https://bugs.winehq.org/show_bug.cgi?id=37436
Bug ID: 37436
Summary: Aliens vs Predator (2010) crash when load save game
Product: Wine
Version: 1.7.29
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Distribution: ---
Created attachment 49799
--> https://bugs.winehq.org/attachment.cgi?id=49799
Backtrace wine
Wine 1.7.29, 32bits
Latest Steam client
I play with the marine campaign.
I can play without problems until I leave the game and try to load the last
saved game, when charging is completed, a short crash sound fx and game sounds.
I tried it on Windows 7 and there is no problem.
My Hardware:
AMD Phenom(tm) II X6 1055T Processor × 6
8GB RAM
Nvidia GeForce GTC 560Ti 1024 MB
Driver Nvidia: 340.32 from ppa Ubuntu X-Edgers
Ubuntu 14.04.1 LTS 64bits
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https://bugs.winehq.org/show_bug.cgi?id=41832
Bug ID: 41832
Summary: Galactic Civ 3 - ships are not visible
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: travissidelinger(a)gmail.com
Distribution: ---
Ships are there, you can interact with them, but can't see them.
These two errors repeat thousands of times while testing the game:
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor
{0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 0.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor
{0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 0.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:d3d:context_bind_shader_resources Shader 0xa9aa280 needs 17 samplers, but
only 16 are supported.
Note: these are required or the game will not start:
$ grep d3dx11 ../../user.reg
"*d3dx11_42"="native,builtin"
"*d3dx11_43"="native,builtin"
It's getting close, keep up the great work.
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http://bugs.winehq.org/show_bug.cgi?id=14371
Summary: cleanup undefined members in vartest
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14668)
--> (http://bugs.winehq.org/attachment.cgi?id=14668)
cleanup memcheck errors in vartest.c
vartest.c uses undefined structure members; detected by valgrind(memcheck).
Patch is attached, and will be sent to wine-patches(a)winehq.org.
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https://bugs.winehq.org/show_bug.cgi?id=36600
Bug ID: 36600
Summary: valgrind shows a possible leak in
winhttp/tests/winhttp.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==19459== 112 bytes in 1 blocks are possibly lost in loss record 531 of 781
==19459== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==19459== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==19459== by 0x4E24AA1: heap_alloc_zero (winhttp_private.h:325)
==19459== by 0x4E25408: WinHttpOpen (session.c:223)
==19459== by 0x4CB175F: test_Timeouts (winhttp.c:1113)
==19459== by 0x4CBFCBE: func_winhttp (winhttp.c:3067)
==19459== by 0x4CC0C75: run_test (test.h:584)
==19459== by 0x4CC1064: main (test.h:654)
==19459==
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https://bugs.winehq.org/show_bug.cgi?id=38793
Bug ID: 38793
Summary: Lotus Smartsuite 3.1 installer reports insufficient
disk space
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: Installer, regression, win16
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Blocks: 19655
Distribution: Ubuntu
Created attachment 51718
--> https://bugs.winehq.org/attachment.cgi?id=51718
Bisect log
The installer for Lotus Smartsuite 3.1 reports that there is not enough disk
space and refuses to continue.
$ df
Filesystem Size Used Avail Use% Mounted on
/dev/sda2 914G 57G 811G 7% /
This used to work fine. Unfortunately during the bisect I also hit a
segmentation fault that I cannot work around and had to do a lot of skips, so
pinpointing the correct commit is not possible. Attaching the bisect log as
someone more knowledgeable may be able to spot the commit.
Console output:
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
Definitely still works with wine-1.7.37-182-g050bda2
(050bda2ece4f249d2973c3d4e1a1f5f3671de053) - though there is a
RtlpWaitForCriticalSection hang, which is different again to Bug 19655.
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https://bugs.winehq.org/show_bug.cgi?id=38345
Bug ID: 38345
Summary: S.T.A.L.K.E.R.: Shadow of Chernobyl - Severe
performance drops at a specific location in game
Product: Wine
Version: 1.7.39
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: ---
Created attachment 51189
--> https://bugs.winehq.org/attachment.cgi?id=51189
Save game (file 2)
The game runs rather well on my machine but there
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https://bugs.winehq.org/show_bug.cgi?id=41925
Bug ID: 41925
Summary: Battlelog.co Battlefield 2 Launcher silently dies
during installation
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Battlelog.co produce a Launcher for Battlefield 2. This is effectively the only
way to play vanilla BF2 online (since the shutdown of the Gamespy Servers). The
developers plan to drop support for Windows XP & Vista at a future date
(currently available via a different / legacy installer).
The launcher is build on .Net 4.5 (unfortunately) and will not run on a Windows
OS release prior to Windows 7.
DLL Overrides:
winetricks dotnet452 ie8
Wine version set to:
Windows 7
Attached log created with:
export WINEDEBUG=+timestamp,+tid,+relay,+all
wine --version
wine-1.9.23 (Staging)
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http://bugs.winehq.org/show_bug.cgi?id=34647
Bug #: 34647
Summary: Test Results table missing
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)placesthroughtime.com
Classification: Unclassified
Not sure what caused it but for a few months now the Test Results table has
been missing. The selected test result is not the most recent test result
either. Here is a link to the effected version of Terraria, 1.1.*:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=24915
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http://bugs.winehq.org/show_bug.cgi?id=33853
Bug #: 33853
Summary: games from windows 7 crash
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grakov-post(a)yandex.ru
Classification: Unclassified
Created attachment 44895
--> http://bugs.winehq.org/attachment.cgi?id=44895
error information from wine
All games from windows 7 don't work (crash)
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https://bugs.winehq.org/show_bug.cgi?id=41954
Bug ID: 41954
Summary: Umihara Kawase is not Sayonara Umihara Kawase
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tristanlshockley(a)gmail.com
Distribution: ---
My test was for Umihara Kawase, which is the first game in the series, but it
was merged with Sayonara Umihara Kawase, which is the third game in the series.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33774&iTestin…
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