http://bugs.winehq.org/show_bug.cgi?id=19286
Summary: puTTy connection manager: two UI bugs makes program
unusable
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=17165
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gui4life(a)gmail.com
Created an attachment (id=22324)
--> (http://bugs.winehq.org/attachment.cgi?id=22324)
output from wine puttycm.exe &> newputtylog.txt
The user interface for PuTTy connection manager does not display correctly
making it a broken application inside of wine.
It is not displaying the far most right window called "Connection Manager" that
displays the list of your saved connections. You should be able to click any
of the connections of which you want to connect, and it would launch a tabbed
putty window.
Most importantly, the putty intergeneration itself is not being displayed
inside of putty connection manager. In the middle of the application you
should be able to have multiple putty windows open that are separated by tabs
and you are able to move them around. (Stacking along side themselves if you
like)
To get a better idea what I mean, it is best to try the program out yourself in
windows where it works flawlessly.
I have tried many things to get this application to work. I installed net 2.0
and msxml6. I saw an xml error inside of the log, after installing msxml6 it
went away, but program did not work any better.
In the options of the program there are multiple interface designs you can use
(more or less skins/themes) like office 2007, system, visual studio 2003,
visual studio 2005. All of them have the same UI bug. I have tried the
standalone app of putty connection manager where you don't have to install
anything, and the installable version.
See attached redirect files
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http://bugs.winehq.org/show_bug.cgi?id=22146
Summary: 64bit compatibility issue with Wine's MCI string
command parser
Product: Wine
Version: 1.0.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=27005)
--> (http://bugs.winehq.org/attachment.cgi?id=27005)
work in progress MCI parser that knows about 64bit structures
Hi,
Wine's MCI string command parser is one reason why test.winehq.org shows
failures with 64bit machines. I've created this issue so everybody can discuss
and contribute patches until evolution leads to a correct one.
The attached patch fixes part of what's currently in git, but it is still
incomplete. Therefore I don't plan to submit it.
I've run tests on WTB's 64bit machines that proove that MCI_STATUS_PARMS and
MCI_GETDEVCAPS indeeed process differently sized dwReturn types on x64:
DWORD_PTR and DWORD. That's what's missing from my patch.
A solution that sounds ideal is to define something like MCI_INTEGER64 and
change the resource files mciavi_res.rc and winmm_res.rc. Given that new type,
the MCI string parser would compute the correct offset.
I'd be very pleased if somebody could conform that MS does it this way and tell
us the value of this constant.
Another solution path is to special-case MCI_STATUS_PARMS in the parser, as it
uses the only 64bit construct I knew until 5 minutes ago (beside dwCallback of
course) that's not a LP(W)STR. HWND seems to be 32bit.
5 minutes later: What about HDC in MCI_DGV_UPDATE_PARMS? Wait, wtypes.h says
void*! The MCI string command parser needs to handle this type as well:
MCI_INTEGER as currently used in mciav_res.rc is not adequate on 64bit.
In the meantime, I'll submit a patch that adds MCI_HDC and a few other missing
defines I know to the includes.
Regards,
Jörg Höhle
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https://bugs.winehq.org/show_bug.cgi?id=39718
Bug ID: 39718
Summary: d3d9.dll trick for Fallout 3 no longer working in
Steam
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: b.adamski(a)mac.com
Created attachment 52967
--> https://bugs.winehq.org/attachment.cgi?id=52967
Crash Log File
In order to get Fallout 3 work with Intel graphic boards, a modified d3d9.dll
file needs to be installed in the game directory:
/Program Files/Bethesda Softworks/Fallout 3/d3d9.dll for the standalone version
of Fallout 3.
/Program Files/Steam/SteamApps/common/Fallout 3 goty/d3d9.dll or
/Program Files/Steam/SteamApps/common/Fallout 3/d3d9.dll for the Steam version
of Fallout 3.
In addition the modified d3d9.dll file needs to get registered in winecfg. Add
"d3d9 (native, builtin)" in the 'Libraries' tab.
The trick worked perfectly fine until Steam released an update on August 19th
2015. With the new Steam version the trick does no longer work. Fallout 3
crashes when starting a new game or loading a save game. Please find the crash
log attached. This is a different crash then the typical "new game crash" that
the d3d9 trick is supposed to solve.
There seems no impact from OS X or Wine engine updates. The standalone version
of Fallout 3 is not affected, the trick still works absolutely fine here.
I did not find any similar reports about Fallout 3 in Steam on Wine under Linux
or natively in Steam on Windows.
You can download the standalone wrapper version for OS X here:
http://portingteam.com/files/file/8182-fallout-3-goty/
You can download the Steam wrapper version for OS X here:
http://portingteam.com/files/file/8213-fallout-3-and-fallout-new-vegas-on-s…
You find a forum discussion about the problem here:
http://portingteam.com/topic/10637-fallout-3-d3d9dll-trick-for-intel-gpus-n…
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https://bugs.winehq.org/show_bug.cgi?id=37949
Bug ID: 37949
Summary: eLicenser Control Center needs
msvcr80.dll.__CxxExceptionFilter
Product: Wine
Version: 1.7.34
Hardware: x86
URL: https://web.archive.org/web/20130226012410/http://download.elicenser.net/downloads/Archive/eLC_6.0.2.7036/eL
icenserControlSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: ---
To reproduce:
1) winetricks -q dotnet20
2) download and install the application
3) run c:/Program Files/Syncrosoft/LCC/eLCC.exe
4) press "Enter Activation Code"
5) hold a keyboard key until after all mask input is completed.
wine: Call from 0x7b83b705 to unimplemented function
msvcr80.dll.__CxxExceptionFilter, aborting
I see bug 34841 for msvcr90 and bug 35657 for msvcr110 so I understand that
each dll should have its own bug. If this is not true the bug can be closed as
duplicate.
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https://bugs.winehq.org/show_bug.cgi?id=39239
Bug ID: 39239
Summary: ole32:compobj fails if privileges not high enough
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following errors systematically happen when running the test without
elevated privileges on a Windows 7 box such as the fg-win7u64-1spie9adm and
fg-win7u64-1spie9usr WineTest boxes.
compobj.c:1269: Test failed: RegCreateKeyEx returned 5
compobj.c:1272: Test failed: RegCreateKeyEx returned 6
compobj.c:1274: Test failed: RegSetValueEx returned 6
compobj.c:1278: Test failed: CoGetPSClsid failed with error 0x80040155
compobj.c:1279: Test failed: got clsid {00000000-0000-0000-0000-000000000000}
compobj.c:1282: Test failed: RegDeleteKeyEx returned 6
compobj.c:1285: Test failed: RegDeleteKeyEx returned 2
The error code (ERROR_ACCESS_DENIED) clearly indicates a permissions issue.
The tests regression was introduced by the following commit:
commit fae8d9db5f3dcbec198d1a4cde6c9cfe8684b5cf
Author: Akihiro Sagawa <sagawa.aki(a)gmail.com>
Date: Tue Jul 15 19:34:38 2014 +0900
ole32/tests: Add CoGetPSClsid WOW64 registry tests.
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https://bugs.winehq.org/show_bug.cgi?id=40115
Bug ID: 40115
Summary: ole32:compobj regression (privilege issue)
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The commit below introduces 25 new failures when it is run without elevated
privileges such as on the fg-win7u64-1spie9adm and fg-win7u64-1spie9usr VMs.
New failures:
compobj.c:2308: Test failed: failed to create a key 5, error 1008
compobj.c:2311: Test failed: got 6, error 1008
compobj.c:2314: Test failed: got 6, error 1008
compobj.c:2322: Test failed: got 6, error 1008
compobj.c:2325: Test failed: got 6, error 1008
compobj.c:2322: Test failed: got 6, error 1008
compobj.c:2325: Test failed: got 6, error 1008
compobj.c:2322: Test failed: got 6, error 1008
compobj.c:2325: Test failed: got 6, error 1008
compobj.c:2322: Test failed: got 6, error 1008
compobj.c:2325: Test failed: got 6, error 1008
compobj.c:2322: Test failed: got 6, error 1008
compobj.c:2325: Test failed: got 6, error 1008
compobj.c:2331: Test failed: got 0x80040154
compobj.c:2332: Test failed: got (null)
compobj.c:2337: Test failed: got 0x80040154
compobj.c:2338: Test failed: got (null)
compobj.c:2343: Test failed: got 0x80040154
compobj.c:2344: Test failed: got (null)
compobj.c:2349: Test failed: got 0x80040154
compobj.c:2350: Test failed: got (null)
compobj.c:2355: Test failed: got 0x80040154
compobj.c:2356: Test failed: got (null)
compobj.c:2361: Test failed: got 0x80040154
compobj.c:2362: Test failed: got (null)
ole32:compobj results on test.winehq.org:
https://test.winehq.org/data/tests/ole32:compobj.html
commit 8fe18a16f7f5e0326d2fe6ab32ef2aad947b343d
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Wed Dec 30 23:48:38 2015 +0300
ole32: Properly implement OleRegGetUserType().
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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http://bugs.winehq.org/show_bug.cgi?id=22533
Summary: Half Life: loading screen rendering is wrong
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=27624)
--> (http://bugs.winehq.org/attachment.cgi?id=27624)
screenshot
See attached screenshot. Terminal output is minimal:
fixme:win:EnumDisplayDevicesW ((null),0,0x32e298,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:mci:MCI_Break (0102) vkey 001B stub
ALSA lib ../../../src/pcm/pcm.c:7234:(snd_pcm_recover) underrun occured
fixme:mci:MCI_Break (0102) vkey 001B stub
ALSA lib ../../../src/pcm/pcm.c:7234:(snd_pcm_recover) underrun occured
fixme:win:LockWindowUpdate (0x30052), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x30052), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
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https://bugs.winehq.org/show_bug.cgi?id=39674
Bug ID: 39674
Summary: 3Dmark03, 05, 06 not started "Systen Info Error"
(double regression)
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Created attachment 52897
--> https://bugs.winehq.org/attachment.cgi?id=52897
how the stop looks
Since wine-1.7.55 the Futuremark applications 3DMark03, 3DMark05, 3DMark06 stop
working with messages "System Info error" or "unhandled exception".
With wine 1.7.54 they are working.
Regression test give the follow
~~~ quote ~~~
$ git bisect bad
f91a7b2cfe5b44fea333ed70b9fc38a509b7798a is the first bad commit
commit f91a7b2cfe5b44fea333ed70b9fc38a509b7798a
Author: Austin English <austinenglish(a)gmail.com>
Date: Wed Nov 4 10:46:50 2015 -0800
fltmgr.sys: Add FltInitializePushLock stub.
Signed-off-by: Austin English <austinenglish(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 9a8f22f1f54f0af7b77216ea29b6360699eacb7e
5185e955c2cb2fe5ca9fa65034af095a9137d23a M dlls
:040000 040000 a04028464398c6fceebbbe76e03446a3c2b8cb35
637e2081747c7c533f27d2a0f4ab1258d53bf9fa M include
~~~ quote ~~~
Meanwhile there is double regression as I notice in bug 36548.
First regression was
1.7.54 working
1.7.54-140-7fbf33f hang at start.
This regression reported and bisecting in 36548.
commit 8cc5b07e9d0aedffd4251d2e8942cb8368920bf8
Second regression
1.7.54-134-gd4664c1 works but hang on exit
1.7.55 not working with the message. See attached screenshot.
This regression I bisecting here. Strange to see this commit as regression.
Analysis.
Then I found a key difference in logs.
Working log contains:
----
fixme:process:GetLogicalProcessorInformationEx (65535,0x9f6048,0x8beb54): stub
----
Non-working
----
fixme:process:GetLogicalProcessorInformationEx (65535,0x0,0x5203e8): stub
----
Note: second argument is ZERO.
3DMark application works in conjunction with Futuremarks SystemInfo (called by
OLE?) and I may propose the SystemInfo calls the function but in second case it
will not allocate buffer for CPU info.
BOOL WINAPI GetLogicalProcessorInformationEx(LOGICAL_PROCESSOR_RELATIONSHIP
relationship, PSYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX buffer, PDWORD pBufLen)
Why? Because there are new stubs?
This procedure should return false if no buffer?
Or this procedure should allocate this buffer?
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http://bugs.winehq.org/show_bug.cgi?id=32314
Bug #: 32314
Summary: Pikachu Volleyball (English version) crashes on
restart
Product: Wine
Version: 1.5.18
Platform: x86-64
URL: http://games.hotut.com/post/pikachu-volleyball/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Regression SHA1: 010019df064cfe1e9efee5ac6ee9e1e0954bd4f8
Created attachment 42654
--> http://bugs.winehq.org/attachment.cgi?id=42654
Terminal output
The English version of Pikachu Volleyball crashes if restarted after the
beginning of a round. (No problem with the original Japanese version.) To
reproduce:
- Start a game with either option at the title screen
- Click Game -> Restart
It also restarts (and crashes) automatically at the end of the round.
Regression testing indicated:
010019df064cfe1e9efee5ac6ee9e1e0954bd4f8 is the first bad commit
commit 010019df064cfe1e9efee5ac6ee9e1e0954bd4f8
Author: Jörg Höhle <Joerg-Cyril.Hoehle(a)t-systems.com>
Date: Thu Oct 4 12:34:07 2012 +0200
mciseq: Create player thread in the synchronous case too.
:040000 040000 4fecac2de61d692b36b829591062060ce25e861b
66bc6ddfb6dd3eddd0179ac2c98e887a3046dd31 M dlls
Reverting that patch prevented the crash.
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https://bugs.winehq.org/show_bug.cgi?id=40221
Bug ID: 40221
Summary: unimplemented function USER32.dll.GetGestureConfig
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: rmoisto(a)gmail.com
Distribution: ---
Created attachment 53738
--> https://bugs.winehq.org/attachment.cgi?id=53738
console output
Attempting to start Adobe Illustrator CC 2015 results in the following error:
wine: Call from 0x7bc55a50 to unimplemented function
USER32.dll.GetGestureConfig, aborting
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https://bugs.winehq.org/show_bug.cgi?id=40190
Bug ID: 40190
Summary: 7z fails at enumerating network places
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pierre(a)reactos.org
Distribution: ---
When trying to enumerate network places in 7z, only the network providers are
enumerated. Then their root directory and shares are not enumerated when
clicking on the network provider.
I could track it to the fact that, on network providers enumeration,
lpRemoteName is set to network provider name (as on Windows) and this makes
enumeration later failing with this network resource. It seems that in this
case, the later call to WNetOpenEnum() doesn't pass the lpRemoteName to the
network provider, to be able to get the root directory of the network provider.
I'll provide a patch in that direction.
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http://bugs.winehq.org/show_bug.cgi?id=29458
Bug #: 29458
Summary: Explorer sometimes crashes on drag-and-drop in folders
accessed from "/
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Builtin explorer sometimes crashes when attempting to drag-and-drop a file.
Other times, it doesn't allow this.
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http://bugs.winehq.org/show_bug.cgi?id=34303
Bug #: 34303
Summary: underlined 8 point Times New Roman text doesn't
display as underlined
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
To reproduce:
* Open wordpad.
* Type some text.
* Set the font to 8 point and underlined.
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http://bugs.winehq.org/show_bug.cgi?id=17540
Summary: Zondervan Pradis cannot function due to unimplemented
function ole32.dll.CoGetCurrentLogicalThreadId
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanoudt(a)gmail.com
Created an attachment (id=19680)
--> (http://bugs.winehq.org/attachment.cgi?id=19680)
WINEDEBUG output for +ole
Zondervan Pradis 6.0 (
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11417 ) cannot
actually do anything useful
The system relies on COM to open books served up by a database. Whenever it
tries to do this, it brings up in the console:
wine: Call from 0x602e9940 to unimplemented function
ole32.dll.CoGetCurrentLogicalThreadId, aborting
A +ole log is attached below
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http://bugs.winehq.org/show_bug.cgi?id=21475
Summary: TI Interactive application fails when attempting to
display the TI math palette
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://education.ti.com/downloads/files/computer_softw
are/tiitrial.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=25861)
--> (http://bugs.winehq.org/attachment.cgi?id=25861)
TI Interactive +ole trace
With wine-1.1.37, after using winetricks to install vcrun6sp6 and installing
the TI Interactive trial, launching TI Interactive, dismissing the trial and
registration dialogs, and then pressing Ctrl+M (or doing Insert -> Math Box)
yields a message box that states:
"Failed to create object. Make sure the object is entered in the system
registry."
Using native ole32 from the dcom98 redist allows the TI Interactive application
to display the TI math palette panel as expected. From the +relay log:
0009:Call
ole32.OleCreate(0032e754,40a3fca8,00000001,00000000,00e62710,001b7938,00e626c8)
ret=40a2b858
0009:trace:ole:OleCreate ({5af21a82-ca6e-11d2-9613-004033a5109d},
{00000000-0000-0000-c000-000000000046}, 1, (nil), 0xe62710, 0x1b7938, 0xe626c8)
...
0009:Ret ole32.OleCreate() retval=80070057 ret=40a2b858
...
0009:Call KERNEL32.RaiseException(e06d7363,00000001,00000003,0032e64c)
ret=40a09610
It seems that the failure of OleCreate is the culprit. A +ole log is attached.
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https://bugs.winehq.org/show_bug.cgi?id=40009
Bug ID: 40009
Summary: Lego Mindstorms EV3 Software does not find EV3 brick
using Bluetooth: needs
irprops.cpl.BluetoothFindFirstRadio implementation
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Lego Mindstorms EV3 software does not find the EV3 brick, needs
irprops.cpl.BluetoothFindFirstRadio implementation. Brick is turned on and has
Bluetooth enabled.
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https://bugs.winehq.org/show_bug.cgi?id=37838
Bug ID: 37838
Summary: Chessmaster X: Absent chess piece lighting with
Direct3D
Product: Wine
Version: 1.7.33
Hardware: x86
URL: https://archive.org/download/Chessmaster10thEditionDem
o/Chessmaster10thEditionDemo.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: multitude(a)internode.on.net
Distribution: ---
Chessmaster 10 (and Chessmaster 11 Grandmaster Edition) do not light chess
pieces correctly. This is most noticable for wooden chess sets (the default).
1. Install the Chessmaster 10 demo from the URL (you may need to be in a 32-bit
WINE environment for the installation to work).
2. Run the configuration program 'cmsettings.exe'.
3. Select 'OpenGL (Low Performance Video Cards)' and save.
4. Run 'game.exe'.
5. Once you've created a user, select the icon left of the rotating chess board
and then select the 'Training Mode' icon.
RESULT: When the chess board is displayed, the pieces are correctly lit (see
OpenGL attachment).
6. Close the Chessmaster demo and re-run 'cmsettings.exe', this time selecting
'Direct3D (Full Effects)', and save.
7. Re-run 'game.exe' and go to the same 'Training Mode'.
RESULT: The chess pieces do not have any lighting on them (see Direct3D
attachment).
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https://bugs.winehq.org/show_bug.cgi?id=38358
Bug ID: 38358
Summary: Chessmaster X/XI dynamic lighting no longer present in
wine-1.7.40 (regression)
Product: Wine
Version: 1.7.40
Hardware: x86
URL: https://archive.org/download/Chessmaster10thEditionDem
o/Chessmaster10thEditionDemo.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: multitude(a)internode.on.net
Regression SHA1: 7a8ac888de232578dd36f799cf203e5a59fe5b70
Distribution: ---
Dynamic lighting in Chessmaster X/XI is no longer working in Wine v1.7.40.
According to a 'git bisect':
7a8ac888de232578dd36f799cf203e5a59fe5b70 is the first bad commit
commit 7a8ac888de232578dd36f799cf203e5a59fe5b70
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Thu Mar 26 20:12:17 2015 +0100
wined3d: Don't use the builtin FFP uniform for the normal matrix.
:040000 040000 a3b3bc5c8d13f32c179f38dab44e33b53e780736
d8d2fb22b22ffa85e0e05a41cf1873fef04bce60 M dlls
TESTING INSTRUCTIONS
1. Install the Chessmaster 10 demo from the URL (you may need to be in a 32-bit
WINE environment for the installation to work).
2. Run 'game.exe'.
3. Once you've created a user, select the icon left of the rotating chess board
and then select the 'Training Mode' icon.
Dynamic lighting works in v1.7.39, albeit incorrectly. See
https://bugs.winehq.org/show_bug.cgi?id=37838
cheers,
multitude
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http://bugs.winehq.org/show_bug.cgi?id=34454
Bug #: 34454
Summary: Do not use builtin TTF fonts when native appropriate
fonts are present in the system
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
This is a continuation of bug 34446.
I'd like to propose that Wine should never try to load or use builtin fonts
(which don't exactly look nice under certain fontconfig settings, like full
hinting) when native appropriate fonts are present in the system.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=11951
Summary: Tide prediction cursor popup or tag creates "Untitled
Window"
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://wxtide32.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n5470(a)pinefields.com
WXTide32 includes a feature to show tide data by creating a cursor that tracks
time of day and water height. It appears when the main window is opened and
showing the realtime, graph, or overview display, and the user presses either
the left-arrow or right-arrow key. A popup or tag follows the vertical part of
the cursor line, showing the data for the time (vertical cursor line) and depth
or height of water (horizontal cursor line).
Under Wine, the cursor lines are drawn but the cursor popup or tag is missing
or flashes briefly (hard to tell which is happening). At the same time, a new
entry appears in the task bar: "Untitled Window". The app then blinks between
idle (based on the regular movable cursor, controlled by a mouse, etc.) and
busy, with "Untitled Window" showing in the task bar while the mouse cursor
signals "busy". On minimizing the main window (showing the tide levels), the
"Untitled Window" entry remains in the task bar. It cannot be maximized,
opened, or closed. Only terminating the application removes "Untitled Window".
No messages are written to stdout or stderr when the problem occurs.
Under Windows, the key-controlled cursor moves as expected, with a popup
attached to the scrolling cursor. No additional tasks appear in the task bar.
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http://bugs.winehq.org/show_bug.cgi?id=29182
Bug #: 29182
Summary: Edit control WS_EX_CLIENTEDGE is not drawn if
initially not WS_VISIBLE
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)iki.fi
Classification: Unclassified
Created attachment 37648
--> http://bugs.winehq.org/attachment.cgi?id=37648
Hack to workaround the problem
This is rather odd as I couldn't figure it out where the problem occurs deeper
but the attached patch should give a good hint to someone who knows better.
If the edit control is not WS_VISIBLE when created, WS_EX_CLIENTEDGE will be
ignored through it's life and only show the background color without border.
As I'm probably wrong this can be tested using the freeware program ResEdit by
creating a new dialog and adding a normal text edit control. It seems there are
more problems regarding updating the control on-the-fly with the properties
editor.
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https://bugs.winehq.org/show_bug.cgi?id=38703
Bug ID: 38703
Summary: Page fault to 0x0 when installing fxupdater.exe
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
Distribution: ---
Created attachment 51631
--> https://bugs.winehq.org/attachment.cgi?id=51631
Unhandled exception backtrace while running InstallWare Wizard
I'm using InstallWare Wizard to install FXCM Trading Station under OS X,
however it crashes on Installing updates.
Binary file: fxupdater.exe
Backtrace:
=>0 0x00439d4b in fxupdater (+0x39d4b) (0x0033feb0)
1 0x7b8534ec call_process_entry+0xb() in kernel32 (0x0033fec8)
2 0x7b856f57 start_process+0x66() in kernel32 (0x0033ff08)
3 0x7bc6f65c call_thread_func_wrapper+0xb() in ntdll (0x0033ff28)
4 0x7bc7065a call_thread_func+0x89() in ntdll (0x0033ffa8)
5 0x7bc6f622 call_thread_entry_point+0x11() in ntdll (0x0033ffc8)
6 0x7bc465ee start_process+0x1d() in ntdll (0x0033ffe8)
0x00439d4b: movl 0x0(%eax),%edx
See more details in the attachment.
Link to the self-extracting exe file:
http://download.fxcorporate.com/FXCM/FXTS2Install.EXE
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https://bugs.winehq.org/show_bug.cgi?id=37248
Bug ID: 37248
Summary: Floating point stack fault in a program compiled with
Silverfrost FTN95
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pepalogik(a)seznam.cz
I use Silverfrost FTN95 compiler
<http://www.silverfrost.com/11/ftn95/ftn95_fortran_95_for_windows.aspx> for
debugging a Fortran 77 code. This compiler has quite a unique CHECKMATE feature
which performs various run-time checks, but this compiler is Windows-only.
First it seemed to work fine in Wine but then, when I used a larger code, the
program execution resulted in a floating point stack fault. Note that the
compiler itself works correctly in Wine, but the resulting CHECKMATE-enabled
executable fails (while the very same executable runs well on Windows).
I was happy when I found a workaround: to compile the program with /F_STDCALL.
Unfortunately, this turned out to be insufficient for an even larger code (it
is actually the same program with just larger parameter values and thus larger
arrays and more iterations in various cycles). For this code, /F_STDCALL only
causes the floating point stack fault to occur later.
I cannot 100% guarantee that the code is correct - a floating point stack fault
can be caused e.g. by calling a function with an incorrectly specified return
type. However, I think this is unlikely for the following reasons:
1. It does work on MS Windows,
2. It has been checked with two different compilers (FTN95 and gfortran).
3. It has been checked with Silverfrost's CHECKMATE run-time checking (as it
runs on Windows without failure).
4. It has been checked by me.
Hence I guess it is a bug in Wine.
What files do you need to tackle this problem? As the executable needs a
Silverfrost's runtime library, you will have to install FTN95 in any case. I
suggest that I will upload these files and information:
* program source,
* compiling instructions,
* input files (which are required by the program).
I will now wait for either your response or the appearance of Wine 1.7.26 in
the PPA (it seems to be to complicated for me to build it from the source). If
the latter happens earlier, I will check if the bug persists and upload the
files I have suggested.
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https://bugs.winehq.org/show_bug.cgi?id=39783
Bug ID: 39783
Summary: Trickster Online (Playtrickster) fails to run
Product: Wine
Version: 1.8-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: flaviozavan(a)gmail.com
Distribution: ---
Playtrickster's (http://www.playtrickster.com/) Trickster client fails to run.
As there is no official server anymore, this is one of the most populated
servers.
Running the client fails with:
$ wine Trickster.exe
err:module:attach_process_dlls "TrickLib.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"E:\\pt\\Trickster.exe" failed, status c0000096
How to reproduce:
Download the Full Client and install it.
http://board.playtrickster.com/index.php?/topic/47-game-download/
Download the patch(es) and extract it/them to the directory where the game was
installed (there's an update every month)
Running Trickster.exe with wine
Tested on a clean prefix.
Any suggestions on how to get more information on this?
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