https://bugs.winehq.org/show_bug.cgi?id=40476
Bug ID: 40476
Summary: ITH(-VNR) does not work in wine
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: compulsorylocales(a)gmail.com
Distribution: ---
Created attachment 54236
--> https://bugs.winehq.org/attachment.cgi?id=54236
Warn log output when trying to execute with 32-bit WINEPREFIX
So um, this particular program has never worked in wine if I'm not wrong. I'm
using wine-staging but this should be the same for any version of wine.
Program name: ITH-VNR
Details: It's a hooking program that attaches itself to a running process. Used
mainly to extract text at runtime from Japanese games (Visual Novels).
Download + Source code link:
http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR…
(There is an older version, but since this is the latest maintained one,
posting this.)
It seems that Visual C++ Runtime 2013 is required.
Steps:
1. Create a clean 32-bit WINEPREFIX in, let's say ~/wine32.
2. Run winetricks vsrun2013 (to install the 2013 runtime x86 version).
3. Do env LANG=WINEDEBUG=warn+all WINEPREFIX=/home/user1/wine32 WINEARCH=win32
wine ITHVNR.exe
Result: It does not start at all. Same for the default 64-bit wine.
Possible culprit might be this line:
warn:module:load_builtin_dll failed to load .so lib for builtin
L"Z:\\run\\media\\user1\\blahblah\\ITHVNR-3.5640.1-win32\\vnrhost.dll":
/home/user1/wine32/dosdevices/z:/run/media/user1/32F84632F845F51F/VN
Support/ITHVNR-3.5640.1-win32/vnrhost.dll: invalid ELF header
Attaching the full output of the command in step 3.
Please take a look...
Thanks a lot!
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https://bugs.winehq.org/show_bug.cgi?id=40290
Bug ID: 40290
Summary: NFSHP2 Regedit entry seems wrong.
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
The Registry entryfor NFSHP2 shows up like this
C:\PROG~5P2\EA_G~YAH\NEED~VAK\
I think it should look like this
C:\PROGRA~1\EA_GAM~1\NEED_F~1
But maybe i'm wrong?
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https://bugs.winehq.org/show_bug.cgi?id=40212
Bug ID: 40212
Summary: "Run Wine" from Start menu in Linux Mint 17.3 not work
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yousifjkadom(a)yahoo.com
Distribution: ---
Hi.
As title say: I installed WineHQ on Linux Mint 17.3 X64 bit xfce that I used
as Live USB OS.
Wine work O.K but when I like to configer it I can not use this unless by
using terminal! When I go to start menu & enter wine then "Run Wine" will
appear, but when I click over it no think open to me. One click, double click,
10 clicks, right mose , left mose but no any response. I can excess to winecfg
tool just by typing in terminal:
winecfg
This also existing in cinammon version
Please resolve this bug.
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https://bugs.winehq.org/show_bug.cgi?id=40176
Bug ID: 40176
Summary: FFXI page faults just before displaying 3D
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: autochron(a)gmail.com
Distribution: Debian
Created attachment 53681
--> https://bugs.winehq.org/attachment.cgi?id=53681
System backtrace
Running FFXI on Debian 8.3 (jessie) with the official WineHQ 1.9.3 package
(wine-devel). Installer runs fine, POL launcher runs fine, FFXI starts up and
then crashes after connecting to server (screen fades, crashes before the main
menu screen comes up). NVidia driver version 361.28 installed.
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https://bugs.winehq.org/show_bug.cgi?id=40553
Bug ID: 40553
Summary: Can't Run VSDC Free Video Editor
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brandontietz2(a)gmail.com
Distribution: ---
Created attachment 54389
--> https://bugs.winehq.org/attachment.cgi?id=54389
Backtrace for the error.
I get an error message when I try to run VSDC Free Video Editor in Wine
(PlayOnLinux) I will attach the back trace in the attachments below.
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https://bugs.winehq.org/show_bug.cgi?id=40211
Bug ID: 40211
Summary: wine: Bad EXE format
Product: Wine
Version: 1.8.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rahul.raveendran1(a)wipro.com
Distribution: ---
Wine not working properly on rhel 7 and the same issue is there on centos 7
also.
It is showing the error as below:
wine: Bad EXE format for Z:\home\kapawlow\Pobrane\XMLSpyEnt2016.exe
While running the command wine XMLSpyEnt2016.exe.
Also I tried small tools like rufus tool and gupuz, but the result is same.
While checking the same tools in rhel 6.5 it is working perfectly.
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https://bugs.winehq.org/show_bug.cgi?id=40362
Bug ID: 40362
Summary: Scanner Driver installed correctly but not Working!
Product: Wine
Version: 1.9.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yousifjkadom(a)yahoo.com
Distribution: ---
Hi. I read simillar bugs about simillar issue. But I discided to post this bug
because I found certain hope: in my case - oposite to other cases - I have NO
crash during installation.
I have Mustek scanner model "A3 600S" & there is no other flatbed A3 scanner
available in markets in my country. Officially it does not support Linux. This
is it's official site:
http://www.mustek.com/solutions/large-format-scanning/82-a3600s.html
I try to install it's windows driver by WineHQ. Unexpectedly it installed
without ant crashing during installation process. I pass all installation
wizared without problem.
But it does not detect scanner.
I know that wine does not support windows driver by design, but in simillar
bugs I noticed that bug considered not accepted if there is a crash during
installation.
I perform installation WITHOUT USING ANY WINETRICKS.
Is there a chance this scanner driver could be supported by WineHQ?
Best.
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https://bugs.winehq.org/show_bug.cgi?id=40097
Bug ID: 40097
Summary: World of Tanks crash with wine 1.9.3
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gang65(a)poczta.onet.pl
Distribution: ---
Created attachment 53586
--> https://bugs.winehq.org/attachment.cgi?id=53586
Logs from PlayOnLinux 4.2.6
World of Tanks crash with wine 1.9.3
With wine 1.9.2 everything is working fine.
I reproduced it on Ubuntu 15.10 and PlayOnLinux 4.2.6
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https://bugs.winehq.org/show_bug.cgi?id=37313
Bug ID: 37313
Summary: Incorrect processing of post-transform vertex data
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: iamalannoble(a)hotmail.com
When using post-transformed vertex data (using D3DDECLUSAGE_POSITIONT or
D3DFVF_XYZRHW) and a pixel shader, WINE incorrectly applies transforms to the
non-position components of the vertex data. e.g. texgen and texture matrix is
incorrectly applied to texture coordinates.
The specification of post-transformed data is scattered across several pages,
but here's a quote:
D3DDECLUSAGE_POSITIONT
... When a declaration containing this is set, the pipeline does not perform
vertex processing.
D3DFVF_XYZRHW implies the same thing, as this is the output format of
IDirect3DDevice9::ProcessVertices.
At
http://source.winehq.org/git/wine.git/blob/7f29fc7e91aa7eb88cdb3220ebcbb7a4…
wined3d generates a vertex program to match the fragment program, but only the
position is handled differently when settings->transformed is true.
The specification for post-transformed data indicates that lighting is not
evaluated at all and texture coordinates are just copied. The
WINED3DTSS_TCI_PASSTHRU case is not sufficient, as that still applies the
texture matrix.
This function and any related functions should be updated to handle
settings->transformed correctly.
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http://bugs.winehq.org/show_bug.cgi?id=36945
Bug ID: 36945
Summary: Hotel Giant: graphical issues with orm=fbo
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://www.gamershell.com/download_4141.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49053
--> http://bugs.winehq.org/attachment.cgi?id=49053
screenshot (comparison)
Icons around the minimap in the lower left corner are only visible when the
mouse pointer passes over them.
The window showing the tutorial text has a transparent background.
These issues exist with the default orm=fbo setting. When orm=backbuffer then
those objects appear correctly.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f1a8,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
fixme:ddraw:d3d_vertex_buffer7_Optimize iface 0x76d33a8, device 0x1748c0, flags
0 stub!
Fedora 20
Nvidia binary drivers 340.24
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