https://bugs.winehq.org/show_bug.cgi?id=39896
Bug ID: 39896
Summary: Robot animations glitch in main lobby of Lego
Mindstorms EV3 software
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Created attachment 53286
--> https://bugs.winehq.org/attachment.cgi?id=53286
How it should look
The robot animations glitch in main lobby of Lego Mindstorms EV3 software, as
seen in this screenshot:
https://appdb.winehq.org/screenshots.php?iAppId=15648&iVersionId=33051
Not the most important, but gives a bad first impression when using Wine to run
the software. Note that most robots are in the wrong positions on the screen
along with scrolling, etc. See attachment to see how it should look.
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http://bugs.winehq.org/show_bug.cgi?id=23954
Summary: Threads not allocated to multiple processors.
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://systester.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kphillisjr(a)gmail.com
when running systester with multiple threads, the program does not properly run
in parallel... Threads are created, and run, but they are not parallel.
Example Single-Thread run: (512k digits)
systester-cli.exe -gausslg 512K -turns 1 -threads 1
Result: 19 512K N/A 0h 0m 5.318s
Example multi-threaded run: (512k digits)
systester-cli.exe -gausslg 512K -turns 1 -threads 4
Result: 19 512K OK 0h 0m 15.864s
Expected result: around 7s.
Example Single-Thread run: (1M digits)
systester-cli.exe -gausslg 1M -turns 1 -threads 1
result: 20 1M N/A 0h 0m 13.438s
Example multi-threaded run: (1M digits, 4 threads)
systester-cli.exe -gausslg 1M -turns 1 -threads 4
result: 20 1M OK 0h 0m 53.486s
Expected Result: about 15s.
example single-thread run: (1M digits, 1 thread, benchmark mode)
systester-cli.exe -gausslg 1M -turns 1 -threads 1 -bench
result: 20 1M N/A 0h 0m 13.418s
Example multi-threaded run: (1M digits, 4 threads, benchmark mode)
systester-cli.exe -gausslg 1M -turns 1 -threads 4 -bench
result: 20 1M N/A 0h 0m 50.798s
expected result: around 15s.
Test system:
Athlon II x4 630
Ubuntu 10.04 (amd64)
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http://bugs.winehq.org/show_bug.cgi?id=11898
Summary: Dance eJay Demo 7 crashes due to unimplemented interface
relating to devenum
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://support.empireinteractive.com/default.aspx?MID=8F
F6D156CB73&PID=D70EED24-7412-4A36-A7B2-879837165C8C
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11192)
--> (http://bugs.winehq.org/attachment.cgi?id=11192)
Output with devenum and qcap traces
As per bug #11863, a separate bug is filed for other issues in this
application. When starting the Dance eJay 7 Demo, after the trial time dialog,
a page fault is incurred. The devenum trace seems to suggest that the issue
lies in that particular component, as per comment 3 of bug 11863. Attached are
logs pertaining to this issue.
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http://bugs.winehq.org/show_bug.cgi?id=16550
Summary: ConnectNamedPort should never return OK in overlapped
mode
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium contains the following code in
http://src.chromium.org/viewvc/chrome/trunk/src/chrome/common/ipc_channel_w…
BOOL ok = ConnectNamedPipe(pipe_, &input_state_.context.overlapped);
DWORD err = GetLastError();
if (ok) {
// Uhm, the API documentation says that this function should never
// return success when used in overlapped mode.
NOTREACHED();
return false;
}
switch (err) {
case ERROR_IO_PENDING:
input_state_.is_pending = true;
break;
case ERROR_PIPE_CONNECTED:
waiting_connect_ = false;
break;
default:
NOTREACHED();
return false;
}
This triggers, for instance, if you build and run Debug/ui_tests.exe:
[1217/155712:FATAL:ipc_channel_win.cc(206)] Check failed: false.
The obvious one-line change to our ConnectNamedPipe lets the test
get further. I'll post a patch once I have a test case.
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https://bugs.winehq.org/show_bug.cgi?id=37315
Bug ID: 37315
Summary: Trying to run Prevengos
Product: Wine
Version: 1.7.26
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yajo(a)openaliasbox.org
Created attachment 49625
--> https://bugs.winehq.org/attachment.cgi?id=49625
Screenshot of error
Hello.
I am trying to run a program called Prevengos (client), from www.prevengos.com.
According to http://www.prevengos.com/arquitectura/requerimientos, I did
"winetricks dotnet35 dotnet35sp1 dotnet40" and installed it.
Running the program fails with the screenshot attached.
Any clues on how can I make it work?
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http://bugs.winehq.org/show_bug.cgi?id=29381
Bug #: 29381
Summary: Sonic Generations: configuration tool turns into a
zombie process when closed
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eunbolt(a)gmail.com
Classification: Unclassified
Created attachment 38028
--> http://bugs.winehq.org/attachment.cgi?id=38028
Sonic Generations Configuration tool console output
After choosing what hardware you have in the configuration tool for Sonic
Generations, you click "save and quit" the window closes but the process is
still in process monitor and is a zombie process
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https://bugs.winehq.org/show_bug.cgi?id=39484
Bug ID: 39484
Summary: Logically dead code in stub_manager_notify_unmarshal
(Coverity #731557)
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
dead_error_condition: The condition ifstub->flags & MSHLFLAGS_NORMAL cannot be
true.
CID 731557 (#1 of 1): Logically dead code (DEADCODE)
dead_error_line: Execution cannot reach this statement:
if (m->norm_refs)
m->norm....
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http://bugs.winehq.org/show_bug.cgi?id=26864
Summary: Doesn't work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: KRoy5(a)yandex.ru
error
./HSMsg/7/HackShield/HStcString.csv 7_2_5
and
./HSMsg/7/HackShield/HSInitMessage.csv 7_2_5
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https://bugs.winehq.org/show_bug.cgi?id=38286
Bug ID: 38286
Summary: SpinTires has error with ARB shaders enabled
Product: Wine
Version: 1.7.39
Hardware: x86-64
URL: http://oovee.chicsystems.net/SpinTiresInstall_060613.z
ip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: stefan(a)codeweavers.com
Distribution: ---
Strings during playing:
err:d3d:state_undefined Undefined state.
err:d3d:wined3d_debug_callback 0x1ad5f00: "GL_INVALID_OPERATION error
generated. State(s) are invalid: fragment program.".
err:d3d:wined3d_debug_callback 0x1ad5f00: "GL_INVALID_OPERATION error
generated. Calling glEnd from the current immediate mode state is invalid.
Check glBegin() / glEnd() pairs.".
err:d3d_draw:drawStridedSlow >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glEnd and previous calls @ drawprim.c / 332
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https://bugs.winehq.org/show_bug.cgi?id=38257
Bug ID: 38257
Summary: Thief: Deadly Shadows: black squares popping up during
video playback
Product: Wine
Version: 1.7.39
Hardware: x86
URL: http://www.fileplanet.com/141189/140000/fileinfo/Thief
:-Deadly-Shadows-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51082
--> https://bugs.winehq.org/attachment.cgi?id=51082
terminal output
Black squares are rendered on the screen when the intro videos (company logos)
are playing as well as in the main menu. Can be reproduce with the demo version
too.
Tried 'orm=backbuffer', 'strictdrawordering=enabled', disabling GLSL
but none of them fixed the issue.
The problem doesn't exist with the CSMT patchset.
Fedora 21
Nvidia binary drivers 340.76
t3_demo_uk.exe
sha1: df95d3a391331ebe446ec2ee132c6f45be672fb0
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http://bugs.winehq.org/show_bug.cgi?id=33022
Bug #: 33022
Summary: Starship Titanic hanging on video replay
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: norbert(a)preining.info
Classification: Unclassified
Hi everyone,
I have recently installed Starship Titanic, updated it to the latest version
40c and tried to run it with both wine 1.4.1 and 1.5.6 on Debian/unstable
x86_64 linux.
In both cases I suspect that some video playback is the problem, reasons for
this are:
- when entering the CD into the drive, on the screen of the computer in the
game a short sequence of the logo of the game should appear. But here the game
continues without problem.
- when entering into the elevator, a black box appears in the middle of the
screen, here should be the bot speaking to me. The outer border of the game
screen is present, but the box in the middle remains black.
Unfortunately at the second stage the game hangs, due to the fact that one has
to interact with the elevator.
The last lines of the terminal output before Ctrl-C ing out are
err:iccvid:decode_cinepak CVID: corruption 0 (QT/AVI) != 5767508 (CV)
err:iccvid:decode_cinepak CVID: strip overflow (more than 32)
(many of these).
Concerning cinepak: It is known that newer libraries of the cinepak dll do not
work with the game. From the web site of the game (FAQ), which is luckily still
online:
Yes! Or rather, yes, it works until you install Service Pack 2, which
upgrades the Cinepak® Codec to a special non-working version.
The solution is to download Cinepak version 1.10.0.11
So it might be that the bug is related to too new cinepak libraries.
On my VirtualBox WinXP machine I got it running without problems, but I had to
install the correct version of the cinepak dll into the ST directory.
This I also did on the wine game, without success.
I have also run the game with wine 1.4.1 WINEDEBUG=+relay,+seh,+tid, but that
created a 1.6G (!) file of output, so no way that I can share that.
Any other information I could provide?
Thanks
Norbert
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https://bugs.winehq.org/show_bug.cgi?id=40179
Bug ID: 40179
Summary: Cannot insert mpg files in Powerpoint 2010
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: SUSE
Created attachment 53687
--> https://bugs.winehq.org/attachment.cgi?id=53687
Log trying to insert mpg in Powerpoint 2010
The two videos from bug 17448,
http://fgouget.free.fr/tmp/wine-test-videos/daytona_crw.mpghttp://fgouget.free.fr/tmp/wine-test-videos/Ikea_Tidy_up_2_11.mpg
now work for me in Powerpoint 2003 and 2007, but not Powerpoint 2010.
Powerpoint 2010 pops up an error message that says "Powerpoint cannot insert a
video from the selected file. Verify that the necessary codec for this media is
installed, and then try again."
Terminal output (full log attached) includes this line:
** (wine:22741): CRITICAL **: gst_audio_format_to_string: assertion 'format !=
GST_AUDIO_FORMAT_UNKNOWN' failed
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http://bugs.winehq.org/show_bug.cgi?id=35415
Bug ID: 35415
Summary: Gómez Peer: CPU utilisation diagnostic does not work
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47263
--> http://bugs.winehq.org/attachment.cgi?id=47263
Screenshot
The updated Gómez Peer client now comes with its own diagnostic tool. The CPU
utilisation diagnostic fails giving a minus quantity.
At the moment it appears that the application simply deals with this, but it
could become an issue in the future.
AFAICT it uses the bundled Java (1.6.0_03-b05) runtime.
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http://bugs.winehq.org/show_bug.cgi?id=18424
Summary: Mac OS X Joystick support doesn't work
Product: Wine
Version: 1.1.20
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n8gray(a)n8gray.org
I was really pleased to see that Wine added support for joysticks on the Mac
but I haven't had any success getting my MS Sidewinder Precision Pro (USB) to
work in the games I've tried. I've tried with two demos: Descent Freespace
demo and IL-2 Sturmovik demo. I've tried connecting the stick before and after
Wine starts. In each case no joystick is detected. The stick is detected in
USB Prober and works properly in other OS X software, so I know it's generally
compatible.
I'm using Kronenberg's build of 1.1.20 available here:
http://www.kronenberg.org/darwine/
Thanks!
-Nathan
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http://bugs.winehq.org/show_bug.cgi?id=27307
Summary: Program Error - Program crashes on open
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jelman(a)berkeley.edu
Created an attachment (id=34930)
--> (http://bugs.winehq.org/attachment.cgi?id=34930)
terminal command and returned error messages
When I double-click the program icon or try to launch from the command line, an
error message appears saying that a serious problem has occurred and the
program needs to be closed. The program in question is Entity Creation System
2.0 from Sequoia Games (http://www.sequoiagames.com/ecs). Attached is the
command entered and printout from the terminal.
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http://bugs.winehq.org/show_bug.cgi?id=18546
Summary: Have a standard way for probing the system theme for
an embedded Wine hints file (uxtheme)
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: NEW
Keywords: integration
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
At Launchpad:
https://bugs.edge.launchpad.net/ubuntu/+source/gnome-themes-ubuntu/+bug/111…
Relevant wiki page: http://wiki.winehq.org/XPThemes
The general idea is that we should have system themes that provide hints to
Wine about how to color itself in the form of a Wine-specific uxtheme file.
Once we write these theme files for each system theme, Wine needs to learn to
probe for them in a standardized way at startup. It could be as simple as just
throwing "winehints.theme" somewhere into the file, or it could be more
involved.
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http://bugs.winehq.org/show_bug.cgi?id=20383
Summary: SetMenuInfo() with MIM_BACKGROUND not implemented
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinez.pr0team(a)gmail.com
...
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http://bugs.winehq.org/show_bug.cgi?id=32056
Bug #: 32056
Summary: iexplore images.google.com doesn't work
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://images.google.com
Try to search something, it goes into some strange loop and crashes.
wine-1.5.15-329-gc60a0b8
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http://bugs.winehq.org/show_bug.cgi?id=24017
Summary: reg /query not implemented
Product: Wine
Version: 0.9
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Broken out from catchall bug 19533.)
reg /query doesn't work in wine. This breaks several apps, including pando
downloader.
Shuyin Lu wrote an implementation of reg /query in March 2010, and
intended to submit it to wine-patches, but ran out of time.
I'm attaching it here.
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http://bugs.winehq.org/show_bug.cgi?id=13843
Summary: tooltips not working properly - message problems
Product: Wine
Version: 1.0-rc4
Platform: Other
URL: http://mrhx.ucoz.com/load/0-0-0-27-20
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
In the VISG editor (see url) the tooltips aren't resized and painted properly.
Works on windows.
Developer explanation (copied below without screenshots):
http://www.reactos.org/forum/viewtopic.php?p=36824&sid=9c02654b3b5b22544622…
As you may see, the button tooltip has the same size as in winxp.
This is correct, but it is not painted. I think, it's because ROS paints the
tooltips not via WM_PAINT.
And the second: the window tooltip with little screenshot...
It is not painted and has wrong size.
I think, it's because this tooltip didn't have LPSTR_TEXTCALLBACK as its
caption (in other words, it has direct caption). I resize the tooltip on
TTN_SHOW message. But, as I see, there is no such message for the window
tooltip. But the winapi documentation says TTN_SHOW is sent when the tooltip is
about to be shown. And no matter, has it LPSTR_TEXTCALLBACK or not. The button
tooltip has LPSTR_TEXTCALLBACK instead of its caption, and it's resized
correctly.
So, I think, there are two bugs:
1) painting tooltips not via WM_PAINT.
2) not sending TTN_SHOW, if the tooltip did not have LPSTR_TEXTCALLBACK.
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https://bugs.winehq.org/show_bug.cgi?id=38625
Bug ID: 38625
Summary: Pac-Man Championship Edition DX+: incomplete text
rendering
Product: Wine
Version: 1.7.43
Hardware: x86
URL: http://store.steampowered.com/app/236450/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51531
--> https://bugs.winehq.org/attachment.cgi?id=51531
screenshot (difference between pure Wine & CSMT enabled)
The issue looks much alike bug #38136, there's a difference though.
Letters & numbers are randomly(?) missing from the game (see attached
screenshot).
Wine patched with the CSMT patchset from wine-staging doesn't have the bug in
either game.
The difference: according to my testing it's a different patch from the CSMT
repo which fixes the problem in the Pac-Man game:
https://github.com/stefand/wine/commit/fb0e5a8f2756f1513447e49d8d18c92dabc4…
Pac-Man Championship Edition DX+ demo is available on Steam:
http://store.steampowered.com/app/236450/
Tested in wine-1.7.43-123-g90ed96a
Nvidia binary drivers 340.76
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http://bugs.winehq.org/show_bug.cgi?id=9532
Summary: Month calendar control uses 0=sunday for firstDayOfWeek
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
This bug has been transferred from bug 9490. The month calendar control
displays sunday as the first day of the week, even though
LOCALE_IFIRSTDAYOFWEEK=0. This is because the implementation is based uses
0=sunday, rather than 0=monday. MSDN indicates that the API
(SetFirstDayOfWeek/GetFirstDayOfWeek) should use 0=monday, see
http://msdn2.microsoft.com/en-us/library/ms670423.aspx.
So, either the implementation needs to be changed to use 0=monday throughout
the code, or we can continue to use 0=sunday internally, but then we need to
convert when we talk to the rest of the world.
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https://bugs.winehq.org/show_bug.cgi?id=37926
Bug ID: 37926
Summary: NordicBet Poker-client fails to install
Product: Wine
Version: 1.1.27
Hardware: x86
URL: http://www.nordicbet.com/eng/poker
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 50515
--> https://bugs.winehq.org/attachment.cgi?id=50515
terminal output in wine-1.7.34
Followup to bug 19723.
Note for bug 36941, I've made a build of wine-gecko-2.34 with msvc, available
here: http://austinenglish.com/for_focht/wine-mozilla-2.34-dbg.tar.bz2
[austin@localhost ~]$ sha1sum downloadpoker.client_v2.exe
b0dc2187aff15f718d8e6f067f3820a90532b587 downloadpoker.client_v2.exe
[austin@localhost ~]$ du -h downloadpoker.client_v2.exe
708K downloadpoker.client_v2.exe
[austin@localhost ~]$ wine --version
wine-1.7.34
Installed flash, with winetricks, as the application attempts to install it
itself.
At the end of installation (and on startup), the client encounters and error
and must close. Terminal output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=33961
Bug #: 33961
Summary: RPC: server crashes during procedure call that return
variable size array as out parameter
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: to_egor(a)hotmail.com
Classification: Unclassified
RPC server implements an interface that has the following function prototype:
void GetPersons( [out] unsigned long *persons_size,
[out, size_is(,*persons_size)] Person_info_t **persons);
When a function of mentioned prototype is called application crashes when Wine
freeing its internal data used for marshalling.
The core of the bug is because of Wine frees memory used for persons_size
whereas persons_size must be alive and available at the moment of freeing
persons.
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http://bugs.winehq.org/show_bug.cgi?id=14638
Summary: Discription file of task configuration \'C:\plc.xml\'
not found
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hyper_sonic(a)hotbox.ru
Created an attachment (id=15045)
--> (http://bugs.winehq.org/attachment.cgi?id=15045)
console output
Codesys is a IEC 61131-3 Programming System for controllers equipment use in
Automation Process.
Application install without errors. But when i creat new project or open exist
project, Codesys say "Discription file of task configuration \'C:\plc.xml\' not
found".
The "C:\plc.xml" is one of files in discribe target.
Manufacture destributed target for this kind of controller equipment.
File c:\plc.xml is exist in ~/.wine/drive_c/plc.xml.
Console output see attache.
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