https://bugs.winehq.org/show_bug.cgi?id=38192
Bug ID: 38192
Summary: Harry Potter 7 Part 2 Videogame crash at begins
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 50968
--> https://bugs.winehq.org/attachment.cgi?id=50968
backtrace
Game crash at begins
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http://bugs.winehq.org/show_bug.cgi?id=34960
Bug #: 34960
Summary: Civilization V crashes when loading game
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.lopen(a)gmail.com
Classification: Unclassified
Created attachment 46586
--> http://bugs.winehq.org/attachment.cgi?id=46586
Crash after "Play now" is pressed
Cicilization V Gods&Kings extensions (Seam version) crashes after "Play now"
button. Game starts to load but at soon as message "Loading" blinks, it crashes
with error attached (backtrace_crash.txt). It crashes each time on exactly same
address. Same issue happened when 64 bit wine prefix was used.
It happens in fullscreen and also in windowed mode.
Last message before crash in civ V log system_init.log:
[27024.659] DBG: SystemInit: LoadGameState::StartInitStuffOnMap(): 9
Milliseconds
I tried to use WINEDEBUG=+relay, then it crashes during game startup
(backtrace_debug.txt). It never gets into game menu.
I have exactly same wineprefix configuration on older notebook and civ v works
there perfectly.
Software verions:
OS: Kubuntu 13.10 64bit
Wine: 1.7.6
Xorg: 7.7
Xorg Intel driver: 2.99.904
Kernel: 3.11.0
Seam installed using winetrics.
Graphics card: Intel HD 4600 (integraded, CPU i5-4200M)
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https://bugs.winehq.org/show_bug.cgi?id=37918
Bug ID: 37918
Summary: Crashes Echolink software after disconecting from a
station in the program.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wardyn(a)gmail.com
Distribution: ---
Created attachment 50505
--> https://bugs.winehq.org/attachment.cgi?id=50505
The report from wine crash.
For the Echolink.exe software for ham radio. Every time you disconect wine
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=39831
Bug ID: 39831
Summary: Ethereal cannot be started.
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jitender.it.1740(a)exuberantsolutions.com
Distribution: ---
Created attachment 53172
--> https://bugs.winehq.org/attachment.cgi?id=53172
Ethereal Cannot be started.
Ethereal cannot be started.
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http://bugs.winehq.org/show_bug.cgi?id=35373
Bug ID: 35373
Summary: Overlay fading in and out takes a lot of time
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mdemolins(a)gmail.com
Classification: Unclassified
Hi,
I use VTI, Virtual Texas Instrument emulator, which emulates calculators
TI89/92+.
>From MS-Win XP to MS-Win 7, VTI displays an overlay at boot, while analysing
ROM images. It takes about ~1.
This overlay is displayed with a fading in and out to be nice.
When running with Wine, overlay fading in and out takes about 1 minute, instead
of ~1 second.
Whith older versions of Wine (like 1.0), it worked fine, overlay was not
displayed more time than under MS-Win.
OS : Debian testing 64 bits (Jessie), real or virtualized over MS-Win 7.
Wine : the one packaged with Debian, v 1.4.1, with default config.
Reproductible : always
How to reproduce : unarchive the emulator, enter in the directory "vti", then
type "wine Vti.exe"
Behavior : overlays takes 1 minute to fade in and out
Expected behavior : overlays takes ~1 second to fade in and out
(to be GPL-compliant : the attached archive contains a binary image of an OS
under GPL, PedroM. Sources are available here : http://www.yaronet.com/t3?id=19
. This image is necessary to boot the emulator)
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http://bugs.winehq.org/show_bug.cgi?id=34095
Bug #: 34095
Summary: GOG Imperialism does not run in Wine 1.6 / OSX
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexei.svitkine(a)gmail.com
Classification: Unclassified
Imperialism from GOG (http://www.gog.com/gamecard/imperialism) is broken in
Wine 1.6 on OSX from MacPorts. It used to work in 1.5.
It fails with the following short log:
err:dplay:DPLAYX_ConstructData : unable to map static data into process memory
space (487)
err:module:attach_process_dlls "dplayx.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\GOG
Games\\Imperialism\\Imperialism.exe" failed, status c0000142
Attached is a more verbosed log via "WINEDEBUG=+relay,+seh,+tid wine
Imperialism.exe &> log.txt".
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https://bugs.winehq.org/show_bug.cgi?id=38359
Bug ID: 38359
Summary: Error when exiting ReplaceGenius program under Wine!
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vrajiva(a)gmail.com
Distribution: ---
Created attachment 51202
--> https://bugs.winehq.org/attachment.cgi?id=51202
ReplaceGenius error when exiting under Wine...
Error when exiting program under Wine!
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http://bugs.winehq.org/show_bug.cgi?id=33602
Bug #: 33602
Summary: In Tina 8.0 - exception EreadError in module rtl60.bpl
at 0002ED23
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brodo(a)o2.pl
Classification: Unclassified
While double clicking on a processor symbol in the schematic Tina 8.0 there's
an exception EreadError in module rtl60.bpl at 0002ED23.
Also, trying to switch to VHD mode in order to simulate processor design, I got
exception EFopenError in module rtl60.bpl at 0002F23E.
Clicking on the above warning windows let me use Tina againg, but without these
vital features.
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http://bugs.winehq.org/show_bug.cgi?id=25538
Summary: Heroes of Newerth needs native msvcr80
Product: Wine
Version: 1.3.9
Platform: x86
URL: http://dl.heroesofnewerth.com/HoNClient-2.0.2.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
You can reproduce this without an account. Download, install, run hon.exe, and
get:
wine: Call from 0x7b838d43 to unimplemented function msvcr80.dll._fcvt_s,
aborting
may also need msvcr80:wctomb_s.
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http://bugs.winehq.org/show_bug.cgi?id=25402
Summary: Woody Two Legs crashes with unimplemented function
msvcr90.dll._ecvt_s
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://games.on.net/file/38121/Woody_Two-Legs_Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Woody Two Legs requires d3dx9_36.dll otherwise
wine: Call from 0x7b837392 to unimplemented function
d3dx9_36.dll.D3DXFloat32To16Array, aborting
with d3dx9_36.dll
wine: Call from 0x7b837392 to unimplemented function msvcr90.dll._ecvt_s,
aborting
It works with d3dx9_36.dll and winetricks vcrun2008
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