https://bugs.winehq.org/show_bug.cgi?id=39945
Bug ID: 39945
Summary: Stars! planet locator is only partially drawn
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: curaga(a)operamail.com
Distribution: ---
Created attachment 53368
--> https://bugs.winehq.org/attachment.cgi?id=53368
Screenshot
When you press V in Stars!, it shows the planet you've selected, by drawing a
yellow cross on the map.
In Wine, the cross is either not drawn at all, or only partially drawn. The
attached screenshot shows it partially drawing.
This is the type of bug that can be hidden by a compositor - please test only
without a compositor.
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https://bugs.winehq.org/show_bug.cgi?id=38431
Bug ID: 38431
Summary: Portal 2 Coop-Launcher fails to start with Wine Mono
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gaming4jc2(a)yahoo.com
Distribution: ---
Created attachment 51292
--> https://bugs.winehq.org/attachment.cgi?id=51292
Unhandled Exception: System.EntryPointNotFoundException: GetTimeZoneInformation
Freeware launcher for playing Portal 2 over LAN. Seems to be a missing function
in Mono.
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http://bugs.winehq.org/show_bug.cgi?id=25139
Summary: Microsoft Flight Simulator X demo displays first-run
license agreement dialog under splash screen
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://www.microsoft.com/games/flightsimulatorx/downlo
ads.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
When launching the Flight Simulator X demo for the first time, the game shows a
splash screen and displays a first-run end-user license agreement dialog for
the user to accept. However, the dialog appears under the splash screen, which
entirely covers the window and prevents the user from accepting the license
agreement. The window manager in use is metacity 2.30.1, and launching Flight
Simulator X in a virtual desktop or moving the license agreement dialog through
the window manager suffices as a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=35903
Bug ID: 35903
Summary: CED1401 Device connected through USB not found
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
The CED1401 is a devices which connected with USB to the PC.
The software for controlling the device installs and runs well, but it does not
identify the USB device.
For this reason, the application "CED1401" in Winehq's AppDB has currently
status "Garbage".
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http://bugs.winehq.org/show_bug.cgi?id=26171
Summary: wine fails to install BVRP classic phone tools
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Created an attachment (id=33350)
--> (http://bugs.winehq.org/attachment.cgi?id=33350)
backtrace
I try to install the BVRP classic phone tools (
http://www.avanquest.com/USA/software/classic-phonetools-9-27401 ) - use trial
version to cross-check - to manage a USR 56K Message modem
axel@southpole:/daten/linux/USRobotics/DEU> wine setup.exe
wine: created the configuration directory '/home/axel/.wine'
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x90fe914, overlapped 0x90fe918): stub
wine: configuration in '/home/axel/.wine' has been updated.
fixme:storage:create_storagefile Storage share mode not implemented.
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
fixme:shell:IShellLinkA_fnGetPath (0x13198e8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13198e8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13184a8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13184a8): WIN32_FIND_DATA is not yet
filled.
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
fixme:spoolsv:service_handler got service ctrl 4
-- at this point in the the installation asks for the C:\windows\Driver
Cache\I386\ files. I redirect to the installation disk, and wine scans
winsys32.cab.
Afterwards the error message 'AddPrintProcessor: No enough buffer' is issued in
a pop-up box
When then starting the application, the assistant for device configuration is
startet, and shows com1-com8
I see tons of messages:
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:winspool:OpenPrinterW PRINTER_DEFAULTS ignored => L"RAW",(nil),0x000f000c
fixme:winspool:AddPrintProcessorA
((null),(null),"WfxPrint2000.dll","WfxPrint2000"): stub
fixme:spoolsv:service_handler got service ctrl 4
fixme:rpc:handle_bind_error unexpected status value 1765
fixme:spoolsv:service_handler got service ctrl 4
fixme:shell:IShellLinkA_fnGetPath (0x13f9df0): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13f9df0): WIN32_FIND_DATA is not yet
filled.
axel@southpole:/daten/linux/USRobotics/DEU> fixme:win:AnimateWindow partial
stub
fixme:tapi:lineInitialize (0x33f83c, 0x820000, 0x83c200, (null), 0x33f880):
stub.
fixme:tapi:lineInitialize (0x33e83c, 0x820000, 0x83c200, (null), 0x33e880):
stub.
fixme:tapi:lineInitialize (0x33dff8, 0x820000, 0x83c200, (null), 0x33e03c):
stub.
fixme:tapi:lineInitialize (0x845948, 0x820000, 0x83c200, (null), 0x84598c):
stub.
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:comm:set_queue_size insize 16384 outsize 16384 unimplemented stub
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33b044
(etc)
When starting the application manually, it tries to access the modem installed
under /dev/ttyS0 as com1, which fails.
axel@southpole:~/.wine> dir /dev/ttyS0
crw-rw---- 1 root dialout 4, 64 19. Feb 17:35 /dev/ttyS0
If I install without hardware check, and select the hardware manually from the
list, an error message
c:\windows\inf\mdmgen.inf not found
If I contineu with the installation, phonetools.exe crashes - see backtrace.
Any Idea what I could do to make the programm see the modem
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http://bugs.winehq.org/show_bug.cgi?id=35083
Bug #: 35083
Summary: world of warplanes crashes after first loading
Product: Wine
Version: 1.7.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 46798
--> http://bugs.winehq.org/attachment.cgi?id=46798
Terminal output
I created a fresh wine prefix on ubuntu 13.10 x64
Game downloaded itself and installed it without a problem
installation terminal output
http://www.mediafire.com/download/n8eilsy9yjqy6dl/installation%20terminal%2…
On the first launch of this game I got this error
http://i.imgur.com/1qZwT9H.png
Then I installed dx9 redistributable from winetrikes,
After this the game started however after the first loading game crashed
http://i.imgur.com/tqbnous.png
but I noticed that htop shows that world of warplanes is still running
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http://bugs.winehq.org/show_bug.cgi?id=12458
Summary: MySQL Workbench 5 aborts with NotImplementedException
ITextDocument.Range(Int32 cp1, Int32 cp2)
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://dev.mysql.com/downloads/workbench/5.0.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.bytebot.net/blog/archives/2007/11/27/workbench-beta-adventure-on…
complained that MySQLWorkbench didn't work on Wine, so I gave it a whirl.
On an empty .wine directory, it complained that it needed .net 2.
With 'winetricks dotnet20', it complained
"The operating system is not adequate for running MySQL Workbench 5.0 OSS"
(it requires WinNT version 502, and we're at 500).
With 'winetricks dotnet20 vista', it installed. Running failed early with
Unhandled Exception: System.NotImplementedException: The method or operation is
not implemented.
at System.Windows.Forms.UnsafeNativeMethods.ITextDocument.Range(Int32 cp1,
Int32 cp2)
at System.Windows.Forms.TextBoxBase.ScrollToCaret()
at MySQL.GUI.Shell.GrtPromptForm.ScrollToBottom()
at MySQL.GUI.Shell.GrtPromptForm.PrintText(String text)
at MySQL.GUI.Shell.GrtShellForm.PrintShellOutput(String text)
With "winetricks dotnet20 riched20 vista", it worked much better;
there was a fatal error dialog without much info, but if you ignore it,
the interface comes up and seems to work.
(Though all I really tried was Help.)
So my main complaint is our riched20 doesn't support com text services.
[Oddly, if Tahoma is installed (e.g. winetricks tahoma), it crashes hard
and early with
Unhandled Exception: System.ArgumentException: Parameter is not valid.
at System.Drawing.Font.GetHeight(Graphics graphics)
at System.Drawing.Font.get_SizeInPoints()
at System.Drawing.SystemFonts.FontInPoints(Font font)
at System.Drawing.SystemFonts.get_MenuFont()
but that's another bug, maybe.]
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http://bugs.winehq.org/show_bug.cgi?id=25496
Summary: Fotowall: Crash at Test GL
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine Fotowall 0.9 WinXP Vista 7.exe
4) press "SETUP" in right upper corner and then press "Test GL"
Behaviour:
Application crashes.
Expected behaviour:
Application shouldn't crash.
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https://bugs.winehq.org/show_bug.cgi?id=38059
Bug ID: 38059
Summary: MechCommander 2: 0x887602eb: D3DERR_SURFACENOTINVIDMEM
Product: Wine
Version: 1.7.34
Hardware: x86
URL: http://www.sarna.net/files/info/programs/games/mechcom
mander_2/demo/mc2trial.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
During operation several error dialogs appear, most are related to this error.
They appear to be triggered by display changes (videos starting, window size,
full-screen transitions). Occurs with the CD and trial versions.
Tested on two different systems with different GPUs, Intel GM965/GL960
(xserver-xorg-video-intel 2:2.99.910-0ubuntu1.3) and Radeon HD 7340 (fglrx
2:13.350.1-0ubuntu2), on Xubuntu 14.04 x86_64. The Intel GPU is too slow to
play but the same errors occur.
The game attempts to play full-screen but fails (more error dialogs) and falls
back to windowed.
Native components installed:
winetricks -q directplay dsound
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http://bugs.winehq.org/show_bug.cgi?id=36893
Bug ID: 36893
Summary: Spin IDE (for Spin Semiconductor FV-1 DSP chip)
crashes when you try to assemble your code.
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: faultline1989(a)yahoo.com
Created attachment 49001
--> http://bugs.winehq.org/attachment.cgi?id=49001
The backtrace generated when this issue was encountered.
I'm using Linux Mint version 15. Wine version is 1.7.17.
The Windows installer for this program may be found here:
http://www.spinsemi.com/Products/software/spn1001-dev/SpinSetup_1_1_31.exe
Here is the main page describing the system:
http://www.spinsemi.com/products.html
After installing the program, download any of the ".spn" files at this page:
http://www.spinsemi.com/programs.php
Launch the SpinASM IDE and then open the .spn file so you are looking at the
code.
Click on the "a" icon at the top right of the tool bar to begin assembly of the
code. It crashes at this point.
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http://bugs.winehq.org/show_bug.cgi?id=36734
Bug ID: 36734
Summary: TrackMouseEvent TME_LEAVE should not be influenced by
dwHoverTime
Product: Wine
Version: 1.4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
When specifying both TME_LEAVE and TME_HOVER in a TRACKMOUSEEVENT, the provided
"dwHoverTime" timeout should only be applied to TME_HOVER, i.e. the hover event
should be emitted after "dwHoverTime" milliseconds. However, the WM_MOUSELEAVE
generated for TME_LEAVE should be sent instantly as soon as the mouse leaves
the window. As far as I can see, Wine delays the WM_MOUSELEAVE event by the
specified amount of milliseconds, although it shouldn't do that.
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http://bugs.winehq.org/show_bug.cgi?id=25834
Summary: Adobe Reader X cannot open in Protected Mode
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.crackjack(a)spamgourmet.com
Adobe Reader Protected Mode does not function, this error appears when starting
AcroRd32.exe
It's a minor issue as you can continue without it.
the log file is very short, so I'm not attaching it:
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:advapi:CreateRestrictedToken (0x90, 0x2, 3, 0xb08238, 19, 0xb08408, 3,
0xb07fc8, 0x32f04c): stub
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http://bugs.winehq.org/show_bug.cgi?id=22797
Summary: BoxedApp sample apps fail on Wine
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.boxedapp.com/boxedappsdk/download.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
BoxedApp is an SDK used by some debugging tools (dxprof in particular)
to hook function calls and emulate filesystem operations.
(It's a bit like Thinstall, which does work with Wine, thanks to Ge's efforts.)
I tried their four sample apps.
Sample1_DLLEmbeddsamples crashing.exe crashes after you click the 'call
function' button;
evidently the LoadLibrary hooking didn't work.
Samples 2 and 3 crash faster. Sample 4 seems to run (but might not do exactly
what it should).
I'll attach a +relay,+seh log of sample 1 running.
It seems to use mpr.dll as part of its magic.
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http://bugs.winehq.org/show_bug.cgi?id=33072
Bug #: 33072
Summary: dxdiag: can't retrieve network info
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
$ rm -rf ~/.wine
$ winetricks -q dxdiag
$ wine dxdiag /t foo.txt
Error: Problem getting network info, result code = 0x80040154 (Class not
registered)
(split off from bug 32846)
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http://bugs.winehq.org/show_bug.cgi?id=22808
Summary: Selected rows in WinRar flicker while selecting by
dragging rectangle
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Steps to reproduce: open an archive with several files using WinRar, then try
to select some files using mouse selection rectangle (dunno how this mechanism
is named). The rows already selected flicker when mouse is moved.
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https://bugs.winehq.org/show_bug.cgi?id=38693
Bug ID: 38693
Summary: crash of MS Money3
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fbmines(a)gmail.com
Distribution: ---
Created attachment 51616
--> https://bugs.winehq.org/attachment.cgi?id=51616
bug backtrace
crash of Microsoft Money v3 in opening some accounts, while so far working
well.
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https://bugs.winehq.org/show_bug.cgi?id=37516
Bug ID: 37516
Summary: VideoReDo TVSuite H.264 crashes on loading video when
using VMR7
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gordon.lack(a)dsl.pipex.com
Distribution: ---
Created attachment 49928
--> https://bugs.winehq.org/attachment.cgi?id=49928
Crash log produced by wine
VideoReDo TVSuite H.264 (http://www.videoredo.com/en/ProductTVS.htm) starts up
OK.
Under Tools/Options/Playback Devices you can select VMR7 as the Video Driver
(FYI: DirectX is also listed there, but it isn't supported any more, and
actually used VMR7 as well - the option is going away). This determines the
driver used when running the editing page.
If you now load a video (mpeg, or h.264) into the program it will crash.
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http://bugs.winehq.org/show_bug.cgi?id=17073
Summary: Star Trek Generations fails to display
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
On attempting to run Star Trek: Generations in Wine, I receive the following
output, the cursor renders correctly, and an [almost] black screen (the top ~80
pixels of the screen display something non-black, in fullscreen mode - in
windowed mode, nothing is visible) (see linked screenshot):
$ wine sgens.exe
fixme:ddraw:VGA_ioport_in Unsupported index, VGA crt controller register
0x3b4/0x3d4: 0x0f
fixme:ddraw:VGA_ioport_out Unsupported index, VGA crt controller register
0x3b4/0x3d4: 0x0f (value 0x2a)
fixme:ddraw:VGA_ioport_in Unsupported index, VGA crt controller register
0x3b4/0x3d4: 0x0f
fixme:ddraw:VGA_ioport_out Unsupported index, VGA crt controller register
0x3b4/0x3d4: 0x0f (value 0xff)
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3c8,0x00000000), stub!
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x13d780)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_GetScanLine (0x13d780)->(0x32f980): Semi-Stub
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x1440f0): Want to change the
window parameters of HWND 0x20034, but another style is stored for restoration
afterwards
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x1440f0): Want to change the
window parameters of HWND 0x20034, but another style is stored for restoration
afterwards
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x1440f0): Want to change the
window parameters of HWND 0x20034, but another style is stored for restoration
afterwards
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x1440f0): Want to change the
window parameters of HWND 0x20034, but another style is stored for restoration
afterwards
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x1440f0): Want to change the
window parameters of HWND 0x20034, but another style is stored for restoration
afterwards
Tested with wine-1.1.12-777-g6d0a0fb and wine-1.1.12-829-g0b8faac.
Must be run with Windows 95/98/ME - game requires Win95 or above, and running
with Win2K or above results in a crash (which I'm filing).
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http://bugs.winehq.org/show_bug.cgi?id=26803
Summary: file open dialog: slow when selecting many files
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pa78(a)gmx.net
The bug:
The more files I select in the file open diaolg the longer it takes until the
files are actually selected and I can click the open button.
This bug is not about the load time of the program but the time the files get
selected in the file open dialog.
Hints to reproduce:
Selecting one file in the dialog window happen instantly.
Pressing shift and selecting 3 files also is very fast.
Pressing shift and selecting 10 files takes up to 1 second.
Pressing shift and selecting 30 files already takes 10 seconds.
Pressing shift and selecting 50 files already takes 40 seconds.
Pressing shift and selecting 100 files already takes 270 seconds (equals 4:30
min).
As you can see times are raising nearly exponential.
In Windows/Gnome/Kde/... it doesn't matter how many files are
selected/deselected. It takes always the same time.
Additional notes:
My cpu is a 3 year old dualcore 1.86 ghz. If you can't reproduce this times
because your machine is much faster just select more files because time is
raising nearly exponential.
This is an old bug (probably pre wine 1.0) and still (wine 1.3.17) very
annoying to me because sometimes I have to open a few hundret files. I think
this was never implemented well. Just so far that it is possible to open one or
a few files.
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https://bugs.winehq.org/show_bug.cgi?id=36873
Bug ID: 36873
Summary: Chronology (.NET 4.0 game) based on 'OpenTK': mouse
input non-functional, mouse cursor invisible
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
the GOG.com version installs .NET Framework 4.0 client profile on its own in
clean 32-bit WINEPREFIX (without Mono).
If the mouse is moved (either in fullscreen or virtual desktop mode), the
console is spammed with:
--- snip ---
fixme:win:GetMouseMovePointsEx (16 0x33ea10 0x33e5cc 64 1) stub
fixme:win:GetMouseMovePointsEx (16 0x33ea10 0x33e5cc 64 1) stub
fixme:win:GetMouseMovePointsEx (16 0x33ea10 0x33e5cc 64 1) stub
--- snip ---
Source:
http://source.winehq.org/git/wine.git/blob/bdc9b147b948b3476815c52f7fc53f4c…
--- snip ---
1427 int WINAPI GetMouseMovePointsEx(UINT size, LPMOUSEMOVEPOINT ptin,
LPMOUSEMOVEPOINT ptout, int count, DWORD res) {
1428
1429 if((size != sizeof(MOUSEMOVEPOINT)) || (count < 0) || (count > 64)) {
1430 SetLastError(ERROR_INVALID_PARAMETER);
1431 return -1;
1432 }
1433
1434 if(!ptin || (!ptout && count)) {
1435 SetLastError(ERROR_NOACCESS);
1436 return -1;
1437 }
1438
1439 FIXME("(%d %p %p %d %d) stub\n", size, ptin, ptout, count, res);
1440
1441 SetLastError(ERROR_POINT_NOT_FOUND);
1442 return -1;
1443 }
--- snip ---
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/ms646259%28v=vs.85%…
That noisy stub (although annoying) doesn't seem to be the problem here.
See here for discussion and how it's implemented in 'OpenTK':
https://github.com/opentk/opentk/issues/76https://github.com/opentk/opentk/blob/develop/Source/OpenTK/Platform/Window…
--- snip ---
void HandleMouseMove(IntPtr handle, WindowMessage message, IntPtr
wParam, IntPtr lParam)
{
unsafe
{
Point point = new Point(
(short)((uint)lParam.ToInt32() & 0x0000FFFF),
(short)(((uint)lParam.ToInt32() & 0xFFFF0000) >> 16));
// GetMouseMovePointsEx works with screen coordinates
Point screenPoint = point;
Functions.ClientToScreen(handle, ref screenPoint);
int timestamp = Functions.GetMessageTime();
// & 0xFFFF to handle multiple monitors
http://support.microsoft.com/kb/269743
MouseMovePoint movePoint = new MouseMovePoint()
{
X = screenPoint.X & 0xFFFF,
Y = screenPoint.Y & 0xFFFF,
Time = timestamp,
};
// Max points GetMouseMovePointsEx can return is 64.
const int numPoints = 64;
MouseMovePoint* movePoints = stackalloc
MouseMovePoint[numPoints];
// GetMouseMovePointsEx fills in movePoints so that the most
// recent events are at low indices in the array.
int points = Functions.GetMouseMovePointsEx(
(uint)MouseMovePoint.SizeInBytes,
&movePoint, movePoints, numPoints,
Constants.GMMP_USE_DISPLAY_POINTS);
int lastError = Marshal.GetLastWin32Error();
// No points returned or search point not found
if (points == 0 || (points == -1 && lastError ==
Constants.ERROR_POINT_NOT_FOUND))
{
// Just use the mouse move position
OnMouseMove(point.X, point.Y);
}
else if (points == -1)
{
throw new System.ComponentModel.Win32Exception(lastError);
}
else
{
...
--- snip ---
That information might be still useful for 'GetMouseMovePointsEx'
implementation though.
$ wine --version
wine-1.7.21-75-g0a4c786
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30364
Bug #: 30364
Summary: X3 Reunion hangs at start
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: amstream
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Regression SHA1: 27c4ad3bec1229020ab38ab5b45f0969204192ef
Created attachment 39694
--> http://bugs.winehq.org/attachment.cgi?id=39694
terminal output with wine-1.5.1-169-g1c62c9f
This is with X3 Reunion, game of the year edition patched to 2.5 to get rid of
CD protection. The game used to start fine, but there were some other troubles
with IAMMultiMediaStreamImpl_SetState being stub later on (bug 14398), now it
just hangs with black screen after start with terminal being flooded with
fixmes and errors until killed. (full log attached)
27c4ad3bec1229020ab38ab5b45f0969204192ef is the first bad commit
commit 27c4ad3bec1229020ab38ab5b45f0969204192ef
Author: Christian Costa <titan.costa(a)gmail.com>
Date: Tue Apr 3 07:53:50 2012 +0200
amstream: Implement IAMMultiMediaStreamImpl_SetState.
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http://bugs.winehq.org/show_bug.cgi?id=34558
Bug #: 34558
Summary: Alawar launcher fails to start after game has been
registered
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Classification: Unclassified
Created attachment 46008
--> http://bugs.winehq.org/attachment.cgi?id=46008
Alawar launcher wine log
Alawar game launcher starts properly when the game is in trial mode, but after
it has been registered, launcher exits showing message box "Error: 198".
According to log wine complains it can not create some ole objects. Judging by
uuids it's something related to msxml, but winetricking msxml (3, 4, 6) does
not help. Attaching log with WINEDEBUG=ole
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http://bugs.winehq.org/show_bug.cgi?id=35694
Bug ID: 35694
Summary: serena hits deadlock on exit
Product: Wine
Version: 1.7.13
Hardware: x86-64
URL: http://www.indiedb.com/games/serena
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: farmboy0+winehq(a)googlemail.com
if you exit the game it will hang indefinitely on a critical section.
A message like this will appear
err:ntdll:RtlpWaitForCriticalSection section 0x131f98 "?" wait timed out in
thread 0037, blocked by 0000, retrying (60 sec)
Steps to reproduce:
1. download and unpack
2. run Dagon.exe
3. when the game switches to full screen and the serena text appears, press the
escape key
4. game will hang at that point
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http://bugs.winehq.org/show_bug.cgi?id=22825
Summary: The program xmltv.exe has encountered a serious
problem
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yuriyfizer(a)yahoo.com
Created an attachment (id=28184)
--> (http://bugs.winehq.org/attachment.cgi?id=28184)
screen shot with the error
All of a sudden a wine window pops up with the following error message: The
program xmltv.exe has encountered a serious problem and needs to close.
Please, look at the attached screen shot.
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http://bugs.winehq.org/show_bug.cgi?id=11121
Summary: DSOUND_MixOne Fatal error
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perchrh-wine(a)pvv.org
Created an attachment (id=10155)
--> (http://bugs.winehq.org/attachment.cgi?id=10155)
log of stderr and stdout
The game "Night Watch" fails to run. It install nicely and there is sound at
startup, but the game crashes a few seconds later and a backtrace involving
dsound is shown (DSOUND_MixOne Fatal error). I've attached the log output
containing the full backtrace.
To reproduce: Start the game (wine ./NWwatch.exe) and wait a few seconds (no
action necessary).
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http://bugs.winehq.org/show_bug.cgi?id=33918
Bug #: 33918
Summary: Viper doesn't run and gives an error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boudewijn.charite(a)gmail.com
Classification: Unclassified
After installing viper from
http://www.scanmyessay.com/viperdownload_aca.html
I got the following error
Unhandled Exception:
System.InvalidProgramException: Invalid IL code in .: (): IL_000b: brtrue.s
IL_0012
[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidProgramException: Invalid IL
code in .: (): IL_000b: brtrue.s IL_0012
Hope this helps in getting a better wine
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http://bugs.winehq.org/show_bug.cgi?id=9740
Summary: Unimplemented function causes Phantasmagoria 2 to crash
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deadlock(a)start.no
Created an attachment (id=8178)
--> (http://bugs.winehq.org/attachment.cgi?id=8178)
Crash log, +relay, +msgbox
When I start Phantasmagoria 2 - A puzzle of flesh, it crashes because of an
unimplemented function.
It tries to call msvcrt40.dll.??0ostrstream@@QAE@PADHH@Z which appears to be
unimplemented. I have attached the log from the crash.
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https://bugs.winehq.org/show_bug.cgi?id=38227
Bug ID: 38227
Summary: wine crashes when running quotetracker
Product: Wine
Version: 1.7.38
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: rockman6112(a)yahoo.com
CC: rockman6112(a)yahoo.com
Distribution: ---
Created attachment 51029
--> https://bugs.winehq.org/attachment.cgi?id=51029
crash info given by wine
1. the crash is reproducible for both wine 1.7 and 1.6 on ubuntu 14.04.
2. the exact same quotetracker setup ran with wine 1.4 on unbuntu 10.04 for
several years without any issues.
3. this bug is timing related in multi-processes(threads):
a. if the application has two open windows, no crash is observed. if the
application has more than 10 windows openned, it usually will crash within 60
minutes.
b. with using +relay, no crash was observered even after more than 100GB
debugging data was logged from the command line output. In this case, the
application takes more cpu load due to the logging process.
4. no err from the debug logging(class ERR).
5. There is an overhead in the setup to reproduce the bug, especially it needs
to get real time stock quote streaming. But I can be a big helper on this: such
as turning on a given set of debug parameters, even things like getting
instrumented code from the developer and compile/install wine on my system. So
please feel free to contact me in the bug fixing process.
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http://bugs.winehq.org/show_bug.cgi?id=32073
Bug #: 32073
Summary: Some chars are mapped as dead key
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cerebro.alexiel(a)gmail.com
Classification: Unclassified
When I use TapTouche, a typing training software, it warns me my keyboard is
mis-configured and disables automatically some exercices.
I installed it in an XP VM, compared with wine and found that exercices using
the following chars were not available in wine : é ç à ù â ê û î ô É È Ç À Ù Â
Ê Û Î Ô
Thanks to +relay and +key,+keyboard, I found that
VkKeyScan(0xe7) returns -1 in wine, 0x39 in windows
VkKeyScan(0xe8) returns -1 in wine, 0x37 in windows
I have a french keyboard and as you may have guessed, the 7 key contains 'è'
and '`' while the 9 key contains 'ç' and '^'.
For the following, I only focus on the 7 key (keycode 16) as it's the same
issue for the 9 key.
I played with XkbKeycodeToKeysym(display, 16, 0, [0-4]) and it returns
0xe8 'è' / 0x37 '7' / 0x60 '`' / 0xac6 '⅞'.
showing my keyboard is correctly mapped/configured so the issue is on the wine
side.
I looked at the source code and found the issue was in the loop at
http://source.winehq.org/git/wine.git/blob/HEAD:/dlls/winex11.drv/keyboard.…
More precisely, line 1728, keycode_to_keysym returns 0xe8 for i=0,
XkbTranslateKeySym fails and as 0xe8 > 0x7F (the lastest ascii char), ckey[i]
is 0.
There is an explicit FIXME but as I don't fully understand it, I prefer filing
a bug.
If you need any info, testcase or log, just let me know.
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http://bugs.winehq.org/show_bug.cgi?id=12443
Summary: Multi-monitor handling in ddraw/d3d
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In bug 1347, I write:
I'm guessing slideshows in Picasa with multi-monitors is affected by this as
well. When starting the slideshow, the entire screen gets blanked. After the
slideshow ends, the screen that showed the slideshow gets restored, but the
secondary screen remains blank until it gets drawn over.
Stefan replied:
This could as well be a bug with multi-monitor handling in ddraw, as ddraw is
pretty ignorant to that.
Yes, a bug on d3d multi-monitor handling is a good idea I think.
Thus this bug serves as a reminder to look at multi-monitor handling issues in
ddraw/d3d.
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http://bugs.winehq.org/show_bug.cgi?id=14398
Summary: X3 Reunion crash on opening comm menu
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.egosoft.com/games/x3/info_en.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pablo.bueti(a)gmail.com
Created an attachment (id=14712)
--> (http://bugs.winehq.org/attachment.cgi?id=14712)
The console outuput when game hangs
When selecting a ship and pressing C to open comms dialog the game hangs, there
are several fixme:amstream lines in console that don't stop showing while games
is hang. After pressing Ctrl-c in console I got the output to report the error
here (attached).
This was tested on openSuSe 10.3, kernel 2.6.22.18-0.2-default and Wine 1.1.0
without modifications.
Also videos and sounds aparently in mp3 format don't play. I found that I'm not
the only having this problem and seems to be related to amstream.dll. Also
tried using native dll but don't help (game crashes and return to console).
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http://bugs.winehq.org/show_bug.cgi?id=31342
Bug #: 31342
Summary: Trespasser wont launch
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mstilson153(a)gmail.com
Classification: Unclassified
Created attachment 41183
--> http://bugs.winehq.org/attachment.cgi?id=41183
Error report information
Trespasser.exe: trespasser has encountered a serious problem and needs to
close.
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https://bugs.winehq.org/show_bug.cgi?id=39123
Bug ID: 39123
Summary: Fairy Fencer F - Large number of FIXME ntdll
NtQuerySystemInformation calls
Product: Wine
Version: 1.7.49
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: chaos.kagami(a)gmail.com
Distribution: ---
Created attachment 52131
--> https://bugs.winehq.org/attachment.cgi?id=52131
Replaces SYSTEM_INTERRUPT_INFORMATION returning zeroed array with rand() filled
array
The following messages are repeated through the log during gameplay of Fairy
Fencer F, over and over:
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_INTERRUPT_INFORMATION
fixme:ntdll:NtQuerySystemInformation
(0x00000021,0x5dd43a80,0x00000010,0x6fcdd00) stub
fixme:ntdll:NtQuerySystemInformation
(0x0000002d,0x5dd43a80,0x00000020,0x6fcdd00) stub
Looking through WINE's source, as well as various internet resources -
SYSTEM_INTERRUPT_INFORMATION and another two-ish unimplemented queries can be
used to seed RNG, or just be used as random numbers. Wine returns a zero-filled
array in all of these cases, which results in oddly crippled RNG ranges in
Fairy Fencer F. I've observed a whole battle where every attach hit and as long
as the same attack was used, it did exactly the same damage every time. Also,
in general, the game appears to lack some randomness with these stubs versus
windows. Replacing the zero-filled array with a rand() filled one improves the
situation, but I'm rather sure it isn't what windows does.
A rather hackish patch is attached. The difference in random numbers in-game
should be easily and immediately observable. I'm also aware the patch doesn't
meet submission guidelines - it's not meant to be a real fix. I'm not entirely
sure what the 'correct' fix is.
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https://bugs.winehq.org/show_bug.cgi?id=39150
Bug ID: 39150
Summary: Devil May Cry 3 SE Screen is too bright.
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Hello Everyone,
Devil May Cry 3 SE Screen is too bright. It almost looks like a white out.
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http://bugs.winehq.org/show_bug.cgi?id=25390
Summary: wineconsole doesn't returns exit code of subprocess
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cblp(a)cblp.su
wineconsole should exit with the code, that was returned by nested command.
Example 1.
$ wineconsole cmd
CMD Version 1.2
> thereisnosuchcommand
File not found
> echo %ERRORLEVEL%
9009
> exit
$ echo $?
0
Example 2.
$ wineconsole thereisnosuchcommand
wine: cannot find L"C:\\windows\\system32\\thereisnosuchcommand.exe"
wineconsole: Starting command "thereisnosuchcommand" failed.
The command is invalid.
$ echo $?
0
And always 0, regardless of subprocess.
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http://bugs.winehq.org/show_bug.cgi?id=36778
Bug ID: 36778
Summary: Webbrowser can't show local images (urls)
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: ocean04(a)suomi24.fi
Created attachment 48844
--> http://bugs.winehq.org/attachment.cgi?id=48844
Sample + source
Attached sample code is used to show html previews
Extract zip to c:/ (.wine/drive_c/) Run imagepreview.exe and click button.
It should show test.jpg, but instead broken image icon.
Sample works if replace "file:///c:/test.jpg" with some http url.
Workaround winetricks ie8
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https://bugs.winehq.org/show_bug.cgi?id=37625
Bug ID: 37625
Summary: Fallout: New Vegas fails to allocate system memory
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oinabilac(a)gmail.com
Distribution: ---
Fallout: New Vegas fails to allocate enough system memory when running on
high/ultra graphics settings. The game does not crash but the game is not
rendered properly; the interface disappears and certain textures are not
visible.
Wine repeatedly gives the following messages:
err:d3d:resource_init Failed to allocate system memory.
This issue can be fixed by setting the large address aware flag enabled (works
for Fallout 3 which has the same issue and runs the same game engine), but for
some reason New Vegas will not start if this is done. This is also true under
Windows and people have made workarounds to this and created mods which solve
the issue. For an example the following:
http://www.nexusmods.com/newvegas/mods/35262/?
This mod does not work under Wine, when you attempt to apply this patch by
running fnv4gb.exe you get the following error:
err:module:attach_process_dlls "XINPUT1_3.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files
(x86)\\Steam\\steamapps\\common\\Fallout New Vegas\\FalloutNV.4gb" failed,
status c00000fd
As described previously, Fallout 3 has the exact same issue and by setting the
large address aware flag the game functions flawlessly. The same would probably
be true if the flag could be set for Fallout: New Vegas.
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https://bugs.winehq.org/show_bug.cgi?id=39971
Bug ID: 39971
Summary: Vbscript works very slow on wine
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: outdoor-online(a)i.ua
Distribution: ---
Created attachment 53407
--> https://bugs.winehq.org/attachment.cgi?id=53407
Vbscript with config and input file. Logs in Win and Ubuntu
I have installed Wine (v.1.7) on Ubuntu (v. 12.04) to run the vbscript. Libre
Office was also installed via Wine (required for vbscript). The script converts
.xls or .xlsx (input file) to .csv (output file). The problem is the following:
for the first time after installation script is running for 15 minutes (this is
longer than in Win, but it is acceptable). All subsequent times the script is
running for 1.5 hours. According to the logs, you can see that the script
processes each subsequent string in xls|xlsx longer than the previous one.
(like the loss of productivity in processing xls|xlsx)
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http://bugs.winehq.org/show_bug.cgi?id=25166
Summary: Multiple mime type handling registered for different
file extensions
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quentin.denis(a)gmail.com
Created an attachment (id=31923)
--> (http://bugs.winehq.org/attachment.cgi?id=31923)
screenshot illustrating the issue
The title might be confusing, but to be more precise, for file extensions
associated to Office Application (and even others) I get multiple "open with"
proposals, all referring to the same Office component (screenshot illustrates).
The issue seems to lie in the way wine registers the file mime-types. For a
.ppt file, i.e., I should get only one "PowerPoint" entry in my open with
dialog.
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http://bugs.winehq.org/show_bug.cgi?id=21368
Summary: TeamViewer: Some tooltips are shown incorrectly
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://www.teamviewer.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: caliga(a)arcor.de
Created an attachment (id=25730)
--> (http://bugs.winehq.org/attachment.cgi?id=25730)
screenshot of incorrectly rendered tooltip
Some of the tooltips in TeamViewer are rendered incorrectly.
For example the tooltips in the toolbar when you do a remote support session.
There are also tooltips in the options dialog, but those work.
I get the impression that the width and height of the tooltips are switched.
Attached is a screenshot of a tooltip.
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http://bugs.winehq.org/show_bug.cgi?id=33678
Bug #: 33678
Summary: PSX2PSP Version 1.4.2 crashes with an unhandled page
fault while writing out a file
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibbsncc1701(a)yahoo.com
Classification: Unclassified
Regression SHA1: 4adfb787f4e8c36a37ce1d53a7e6df16d03ecd8a
Created attachment 44582
--> http://bugs.winehq.org/attachment.cgi?id=44582
Console log of crash in PSX2PSP
After writing the EBOOT file the program crashes with an unhandled page fault.
(i.e when it's progress reaches 100%. It does not matter what game is used to
create the file, nor does it matter what modifications are made.)
I ran a regression test and git identified
4adfb787f4e8c36a37ce1d53a7e6df16d03ecd8a as the bad patch.
I've attached the console log from the crash. I'll attach the git regresssion
info, with the next comment.
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https://bugs.winehq.org/show_bug.cgi?id=38447
Bug ID: 38447
Summary: valgrind shows an invalid read in
ole32/tests/hglobalstream.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==13974== Invalid read of size 2
==13974== at 0x7B843008: GlobalLock (heap.c:441)
==13974== by 0x4A9B5D8: HGLOBALStreamImpl_Read (hglobalstream.c:169)
==13974== by 0x48885CC: IStream_Read (objidl.h:4381)
==13974== by 0x48885CC: test_freed_hglobal (???:0)
==13974== by 0x488885C: func_hglobalstream (hglobalstream.c:522)
==13974== by 0x48D5D00: run_test (test.h:584)
==13974== by 0x48D613A: main (test.h:666)
==13974== Address 0x7f02aaf8 is 16 bytes after a block of size 32 free'd
==13974== at 0x7BC49E5B: notify_free (heap.c:262)
==13974== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==13974== by 0x4A9B51A: HGLOBALStreamImpl_Release (hglobalstream.c:123)
==13974== by 0x4888325: IStream_Release (objidl.h:4377)
==13974== by 0x4888325: test_copyto (???:0)
==13974== by 0x4888857: func_hglobalstream (hglobalstream.c:521)
==13974== by 0x48D5D00: run_test (test.h:584)
==13974== by 0x48D613A: main (test.h:666)
==13974==
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http://bugs.winehq.org/show_bug.cgi?id=27437
Summary: IW2 Edge of Chaos freezes every second
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Originally in bug 24239.
fixme:quartz:ACMWrapper_SetMediaType acmStreamOpen returned 512
spams every second or so. When it does, the game freezes completely for a few
milliseconds.
winetricks devenum quartz works around it.
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http://bugs.winehq.org/show_bug.cgi?id=17039
Summary: Wine does not appear to read disc IDs (DVDs)
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://www.invelos.com/Downloads.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
For app DVD Profiler
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=14707), Wine
seems to fail to read DVD disc IDs correctly.
I believe that this relates to this functionality, but I'm not sure:
http://msdn.microsoft.com/en-us/library/ms785496.aspx
DVD Profiler stores information on DVDs, including several areas of
functionality that make use of the unique disc IDs.
Under Windows, inserting a DVD into your drive triggers the application read
the disc ID and either move focus to that disc (if it is in your collection) or
prompt to download it from the online database (if it is not). This check can
also be triggered from the menu 'DVD, scan DVD-ROM drive'.
The on-line database is user-populated, and disc IDs are entered by editing a
profile and selecting 'set disc ID' under the 'discs' section.
As a demonstration, I chose a USA DVD title: 'Time Bokan'.
Under Windows, if I set the disc ID as described above, I get this string:
"76797847B89AE080 [TimeBokan]". When I insert the DVD in the drive, the correct
profile gains focus or I am prompted to download the profile (depending on
whether I have DVD in my collection or not).
Under Wine, if I set the disc ID as described above, I get this string: "-
[TimeBokan]". Inserting the DVD into the drive triggers no action (probably
because of bug 17037). However, I can force the application to check the
DVD-ROM by choosing 'DVD, scan DVD-ROM drive' from the menu. When I do so, the
application prompts me to download a DVD called "The Wedding Party", which is
defined by the string "43D62B0BAEE070B7 [THE_WEDDING_PARTY]". This profile is
returned consistently, and the application will give focus to this profile once
it is in my collection should I repeat the process.
In summary, Wine is returning an incorrect Disc ID for DVDs.
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https://bugs.winehq.org/show_bug.cgi?id=37802
Bug ID: 37802
Summary: Unhandled exception when starting Theme Park World
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hededrk(a)gmail.com
Distribution: ---
Created attachment 50348
--> https://bugs.winehq.org/attachment.cgi?id=50348
Crash report
I followed the instructions on the appdb page. Game doesn't launch, and either
requests to insert CD, or crashes with unhandled exception.
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http://bugs.winehq.org/show_bug.cgi?id=10603
Summary: IDirectSoundBufferImpl_SetFX should be implemented
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pawel.stolowski(a)wp.pl
IDirectSoundBufferImpl_SetFX should be implemented - this is probably the only
problem left to have two games working correctly (both from the same company
and using same engine): "Dangerous Waters" and "Sub Command" - now they lack
sound effects - see my test results:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9913http://appdb.winehq.org/objectManager.php?sClass=version&iId=9914
These are the "fixme" messages printed for "Dangerous Waters":
fixme:dsound:IDirectSoundBufferImpl_SetFX (0xe96248,9,0x309d89c,0x34f39c): stub
fixme:dsound:IDirectSoundBufferImpl_SetFX (0xe96248,0,(nil),(nil)): stub
fixme:dsound:IDirectSoundBufferImpl_SetFX (0xe96248,0,(nil),(nil)): stub
fixme:dsound:IDirectSoundBufferImpl_SetFX (0x1112ae8,0,(nil),(nil)): stub
fixme:dsound:IDirectSoundBufferImpl_SetFX (0x1173b50,0,(nil),(nil)): stub
...
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https://bugs.winehq.org/show_bug.cgi?id=37491
Bug ID: 37491
Summary: wineconsole requires/uses TERM environment variable
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luke-jr+winebugs(a)utopios.org
Distribution: ---
For some reason, wineconsole requires TERM to be set to a valid value. However,
Windows ncurses requires TERM to be unset, clear, or "#win32con" or it starts
talking vt100, which wineconsole doesn't understand.
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https://bugs.winehq.org/show_bug.cgi?id=37644
Bug ID: 37644
Summary: .NET 3.5 crash when running System.Console.Clear()
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: james(a)jameswarner.us
Distribution: ---
Created attachment 50099
--> https://bugs.winehq.org/attachment.cgi?id=50099
Example program, source code to said program and output log
When running System.Console.Clear() under .NET 3.5 in WINE (installed in a
clean .wine through Winetricks), it will crash with:
Unhandled Exception: System.IO.IOException: Invalid handle.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.Console.GetBufferInfo(Boolean throwOnNoConsole, Boolean&
succeeded)
at System.Console.Clear()
This can be reproduced by running System.Console.Clear() under any application
in .NET 3.5.
Attached is a demo application to reproduce this, the source code to produce
this issue and the log generated.
WINE version: 1.7.30 under Debian (sid) x86.
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https://bugs.winehq.org/show_bug.cgi?id=36960
Bug ID: 36960
Summary: Avencast: Rise of the Mage fails to start
(D3DXCreateTextureFromFileA failed)
Product: Wine
Version: 0.9.48.
Hardware: x86
URL: http://www.strategyinformer.com/pc/avencast/demo/17710
.html
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Blocks: 10325
Created attachment 49077
--> https://bugs.winehq.org/attachment.cgi?id=49077
+d3dx,+d3d trace
While looking at old bugs (bug 10325), I noticed that Avencast has a problem
with d3dx:
"DXC_Gfx: D3DXCreateTextureFromFileA failed: D3DERR_INVALIDCALL
(file:graphics\\gui\\windows\\gui_energybar02_frame.tga)"
terminal shows:
fixme:d3d:wined3d_device_set_software_vertex_processing device 0x169430,
software 0 stub!
fixme:d3d:swapchain_gl_present WINED3D_SWAP_EFFECT_FLIP not implemented.
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Texture creation failed.
doing winetricks d3dx9 let's the game start without that error. I've attached a
+d3d,+d3dx trace
austin@aw25 ~ $ du -h avencastdemo.exe
309M avencastdemo.exe
austin@aw25 ~ $ sha1sum avencastdemo.exe
704c0f3fd05405e00814282cc6247401b2884574 avencastdemo.exe
austin@aw25 ~ $ wine --version
wine-1.7.22
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https://bugs.winehq.org/show_bug.cgi?id=37254
Bug ID: 37254
Summary: server/curses.c fails to build on NetBSD 6.1.4
Product: Wine
Version: 1.7.26
Hardware: x86
OS: NetBSD
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
gcc -c -o curses.o curses.c -I. -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wempty-body -Wignored-qualifiers -Wstrict-prototypes -Wtype-limits -Wvla
-Wwrite-strings -Wpointer-arith -Wlogical-op -gdwarf-2 -gstrict-dwarf
-fno-omit-frame-pointer -g -O2
curses.c:102:1: error: 'getmouse' undeclared here (not in a function)
curses.c:102:1: warning: type defaults to 'int' in declaration of 'p_getmouse'
curses.c:128:1: error: 'acs_map' undeclared here (not in a function)
curses.c:128:1: warning: type defaults to 'int' in declaration of 'p_acs_map'
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http://bugs.winehq.org/show_bug.cgi?id=35467
Bug ID: 35467
Summary: Error with native and buildin msvcirt.dll with LockOn
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msvcirt
Assignee: wine-bugs(a)winehq.org
Reporter: wine.mj(a)farbpigmente.org
Classification: Unclassified
Created attachment 47339
--> http://bugs.winehq.org/attachment.cgi?id=47339
Debug File
x86-64 Linux (Ubuntu 12.04) with Wine 1.6.1 from Launchpad
Wine prefix with Wine Arch win32.
Install LockOn 1.0 from CD: OK
Start Lockon with the prefix and arch: Error
WINEARCH=win32 WINEPREFIX=~/.wine_LockOn wine .wine_LockOn/drive_c/Program\
Files/Ubisoft/Eagle\ Dynamics/Lock\ On/LockOn.exe
wine: Call from 0x7b83bcd5 to unimplemented function
msvcirt.dll.??0fstream@@QAE@PBDHH@Z, aborting
err:module:attach_process_dlls "Common.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"...\\.wine_LockOn\\drive_c\\Program Files\\Ubisoft\\Eagle Dynamics\\Lock
On\\LockOn.exe" failed, status 80000100
Install native msvcirt.dll via winetricks and change config to "Native
(Windows)".
Start LockOn with new Confg: Error
WINEARCH=win32 WINEPREFIX=~/.wine_LockOn wine .wine_LockOn/drive_c/Program\
Files/Ubisoft/Eagle\ Dynamics/Lock\ On/LockOn.exe
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by
the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support,
please visit http://ubuntuforums.org/showthread.php?t=1960599
wine: Unhandled page fault on read access to 0x00000000 at address 0x3ab320
(thread 0009), starting debugger...
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
Debug File, see Attachment
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https://bugs.winehq.org/show_bug.cgi?id=37280
Bug ID: 37280
Summary: extension ARB_framebuffer_object not supported
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: the_q123(a)hotmail.com
Discovered this while trying to load shaders for the Aali's FF7/8 OGL driver:
http://forums.qhimm.com/index.php?topic=14922.0
The shader I used in particular is Asmodean's ComplexMultiShader:
http://www.mediafire.com/download/p214x9ftu2rxbge/ComplexMultiShader.post
This message (with shader model < 140, it's a warning; with 140+ it's an error)
comes up in FF7's APP.LOG:
0(21) : warning C7508: extension ARB_framebuffer_object not supported
I do not believe this is a problem with either the Aali's driver or Asmodean's
shader because they appear to be working for windows users. This must be a
problem in wine, probably in OpenGL.
I am building wine from git on 64-bit Archlinux and my GPU is a GeForce GT 630
with nvidia drivers 343.13.
ARB_framebuffer_object is listed explicitly as a supported extension by
nvidia-config.
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http://bugs.winehq.org/show_bug.cgi?id=35770
Bug ID: 35770
Summary: Contacam Surveillance Software Crashing at Random
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msvfw32
Assignee: wine-bugs(a)winehq.org
Reporter: isaacemch(a)gmail.com
Created attachment 47763
--> http://bugs.winehq.org/attachment.cgi?id=47763
Contacam surveillance software crashing (msvfw32)
I'm running Contacam (video surveillance software -from contaware.com) with
WINE 1.4.1, and the application is crashing at random intervals. Sometimes 6
minutes, sometimes 6 hours, and everything in between.
The error log seems to be pointing to msvfw32 as the culprit, but I'm not
absolutely sure.
I think this only happens when I run the application to record upon detection.
When I have all camera detections set to off (monitor only) the system does not
crash. It seems that when (maybe) contacam detects motion and then starts
recording to disc, the crash occurs.
This doesn't happen on every detection though. ContaCam will detect some
movements, and record them to disk just fine, but after a (seemingly) random
amount of time later, the application crashes, showing the attached log.
I am not completely sure what is going on here and why.
My clues are that msvfw32 (seems) to be a 16bit video compression DLL. My
question to this finding would be: "What would make the video compression
fail?"
I wonder if I do not have my WINE environment setup properly.
I have made sure to install the 32bit configuration of WINE (I am running
Ubuntu 13.10 x64)
I am also not sure if it is a result of what folder I am having Contacam
storing its images to. I am telling Contacam to store images to /var/www
directory, but have allowed all permissions to this /var/www directory.
Contacam is able to store videos to this location fine (most of the time at
least). I wonder if permissions are being overridden to denied sometimes
maybe. Maybe this has nothing to do with it though.
I'm hoping to get this app to not crash soon, because I need my surveillance
system to be reliable.
Thanks,
Isaac
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https://bugs.winehq.org/show_bug.cgi?id=39393
Bug ID: 39393
Summary: d-link dwp-157 installed with wine 1.6.2 but opens
with error.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hrwt20(a)gmail.com
Distribution: ---
Created attachment 52507
--> https://bugs.winehq.org/attachment.cgi?id=52507
bug report
d-link dwp-157 installed with wine 1.6.2 but opens with error. Bug report
attached.
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http://bugs.winehq.org/show_bug.cgi?id=33000
Bug #: 33000
Summary: Sim Theme Park fails to install/copy SafeDisc v1.x
driver to system32\drivers
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
a guy on IRC #winehq asked for help to get "Sim Theme Park" to work.
The game is copy-protected and the installer seems somehow fail to installer
the SafeDisc 1.x driver properly in system32/drivers folder.
Manually copying the driver after installation lets the game recognize the
original disc (for that SafeDisc 1.x has to be run in Win2K mode, see bug
12653) -> workaround.
The installer is Installshield based (year 2000).
+tid,+seh,+relay gives:
--- snip ---
0024:Call KERNEL32.CreateProcessW(00000000,0032e398
L"E:\\USEnglish\\Setup\\SETUP.EXE",00000000,00000000,00000000,00000400,00000000,001a7690
L"E:\\USEnglish\\Setup\\",0032da40,0032da30) ret=7e51f1c3
0026:trace:relay:load_list L"RelayExclude" =
L"ntdll.RtlEnterCriticalSection;ntdll.RtlLeaveCriticalSection;kernel32.48;kernel32.49;kernel32.94;kernel32.95;kernel32.96;kernel32.97;kernel32.98;kernel32.TlsGetValue;kernel32.TlsSetValue;kernel32.FlsGetValue;kernel32.FlsSetValue;kernel32.SetLastError"
0026:trace:relay:load_list L"RelayFromExclude" =
L"winex11.drv;user32;gdi32;advapi32;kernel32"
0026:Call KERNEL32.__wine_kernel_init() ret=7bc54420
0024:Ret KERNEL32.CreateProcessW() retval=00000001 ret=7e51f1c3
...
0028:Call KERNEL32.CreateProcessA(00000000,0015a7d0
"C:\\users\\focht\\Temp\\_INS5176._MP",00000000,00000000,00000000,00000000,00000000,00000000,0081e024,0081e068)
ret=f6edb8d0
002a:trace:relay:load_list L"RelayExclude" =
L"ntdll.RtlEnterCriticalSection;ntdll.RtlLeaveCriticalSection;kernel32.48;kernel32.49;kernel32.94;kernel32.95;kernel32.96;kernel32.97;kernel32.98;kernel32.TlsGetValue;kernel32.TlsSetValue;kernel32.FlsGetValue;kernel32.FlsSetValue;kernel32.SetLastError"
002a:trace:relay:load_list L"RelayFromExclude" =
L"winex11.drv;user32;gdi32;advapi32;kernel32"
002a:Call KERNEL32.__wine_kernel_init() ret=7bc54420
0028:Ret KERNEL32.CreateProcessA() retval=00000001 ret=f6edb8d0
...
002a:Call KERNEL32.lstrcmpA(0033f098 "SdSelectFolder",0153f897
"SdSelectFolder") ret=0040fbc8
002a:Ret KERNEL32.lstrcmpA() retval=00000000 ret=0040fbc8
...
002a:Call KERNEL32.lstrcmpiA(0033f498 "Edit",00480738 "Static") ret=0040e9cb
002a:Ret KERNEL32.lstrcmpiA() retval=ffffffff ret=0040e9cb
002a:Call user32.SetWindowTextA(000200fc,0033f8a8 "SimTheme Park") ret=0040e9ff
...
002a:Call KERNEL32.lstrcpyA(0033fb74,001bf1ca "C:\\Program Files\\SimTheme
Park") ret=00439e6d
002a:Ret KERNEL32.lstrcpyA() retval=0033fb74 ret=00439e6d
...
002a:Call KERNEL32.LoadLibraryA(0033f254 "C:\\Program Files\\SimTheme
Park\\drvmgt.dll") ret=0041f8d6
002a:Call PE DLL (proc=0x19023b0,module=0x1900000
L"drvmgt.dll",reason=PROCESS_ATTACH,res=(nil))
...
002a:Call KERNEL32.GetProcAddress(01900000,001788be "Setup") ret=00455b5f
002a:Ret KERNEL32.GetProcAddress() retval=019013d0 ret=00455b5f
...
002a:Call KERNEL32.CreateFileA(0033f690
"\\\\.\\Secdrv",c0000000,00000003,00000000,00000003,00000080,00000000)
ret=0190107b
002a:Ret KERNEL32.CreateFileA() retval=ffffffff ret=0190107b
...
002a:Call advapi32.CreateServiceA(0156fae8,01906038 "Secdrv",01906038
"Secdrv",000f01ff,00000001,00000003,00000001,0033f688
"C:\\windows\\system32\\drivers\\\\SECDRV.SYS",00000000,00000000,00000000,00000000,00000000)
ret=01901b35
...
002a:Ret advapi32.CreateServiceA() retval=0156fd30 ret=01901b35
...
002a:fixme:service:SetServiceObjectSecurity 0x156fd30 4 0x33f274
002a:Ret advapi32.SetServiceObjectSecurity() retval=00000001 ret=01901a5f
002a:Call KERNEL32.GetSystemDirectoryA(0033f370,00000100) ret=019017b8
002a:Ret KERNEL32.GetSystemDirectoryA() retval=00000013 ret=019017b8
002a:Call KERNEL32.lstrlenA(0033f370 "C:\\windows\\system32") ret=019017cf
002a:Ret KERNEL32.lstrlenA() retval=00000013 ret=019017cf
002a:Call KERNEL32.lstrlenA(0033f370 "C:\\windows\\system32\\drivers\\")
ret=019017f0
002a:Ret KERNEL32.lstrlenA() retval=0000001c ret=019017f0
002a:Call KERNEL32.GetFileAttributesA(0033f370
"C:\\windows\\system32\\drivers\\\\SECDRV.SYS") ret=01901fdc
002a:Ret KERNEL32.GetFileAttributesA() retval=ffffffff ret=01901fdc
...
002a:Call KERNEL32.CopyFileA(0033f570 "C:\\Program Files\\SECDRV.SYS",0033f370
"C:\\windows\\system32\\drivers\\\\SECDRV.SYS",00000000) ret=0190187b
002a:Ret KERNEL32.CopyFileA() retval=00000000 ret=0190187b
002a:Call KERNEL32.GetLastError() ret=01901885
002a:Ret KERNEL32.GetLastError() retval=00000002 ret=01901885
...
--- snip ---
It looks like the path passed to drvmgt.dll "Setup" API function (first
argument) needs to have a backslash appended.
Somewhere in installshield script this path is constructed, most likely at the
point of "SdSelectFolder" (Installshield folder selection).
To properly analyze this, the installshield script needs to be
decrypted/decompiled... low priority.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=18732
Summary: Installer fails with the message: "You can install
this programm only on a computer running Windows XP
Tablet PC Edition 2005"
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobias.jakobs(a)web.de
I've tried to install the "Microsoft Experience Pack for Tablet PC 1" that you
can download here:
http://download.cnet.com/Microsoft-Experience-Pack-for-Tablet-PC/3000-10250…
But it fails with the message:
"You can install this programm only on a computer running Windows XP Tablet PC
Edition 2005"
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http://bugs.winehq.org/show_bug.cgi?id=34266
Bug #: 34266
Summary: Division by zero in shader results in NaNs
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: achurch+wine(a)achurch.org
Classification: Unclassified
Created attachment 45619
--> http://bugs.winehq.org/attachment.cgi?id=45619
Proof-of-concept patch
As reported in the AppDB, if the HDR rendering option is enabled in Final
Fantasy XIV, some scenes have large black squares covering the screen. This
appears to stem from NaNs getting stored in floating-point framebuffers as the
result of division by zero in a fragment shader.
Granted there's a whole bunch of wild guessing involved, but changing the
translation of the HLSL rcp instruction to explicitly check for zero and return
a huge value instead of performing the division seems to fix the problem
without causing any side effects (see attached patch).
I do note that HLSL defines the rcp instruction to return infinity for a zero
operand (*1), while the GLSL spec says that division by zero "result[s] in an
unspecified value" (*2).
(*1)
http://msdn.microsoft.com/en-us/library/windows/desktop/hh447205%28v=vs.85%…
(*2) http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.20.8.pdf (section
5.9 "Expressions") -- bizarrely, the GLSL 4.4 spec keeps that language but adds
section 4.7.1 "Range and Precision" which says that "dividing a non-zero by 0
results in the appropriately signed IEEE Inf", so the spec is internally
inconsistent and who knows what you'll get.
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http://bugs.winehq.org/show_bug.cgi?id=30889
Bug #: 30889
Summary: Can't attach files in gmail under google chrome
Product: Wine
Version: 1.5.6
Platform: x86
URL: https://www.google.com/chrome/thankyou.html?platform=w
in&hl=en
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Found while dogfooding chrome. Install chrome, use --no-sandbox to workaround
bug 21232. Log into gmail account, compose an email and click 'attach file'. No
dialog appears. There is no terminal output from this.
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https://bugs.winehq.org/show_bug.cgi?id=38493
Bug ID: 38493
Summary: Unhandled exception in subprocess.exe when launching
Grand Theft Auto V
Product: Wine
Version: 1.7.41
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 51338
--> https://bugs.winehq.org/attachment.cgi?id=51338
output of wine PlayGTAV.exe run from the game install dir.
At startup, when the launcher of Grand Theft Auto V opens, it shows a "Loading"
animation and wait for something that never seems to happen.
There is a cancel button.
If I click anywhere in the window before clicking the cancel button, or if I
alt-tab out and in while the launcher is open, subprocess.exe crashes with an
unhandled exception error.
After subprocess.exe has crashed, I can click on the cancel button of the
launcher and it closes, and wineserver terminates gracefully.
If I click first on the cancel button before doing anything else, the launcher
closes and there is no unhandled exception error, but wineserver doesn't quit
until alt+F4 is pressed and the blocking process is forced to close.
subprocess.exe is the executable of the Social Club service to which the user
has to log in to play the game.
Computer specs:
Intel Core i7-4930k CPU @ 3.40Ghz x 12 (6+HT).
8Gb RAM.
NVidia GTX970 with proprietary drivers (346.35).
Debian Wheezy 64-bit
Wine 1.7.41 WoW64
no winetricks, no dlloverrides.
Wine is set to windows vista, virtual desktop, no window decoration and no
window manager allowance.
GTA V DVD version (not steam).
DirectX and VC++ 2008 redistributables installed from DVD.
Social Club 1.1.5.8 downloaded from Rockstar support website and installed.
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https://bugs.winehq.org/show_bug.cgi?id=39363
Bug ID: 39363
Summary: Wine crashes when trying to install Excel 2016
Product: Wine
Version: 20050930
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sarzkazi(a)gmail.com
Distribution: ---
Created attachment 52469
--> https://bugs.winehq.org/attachment.cgi?id=52469
Error Log
Wine crashes when trying to install Excel 2016
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http://bugs.winehq.org/show_bug.cgi?id=24182
Summary: Memory Access Violation
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bremm(a)vtnc.org
Created an attachment (id=30442)
--> (http://bugs.winehq.org/attachment.cgi?id=30442)
Console output dumped in a text file
Hi, it's my 1st submission of a bug here, so I don't know exactly if I'm doing
the right procedure. I'm trying to run a game which works fine in Windows with
dx8.
The way I used to get a debug output was too simple:
$ winedbg NFR.exe 2>&1 | tee debug.txt
The result follows attached, and I'm waiting for instructions. I'm able to do
any kind of test once I get directions from someone more experient, since I'm
not a skilled programmer.
Thanks in advance
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https://bugs.winehq.org/show_bug.cgi?id=38363
Bug ID: 38363
Summary: tab control ignores click after changing selected tab
by arrow key.
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: ktmizugaki+wine(a)gmail.com
Distribution: ---
tab control ignores click after changing selected tab by arrow key.
steps to reproduce:
1. open app which uses tab control (e.g. winecfg).
2. click tab to change tab.
3. press right arrow key to change tab.
4. click another tab to change tab.
expected: clicked tab is selected.
actual: nothing happens.
if i select tab clicked in step 2 using arrow key, cliking tab works again.
i investigated and found that it related TCIS_BUTTONPRESSED state in tab
control.
in step 2, TCIS_BUTTONPRESSED state is set to the clicked tab in funciton
TAB_SetCurSel called from function TAB_LButtonDown.
in step 3, selected tab is changed but TCIS_BUTTONPRESSED state is not updated
in function TAB_SetCurFocus called from function TAB_KeyDown.
in step 4, function TAB_LButtonDown checks for the tab with TCIS_BUTTONPRESSED
and prevents it from changing tab.
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https://bugs.winehq.org/show_bug.cgi?id=38924
Bug ID: 38924
Summary: Crash on copy/paste running Tapps2
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thomas(a)fehige.de
Distribution: ---
Created attachment 51858
--> https://bugs.winehq.org/attachment.cgi?id=51858
Wine crash report
I'm trying to run Tapps 2 on wine version 1.7.44. My OS is Xubuntu 15.04,
64-bit. It is a graphic programming tool for a series of controllers for
heating, solar heat, warm water and similar that are made by the Austrian
company "Technische Alternative".
The programme can be downloaded from their website at
http://www.ta.co.at/de/download/software/tapps-2.html . I'm using the German
language version.
The programme seems to run fine, apart from the one point: Whenever I try to
copy/paste an Object, wine crashes as soon as I select "paste" from the menu or
type Ctrl-V on the keybord.
The problem persists in wine 1.7.47; cf. discussion on
https://forum.winehq.org/viewtopic.php?f=8&t=24953&sid=cea1d4583ec853e13e85…
.
Attached is wine's crash report.
Thank You -- Thomas
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https://bugs.winehq.org/show_bug.cgi?id=38774
Bug ID: 38774
Summary: Execute MS Excel 2007 macro crashes Excel
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: florent.merlet(a)free.fr
Distribution: ---
Created attachment 51706
--> https://bugs.winehq.org/attachment.cgi?id=51706
Crash report of macro execution on Microsoft Excel 2007
The execution of a Excel Visual Basic Macro execution does not work when it is
compiled from Wine 1.6.2.
The compilation starts properly, and the window freezes after few seconds.
The macro tested works properly on windows 7.
There is no problem to modify, record the macro, and execute it from a MS
Windows 7 environment.
details :
Microsoft EXCEL 2007, installed
Windows 7 personal
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http://bugs.winehq.org/show_bug.cgi?id=32301
Bug #: 32301
Summary: Magicka plain attack rendered incorrectly
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Screenshot attached
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http://bugs.winehq.org/show_bug.cgi?id=35301
Bug ID: 35301
Summary: Mashiroiro Symphony (visual novel) installer failure
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibi.sasahara(a)gmail.com
Classification: Unclassified
Created attachment 47088
--> http://bugs.winehq.org/attachment.cgi?id=47088
WINE backtrace.
In install wizard.
Popup to WINE crash report.
In Windows next step is popup input dialog for Product ID(licence key).
and install failure. (installer is show wizardlast page and normal exit after
WINE crash dialog.)
show error dialog, after installer exit or application start.
「正しくインストールされませんでした」
(meaning: install not correct.)
(wizard last page「ましろ色シンフォニー セットアップウィザードの完了」 character corruption checkbox text
meaning to "launch this application".)
note:
AppDB is
http://appdb.winehq.org/objectManager.php?sClass=application&iId=15750
I use default locale is Japanese. "LANG=ja_JP.UTF-8"
(no cure character corruption some parts.)
This application have free trial version. But trial version behavior to
disagree.
File copy step is failure.
Upon dialog to "impossible file copy" in install wizard.
「ファイルがコピーできませんでした」
(meaning: failure/impossible file copy.)
In Windows is show file copy progress bar.
and install failure. (installer is not show last page.)
Free trial version to
http://mirror.tsundere.ne.jp/download/palette/9b231a794f6d828a02e8c56187c14…
or official mirror lists is (There are many broken links)
http://www.clearrave.co.jp/product/mashiro/download.html
sha1sum is
017b653a074ac9270c558c214b3132aced2eee25
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http://bugs.winehq.org/show_bug.cgi?id=23653
Summary: gmax crashes if you select opengl, wgl complains
glBufferRegionEnabled missing from linux opengl?
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.turbosquid.com/gmax
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://forum.winehq.org/viewtopic.php?t=8984 mentioned that gmax
crashes if you select opengl. Sure enough, after doing 'winetricks vcrun6'
to work around bug 23652, the app runs unless you choose opengl.
(I think you can choose opengl after the fact by editing gmax.ini to say
GFXType=OpenGL
but I'm not sure what else you might need to edit.)
WINEDEBUG=+seh,+wgl shows
trace:wgl:is_extension_supported Checking for extension 'GL_KTX_buffer_region'
trace:wgl:wglGetProcAddress func: 'glBufferRegionEnabled'
trace:wgl:wglGetProcAddress extension not found in the Linux OpenGL library,
checking against libGL bug with glBufferRegionEnab..
warn:wgl:wglGetProcAddress Did not find function glBufferRegionEnabled
(glBufferRegionEnabled) in your OpenGL library !
trace:seh:raise_exception code=c0000005 flags=0 addr=(nil) ip=00000000 tid=002b
This is on a system with current nvidia hardware and proprietary drivers.
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http://bugs.winehq.org/show_bug.cgi?id=34710
Bug #: 34710
Summary: Can't register/login with Kindle for PC
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rosc2112(a)yahoo.com
Classification: Unclassified
Trying to register Kindle for Pc so it'll login to my amazon account, it's
giving an error "Registration Failed, please try again (99)
Upgraded the latest version of wine, v 1.6 and still having the same problem,
except now I'm not even getting any kind of info from the commandline that
would indicate what the problem is. Previous version 1.4 was at least
indicating there was a problem connecting via ssl, so I found some posts
indicating the problem might be tls, hence I upgraded hoping this issue was
resolved, but, apparently not?
All I'm getting for errors is:
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:ImmReleaseContext (0x2002a, 0x3e52fb8): stub
fixme:win:FlashWindowEx 0x33c944
fixme:win:FlashWindowEx 0x33cc14
fixme:win:FlashWindowEx 0x33d314
fixme:win:FlashWindowEx 0x33c944
fixme:win:FlashWindowEx 0x33ccd4
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:win:FlashWindowEx 0x33c9e4
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
Any clues for me? :)
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https://bugs.winehq.org/show_bug.cgi?id=39162
Bug ID: 39162
Summary: i need file Adobe 4
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: raffaele.ciscognetti(a)gmail.com
Distribution: ---
file:///home/raffaele/C:%5Cnppdf32Log%5Cdebuglog.txt
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https://bugs.winehq.org/show_bug.cgi?id=37920
Bug ID: 37920
Summary: Wine is crashing when I use Winecfg in command line.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benoit.charbonnier(a)9online.fr
Distribution: ---
Created attachment 50509
--> https://bugs.winehq.org/attachment.cgi?id=50509
This is the text file where the error is reported.
Wine is crashing when I use Winecfg in command line. I use the version 1.6.2 on
PCLinuxOS. It happens since I have modified the sound configuration for fixing
the bad quality.
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https://bugs.winehq.org/show_bug.cgi?id=39601
Bug ID: 39601
Summary: program wowslider.exe stops working with error
message-log.
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2083820dc7f1f9(a)ikbenspamvrij.nl
Distribution: ---
Created attachment 52766
--> https://bugs.winehq.org/attachment.cgi?id=52766
wowslider freezes.
This program freezes and stops working :
http://wowslider.com/
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http://bugs.winehq.org/show_bug.cgi?id=25412
Summary: Shareaza does not save certain preferences [RE: Bug
14269]
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trapdoor6(a)gmail.com
This is a similar issue as described in bug #14269 [still open] but it's
related to different Wine versions: 1.3.8. I also noticed it on a few earlier
developer and stable versions, I guess it's been never fixed in Wine. Please
find details below:
------------------
Software: Shareaza
project page: http://shareaza.sourceforge.net/
version: 2.5.3.0
Problem details:
1) Under 'Tools > Shareaza Settings > General > Library'
option: 'Quick hashing (Uses more CPU)'
Enabling it works only for one session. After restarting Shareaza it's disabled
again.
2) Under 'Tools > Shareaza Settings > Networks > Gnutella' and '~ > eDonkey'
option: 'Always connect to Gnutella / eDonkey'
Enabling these won't be saved. After restarting Shareaza both are disabled
again (which means that Shareaza connects only to Gnutella1 and I need to
connect to the other networks manually in the 'Network' tab in the main
window).
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http://bugs.winehq.org/show_bug.cgi?id=32326
Bug #: 32326
Summary: DirectSound output in SNES9x gives crackling/glitchy
audio
Product: Wine
Version: 1.5.18
Platform: x86-64
URL: http://files.ipherswipsite.com/snes9x/snes9x-1.53-win3
2.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
This bug applies to the SNES9x Super NES emulator. I'm testing with Wine
1.5.18-72-g0c0b229, Lubuntu 11.10 x86-64, Nvidia driver 304.64, SNES9x 1.53.
(I set the bug component to directx-dsound, but that might not be correct.)
Sound output using DirectSound is very CPU-intensive, and the sound
crackles/glitches. Or rather, something about the sound output takes a
relatively long time. According to "top" the CPU usage of SNES9x itself doesn't
go through the roof with sound enabled.
Emulation speed easily reaches 60fps with sound output disabled. On native
Windows that's the case with DirectSound output (as opposed to the default is
enabled too. CPU usage with sound disabled is ~26%.
However on Wine with 48kHz DirectSound output the frame rate I see drops to
~45fps, CPU usage in top ~24% (lower usage because fewer frames per second are
being emulated). If I disable the "Sync Sound" option frame rate returns to
60fps, ~30% CPU, but the sound still crackles.
That's with the default buffer length of 64ms. Increasing that to 210ms helps a
bit; I get 60fps even with Sync Sound enabled, though the sound still crackles.
Decreasing buffer length to 16ms I get about 10fps with Sync Sound enabled.
I don't think this problem is due to my hardware; other sound-producing
programs like Audacious, flash plugin etc. seem to be fine. And by comparison,
the Nestopia NES emulator in Wine produces (almost) glitch-free sound
regardless of the program's latency setting.
$ lspci -vv -s00:1b.0
00:1b.0 Audio device: Intel Corporation 82801H (ICH8 Family) HD Audio
Controller (rev 03)
Subsystem: Lenovo Device 384e
Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr-
Stepping- SERR+ FastB2B- DisINTx+
Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort-
<MAbort- >SERR- <PERR- INTx-
Latency: 0, Cache Line Size: 64 bytes
Interrupt: pin A routed to IRQ 47
Region 0: Memory at fc300000 (64-bit, non-prefetchable) [size=16K]
Capabilities: <access denied>
Kernel driver in use: HDA Intel
Kernel modules: snd-hda-intel
To hopefully reproduce the issue:
- Download and unzip SNES9x
- Download a ROM image, e.g. from
http://pdroms.de/files/supernintendoentertainmentsystem/skipp-and-friends-p…
- Run SNES9x. Choose Sound->Settings... and change Sound Driver to Snes9x
DirectSound and Playback Rate to 48 KHz. (Selecting any other rate causes a
crash for me, see bug 32312.)
- Select Video->Display Configuration... and change Output Method to
DirectDraw. (The default Direct3D just gives a blank screen, see bug 32319.)
- Select File->Load Game... and choose the ROM image.
- You should see graphics in the window and hear crackling/glitching sound.
- In the sound settings, you can experiment with changing the buffer length and
toggling the "Synchronize with sound core" option. I couldn't find any
combination which gave artifact-free sound.
For a +dsound log see the one I uploaded for bug 32312 at
http://bugs.winehq.org/attachment.cgi?id=42668
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https://bugs.winehq.org/show_bug.cgi?id=39260
Bug ID: 39260
Summary: Audible Manager device activation dialog window is
blank
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: torsten.crass(a)eBiology.de
Distribution: Debian
Hi,
I'm able to install Audible's Manager.exe using ActiveSetupN.exe. So far, so
good.
However, when trying to register or activate the Manager via "Devices /
Activate",
- I first get a Dialog saying 'To activate your Audible Desktop Player please
press "OK" button',
- and when doing so, a maximized, blank window appears (titled 'Audible
Activation'),
- and nothing further happens.
This used to work some time ago.
Any ideas what might be the problem?
Best regards --
-- Torsten
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https://bugs.winehq.org/show_bug.cgi?id=37552
Bug ID: 37552
Summary: Delphi car diagnostic software DS150E (equal Autocom
CDP) doesn't run
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: artur.byte(a)gmail.com
Distribution: ---
Created attachment 49977
--> https://bugs.winehq.org/attachment.cgi?id=49977
bug report
Delphi car diagnostic software DS150E (equal Autocom CDP) doesn't run
All requarements is ok. NetFramework 3.5 installed.
Bug report is attached.
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https://bugs.winehq.org/show_bug.cgi?id=38999
Bug ID: 38999
Summary: Intel graphics card has glitches in Aarklash Legacy
Product: Wine
Version: 1.7.47
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ipickert55(a)gmail.com
Using my intel Iris Pro graphics card, Aarklash has a glitch where almost
everything in the game is black, don't know why. Here are some images:
http://i.imgur.com/MlGZ5jK.pnghttp://i.imgur.com/jPLQZKo.png
It works fine on my Nvidia graphics card.
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https://bugs.winehq.org/show_bug.cgi?id=38113
Bug ID: 38113
Summary: Unity3D is not running well on NVIDIA GPU.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antek6jutka(a)gmail.com
Distribution: ---
Created attachment 50794
--> https://bugs.winehq.org/attachment.cgi?id=50794
Output from wine [...]Unity.exe command.
OS: ArchLinux x86_64
GPU: NVIDIA GeForce GT 630
CPU: 4-cores (i5) x3.10GHz
RAM: 16GB DDR3
Wine release: latest (1.7.36)
Running Unity ends with crash. Main window and loading screen is
very...strange. Usually it not loads and then I need to kill it with CTRL+Z,
killall Unity.exe, fg.
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https://bugs.winehq.org/show_bug.cgi?id=39548
Bug ID: 39548
Summary: fixme:d3d_surface:wined3d_surface_blt Using fallback
for cross-swapchain blit.
Product: Wine
Version: 1.7.54
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: evolutionv8(a)yandex.ru
Distribution: ---
fixme:d3d_surface:wined3d_surface_blt Using fallback for cross-swapchain blit.
fixme:d3d_surface:surface_blt_special Implement hardware blit between two
different swapchains
fixme:d3d9:D3DPERF_GetStatus (void) : stub
Current errors occur trying to run Sonic Lost World. The game is blinking and
loads first intro scenes VERY slowly.
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https://bugs.winehq.org/show_bug.cgi?id=39446
Bug ID: 39446
Summary: Spotify installs but only gives a black screen when
launched
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 52563
--> https://bugs.winehq.org/attachment.cgi?id=52563
Spotify 1.7.52 output - openSUSE Tumbleweed
Hello everyone,
I would like to report that Spotify installs fine now but only gives a black
screen when launched. Console output is attached.
Regards,
Maik
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http://bugs.winehq.org/show_bug.cgi?id=35137
Bug ID: 35137
Summary: Hitman: Blood Money demo needs native d3dx9_27
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://www.gamershell.com/download_13964.shtml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Demo crashes without native d3dx9_36
fixme:d3dx:ID3DXEffectCompilerImpl_CompileEffect iface 0x6fd8e660, flags 0x500,
effect 0x122a56c, error_msgs 0x122a564 stub
and also needs native d3dx9_27 because after intro movie I can't see the main
menu.
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http://bugs.winehq.org/show_bug.cgi?id=17836
Summary: Motocross Madness 2 crashes at start
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=20098)
--> (http://bugs.winehq.org/attachment.cgi?id=20098)
trace and disassembly of crash location
In AppDB, people have reported Motocross Madness 2 (mcm2) crashing in the intro
but nobody had filed a bug yet. The backtrace makes it look like mcm2 crashes
in, or immediately after, quartz.dll or amstream, after accessing ui\events.avi
at the start of the program, after displaying for some seconds the stunt &
warnings picture also known from the demo.
The demo is not affected and proceeds from the intro picture to the menu.
A log extract (+almost-all,-relay,-nls) from around the exception is attached.
The processed file UI/events.avi is an Intel Indeo v5 video. The installer did
not complain that Indeo is mising! Replacing it with a Cinepak avi, with an
empty file, deleting it or installing iv5 still produces crashes at the same
location in mcm2. Same with clicking to skip the intro picture or disabling
quartz.dll.
MCM2 suffers from SafeDisk 1.41.000 protection so it would not run as is in
wine (or rather, it crashes much earlier). I tried 2 different cracks, both
produced the same exception.
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https://bugs.winehq.org/show_bug.cgi?id=37913
Bug ID: 37913
Summary: Inconsistent rounding behaviour for sprintf
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: christopherwuy(a)gmail.com
Distribution: ---
sample source code and output demonstrating the problem:
#include <iostream>
#include <stdio.h>
using namespace std;
int main()
{
double a;
a = 3.5;
char *tmp = new char(100);
char fmt[18] = " is %.0f";
sprintf(tmp, fmt, a);
cout<<endl<<a<<tmp<<endl<<endl;
a = -4.5;
sprintf(tmp, fmt, a);
cout<<endl<<a<<tmp<<endl<<endl;
a = -0.5;
sprintf(tmp, fmt, a);
cout<<endl<<a<<tmp<<endl<<endl;
a = 2597.625;
printf("%.3f", a);
sprintf(tmp, " is %.2lf", a);
cout<<tmp<<endl<<endl;
}
This code running by wine 's Output is:
3.5 is 4
-4.5 is -4
-0.5 is -0
2597.625 is 2597.62
while windows' output is:
3.5 is 4
-4.5 is -5
-0.5 is -1
2597.625 is 2597.63
It indicated that Wine's sprintf used rounding rule which is Round half to
even, while windows used Round half away from zero.
You can find a detailed discussion of 'similar bug' form
https://sourceware.org/bugzilla/show_bug.cgi?id=4943
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http://bugs.winehq.org/show_bug.cgi?id=24320
Summary: Unexpected DetectEnvStatus.exe crash with Cisco Quick
VPN Client (QVPN 1.4.1.2)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ethanfharris(a)gmail.com
Cisco QVPN v1.4.1.2 does not work under Wine. QVPN is used to establish an
IPSec Virtual Private Network tunnel from a client computer to a Cisco
Router/Gateway to facilitate secure communication over the internet.
There appear to be 3 errors when running the Cisco QVPN application under Wine:
(a) an apparent crash / closure of DetectEnvStatus.exe
(b) a failure to resolve a DDNS domain name, and
(c) QVPN is not able to ping the gateway router, and all data transfer over the
VPN fails.
In all cases a popup box appears (see attached screenshot) indicating that
DectectEnvStatus.exe has a serious problem and has closed.
If anyone wants to debug this, I can supply a copy of QVPN, and I can set up a
temporary guest account on my WRVS4400N small business router for testing
purposes. QVPN works fine under Windows Vista SP2, and works fine on a Ununtu
10.04LTS host with a Vista guest running under Oracle VirtualBox. So the QVPN
application itself is OK, and the problem is related somehow to Wine or various
underlying services.
On the attached screenshot the DetectEnvStatus popup appears immediately when I
attempt to connect the VPN. If I use the IP address of the gateway router I am
connecting to in lieu of the DDNS domain name, QVPN will create the VPN, but
the tunnel verification ping test fails and the tunnel will not transmit data,
which is why the "remote gateway not responding" message also appears on the
screenshot. If I specify the DDNS domain name of the remote gateway router,
the VPN tunnel is not established (not shown), suggesting a dynamic DNS
name-to-IP address resolution related problem in Wine.
Any help would be appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=39881
Bug ID: 39881
Summary: d3dx9_36/tests/mesh.ok: failed on line 4145 Test text
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 53245
--> https://bugs.winehq.org/attachment.cgi?id=53245
terminal_output.txt
run $ make mesh.ok, got
mesh.c:4145: Test failed: Test text ('wine', 1.000000, 0.000000), glyph 4, face
280 normal, result (0, -0, -1), expected (0, 0, 1)
Is this related to bug 28810?
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https://bugs.winehq.org/show_bug.cgi?id=39712
Bug ID: 39712
Summary: AirDC++: Crash after finishing setup wizard
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: archee(a)tuta.io
Distribution: ---
Created attachment 52965
--> https://bugs.winehq.org/attachment.cgi?id=52965
wine terminal output
In the setup wizard, when it says "The wizard has completed successfully", then
press Cancel (Next doesn't work), now it will show splash screen and then a
dialog "AirDC++ just encountered a fatal bug and should have written
exceptioninfo.txt the same directory as the executable"
Download:
https://github.com/airdcpp/airgit/releases/download/3.00/AirDC_Installer_3.…
$ sha1sum AirDC_Installer_3.00.exe
bdaef50c9388135b9e326ea03118a1254f2ecd82 AirDC_Installer_3.00.exe
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http://bugs.winehq.org/show_bug.cgi?id=23950
Summary: MPQEdit: Opening a folder results in the wrong error
message
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://zezula.net/download/mpqediten32_beta.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Attachment #30066 showcases the expected error message ("The system cannot find
the path specified"). Instead, running wine mpqedit c:\\ results in "Access
denied" error message.
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https://bugs.winehq.org/show_bug.cgi?id=39380
Bug ID: 39380
Summary: test.winehq.org: Provide a way to know why a report
was rejected
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
When WineTest submits a report that report can get thrown away. Either because
it's too big, because it has too many failures, because too many tests were
skipped or because of other reasons unknown.
The WineTest.exe is never notified of this because the report analysis is run
asynchronously with respect tot he submission process. But annoyingly there is
no way for the submitter to know why the report was rejected even later,
levaing him to guess as to what needs fixing.
One way to plug this hole would be to send an email with the reason to the
address field in the report. But that could probably be abused to send emails
to arbitrary persons.
A very simple alternative would be to create a per-commit text file containing
one line per ignored report with the report's tag, timestamp of when it was
analyzed and the reason why it was ignored.
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http://bugs.winehq.org/show_bug.cgi?id=30853
Bug #: 30853
Summary: Wine doesn’t always handle "right alt" properly
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sloonz(a)gmail.com
Classification: Unclassified
Created attachment 40410
--> http://bugs.winehq.org/attachment.cgi?id=40410
workaround/quick and dirty fix
I’m trying to get World of Warcraft working under Wine. However, I have huge
trouble with key bindings (I use unusual key bindings : I use the right half of
my keyboard, whereas most players use the left half).
After investigation, I found 3 bugs (different behaviors between Wine and my
Windows installation). The first one is the management of the right "Alt" key
(labeled "Alt-Gr" on my keyboard). When I press AltGr+l under Windows with
Spy++, I get the followings events :
<03637> 0007045A P WM_KEYDOWN nVirtKey:VK_CONTROL cRepeat:1 ScanCode:1D
fExtended:0 fAltDown:0 fRepeat:0 fUp:0
<03638> 0007045A P WM_KEYDOWN nVirtKey:VK_MENU cRepeat:1 ScanCode:38
fExtended:1 fAltDown:1 fRepeat:0 fUp:0
<03639> 0007045A P WM_KEYDOWN nVirtKey:'L' cRepeat:1 ScanCode:18
fExtended:0 fAltDown:1 fRepeat:0 fUp:0
<03640> 0007045A P WM_DEADCHAR chCharCode:'002F' (47) cRepeat:1 ScanCode:18
fExtended:0 fAltDown:1 fRepeat:0 fUp:0
<03641> 0007045A P WM_KEYUP nVirtKey:'L' cRepeat:1 ScanCode:18 fExtended:0
fAltDown:1 fRepeat:1 fUp:1
<03642> 0007045A P WM_SYSKEYUP nVirtKey:VK_CONTROL cRepeat:1 ScanCode:1D
fExtended:0 fAltDown:1 fRepeat:1 fUp:1
<03643> 0007045A P WM_KEYUP nVirtKey:VK_MENU cRepeat:1 ScanCode:38
fExtended:1 fAltDown:0 fRepeat:1 fUp:1
Under Wine 1.5.5 however (WINEDEBUG=+msg), I get those :
trace:msg:peek_message got type 7 msg 100 (WM_KEYDOWN) hwnd 0x6007e wp eb
lp 760001 [note: wp = VK_OEM_PA2]
trace:msg:peek_message got type 7 msg 101 (WM_KEYUP) hwnd 0x6007e wp 4c lp
c0260001 [note: wp = 'L']
trace:msg:peek_message got type 7 msg 101 (WM_KEYUP) hwnd 0x6007e wp eb lp
c0760001 [note: wp = VK_OEM_PA2]
With xev, I get :
KeyPress event, serial 93, synthetic NO, window 0x4000001,
root 0xbc, subw 0x0, time 5086996, (1585,410), root:(2578,425),
state 0x0, keycode 108 (keysym 0xfe03, ISO_Level3_Shift), same_screen
YES,
XKeysymToKeycode returns keycode: 92
XLookupString gives 0 bytes:
XmbLookupString gives 0 bytes:
XFilterEvent returns: False
KeyRelease event, serial 93, synthetic NO, window 0x4000001,
root 0xbc, subw 0x0, time 5087052, (1585,410), root:(2578,425),
state 0x80, keycode 108 (keysym 0xfe03, ISO_Level3_Shift), same_screen
YES,
XKeysymToKeycode returns keycode: 92
XLookupString gives 0 bytes:
XFilterEvent returns: False
After "setxkbmap us", AltGr is bound to Alt_R under X (checked with xev), and I
get this under Wine :
trace:msg:peek_message got type 7 msg 104 (WM_SYSKEYDOWN) hwnd 0x10046 wp
a5 lp 21380001 [wp = VK_RMENU]
trace:msg:peek_message got type 7 msg 104 (WM_SYSKEYDOWN) hwnd 0x10046 wp
4c lp 20260001 [wp = 'L']
trace:msg:peek_message got type 6 msg 106 (WM_SYSCHAR) hwnd 0x10046 wp 6c
lp 20260001 [wp = 'l']
trace:msg:peek_message got type 7 msg 105 (WM_SYSKEYUP) hwnd 0x10046 wp 4c
lp e0260001 [wp = 'L']
trace:msg:peek_message got type 7 msg 101 (WM_KEYUP) hwnd 0x10046 wp a5 lp
c1380001 [wp = VK_RMENU]
(yes, I have a KEYUP without KEYDOWN)
Wich is still not the same as Windows. So I think there is two problems here :
- ISO_Level3_Shift is not properly recognized by Wine
- "AltGr" doesn't have the same behavior under Wine and Windows
FYI, attached patch is a workaround to have the same behavior than Windows.
With it, I get this under Wine :
trace:msg:peek_message got type 7 msg 100 (WM_KEYDOWN) hwnd 0x10062 wp a2
lp 1d0001 [note: wp = VK_LCONTROL]
trace:msg:peek_message got type 7 msg 100 (WM_KEYDOWN) hwnd 0x10062 wp a4
lp 20380001 [note: wp = VK_LMENU]
trace:msg:peek_message got type 7 msg 100 (WM_KEYDOWN) hwnd 0x10062 wp 4c
lp 20260001 [note: wp = 'L']
trace:msg:peek_message got type 7 msg 101 (WM_KEYUP) hwnd 0x10062 wp 4c lp
e0260001
trace:msg:peek_message got type 7 msg 105 (WM_SYSKEYUP) hwnd 0x10062 wp a2
lp e01d0001
trace:msg:peek_message got type 7 msg 101 (WM_KEYUP) hwnd 0x10062 wp a4 lp
c0380001
Which is still not the same as Windows :
- Windows uses (right) control + menu (with fExtended flag for menu) whereas
Wine uses left control + left menu. Not investigated if this is related to
TranslateMessage.
- AltGr+L is a dead symbol on my keymap. Windows send a DEADCHAR message,
wheras Wine send nothing. Note that I had to disable the XFilterEvent test in
event.c to have those messages, otherwise nothing is sent to the program (but
that’s another story for another bug report)
But it suffice for my use case (WoW key bindings with right alt)
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http://bugs.winehq.org/show_bug.cgi?id=30193
Bug #: 30193
Summary: Crysis Wars ded server doesn't resize with wineconsole
(curses backend)
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Classification: Unclassified
Created attachment 39410
--> http://bugs.winehq.org/attachment.cgi?id=39410
screen
The Crysis Wars dedicated server, when running under wineconsole with the
curses backend, does not resize its viewport. It is stuck at the default 80x25,
even if the terminal is considerably larger (see attachment).
This produces some unexpected output, as some commands expect a larger size but
have to be split over 2 lines via \
My terminal and wineconsole interact just fine, as I have verified with cmd.
It's just this app that sticks to 80x25 no matter what.
On Windows, it would normally spawn a console window with a size of 132x60 (or
less if the desktop resolution can't fit that)
Could it be that wineconsole first starts at 80x25 and only later resizes to
terminal size? In that case, I can imagine that the app polls the size once
during startup and sticks to that, thus limiting itself to 80x25.
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https://bugs.winehq.org/show_bug.cgi?id=37928
Bug ID: 37928
Summary: Photoshop CS6: Mini-bridge panel does not show
directory entries in alphabetical order
Product: Wine
Version: 1.7.34
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Launch Photoshop
2. Click File -> Open in mini bridge
3. Navigate to a folder with multiple subfolders
The subfolders are not ordered alphabetically, but in an apparently random
manner. They are definitely not ordered by creation date ( I created the
situation in my screenshot using a simple "mkdir a b c d e f g h i j k l" .
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http://bugs.winehq.org/show_bug.cgi?id=13624
Summary: Lineage 2 - The Chaotic Throne - Hellbound
Product: Wine
Version: 1.0-rc3
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eryk-rutkowski(a)o2.pl
Created an attachment (id=13604)
--> (http://bugs.winehq.org/attachment.cgi?id=13604)
Log from Terminal
Problem is in Lineage 2 Hellbound and regarding npkycrypt - dll file. This dll
is not work fine and don't recognize keyboard and i can't log in. There is
communicate: "The keyboard security module has failed to load. please exit the
game and try again"
Sorry for my bad english but i'm from other country ;p
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http://bugs.winehq.org/show_bug.cgi?id=33317
Bug #: 33317
Summary: Python error Fatal Python error: buffer overflow in
getpathp.c's joinpath() when executing.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.thomas(a)hpcwales.co.uk
Classification: Unclassified
Created attachment 44067
--> http://bugs.winehq.org/attachment.cgi?id=44067
Lwsn output from running under wine
Wine Version : wine64 --version
wine-1.5.25
(64 Bit version)
GCC Version : gcc --version
gcc (GCC) 4.6.2
Python Version : python --version
Python 2.7.3
Operating Systems Used:
cat /etc/redhat-release
Red Hat Enterprise Linux Server release 5.5 (Tikanga)
I have also tried on :
cat /etc/redhat-release
CentOS release 5.5 (Final)
Program trying to run lwsn.exe (network render module part of Lightwave :
https://www.lightwave3d.com/ ). 30 Day trial available.
Command used:
wine lwsn.exe -3 -cLWEXT11-64.CFG -d"z:\home\andy.thomas\Atticus"
Scenes\black.lws 1 1
Problem,
I compiled wine and setup lwsn.exe in accordance with this article:
http://lordtangent.blogspot.co.uk/2007/01/running-lightwave-screamernet-lws…
Initially it worked fine when running from the command line. I then wrapped it
up in a batch script to be sent to our Linux cluster but got a Python error
message :
Fatal Python error: buffer overflow in getpathp.c's joinpath()
I tried to execute interactively on the cluster and this worked fine but when
executed from a script it gives the above error.
I launched a forum post (as I a haven't done much troubleshooting with wine) :
http://forum.winehq.org/viewtopic.php?f=8&t=18632
I have tried the recommendations but had no success.
I re-compiled wine with the above gcc compiler and a more up to date version of
Python but I can no longer execute on the command line. I now get the Python
error regardless of how I execute the command.
Any help would be greatly appreciated. If you need any further debugging please
let me know.
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https://bugs.winehq.org/show_bug.cgi?id=38767
Bug ID: 38767
Summary: Naturosoft Pro fails on startup with 'Run-time error
445: Object doesn't support this action' (needs
richedit:ITextRange::Paste method implementation)
Product: Wine
Version: 1.7.45
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
With bug 37502 fixed next problem is missing Paste() method implementation.
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http://bugs.winehq.org/show_bug.cgi?id=11955
Summary: NoteTab Pro 5.5 Cursor Display Issue
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.notetab.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lm_hamilton(a)yahoo.com
When the cursor is at the last line of a file and the user presses ENTER to
create a new line, it adds the line, but the cursor does not move. If the user
starts typing, the text and cursor does go on the last line of the file.
I used to have this issue on any file, but for the last several Wine releases,
it has only affected outline files. Outlines are just text files with the
extension otl. If you open the file in a text editor the topic for each outline
starts with H=". I use Slackware 12.0 and Debian.
Other users on the Yahoo Group for NoteTab on Linux are using Ubuntu and have
the display issue at the top and bottom of the file. I have never had it at the
top no matter what I have tried.
Following is a text representation of the problem I have, numbers used for
lines in the file, and a vertical bar "|" used to show the cursor position
after pressing enter to get a new line.
1|Text on line one.
2Line added when press enter.
3Line added when press enter. If you start typing the cursor acts normally and
starts adding text at the beginning of the last line added by pressing enter.
In this example the text is added after "3".
FYI - NoteTab Pro uses a different input control than NoteTab Light or
Standard. Light and Standard use richedit. NoteTab is developed in Delphi. I
have been a NoteTab user for ten years and beta tester for as long. The
anti-cracker controls in NoteTab's trial version may prevent it from working in
Wine.
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https://bugs.winehq.org/show_bug.cgi?id=37973
Bug ID: 37973
Summary: mz800 emulator no screen refresh when switching apps
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: oldium.pro(a)seznam.cz
Distribution: ---
Created attachment 50594
--> https://bugs.winehq.org/attachment.cgi?id=50594
Blank screen when switching to the mz800 application
When I start the mz800 emulator and switch to a different application and back,
the screen is black.
This is a very old bug (years).
The emulator can be found at http://mz-800.xf.cz/download.htm (download the
emulator and extract the ROMs to the ROM directory). After starting just click
the "Demo" button to start the demo.
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