http://bugs.winehq.org/show_bug.cgi?id=23954
Summary: Threads not allocated to multiple processors.
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://systester.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kphillisjr(a)gmail.com
when running systester with multiple threads, the program does not properly run
in parallel... Threads are created, and run, but they are not parallel.
Example Single-Thread run: (512k digits)
systester-cli.exe -gausslg 512K -turns 1 -threads 1
Result: 19 512K N/A 0h 0m 5.318s
Example multi-threaded run: (512k digits)
systester-cli.exe -gausslg 512K -turns 1 -threads 4
Result: 19 512K OK 0h 0m 15.864s
Expected result: around 7s.
Example Single-Thread run: (1M digits)
systester-cli.exe -gausslg 1M -turns 1 -threads 1
result: 20 1M N/A 0h 0m 13.438s
Example multi-threaded run: (1M digits, 4 threads)
systester-cli.exe -gausslg 1M -turns 1 -threads 4
result: 20 1M OK 0h 0m 53.486s
Expected Result: about 15s.
example single-thread run: (1M digits, 1 thread, benchmark mode)
systester-cli.exe -gausslg 1M -turns 1 -threads 1 -bench
result: 20 1M N/A 0h 0m 13.418s
Example multi-threaded run: (1M digits, 4 threads, benchmark mode)
systester-cli.exe -gausslg 1M -turns 1 -threads 4 -bench
result: 20 1M N/A 0h 0m 50.798s
expected result: around 15s.
Test system:
Athlon II x4 630
Ubuntu 10.04 (amd64)
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http://bugs.winehq.org/show_bug.cgi?id=11898
Summary: Dance eJay Demo 7 crashes due to unimplemented interface
relating to devenum
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://support.empireinteractive.com/default.aspx?MID=8F
F6D156CB73&PID=D70EED24-7412-4A36-A7B2-879837165C8C
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11192)
--> (http://bugs.winehq.org/attachment.cgi?id=11192)
Output with devenum and qcap traces
As per bug #11863, a separate bug is filed for other issues in this
application. When starting the Dance eJay 7 Demo, after the trial time dialog,
a page fault is incurred. The devenum trace seems to suggest that the issue
lies in that particular component, as per comment 3 of bug 11863. Attached are
logs pertaining to this issue.
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https://bugs.winehq.org/show_bug.cgi?id=40335
Bug ID: 40335
Summary: Hardware Detection Possibly Limiting Hardware Via
Render Drivers
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ph4nt0m117(a)gmail.com
Distribution: ---
Through games such as Skyrim, Deus Ex Human Revolution, and games with similar
launchers, my R7 370 is detected as an HD 5600 series card. My 370 is still
labeled, but the render drivers are set back to the newest drivers to work with
the 5600 and limits the game as such, despite that the 370 can render Skyrim in
Ultra and the launcher suggests ultra. I wonder if the hardware detection
limits to render drivers and limits the card that you are using.
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http://bugs.winehq.org/show_bug.cgi?id=16550
Summary: ConnectNamedPort should never return OK in overlapped
mode
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium contains the following code in
http://src.chromium.org/viewvc/chrome/trunk/src/chrome/common/ipc_channel_w…
BOOL ok = ConnectNamedPipe(pipe_, &input_state_.context.overlapped);
DWORD err = GetLastError();
if (ok) {
// Uhm, the API documentation says that this function should never
// return success when used in overlapped mode.
NOTREACHED();
return false;
}
switch (err) {
case ERROR_IO_PENDING:
input_state_.is_pending = true;
break;
case ERROR_PIPE_CONNECTED:
waiting_connect_ = false;
break;
default:
NOTREACHED();
return false;
}
This triggers, for instance, if you build and run Debug/ui_tests.exe:
[1217/155712:FATAL:ipc_channel_win.cc(206)] Check failed: false.
The obvious one-line change to our ConnectNamedPipe lets the test
get further. I'll post a patch once I have a test case.
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https://bugs.winehq.org/show_bug.cgi?id=40408
Bug ID: 40408
Summary: Photoshop CC 2015 now crashes when adjusting levels
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sluggo(a)unknown.nu
Distribution: ---
Created attachment 54142
--> https://bugs.winehq.org/attachment.cgi?id=54142
Backtrace from crash
Starting with Wine 1.9.7, Adobe Photoshop CC 2015 (32-bit) crashes whenever I
go to "Levels" and attempt to adjust them.
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https://bugs.winehq.org/show_bug.cgi?id=37315
Bug ID: 37315
Summary: Trying to run Prevengos
Product: Wine
Version: 1.7.26
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yajo(a)openaliasbox.org
Created attachment 49625
--> https://bugs.winehq.org/attachment.cgi?id=49625
Screenshot of error
Hello.
I am trying to run a program called Prevengos (client), from www.prevengos.com.
According to http://www.prevengos.com/arquitectura/requerimientos, I did
"winetricks dotnet35 dotnet35sp1 dotnet40" and installed it.
Running the program fails with the screenshot attached.
Any clues on how can I make it work?
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http://bugs.winehq.org/show_bug.cgi?id=29381
Bug #: 29381
Summary: Sonic Generations: configuration tool turns into a
zombie process when closed
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eunbolt(a)gmail.com
Classification: Unclassified
Created attachment 38028
--> http://bugs.winehq.org/attachment.cgi?id=38028
Sonic Generations Configuration tool console output
After choosing what hardware you have in the configuration tool for Sonic
Generations, you click "save and quit" the window closes but the process is
still in process monitor and is a zombie process
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https://bugs.winehq.org/show_bug.cgi?id=39484
Bug ID: 39484
Summary: Logically dead code in stub_manager_notify_unmarshal
(Coverity #731557)
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
dead_error_condition: The condition ifstub->flags & MSHLFLAGS_NORMAL cannot be
true.
CID 731557 (#1 of 1): Logically dead code (DEADCODE)
dead_error_line: Execution cannot reach this statement:
if (m->norm_refs)
m->norm....
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http://bugs.winehq.org/show_bug.cgi?id=26864
Summary: Doesn't work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: KRoy5(a)yandex.ru
error
./HSMsg/7/HackShield/HStcString.csv 7_2_5
and
./HSMsg/7/HackShield/HSInitMessage.csv 7_2_5
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https://bugs.winehq.org/show_bug.cgi?id=38286
Bug ID: 38286
Summary: SpinTires has error with ARB shaders enabled
Product: Wine
Version: 1.7.39
Hardware: x86-64
URL: http://oovee.chicsystems.net/SpinTiresInstall_060613.z
ip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: stefan(a)codeweavers.com
Distribution: ---
Strings during playing:
err:d3d:state_undefined Undefined state.
err:d3d:wined3d_debug_callback 0x1ad5f00: "GL_INVALID_OPERATION error
generated. State(s) are invalid: fragment program.".
err:d3d:wined3d_debug_callback 0x1ad5f00: "GL_INVALID_OPERATION error
generated. Calling glEnd from the current immediate mode state is invalid.
Check glBegin() / glEnd() pairs.".
err:d3d_draw:drawStridedSlow >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glEnd and previous calls @ drawprim.c / 332
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