http://bugs.winehq.org/show_bug.cgi?id=30870
Bug #: 30870
Summary: ie7 https://gmail.com can log in, but can't display
standard view?
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Now that bug 26203 is fixed, ie7 can log in to gmail... but
unless you pick basic view, you can't read email. The
standard view doesn't ever come up.
The log shows
fixme:shell:DllGetClassObject failed for
CLSID={871c5380-42a0-1069-a2ea-08002b30309d} (Internet)
fixme:wininet:InternetGetSecurityInfoByURLW
(L"https://mail.google.com/mail/u/0/?shva=1" 0x33dee4 0x33dee0)
fixme:shell:DllGetClassObject failed for
CLSID={871c5380-42a0-1069-a2ea-08002b30309d} (Internet)
Clicking on 'basic view' lets you read email, but that's plain old HTML,
not a live javascript app.
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http://bugs.winehq.org/show_bug.cgi?id=14134
Summary: NetBSD fixes for Wine 1.0
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: NetBSD
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmcneill(a)netbsd.org
Created an attachment (id=14382)
--> (http://bugs.winehq.org/attachment.cgi?id=14382)
Use wine-kthread by default on NetBSD
The attached patches are required for Wine 1.0 to work properly on NetBSD.
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http://bugs.winehq.org/show_bug.cgi?id=32163
Bug #: 32163
Summary: Adobe Illustrator CS6 32bit crashes when some floating
panel of swatch, brushes etc. library is opened
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msdobrescu(a)gmail.com
Classification: Unclassified
Created attachment 42433
--> http://bugs.winehq.org/attachment.cgi?id=42433
Wine backtrace
Open any library (swatches, brushes etc.) in Illustrator CS6 32 bit.
Next, unhandled error occurs:
Unhandled exception: unimplemented function gdiplus.dll.GdipCreateEffect called
in 32-bit code (0x7b83c932).
...
The OS is Sabayon Linux K 64 bit. It happens on kernels 3.4, 3.5, 3.6 at least.
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http://bugs.winehq.org/show_bug.cgi?id=13191
Summary: Trackmania Nations Forever doesn't work with PC2/3
shaders or with bloom-effect
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape3000(a)gmail.com
When I try to enable PC2 or PC3 shaders in Trackmania Nations Forever
configuration and then play the game it doesn't work. The menus are drawn as
solid black boxes. PC0(off?) and PC1 works fine.
When I enable bloom-effect, it will add some annoying white bars to everywhere
with bright light. So there is just white bars instead of the correct effect.
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http://bugs.winehq.org/show_bug.cgi?id=28875
Bug #: 28875
Summary: NullDC 1.0.4 r450: NullDC starts but graphics fail to
load.
Product: Wine
Version: 1.1.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dredgingthelake(a)gmail.com
Classification: Unclassified
Created attachment 37099
--> http://bugs.winehq.org/attachment.cgi?id=37099
NullDC terminal output
The Dreamcast emulator, NullDC 1.0.4 r450, starts but shortly crashes with the
wine popup error message. Application continues with audio running in
background, but no graphics can be seen.
Requires vcrun2010 to get to this point. Also tested with and without
"winetricks d3dx9". Audio doesn't run in background without d3dx9 (strangely
enough) but no change in graphical output. The older nulldc-1.0.3 version works
fine.
System:
Gentoo ~AMD64
Nvidia GTX275 (290.03 drivers)
Wine 1.3.31 and wine 1.2 tested
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http://bugs.winehq.org/show_bug.cgi?id=34196
Bug #: 34196
Summary: Cannot shown correct Chinese characters in Youdao
dictionary
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://forum.ubuntu.org.cn/viewtopic.php?f=121&t=44688
6&p=3021652#p3021652
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i2000s(a)hotmail.com
Classification: Unclassified
In a Ubuntu 12.04 machine, I used the workaround in bug34157 (turned out to be
"resolve as INVALID"), and found some more bugs, maybe. The most critical
problem for me is the ugly show of Chinese characters and English letters. In
some cases, both Chinese characters and English letters are shown up correctly.
In some other places, some Chinese characters and English letters was shown as
squares or random characters. Especially in the "word book" interface, all
Chinese characters and possibly some English letters from the official
dictionary source are shown as squares, while all self-defined input are
correctly shown up. I guess this problem is related to some font setting in
Wine 1.6.
I have posted the screen snapshoots here:
http://forum.ubuntu.org.cn/viewtopic.php?f=121&t=446886
Let me know if you need more information. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=20435
Summary: Barnes and Noble EReader crashes on startup
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ender8282(a)yahoo.com
Created an attachment (id=24254)
--> (http://bugs.winehq.org/attachment.cgi?id=24254)
Debugger output
Wine crashes when trying to run the Barnes and Noble ereader.
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https://bugs.winehq.org/show_bug.cgi?id=39303
Bug ID: 39303
Summary: Cannot copy schematics between different windows /
ltspice
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dieter.jurzitza(a)t-online.de
Distribution: ---
Trying to copy parts or an entire schematic between two schematics in two
windows from within ltspice does not work. I can easily select components to
copy, I can copy them within one single schematic, but I cannot copy them
between two different schematics in a single ltspice instance (what works
without issues using plain windows, but who is using plain windows :-))
Thank you for looking into this,
take care
Dieter Jurzitza
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http://bugs.winehq.org/show_bug.cgi?id=29052
Bug #: 29052
Summary: Incorrect handling of lit vertices causes models to
render black in The Longest Journey
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://games.softpedia.com/get/Games-Demo/The-Longest-
Journey-161-Demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: octavian.voicu(a)gmail.com
Classification: Unclassified
Created attachment 37430
--> http://bugs.winehq.org/attachment.cgi?id=37430
Patch to fix issue with black rendered characters.
IDirect3DDevice2 and IDirect3DDevice3 handle lighting differently than
IDirect3DDevice7. Specifically, vertices which have colors but no normals (like
D3DVT_LVERTEX or D3DFVF_LVERTEX) should bypass lighting calculations in the
older interfaces. Wine handles them like in IDirect3DDevice7, rendering them
black.
This makes the models in the game The Longest Journey render black. I wrote a
series of tests that I submitted to wine-patches, but they need a bit more
refactoring to go in. Links to relevant patches from the series are below:
http://source.winehq.org/patches/data/80669http://source.winehq.org/patches/data/80673http://source.winehq.org/patches/data/80670
I'm attaching a patch that fixes these issues, but I need to get the tests in
before submitting it. It also needs a bit more thought on how older interfaces
should handle render states that were introduced in later version of Direct3D
(like D3DRS_LIGHTING).
This patch only fixes the issue with the black rendered characters. There is
another issue that makes characters only render partially, which is tracked in
http://bugs.winehq.org/show_bug.cgi?id=11819.
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http://bugs.winehq.org/show_bug.cgi?id=35802
Bug ID: 35802
Summary: OneNote 2013 installer needs
KERNEL32.dll.SetWaitableTimerEx
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: hberntsen+winehq(a)gmail.com
Created attachment 47798
--> http://bugs.winehq.org/attachment.cgi?id=47798
the trace of the x86 crash
When running the OneNote 2013 installer, it crashes (see log). You can download
the free installer from http://www.onenote.com/Download. The sha1sum of mine is
cca75f8bbeaaa8d4d060c3d9edae28b3e345a82b. The download page forwarded me to
http://www.onenote.com/Download/win32/x86/en-US (so 32 bit) but also the 64 bit
from http://www.onenote.com/Download/win32/x64/en-US with sha1sum
18031525048a5a8f02789e24cb9c5c104ccf6488 crashes with a missing
SetWaitableTimerEx.
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http://bugs.winehq.org/show_bug.cgi?id=34794
Bug #: 34794
Summary: SolidWorks 2010: Error message at assigning material
in manager
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml4
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 46400
--> http://bugs.winehq.org/attachment.cgi?id=46400
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005 vcrun2008 mfc40 dotnet30
3) install SolidWorks 2010
4) start SolidWorks 2010
5) create new part
6) RMB on material
7) choose "edit material"
8) choose any material and click "apply"
Behaviour:
Error message (see attachment). Material changes properly though.
Expected behaviour:
No error message.
Error message translation:
Failed to save following database, returning to previous database now. There
may be no last modifications.
Terminal output:
fixme:msxml:domdoc_get_url (0x7ee3cd0)->(0x33e504)
fixme:msxml:schema_cache_QueryInterface interface
{00000126-0000-0000-c000-000000000046} not implemented
I/O warning : failed to load external entity "colorswatch.xsd"
err:msxml:Schema_parse error code 3004: element decl. 'swatchcolor', attribute
'type': The QName value
'{http://www.solidworks.com/sldcolorswatch}opticalcolor' does not resolve to
a(n) type definition.
fixme:msxml:cache_entry_from_xsd_doc failed to parse doc
fixme:msxml:domdoc_putref_schemas (0x7fb8110)->({VT_DISPATCH: 0x7fb8210}):
semi-stub
fixme:msxml:domdoc_get_parseError (0x7fb812c)->(0x33e4c4): creating a dummy
parseError
fixme:msxml:domdoc_get_url (0x7ee3cd0)->(0x33e55c)
fixme:msxml:schema_cache_QueryInterface interface
{00000126-0000-0000-c000-000000000046} not implemented
I/O warning : failed to load external entity "colorswatch.xsd"
err:msxml:Schema_parse error code 3004: element decl. 'swatchcolor', attribute
'type': The QName value
'{http://www.solidworks.com/sldcolorswatch}opticalcolor' does not resolve to
a(n) type definition.
fixme:msxml:cache_entry_from_xsd_doc failed to parse doc
fixme:msxml:domdoc_putref_schemas (0x7fc91b0)->({VT_DISPATCH: 0x7fc92b0}):
semi-stub
fixme:msxml:domdoc_get_parseError (0x7fc91cc)->(0x33e51c): creating a dummy
parseError
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https://bugs.winehq.org/show_bug.cgi?id=39621
Bug ID: 39621
Summary: TeamViewer 11 activating menu shows it's content with
large offset
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sasha969(a)hotmail.com
Distribution: ---
TeamViewer 11 activating menu shows it's content with large offset. Menus work
fine just content is shown around middle of window.
Could not get image because Print Screen in Linux Mint 17.2 Cinnamon auto
closes menu before taking image.
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http://bugs.winehq.org/show_bug.cgi?id=17098
Summary: Allow using iso images (via fuseiso) in drives setup @
winecfg.
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chalkerx(a)gmail.com
To mount an iso image to wine one should create a mountpoint, mount it manually
there, and use wincfg to point wine to that directory. After reboot it must be
done again (the mounting part).
If fuseiso in installed, it could be simplified to the user by allowing to
point to an image file in winecfg, auto creating a drive_* folder and mounting
an iso there via fuseiso on wine startup and unmounting on wine shutdown.
This would allow user to point a drive to an iso directly from gui and just
once.
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http://bugs.winehq.org/show_bug.cgi?id=19800
Summary: cygwin's tar -cz crashes when run from a shell script
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce, create a dummy tar file, e.g.
echo foo > foo
then create the one-line shell script bad.sh containing
tar -czvf foo.tar.gz foo
then run bad.sh in a cygwin shell. It crashes, and leaves behind the
file tar.exe.stacktrace containing
Exception: STATUS_ACCESS_VIOLATION at eip=2D313133
eax=00000000 ebx=36313637 ecx=00851682 edx=FFFFFFFB esi=32313232 edi=39372D31
ebp=38353136 esp=0064C640 program=C:\cygwin\bin\tar.exe, pid 46, thread main
cs=0023 ds=002B es=002B fs=0063 gs=006B ss=002B
Stack trace:
Frame Function Args
12 [main] tar 46 _cygtls::handle_exceptions: Error while dumping state
(probably corrupted stack)
Switching to bsdtar (another package in cygwin) gives same results,
so it's not a bug in tar per se.
tar -xz crashes similarly when given a large input file,
and when that happens, one also sees 'gzip: stdout: Communication error on
send'
Found by trying to automate the chromium build setup instructions,
http://dev.chromium.org/developers/how-tos/install-gclient
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http://bugs.winehq.org/show_bug.cgi?id=22847
Summary: FREDv2 Orientation exam program displays error in
embedded IE testing window
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://download.usmle.org/2010/Step3Download.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28215)
--> (http://bugs.winehq.org/attachment.cgi?id=28215)
FREDv2 Orientation stderr messages
Following up from bug 22763, after running the InstallStep3.exe installer and
installing msxml3 and msxml4 via winetricks to work around missing msxml
interfaces, launching FredV2Orient.exe and pressing the "Run Exam" button
spawns a full-screen embedded IE interface that displays the practice
examination interface. Instead of the expected test interface, however, an
embedded error message is displayed, which states:
"A fatal error has occurred
Please notify the Proctor.
A Fatal error has occurred accessing content: js/yui/close12_1.gif:
'js/yui/close12_1.gif' is not a valid integer value"
Installing ie6 from winetricks successfully works around this problem.
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https://bugs.winehq.org/show_bug.cgi?id=39875
Bug ID: 39875
Summary: Starcraft can't see Direct Cable Connection games
hosted on another computer
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 53242
--> https://bugs.winehq.org/attachment.cgi?id=53242
hack
To reproduce:
1. Add 8250.nr_uarts=<n> to the Linux kernel command line on both computers,
where <n> is the number of serial ports physically present on your motherboard.
This is necessary because of bug 39793.
2. Reboot both computers to reload the kernel parameters.
3. Hook up your null modem serial cable.
4. On both computers, open Starcraft and click Multiplayer, Direct Cable
Connection, Ok.
5. Create a game.
The game does not appear on the other computer until the hosts leaves. Then the
game appears, but you get an error dialog if you try to join it.
If one of the two connected computers is a real Windows machine, there is no
problem as long as the Linux machine hosts the game.
The attached patch fixes Starcraft, but almost certainly breaks some other
application.
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http://bugs.winehq.org/show_bug.cgi?id=17887
Summary: Poor graphics (black squares) observed using Many faces
of Go program
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmc(a)xisl.com
I am running "Many faces of Go" and the graphics are displayed horribly.
The fault can be observed in Wine 1.0-1 to the current version.
There is a patch given at http://www.smart-games.com/supportfaq.html under "How
can I run version 12 on Linux or Mac OS?" which refers to
http://article.gmane.org/gmane.comp.emulators.wine.devel/54403
I have tried this patch and it works without breaking anything else I've tried.
Please could this be incorporated.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=35228
Bug ID: 35228
Summary: RC Cars hangs when music changes
Product: Wine
Version: 1.7.9
Hardware: x86
URL: http://www.fileplanet.com/131248/130000/fileinfo/R.C.-
Cars-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46990
--> http://bugs.winehq.org/attachment.cgi?id=46990
terminal output
The game plays mp3's and whenever music changes Wine comes to a deadlock:
err:ntdll:RtlpWaitForCriticalSection section 0x39a3778 "parser.c:
ParserImpl.csFilter" wait timed out in thread 002d, blocked by 0027, retrying
(60 sec)
followed by
err:ntdll:RtlpWaitForCriticalSection section 0x13cbe0 "filtergraph.c:
IFilterGraphImpl.cs" wait timed out in thread 0009, blocked by 0027, retrying
(60 sec)
The demo contains only 2 music tracks: Mast_Track01.mp3 is playing in the menu,
and Dead_Track01.mp3 is playing during races.
In the demo you should hear music in the menus, click on <Demo play>, while the
track is loading comes the 1st deadlock which is not fatal and the game remains
playable, but music has stopped. During the race press <Esc> to get back to the
menu and here comes the 2nd deadlock (filtergraph.c: IFilterGraphImpl.cs) and
the game comes to a halt.
rccarsdemo_full.zip
md5sum: 110c5a83a066359ebe27f7908e7266ab
'winetricks quartz' is a workaround.
Fedora 19 x86
Alsa 1.0.27 (Pulseaudio is not running)
Wine was compiled without gstreamer support
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http://bugs.winehq.org/show_bug.cgi?id=23725
Summary: Slow typewriting in IBExpert SQL Editor
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_pradelli(a)yahoo.com
Typewriting feedback is very, very, slow in IBExpert SQL Editor window
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http://bugs.winehq.org/show_bug.cgi?id=35439
Bug ID: 35439
Summary: Blackguards demo (non-Steam) shows black screen after
launch
Product: Wine
Version: 1.7.11
Hardware: x86
URL: http://www.chip.de/downloads/Demo-Blackguards_66678941
.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 47296
--> http://bugs.winehq.org/attachment.cgi?id=47296
log
It's a multilingual non-Steam and no DRM demo.
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http://bugs.winehq.org/show_bug.cgi?id=25458
Summary: Saints Row 2 crashes when entering game.
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: superppl(a)gmail.com
The game Saints Row 2 crashes when attempting to enter a game. Launching the
game and navigating the menu appears to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=34046
Bug #: 34046
Summary: GUIMiner crashes when trying to start mining.
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keithclark1966(a)gmail.com
Classification: Unclassified
Created attachment 45248
--> http://bugs.winehq.org/attachment.cgi?id=45248
Program Error Details window contents
GUIMiner starts up fine but after entering the account data and trying to start
to mine, the program crashes.
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https://bugs.winehq.org/show_bug.cgi?id=39185
Bug ID: 39185
Summary: GetPath fails to return the path when using Metafile
DC.
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 52232
--> https://bugs.winehq.org/attachment.cgi?id=52232
Tests
The attached patch highlights that when using a metafile DC,
GetPath should return a valid path.
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http://bugs.winehq.org/show_bug.cgi?id=35847
Bug ID: 35847
Summary: wined3d does not recognize cards newer than GTX 770
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rmlipman(a)gmail.com
Created attachment 47861
--> http://bugs.winehq.org/attachment.cgi?id=47861
patch for 780 ti
I have a partial patch that adds for GTX 780 Ti
To make this more complete, support for GTX 780, Titan, and Titan Black should
also be added. Bug 32694 also references GTX 690 so there may be even more that
aren't accounted for.
Information can be found at
select_card_nvidia_mesa (NV## codenames)-
http://nouveau.freedesktop.org/wiki/CodeNames/
This is the search I used to get the device ID for my card (wined3d_private.h)-
http://www.techpowerup.com/vgabios/index.php?architecture=NVIDIA&manufactur…
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http://bugs.winehq.org/show_bug.cgi?id=17524
Summary: k-meleon crash on startup (Unhandled page fault)
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://kmeleon.sourceforge.net/download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)gringer.org
Created an attachment (id=19632)
--> (http://bugs.winehq.org/attachment.cgi?id=19632)
Crash on starting of program
Using the non-installer version of k-meleon, the program crashes on startup.
Steps to reproduce:
1) Download K-Meleon1.5.2en-US.7z from website
(http://kmeleon.sourceforge.net/download.php), and unzip into some directory:
~/install/kmeleon/program$ 7z x K-Meleon1.5.2en-US.7z
2) Dowload installer version (K-Meleon1.5.2en-US.exe) from website, and extract
msvcp71.dll and msvcr71.dll files:
~/install/kmeleon/program$ 7z x ~/install/wine/K-Meleon1.5.2en-US.exe ms*.dll
3) Run k-meleon.exe and observe crash
This follows the portable workflow mentioned on the kmeleon wiki:
http://kmeleon.sourceforge.net/wiki/KMPortable
What should happen:
3) k-meleon doesn't crash.
A log of the crash has been attached.
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https://bugs.winehq.org/show_bug.cgi?id=37128
Bug ID: 37128
Summary: Clang Static Analyzer: Uninitialized variable in a
condition
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
Clang Static Analyzer identifies Uninitialized variable in a condition
File: dlls/atl110/../atl/atl_ax.c
Location: line 1092, column 10
Description: Branch condition evaluates to a garbage value
HRESULT
WINAPI AtlAxCreateControlEx(LPCOLESTR lpszName, HWND hWnd,
IStream *pStream, IUnknown **ppUnkContainer,
IUnknown **ppUnkControl, REFIID iidSink, IUnknown *punkSink)
{
...
IUnknown *pContainer;
...
hRes = AtlAxAttachControl( pUnkControl, hWnd, &pContainer );
if ( FAILED( hRes ) )
WARN("cannot attach control to window\n");
...
if ( pContainer ) //<==
//Clang: Branch condition evaluates to a garbage value
IUnknown_Release( pContainer );
return S_OK;
}
The uninitialized variable pContainer is used in the condition after the call
of AtlAxAttachControl. This function's description is given below.
HRESULT
WINAPI AtlAxAttachControl(IUnknown *control, HWND hWnd,
IUnknown **container)
{
HRESULT hr;
...
if (!control)
return E_INVALIDARG;//<==
hr = IOCS_Create( hWnd, control, container );
return hWnd ? hr : S_FALSE;
}
In this code, the E_INVALIDARG value may be returned before initializing the
container variable. It will result in the AtlAxCreateControlEx function
generating the warning and going on to work with the uninitialized variable.
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https://bugs.winehq.org/show_bug.cgi?id=39762
Bug ID: 39762
Summary: wine iexplore cyscape.com/showbrow.asp does not load
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
Created attachment 53042
--> https://bugs.winehq.org/attachment.cgi?id=53042
run log
wine iexplore cyscape.com/showbrow.asp
iexplore doesn't go further than notifying the below.
"Performing an extensive browser test. Please wait... "
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https://bugs.winehq.org/show_bug.cgi?id=39091
Bug ID: 39091
Summary: Installing Lync Web App in Wine/Firefox
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: staal1978(a)gmail.com
Distribution: ---
Lync Web app requires Windows version >7 (set in winecfg)
most likely this will be the same for "Skype for Business" web app
Visit a page seving an invitation for a Lync meeting (can be found via Google,
or if you have your own invitation)
Firefox will crash due to unimplemented functions in mfplat.dll
Download native mfplat.dll from somewhere and Firefox will not crash and the
page will load and allow you to download
LWAPlugin32BitInstaller.msi
The msi can not be installed:
fixme:advapi:RegisterTraceGuidsA (0x6307379f, 0x630b1cf8,
{0cfe0455-93ba-440d-a3fe-553973d0b723}, 1, 0x32fc98, (null), (null),
0x630b1d00): stub
fixme:advapi:RegisterTraceGuidsA (0x6307379f, 0x630b1d18,
{797fabac-7b58-4796-b924-d51178a59ce4}, 1, 0x32fc98, (null), (null),
0x630b1d20): stub
fixme:advapi:EventRegister {43d1a55c-76d6-4f7e-995c-64c711e5cafe}, 0x6309ce28,
(nil), 0x630b1500
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:msi:custom_get_thread_return Invalid Return Code 4447
err:msi:ITERATE_Actions Execution halted, action L"CA_TranslateAllAppPkgs"
returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
fixme:advapi:EventUnregister deadbeef: stub
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http://bugs.winehq.org/show_bug.cgi?id=25557
Summary: menus are misplaced in simulation mode of PALturn+
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Created an attachment (id=32540)
--> (http://bugs.winehq.org/attachment.cgi?id=32540)
Screenshot during simulation mode
See AppDB ID:22266
Almost all functions of PALturn+ work properly, but some menus in simulation
mode are misplaced. The lower menus and the developer icon are displayed a
little to high and overlay the simulation window.
Developer screenshot as it should be:
http://hubertklinkner.de/palmill/images/Palturn+.png
Steps to reproduce:
1. Start "Palturn+.exe"
2. Enter Ctrl+O and choose "Beispiel.NC3"
3. Press F7
4. Click on "OK übernehmen"
5. Simulation mode begins ...
Regards,
E. Atalan
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http://bugs.winehq.org/show_bug.cgi?id=34359
Bug #: 34359
Summary: CodeSpells crashes on exit
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce,
1) download and unzip
fa110e7bfe7a3005bfb2aa0104be051c7fbd1a87 CodeSpells_Windows_Version.zip
from
https://sites.google.com/a/eng.ucsd.edu/codespells/home
2) Run it, accept the resolution, and wait ten seconds for the first grass
scene to be rendered
3) Quit.
It then crashes with
Unhandled exception: page fault on read access to 0x012b7b18 in 32-bit code
(0x005758c0).
Backtrace:
=>0 0x005758c0 in codespells_windows_version (+0x1758c0) (0x0033fdc8)
...
It does not crash on Windows 7.
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http://bugs.winehq.org/show_bug.cgi?id=33454
Bug #: 33454
Summary: Webbrowser "designmode on" doesn't work properly
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Created attachment 44284
--> http://bugs.winehq.org/attachment.cgi?id=44284
Sample source
http://netikka.net/dev/designmode.exe
Click "Designmode on". -> It clears all existing text.
Terminal: err:mshtml:update_window_doc SetDesignMode failed: 80004003
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http://bugs.winehq.org/show_bug.cgi?id=34438
Bug #: 34438
Summary: Rexroth Symbol Modeling Tool fails to start
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45845
--> http://bugs.winehq.org/attachment.cgi?id=45845
Terminal output on wine-1.7.0-346-g1bf936c
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet40 corefonts
3) install D&C Scheme Editor 5
4) wine "Rexroth Symbol Modeling Tool.exe"
Behaviour:
Nothing happens.
Expected behaviour:
Symbol Modeling Tool should start.
Additional info:
Rexroth Symbol Modeling Tool is part of D&C Scheme Editor 5 (URL attached in
header of this bug)
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https://bugs.winehq.org/show_bug.cgi?id=38878
Bug ID: 38878
Summary: olepropframe.c (OleCreatePropertyFrame) is missing the
apply code
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: jasonwinter(a)hotmail.com
Distribution: ---
The window proc: property_sheet_proc currently only handles 2 messages,
initdialog & destroy, however most DirectX property sheets require the apply
logic to save changes (even though realtime changes can be seen, they are
backed out when the dialog is closed if apply isn't executed).
To resolve the issue, the most basic change to the current source might look
something like this:
...
static HWND hwndFrom = NULL;
static HWND hwndFor = NULL;
static INT_PTR CALLBACK property_sheet_proc(HWND hwnd, UINT msg, WPARAM wparam,
LPARAM lparam)
{
...snip...
case WM_NOTIFY: {
switch (((NMHDR FAR *)lparam)->code) {
case PSN_APPLY:
if (IPropertyPage_Apply(property_page) == NOERROR) {
SetWindowLong(hwnd, DWL_MSGRESULT, PSNRET_NOERROR);
PropSheet_UnChanged (((NMHDR FAR *)lparam)->hwndFrom,
hwnd); // Reset Apply button
} else
SetWindowLong(hwnd, DWL_MSGRESULT, PSNRET_INVALID);
break;
case PSN_SETACTIVE:
hwndFrom = ((NMHDR FAR *)lparam)->hwndFrom;
hwndFor = hwnd;
break;
case PSN_KILLACTIVE:
SetWindowLong(hwnd, DWL_MSGRESULT, FALSE);
break;
}
return FALSE;
}
case WM_DESTROY:
IPropertyPage_Show(property_page, SW_HIDE);
IPropertyPage_Deactivate(property_page);
hwndFrom = NULL;
hwndFor = NULL;
return FALSE;
default:
...snip...
static HRESULT WINAPI PropertyPageSite_OnStatusChange(
IPropertyPageSite *iface, DWORD dwFlags)
{
IPropertyPage *property_page;
TRACE("(%p, %x)\n", iface, dwFlags);
if ((hwndFrom) && (hwndFor)) { // Were they set?
if ((dwFlags & PROPPAGESTATUS_DIRTY) == PROPPAGESTATUS_DIRTY)
PropSheet_Changed (hwndFrom, hwndFor); // Enable Apply button
if ((dwFlags & PROPPAGESTATUS_VALIDATE) == PROPPAGESTATUS_VALIDATE) {
property_page = (IPropertyPage*)GetWindowLongPtrW(hwndFor,
DWLP_USER);
if ((property_page) &&
(IPropertyPage_Apply(property_page) == NOERROR))
PropSheet_UnChanged (hwndFrom, hwndFor); // Reset Apply button
}
if ((dwFlags & PROPPAGESTATUS_CLEAN) == PROPPAGESTATUS_CLEAN)
PropSheet_UnChanged (hwndFrom, hwndFor); // Reset Apply button
}
return S_OK;
}
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http://bugs.winehq.org/show_bug.cgi?id=21139
Summary: could install game using wine but will not play
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthewpepperell(a)googlemail.com
CC: matthewpepperell(a)googlemail.com
Created an attachment (id=25385)
--> (http://bugs.winehq.org/attachment.cgi?id=25385)
terminal message
I apologise now if i'm just being an idiot but I am a complete novice to linux.
I am using ubuntu 8.10 having had enough of windows, the one thing I miss with
windows is being able to play my football manager games (kills boredom!) I did
some research and found a utility (wine) that could help with my suffering,
after many hours reaserching i got to know the basics of wine and was able to
install my game with no issues. the problem arrose when trying to play the
game, i tried right clicking on the .exe file which did nothing, i then loaded
it in the terminal and the response i got is in the attachment. being I have
only used linux for 3 days the response has blew my mind and have been unable
to find anything on how to fix problem. any ideas i'd be very grateful.
i understand that it could just be that wine is unable to play this game, and
if so i'd just have to deal with it :(
thanks in advance
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https://bugs.winehq.org/show_bug.cgi?id=40066
Bug ID: 40066
Summary: Typo in winecfg
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
In winecfg in the Libraries register the overrides list does show
"Existing_overrides:" while the underscore should be a space.
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http://bugs.winehq.org/show_bug.cgi?id=19724
Summary: elevated demo has a terrible performance under Wine
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=23049)
--> (http://bugs.winehq.org/attachment.cgi?id=23049)
elevated_1024x768.exe (4K binary)
elevated_1024x768.exe runs in Linux a hundred times slower than in Windows.
native d3dx9_33.dll is required.
This is probably due:
fixme:d3d:IWineD3DDeviceImpl_CreateSwapChain The app requests more than one
back buffer, this can't
o use double buffering(=1 back buffer) if possible
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http://bugs.winehq.org/show_bug.cgi?id=27771
Summary: Ckeditor not work
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 0001(a)techemail.com
Hello!
Please test demo
wine iexplore http://ckeditor.com/demo
Buttons not work. Editing not work
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https://bugs.winehq.org/show_bug.cgi?id=40215
Bug ID: 40215
Summary: DirectX Texture Tool save wrong DDS file with native
d3dx9_36.dll
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Created attachment 53734
--> https://bugs.winehq.org/attachment.cgi?id=53734
Left with native d3dx9_36, right with my patches
The tool with its sources can be downloaded from
https://www.microsoft.com/en-us/download/details.aspx?id=6812
wine-1.9.4-118-g36095db from git
Start DxTex.exe
New texture with default setting (256x256, 1 level, A8R8G8B8 format).
Open onto this surface some small png file. Looks on the screen OK.
Save as DDS texture.
With builtin d3dx9_36.dll it is impossible because this function is just not
implemented
~~~~
if (file_format == D3DXIFF_DDS)
{
FIXME("DDS file format isn't supported yet\n");
return E_NOTIMPL;
}
~~~~
But this is possible with native d3dx9_36.dll. The file saved successfully.
I open it with GraphicsConverter (Lemke Soft) and see wrong picture (attached).
GC is good application. Next test with my own implementation of d3dx9_36.dll
containing the DDS save. I got good file that correctly opened by the
GraphicsConverter.
I can't propose that microsoft d3dx9_36 is wrong. So I have to propose that the
interface between Wine d3d9 and native d3dx9_36 is wrong.
gcc-4.8.4 from MacPort
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https://bugs.winehq.org/show_bug.cgi?id=39858
Bug ID: 39858
Summary: The program steamwebhelper.exe has encountered a
serious problem and needs to close
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sfgemmill(a)gmail.com
Distribution: ---
Created attachment 53212
--> https://bugs.winehq.org/attachment.cgi?id=53212
The program steamwebhelper.exe has encountered a serious problem and needs to
close
This can be caused by a problem or a deficiency in Wine.
I tried to open Steam using Wine. This is all that it said. It won't let me log
in.
I created an account today. This site wouldn't let me log back in. Someone
asked me if I was using Windows 7. I was not. But I have changed Wine to
Windows 7 now. I am running it on Linux Mint Cinnamon.
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https://bugs.winehq.org/show_bug.cgi?id=40212
Bug ID: 40212
Summary: "Run Wine" from Start menu in Linux Mint 17.3 not work
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yousifjkadom(a)yahoo.com
Distribution: ---
Hi.
As title say: I installed WineHQ on Linux Mint 17.3 X64 bit xfce that I used
as Live USB OS.
Wine work O.K but when I like to configer it I can not use this unless by
using terminal! When I go to start menu & enter wine then "Run Wine" will
appear, but when I click over it no think open to me. One click, double click,
10 clicks, right mose , left mose but no any response. I can excess to winecfg
tool just by typing in terminal:
winecfg
This also existing in cinammon version
Please resolve this bug.
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https://bugs.winehq.org/show_bug.cgi?id=40176
Bug ID: 40176
Summary: FFXI page faults just before displaying 3D
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: autochron(a)gmail.com
Distribution: Debian
Created attachment 53681
--> https://bugs.winehq.org/attachment.cgi?id=53681
System backtrace
Running FFXI on Debian 8.3 (jessie) with the official WineHQ 1.9.3 package
(wine-devel). Installer runs fine, POL launcher runs fine, FFXI starts up and
then crashes after connecting to server (screen fades, crashes before the main
menu screen comes up). NVidia driver version 361.28 installed.
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https://bugs.winehq.org/show_bug.cgi?id=40211
Bug ID: 40211
Summary: wine: Bad EXE format
Product: Wine
Version: 1.8.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rahul.raveendran1(a)wipro.com
Distribution: ---
Wine not working properly on rhel 7 and the same issue is there on centos 7
also.
It is showing the error as below:
wine: Bad EXE format for Z:\home\kapawlow\Pobrane\XMLSpyEnt2016.exe
While running the command wine XMLSpyEnt2016.exe.
Also I tried small tools like rufus tool and gupuz, but the result is same.
While checking the same tools in rhel 6.5 it is working perfectly.
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https://bugs.winehq.org/show_bug.cgi?id=40097
Bug ID: 40097
Summary: World of Tanks crash with wine 1.9.3
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gang65(a)poczta.onet.pl
Distribution: ---
Created attachment 53586
--> https://bugs.winehq.org/attachment.cgi?id=53586
Logs from PlayOnLinux 4.2.6
World of Tanks crash with wine 1.9.3
With wine 1.9.2 everything is working fine.
I reproduced it on Ubuntu 15.10 and PlayOnLinux 4.2.6
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https://bugs.winehq.org/show_bug.cgi?id=37313
Bug ID: 37313
Summary: Incorrect processing of post-transform vertex data
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: iamalannoble(a)hotmail.com
When using post-transformed vertex data (using D3DDECLUSAGE_POSITIONT or
D3DFVF_XYZRHW) and a pixel shader, WINE incorrectly applies transforms to the
non-position components of the vertex data. e.g. texgen and texture matrix is
incorrectly applied to texture coordinates.
The specification of post-transformed data is scattered across several pages,
but here's a quote:
D3DDECLUSAGE_POSITIONT
... When a declaration containing this is set, the pipeline does not perform
vertex processing.
D3DFVF_XYZRHW implies the same thing, as this is the output format of
IDirect3DDevice9::ProcessVertices.
At
http://source.winehq.org/git/wine.git/blob/7f29fc7e91aa7eb88cdb3220ebcbb7a4…
wined3d generates a vertex program to match the fragment program, but only the
position is handled differently when settings->transformed is true.
The specification for post-transformed data indicates that lighting is not
evaluated at all and texture coordinates are just copied. The
WINED3DTSS_TCI_PASSTHRU case is not sufficient, as that still applies the
texture matrix.
This function and any related functions should be updated to handle
settings->transformed correctly.
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http://bugs.winehq.org/show_bug.cgi?id=36945
Bug ID: 36945
Summary: Hotel Giant: graphical issues with orm=fbo
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://www.gamershell.com/download_4141.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49053
--> http://bugs.winehq.org/attachment.cgi?id=49053
screenshot (comparison)
Icons around the minimap in the lower left corner are only visible when the
mouse pointer passes over them.
The window showing the tutorial text has a transparent background.
These issues exist with the default orm=fbo setting. When orm=backbuffer then
those objects appear correctly.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f1a8,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
fixme:ddraw:d3d_vertex_buffer7_Optimize iface 0x76d33a8, device 0x1748c0, flags
0 stub!
Fedora 20
Nvidia binary drivers 340.24
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https://bugs.winehq.org/show_bug.cgi?id=38057
Bug ID: 38057
Summary: Arcania - Gothic 4: characters have red eyes when
'detailed faces' graphical option enabled
Product: Wine
Version: 1.7.36
Hardware: x86
URL: http://www.fileplanet.com/216373/210000/fileinfo/Arcan
ia:-Gothic-IV-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50697
--> https://bugs.winehq.org/attachment.cgi?id=50697
terminal output
When the <Detailed Faces> option is enabled in the video settings menu,
characters have red eyes both in the cutscenes and in midgame.
Installing native d3dx9* libraries doesn't help, but disabling GLSL is a
workaround.
The game needs Windows Media Player 10 and Nvidia Physx to run.
wine-1.7.36-16-g748788f
Fedora 21
Nvidia 250 GTS / binary drivers 340.76
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https://bugs.winehq.org/show_bug.cgi?id=37619
Bug ID: 37619
Summary: World of Warcraft: Can't click buttons at the lower
edge of the screen
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
I am runningwine 1.7.31 and tried to play World of Warcraft 6.3 WoD
I can move the cursor to lower parts of the screen where the actionbars are
placed but clicking abilities to use them doesn't work.
It seems that the box that we can interact in is smaller then the actual game
window.
I estimate the box we can interact in to be 5cm smaller than it should be
This happens in fullscreen mode and windowed fullscreen and in windowed mode as
well.
I tried to play with winecfg but so far the only thing that happens is that the
window moves out of the visible screen if i do not let the windowmanager
control the game window.
capture mouse cursor didn't change it either.
Virtual desktop wasn't needed either when i played it before WoD.
There is no dual screen active.
The only way to actually use the buttons is either resize the game window or
use the keyboard shortcuts associated with the buttons.
Neither of the 2 solutions is really great, so i hope for some input on this.
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https://bugs.winehq.org/show_bug.cgi?id=40174
Bug ID: 40174
Summary: Lego Mindstorms EV3 Home Edition crashes on startup,
needs urlmon.dll.446 implementation
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
The Lego Mindstorms EV3 Home Edition software crashes on startup, needs
urlmon.dll.446 implementation. If I use the builtin version, I get
wine: Call from 0x7bc54bb0 to unimplemented function urlmon.dll.446, aborting
wine: Call from 0x7b83d0b2 to unimplemented function urlmon.dll.446, aborting
in the terminal and also get "LEGO MINDSTORMS EV3 has terminated unexpectedly.
Please restart the application." in a dialog box. Forcing the native version
allows the program to launch.
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https://bugs.winehq.org/show_bug.cgi?id=39033
Bug ID: 39033
Summary: Inconsistent right-click behaviour on winehq.org with
built-in iexplore
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51997
--> https://bugs.winehq.org/attachment.cgi?id=51997
terminal output
My apologise if this has already been reported here, I couldn't find an exact
match while searching bugzilla.
When you open https://www.winehq.org/ in built-in iexplore, right mouse clicks
work differently on the page.
Clicking on the links at the top of the page (Winehq, Wiki...) and on the right
hand side (Latest Releases, What's new ...) with the right mouse button opens
the context menu with the non-working 'Open in New Window' command (bug
#15472).
On the other hand, when you right-click on the links with buttons on the left
(About, Download,...,Donate) the context menu opens but iexplore loads the page
automatically as if you clicked on the link with the left mouse button. The
context menu remains opened over the newly opened window.
The problem is present in Wine 1.6.2 too.
It seems this occurs only with built-in iexplore, Firefox when installed in
Wine handles right-clicks properly on winehq.org.
wine-1.7.48-100-ge3c6777
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http://bugs.winehq.org/show_bug.cgi?id=32973
Bug #: 32973
Summary: Fallout 3: Game crashes after hitting "New game"
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raddyroro(a)gmail.com
Classification: Unclassified
I do not have a backlog. Wine just tells me the game has crashed and I need to
force quit it to get rid of it. The game just hangs after the crash window at
the loading screen after hitting "New game"
I used PlayonLinux to install it because that got me farther than manually
installing it
Specs:
Ubuntu 12.10
Intel i7
Nvidia Geforce GT 520M
1 GB on video card
8 Gb Ram
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http://bugs.winehq.org/show_bug.cgi?id=32470
Bug #: 32470
Summary: Program raylauncher works, but raytechnavigator.exe
crashes
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: repps2(a)gmail.com
Classification: Unclassified
Created attachment 42831
--> http://bugs.winehq.org/attachment.cgi?id=42831
Error log generated when trying to start file raytechnavigator.exe
Program Raymarine Planner works under windws and can be successfully installed
using wine. On launching the programme raytechnavigator.exe, an error is
generated as per the attachment backtrace.txt
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https://bugs.winehq.org/show_bug.cgi?id=37957
Bug ID: 37957
Summary: No way to disable "surround sound"
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: mikachu(a)gmail.com
Distribution: ---
Since 1.7.34, wine supports surround audio. It appears to determine the number
of speakers to use by directly querying alsa at some level. I have only two
speakers plugged in to my soundcard, but wine decides I have 6. The result of
this is that I can only hear what people say in Skyrim if I look to the side
since I have no "center" speaker. Please default to 2 speakers or provide some
incredibly obvious knob somewhere to disable this. I also tried specifying my
default alsa pcm device as having 2 channels but this didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=28909
Bug #: 28909
Summary: Internet Explorer 8 crashes on resetting settings -
unimplemented function
wininet.dll.DeleteWpadCacheForNetworks
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Trying to reset IE8's settings leads to a crash:
wine: Call from 0x7bc4c4b0 to unimplemented function
WININET.dll.DeleteWpadCacheForNetworks, aborting
wine: Unimplemented function WININET.dll.DeleteWpadCacheForNetworks called at
address 0x7bc4c4b0 (thread 003b), starting debugger...
Steps to reproduce:
1. winetricks ie8
2. wine control inetcpl.cpl
3. Click on Advanced tab -> Reset button under "reset Internet Explorer
setting" -> another reset button (don't check "delete personal settings")
Adding a native override for wininet works around it.
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https://bugs.winehq.org/show_bug.cgi?id=39801
Bug ID: 39801
Summary: Persian numbers just do not show
Product: Wine
Version: 1.7.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mgg_mgg1359(a)hotmail.com
Distribution: ---
Created attachment 53114
--> https://bugs.winehq.org/attachment.cgi?id=53114
Notepad persian number
Persian numbers just do not show
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http://bugs.winehq.org/show_bug.cgi?id=17682
Summary: AoE Help graphics immediately whitened, no text
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
The (3MB) help file of Age of Empires (1, base version) appears entirely white
in winhlp32. However, resizing the window creates refreshes which show that on
the left side, part of a (roman?) column is shortly drawn, before the whole
window is whitened again. The text that should be on the right side never
becomes visible.
Should I attach such a huge file here?
The .hlp file makes reference to at least one .dll supplied by the game. That
is not needed to test for the bug (MS-Windows' winhlp32 will complain yet
nevertheless display file contents without them).
I've tried this file in a Gecko-enabled wine as well, it made no
difference.
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http://bugs.winehq.org/show_bug.cgi?id=29929
Bug #: 29929
Summary: Demo installer stuck at program folder selection
Product: Wine
Version: 1.4-rc4
Platform: x86
URL: http://www.jeuxvideopc.com/demo/6962-beach-life.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Classification: Unclassified
Created attachment 38950
--> http://bugs.winehq.org/attachment.cgi?id=38950
stage where the setup gets stuck.
Clicking on Next at this stage does nothing. So the setup process can not
finish.
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http://bugs.winehq.org/show_bug.cgi?id=23203
Summary: Painkiller Black Edition: Subwindow shouldn't have
icon in title bar.
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28874)
--> (http://bugs.winehq.org/attachment.cgi?id=28874)
Screen shot
Wine compared to WinXP puts icon in sub-window. In WinXP world only parent has
"right" to carry an icon. Sorry for bad terminology. Attachment shows that
better.
Tested under many wine versions since 0.9.49 till 1.2-rc3, but never showed
correctly.
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http://bugs.winehq.org/show_bug.cgi?id=26725
Summary: Java: online installer fails to download files
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www.java.com/en/download/manual.jsp
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34046)
--> (http://bugs.winehq.org/attachment.cgi?id=34046)
+wininet
Get the windows xp online installer for java and run it, then choose 'install'.
The installer will give an error 403 and fail to download its files:
austin@laptop:~$ wine jxpiinstall.exe
wine: created the configuration directory '/home/austin/.wine'
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:iphlpapi:NotifyAddrChange (Handle 0x1e6e90c, overlapped 0x1e6e8f0): stub
wine: configuration in '/home/austin/.wine' has been updated.
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:urlmon:DownloadBSC_OnProgress Unsupported status 3
fixme:urlmon:DownloadBSC_OnProgress Unsupported status 3
fixme:wininet:InternetLockRequestFile STUB
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
...
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
native wininet works around it.
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http://bugs.winehq.org/show_bug.cgi?id=19859
Summary: cygwin's rsync -aq --delete-before crashes; breaks
cygwin bash build
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://cygwin.com
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
[This is the next problem after bug 19858.)
To debug bug 19856, I decided to try to build cygwin's bash
from source so I could see why it refuses to run some commands.
Hilarity ensued.
To repeat:
1) run
$ winetricks cygwin
and select gcc, automake, patch, and cygport
2) start a cygwin shell
$ cd ~/.wine/drive_c/cygwin
$ wine wineconsole cmd /c cygwin.bat
then use that for all further commands
3) read 'man cygport'
4) download the bash source package from your favorite cygwin mirror, e.g.
$ wget http://cygwin.osuosl.org/release/bash/bash-3.2.49-22-src.tar.bz2
To work around bug 19858, edit cygwin's /bin/cygport and change the two lines
warn "${unpack_cmd} ${unpack_file_name} failed"
to say
echo "${unpack_cmd} ${unpack_file_name} failed"
5) unpack the source tarball and use cygport to prepare and build it
$ mkdir temp
$ cd temp
$ tar -xjvf ../bash-3.2.49-22-src.tar.bz2
$ cygport prep bash*cygport
This takes a couple minutes, and fails at the very end with
>>> Preparing working source directory
+ rsync -aq --delete-before /cygdrive/c/bb/bash-3.2.49-22/origsrc/
/cygdrive/c/bb/bash-3.2.49-22/src/
/usr/bin/cygport: line 779: 67 Segmentation fault (core dumped) rsync
-aq --delete-before ${origsrcdir}/ ${srcdir}/
You can reproduce this almost on its own by running that rsync
inside wineconsole yourself. (Doing it noninteractively
doesn't seem to crash :-( )
Leaving off the --delete-before avoids the crash.
Workaround: edit cygwin's /bin/cygport to use cp -a instead of rsync, e.g.
change
rsync -aq --delete-before ${origsrcdir}/ ${srcdir}/;
to
rm -rf ${srcdir}/
cp -a ${origsrcdir}/ ${srcdir}/;
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http://bugs.winehq.org/show_bug.cgi?id=30362
Bug #: 30362
Summary: HP Photo Creations 3.0 crashes on startup
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Classification: Unclassified
Created attachment 39690
--> http://bugs.winehq.org/attachment.cgi?id=39690
Backtrace + Terminal output
HP Photo Creations 3.0 crashes on startup
There appear several errors in terminal (see attachment).
Download URL: ftp://ftp.hp.com/pub/united-states/rlc/hpphotocreations.exe
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http://bugs.winehq.org/show_bug.cgi?id=19089
Summary: Mozilla Firefox doesn't detect IE as installed?
Doesn't attempt to import settings from IE
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.getfirefox.com
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Mozilla Firefox doesn't appear to detect IE as installed. On first run on
windows, Firefox asks if you'd like to import your settings from IE (or some
other browsers if installed). On wine, this gets skipped.
I tried installing ie6 from winetricks to see if perhaps we're missing a
file/registry key that it would install, but no luck.
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http://bugs.winehq.org/show_bug.cgi?id=17221
Summary: Google Sketchup plugin Cutlist does not work
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://lumberjocks.com/jocks/daltxguy/blog/5143
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mellery(a)gmail.com
Created an attachment (id=19150)
--> (http://bugs.winehq.org/attachment.cgi?id=19150)
console output
The plugin cutlist (download link is in the bug report) doesn't load
completely, when I start the plugin only the logo and 4 button boxes load not
the settings box that should be inbetween. Also clicking on the buttons have
no effect.
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https://bugs.winehq.org/show_bug.cgi?id=40210
Bug ID: 40210
Summary: the steamwebhelper crashes constantly
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: swfinder101(a)gmail.com
Distribution: ---
Created attachment 53726
--> https://bugs.winehq.org/attachment.cgi?id=53726
the default error file printout
This is infuriating and makes the steam desktop application nearly impossible
to use. Please fix
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https://bugs.winehq.org/show_bug.cgi?id=39657
Bug ID: 39657
Summary: Tencent QQ 7.6 crashes on unimplemented function
ntoskrnl.exe.PsRemoveLoadImageNotifyRoutine
Product: Wine
Version: 1.8-rc1
Hardware: x86
URL: http://dldir1.qq.com/qqfile/qq/QQ7.6/15742/QQ7.6.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
Distribution: SUSE
Created attachment 52862
--> https://bugs.winehq.org/attachment.cgi?id=52862
output.log
1. Download from http://dldir1.qq.com/qqfile/qq/QQ7.6/15742/QQ7.6.exe and
install it.
2. Using "winesevice -k" to kill all wine processes after QQ7.6 being started
by installer.
3. wine "C:\Program Files\Tencent\QQ\Bin\QQScLauncher.exe"
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https://bugs.winehq.org/show_bug.cgi?id=39759
Bug ID: 39759
Summary: Add support for detect Nvidia TITAN Black in
wine3d/device list
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sl1pkn07(a)gmail.com
Distribution: ---
Created attachment 53039
--> https://bugs.winehq.org/attachment.cgi?id=53039
patch
Patch for add support for Nvidia Titan Black
Also adding some spaces in the columns for look&feel the code, and remove, i
think, a little typo in memory video column in 'NVIDIA GeForce4 Ti 4200'
device
0d:00.0 VGA compatible controller: NVIDIA Corporation GK110B [GeForce GTX TITAN
Black] (rev a1)
0d:00.0 0300: 10de:100c (rev a1)
http://wstaw.org/m/2015/12/07/Screenshot_20151207_235511.png
greetings
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https://bugs.winehq.org/show_bug.cgi?id=40081
Bug ID: 40081
Summary: Unimplemented function fontsub.dll.CreateFontPackage
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: benjamin(a)nyrup.it
Distribution: ---
Using the software CLM Explorer (www.tmsware.com) and trying to generate
assignment slips, the software shows an error window in procedure
clsPDF.GenerateSlip. This is where the Debenu PDF library is called. This
library apparently calls the fontsub.dll.CreateFontPackage which is reported to
not exist.
I have tried to switch to a Windows native version of fontsub.dll; this removes
the error window and I get nothing suspicious in the wine output, but nothing
happens. No PDF is generated.
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http://bugs.winehq.org/show_bug.cgi?id=28825
Bug #: 28825
Summary: Mystic Diary - Haunted Island: Multiple sprite-related
bugs in hidden object scenes
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Observed misbehaviors:
(a) Upon clicking an object, it's removed from the scene and replaced by a
sprite overlay, but the wrong image is used. For example, you might click on a
tote bag, but a guitar pulses and flies offscreen. Sometimes it's one of the
cursor images or a striped texture.
(b) Clicking an object removes its image from the scene, but sometimes no
animation occurs and the object's name isn't crossed off the list. Also, if
this happens several times in a row, the game complains that you're clicking
randomly. If you leave and return, the objects are back in the scene.
(c) Following (b) above, sometimes the object is replaced in the scene by
another image, and clicking that begets the removal animation and gives you
credit for finding the object.
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http://bugs.winehq.org/show_bug.cgi?id=31662
Bug #: 31662
Summary: Office 2010 font embedding when exporting to PDF
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan.raviv(a)gmail.com
Classification: Unclassified
Created attachment 41630
--> http://bugs.winehq.org/attachment.cgi?id=41630
docx and Office 2010 exported pdfs
When exporting office files to PDF using Office 2010 on Wine, the fonts don't
get embedded in the resulting PDF. This is in contrast to the behavior on
Windows where the fonts are embedded correctly.
After replacing t2embed.dll with a version from windows, the embedded font
entry is created in the PDF, *but* is effectively empty:
5 0 obj
<</Type/Font/Subtype/TrueType/Name/F1/BaseFont/ABCDEE+Calibri/Encoding/WinAnsiEncoding/FontDescriptor
6 0 R/FirstChar 32/LastChar 55/Widths 17 0 R>>
endobj
6 0 obj
<</Type/FontDescriptor/FontName/ABCDEE+Calibri/Flags 32/ItalicAngle 0/Ascent
750/Descent -250/CapHeight 750/AvgWidth 521/MaxWidth 1743/FontWeight
400/XHeight 250/StemV 52/FontBBox[ -503 -250 1240 750] /FontFile2 18 0 R>>
18 0 obj
<<>>
endobj
Note the empty object 18.
Suspecting the issue is in wineps.drv.
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https://bugs.winehq.org/show_bug.cgi?id=40108
Bug ID: 40108
Summary: kernel32:process regression
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Since the commit below, the cw1-hd6800 and cw2-gtx560 test machines (not VMs)
are getting two new failures on Windows 8.1 and Windows 10, both in 32 and 64
bits.
Failures:
process.c:1133: Test failed: Toolhelp:pcPriClassBase expected 8, but got 6
process.c:1204: Test failed: Toolhelp:pcPriClassBase expected 8, but got 6
kernel32:process results on test.winehq.org:
https://test.winehq.org/data/tests/kernel32:process.html
commit a0b6bf86f74438c574f7165ab220060681bb66cd
Author: Sebastian Lackner <sebastian(a)fds-team.de>
Date: Mon Dec 21 13:06:37 2015 +0100
kernel32/tests: Add test for process object destruction.
Signed-off-by: Sebastian Lackner <sebastian(a)fds-team.de>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=39092
Bug ID: 39092
Summary: Regression introduced with xaudio2_8
Product: Wine
Version: 1.7.49
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xzvnjp(a)gmail.com
Distribution: ---
Created attachment 52084
--> https://bugs.winehq.org/attachment.cgi?id=52084
Log of game crashing on git master
Game ラクエンイセキのリムリリム fails to start after commit
929ab3e527b25bcfea375e4373230748868d8714. Reverting commit in git master fixes
issue.
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http://bugs.winehq.org/show_bug.cgi?id=23768
Summary: winhelp: Some images not shown in certain 16-bit Help
files
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29793)
--> (http://bugs.winehq.org/attachment.cgi?id=29793)
4aces.hlp.bz2
With some 16-bit Help files, some images are not shown. See the attached files.
Load 4aces.hlp into Wine winhlp32. This console output appears:
err:winhelp:HLPFILE_DoReadHlpFile buf[0x14] = 0
Click the author's name popup link at the bottom. The popup is tiny, maybe 6x15
pixels, and empty. It's supposed to be a picture of the author. The other popup
links appear as they should (albeit not the correct size, see bug 23008).
Load 6pack.hlp into Wine winhlp32. With this file (created by the same author)
there is no initial console output, and clicking the author's name popup link
does correctly show the picture. Maybe this file was authored using a later
version of the help compiler?
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http://bugs.winehq.org/show_bug.cgi?id=24421
Summary: MJ's Help Diagnostics - wine: Unhandled page fault
on read access
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://helpware.net/downloads/MJsDiag.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Trying to run MJ's Help Diagnostics in a default wine gives an Unhandled page
fault on read access (see attachment)
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http://bugs.winehq.org/show_bug.cgi?id=17257
Summary: tex2html will not install
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.chikrii.com/products/tex2word/dl/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jon.dufresne(a)gmail.com
The program "tex2html", evaluation can be downloaded from provided URL, will
not install. Wine's command output reads:
---
$ wine ./tex2word.exe
fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d004
---
The error inside the installer reads:
---
Tex2Word installation activity:
[1] Trying destination folders... can't write to folder C:\Program Files\Common
Files\Microsoft Shared\TEXCONV\
---
A popup then appears that reads:
---
Can't install Tex2Word!
---
After clicking the "OK" in the pop up, the installation closes.
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https://bugs.winehq.org/show_bug.cgi?id=40135
Bug ID: 40135
Summary: msvcirt.c:1386:5: warning: comparison of unsigned
expression < 0 is always false
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcirt
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Noticed during compilation of wine-1.9.3-217-g0f8a0fd on older Debian Wheezy:
/wine_git_build/dlls/msvcirt/msvcirt.c: In function ‘strstreambuf_seekoff’:
/wine_git_build/dlls/msvcirt/msvcirt.c:1386:5: warning: comparison of unsigned
expression < 0 is always false [-Wtype-limits]
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http://bugs.winehq.org/show_bug.cgi?id=20695
Summary: Cannot scroll documents being compared in winmerge
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joao.eiras(a)gmail.com
1. Get Winmerge http://winmerge.org/downloads/ (I'm using 2.12.4)
2. Install MFC71U.DLL and MSVCP71.dll (winetricks is good)
3. Open WinMerge and compare two documents
Notice how the double document view cannot be scrolled horizontally using the
scrollbar. IT works though if you select text and drag the mouse.
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http://bugs.winehq.org/show_bug.cgi?id=34070
Bug #: 34070
Summary: 'fixme:win:alloc_winproc too many winprocs' prevents
simutronics StormFront.exe from updating widgets
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matt(a)tolton.com
Classification: Unclassified
Created attachment 45293
--> http://bugs.winehq.org/attachment.cgi?id=45293
Debug log
This bug is about StormFront.exe from Simutronics. The application works fine
for awhile, but at some point certain widgets in the app stop updating. I
believe this is due to the message I'm seeing in the debug log (see attached):
fixme:win:alloc_winproc too many winprocs
The time it starts appearing coincides with the widgets not updating. The
longer that the application runs, the more messages that are emitted. I ran it
for about 4 hours and saw around 20k messages.
I did some code spelunking and tracked it down to this file:
https://github.com/mirrors/wine/blob/master/dlls/user32/winproc.c#L298
It seems like MAX_WINPROCS could be increased, and it might alleviate the
problem, but would probably just make it take longer to manifest. (Since it
only manifests after using the app for a little while, now).
I am using Crossover Mac 12.2.0 (I am not sure which version of wine this is).
My question is twofold:
1) How hard would it be to actually reclaim these winprocs rather than leak
them?
2) If that doesn't work, is there some way for me to increase the MAX_WINPROCS
constant and recompile user32.dll to use for just one bottle in CrossOver?
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https://bugs.winehq.org/show_bug.cgi?id=39918
Bug ID: 39918
Summary: Mail.Ru GameCenter installer does not work
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: malkov.victor(a)gmail.com
Distribution: ---
GameCenter is digital distribution software for games hosted by mail.ru.
Installer can be downloaded here
http://static.dl.mail.ru/GameCenter_chnl10a.exe or (if direct link changes)
https://games.mail.ru/gamecenter/download/ (big green button "Загрузить").
Current version of installer does not start, without any messages. Old versions
of installer work, and installed gamecenter can be updated to the latest
version.
Tested in different versions of wine, 1.9.0, 1.7.x, with/without staging and
winetricks.
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https://bugs.winehq.org/show_bug.cgi?id=39667
Bug ID: 39667
Summary: dinput: MotoGP 3 demo launcher crashes on leaving key
configuration dialog.
Product: Wine
Version: 1.8-rc1
Hardware: x86
URL: https://appdb.winehq.org/objectManager.php?sClass=vers
ion&iId=6934
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)vr-web.de
Distribution: ---
Created attachment 52886
--> https://bugs.winehq.org/attachment.cgi?id=52886
motogp3-demo-launcher-crash.txt with wine-1.8-rc1
Probably same issue as in https://bugs.winehq.org/show_bug.cgi?id=12432 .
(Attached backtrace seems equal.)
Steps to reproduce:
- start launcher
- "Configure Controller"
- leave dialog with "Cancel"
- crash
MotoGP 3 demo launcher uses ConfigureDevices for the key mapping.
This seems because the result of a GetProperty(DIPROP_USERNAME) is used
without checking.
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https://bugs.winehq.org/show_bug.cgi?id=39796
Bug ID: 39796
Summary: SCP Containment Breach page fault regression
Product: Wine
Version: 1.8-rc4
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Created attachment 53104
--> https://bugs.winehq.org/attachment.cgi?id=53104
Backtrace of page fault in DirectDraw HAL mode
As of 1.8, SCP Containment Breach immediately suffers a memory access violation
every time a new game is begun or a game is loaded, after the loading screen,
but before anything has been rendered.
This occurs in all versions of SCP Containment Breach from 0.8ish through to
the newest 1.2.3, in both DirectDraw HAL and Intel 945G mode. Backtraces
attached.
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https://bugs.winehq.org/show_bug.cgi?id=39681
Bug ID: 39681
Summary: Unimplemented function
crypt32.dll.CryptMsgVerifyCountersignatureEncoded
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
MS dotnet's SignedCms.CheckSignature() depends on
crypt32.dll.CryptMsgVerifyCountersignatureEncoded .
I found this out while running a test program which does exactly that:
Unhandled Exception: System.Runtime.InteropServices.SEHException: External
component has thrown an exception.
at
System.Security.Cryptography.CAPISafe.CryptMsgVerifyCountersignatureEncoded(IntPtr
hCryptProv, UInt32 dwEncodingType, IntPtr pbSignerInfo,
UInt32 cbSignerInfo, IntPtr pbSignerInfoCountersignature, UInt32
cbSignerInfoCountersignature, IntPtr pciCountersigner)
at
System.Security.Cryptography.Pkcs.SignerInfo.Verify(X509Certificate2Collection
extraStore, X509Certificate2 certificate, Boolean verifySig
natureOnly)
at
System.Security.Cryptography.Pkcs.SignerInfo.CheckSignature(X509Certificate2Collection
extraStore, Boolean verifySignatureOnly)
at
System.Security.Cryptography.Pkcs.SignedCms.CheckSignatures(SignerInfoCollection
signers, X509Certificate2Collection extraStore, Boolean v
erifySignatureOnly)
at
System.Security.Cryptography.Pkcs.SignedCms.CheckSignatures(SignerInfoCollection
signers, X509Certificate2Collection extraStore, Boolean v
erifySignatureOnly)
at
System.Security.Cryptography.Pkcs.SignedCms.CheckSignature(X509Certificate2Collection
extraStore, Boolean verifySignatureOnly)
at System.Security.Cryptography.Pkcs.SignedCms.CheckSignature(Boolean
verifySignatureOnly)
...
wine: Unimplemented function crypt32.dll.CryptMsgVerifyCountersignatureEncoded
called at address 0x7b83e9b0 (thread 0009), starting debugger...
Unhandled exception: unimplemented function
crypt32.dll.CryptMsgVerifyCountersignatureEncoded called in 32-bit code
(0x7b83e9b0).
(Apologies the wine version may not be accurate if this report is version
sensitive - I kept a note on this error on Nov 2, but I upgraded wine to 1.7.55
on No 20; so the actual error would have been observed approximately with
1.7.54/1.7.53/1.7.52)
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http://bugs.winehq.org/show_bug.cgi?id=35711
Bug ID: 35711
Summary: Winelib: compile error in wincon.h if NOGDI is defined
before #include <windows.h>
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: matteo(a)mitalia.net
As described in the summary; if I try to compile the following file
#define NOGDI
#include <windows.h>
int main()
{
return 0;
}
with winegcc (wine-dev package 1.4.1 from Ubuntu 13.10) I get
In file included from /usr/include/wine/windows/windows.h:42:0,
from test.c:2:
/usr/include/wine/windows/wincon.h:337:62: error: unknown type name
‘LPCONSOLE_FONT_INFOEX’
WINBASEAPI BOOL WINAPI
GetCurrentConsoleFontEx(HANDLE,BOOL,LPCONSOLE_FONT_INFOEX);
^
/usr/include/wine/windows/wincon.h:375:62: error: unknown type name
‘LPCONSOLE_FONT_INFOEX’
WINBASEAPI BOOL WINAPI
SetCurrentConsoleFontEx(HANDLE,BOOL,LPCONSOLE_FONT_INFOEX);
^
winegcc: gcc failed
This comes from the fact that the typedef LPCONSOLE_FONT_INFOEX (and related
types) is #ifdef-ed out when NOGDI is defined, but SetCurrentConsoleFontEx
(which depends from this type) is always included.
The bug makes compiling anything that uses the NOGDI option impossible.
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https://bugs.winehq.org/show_bug.cgi?id=39786
Bug ID: 39786
Summary: Program crashed
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tbodrey2(a)gmail.com
Distribution: ---
Created attachment 53076
--> https://bugs.winehq.org/attachment.cgi?id=53076
backtrace
Also having trouble installing 1.7 on ubuntu 15.10.
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http://bugs.winehq.org/show_bug.cgi?id=10063
Summary: wineconsole run fail on korean locale.
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dlunch(a)gmail.com
wineconsole failed to run in korean locale.
it reports 'err:wineconsole:WCUSER_SetFont wrong font' few times and
'err:wineconsole:WINECON_Fatal Couldn't find a decent font, aborting'.
but when i tried LANG="C" wineconsole cmd, it runs successfully.
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https://bugs.winehq.org/show_bug.cgi?id=39940
Bug ID: 39940
Summary: Stars! tooltips have wrong background color
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: curaga(a)operamail.com
Distribution: ---
Created attachment 53360
--> https://bugs.winehq.org/attachment.cgi?id=53360
Screenshot
The tooltips in Stars!, a 16-bit game, should be white, but Wine displays them
gray with a white font background.
To see one, press and hold the left mouse button on the planet minerals.
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http://bugs.winehq.org/show_bug.cgi?id=36031
Bug ID: 36031
Summary: 9700M incorrectly detected as 9400
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funkydude87(a)hotmail.co.uk
Running the Battle.net client and attempting to launch WoW. Using the nouveau
drivers under 64bit Ubuntu 14.04 and getting a warning message:
OS: Windows XP x64 service pack 2
Card: Nvidia Geforce 9400 GT
It is a warning that my system is below the minimum recommendations. When
launching the game, certain graphical features are disabled that are otherwise
enabled under Windows.
This is a laptop with a Geforce 9700M GT, it thinks I'm running a 9400 desktop
card. It also thinks I'm running XP SP2, not sure if that's correct or should
be SP3.
lspci result of my card in linux:
01:00.0 VGA compatible controller: NVIDIA Corporation G96M [GeForce 9700M GT]
(rev a1)
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https://bugs.winehq.org/show_bug.cgi?id=39730
Bug ID: 39730
Summary: FillRect() confuses 16bit brush handles with color
constants
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Background window filling breaks because FillRect() gives special treatment for
predefined color constants, that could be used instead of brush handles.
If background brush is set with GetStockObject(WHITE_BRUSH) (or any brush
created early enough really), it's possible that this window background will be
filled using wrong color. What happens is that handle truncation leads to small
enough 16bit handle values that trigger special color path in FillRect().
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http://bugs.winehq.org/show_bug.cgi?id=32979
Bug #: 32979
Summary: Metal Gear Solid Crash
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43558
--> http://bugs.winehq.org/attachment.cgi?id=43558
backtrace no fix
Tried to run Start Metal Gear Solid
installed with no problem but when I started it it gave me a massage that it
would start it in software mode but after this it just showed black screen and
nothing more
then I changed the windows xp to windows 2000 same crash.
then I tried GeForce-ATi FiX same error could not run
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https://bugs.winehq.org/show_bug.cgi?id=39215
Bug ID: 39215
Summary: Nvidia geforce getx 960m detected as gtx470
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: co.parisi(a)libero.it
Distribution: ---
Wine reports the wrong gpu model to games. I'm running it on a laptop with a
gtx 960m gpu, but it gets reported as a gtx 470.
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https://bugs.winehq.org/show_bug.cgi?id=38667
Bug ID: 38667
Summary: DAZ3D 4.8 cant start it's private Postgres as it sees
Wine accounts as admin. Note line 18269.
NtReadFile,NtWrfile (privilege check kluge) or
NtQueryTokenProcess are cause. Want to downgrade
privilege for groupname 'postgres' only. Where shall I
patch?
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: eternalsquire(a)hotmail.com
Distribution: ---
I rebuilt latest WINE 1.77.44 on ThinkPad laptop running on 32-bit Anti-X
Version 5 Beta 2.
DAZ3D 4.8 (PRO free limited time beta) cant start it's private Postgres as it
sees Wine accounts as admin. Note line 18269. NtReadFile,NtWrfile (privilege
check kluge) or NtQueryTokenProcess are cause. Like to downgrade privilege for
username 'postgres' only. Where shall I patch?
If I can fix this with your help, DAZ3D free promotions will be instant
Platinum. They're Gold already but for the Postrgres, but it has a backup
obsolete database so COULD do without, but even as a hack distribution I could
make more people than you can ever know very happy, including myself. happy.
I saw the existing reports on Administrative privilege problems. I know you
believe having all processes running as Admin from WINE for simplicity, but
Postgres is the one product justifying an exception, and that goes double when
DAZ3D built it proprietary without source. WINE has to give way here because
no one else will.
I won't ask you to find and fix the bug. I just need some of your expertise on
WINE (no internal software documentation!!!) knowing what to look for and
zooming in on the root cause, or worst case, put in a root kluge. I'm a
retired software designer and systems programmer.
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http://bugs.winehq.org/show_bug.cgi?id=32594
Bug #: 32594
Summary: MessageBox hook WH_CBT HCBT_ACTIVATE sees wrong button
size given MB_DEFBUTTON* style
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: staticinline(a)gmail.com
Classification: Unclassified
MessageBox buttons are not correctly sized during the first call to a WH_CBT
HCBT_ACTIVATE hook if a MB_DEFBUTTON* style is used on the message box.
Observe in the Wine msgbox.c:MSGBOX_OnInit code, the "position the buttons"
loop iterates through each button, and if a button has a MB_DEFMASK set, it
also calls SetFocus, which triggers the WH_CBT HCBT_ACTIVATE hook. This is
before this loop positions the remaining buttons. The attached
wine-msgbox-patch.txt is a patch to Wine 1.5.20 that positions all the buttons
before processing the MB_DEFMASK.
This problem affects programs using the wxWidgets 2.9.x GUI library, whose
message box implementation measures (via GetWindowRec) the initial sizes of the
buttons during a WH_CBT HCBT_ACTIVATE hook [2]. This problem is analyzed more
fully in a wxWidgets ticket [1].
The problem has also been observed to affect at least as far back as Wine 1.0.1
(debian squeeze, x86).
[1] http://trac.wxwidgets.org/ticket/14926
[2] http://trac.wxwidgets.org/browser/wxWidgets/trunk/src/msw/msgdlg.cpp#L369
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http://bugs.winehq.org/show_bug.cgi?id=31697
Bug #: 31697
Summary: Can't Register Sony Media Manager, couldn't get cookie
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Trying to reproduce bug 31695, I downloaded Sony Media Manager for Walkman 1.2,
9e0e4ab39084724c4f6001de5f2df8b39390ddcf mm4wm12_lite.exe
from
http://esupport.sony.com/perl/swu-download.pl?upd_id=3733&SMB=YES&template_…
Running
wine mm4wm12_lite.exe
downloads and tries to install vcrun2005, quicktime 7, and wmp11 runtime.
It hangs and fails with "requirements not met".
To work around this, follow the tip from
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20125&iTesting…
e.g. download
abc56a568dd1e8ffbfb6f1cbd4d42c031003ed52 wmp11-windowsxp-x86-enu.exe
from http://download.cnet.com/windows-media-player/
then do
cabextract wmp11-windowsxp-x86-enu.exe -F wmfdist11.exe
cabextract wmp11-windowsxp-x86-enu.exe -F wmp11.exe
wine wmfdist11
wine wmp11
Both installs will hang after declaring success; ^C them.
(You can do that from a clean wineprefix or after the installer fails once,
doesn't matter.)
Running mm4wm12_lite.exe then downloads and installs vcrun2005 and quicktime 7,
then runs the Media Manager installer. This fails right at the end
when it's doing "Please wait for initial configuration of Media Manager",
with dialog box
"Fatal error in gc
GetThreadContext failed"
Killing this and then starting the app fails because of a missing registry key.
To work around this, run winetricks dotnet20 before installing.
Then installing succeeds, and on first run the app requires you to register.
Doing so fails with a dialog "Requesting cookie... " followed by
"An error occurred during registration", and console messages:
fixme:wininet:set_cookie persistent cookies not handled (L"expires=Wed,
13-Sep-2017 11:27:19 GMT; path=/; HttpOnly")
fixme:wininet:set_cookie httponly not handled (L"HttpOnly")
fixme:wininet:set_cookie secure not handled (L"Secure; HttpOnly")
('winetricks wininet' seems to get further, then runs into what look like
wintrust problems, but that's another bug)
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http://bugs.winehq.org/show_bug.cgi?id=33275
Bug #: 33275
Summary: Far Cry: Segmentation Fault on start
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ascendant512(a)gmail.com
Classification: Unclassified
Created attachment 44023
--> http://bugs.winehq.org/attachment.cgi?id=44023
Compressed relay debug log, use unxz or xz --decompress
When executing FarCry.exe, wine will segfault. This happens before the game
finishes starting.
This is not a duplicate of http://bugs.winehq.org/show_bug.cgi?id=9252
The segfault happens before any Direct3D calls are made. I've attached the
output of debug.err when running this script:
#!/bin/bash
export WINEPREFIX=/mnt/media/bin/.wine/far_cry
export WINEDEBUG="+relay,+d3d"
wine "C:\Program Files (x86)\Far Cry\Bin32\FarCry.exe" 2> debug.err
Output of above is:
./farcry.bash: line 4: 24716 Segmentation fault wine "C:\Program Files
(x86)\Far Cry\Bin32\FarCry.exe" 2> debug.err
This is of course a fresh wine prefix, no winetricks.
Host OS: Gentoo amd64
wine compiled with these use flags:
X alsa cups elibc_glibc gecko jpeg lcms mono mp3 ncurses nls opengl oss perl
png prelink scanner ssl threads truetype udisks v4l win32 win64 xinerama xml
-capi -custom-cflags -fontconfig -gphoto2 -gsm -gstreamer -ldap -odbc -openal
-opencl -osmesa -pulseaudio -samba -selinux -test -xcomposite
GCC version: 4.6.3
Game patched to version 1.4 with no-cd
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https://bugs.winehq.org/show_bug.cgi?id=38927
Bug ID: 38927
Summary: IVONA Voices (SAPI TTS): Trial period (30 days)
prematurely expires as soon as wineserver session ends
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: ebemacc+bugreport(a)gmail.com
Distribution: ---
How to reproduce:
1. Set OS version to Windows 2000 in order to allow installation of SAPI 5.1
redistributable.
2. Install any IVONA voice, but do not close installation wizard once completed
in order to keep wineserver session alive:
http://download.ivona.com/pub/Install/Ivona_Voice_1.6_Emma_22kHz.dat
3. Install IVONA Control Center:
http://download.ivona.com/pub/Install/Ivona_ControlCenter_inst.dat
4. Control Center should show installed voice with a remaining trial period of
29 days.
5. Close all Windows programs and wait for wineserver session to end.
6. Run Control Center.
7. Control Center should show trial period to be prematurely expired.
(Note: This problem is not confined to the Control Center; IVONA voices will
also refuse to load in any other setting.)
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=32094
Bug #: 32094
Summary: Dragon Age: Origins crashes in opengl
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ovvldc(a)gmail.com
Classification: Unclassified
Created attachment 42313
--> http://bugs.winehq.org/attachment.cgi?id=42313
backtrace with default settings
I have tried running Dragon Age: Origins. I am using Wineskin, which
conveniently wraps a vanilla Wine engine (1.5.16 in this case) and XQuartz, the
latest X11 version for Mac. I am using OS X 10.6.8 with an nVidia 9400M CPU.
Installation: used Winetricks to install MSXML3, PhysX and dotnet2.0sp2. This
was done because the installer otherwise complains about malformed XML, because
the PhysX installer crashes and because it was anyway installing dotnet2.0sp2.
The game installer also installed directx9, xact and xinput by itself (not
knowing it was running under Wine).
I then installed Awakenings (for which the installer crashed towards the very
end) and patch 1.04 (1.05 has really minor changes and is not worth bothering
with).
When I ran the game, I got a crash in the splash screen:
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x9aa78e4f).
The backtrace is attached as DAO_backtrace.txt. Lots of things going through
the opengl code with the closest native bit being:
d3d9_device_DrawIndexedPrimitive.
I then tried using glsl=disabled, which immediately crashes the game on
startup, so I turned that back to glsl=enabled
I then set ddr=gdi, thinking that the crash might go away if I move away from
opengl for this section. This worked, and I got the game to start and show the
usual main menu.
I then chose 'new game' and the game crashed as soon as I tried to skip the
opening cinematic:
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x7671475f).
The backtrace is attached as DAO_backtrace ddr=gd.txt. Again, some things going
through the opengl code with the closest native bit being:
d3d9_swapchain_Present.
I hope this description and the backtraces are of some use.
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http://bugs.winehq.org/show_bug.cgi?id=31971
Bug #: 31971
Summary: windows 8 cp mspaint.exe didnt run.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: me(a)mailinator.com
Classification: Unclassified
Created attachment 42126
--> http://bugs.winehq.org/attachment.cgi?id=42126
the log file describing what happened
I tried to run mspaint from windows 8 consumer preview and it crashed before it
even came up.
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http://bugs.winehq.org/show_bug.cgi?id=34557
Bug #: 34557
Summary: Lemmings Revolution: can't rotate playing field
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mondane.woodworker(a)gmail.com
Classification: Unclassified
As of 1.7.x, the mouse moves normal now, but rotating the playing field isn't
possible. Before only rotating to the left was broken (
http://bugs.winehq.org/show_bug.cgi?id=20582 ).
How to rotate:
- Start the game and choose a level
- When the timer is started, click and hold the right mouse button
- The cursor is changed to a hand
- Move the mouse while holding the button to rotate
You'll probably notice not much happening.
After releasing the button, it also seems the mouse cursor can't move to all
positions on screen.
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http://bugs.winehq.org/show_bug.cgi?id=37096
Bug ID: 37096
Summary: Problems with DC Universe Online and Virtual Desktops
Product: Wine
Version: 1.7.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: apcullen(a)yahoo.com
Created attachment 49318
--> http://bugs.winehq.org/attachment.cgi?id=49318
Comparison of wine 1.2 and 1.7.24
DC Universe starts itself up in a multi-stop process using a launcher. When
"Play" is clicked on the launcher, the game appears to start in a blank dos
window that changes to full screen. Then a screen appears where one can select
or create a character. Pressing play here begins actual game play.
To install and run, DC Universe requires "winetricks xact ie8 vcrun2005
vcrun2010"
My machine is a core i5 desktop with radeon graphics (catalyst 13.35). I run
opensuse 13.1 KDE with three virtual desktops which I switch between using
ctrl-f1/ctrl-f2/ctrl-f3.
For stable play, the game has to be run using the "Emulate Virtual Desktop"
option from winecfg. Behavior (or misbehavior) changes using recent wine
versions. I am attaching an annotated log file comparing wine version 1.2.2
Summary
with wine version 1.2: if one does not run "emulate virtual desktop" the
launcher appears and pressing play results in a minimized game window. If you
open the window right away it is blank, and if you don't open it right away
you'll eventually know when the game is ready to play because you'll hear the
music played at the character screen. Then you can maximize the window and
play, but switching virtual desktops caused the game to crash. With "emulate
virtual desktop" selected in winecfg and set to full screen you can see that
the launcher opens what appears to be a dos window (minimized). Opening it
gives a blank window until the full screen game starts. If you leave it
minimized you can always see the minimized window icon even after the full
screen game starts (does not interfere with game play).
With more recent versions of wine:
With "emulate virtual desktop" off in winecfg the game launcher will appear and
pressing "play" will cause the game to start minimized just like in 1.2, but if
you don't open the minimized window the game will freeze and crash. With
"emulate virtual desktop" on the game will start normally and run will but will
freeze when switching KDE virtual desktops.
Sorry if all that was long winded.
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