https://bugs.winehq.org/show_bug.cgi?id=37128
Bug ID: 37128
Summary: Clang Static Analyzer: Uninitialized variable in a
condition
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
Clang Static Analyzer identifies Uninitialized variable in a condition
File: dlls/atl110/../atl/atl_ax.c
Location: line 1092, column 10
Description: Branch condition evaluates to a garbage value
HRESULT
WINAPI AtlAxCreateControlEx(LPCOLESTR lpszName, HWND hWnd,
IStream *pStream, IUnknown **ppUnkContainer,
IUnknown **ppUnkControl, REFIID iidSink, IUnknown *punkSink)
{
...
IUnknown *pContainer;
...
hRes = AtlAxAttachControl( pUnkControl, hWnd, &pContainer );
if ( FAILED( hRes ) )
WARN("cannot attach control to window\n");
...
if ( pContainer ) //<==
//Clang: Branch condition evaluates to a garbage value
IUnknown_Release( pContainer );
return S_OK;
}
The uninitialized variable pContainer is used in the condition after the call
of AtlAxAttachControl. This function's description is given below.
HRESULT
WINAPI AtlAxAttachControl(IUnknown *control, HWND hWnd,
IUnknown **container)
{
HRESULT hr;
...
if (!control)
return E_INVALIDARG;//<==
hr = IOCS_Create( hWnd, control, container );
return hWnd ? hr : S_FALSE;
}
In this code, the E_INVALIDARG value may be returned before initializing the
container variable. It will result in the AtlAxCreateControlEx function
generating the warning and going on to work with the uninitialized variable.
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https://bugs.winehq.org/show_bug.cgi?id=39762
Bug ID: 39762
Summary: wine iexplore cyscape.com/showbrow.asp does not load
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
Created attachment 53042
--> https://bugs.winehq.org/attachment.cgi?id=53042
run log
wine iexplore cyscape.com/showbrow.asp
iexplore doesn't go further than notifying the below.
"Performing an extensive browser test. Please wait... "
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https://bugs.winehq.org/show_bug.cgi?id=39091
Bug ID: 39091
Summary: Installing Lync Web App in Wine/Firefox
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: staal1978(a)gmail.com
Distribution: ---
Lync Web app requires Windows version >7 (set in winecfg)
most likely this will be the same for "Skype for Business" web app
Visit a page seving an invitation for a Lync meeting (can be found via Google,
or if you have your own invitation)
Firefox will crash due to unimplemented functions in mfplat.dll
Download native mfplat.dll from somewhere and Firefox will not crash and the
page will load and allow you to download
LWAPlugin32BitInstaller.msi
The msi can not be installed:
fixme:advapi:RegisterTraceGuidsA (0x6307379f, 0x630b1cf8,
{0cfe0455-93ba-440d-a3fe-553973d0b723}, 1, 0x32fc98, (null), (null),
0x630b1d00): stub
fixme:advapi:RegisterTraceGuidsA (0x6307379f, 0x630b1d18,
{797fabac-7b58-4796-b924-d51178a59ce4}, 1, 0x32fc98, (null), (null),
0x630b1d20): stub
fixme:advapi:EventRegister {43d1a55c-76d6-4f7e-995c-64c711e5cafe}, 0x6309ce28,
(nil), 0x630b1500
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:msi:custom_get_thread_return Invalid Return Code 4447
err:msi:ITERATE_Actions Execution halted, action L"CA_TranslateAllAppPkgs"
returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
fixme:advapi:EventUnregister deadbeef: stub
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http://bugs.winehq.org/show_bug.cgi?id=25557
Summary: menus are misplaced in simulation mode of PALturn+
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Created an attachment (id=32540)
--> (http://bugs.winehq.org/attachment.cgi?id=32540)
Screenshot during simulation mode
See AppDB ID:22266
Almost all functions of PALturn+ work properly, but some menus in simulation
mode are misplaced. The lower menus and the developer icon are displayed a
little to high and overlay the simulation window.
Developer screenshot as it should be:
http://hubertklinkner.de/palmill/images/Palturn+.png
Steps to reproduce:
1. Start "Palturn+.exe"
2. Enter Ctrl+O and choose "Beispiel.NC3"
3. Press F7
4. Click on "OK übernehmen"
5. Simulation mode begins ...
Regards,
E. Atalan
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http://bugs.winehq.org/show_bug.cgi?id=34359
Bug #: 34359
Summary: CodeSpells crashes on exit
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce,
1) download and unzip
fa110e7bfe7a3005bfb2aa0104be051c7fbd1a87 CodeSpells_Windows_Version.zip
from
https://sites.google.com/a/eng.ucsd.edu/codespells/home
2) Run it, accept the resolution, and wait ten seconds for the first grass
scene to be rendered
3) Quit.
It then crashes with
Unhandled exception: page fault on read access to 0x012b7b18 in 32-bit code
(0x005758c0).
Backtrace:
=>0 0x005758c0 in codespells_windows_version (+0x1758c0) (0x0033fdc8)
...
It does not crash on Windows 7.
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http://bugs.winehq.org/show_bug.cgi?id=33454
Bug #: 33454
Summary: Webbrowser "designmode on" doesn't work properly
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Created attachment 44284
--> http://bugs.winehq.org/attachment.cgi?id=44284
Sample source
http://netikka.net/dev/designmode.exe
Click "Designmode on". -> It clears all existing text.
Terminal: err:mshtml:update_window_doc SetDesignMode failed: 80004003
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http://bugs.winehq.org/show_bug.cgi?id=34438
Bug #: 34438
Summary: Rexroth Symbol Modeling Tool fails to start
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45845
--> http://bugs.winehq.org/attachment.cgi?id=45845
Terminal output on wine-1.7.0-346-g1bf936c
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet40 corefonts
3) install D&C Scheme Editor 5
4) wine "Rexroth Symbol Modeling Tool.exe"
Behaviour:
Nothing happens.
Expected behaviour:
Symbol Modeling Tool should start.
Additional info:
Rexroth Symbol Modeling Tool is part of D&C Scheme Editor 5 (URL attached in
header of this bug)
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https://bugs.winehq.org/show_bug.cgi?id=38878
Bug ID: 38878
Summary: olepropframe.c (OleCreatePropertyFrame) is missing the
apply code
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: jasonwinter(a)hotmail.com
Distribution: ---
The window proc: property_sheet_proc currently only handles 2 messages,
initdialog & destroy, however most DirectX property sheets require the apply
logic to save changes (even though realtime changes can be seen, they are
backed out when the dialog is closed if apply isn't executed).
To resolve the issue, the most basic change to the current source might look
something like this:
...
static HWND hwndFrom = NULL;
static HWND hwndFor = NULL;
static INT_PTR CALLBACK property_sheet_proc(HWND hwnd, UINT msg, WPARAM wparam,
LPARAM lparam)
{
...snip...
case WM_NOTIFY: {
switch (((NMHDR FAR *)lparam)->code) {
case PSN_APPLY:
if (IPropertyPage_Apply(property_page) == NOERROR) {
SetWindowLong(hwnd, DWL_MSGRESULT, PSNRET_NOERROR);
PropSheet_UnChanged (((NMHDR FAR *)lparam)->hwndFrom,
hwnd); // Reset Apply button
} else
SetWindowLong(hwnd, DWL_MSGRESULT, PSNRET_INVALID);
break;
case PSN_SETACTIVE:
hwndFrom = ((NMHDR FAR *)lparam)->hwndFrom;
hwndFor = hwnd;
break;
case PSN_KILLACTIVE:
SetWindowLong(hwnd, DWL_MSGRESULT, FALSE);
break;
}
return FALSE;
}
case WM_DESTROY:
IPropertyPage_Show(property_page, SW_HIDE);
IPropertyPage_Deactivate(property_page);
hwndFrom = NULL;
hwndFor = NULL;
return FALSE;
default:
...snip...
static HRESULT WINAPI PropertyPageSite_OnStatusChange(
IPropertyPageSite *iface, DWORD dwFlags)
{
IPropertyPage *property_page;
TRACE("(%p, %x)\n", iface, dwFlags);
if ((hwndFrom) && (hwndFor)) { // Were they set?
if ((dwFlags & PROPPAGESTATUS_DIRTY) == PROPPAGESTATUS_DIRTY)
PropSheet_Changed (hwndFrom, hwndFor); // Enable Apply button
if ((dwFlags & PROPPAGESTATUS_VALIDATE) == PROPPAGESTATUS_VALIDATE) {
property_page = (IPropertyPage*)GetWindowLongPtrW(hwndFor,
DWLP_USER);
if ((property_page) &&
(IPropertyPage_Apply(property_page) == NOERROR))
PropSheet_UnChanged (hwndFrom, hwndFor); // Reset Apply button
}
if ((dwFlags & PROPPAGESTATUS_CLEAN) == PROPPAGESTATUS_CLEAN)
PropSheet_UnChanged (hwndFrom, hwndFor); // Reset Apply button
}
return S_OK;
}
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http://bugs.winehq.org/show_bug.cgi?id=21139
Summary: could install game using wine but will not play
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthewpepperell(a)googlemail.com
CC: matthewpepperell(a)googlemail.com
Created an attachment (id=25385)
--> (http://bugs.winehq.org/attachment.cgi?id=25385)
terminal message
I apologise now if i'm just being an idiot but I am a complete novice to linux.
I am using ubuntu 8.10 having had enough of windows, the one thing I miss with
windows is being able to play my football manager games (kills boredom!) I did
some research and found a utility (wine) that could help with my suffering,
after many hours reaserching i got to know the basics of wine and was able to
install my game with no issues. the problem arrose when trying to play the
game, i tried right clicking on the .exe file which did nothing, i then loaded
it in the terminal and the response i got is in the attachment. being I have
only used linux for 3 days the response has blew my mind and have been unable
to find anything on how to fix problem. any ideas i'd be very grateful.
i understand that it could just be that wine is unable to play this game, and
if so i'd just have to deal with it :(
thanks in advance
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https://bugs.winehq.org/show_bug.cgi?id=40066
Bug ID: 40066
Summary: Typo in winecfg
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
In winecfg in the Libraries register the overrides list does show
"Existing_overrides:" while the underscore should be a space.
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http://bugs.winehq.org/show_bug.cgi?id=19724
Summary: elevated demo has a terrible performance under Wine
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=23049)
--> (http://bugs.winehq.org/attachment.cgi?id=23049)
elevated_1024x768.exe (4K binary)
elevated_1024x768.exe runs in Linux a hundred times slower than in Windows.
native d3dx9_33.dll is required.
This is probably due:
fixme:d3d:IWineD3DDeviceImpl_CreateSwapChain The app requests more than one
back buffer, this can't
o use double buffering(=1 back buffer) if possible
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http://bugs.winehq.org/show_bug.cgi?id=27771
Summary: Ckeditor not work
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 0001(a)techemail.com
Hello!
Please test demo
wine iexplore http://ckeditor.com/demo
Buttons not work. Editing not work
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https://bugs.winehq.org/show_bug.cgi?id=40215
Bug ID: 40215
Summary: DirectX Texture Tool save wrong DDS file with native
d3dx9_36.dll
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Created attachment 53734
--> https://bugs.winehq.org/attachment.cgi?id=53734
Left with native d3dx9_36, right with my patches
The tool with its sources can be downloaded from
https://www.microsoft.com/en-us/download/details.aspx?id=6812
wine-1.9.4-118-g36095db from git
Start DxTex.exe
New texture with default setting (256x256, 1 level, A8R8G8B8 format).
Open onto this surface some small png file. Looks on the screen OK.
Save as DDS texture.
With builtin d3dx9_36.dll it is impossible because this function is just not
implemented
~~~~
if (file_format == D3DXIFF_DDS)
{
FIXME("DDS file format isn't supported yet\n");
return E_NOTIMPL;
}
~~~~
But this is possible with native d3dx9_36.dll. The file saved successfully.
I open it with GraphicsConverter (Lemke Soft) and see wrong picture (attached).
GC is good application. Next test with my own implementation of d3dx9_36.dll
containing the DDS save. I got good file that correctly opened by the
GraphicsConverter.
I can't propose that microsoft d3dx9_36 is wrong. So I have to propose that the
interface between Wine d3d9 and native d3dx9_36 is wrong.
gcc-4.8.4 from MacPort
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https://bugs.winehq.org/show_bug.cgi?id=39858
Bug ID: 39858
Summary: The program steamwebhelper.exe has encountered a
serious problem and needs to close
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sfgemmill(a)gmail.com
Distribution: ---
Created attachment 53212
--> https://bugs.winehq.org/attachment.cgi?id=53212
The program steamwebhelper.exe has encountered a serious problem and needs to
close
This can be caused by a problem or a deficiency in Wine.
I tried to open Steam using Wine. This is all that it said. It won't let me log
in.
I created an account today. This site wouldn't let me log back in. Someone
asked me if I was using Windows 7. I was not. But I have changed Wine to
Windows 7 now. I am running it on Linux Mint Cinnamon.
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https://bugs.winehq.org/show_bug.cgi?id=40212
Bug ID: 40212
Summary: "Run Wine" from Start menu in Linux Mint 17.3 not work
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yousifjkadom(a)yahoo.com
Distribution: ---
Hi.
As title say: I installed WineHQ on Linux Mint 17.3 X64 bit xfce that I used
as Live USB OS.
Wine work O.K but when I like to configer it I can not use this unless by
using terminal! When I go to start menu & enter wine then "Run Wine" will
appear, but when I click over it no think open to me. One click, double click,
10 clicks, right mose , left mose but no any response. I can excess to winecfg
tool just by typing in terminal:
winecfg
This also existing in cinammon version
Please resolve this bug.
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https://bugs.winehq.org/show_bug.cgi?id=40176
Bug ID: 40176
Summary: FFXI page faults just before displaying 3D
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: autochron(a)gmail.com
Distribution: Debian
Created attachment 53681
--> https://bugs.winehq.org/attachment.cgi?id=53681
System backtrace
Running FFXI on Debian 8.3 (jessie) with the official WineHQ 1.9.3 package
(wine-devel). Installer runs fine, POL launcher runs fine, FFXI starts up and
then crashes after connecting to server (screen fades, crashes before the main
menu screen comes up). NVidia driver version 361.28 installed.
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https://bugs.winehq.org/show_bug.cgi?id=40211
Bug ID: 40211
Summary: wine: Bad EXE format
Product: Wine
Version: 1.8.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rahul.raveendran1(a)wipro.com
Distribution: ---
Wine not working properly on rhel 7 and the same issue is there on centos 7
also.
It is showing the error as below:
wine: Bad EXE format for Z:\home\kapawlow\Pobrane\XMLSpyEnt2016.exe
While running the command wine XMLSpyEnt2016.exe.
Also I tried small tools like rufus tool and gupuz, but the result is same.
While checking the same tools in rhel 6.5 it is working perfectly.
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https://bugs.winehq.org/show_bug.cgi?id=40097
Bug ID: 40097
Summary: World of Tanks crash with wine 1.9.3
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gang65(a)poczta.onet.pl
Distribution: ---
Created attachment 53586
--> https://bugs.winehq.org/attachment.cgi?id=53586
Logs from PlayOnLinux 4.2.6
World of Tanks crash with wine 1.9.3
With wine 1.9.2 everything is working fine.
I reproduced it on Ubuntu 15.10 and PlayOnLinux 4.2.6
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https://bugs.winehq.org/show_bug.cgi?id=37313
Bug ID: 37313
Summary: Incorrect processing of post-transform vertex data
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: iamalannoble(a)hotmail.com
When using post-transformed vertex data (using D3DDECLUSAGE_POSITIONT or
D3DFVF_XYZRHW) and a pixel shader, WINE incorrectly applies transforms to the
non-position components of the vertex data. e.g. texgen and texture matrix is
incorrectly applied to texture coordinates.
The specification of post-transformed data is scattered across several pages,
but here's a quote:
D3DDECLUSAGE_POSITIONT
... When a declaration containing this is set, the pipeline does not perform
vertex processing.
D3DFVF_XYZRHW implies the same thing, as this is the output format of
IDirect3DDevice9::ProcessVertices.
At
http://source.winehq.org/git/wine.git/blob/7f29fc7e91aa7eb88cdb3220ebcbb7a4…
wined3d generates a vertex program to match the fragment program, but only the
position is handled differently when settings->transformed is true.
The specification for post-transformed data indicates that lighting is not
evaluated at all and texture coordinates are just copied. The
WINED3DTSS_TCI_PASSTHRU case is not sufficient, as that still applies the
texture matrix.
This function and any related functions should be updated to handle
settings->transformed correctly.
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http://bugs.winehq.org/show_bug.cgi?id=36945
Bug ID: 36945
Summary: Hotel Giant: graphical issues with orm=fbo
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://www.gamershell.com/download_4141.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49053
--> http://bugs.winehq.org/attachment.cgi?id=49053
screenshot (comparison)
Icons around the minimap in the lower left corner are only visible when the
mouse pointer passes over them.
The window showing the tutorial text has a transparent background.
These issues exist with the default orm=fbo setting. When orm=backbuffer then
those objects appear correctly.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f1a8,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
fixme:ddraw:d3d_vertex_buffer7_Optimize iface 0x76d33a8, device 0x1748c0, flags
0 stub!
Fedora 20
Nvidia binary drivers 340.24
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https://bugs.winehq.org/show_bug.cgi?id=38057
Bug ID: 38057
Summary: Arcania - Gothic 4: characters have red eyes when
'detailed faces' graphical option enabled
Product: Wine
Version: 1.7.36
Hardware: x86
URL: http://www.fileplanet.com/216373/210000/fileinfo/Arcan
ia:-Gothic-IV-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50697
--> https://bugs.winehq.org/attachment.cgi?id=50697
terminal output
When the <Detailed Faces> option is enabled in the video settings menu,
characters have red eyes both in the cutscenes and in midgame.
Installing native d3dx9* libraries doesn't help, but disabling GLSL is a
workaround.
The game needs Windows Media Player 10 and Nvidia Physx to run.
wine-1.7.36-16-g748788f
Fedora 21
Nvidia 250 GTS / binary drivers 340.76
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https://bugs.winehq.org/show_bug.cgi?id=37619
Bug ID: 37619
Summary: World of Warcraft: Can't click buttons at the lower
edge of the screen
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
I am runningwine 1.7.31 and tried to play World of Warcraft 6.3 WoD
I can move the cursor to lower parts of the screen where the actionbars are
placed but clicking abilities to use them doesn't work.
It seems that the box that we can interact in is smaller then the actual game
window.
I estimate the box we can interact in to be 5cm smaller than it should be
This happens in fullscreen mode and windowed fullscreen and in windowed mode as
well.
I tried to play with winecfg but so far the only thing that happens is that the
window moves out of the visible screen if i do not let the windowmanager
control the game window.
capture mouse cursor didn't change it either.
Virtual desktop wasn't needed either when i played it before WoD.
There is no dual screen active.
The only way to actually use the buttons is either resize the game window or
use the keyboard shortcuts associated with the buttons.
Neither of the 2 solutions is really great, so i hope for some input on this.
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https://bugs.winehq.org/show_bug.cgi?id=40174
Bug ID: 40174
Summary: Lego Mindstorms EV3 Home Edition crashes on startup,
needs urlmon.dll.446 implementation
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
The Lego Mindstorms EV3 Home Edition software crashes on startup, needs
urlmon.dll.446 implementation. If I use the builtin version, I get
wine: Call from 0x7bc54bb0 to unimplemented function urlmon.dll.446, aborting
wine: Call from 0x7b83d0b2 to unimplemented function urlmon.dll.446, aborting
in the terminal and also get "LEGO MINDSTORMS EV3 has terminated unexpectedly.
Please restart the application." in a dialog box. Forcing the native version
allows the program to launch.
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https://bugs.winehq.org/show_bug.cgi?id=39033
Bug ID: 39033
Summary: Inconsistent right-click behaviour on winehq.org with
built-in iexplore
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51997
--> https://bugs.winehq.org/attachment.cgi?id=51997
terminal output
My apologise if this has already been reported here, I couldn't find an exact
match while searching bugzilla.
When you open https://www.winehq.org/ in built-in iexplore, right mouse clicks
work differently on the page.
Clicking on the links at the top of the page (Winehq, Wiki...) and on the right
hand side (Latest Releases, What's new ...) with the right mouse button opens
the context menu with the non-working 'Open in New Window' command (bug
#15472).
On the other hand, when you right-click on the links with buttons on the left
(About, Download,...,Donate) the context menu opens but iexplore loads the page
automatically as if you clicked on the link with the left mouse button. The
context menu remains opened over the newly opened window.
The problem is present in Wine 1.6.2 too.
It seems this occurs only with built-in iexplore, Firefox when installed in
Wine handles right-clicks properly on winehq.org.
wine-1.7.48-100-ge3c6777
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