https://bugs.winehq.org/show_bug.cgi?id=39579
Bug ID: 39579
Summary: iNode 3.6 client needs
ndis.sys.NdisAllocateMemoryWithTag
Product: Wine
Version: 1.7.54
Hardware: x86
URL: http://web.gdut.edu.cn/~nic/8021x/802.1x-v360-E6202.ex
e
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ndis.sys
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Follow up to bug 39574.
austin@austin1:~$ sha1sum 802.1x-v360-E6202.exe
710ec6f7954970780d434968565ac50bf0d8c083 802.1x-v360-E6202.exe
austin@austin1:~$ du -h 802.1x-v360-E6202.exe
41M 802.1x-v360-E6202.exe
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http://bugs.winehq.org/show_bug.cgi?id=37063
Bug ID: 37063
Summary: NTLM EncryptMessage/DecryptMessage failure
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: dwmw2(a)infradead.org
Created attachment 49252
--> http://bugs.winehq.org/attachment.cgi?id=49252
Test case
Attached is a test case based on GSSAPI authentication to a SOCKS proxy
(RFC1961). An alternative summary for this bug could be "OpenConnect VPN server
cannot authenticate to SOCKS proxy", since that's where this test code is
derived from.
The protocol is fairly simple — it's a GSSAPI exxchange followed by a single
byte 0x00 being sent in each direction under "wrapping" by gss_wrap() or
EncryptMessage(). We are only supposed to be using integrity protection
(signing), not encryption.
Testing has been done against a Dante SOCKS server using gss-ntlmssp.
Windows testing has been done under Windows 7 64-bit, set to use NTLMv1 & LMv1
(I don't seem to have permissions to change that for testing NTLMv2).
There are various issues with wine's emulation which make it fail once
gss-ntlmssp has been made to work correctly with Windows. I'm not sure if it's
best to file separate bugs for each or whether to track them together.
Firstly, wine seems to mishandle the Password field in SEC_WINNT_AUTH_IDENTITY
unless it's in Unicode mode; using SEC_WINNT_AUTH_IDENTITY_ANSI doesn't work
because the password that gets passed to ntlm_auth is mangled.
Secondly, it looks like the Domain field is ignored too and we just pass
'--domain=' to ntlm_auth.
(There's a separate bug filed at
https://bugzilla.samba.org/show_bug.cgi?id=10691 for ntlm_auth not giving us
the session key back when it's using default credentials, and the *flags* are
wrong in that case too because they are missing the NTLMSSP_NEGOTIATE_SIGN/SEAL
bits, but that's probably Samba bug).
Third... it looks like Windows will always encrypt messages, even when
ISC_REQ_CONFIDENTIALITY is *not* in the InitializeSecurityContext flags and
SECQOP_WRAP_NO_ENCRYPT is set. But wine doesn't, so the first 'encrypted'
message fails in gss_unwrap() on the server side.
If we do use ISC_REQ_CONFIDENTIALITY (or bypass the NTLM2&&SEAL check in
ntlm_EncryptMessage() and make it always take that path, sending a wrapped
message works but then...
Fourth, we fail to *unwrap* the returned message. It's looking for a
SECBUFFER_TOKEN buffer in the array, but as far as I can tell, NTLM
DecryptMessage() takes SECBUFFER_STREAM and a SECBUFFER_DATA. The documentation
on this is sparse, but this code does work under Windows...
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https://bugs.winehq.org/show_bug.cgi?id=39543
Bug ID: 39543
Summary: Multiple games and applications crash on unimplemented
function KERNEL32.dll.FreeUserPhysicalPages (Microsoft
Office 2007 diagnosis service, Eden Eternal)
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
continuation of bug 36527
'Word options' -> 'Resources' -> 'Microsoft Office diagnosis'
>From command line as follows:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Common Files/Microsoft Shared/OFFICE12
$ WINEDEBUG=+tid,+seh,+loaddll,+process wine ./OFFDIAG.EXE /SOURCE 2
...
fixme:heap:AllocateUserPhysicalPages stub: 0xffffffff 0x33fd28 0x710020
wine: Call from 0x7b846105 to unimplemented function
KERNEL32.dll.FreeUserPhysicalPages, aborting
wine: Unimplemented function KERNEL32.dll.FreeUserPhysicalPages called at
address 0x7b846105 (thread 0065), starting debugger...
--- snip ---
MSDN:
https://msdn.microsoft.com/en-us/library/windows/desktop/aa366566%28v=vs.85…
$ wine --version
wine-1.7.19-56-gee13e10
Regards
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https://bugs.winehq.org/show_bug.cgi?id=40048
Bug ID: 40048
Summary: Camtasia Studio 8 : Camtasia appeared to install
correctly. When I try to open, I get an error message
about unimplemented function
dwmapi.dll.DwmSetPresentParameters called in 32-bit
code (0x7b83dc8e), after which it crashes. Attached
find backtrace.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tajamuliqbal(a)yahoo.com
Distribution: ---
Created attachment 53521
--> https://bugs.winehq.org/attachment.cgi?id=53521
I have copied the logs ......i dont know what else i have to explain here.
Camtasia Studio 8 : Camtasia appeared to install correctly. When I try to open,
I get an error message about unimplemented function
dwmapi.dll.DwmSetPresentParameters called in 32-bit code (0x7b83dc8e), after
which it crashes. Attached find backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=38137
Bug ID: 38137
Summary: WBaduk: "Could not obtain OLE control window handle"
regression
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lemonsqueeze(a)gmx.com
Distribution: Ubuntu
Created attachment 50855
--> https://bugs.winehq.org/attachment.cgi?id=50855
wine log
Greetings and a big thanks to the wine team,
WBaduk is a windows client to play the game of go on wbaduk go servers.
It used to work like a charm with wine 1.2 (ubuntu lucid, package version
1.2.2-0ubuntu2~lucid1) except for a harmless "Floating point exception" popup
when logging in.
It's unuseable however with the latest ubuntu dev build (1.7.34, ubuntu
trusty):
We can login no problem, but keep getting
"Could not obtain OLE control window handle"
popups when trying to observe a game.
Here's the steps I used to reproduce:
- Installed wine 1.7.34 on ubuntu trusty from the wine ppa.
- Download wbaduk (21Mb) from www.wbaduk.com using the "download" button on
the top left. Currently it points to:
http://www.wbaduk.com/download/WBaduk_20140410A.exe
- Installed in brand new account (no previous .wine directory)
$ wine WBaduk_20140410A.exe
- And run:
$ wine '.wine/drive_c/Program Files/WBaduk/OrO20.exe'
- Login with test account, username: grumly2, pass: foobar
Pick any server.
- Left click on any of the active games in the list on the left,
and choose "observe after joining" from the menu.
- Wbaduk tries to join the game but we keep getting
"Could not obtain OLE control window handle"
popups forever. Terminal output looks like:
...
fixme:ieframe:PersistStreamInit_InitNew (0x5ea3c28)
fixme:ieframe:OleControl_OnAmbientPropertyChange Unknown dispID -701
fixme:ieframe:OleControl_OnAmbientPropertyChange Unknown dispID -703
fixme:ieframe:OleControl_OnAmbientPropertyChange Unknown dispID -704
fixme:ieframe:OleControl_OnAmbientPropertyChange Unknown dispID -702
It's also broken with the default wine ubuntu packages on ubuntu precise and
trusty (wine 1.4)
If there's some useful info missing please let me know.
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https://bugs.winehq.org/show_bug.cgi?id=37271
Bug ID: 37271
Summary: Applications get IP address of 127.12.34.56 when lo0
is up
Product: Wine
Version: 1.7.26
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jere(a)krischel.org
My testing is specifically with Artemis 2.1.1, but it seems to be true for
other applications as well.
When running Artemis 2.1.1 under a standard OSX Mavericks 10.9.4 install, the
application reports an IP address of 127.12.34.56.
If I specifically shut down the loopback interface (lo0), it reports the IP
address of the box properly (192.168.1.104).
This behavior is *not* seen on Ubuntu 14.04.1, which has a loopback interface,
but seems to prioritize it differently than OSX.
I checked the routing table before and after shutting down the loopback
interface, and this is the line that disappears on OSX after lo0 is down:
Destination Gateway Flags Refs Use Netif Expire
localhost localhost UH 0 0 lo0
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http://bugs.winehq.org/show_bug.cgi?id=20977
Summary: Bad hlp table rendering
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=25145)
--> (http://bugs.winehq.org/attachment.cgi?id=25145)
Help file
Terrible rendering on attached HLP file. Refer to screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=39842
Bug ID: 39842
Summary: skype for windows doesn't work
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shentino(a)gmail.com
Distribution: ---
Created attachment 53186
--> https://bugs.winehq.org/attachment.cgi?id=53186
screenshot of skype not working. I have internet just fine (hello bugzilla)
Skype for windows doesn't work.
The install program spewed out a bunch of debug messages, and the skype that
was installed can't connect to the internet.
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http://bugs.winehq.org/show_bug.cgi?id=18745
Summary: Wine should support MEM_LARGE_PAGES and related
interfaces for large pages & variable page sizes
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trisk-winehq(a)forkgnu.org
The ability to allocate large pages can improve the performance of applications
with densely populated address spaces. The large page interfaces on Windows
were introduced in Windows Server 2003. However, due to limitations in the NT
VM, large pages are always pinned in memory (not pageable) and become scarce
due to excessive fragmentation. Wine has the advantage of running on platforms
with better support for large pages.
Because the memory is normally pinned, the process must have
SeLockMemoryPrivilege on Windows.
The new interfaces are:
MEM_LARGE_PAGES type for VirtualAlloc (NtAllocateVirtualMemory)
(http://msdn.microsoft.com/en-us/library/aa366720%28VS.85%29.aspx)
SEC_LARGE_PAGES flag for
http://msdn.microsoft.com/en-us/library/aa366543%28VS.85%29.aspx
GetLargePageMinimum
(http://msdn.microsoft.com/en-us/library/aa366568%28VS.85%29.aspx)
/***********************************************************************
* GetLargePageMinimum (KERNEL32.@)
*
* Get the minimum size of a large page.
*
* RETURNS
* Size: Success
* 0: Failure
*/
SIZE_T WINAPI GetLargePageMinimum(void)
The allocated regions must be aligned to the minimum size and MEM_COMMIT must
also be set, or NtAllocateVirtualMemory should return STATUS_INVALID_PARAMETER.
I'm opening this bug to keep notes for my own implementation, although anyone
should feel free to jump in.
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https://bugs.winehq.org/show_bug.cgi?id=39911
Bug ID: 39911
Summary: dxd9 PresentationInterval not propagated on device
Reset
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: zakk(a)rsdio.com
Background: The steam game XIIZeal relies on vsync to run the game engine
timing; under wine (on OSX) fullscreen runs at an unlimited speed, while on
windows it runs at the refresh rate of your display.
Looking into this this is the sequence of events as best I can tell:
It creates a D3D9 Device with PresentationInterval set to
D3DPRESENT_INTERVAL_IMMEDIATE
Wine creates the device, swap chain, OpenGL context and eventually calls
wglSwapInterval(0).
Then the game does a device Reset, in that reset the PresentationInterval is
set to D3DPRESENT_INTERVAL_ONE. Wine does not ever call wglSwapInterval(1)
after this reset, thus the framerate is never limited.
If I hack up wined3d_device_reset() to call wglSwapInterval() based on the
PresentationInterval the game behaves as expected. However I don't know if this
is the best way to approach this issue.
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https://bugs.winehq.org/show_bug.cgi?id=38102
Bug ID: 38102
Summary: Process Hacker 2.x needs
winsta.dll.WinStationEnumerateW
Product: Wine
Version: 1.7.0
Hardware: x86
URL: http://processhacker.sourceforge.net/downloads.php
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: abolte(a)systemsaviour.com, dmex04(a)gmail.com,
teras(a)luukku.com, winebug(a)mailinator.com
Depends on: 34318, 34317
Distribution: ---
You'll need winetricks comctl32 to work around bug 34465.
I used the portable binaries. Extract, run the x86 version, then click the
users tab. Boom.
austin@debian-home:~$ sha1sum processhacker-2.33-bin.zip
2738c909fa6b37a22a4aa256e5d7e733449b905e processhacker-2.33-bin.zip
austin@debian-home:~$ du -h processhacker-2.33-bin.zip
2.7M processhacker-2.33-bin.zip
austin@debian-home:~$ wine --version
wine-1.7.36-28-ga679cae
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https://bugs.winehq.org/show_bug.cgi?id=36556
Bug ID: 36556
Summary: valgrind shows a definite leak in
comctl32/tests/syslink.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
../../../tools/runtest -q -P wine -T ../../.. -M comctl32.dll -p
comctl32_test.exe.so syslink && touch syslink.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
==26003== 120 bytes in 5 blocks are definitely lost in loss record 507 of 758
==26003== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==26003== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==26003== by 0x7B8457FF: HeapAlloc (heap.c:271)
==26003== by 0x7B845A26: GlobalAlloc (heap.c:364)
==26003== by 0x7B846E63: LocalAlloc (heap.c:967)
==26003== by 0x4FE7A09: ReAlloc (comctl32undoc.c:101)
==26003== by 0x504BDC5: SYSLINK_Render (syslink.c:749)
==26003== by 0x504D69E: SysLinkWindowProc (syslink.c:1596)
==26003== by 0x53B04F5: ??? (winproc.c:173)
==26003== by 0x53B066A: call_window_proc (winproc.c:244)
==26003== by 0x53B2803: WINPROC_call_window (winproc.c:900)
==26003== by 0x536F11C: call_window_proc (message.c:2223)
==26003== by 0x5371FBA: send_message (message.c:3260)
==26003== by 0x53725D8: SendMessageW (message.c:3454)
==26003== by 0x53A1E2B: WIN_CreateWindowEx (win.c:1634)
==26003== by 0x53A2313: CreateWindowExW (win.c:1751)
==26003== by 0x4D29DF0: create_syslink (syslink.c:174)
==26003== by 0x4D2A03E: func_syslink (syslink.c:235)
==26003== by 0x4D64DB9: run_test (test.h:584)
==26003== by 0x4D651A8: main (test.h:654)
==26003==
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http://bugs.winehq.org/show_bug.cgi?id=26268
Summary: we need unimplemented function
ntdll.dll.ZwSetLdtEntries
Product: Wine
Version: 1.3.14
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jl2001(a)inbox.ru
possible to do this ?
wine: Call from 0x7bc3e820 to unimplemented function ntdll.dll.ZwSetLdtEntries,
aborting
wine: Unimplemented function ntdll.dll.ZwSetLdtEntries called at address
0x7bc3e820 (thread 0026), starting debugger...
Unhandled exception: unimplemented function ntdll.dll.ZwSetLdtEntries called in
32-bit code (0x7bc3e820).
Backtrace:
=>0 0x7bc3e820 __wine_spec_unimplemented_stub+0x50() in ntdll (0x0033f63c)
1 0x7bc21569 in ntdll (+0x11568) (0x0033f63c)
2 0x80000100 (0x0033f6a0)
3 0x00475618 in ruro (+0x75617) (0x0033f6dc)
4 0x00471c52 in ruro (+0x71c51) (0x0033fc5c)
5 0x004727dd in ruro (+0x727dc) (0x0033fc7c)
OR
ruro-programmers said:
"In the last ruro function ZwSetLdtEntries not invoked if it does not exist in
the system. If it exists in the system, it will be called. The only option that
is now possible to crash it if the emulator provides this feature, but it is
called an emulator is completed, due to the fact that it is not implemented. To
get around this, you can either put the emulator, do this for you, or you can
configure it so that it did not export functions are not implemented."
(from Russian language:
В последнем ruro функция ZwSetLdtEntries не вызывается, если она не существует
в системе. Если она существует в системе, она будет вызвана. Единственный
вариант, при котором сейчас возможен вылет, это если эмулятор предоставляет эту
функцию, но на ее вызове эмулятор завершается, из-за того, что она не
реализована. Чтоб это обойти, нужно либо поставить эмулятор, где эта функция
реализована, либо настроить его так, чтоб он не экспортировал не реализованные
функции.)
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http://bugs.winehq.org/show_bug.cgi?id=36838
Bug ID: 36838
Summary: TOCA Touring Car Championship: installer copies one
file from CD and then shows an error
Product: Wine
Version: 1.7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Step to reproduce:
Clean wine prefix.
Win version set to Windows 98 and virtual desktop enabled in winecfg, no other
changes.
Original CD in drive.
cd ~/.wine/drive_c
wine /media/cdrom0/setup.exe
Installer starts, click install.
Enter new or accept default path.
Installer asks confirmation of path creation, click yes.
Installer asks confirmation of bypassing DirectX 5 installation, click yes.
An error pop up stating that an error occured during file copying. click yes.
Installer closes.
No terminal output at all.
One file has been copied as C:\Codemast\TourCar\tourcars.exe
Notes:
tourcars.exe cannot be launched directly, must run setup.exe to start game.
Copying the whole CD to C:\Codemast\TourCar does not work around the issue.
Running setup.exe from c:\Codemast\TourCar wants to copy files anyway.
The issue is also present with the demo:
http://www.jeuxvideo.com/telecharger/jeux-et-demos/00000413-toca-touring-ca…
sha1sum:
3c7a4d0d8bc7e6f5095358b3d3ff005e53e44d4b tocademo_JeuxVideo.com_413.zip
Extract and copy tocademo.exe to ~/.wine/drive_c and run from there.
Debian 7.5 Wheezy x86_64
Wine 1.7.21 32bits compiled from git.
No patches, no third party apps.
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https://bugs.winehq.org/show_bug.cgi?id=38962
Bug ID: 38962
Summary: expr.c:234 and 235 attempted computation of 1 << 31
should be 1u << 31
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: vitti570(a)gmail.com
Distribution: ---
Running widl, in tools/widl/expr.c lines 234 and 235:
cast_mask = ((1 << (cast_type_bits - 1)) - 1) |
1 << (cast_type_bits - 1);
cast_type_bits is 32 thus causing computation of 1 << 31 which cannot be
represented in type 'int'.
This is illegal and undefined.
It should be
cast_mask = ((1u << (cast_type_bits - 1)) - 1) |
1u << (cast_type_bits - 1);
instead.
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http://bugs.winehq.org/show_bug.cgi?id=18036
Summary: Final Draft Help feature: text is missing
Product: Wine
Version: 1.1.18
Platform: All
URL: http://www.finaldraft.com/downloads/demo-final-draft.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Final Draft is the standard screenwriter's word processor.
The help feature opens but all of the topics are blank.
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http://bugs.winehq.org/show_bug.cgi?id=36392
Bug ID: 36392
Summary: LOts of erros that affect various tables
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adec2010(a)hotmail.co.uk
Created attachment 48445
--> http://bugs.winehq.org/attachment.cgi?id=48445
List of terminal Errors
Various terminal errors when launching Visual Pinball version 9.2.1
These affect different tables to varying degrees.
Some have lights missing, some have flippers missing or just one
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https://bugs.winehq.org/show_bug.cgi?id=40172
Bug ID: 40172
Summary: cant rebuild wine thru lxc method-debian
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: frazzledjazz(a)gmail.com
Distribution: ---
https://wiki.winehq.org/BuildingBiarchWineOnUbuntu shows how to bi-arch wine
from scratch.
the instructions are mostly similar or debian jessie. mostly.
until you get into the container and your net interfaces are GONE. No
interface, no NET, no packages to add.
follow?
I cant continue to rebuild wine without opencl. And it really should not depend
on it anyways, this is breaking amd and nvidia opencl driver from working
correctly on both debian AND ubuntu. we should not be forced into this
situation.
The open source drivers are NOT sufficient enough at this stage, even as
upstream as fedora 23. That said, there is support for 3D in 23 to some extent
as steam and wine DO work. Other apps requiring 3D interfaces, not so much. And
performance is quadruple better with proprietary driver. The open driver also
forces vsync inappropriately and AFAIK, has no crossfire or similar support,
nor control panel to set these options.
I have yet to see a wine app take advantage of openCL, as the depends of such
apps and games are so YUGE that wine borks in many places when attempting to
run said apps or games.
Witcher3 is prime example.And coin miners(requiring hardware openCL) can be
built natively.OpenCL should not be handled thru wine itself, if needed at all.
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https://bugs.winehq.org/show_bug.cgi?id=40061
Bug ID: 40061
Summary: Why the site is so slow since December 2015?
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Created attachment 53539
--> https://bugs.winehq.org/attachment.cgi?id=53539
Stop loading page.
It happens every two clicks. It can refresh window after several minute waiting
or it may show error as on screen. A refresh can help sometimes.
MacOSX 10.9.5 with latest updates.
Safari 9.0.3 - latest for this system.
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https://bugs.winehq.org/show_bug.cgi?id=39465
Bug ID: 39465
Summary: Gif Movie Gear 2.63 about window's gif only animates
when mouse is moving
Product: Wine
Version: 1.7.53
Hardware: x86-64
URL: http://www.gamani.com/download/gmvgr26.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
To reproduce just install the program and go to help->about. In the top right
corner there is an animation that only runs when mouse is moving over the
window.
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https://bugs.winehq.org/show_bug.cgi?id=39541
Bug ID: 39541
Summary: Rollercoaster Tycoon - X Error of failed request:
BadValue (integer parameter out of range for
operation)
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mitch9654(a)gmail.com
Distribution: ---
Created attachment 52692
--> https://bugs.winehq.org/attachment.cgi?id=52692
Error published on game start
Rollercoaster Tycoon Deluxe (the first RCT) won't start. Upon running the game
(`wine RCT.EXE`), the attached error appears in the console.
When running the game, nothing happens. The resolution doesn't change, the
screen doesn't flicker, the error just appears in the console.
This is with the GOG version of Rollercoaster Tycoon Deluxe
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https://bugs.winehq.org/show_bug.cgi?id=37518
Bug ID: 37518
Summary: Huge Drop Performance Alan Wake, Alan Wake American
Nightmare, Shadow Warrior 2013
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Huge fps drop in alan wake, alan wake american nightmare, shadow warrior 2013
Nvidia Drivers 343.22
Linux Mint 17 XFCE Edition 32Bit - Kernel 3.13.0.24 PAE
CPU: INTEL Pentium G3220 (Haswell 22nm) 3.0Ghz
MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz a 64Bit (14.4Gb/s)
BOARD: MSI H81M E33
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http://bugs.winehq.org/show_bug.cgi?id=15824
Summary: Microsoft Chat's comic mode graphical glitches
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Elliotw2(a)gmail.com
Microsoft Chat has thick black lines instead of thin ones around borders of
comic mode. I don't know what causes this, but I tested with native and builtin
GDIplus and Directdraw and it shows up in both.
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https://bugs.winehq.org/show_bug.cgi?id=37954
Bug ID: 37954
Summary: Unhandled exception: page fault on write access to
0x0cf00052 in 32-bit code (0x00520d30)
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anonymous.maarten(a)gmail.com
Distribution: ---
Created attachment 50563
--> https://bugs.winehq.org/attachment.cgi?id=50563
Visual Studio 6 project, binary and wine output log
Hey,
While trying to implement msvcirt.dll,
I stumbled upon a write to a null pointer.
The source of the binary is
(compiled on Visual Studio 6.0, with option \MT and _MT and _DLL defined)
see https://msdn.microsoft.com/en-us/library/aa272081(v=vs.60).aspx
#include <strstrea.h>
int main()
{
ostrstream oss;
return 0;
}
The Visual Studio project, binary and console output are bundled in the
attached tar.
The error is:
wine: Unhandled page fault on write access to 0x00000000 at address 0x405000
(thread 000
9), starting debugger...
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x00405000
).
In current git all functions called in mscvirt are stubs.
I believe that this should not cause a null pointer access.
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