http://bugs.winehq.org/show_bug.cgi?id=22361
Summary: Juxta background does not redraw under menus etc and
can blacken whole screen
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.juxtasoftware.org/wp-content/software/Juxta
_windows_1_3_1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=27364)
--> (http://bugs.winehq.org/attachment.cgi?id=27364)
Terminal log
When menus etc are closed the underneath is not redrawn, resulting in grey
sections.
Running the second time also blackened the whole desktop other than the
program, which slowly reveals itself as I mouse over things
Log doesn't seem to have anything interesting but attached.
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https://bugs.winehq.org/show_bug.cgi?id=37832
Bug ID: 37832
Summary: Visuals displayed incorrect Lego Star Wars
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vanbuuren.martijn(a)gmail.com
When playing Lego Star Wars (original) game the visuals are being displayed
incorrect. At first the game worked fine and everything looked good. Now,
without change or reason I can think of it looks like the polygons are rendered
incorrectly. I've attached a screenshot to indicate what it looks like.
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https://bugs.winehq.org/show_bug.cgi?id=37526
Bug ID: 37526
Summary: Red Faction: Armageddon - Crash after seconds play
video intro
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Distribution: ---
Created attachment 49945
--> https://bugs.winehq.org/attachment.cgi?id=49945
Backtrace wine
Game install.
Run and autoconfigure perfectly. Sound OK
The gamepad is recognized but, the axis is blocked and not use whit normally.
Select new game and few seconds after to start play the intro movie, the game
crash.
The log no help to find that dll or configuration is the problem.
My Hardware:
AMD Phenom(tm) II X6 1055T Processor × 6
8GB RAM
Nvidia GeForce GTX 660Ti BIOS:70.08.29.00.01 1024 MB
Driver Nvidia: 340.32 from ppa Ubuntu X-Edgers
Gamepad Xbox360 Wired USB
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http://bugs.winehq.org/show_bug.cgi?id=34871
Bug #: 34871
Summary: Wine 1.7 DirectX Issues On Ubuntu 13.10
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shatteredlites(a)gmail.com
Classification: Unclassified
Ok I've upgraded to Saucy Salamander and now Wine is going crazy again I've
reinstalled and all but come up with problems when using games that require
directX. these are the issues so far-
-Visualboyadvance-M ~Crashes upon starting if set to directX renderer.
-DeSmuMe ~Extremely slow app start due to performance issues ever since Wine
1.6 and beyond. once game is selected and loaded it crashes with windows bug
window up not being able to find a problem.
-Sonic CD HD ~Upon starting either screen goes black with no sound or Desktop
distorts and Closes or Freezes until CPU is forced into shutdown.
-Silent Hill 3 Retail ~ Game crashes bringing the desktop into a 860x680
resolution making it impossible to have the area or space to change res back.
-ePSXe ~ Crashes upon starting a game if its set to directX renderer.
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http://bugs.winehq.org/show_bug.cgi?id=35492
Bug ID: 35492
Summary: Bad Direct3d Performance in Starcraft: Brood War
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muleyryan(a)fastmail.fm
Classification: Unclassified
For me, with WINEDEBUG=WARN+ALL, I get a screen flooded with
warn:d3d_perf:wined3d_surface_map Mapping a dynamic surface without
WINED3D_MAP_DISCARD.
warn:d3d_surface:wined3d_surface_blt D3D not initialized, using fallback
I was to perform a full regression, and then I discovered it takes 3+ hours to
make wine from source,
Hopefully this is something that can be solved without having to spend 30+
hours idling.
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http://bugs.winehq.org/show_bug.cgi?id=21578
Summary: Parallel Port LPT1 cannot be used in wine from
applications
Product: Wine
Version: 1.1.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: development+wine(a)km.mydyn.de
Created an attachment (id=26023)
--> (http://bugs.winehq.org/attachment.cgi?id=26023)
Screenshot and shell output
Please have a look at this description in the wine forum:
http://forum.winehq.org/viewtopic.php?p=39025
There is also a longer discussion of the principal problem here:
http://forum.winehq.org/viewtopic.php?p=38741
I am using wine 1.1.17 because i have problems with the clipboard in later
versions.
I tested the parallel port also in version 1.1.35 without success.
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http://bugs.winehq.org/show_bug.cgi?id=35010
Bug #: 35010
Summary: [Freetype]Impossible to compile Wine
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Hi,
Actually, it's impossible to compile Wine in Debian Sid when i use a 32-bits
chroot. Compile wine 64-bits does not work too.
I have this message in my 32-bits/64-bits chroot :
checking for freetype/freetype.h... no
checking for freetype/ftglyph.h... no
checking for freetype/fttypes.h... no
checking for freetype/tttables.h... no
checking for freetype/ftsnames.h... no
checking for freetype/ttnameid.h... no
checking for freetype/ftoutln.h... no
checking for freetype/ftwinfnt.h... no
checking for freetype/ftmodapi.h... no
checking for freetype/ftlcdfil.h... no
checking for FT_TrueTypeEngineType... no
configure: error: FreeType 32-bit/FreeType development files not found. Fonts
will not be built.
Use the --without-freetype option if you really want this.
I search where come from the problem and i found that the latest update (28 Nov
2013) of libfreetype6-dev in Debian Sid is the .
In Debian Stable/Testing, it's libfreetype6-dev version 2.4.9-1.1.
With this version, all .h files are located here :
/usr/include/freetype2/freetype/{freetype/ftglyph/...}.h
In Debian Sid, since the update (version 2.5.1-1), there files are now located
in this place :
/usr/include/freetype2/{freetype/ftglyph/...}.h
If i reinstall the old version from Jessie (Debian Testing), it works without
problem.
Thanks,
Max
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http://bugs.winehq.org/show_bug.cgi?id=35623
Bug ID: 35623
Summary: GetFileVersionInfoA / VerQueryValueA do not work
properly under Wine, preventing verification of
library versions
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iwbb.bin+winehq(a)gmail.com
Classification: Unclassified
Created attachment 47573
--> http://bugs.winehq.org/attachment.cgi?id=47573
Version Check python implementation
I am trying to load the Sophos AV library which loads two other libraries when
it loads. The first library verifies its version against the version of the
other libraries by making a call to VerQueryValue. In order to reproduce the
issue, I set up a Python script to make the same calls (see attached). Simply
import this module and attempt to get the version information from Sophos DLLs
(veex.dll or osdp.dll). GetFileVersionInfo works as expected and returns the
same data for both Windows and Wine. However, the VerQueryValue call returns
different addresses and lengths, along with no value under Wine while Windows
returns a value. Note the last three lines of the output here differ, while
the rest of the output is the same:
Under Wine:
Creating Savi COM instance...
Savi::Initialise((<__main__.Savi object at 0x007D3A90>,), {})
Getting savi.dll version...
GetInterfaceVersion(veex.dll)
version_size = 2548
version_info =
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
buf = 0x35383334353630
buf = 5834560L
buflen = 0
value =
On Windows:
Getting savi.dll version...
GetInterfaceVersion(veex.dll)
version_size = 2548
version_info =
0xf80434000000560053005f00560045005200530049004f004e005f0049004e0046004f0000000000bd04effe00000100320003006608030032000300660803003f00000001000000040004000100000000000000000000000000000004040000010053007400720069006e006700460069006c00650049006e0066006f000000e003000001003000380030003900300034004200300000003e000f00010043006f006d00700061006e0079004e0061006d0065000000000053006f00700068006f00730020004c0069006d00690074006500640000000000760027000100460069006c0065004400650073006300720069007000740069006f006e000000000053006f00700068006f007300200041006e00740069002d0056006900720075007300200064006500740065006300740069006f006e00200065006e00670069006e006500200044004c004c000000000038000c000100460069006c006500560065007200730069006f006e000000000033002e00350030002e0033002e00320031003500300000002a000500010049006e007400650072006e0061006c004e0061006d00650000005600450045005800000000007a002b0001004c006500670061006c0043006f0070007900720069006700680074000000a900200031003900380039002d003200300031003400200053006f00700068006f00730020004c0069006d0069007400650064002c0020007700770077002e0073006f00700068006f0073002e0063006f006d0000000000ae00430001004c006500670061006c00540072006100640065006d00610072006b0073000000000053005700450045005000ae002c00200049006e0074006500720043006800650063006b00ae002c00200061006e00640020005300410056006900ae002c0020006100720065002000740072006100640065006d00610072006b00730020006f006600200053006f00700068006f007300ae0020004c0069006d0069007400650064002e00000000003a00090001004f0072006900670069006e0061006c00460069006c0065006e0061006d006500000056004500450058002e0044004c004c0000000000440012000100500072006f0064007500630074004e0061006d0065000000000053006f00700068006f007300200041006e00740069002d00560069007200750073000000560019000100500072006f006400750063007400560065007200730069006f006e00000033002e00350030002e003300200028004200750069006c006400200032003100350030002900200042006500740061000000000024000000010058002d00540065007800740045007800740072006100630074000000000018000000010058002d00440065006200750067000000000036000d00010058002d0043006f006d00700069006c006500720000005600430039002000280056005300320030003000380029000000000034000c00010058002d0050006c006100740066006f0072006d000000570069006e00330032002000280078003800360029000000440000000100560061007200460069006c00650049006e0066006f00000000002400040000005400720061006e0073006c006100740069006f006e00000000000908b00454000000010053006f00700068006f007300460069006c00650049006e0066006f00000030000400000049006e0074006500720066006100630065002000560065007200730069006f006e00000000000300320046453258000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
buf = 0x3334323935333634
buflen = 4
value = 03003200
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http://bugs.winehq.org/show_bug.cgi?id=36377
Bug ID: 36377
Summary: League of Legends crashes at game start with wine
1.7.18
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugzilla(a)dolphinling.net
Starting with wine 1.7.18, League of Legends crashes immediately when the
fullscreen game client starts loading (after champion select). The built-in
BugSplat reporter appears, and the AIR client gives you a button to reconnect;
clicking it just leads to the fullscreen client crashing at startup again.
I bisected, and the result was:
b84e112dd60e9fb6f4d04e82115fcb46e71f9693 is the first bad commit
commit b84e112dd60e9fb6f4d04e82115fcb46e71f9693
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Apr 29 15:35:44 2014 +0200
msctf: Added ITfInputProcessorProfileMgr interface stub implementation.
:040000 040000 52d053d982054548b4fe964aeb2ed50bd8ebcd48
be061a9cba52abf7835ab61c53209bb4d2cb7acc M dlls
(Note that I haven't quite followed the bug reporting guidelines: I didn't test
with a clean .wine, and I have the patch from bug 34480 comment 19 applied.)
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http://bugs.winehq.org/show_bug.cgi?id=36408
Bug ID: 36408
Summary: Child of Light 1.0 Demo Steam exit after launch
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Created attachment 48453
--> http://bugs.winehq.org/attachment.cgi?id=48453
Log wine debugger
Install the app.
Launch and add game to account registered in Uplay
Launch the game, the background change to white and the mouse pointer change de
scheme. After the few seconds the game exit.
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https://bugs.winehq.org/show_bug.cgi?id=37150
Bug ID: 37150
Summary: python 3.1.1: test_math failed
Product: Wine
Version: 1.7.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Created attachment 49380
--> https://bugs.winehq.org/attachment.cgi?id=49380
terminal output.txt
Created attachment 49379 [details]
terminal output.txt
0. Download python from
https://www.python.org/ftp/python/3.1.1/python-3.1.1.msi
sha1sum python-3.1.1.msi
dcf93cb7d5432aa6e47479351f3cbeefddb0bd62 python-3.1.1.msi
1. Install it
2. wine python.exe -m test.test_math
FAILED (failures=4, errors=3)
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https://bugs.winehq.org/show_bug.cgi?id=37183
Bug ID: 37183
Summary: Autogenerated programs/cscript/ihost.h is not being
removed by make clean
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scott(a)open-vote.org
If I do a binary build of the Wine package twice in a row, or a binary build
followed by a source build, dpkg-source will complain that there are
uncommitted changes to the source.
The issue is programs/cscript/ihost.h gets generated during the build process,
but never gets cleaned up even after make clean is run to make a new source
package.
A simple workaround is to just delete programs/cscript/ihost.h before running
the next command, but this is something clean should be handling for us.
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https://bugs.winehq.org/show_bug.cgi?id=39172
Bug ID: 39172
Summary: Font not showing up correctly.
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chamaine(a)startwrite.com
Created attachment 52204
--> https://bugs.winehq.org/attachment.cgi?id=52204
Font Screen Capture
Running StartWrite 6.0 for Windows on a Mac OSX (intel)
The custom and true type fonts show up as black blobs.
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https://bugs.winehq.org/show_bug.cgi?id=39258
Bug ID: 39258
Summary: Flock! crashes when loading the menu, needs XAudio2
'{e21a7345-eb21-468e-be50-804db97cf708}' XAudio2_1.dll
Product: Wine
Version: 1.7.51
Hardware: x86
URL: http://www.fileplanet.com/197835/190000/fileinfo/Flock
-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
Created attachment 52325
--> https://bugs.winehq.org/attachment.cgi?id=52325
terminal output
With built-in Xaudio the game starts and shows a couple splash screens, then it
crashes when loading to the menu.
>err:ole:CoGetClassObject class {e21a7345-eb21-468e-be50-804db97cf708} not registered
>err:ole:CoGetClassObject no class object {e21a7345-eb21-468e-be50-804db97cf708} could be created for context 0x1
On a Windows XP machine with Directx installed I looked up the relevant uuid,
it belongs to xaudio2_1.dll:
[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\CLSID\{e21a7345-eb21-468e-be50-804db97cf708}]
@="XAudio2"
[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\CLSID\{e21a7345-eb21-468e-be50-804db97cf708}\InProcServer32]
@="C:\\WINDOWS\\system32\\XAudio2_1.dll"
"ThreadingModel"="Both"
'winetricks xact_jun2010' is a workaround.
To reproduce the problem with the demo version:
Install the demo and skip Directx installation. Install native d3dx9_36.dll and
launch Flock.exe (it takes 15-20 seconds until the first splash screen
appears).
wine-1.7.51-70-ge19a8fd
Fedora 22 32-bit
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https://bugs.winehq.org/show_bug.cgi?id=37121
Bug ID: 37121
Summary: PVS-Studio Error: String length changing
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
PVS-Studio identifies a V692 error, An inappropriate attempt to append a null
character to a string. To determine the length of a string by 'strlen' function
correctly, a string ending with a null terminator should be used in the first
place. appdefaults.c 390
...
section[strlen(section)] = '\0'; /* remove last backslash */
...
In this code, NULL character will actually be written into NULL character and
nothing will change. For the strlen() function to work properly, the string
must be already null-terminated. The comment suggests that the programmer
probably wanted to cut off the last backslash. Then the code should look like
this:
section[strlen(section) - 1] = '\0';
details on the V692 error here: http://www.viva64.com/en/d/0328/
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https://bugs.winehq.org/show_bug.cgi?id=37122
Bug ID: 37122
Summary: PVS-Studio Error: One counter for two loops
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
PVS-Studio identifies a V535 Error, one counter for two loops. The variable 'i'
is being used for this loop and for the outer loop. Check lines: 980, 1003.
iphlpapi_main.c 1003
...
for (i = 0; i < num_v6addrs; i++) //<==
{
...
for (i = 0; i < 8 && !done; i++) //<==
{
...
}
...
if (i < num_v6addrs - 1)
{
prefix->Next = (IP_ADAPTER_PREFIX *)ptr;
prefix = prefix->Next;
}
}
...
This fragment is suspicious: a nested loop is organized through the i variable
which is also used in the external loop.
details on the V535 error here: http://www.viva64.com/en/d/0124/
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http://bugs.winehq.org/show_bug.cgi?id=35384
Bug ID: 35384
Summary: Settings window always behind full-screen window in
Tomb Raider III
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markk(a)clara.co.uk
Classification: Unclassified
I'm testing with Wine 1.7.10, Lubuntu 11.10 x86-64.
This bug applies to the game Tomb Raider III. I tested the "South Pacific" demo
(~13MB) which can be downloaded from
http://www.tombraiderchronicles.com/tr3/demo.html
The problem only happens when *not* using virtual desktop mode.
Download and unpack the archive, then run Setup.exe to install it.
Use winecfg to set the Windows version to Windows 98 otherwise the program will
crash. Start the demo by doing wine Tomb3.exe /setup. That opens a full-screen
black window, and the Tomb Raider II Setup window appears behind it (so it's
invisible).
Pressing Alt-Tab to switch to the game setup window, it still remains
invisible. (You can blindly press Alt-F4 to quit it at that point. So it seems
the window does have focus.)
Previously, with at least Wine 1.2-rc6 (see description for bug 23689) pressing
Alt-Tab to switch to the setup window did cause it to appear. So there looks to
have been some regression since then, though of course the 1.2-rc6 behaviour
wasn't correct either.
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http://bugs.winehq.org/show_bug.cgi?id=17895
Summary: JFlothows 2DMatrix.exe freezes
Product: Wine
Version: 1.1.18
Platform: PC
URL: http://download.jflothow.de/fvstein/2DMatrix.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=20202)
--> (http://bugs.winehq.org/attachment.cgi?id=20202)
Logfile using wine 1.1.18
This small app simply freezes when You click on "Transformieren". Normally,
this application should use the given Matrix (e.g.: (2/0;0/2)) and use it to
scale/rotate the image.
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http://bugs.winehq.org/show_bug.cgi?id=19663
Summary: Lotus Organizer 2 causes a page fault on load
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22947)
--> (http://bugs.winehq.org/attachment.cgi?id=22947)
Wine 1.1.27 console output
Lotus Organizer 2 causes a page fault on load and has to be killed.
Backtrace:
=>0 0x7b854d4a __wine_emulate_instruction+0x102(rec=0x66dd00, context=0x66da34)
[/home/test/wine-git/dlls/kernel32/instr.c:455] in kernel32 (0x0066d894)
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http://bugs.winehq.org/show_bug.cgi?id=19657
Summary: Lotus 123R5 error dialog
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22940)
--> (http://bugs.winehq.org/attachment.cgi?id=22940)
Wine 1.1.27 console output
To recreate:
1. Load Lotus 1-2-3 Release 5
2. Select "Amortize a Loan".
3. A popup error dialog opens, that doesn't say anything.
Clicking X to close the window allows you to continue. At this point, I don't
know what it might be affecting, so it's trivial.
1-2-3 R5 comes with Smartsuite 3.1.
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https://bugs.winehq.org/show_bug.cgi?id=37390
Bug ID: 37390
Summary: Word 2007: crashes when choosing a font
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: moceap(a)hotmail.com
Created attachment 49722
--> https://bugs.winehq.org/attachment.cgi?id=49722
back trace of bug
Word 2007 crashes when reach little above end of font list !!
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http://bugs.winehq.org/show_bug.cgi?id=23187
Summary: DeferWindowPos behaves wrong when invalid HWND
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rodrigorivascosta(a)gmail.com
Created an attachment (id=28848)
--> (http://bugs.winehq.org/attachment.cgi?id=28848)
Sample program to demonstrate the problem
The Wine behavior of the BeginDeferWindowPos/DeferWindowPos/EndDeferWindowPos
functions differ from the Windows one when some of the HWND used are invalid:
The attached program uses these functions to move several windows at once, but
one HWND is purposely hijacked to force the error. In Windows, all the windows
but the wrong one are moved. In Wine, however, only the windows "before" the
wrong one are moved.
It looks like Windows checks the HWNDs to be valid when calling DeferWindowPos
whereas Wine checks them when calling EndDeferWindowPos.
This can be checked with the output of the attached program:
Windows:
------------
BDWP 006D03E7
DWP 006D03E7
DWP 006D03E7
DWP 00000000
Error: 1400
DWP 006D03E7
DWP 006D03E7
DWP 006D03E7
EDWP 1
------------
Wine:
------------
BDWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
EDWP 0
Error: 1400
------------
Note that the Windows behavior is somewhat different than the documented in
MSDN.
Regards.
--
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http://bugs.winehq.org/show_bug.cgi?id=33423
Bug #: 33423
Summary: Cultures 3 multiplayer does not work
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Created attachment 44225
--> http://bugs.winehq.org/attachment.cgi?id=44225
Screenshot multiplayer error
Multiplayer does not work for Cultures 3 8th Wonder of the world. It gives an
network error: See screenshot. Debug below:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f518,0x00000000), stub!
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:file:get_default_com_device no known default for device com9
fixme:file:get_default_com_device no known default for device com8
fixme:file:get_default_com_device no known default for device com7
fixme:file:get_default_com_device no known default for device com6
fixme:file:get_default_com_device no known default for device com5
fixme:file:get_default_com_device no known default for device com4
fixme:file:get_default_com_device no known default for device com3
fixme:file:get_default_com_device no known default for device com2
fixme:file:get_default_com_device no known default for device com1
fixme:winsock:convert_af_w2u unhandled Windows address family 6
I tried the trick by deleting the localspl.dll in the sysem32 folder, which did
not help. http://ubuntuforums.org/archive/index.php/t-845346.html
Please help :)
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http://bugs.winehq.org/show_bug.cgi?id=27415
Summary: The Geometer's Sketchpad 5.03 does not display
pictures. "fixme:gdiplus:GdipCreateMetafileFromEmf not
implemented"
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nifgraup(a)gmail.com
CC: madewokherd(a)gmail.com
Created an attachment (id=35060)
--> (http://bugs.winehq.org/attachment.cgi?id=35060)
A test document for sketchpad containing a picture.
Download the application here, http://www.keypress.com/x24795.xml, install and
open attached file using it. A picture is not displayed. Pictures are displayed
when using a native gdiplus.dll.
output when opening file:
fixme:gdiplus:GdipCreateMetafileFromEmf not implemented
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http://bugs.winehq.org/show_bug.cgi?id=32774
Bug #: 32774
Summary: Lucius incorrect rendering
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43270
--> http://bugs.winehq.org/attachment.cgi?id=43270
integrated card log
Look attached screens.
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http://bugs.winehq.org/show_bug.cgi?id=24916
Summary: Soulbringer: crash in D3D Hardware mode
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emanuele.emalele(a)gmail.com
As stated in bug 11616 the game SEEMS to work but only in Software low detailed
mode: when speaking about 'mode' I'm referring to an internal game mode
selection.
The game has four execution mode they can be chosen by a menu during launch.
Please note that I do not know the truly meaning of the mode itself but I
reported them as the game name themselves.
Here follows the Wine report:
Wine 1.2 report ->
Exec game mode: DirectDraw6 HAL -> not working, black screen and return to
desktop
Exec game mode: D3D7 HAL -> not working, black screen and return to desktop
Exec game mode: D3D7 T&L HAL -> not working, black screen and return to
desktop
Exec game mode: D3D7 RGB -> not working, black screen and return to desktop
Exec game mode: Software -> not working, black screen and return to desktop
Wine 1.3.5 report ->
Exec game mode: DirectDraw6 HAL -> black screen, return to desktop but music
in background so it seems that the game has launched
Exec game mode: D3D7 HAL -> not working, black screen and return to desktop
Exec game mode: D3D7 T&L HAL -> not working, black screen and return to
desktop
Exec game mode: D3D7 RGB -> not working, black screen and return to desktop
Exec game mode: Software -> IF I install native DCOM98 with winetricks -> the
game works perfectly
Exec game mode: Software -> IF I DO NOT install native DCOM98 with winetricks
-> the game has a similar behaviour as DirectDraw6 HAL but in this case I have
music and only a part of the first game menu's screen instead of black screen
I opened an issue to you as per point 6.6 of the Wiki Wine FAQ about DCOM;
anyway the best solution of course it's a fix of the hardware D3D mode. Please
note that I've tried D3D mode both with Vertex Shader hardware On and Off.
Thank you and please ask me anything you may need to solve the problem.
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https://bugs.winehq.org/show_bug.cgi?id=37338
Bug ID: 37338
Summary: Unhandled exception 0x40000015 in thread 55 at address
0x330023:0x013e327c (thread 0055)
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49652
--> https://bugs.winehq.org/attachment.cgi?id=49652
Verbose log (not very useful...)
Hi, when attempting to run Roblox games in Wine, it crashes. I've attached a
log, but it does not reveal anything useful. I also attempted to start a
debugger when the crash dialog appeared, but it did not load any information
for me to save. I would run this in +relay, but my computer does not play well
with heavy load... Any help would be appreciated!
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http://bugs.winehq.org/show_bug.cgi?id=34480
Bug #: 34480
Summary: wined3d: League of Legends crashes when using textures
with mipmaps smaller than a block
Product: Wine
Version: 1.7.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c10ud.dev(a)gmail.com
Classification: Unclassified
Hello,
this is a long-standing issue for this game (but as far as I can see it has
been never reported): the in-game shop (not the store) crashes.
There's one patch that workarounds the issue but doesn't fix it:
http://uz.sns.it/~ranma42/iLoL/0001-HACK-Disallow-block-based-textures-with…
I'm trying with latest wine-git (20130909), if you need further debug or
informations just ask
greets
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http://bugs.winehq.org/show_bug.cgi?id=28672
Bug #: 28672
Summary: VirtualDub: crash when using directx for display panes
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Classification: Unclassified
Latest wine updates are causing constant crashes in VirtualDub; these happens
with several file types since wine-1.3.28 and I've been able to load back those
files after disabling directx usage.
Running wine from console (when using directx, as I used to do) gives me a
single error report (among several fixme messages, as usual) when VD has loaded
the file and is about to show it:
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x20b1c8, last error 0x591
then the application crashes and shows a dialog box with an alert "An integer
division by zero occurred in module 'VirtualDub'" which I believe is not really
related to the crash.
The error message (d3d error) points me to a video issue which, in fact,
disappears when disabling directx for display panes.
These crashes appeared when upgrading from 1.3.26 to 1.3.28 (there was no
1.3.27 wine binary for my lucid lynx) and still happen with 1.3.29.
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https://bugs.winehq.org/show_bug.cgi?id=40112
Bug ID: 40112
Summary: kernel32:time regression
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The commit below does not take locale into account and thus introduced a test
failure on non-English systems such as fg-acer64.
Failures:
time.c:965: Test failed: Expected StandardName L"Greenland Standard Time", got
L"Groenland"
time.c:972: Test failed: Expected DaylightName L"Greenland Daylight Time", got
L"Groenland (heure d\2019\00e9t\00e9)"
kernel32:time results on test.winehq.org:
https://test.winehq.org/data/tests/kernel32:time.html
commit 2e3ce3a37d08c022ddfbfb751432c2ed37354429
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Fri Jan 29 14:31:26 2016 -0600
kernel32/tests: Add tests for GetTimeZoneInformationForYear.
Signed-off-by: Vincent Povirk <vincent(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=39661
Bug ID: 39661
Summary: Font width incorrect in wineconsole
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sickvolo(a)gmail.com
Distribution: ---
Created attachment 52875
--> https://bugs.winehq.org/attachment.cgi?id=52875
Incorrect font rendering in wineconsole
Variable width fonts have incorrect character width when displayed in
wineconsole. The character rendering is unaffected, but the character space
padded, making the text stretched horizontally, see attachments.
Examples with DejaVu Sans Mono, size 14 attached.
Regression in 1.7.55, used to work normally in 1.7.50
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http://bugs.winehq.org/show_bug.cgi?id=17196
Summary: Text Editor Curser can be scrolled outside editor
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
This bug is about the cursor which displays the position,
where text will appear in an text editor.
In a text editor like notepad with enough content for scrollbars it is possible
to scroll so long, until the cursor gets displayed oudside the actual text
editor.
If you scroll to much the cursor gets captured outside the editor and doesn't
come back if you scroll back.
I can reproduce the bug with notepad, however if you scroll the cursor so much,
that it stays outside it will be actually out of the window.
To see that the cursor gets actually displayed, if there is still window at the
position you try the Application Warcraft III: World Editor, which suffers from
the same bug.
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http://bugs.winehq.org/show_bug.cgi?id=34127
Bug #: 34127
Summary: FIFA 2000 demo crashes after 'Press Any Key'
Product: Wine
Version: 1.6
Platform: x86
URL: http://www.fileplanet.com/34839/30000/fileinfo/FIFA-20
00
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45386
--> http://bugs.winehq.org/attachment.cgi?id=45386
log+backtrace
Win 98 compatibility doesn't change anything.
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http://bugs.winehq.org/show_bug.cgi?id=33859
Bug #: 33859
Summary: Visual Web Developer Express 2008 crashes when
clicking "Browse" (bug in PropertySheet common
control)
Product: Wine
Version: 1.6-rc2
Platform: x86
URL: http://go.microsoft.com/fwlink/?LinkId=104679
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 44911
--> http://bugs.winehq.org/attachment.cgi?id=44911
+relay+tid+seh+heap log, trimmed
To reproduce:
- install Visual Web Developer Express 2008 (test result contains quite good
instructions:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11210&iTesting…)
- run application, select File->New Web Site...
- click Browse.
Most of the time the application will crash due to heap corruption. Using
native comctl32 from winetricks lets the application work just fine.
If I'm interpreting the attached log correctly, the application copies its own
contents into the structure passed in lParam:
http://source.winehq.org/git/wine.git/blob/2c8ea6ebff21428dc407d85af3f51608…
The data copied by application is 0x14c bytes in size, the buffer allocated by
comctl is 0x124 bytes.
Hardcoding a larger buffer size is sufficient to let the application work.
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https://bugs.winehq.org/show_bug.cgi?id=39714
Bug ID: 39714
Summary: Halo some sounds in cut scenes don't play
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Halo some sounds in cut scenes don't play. I add a video of the issue.
https://www.sendspace.com/file/1ilpfr
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http://bugs.winehq.org/show_bug.cgi?id=30355
Bug #: 30355
Summary: DVDSubEdit.exe crashes immediately.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vinkronald(a)hotmail.com
Classification: Unclassified
Created attachment 39679
--> http://bugs.winehq.org/attachment.cgi?id=39679
Program Error Details log file
When started, the program DVDSubEdit.exe crashes into a Crash Report.
The same executable runs without any problem in a vmware XP virtual machine.
I used the latyest version of DVDSubEdit 1.52
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https://bugs.winehq.org/show_bug.cgi?id=37762
Bug ID: 37762
Summary: Runaway & Runaway 2: wrong colors
Product: Wine
Version: 1.7.32
Hardware: x86
URL: http://www.gamershell.com/download_17706.shtml
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Regression SHA1: f6dde7062413a1dfdd71acc92c5178ac66f3ade0
Distribution: ---
Created attachment 50288
--> https://bugs.winehq.org/attachment.cgi?id=50288
terminal output
Colors are messed up in these two adventures games.
A regression from Wine 1.7.32:
f6dde7062413a1dfdd71acc92c5178ac66f3ade0 is the first bad commit
commit f6dde7062413a1dfdd71acc92c5178ac66f3ade0
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Nov 18 21:26:57 2014 +0100
wined3d: Restore the display mode on focus change.
:040000 040000 aa87fc202d416bf38b92925b0040cbdbcc9e3a84
23850dec1d6e575a9050437206d54d48db834005 M dlls
:040000 040000 0e90d026408ce1c052257f931536dd23c1e53a6f
5e45b170033d4faab106d4de13292c70ce3cbed4 M include
wine-1.7.33-50-g7eed378
Nvidia binary drivers 340.65
Fedora 20
XFCE 4.10
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http://bugs.winehq.org/show_bug.cgi?id=11808
Summary: winefile: broken horizontal scrolling
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Hi,
I've tested 0.9.56, 0.9.48, 0.9.21(!) and noticed that there is a bug with
horizontal scrolling with winefile.
After clicking the right half of the horizontal scrollbar, so that the view
scrolls to the right, click to the left. The view should scroll back to the
left, but this does not happen.
The same happens in both displays of winefile (the file list and directory
tree). In the tree, the visual effect when scrolling back is "interesting".
OTOH, regedit scrolls perfectly fine.
Same when clicking the horizontal arrows instead of the bar.
I'm using Ubuntu Dapper and Gutsy, compiling wine snapshots myself, running
wine in a 800x600 virtual desktop.
Regards,
Jörg Höhle
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http://bugs.winehq.org/show_bug.cgi?id=31222
Bug #: 31222
Summary: Hitman: Blood Money crashes when changing screen
resolution
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.gamefront.com/files/5075525/HitmanBloodMone
y_Demo_exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: pocketcookies2(a)gmail.com
Classification: Unclassified
Regression SHA1: d9f8cba50f4c2fc9f138d35c73ba5afc30d15866
Created attachment 41002
--> http://bugs.winehq.org/attachment.cgi?id=41002
terminal output
I believe this one is different from the recently opened bug #31217.
The problem: the game crashes when I try to change screen resolution in the
game options menu. I can reproduce the crash both with the demo version and the
full (Steam) version of the game. The same crash happens in full screen as well
as in virtual desktop mode.
According to my testing, this is a regression from Wine 1.3.20 and the problem
is still present as of wine-1.5.8-160-g8613d5e.
d9f8cba50f4c2fc9f138d35c73ba5afc30d15866 is the first bad commit
commit d9f8cba50f4c2fc9f138d35c73ba5afc30d15866
Author: John Edmonds <pocketcookies2(a)gmail.com>
Date: Tue May 3 20:22:32 2011 -0400
wined3d: Turn off message filtering temporarily in the Reset() method to
allow certain messages (e.g. WM_ACTIVATEAPP) through.
:040000 040000 aec90e219de82f19fec8fb4904112f6b497660d7
73bd34ef1c7258e97ca73401c26d121a228d3723 M dlls
Steps to reproduce the problem with the demo version:
1. Install the demo then place native d3dx9_27.dll in the game directory.
2. Start the game with HitmanBloodMoney.exe, go to Options > Graphics > Render
options. Choose a different resolution and click on <Accept>....a crash occurs
here.
Fedora 17 x86
Gnome 3.4.2
Nvidia 250 / driver 295.59
X.Org X Server 1.12.2
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http://bugs.winehq.org/show_bug.cgi?id=34465
Bug #: 34465
Summary: process hacker 2.31 crashes in toolbar code
Product: Wine
Version: 1.7.1
Platform: x86
URL: http://processhacker.sourceforge.net/downloads.php
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Created attachment 45884
--> http://bugs.winehq.org/attachment.cgi?id=45884
stack trace
This requires a couple of winsta function stubs for bug 34317.
It seems the program sends TB_GETBUTTONINFO to a toolbar with
TBIF_TEXT set, but pszText and cchText set to 0. This causes a crash when we
attempt to write to pszText.
One would think that the solution is to respect cchText even when there is no
text to return, but I got a crash when I tried to write a test that does this
on Windows. It seems Windows always crashes given NULL/0 for pszText/cchText
except when a string pointer is set for the button text.
>From the application source code
http://sourceforge.net/p/processhacker/code/5441/tree//2.x/trunk/plugins/To…
it looks to me like NULL/0 and the TBIF_TEXT flag will always be used, and I
can't find a way that the text would be set to a string pointer without reading
it in this way first. So I haven't been able to figure out how Process Hacker
could work on windows when my test did not.
I don't think this happened in 2.30.
This could easily be worked around in Process Hacker, but it appears to be a
Wine bug.
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http://bugs.winehq.org/show_bug.cgi?id=19862
Summary: CodeCreatures crashes.
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://ftp.sunet.se/pub/games/PC/guru3d/benchmark/Code
creatures_Benchmark_Pro_Setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I tried some benchmark programs from guru3d, this (rather old) benchmark
program crashes.
I'll attach the log generated by the app itsself. The console output didn't
really tell anything interesting.
Note for myself, the dumb hack below makes the app run fine.
diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c
index c22c491..58b5365 100644
--- a/dlls/d3d8/texture.c
+++ b/dlls/d3d8/texture.c
@@ -270,7 +270,7 @@ static HRESULT WINAPI
IDirect3DTexture8Impl_UnlockRect(LPDIRECT3DTEXTURE8 iface,
hr = IWineD3DTexture_UnlockRect(This->wineD3DTexture, Level);
wined3d_mutex_unlock();
- return hr;
+ return 0;//hr;
}
static HRESULT WINAPI IDirect3DTexture8Impl_AddDirtyRect(LPDIRECT3DTEXTURE8
iface, CONST RECT *pDirtyRect) {
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http://bugs.winehq.org/show_bug.cgi?id=35495
Bug ID: 35495
Summary: sharing violation and prompt for copy /B file1+file2
file1
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Classification: Unclassified
copy /B file1+file2 file1
(to do append in a rather old nmake MSVC build script)
results in sharing violation and prompts, and error. Obviously, under genuine
windows, there is no prompt to confirm, nor the sharing violation message.
The actual behavior is this:
-------------
> copy /B file1+file2 file1
Overwrite file1? (Yes|No)yes
Sharing violation.
Overwrite file1? (Yes|No)yes
> copy file1+file2 file1
Overwrite file1? (Yes|No)yes
err:cmd:WCMD_ManualCopy Unexpected failure writing to L"file1", rc=6
Invalid handle.
Overwrite file1? (Yes|No)yes
-----------
The expected behavior should be silent for /B .
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http://bugs.winehq.org/show_bug.cgi?id=35542
Bug ID: 35542
Summary: [EQ Next Landmrk] Mouse wheel not recognised.
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonilh(a)gmail.com
Classification: Unclassified
In EverQuest Next Landmark (Alpha) the mouse (scroll) wheel is not recognised
at all. It dose not work for any purpose it is intended for.
This is only inside the game itself. In the Launcher the mouse wheel work fine
to scroll in the list of news for example. But not in similar once inside game.
Mouse wheel works fine in all other games and applications I run in Wine.
As one has to pay to get in to the alpha I understand if no dev can reproduce
this.
But maybe you have some ideas on what I can try to get it to work?
The mouse wheel is used heavily in this game so it is quite a major
inconvenience that it doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=37853
Bug ID: 37853
Summary: [Landmark] Game crash while entering world at 50%
loading.
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonilh(a)gmail.com
Distribution: ---
Created attachment 50415
--> https://bugs.winehq.org/attachment.cgi?id=50415
Backtrace from Landmark crashing at 50% while entering world.
(Landmark refers to what used to be called EverQuest Next Landmark. At some
point it changed name to just "Landmark")
Getting in the game to character select works fine.
But when clicking the Play button to enter a world it starts to load but always
crash at 50%.
Attaching Backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=39527
Bug ID: 39527
Summary: LinuxMint PlayOnLinux Steam DevilMacRay crash
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francois.termote(a)laposte.net
Distribution: ---
Created attachment 52675
--> https://bugs.winehq.org/attachment.cgi?id=52675
backtrace de wine
Bonjour,
J’essaie de faire tourner wine depuis 1 semaine via playonlinux, avec plus ou
moins de succès.
En l'occurence, Devil May Cry (et non pas Mac Cray comme j'ai mis dans le .txt)
via steam, fait parti de ceux qui crach au démarrage.
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https://bugs.winehq.org/show_bug.cgi?id=39994
Bug ID: 39994
Summary: Hell Yeah! Wrath of the dead rabbit - freeze and crash
few seconds after start application
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Distribution: ---
Created attachment 53433
--> https://bugs.winehq.org/attachment.cgi?id=53433
Hell Yeah steam - backtrace and log console ZIP
This application can be crash else before. If you not installed .net 4.0 in
wine bottle.
With .net installed correctly, the actual bug or error is this report.
Also is recommended, set the windows simulation to Win 7, because the minimum
requirement for the game are be: Win 7/8 and dx10.
Someone has been launch this game, but as it has not been able to get. Also
whit win XP simulation and only dx9 environment. This is a youtube link user:
https://www.youtube.com/watch?v=iBsaCUuoCwU
My configuration machine and OS:
Ubuntu 14.04 LTS 64bits
AMD Phenom(tm) II X6 1055T Processor × 6
8GB RAM
Nvidia GeForce GTX 560 ti VRAM DDR5 1024 MB
Driver Nvidia: 352.68 from ppa Ubuntu Graphics drivers oficial
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https://bugs.winehq.org/show_bug.cgi?id=39641
Bug ID: 39641
Summary: Notepad++ not coming to front when opening files
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sds(a)mailinator.com
Distribution: ---
1) Whenever files are opened in Notepad++ (after application is already open),
it opens the file but does not bring the application to the front. You have to
manually click it's taskbar tab to bring it to the front. Hopefully you can
find a way to make it so (so it's similar to Windows)
2) Also, I'm not sure how to reproduce this bug but when notepad++ is open for
a while it becomes weird in the sense you can close a tab properly, can't copy
text or do any regular functions (have to close and reopen to do so). And this
doesn't happen all the time either.
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http://bugs.winehq.org/show_bug.cgi?id=35100
Bug #: 35100
Summary: YGOPRO V3
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monicadx_24(a)yahoo.co.jp
Classification: Unclassified
when I try to play YGOPRO V3, suddenly messages come up and it force me to
close it & I can not start to play the game or can not finish a game.
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http://bugs.winehq.org/show_bug.cgi?id=24160
Summary: sigcheck incorrectly validates modified exes
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://technet.microsoft.com/en-us/sysinternals/bb8974
41.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
http://www.pastethat.com/dJurt/get
(3MB compressed, 8MB uncompressed - cant attach)
wine sigcheck -q wow2.exe
Z:\home\adys\Wow2.exe:
Verified: Signed
Signing date: 1:43 PM 8/26/2010
Publisher: Blizzard Entertainment
Description: World of Warcraft Retail
Product: World of Warcraft
Version: Version 3.3
File version: 3, 3, 5, 12340
fixme:mscoree:CorExitProcess (0) stub
The file is NOT valid, and on Windows it shows up as "Bad signature" instead of
Signed.
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https://bugs.winehq.org/show_bug.cgi?id=39695
Bug ID: 39695
Summary: Runtime not installed
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: blake1024(a)gmail.com
Distribution: ---
I built and installed Wine 1.8-rc2 with:
./configure --prefix=/usr --enable-win64
make
sudo make install
It completed without errors. After that I can compile and build my app. But
when I try to run it, I get:
blake@blake-sony ~/Windows-share/Dynace.git/WinExam/exam01 $ ./main
./main: 36: exec: wine: not found
blake@blake-sony ~/Windows-share/Dynace.git/WinExam/exam01 $ wine
wine: command not found
Also, from /usr
blake@blake-sony /usr $ find . -name wine
./lib64/wine
./include/wine
./share/wine
./share/bash-completion/completions/wine
Thanks.
Blake McBride
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https://bugs.winehq.org/show_bug.cgi?id=38119
Bug ID: 38119
Summary: Hyperdimension Neptunia Re;Birth 1 just died
Product: Wine
Version: 1.1.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hurp(a)mailinator.com
Distribution: ---
Created attachment 50805
--> https://bugs.winehq.org/attachment.cgi?id=50805
log
Neptunia was running fine, but I did an update and now it's just broken, as per
the attached log. Game no longer even starts.
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http://bugs.winehq.org/show_bug.cgi?id=34671
Bug #: 34671
Summary: wined3d: Add Radeon HD 4650 PCI IDs
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin+winebugs(a)etorok.net
Classification: Unclassified
Created attachment 46222
--> http://bugs.winehq.org/attachment.cgi?id=46222
patch to add PCI id for Radeon HD 4650
Noticed this on a Cryptic game (have to set VideoPciVendorID and
VideoPciDeviceID in registry, otherwise its very slow):
fixme:d3d:init_driver_info Unable to find a driver/device info for
vendor_id=0x1002 device_id=0x9498 for driver_model=2
My card is:
01:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc.
[AMD/ATI] RV730 PRO [Radeon HD 4650] [1002:9498]
Relevant glxinfo output:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV730
OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.2.0
OpenGL core profile shading language version string: 1.40
OpenGL core profile context flags: (none)
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 9.2.0
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
Attached patch adds the missing PCI id.
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https://bugs.winehq.org/show_bug.cgi?id=39937
Bug ID: 39937
Summary: Toad Data Modeler Freeware reports "OLE error
80020006"
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Xubuntu 14.04 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 340.96
driver.
Wine 1.8 (git)
Toad Data Modeler Freeware 5.4.8.1
This is from a manual installation as a workaround of bug #39936. Installation
may be incomplete.
At start-up and exit it reports "OLE error 80020006". It generates a crash
report but doesn't allow for saving it. It opens the default mail client to
submit the report. It's using EurekaLog (https://www.eurekalog.com) for crash
reporting. Nothing obvious to me in the Wine messages (summarized):
fixme:win:EnumDisplayDevicesW ((null),0,0x32f888,0x00000001), stub!
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
apartment threaded to multi-threaded
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
fixme:wbemprox:client_security_SetBlanket 0x7c491740, 0x8b80238, 10, 0, (null),
3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0x7c491740
err:ole:RevokeDragDrop invalid hwnd 0x20206
fixme:msxml:domelem_setAttributeNode (0x8b824e8)->(0x56e5300 0x32fa98):
semi-stub
fixme:msxml:domelem_setAttributeNode namespaces not supported: L"xmlns"
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https://bugs.winehq.org/show_bug.cgi?id=37218
Bug ID: 37218
Summary: Assertion fail while starting Unity3d
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: bique.alexandre(a)gmail.com
Created attachment 49489
--> https://bugs.winehq.org/attachment.cgi?id=49489
crash log
Wine crashes with the following assertion fail:
Files\Unity\Editor\Unity.exe: ../../../wine/dlls/dbghelp/symbol.c:282:
symt_new_function: Assertion `!sig_type || sig_type->tag == SymTagFunctionType'
failed.
See the the attached log for more details.
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http://bugs.winehq.org/show_bug.cgi?id=35476
Bug ID: 35476
Summary: no start qip 2012
Product: Wine
Version: 1.5.5
Hardware: x86-64
URL: http://qip.ru/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sibmius(a)mail.ru
Classification: Unclassified
Created attachment 47354
--> http://bugs.winehq.org/attachment.cgi?id=47354
log
no start qip 2012 on click qip.exe
linux Debian 7.3 (wheezy) 3.2.0-4-amd64 GNOME 3.4.2
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http://bugs.winehq.org/show_bug.cgi?id=32250
Bug #: 32250
Summary: perfect world international errors out on startup
after Sirens of War expansion
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfulrich(a)gmail.com
Classification: Unclassified
Created attachment 42555
--> http://bugs.winehq.org/attachment.cgi?id=42555
the line from the debug output containing character codes for what I'm assuming
are Chinese characters
This was running fine until I was forced to update to the Sirens of War
expansion. Now, when I try to start it up, it immediately gives me a scrambled
error message box. I tried running wine with WINEDEBUG=+relay,+msgbox, but got
a 1.9 GB output file. After searching through it, I found the messagebox
output before it's incorrectly parsed for display (see attached
"messageBoxLine.txt). I assume these characters are supposed to be parsed as
Chinese characters, so maybe someone can do that and figure out what the
message is?
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https://bugs.winehq.org/show_bug.cgi?id=39115
Bug ID: 39115
Summary: I was trying to install a compiler and the install
program crashed and generated a backtrace file.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: curty(a)ieee.org
Distribution: ---
Created attachment 52121
--> https://bugs.winehq.org/attachment.cgi?id=52121
The backtrace file generates after crashing the
"xc32-v1.40-full-install-windows-installer.exe" execution.
I was trying to install a MicroChip XC32 compiler
(xc32-v1.40-full-install-windows-installer.exe) downloaded from
http://www.microchip.com/mplabxc32windows
The install program crashed and generated the backtrace file attached.
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https://bugs.winehq.org/show_bug.cgi?id=37438
Bug ID: 37438
Summary: Mono's vectored exception handlers return
EXCEPTION_CONTINUE_EXECUTION, skipping an
application's exception handling
Product: Wine
Version: 1.7.29
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: joachim.priesner.bugs(a)web.de
Distribution: ---
Created attachment 49804
--> https://bugs.winehq.org/attachment.cgi?id=49804
Sample delphi program (source code)
I have a Delphi sample program (see attachment) that raises and catches an
exception while a .NET dll is loaded.
When not loading the DLL, everything works fine. When the DLL is loaded, Mono
installs its own exception handler that catches the raised exception and
returns EXCEPTION_CONTINUE_EXECUTION, bypassing the application's own
stack-based exception handler which leads to a crash.
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http://bugs.winehq.org/show_bug.cgi?id=24903
Summary: Regression: NoX game crashes when trying inputting
anything in any textbox
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: evengard(a)trioptimum.com
The NoX game
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=4324) is crashing
when inputting in any textbox ingame (setting the player name, chatting,
inputting in game console) with the following error:
wine: Unhandled page fault on read access to 0xffff0027 at address 0xffff0027
(thread 0009), starting debugger...
I did a regression testing of the bug and found that the
0e270bbd226c34bd2831673c1c546f8db76b0487 commit is the bad one.
If needed, I can post here any backtraces needed (just say what is needed to
perform a test).
NOTE: the game works perfectly well in Win98, WinXP, WinVista and Win7
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http://bugs.winehq.org/show_bug.cgi?id=29205
Bug #: 29205
Summary: Can't play Warrock
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis_pak(a)hotmail.com
Classification: Unclassified
Created attachment 37704
--> http://bugs.winehq.org/attachment.cgi?id=37704
error
First I install and update warrock all fine...
But then when I try to run the game the give me the error that is missing
msvcp90.dll
I downloaded and copy to system32 directory.
When I try to play again give me an error but is not especific just say that
this error don't appear in windows just in wine
Best Regards
Luis Vicente
PS: In attach I send a print
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https://bugs.winehq.org/show_bug.cgi?id=36557
Bug ID: 36557
Summary: valgrind shows some invalid writes in
ieframe/tests/webbrowser.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48653
--> https://bugs.winehq.org/attachment.cgi?id=48653
valgrind log
==13268== Invalid write of size 4
==13268== at 0x6805C5E: update_travellog (dochost.c:428)
==13268== by 0x68069B3: ClOleCommandTarget_Exec (dochost.c:697)
==13268== by 0x774F397: notify_travellog_update (docobj.h:981)
==13268== by 0x774F56E: set_current_mon (persist.c:134)
==13268== by 0x7727C12: navigate_proc (navigate.c:2093)
==13268== by 0x7766E90: hidden_proc (task.c:316)
==13268== by 0x53425C1: ??? (winproc.c:173)
==13268== by 0x5342736: call_window_proc (winproc.c:244)
==13268== by 0x53448CF: WINPROC_call_window (winproc.c:900)
==13268== by 0x5305C04: DispatchMessageW (message.c:4019)
==13268== by 0x69D80B98: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E6960: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E644E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6AFE5010: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69CAB80E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E65A1: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69D80A5F: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x53425C1: ??? (winproc.c:173)
==13268== by 0x5342736: call_window_proc (winproc.c:244)
==13268== by 0x53448CF: WINPROC_call_window (winproc.c:900)
==13268== Address 0x483a04c is 4 bytes after a block of size 32 alloc'd
==13268== at 0x7BC4C75D: notify_alloc (heap.c:255)
==13268== by 0x7BC50FA1: RtlAllocateHeap (heap.c:1716)
==13268== by 0x680464D: heap_alloc (ieframe.h:328)
==13268== by 0x6805ADB: update_travellog (dochost.c:401)
==13268== by 0x68069B3: ClOleCommandTarget_Exec (dochost.c:697)
==13268== by 0x774F397: notify_travellog_update (docobj.h:981)
==13268== by 0x774F56E: set_current_mon (persist.c:134)
==13268== by 0x7727C12: navigate_proc (navigate.c:2093)
==13268== by 0x7766E90: hidden_proc (task.c:316)
==13268== by 0x53425C1: ??? (winproc.c:173)
==13268== by 0x5342736: call_window_proc (winproc.c:244)
==13268== by 0x53448CF: WINPROC_call_window (winproc.c:900)
==13268== by 0x5305C04: DispatchMessageW (message.c:4019)
==13268== by 0x69D80B98: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E6960: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E644E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6AFE5010: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69CAB80E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E65A1: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69D80A5F: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268==
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https://bugs.winehq.org/show_bug.cgi?id=36365
Bug ID: 36365
Summary: valgrind shows a TON of leaks in
ieframe/tests/webbrowser.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
By far one of the noisiest logs/leaks so far.
==15771== 28 bytes in 1 blocks are possibly lost in loss record 2,015 of 11,565
==15771== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15771== by 0x5B21B82: heap_alloc_zero (typelib.c:1662)
==15771== by 0x5B295CC: ITypeLib2_Constructor_MSFT (typelib.c:2902)
==15771== by 0x5B2C20B: LoadTypeLibEx (typelib.c:3460)
==15771== by 0x5B2DDF2: LoadTypeLib (typelib.c:454)
==15771== by 0x5B2E4AA: LoadRegTypeLib (typelib.c:537)
==15771== by 0x6933764: get_typeinfo (ieframe_main.c:75)
==15771== by 0x69298B1: ProvideClassInfo_GetClassInfo (classinfo.c:62)
==15771== by 0x4A5B8A4: test_ClassInfo (ocidl.h:3368)
==15771== by 0x4A63A2E: test_WebBrowser (webbrowser.c:3380)
==15771== by 0x4A65E0B: func_webbrowser (webbrowser.c:3629)
==15771== by 0x4A673B4: run_test (test.h:584)
==15771== by 0x4A677A3: main (test.h:654)
==15771==
==15771== 8 bytes in 1 blocks are definitely lost in loss record 422 of 11,565
==15771== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15771== by 0x6948752: create_shell_ui_helper (ieframe.h:328)
==15771== by 0x692D2BA: DocHostUIHandler_GetExternal (dochost.c:900)
==15771== by 0x4A59F1E: test_external (mshtmhst.h:849)
==15771== by 0x4A6638C: func_webbrowser (webbrowser.c:3502)
==15771== by 0x4A673B4: run_test (test.h:584)
==15771== by 0x4A677A3: main (test.h:654)
==15771==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=36213
Bug ID: 36213
Summary: valgrind shows some possible leaks under
crypt32/tests/sip.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==23202== 52 bytes in 1 blocks are possibly lost in loss record 111 of 282
==23202== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==23202== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==23202== by 0x514398B: CryptMemAlloc (main.c:124)
==23202== by 0x51627B5: CRYPT_CacheSIP (sip.c:576)
==23202== by 0x5162B5D: CRYPT_LoadSIP (sip.c:653)
==23202== by 0x5162C60: CryptSIPLoad (sip.c:698)
==23202== by 0x4EA631D: test_SIPLoad (sip.c:357)
==23202== by 0x4EA67BF: func_sip (sip.c:444)
==23202== by 0x4EB7F67: run_test (test.h:584)
==23202== by 0x4EB8356: main (test.h:654)
==23202==
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https://bugs.winehq.org/show_bug.cgi?id=36341
Bug ID: 36341
Summary: valgrind shows some possible leaks under
crypt32/tests/base64.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==21036== 2,628 bytes in 73 blocks are possibly lost in loss record 250 of 266
==21036== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==21036== by 0x4F815DF: CryptMemAlloc (main.c:124)
==21036== by 0x4F92C4B: crypt_oid_init (oid.c:1403)
==21036== by 0x4F811F8: DllMain (main.c:46)
==21036== by 0x4FA5F36: __wine_spec_dll_entry (dll_entry.c:40)
==21036== by 0x7BC53B24: ??? (in
/home/austin/wine-valgrind-known/dlls/ntdll/ntdll.dll.so)
==21036== by 0x7BC5644E: MODULE_InitDLL (loader.c:1068)
==21036== by 0x7BC56AE7: process_attach (loader.c:1157)
==21036== by 0x7BC56AB9: process_attach (loader.c:1149)
==21036== by 0x7BC56CEF: attach_process_dlls (loader.c:2769)
==21036== by 0x401BC7C: ??? (in
/home/austin/wine-valgrind-known/libs/wine/libwine.so.1.0)
==21036==
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https://bugs.winehq.org/show_bug.cgi?id=37399
Bug ID: 37399
Summary: Urban Assault black screen when using software
renderer (palette problem)
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: erich.e.hoover(a)gmail.com
Depends on: 37307, 37398
Regression SHA1: 9d49b7a9be6d4ed59a69c3453de4eadb0101ea09
Distribution: Ubuntu
Once Bug #37307 and Bug #37398 are resolved/worked around then another issue
crops up with Urban Assault, apparently a change back in June makes it such
that UA cannot load since the surface it's using does not get a palette. The
following error occurs repeated on the command line:
fixme:d3d:convert_p8_uint_b8g8r8a8_unorm P8 surface loaded without a palette.
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https://bugs.winehq.org/show_bug.cgi?id=39910
Bug ID: 39910
Summary: PDF XChange Editor annotations formatting not
displayed after saving
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sadiyumusak(a)gmail.com
Distribution: ---
PDF Editor is recommended by the Tracker software company as the new and more
advanced replacement for their popular product PDF-XChange Viewer.
Indeed it offers a number improvements but I suffer from a number of problems,
including:
a) You can format text entered in comment boxes, etc. and save them, and then
they can be displayed in other PDF viewers (except the PDF Editor which created
them!) Such text formatting is there to see even in the same version of PDF
Editor installed in Windows, but not under WINE. So the cause of the problem is
probably is somewhere in WINE.
b) If you click outside a newly created, unsaved comment box, the box vanishes
immediately and the application crashes.
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http://bugs.winehq.org/show_bug.cgi?id=36247
Bug ID: 36247
Summary: VHD Attach crushes because of virtdisk.dll missing
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matyapiro31(a)gmail.com
VHD Attach is an application to mount .vhd files as hard disks.
It depends on virtdisk.dll but wine doesn't include it.
I think we can implement it easily by using libvirt?
It support VHD file type.
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https://bugs.winehq.org/show_bug.cgi?id=36395
Bug ID: 36395
Summary: valgrind shows a possible leak in
inetcomm/tests/mimeole.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==17178== 28 bytes in 1 blocks are possibly lost in loss record 154 of 561
==17178== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==17178== by 0x5498BE8: apartment_getclassobject (compobj.c:526)
==17178== by 0x549BFF6: get_inproc_class_object (compobj.c:2894)
==17178== by 0x549ED5F: CoGetClassObject (compobj.c:3032)
==17178== by 0x549F4E7: CoCreateInstance (compobj.c:3197)
==17178== by 0x4AAC50E: func_mimeole (mimeole.c:99)
==17178== by 0x4AAAE6B: main (test.h:584)
==17178==
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https://bugs.winehq.org/show_bug.cgi?id=36662
Bug ID: 36662
Summary: valgrind shows a few memory leaks in
ws2_32/tests/sock.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==21586== Thread 1 ws2_32_test.exe.so:
==21586== 60 bytes in 1 blocks are possibly lost in loss record 350 of 701
==21586== at 0x7BC4C6EB: notify_alloc (heap.c:255)
==21586== by 0x7BC50F2F: RtlAllocateHeap (heap.c:1716)
==21586== by 0x50B07F4: WS2_sendto (socket.c:4545)
==21586== by 0x50B0611: WSASend (socket.c:4500)
==21586== by 0x4F6E338: test_send (sock.c:4194)
==21586== by 0x4F7FDB1: func_sock (sock.c:7742)
==21586== by 0x4F80BB1: run_test (test.h:584)
==21586== by 0x4F80FA0: main (test.h:654)
==21586==
==21586== 60 bytes in 1 blocks are possibly lost in loss record 351 of 701
==21586== at 0x7BC4C6EB: notify_alloc (heap.c:255)
==21586== by 0x7BC50F2F: RtlAllocateHeap (heap.c:1716)
==21586== by 0x50B07F4: WS2_sendto (socket.c:4545)
==21586== by 0x50B0611: WSASend (socket.c:4500)
==21586== by 0x4F6E6AF: test_send (sock.c:4234)
==21586== by 0x4F7FDB1: func_sock (sock.c:7742)
==21586== by 0x4F80BB1: run_test (test.h:584)
==21586== by 0x4F80FA0: main (test.h:654)
==21586==
==21586== 60 bytes in 1 blocks are definitely lost in loss record 352 of 701
==21586== at 0x7BC4C6EB: notify_alloc (heap.c:255)
==21586== by 0x7BC50F2F: RtlAllocateHeap (heap.c:1716)
==21586== by 0x50B638A: WS2_recv_base (socket.c:6554)
==21586== by 0x50B61D4: WSARecv (socket.c:6522)
==21586== by 0x4F7A61B: test_completion_port (sock.c:6862)
==21586== by 0x4F7FDAC: func_sock (sock.c:7739)
==21586== by 0x4F80BB1: run_test (test.h:584)
==21586== by 0x4F80FA0: main (test.h:654)
==21586==
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https://bugs.winehq.org/show_bug.cgi?id=39655
Bug ID: 39655
Summary: Enemy Front crashes almost immediately after launch
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
Distribution: ---
Created attachment 52859
--> https://bugs.winehq.org/attachment.cgi?id=52859
enemy_front-1.8-rc1-output.log
Debian Jessie amd64 in a 32-bit wineprefix (clean install) under wine 1.8-rc1.
The first intro movie to play crashes after about two seconds, when my monitor
is set to the native resolution of 2560x1440. Console output attached.
Interestingly, if I set the monitor to 1920x1080, the cut scenes don't crash at
all and I can make it all the way to the main menu (which also doesn't work,
but we can make that another bug).
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http://bugs.winehq.org/show_bug.cgi?id=13365
Summary: Mising Text in IFC Markets Terminal Graphics
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://ifcmarkets.com/download/IFCMTerminalSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
When you're viewing the platform graphics, the text at the right that shows the
current prices of the currencies are missing. You can see the problem in the
screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=23108
Summary: Problems switching between instances of PowerPoint
2007 with KDE
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
Created an attachment (id=28717)
--> (http://bugs.winehq.org/attachment.cgi?id=28717)
Superfluous third
I am using KDE 4 and run PowerPoint 2007 via wine 1.2rc2 (however, the problem
I will describe exists for me since the time I first started using wine more
intensively)
How to reproduce:
1. Use KDE 4 (a friend tested with another window manager and could not
reproduce it)
2. Open a PowerPoint file. Everything is fine so far, works great. As usual, I
can switch between different windows without any problems
3. Open another PowerPoint file. Now things get strange! Instead of two
PowerPoint windows, I can see three windows: the two opened files and a third
window without any content but the title. (see attached screenshot)
In that state, I cannot simply change between the instances of PowerPoint but
always have to maximize the window I would like to choose.
When closing the second PowerPoint file, the superfluous small window stays.
As far as I have tested, this behaviour does not occur with multiple instances
of Word, for instance.
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http://bugs.winehq.org/show_bug.cgi?id=36040
Bug ID: 36040
Summary: Environment variable to disable wineserver persistence
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: josh(a)joshtriplett.org
Normally, when wine runs a Windows program, and the Windows program exits,
wineserver persists for a couple of seconds to improve the performance of
subsequent programs. When running a testsuite that waits for all child
processes to exit, this delays each test completion for a couple of seconds.
Thus, I'd like to have an environment variable that tells wineserver to exit
the instant the Windows program does.
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https://bugs.winehq.org/show_bug.cgi?id=39002
Bug ID: 39002
Summary: ISAXXMLParser ignores charset property
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: ott(a)mirix.org
Distribution: ---
ISAXXMLParser (or its implementation in Wine to be correct) tries to detect the
encoding of documents with xmlDetectCharEncoding and some custom heuristics in
internal_parseBuffer and uses xmlDetectCharEncoding without additional
heuristics through xmlCreatePushParserCtxt in internal_parseStream which
violates the specification:
"This setting [charset property] takes priority over the default encoding,
which is implicitly UTF-16, or over the encoding specified in the byte order
mark (BOM) of the XML document header."
(https://msdn.microsoft.com/en-us/library/ms757826%28v=vs.85%29.aspx)
Moreover, ISAXXMLParser returns E_NOTIMPL when setting the charset property. It
should at least accept ASCII, UTF-8 and UTF-16 as these encoding are detected
by internal_parseBuffer and internal_parseStream anyways and are supported by
libxml2. A better option would be to support all enconding supported by Wine
and reencode them as UTF-8 (when possible) and supply the UTF-8 encoding data
to libxml2 via custom IO callbacks.
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http://bugs.winehq.org/show_bug.cgi?id=15084
Summary: ReadConsoleInputW() handles a NULL lpNumberOfEventsRead
parameter incorrectly
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dg(a)cowlark.com
On the Windows console, if I try to read input events with ReadConsoleInputW()
and pass in NULL as the pointer to the lpNumberOfEventsRead field, wine
completes successfully where Windows XP fails and returns an error code.
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https://bugs.winehq.org/show_bug.cgi?id=40034
Bug ID: 40034
Summary: Trying to run a setup.exe from an installation disk
for a linksys usb wireless adapter and it immediately
opens the program error screen.
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alyssianagrace(a)gmail.com
Distribution: ---
Created attachment 53486
--> https://bugs.winehq.org/attachment.cgi?id=53486
program error details report as generated by wine by pressing the 'show
details' button on the program error screen
Basically what it says in my summary. I inserted the disk into my disk drive
and then had to navigate to the CD-ROM (I'm currently using Parrot Security OS
if that matters). I right-clicked on the setup.exe and selected for it to run
with 'a wine program'. When that opened the error code, I tried the other
instance of 'a wine program', and then 'rundll32' and got the same error
message. Attached is the backtrace.txt Wine generated when I tried 'rundll32'.
Any help is appreciated but please note that I am very new to this OS and Wine.
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http://bugs.winehq.org/show_bug.cgi?id=26184
Summary: Program E-Mail Grabber Error
Product: Wine
Version: unspecified
Platform: All
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghostknight22(a)gmail.com
I can´t start the program "Email Grabber" (http://www.emailgrabber.de/) with
wine. After a few seconds the program crashes.
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https://bugs.winehq.org/show_bug.cgi?id=39560
Bug ID: 39560
Summary: Thief Gold - Black screen when going underwater and
accessing inventory
Product: Wine
Version: 1.7.54
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: altiris28048(a)gmail.com
Distribution: ---
Created attachment 52708
--> https://bugs.winehq.org/attachment.cgi?id=52708
Wine output when running the game and reproducing the bugs listed.
-Background Info-
Thief Gold (with TFix patch) used to run exceptionally well (no
issues/bugs/graphical errors) around September 18, 2015 on Arch Linux (with
everything up to date, so I was using whatever wine and mesa versions were
available at the time). I went on a hiatus from playing the game until
yesterday (I still used my system and updated to the newer releases of things
like wine and mesa, etc) and now whenever my character goes underwater the
screen turns black, and when I try accessing the inventory it turns black also.
-Bug-
When going underwater my screen will turn black, if I surface back on top of
the water the game appears normal (this will continue). If I try accessing my
inventory, instead of the item showing the screen just turns black and it is
impossible to get the game looking like it did before.
-What I have tried to do-
I have tried reverting back to older versions of Wine AND mesa but the problem
persists. I am begininng to wonder whether it is something like an xorg server
update causing the problem, if that is possible.
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http://bugs.winehq.org/show_bug.cgi?id=15100
Summary: Google Talk cannot be "x"ed out
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjamin.j.mccann(a)gmail.com
Created an attachment (id=15783)
--> (http://bugs.winehq.org/attachment.cgi?id=15783)
Output fron running "wine googletalk.exe"
The "x" in the upper right hand corner of the Google Talk window does not work
for closing the application. However, the minimization button does work. I'm
unsure as to which feature has a bug or is unimplemented.
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https://bugs.winehq.org/show_bug.cgi?id=37425
Bug ID: 37425
Summary: After installing Ulead Gif Animator with wine I got
the message that programm has to be closed immediately
because of a unspecified bug. Please get information
by attachment file.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ua-holland(a)t-online.de
Distribution: ---
Ulead Gif Animator complete Installation with win does not run. See attached
message.
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https://bugs.winehq.org/show_bug.cgi?id=38506
Bug ID: 38506
Summary: Keep getting this error when trying to run Radio
spider; needed to run church radio station. Windows
keeps getting hacked, Linux running well (surprise,
surprise). Thanks for any help you can provide.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: derekk(a)ccleb.com
Distribution: ---
Created attachment 51358
--> https://bugs.winehq.org/attachment.cgi?id=51358
backtrace of error
When i try and run radio spider this is the error i receive. The program begins
to load then this pops up. Sorry if it's something i configured wrong. I'm new
to Linux and teaching myself as no one i know has used Linux for radio station
OS. Thank you for any help you can provide, seriously thank you.
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https://bugs.winehq.org/show_bug.cgi?id=38598
Bug ID: 38598
Summary: Crash when UpdateLayeredWindow with large window &
complicated transparency
Product: Wine
Version: 1.7.42
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: m13253(a)hotmail.com
Distribution: ---
The program that causes the bug is here:
https://gist.github.com/m13253/092b94c7bd526a9a4e57
A .exe executable is also included in the Git repo.
The program is tested to be fine under Windows 10.
Upon successful execution, the program creates a transparent panel with spotted
background on the right half of the screen.
Wine failed with the following messages:
X Error of failed request: BadLength (poly request too large or internal
Xlib length error)
Major opcode of failed request: 33 (X_GrabKey)
Serial number of failed request: 219
Current serial number in output stream: 227
Depending on the window size, the "major opcode" may vary.
This issue only occurs when:
Source line 72-76: The window size is large enough
and
Source line 115-131: The RGBA bitmap is complicated, especially the alpha
channel
Additional info:
Distribution: ArchLinux
It is a WINEARCH=win32 prefix.
libx11: 1.6.3-1
xorg-server: 1.17.1-5
mesa: 10.5.4-1
gnome-shell: 3.16.1-2
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http://bugs.winehq.org/show_bug.cgi?id=21397
Summary: LookupAccountName cannot retrieve a 'groups' SID
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: us(a)edmeades.me.uk
Debugging an application I found the cause of the first failure is that the
software installs a 'group' (which fails with a fixme). Post install, I created
a group (addgroup) but the application calls LookupAccountName to retrieve the
SID of that created group.
You can hack around this (if LookupAccountName fails, query the current user
and re-call the function to get it's sid) but looking at the function there is
complete support missing for anything other than the current user.
Ideally it should call (something like getgrent?) and if it finds a group, map
it to a SID somehow (perhaps end the SID with the gid?). It could handle
querying other users as well in a similar way (getpwnam?)
JEWMQ
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https://bugs.winehq.org/show_bug.cgi?id=39988
Bug ID: 39988
Summary: winepath -w wrong output with path longer 260
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: s3141p(a)gmail.com
Distribution: ---
When the input $pathname is longer than 260 characters wine -w $pathname
1. truncates the converted output path at 260 characters
2. appends some garbage characters to it
3. reports no error and exits with status 0
I think fixing #3 as a minimum is important; at least exit 1, possibly print an
error message.
Fixing #2? Why is it printing garbage characters? Buffer overrun?
And please consider changing #1 by extending support to paths > 260 characters.
After all, if I convert the same path by hand and feed it to a Windows
application it has no problems dealing with it. So the 260-character limit of
winepath -w seems rather artificial to me.
I create long linux paths with
mkdir -p /tmp/aaa/bbb/ccc/ddd/eee/
touch /tmp/aaa/bbb/ccc/ddd/eee/$(dd if=/dev/zero count=1 bs=260 | tr '\000' a)
# which creates /tmp/aaa/bbb/ccc/ddd/eee/aaaaaaaa...
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=36199
Bug ID: 36199
Summary: valgrind shows several warnings under
crypt32/tests/chain.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48320
--> https://bugs.winehq.org/attachment.cgi?id=48320
valgrind log
A few in glibc:
==17802== Thread 2:
==17802== Invalid read of size 1
==17802== at 0x40187FA: strcmp (strcmp.S:34)
==17802== by 0x4008925: _dl_map_object (dl-load.c:2113)
==17802== by 0x4013383: dl_open_worker (dl-open.c:224)
==17802== by 0x400F1F5: _dl_catch_error (dl-error.c:187)
==17802== by 0x4012D93: _dl_open (dl-open.c:650)
==17802== by 0x435093A: do_dlopen (dl-libc.c:87)
==17802== by 0x400F1F5: _dl_catch_error (dl-error.c:187)
==17802== by 0x4350A2A: dlerror_run (dl-libc.c:46)
==17802== by 0x4350AB0: __libc_dlopen_mode (dl-libc.c:163)
==17802== by 0x4221819: pthread_cancel_init (unwind-forcedunwind.c:52)
==17802== by 0x42219FB: _Unwind_ForcedUnwind (unwind-forcedunwind.c:129)
==17802== by 0x421F732: __pthread_unwind (unwind.c:129)
==17802== by 0x421A080: pthread_exit (pthreadP.h:280)
==17802== by 0x7BC8E1A9: terminate_thread (thread.c:349)
==17802== by 0x7BC87009: ??? (signal_i386.c:2571)
==17802== by 0x6A5F357: ???
==17802== by 0x4218F92: start_thread (pthread_create.c:309)
==17802== by 0x431D7ED: clone (clone.S:129)
==17802== Address 0x693d913 is on thread 1's stack
==17802==
==17802== Invalid read of size 4
==17802== at 0x4352239: _Unwind_IteratePhdrCallback
(unwind-dw2-fde-glibc.c:112)
==17802== by 0x43503E2: dl_iterate_phdr (dl-iteratephdr.c:76)
==17802== by 0x4352AF9: _Unwind_Find_FDE (unwind-dw2-fde-glibc.c:267)
==17802== by 0x6B9E336: ??? (in
/usr/lib64/gcc/x86_64-pc-linux-gnu/4.8.2/32/libgcc_s.so.1)
==17802== by 0x6B9EB21: ??? (in
/usr/lib64/gcc/x86_64-pc-linux-gnu/4.8.2/32/libgcc_s.so.1)
==17802== by 0x6B9F10F: _Unwind_ForcedUnwind (in
/usr/lib64/gcc/x86_64-pc-linux-gnu/4.8.2/32/libgcc_s.so.1)
==17802== by 0x42219F1: _Unwind_ForcedUnwind (unwind-forcedunwind.c:137)
==17802== by 0x421F732: __pthread_unwind (unwind.c:129)
==17802== by 0x421A080: pthread_exit (pthreadP.h:280)
==17802== by 0x7BC8E1A9: terminate_thread (thread.c:349)
==17802== by 0x7BC87009: ??? (signal_i386.c:2571)
==17802== by 0x6A5F357: ???
==17802== by 0x4218F92: start_thread (pthread_create.c:309)
==17802== by 0x431D7ED: clone (clone.S:129)
==17802== Address 0x693c034 is on thread 1's stack
==17802==
==17802== Thread 1 crypt32_test.exe.so:
==17802== Jump to the invalid address stated on the next line
==17802== at 0x693E820: ??? (in /lib32/libresolv-2.19.so)
==17802== by 0x425F4E8: __run_exit_handlers (exit.c:82)
==17802== by 0x425F54C: exit (exit.c:104)
==17802== by 0x7BC68772: NtTerminateProcess (process.c:63)
==17802== by 0x7BC5941B: RtlExitUserProcess (loader.c:2538)
==17802== by 0x7B868D09: ??? (process.c:2668)
==17802== Address 0x693e820 is on thread 1's stack
==17802==
and several possible leaks:
==17802== 20 bytes in 1 blocks are possibly lost in loss record 50 of 427
==17802== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==17802== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==17802== by 0x514398B: CryptMemAlloc (main.c:124)
==17802== by 0x511E0A9: CertAddStoreToCollection (collectionstore.c:519)
==17802== by 0x5164B4B: CRYPT_SysOpenStoreW (store.c:592)
==17802== by 0x5165ADF: CertOpenStore (store.c:907)
==17802== by 0x51136FD: CRYPT_CreateChainEngine (chain.c:130)
==17802== by 0x511394F: get_chain_engine (chain.c:175)
==17802== by 0x511ADC0: CertGetCertificateChain (chain.c:2894)
==17802== by 0x4E618AA: testVerifyCertChainPolicy (chain.c:4790)
==17802== by 0x4E61C4C: func_chain (chain.c:4844)
==17802== by 0x4EB7F67: run_test (test.h:584)
==17802== by 0x4EB8356: main (test.h:654)
==17802==
==17802== 60 bytes in 3 blocks are possibly lost in loss record 197 of 427
==17802== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==17802== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==17802== by 0x514398B: CryptMemAlloc (main.c:124)
==17802== by 0x5157661: ContextPropertyList_SetProperty (proplist.c:132)
==17802== by 0x515788F: ContextPropertyList_Copy (proplist.c:215)
==17802== by 0x511E9AF: Context_CopyProperties (context.c:130)
==17802== by 0x510AB6C: Cert_clone (cert.c:139)
==17802== by 0x5163664: MemStore_addContext (store.c:151)
==17802== by 0x5163A35: MemStore_addCert (store.c:243)
==17802== by 0x510B119: add_cert_to_store (cert.c:263)
==17802== by 0x510B27F: CertAddCertificateContextToStore (cert.c:287)
==17802== by 0x510A852: CertAddEncodedCertificateToStore (cert.c:65)
==17802== by 0x515E94A: add_ms_root_certs (rootstore.c:732)
==17802== by 0x515EB12: create_root_store (rootstore.c:808)
==17802== by 0x515EC6C: CRYPT_RootOpenStore (rootstore.c:829)
==17802== by 0x516435C: CRYPT_SysRegOpenStoreW (store.c:435)
==17802== by 0x5165ADF: CertOpenStore (store.c:907)
==17802== by 0x5164BAF: CRYPT_SysOpenStoreW (store.c:604)
==17802== by 0x5165ADF: CertOpenStore (store.c:907)
==17802== by 0x51136FD: CRYPT_CreateChainEngine (chain.c:130)
==17802==
==17802== 96 bytes in 1 blocks are possibly lost in loss record 294 of 427
==17802== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==17802== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==17802== by 0x61ACD34: heap_alloc_zero (internet.h:121)
==17802== by 0x61ADCA1: create_netconn (netconnection.c:369)
==17802== by 0x619CFF2: open_http_connection (http.c:4826)
==17802== by 0x619D68C: HTTP_HttpSendRequestW (http.c:4972)
==17802== by 0x619EE2C: HttpSendRequestExW (http.c:5511)
==17802== by 0x61643F8: HTTP_RetrieveEncodedObjectW (cryptnet_main.c:933)
==17802== by 0x6165930: CryptRetrieveObjectByUrlW (cryptnet_main.c:1479)
==17802== by 0x5118CA0: CRYPT_FindIssuer (chain.c:2039)
==17802== by 0x51193A2: CRYPT_GetIssuer (chain.c:2168)
==17802== by 0x511952F: CRYPT_BuildSimpleChain (chain.c:2200)
==17802== by 0x511976F: CRYPT_GetSimpleChainForCert (chain.c:2247)
==17802== by 0x5119885: CRYPT_BuildCandidateChainFromCert (chain.c:2277)
==17802== by 0x511AE8B: CertGetCertificateChain (chain.c:2914)
==17802== by 0x4E5F02E: testGetCertChain (chain.c:3996)
==17802== by 0x4E61C51: func_chain (chain.c:4845)
==17802== by 0x4EB7F67: run_test (test.h:584)
==17802== by 0x4EB8356: main (test.h:654)
==17802==
etc. (full log attached)
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http://bugs.winehq.org/show_bug.cgi?id=35490
Bug ID: 35490
Summary: After SimCity 2013 updates:
d3d_shader:shader_sm4_read_src_param Unhandled swizzle
type 0.
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: eric.ladner(a)gmail.com
Classification: Unclassified
Created attachment 47376
--> http://bugs.winehq.org/attachment.cgi?id=47376
basic output on the command line
It used to run ok (although both Origin and SimCity were a nightmare to
install).
After a recent update, though when starting SimCity it never shows the splash
screen and spews this until you kill the process:
fixme:d3d_shader:shader_sm4_read_src_param Unhandled swizzle type 0.
I let it run for about 10 seconds and it spit out 11 million errors (log
attached).
If you want a more detailed log, let me know what options you'd like.
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https://bugs.winehq.org/show_bug.cgi?id=37398
Bug ID: 37398
Summary: Urban Assault black screen when using software
renderer and DDSCAPS_SYSTEMMEMORY
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: erich.e.hoover(a)gmail.com
Depends on: 37307
Regression SHA1: b464067313bff1fd9a25b284b48a252025c4504f
Distribution: ---
Created attachment 49735
--> https://bugs.winehq.org/attachment.cgi?id=49735
Workaround
Once Bug #37307 is resolved then Urban Assault runs into another issue (at
least, when using the software renderer). The game has a black screen and just
hangs there, apparently due to an unexpected DDSCAPS_SYSTEMMEMORY capability
being set. Workaround attached.
Note: This commit is later moved (commit
9443c95a895a530fdbbb607758f674467e2010c7), but the issue persists.
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http://bugs.winehq.org/show_bug.cgi?id=32988
Bug #: 32988
Summary: StudioTax 2012 Installer stops with Error 67108864
Product: Wine
Version: 1.5.24
Platform: x86-64
URL: http://www.studiotax.com/en/?page=2
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jchevrier(a)gmail.com
Classification: Unclassified
Created attachment 43586
--> http://bugs.winehq.org/attachment.cgi?id=43586
Log of StudioTax2012 installer
StudioTax 2012 installer stops with error 67108864 (presented in a dialog, see
screenshot). Clicking 'OK' brings up another similar error dialog with a
different error number, clicking on that dialog brings up another and so on.
Prerequisite: 'winetricks dotnet40' and the installer must be run from the C:
drive (or at least it doesn't like being run from Z:) or the installer fails
earlier with an 'Invalid command line' error dialog.
Website suggests that .NET 2.0 SP2 is required but installing dotnet20sp2 via
winetricks causes the installer to fail much earlier complaining about lack of
space.
Attached +msi,+msidb as it appears to be MSI related.
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http://bugs.winehq.org/show_bug.cgi?id=34864
Bug #: 34864
Summary: K32EnumProcessModulesEx not implemented in 64-bit
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: audvare(a)gmail.com
Classification: Unclassified
Created attachment 46472
--> http://bugs.winehq.org/attachment.cgi?id=46472
crash log
Call of Duty Ghosts uses 'PE32+' EXE to start up in 32-bit, but ultimately
requires a 64-bit set up to run. It would seem like it probably does this so it
can at least tell the user of a 32-bit system that they need to have a 64-bit
set up to run.
It calls this function at start. I replaced psapi.dll with one from my Windows
7 installation (because PSAPI.EnumProcessModulesEx is not implemented in
64-bit), but after that the call is forwarded to kernel32
K32EnumProcessModulesEx.
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https://bugs.winehq.org/show_bug.cgi?id=38527
Bug ID: 38527
Summary: Tab controls do not honor parent changes
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: pietro10(a)mac.com
Distribution: ---
Created attachment 51397
--> https://bugs.winehq.org/attachment.cgi?id=51397
Test program source code
Currently the wine implementation of the comctl32 tab control gets its parent
window once and caches it. While it's true that on real Windows some controls
do this, the tab control is not one of them in my tests.
The attached program is an example test. It creates two windows, an empty
window and a full window. It then creates a tab control on the empty window,
changes its parent to the full window, adds a few pages, and shows both
windows. If you click on a tab to change pages, you should see a message on
stdout telling you which parent window received the TCN_SELCHANGE notification.
On real Windows, both with Common Controls v5 and v6, I see
notification received on full window
On wine, I see
notification received on empty winddow
(The test program does no error checking. By default it runs with Common
Controls 5; with the first argument set to comctl6 it will run with Common
Controls 6.)
This is wine-1.7.34 built from source, Windows XP 32-bit, and Windows 7 64-bit.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=23775
Summary: Text box is too small in 16-bit program. Only one line
high, should be two.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29800)
--> (http://bugs.winehq.org/attachment.cgi?id=29800)
Stellar Explorer 2.0b demo
The 16-bit game Stellar Explorer 2.0b (attached) shows a problem with the size
of a text box.
The text box at the upper left of the window should show two lines of text.
Running under Wine, it's only one line high and the scroll buttons at the right
side consequently appear squashed.
Run stellar2.exe. Click through the initial dialog boxes then select File->New
from the menu and click OK.
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https://bugs.winehq.org/show_bug.cgi?id=39704
Bug ID: 39704
Summary: UC Browser 5.5.7608.1012 crashes immediately
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmn2004404(a)gmail.com
Distribution: ---
Created attachment 52946
--> https://bugs.winehq.org/attachment.cgi?id=52946
Crash dump for UC Browser 5.5.7608.1012 on Sun Nov 29, 2015.
UC Browser 5.5.7608.1012 crashes immediately on launch. Crash dump is attached.
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http://bugs.winehq.org/show_bug.cgi?id=26852
Summary: Not all Japanese characters displayed in Skeedreceiver
installer
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammis(a)spam.la
Created an attachment (id=34232)
--> (http://bugs.winehq.org/attachment.cgi?id=34232)
Shows readable licence and unreadable labels etc.
1: Go to http://phantasystaruniverse.jp/download/ and click on
"SkeedReceiverインストールはこちら" to download the program.
2: Run the program. Use a Japanese locale just in case: "LANG=ja_JP.UTF-8 wine
SKEE~OQ5.EXE"
3: Start the installation process. The installer will now download the whole
Skeedreceiver program. Download starts automatically. The only button available
says "cancel" (キャンセル), so there is no need to do anything. Japanese characters
are displayed properly at this step.
4: After the program has been downloaded, you will see more information where
many Japanese characters are turned into square boxes. Only the licence
agreement is readable: everything else consists of boxes.
Attached image shows a screenshot of the licence agreement. The character
display problem occurs elsewhere in the program too.
Some terminal output:
wine: created the configuration directory '/home/user/.wine-extra'
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
fixme:iphlpapi:NotifyAddrChange (Handle 0xf2e90c, overlapped 0xf2e8f0): stub
wine: configuration in '/home/user/.wine-extra' has been updated.
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:sxs:cache_QueryAssemblyInfo 0x1b15d8, 0x00000002,
L"version=\"8.0.50727.4053\",Microsoft.VC80.CRT,type=\"win32\",publicKeyToken=\"1fc8b3b9a1e18e3b\",processorArchitecture=\"x86\"",
0x33f9a8
fixme:sxs:cache_QueryAssemblyInfo 0x1b15d8, 0x00000002,
L"version=\"8.0.50727.4053\",policy.8.0.Microsoft.VC80.CRT,type=\"win32-policy\",publicKeyToken=\"1fc8b3b9a1e18e3b\",processorArchitecture=\"x86\"",
0x33f9a8
fixme:sxs:cache_QueryAssemblyInfo 0x1b15d8, 0x00000002,
L"version=\"8.0.50727.4053\",Microsoft.VC80.MFC,type=\"win32\",publicKeyToken=\"1fc8b3b9a1e18e3b\",processorArchitecture=\"x86\"",
0x33f9a8
fixme:sxs:cache_QueryAssemblyInfo 0x1b15d8, 0x00000002,
L"version=\"8.0.50727.4053\",policy.8.0.Microsoft.VC80.MFC,type=\"win32-policy\",publicKeyToken=\"1fc8b3b9a1e18e3b\",processorArchitecture=\"x86\"",
0x33f9a8
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
The installer runs fine apart from the square box problem.
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https://bugs.winehq.org/show_bug.cgi?id=37504
Bug ID: 37504
Summary: Buttons in joystick control panel should not be
clickable
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
Distribution: ---
See attached file. All those buttons should not be clickable.
Compare to Windows: https://mediacru.sh/Lmr5mA4dUnBt
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https://bugs.winehq.org/show_bug.cgi?id=40103
Bug ID: 40103
Summary: Multiplayer Impossible Creatures gives Socket error:
setsockopt, 10009
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danagx5(a)gmail.com
Distribution: ---
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Socket error: setsockopt, 10009
Socket error: setsockopt(SO_REUSEADDR,...), 10009
shows in terminal after trying to start a multipleplayer game of Impossible
Creatures (which dies and returns to menu). Otherwise the game functions nearly
normally.
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http://bugs.winehq.org/show_bug.cgi?id=32836
Bug #: 32836
Summary: winecfg doesn't load custom themes
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alessandroceschini.it(a)gmail.com
Classification: Unclassified
Hi everybody,
On Ubuntu 12.10 running Wine 1.4.1, I cannot get wiuecfg to load
Windows.Classic.theme. After selecting it through the Install Theme box, it
still doesn't appear in the available themes list.
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=40133
Bug ID: 40133
Summary: No Limits 2 help system needs GetOverhangMetrics()
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Install the program, on the main menu click "Help". Tip dialog does not show
any text, and without GetOverhangMetrics() does not show scrollbars too.
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http://bugs.winehq.org/show_bug.cgi?id=34171
Bug #: 34171
Summary: Actua Soccer 2 API error when loading game from menu
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adec2010(a)hotmail.co.uk
Classification: Unclassified
Actua Soccer crashes with an API error when loading a new game from main menu
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http://bugs.winehq.org/show_bug.cgi?id=24112
Summary: Xara Designer Pro 6 demo crashes when you select
'continue trial'
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.xara.com/us/downloads/designer/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install the free demo, then use 'winetricks msxml4' to get past bug 24111,
and the app presents a dialog asking whether you want to buy the app
or continue the trial. The buttons are poorly rendered.
If you continue the trial, it crashes with
Unhandled exception: page fault on read access to 0x00000004 in 32-bit code
(0x00d691bf).
(I later accidentally ran the app with wine-1.2; it complained about msxml4
again,
but after that, in wine-1.3.1, the buttons were ok, and I even started the
app once all the way into its main interface.)
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