/show_bug.cgi?id=38839
Bug ID: 38839
Summary: wine psiphon3 failed
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: widon1104(a)qq.com
Distribution: ---
psiphon3 is a software help china people over the gfw,it's easy to use and
speed is ok
but it is only support windows and android, so i tried wine, but seems not work
you can download psiphon3 below link:
http://www.psiphon3.net/zh/download.html
I use ubuntu15.04 mate
widon@widon-X401A:~$ uname -a
Linux widon-X401A 3.19.0-21-generic #21-Ubuntu SMP Sun Jun 14 18:31:11 UTC 2015
x86_64 x86_64 x86_64 GNU/Linux
error msg below
widon@widon-X401A:~/Desktop$ wine psiphon3.exe
err:svchost:AddServiceElem failed to load library L"C:\\Program
Files\\Tencent\\QQMusic\\QQMusic1152.17.6.38\\QQMusicService.dll", err=126
err:svchost:wmain Failed to load requested group: L"QQMusicService"
err:service:service_send_start_message service L"QQMusicService" failed to
start
fixme:service:scmdatabase_autostart_services Auto-start service
L"QQMusicService" failed to start: 1053
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:ras:RasEnumEntriesW ((nil),(null),0x18da68,0x33fb8c,0x33fb94),stub!
fixme:ras:RasEnumEntriesW ((nil),(null),0x198108,0x33f6d0,0x18e86c),stub!
fixme:ras:RasEnumConnectionsW (0x159f98,0x33ef94,0x76c623e4),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:service:EnumServicesStatusW resume handle not supported
fixme:process:SetProcessPriorityBoost (0xffffffff,1): stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER: unimplemented
TransmitFile
fixme:win:FlashWindowEx 0x33f968
fixme:process:SetProcessPriorityBoost (0xffffffff,1): stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER: unimplemented
TransmitFile
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https://bugs.winehq.org/show_bug.cgi?id=41926
Bug ID: 41926
Summary: Zafehouse demo crashes with Call from 0x7b43c14c to
unimplemented function ddraw.dll.GetSurfaceFromDC,
aborting
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: xerox_xerox2000(a)yahoo.co.uk
Distribution: ---
Hi, This is a followup up of bug 41921
I tried the demo, but then with dotnet20 installed ( instead of using mono like
in bug 41921)
There appear to be several bugs, but after using native xaudio2_7,
d3dcompiler_43 and d3dx9_43 a window comes up with music playing, but
unfortunately itks black. This could however very well be due to my crappy GPU.
Anyway, if you click in the middle-right (i guess there`s a button to start the
game) the app crashes with Call from 0x7b43c14c to unimplemented function
ddraw.dll.GetSurfaceFromDC, aborting
I know this bugreport is a bit vague because you have to click somewhere in a
black screen, but i asked on wine irc chat and they said it would be worth a
bugreport anway.
BTW apart from the game there`s a an executable called Zafediag installed. Make
sure to uncheck both options this program offers, otherwise the bug won`t be
triggered
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https://bugs.winehq.org/show_bug.cgi?id=41623
Bug ID: 41623
Summary: Odallus The Dark call crashes when starting when an
Xbox 360 controller is plugged in
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55980
--> https://bugs.winehq.org/attachment.cgi?id=55980
Terminal output Wine 1.9.22
I am using the GOG.com version of Odallus the Dark Call (Unity game) in a clean
32-bit Windows XP prefix and when I try starting the game it crashes after the
initial loading screen if I have my wired XBOX 360 controller plugged in.
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https://bugs.winehq.org/show_bug.cgi?id=42022
Bug ID: 42022
Summary: msvideo.dll16.DRAWDIBPROFILEDISPLAY unimplemented
Product: Wine
Version: 2.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 56482
--> https://bugs.winehq.org/attachment.cgi?id=56482
debug log with WINEDEBUG=+msgbox
The Magic School Bus Explores The Solar System crashes on install with this
error; log attached.
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http://bugs.winehq.org/show_bug.cgi?id=17495
Summary: Open dialog crashes
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amorozov(a)etersoft.ru
Created an attachment (id=19594)
--> (http://bugs.winehq.org/attachment.cgi?id=19594)
Crash log
To reproduce:
1. $ LANG=C wine cmdlgtst
2. Commdlg -> Open
Here file list is not being shown, only grey background.
3. Cancel
If I do not use LANG=C dialog does not crashes. $WINEPREFIX directory was
created with LANG=ru_RU.KOI8-R
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https://bugs.winehq.org/show_bug.cgi?id=40392
Bug ID: 40392
Summary: ComicRack hangs with builtin wbemprox (native wbemprox
works around this)
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox_xerox2000(a)yahoo.co.uk
Distribution: ---
As the title says.
ComicRack:
(http://comicrack.cyolito.com/files/comicrack/ComicRackSetup09178.exe)
This happens after adding stub for IsDPIAware, i`ve sent a patch for this.
I`ll attach log hereafter.
Using native wbemprox makes the app go further, throwing up another
errormessagebox (i suspect from windowscodecs, i`ll investigate further).
Nicely enough there`s an option ``Try resume``. After clicking this the
application starts and seems to work.
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https://bugs.winehq.org/show_bug.cgi?id=42096
Bug ID: 42096
Summary: Steam -> RPGMaker 2003 crashes, unimplemented function
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shentino(a)gmail.com
Distribution: ---
Created attachment 56609
--> https://bugs.winehq.org/attachment.cgi?id=56609
Backtrace
unimplemented function, see backtrace.
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