http://bugs.winehq.org/show_bug.cgi?id=20977
Summary: Bad hlp table rendering
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=25145)
--> (http://bugs.winehq.org/attachment.cgi?id=25145)
Help file
Terrible rendering on attached HLP file. Refer to screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=39842
Bug ID: 39842
Summary: skype for windows doesn't work
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shentino(a)gmail.com
Distribution: ---
Created attachment 53186
--> https://bugs.winehq.org/attachment.cgi?id=53186
screenshot of skype not working. I have internet just fine (hello bugzilla)
Skype for windows doesn't work.
The install program spewed out a bunch of debug messages, and the skype that
was installed can't connect to the internet.
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http://bugs.winehq.org/show_bug.cgi?id=18745
Summary: Wine should support MEM_LARGE_PAGES and related
interfaces for large pages & variable page sizes
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trisk-winehq(a)forkgnu.org
The ability to allocate large pages can improve the performance of applications
with densely populated address spaces. The large page interfaces on Windows
were introduced in Windows Server 2003. However, due to limitations in the NT
VM, large pages are always pinned in memory (not pageable) and become scarce
due to excessive fragmentation. Wine has the advantage of running on platforms
with better support for large pages.
Because the memory is normally pinned, the process must have
SeLockMemoryPrivilege on Windows.
The new interfaces are:
MEM_LARGE_PAGES type for VirtualAlloc (NtAllocateVirtualMemory)
(http://msdn.microsoft.com/en-us/library/aa366720%28VS.85%29.aspx)
SEC_LARGE_PAGES flag for
http://msdn.microsoft.com/en-us/library/aa366543%28VS.85%29.aspx
GetLargePageMinimum
(http://msdn.microsoft.com/en-us/library/aa366568%28VS.85%29.aspx)
/***********************************************************************
* GetLargePageMinimum (KERNEL32.@)
*
* Get the minimum size of a large page.
*
* RETURNS
* Size: Success
* 0: Failure
*/
SIZE_T WINAPI GetLargePageMinimum(void)
The allocated regions must be aligned to the minimum size and MEM_COMMIT must
also be set, or NtAllocateVirtualMemory should return STATUS_INVALID_PARAMETER.
I'm opening this bug to keep notes for my own implementation, although anyone
should feel free to jump in.
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https://bugs.winehq.org/show_bug.cgi?id=39911
Bug ID: 39911
Summary: dxd9 PresentationInterval not propagated on device
Reset
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: zakk(a)rsdio.com
Background: The steam game XIIZeal relies on vsync to run the game engine
timing; under wine (on OSX) fullscreen runs at an unlimited speed, while on
windows it runs at the refresh rate of your display.
Looking into this this is the sequence of events as best I can tell:
It creates a D3D9 Device with PresentationInterval set to
D3DPRESENT_INTERVAL_IMMEDIATE
Wine creates the device, swap chain, OpenGL context and eventually calls
wglSwapInterval(0).
Then the game does a device Reset, in that reset the PresentationInterval is
set to D3DPRESENT_INTERVAL_ONE. Wine does not ever call wglSwapInterval(1)
after this reset, thus the framerate is never limited.
If I hack up wined3d_device_reset() to call wglSwapInterval() based on the
PresentationInterval the game behaves as expected. However I don't know if this
is the best way to approach this issue.
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https://bugs.winehq.org/show_bug.cgi?id=38102
Bug ID: 38102
Summary: Process Hacker 2.x needs
winsta.dll.WinStationEnumerateW
Product: Wine
Version: 1.7.0
Hardware: x86
URL: http://processhacker.sourceforge.net/downloads.php
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: abolte(a)systemsaviour.com, dmex04(a)gmail.com,
teras(a)luukku.com, winebug(a)mailinator.com
Depends on: 34318, 34317
Distribution: ---
You'll need winetricks comctl32 to work around bug 34465.
I used the portable binaries. Extract, run the x86 version, then click the
users tab. Boom.
austin@debian-home:~$ sha1sum processhacker-2.33-bin.zip
2738c909fa6b37a22a4aa256e5d7e733449b905e processhacker-2.33-bin.zip
austin@debian-home:~$ du -h processhacker-2.33-bin.zip
2.7M processhacker-2.33-bin.zip
austin@debian-home:~$ wine --version
wine-1.7.36-28-ga679cae
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https://bugs.winehq.org/show_bug.cgi?id=36556
Bug ID: 36556
Summary: valgrind shows a definite leak in
comctl32/tests/syslink.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
../../../tools/runtest -q -P wine -T ../../.. -M comctl32.dll -p
comctl32_test.exe.so syslink && touch syslink.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
==26003== 120 bytes in 5 blocks are definitely lost in loss record 507 of 758
==26003== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==26003== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==26003== by 0x7B8457FF: HeapAlloc (heap.c:271)
==26003== by 0x7B845A26: GlobalAlloc (heap.c:364)
==26003== by 0x7B846E63: LocalAlloc (heap.c:967)
==26003== by 0x4FE7A09: ReAlloc (comctl32undoc.c:101)
==26003== by 0x504BDC5: SYSLINK_Render (syslink.c:749)
==26003== by 0x504D69E: SysLinkWindowProc (syslink.c:1596)
==26003== by 0x53B04F5: ??? (winproc.c:173)
==26003== by 0x53B066A: call_window_proc (winproc.c:244)
==26003== by 0x53B2803: WINPROC_call_window (winproc.c:900)
==26003== by 0x536F11C: call_window_proc (message.c:2223)
==26003== by 0x5371FBA: send_message (message.c:3260)
==26003== by 0x53725D8: SendMessageW (message.c:3454)
==26003== by 0x53A1E2B: WIN_CreateWindowEx (win.c:1634)
==26003== by 0x53A2313: CreateWindowExW (win.c:1751)
==26003== by 0x4D29DF0: create_syslink (syslink.c:174)
==26003== by 0x4D2A03E: func_syslink (syslink.c:235)
==26003== by 0x4D64DB9: run_test (test.h:584)
==26003== by 0x4D651A8: main (test.h:654)
==26003==
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http://bugs.winehq.org/show_bug.cgi?id=26268
Summary: we need unimplemented function
ntdll.dll.ZwSetLdtEntries
Product: Wine
Version: 1.3.14
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jl2001(a)inbox.ru
possible to do this ?
wine: Call from 0x7bc3e820 to unimplemented function ntdll.dll.ZwSetLdtEntries,
aborting
wine: Unimplemented function ntdll.dll.ZwSetLdtEntries called at address
0x7bc3e820 (thread 0026), starting debugger...
Unhandled exception: unimplemented function ntdll.dll.ZwSetLdtEntries called in
32-bit code (0x7bc3e820).
Backtrace:
=>0 0x7bc3e820 __wine_spec_unimplemented_stub+0x50() in ntdll (0x0033f63c)
1 0x7bc21569 in ntdll (+0x11568) (0x0033f63c)
2 0x80000100 (0x0033f6a0)
3 0x00475618 in ruro (+0x75617) (0x0033f6dc)
4 0x00471c52 in ruro (+0x71c51) (0x0033fc5c)
5 0x004727dd in ruro (+0x727dc) (0x0033fc7c)
OR
ruro-programmers said:
"In the last ruro function ZwSetLdtEntries not invoked if it does not exist in
the system. If it exists in the system, it will be called. The only option that
is now possible to crash it if the emulator provides this feature, but it is
called an emulator is completed, due to the fact that it is not implemented. To
get around this, you can either put the emulator, do this for you, or you can
configure it so that it did not export functions are not implemented."
(from Russian language:
В последнем ruro функция ZwSetLdtEntries не вызывается, если она не существует
в системе. Если она существует в системе, она будет вызвана. Единственный
вариант, при котором сейчас возможен вылет, это если эмулятор предоставляет эту
функцию, но на ее вызове эмулятор завершается, из-за того, что она не
реализована. Чтоб это обойти, нужно либо поставить эмулятор, где эта функция
реализована, либо настроить его так, чтоб он не экспортировал не реализованные
функции.)
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http://bugs.winehq.org/show_bug.cgi?id=36838
Bug ID: 36838
Summary: TOCA Touring Car Championship: installer copies one
file from CD and then shows an error
Product: Wine
Version: 1.7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Step to reproduce:
Clean wine prefix.
Win version set to Windows 98 and virtual desktop enabled in winecfg, no other
changes.
Original CD in drive.
cd ~/.wine/drive_c
wine /media/cdrom0/setup.exe
Installer starts, click install.
Enter new or accept default path.
Installer asks confirmation of path creation, click yes.
Installer asks confirmation of bypassing DirectX 5 installation, click yes.
An error pop up stating that an error occured during file copying. click yes.
Installer closes.
No terminal output at all.
One file has been copied as C:\Codemast\TourCar\tourcars.exe
Notes:
tourcars.exe cannot be launched directly, must run setup.exe to start game.
Copying the whole CD to C:\Codemast\TourCar does not work around the issue.
Running setup.exe from c:\Codemast\TourCar wants to copy files anyway.
The issue is also present with the demo:
http://www.jeuxvideo.com/telecharger/jeux-et-demos/00000413-toca-touring-ca…
sha1sum:
3c7a4d0d8bc7e6f5095358b3d3ff005e53e44d4b tocademo_JeuxVideo.com_413.zip
Extract and copy tocademo.exe to ~/.wine/drive_c and run from there.
Debian 7.5 Wheezy x86_64
Wine 1.7.21 32bits compiled from git.
No patches, no third party apps.
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https://bugs.winehq.org/show_bug.cgi?id=38962
Bug ID: 38962
Summary: expr.c:234 and 235 attempted computation of 1 << 31
should be 1u << 31
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: vitti570(a)gmail.com
Distribution: ---
Running widl, in tools/widl/expr.c lines 234 and 235:
cast_mask = ((1 << (cast_type_bits - 1)) - 1) |
1 << (cast_type_bits - 1);
cast_type_bits is 32 thus causing computation of 1 << 31 which cannot be
represented in type 'int'.
This is illegal and undefined.
It should be
cast_mask = ((1u << (cast_type_bits - 1)) - 1) |
1u << (cast_type_bits - 1);
instead.
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