http://bugs.winehq.org/show_bug.cgi?id=25412
Summary: Shareaza does not save certain preferences [RE: Bug
14269]
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trapdoor6(a)gmail.com
This is a similar issue as described in bug #14269 [still open] but it's
related to different Wine versions: 1.3.8. I also noticed it on a few earlier
developer and stable versions, I guess it's been never fixed in Wine. Please
find details below:
------------------
Software: Shareaza
project page: http://shareaza.sourceforge.net/
version: 2.5.3.0
Problem details:
1) Under 'Tools > Shareaza Settings > General > Library'
option: 'Quick hashing (Uses more CPU)'
Enabling it works only for one session. After restarting Shareaza it's disabled
again.
2) Under 'Tools > Shareaza Settings > Networks > Gnutella' and '~ > eDonkey'
option: 'Always connect to Gnutella / eDonkey'
Enabling these won't be saved. After restarting Shareaza both are disabled
again (which means that Shareaza connects only to Gnutella1 and I need to
connect to the other networks manually in the 'Network' tab in the main
window).
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http://bugs.winehq.org/show_bug.cgi?id=32326
Bug #: 32326
Summary: DirectSound output in SNES9x gives crackling/glitchy
audio
Product: Wine
Version: 1.5.18
Platform: x86-64
URL: http://files.ipherswipsite.com/snes9x/snes9x-1.53-win3
2.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
This bug applies to the SNES9x Super NES emulator. I'm testing with Wine
1.5.18-72-g0c0b229, Lubuntu 11.10 x86-64, Nvidia driver 304.64, SNES9x 1.53.
(I set the bug component to directx-dsound, but that might not be correct.)
Sound output using DirectSound is very CPU-intensive, and the sound
crackles/glitches. Or rather, something about the sound output takes a
relatively long time. According to "top" the CPU usage of SNES9x itself doesn't
go through the roof with sound enabled.
Emulation speed easily reaches 60fps with sound output disabled. On native
Windows that's the case with DirectSound output (as opposed to the default is
enabled too. CPU usage with sound disabled is ~26%.
However on Wine with 48kHz DirectSound output the frame rate I see drops to
~45fps, CPU usage in top ~24% (lower usage because fewer frames per second are
being emulated). If I disable the "Sync Sound" option frame rate returns to
60fps, ~30% CPU, but the sound still crackles.
That's with the default buffer length of 64ms. Increasing that to 210ms helps a
bit; I get 60fps even with Sync Sound enabled, though the sound still crackles.
Decreasing buffer length to 16ms I get about 10fps with Sync Sound enabled.
I don't think this problem is due to my hardware; other sound-producing
programs like Audacious, flash plugin etc. seem to be fine. And by comparison,
the Nestopia NES emulator in Wine produces (almost) glitch-free sound
regardless of the program's latency setting.
$ lspci -vv -s00:1b.0
00:1b.0 Audio device: Intel Corporation 82801H (ICH8 Family) HD Audio
Controller (rev 03)
Subsystem: Lenovo Device 384e
Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr-
Stepping- SERR+ FastB2B- DisINTx+
Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort-
<MAbort- >SERR- <PERR- INTx-
Latency: 0, Cache Line Size: 64 bytes
Interrupt: pin A routed to IRQ 47
Region 0: Memory at fc300000 (64-bit, non-prefetchable) [size=16K]
Capabilities: <access denied>
Kernel driver in use: HDA Intel
Kernel modules: snd-hda-intel
To hopefully reproduce the issue:
- Download and unzip SNES9x
- Download a ROM image, e.g. from
http://pdroms.de/files/supernintendoentertainmentsystem/skipp-and-friends-p…
- Run SNES9x. Choose Sound->Settings... and change Sound Driver to Snes9x
DirectSound and Playback Rate to 48 KHz. (Selecting any other rate causes a
crash for me, see bug 32312.)
- Select Video->Display Configuration... and change Output Method to
DirectDraw. (The default Direct3D just gives a blank screen, see bug 32319.)
- Select File->Load Game... and choose the ROM image.
- You should see graphics in the window and hear crackling/glitching sound.
- In the sound settings, you can experiment with changing the buffer length and
toggling the "Synchronize with sound core" option. I couldn't find any
combination which gave artifact-free sound.
For a +dsound log see the one I uploaded for bug 32312 at
http://bugs.winehq.org/attachment.cgi?id=42668
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https://bugs.winehq.org/show_bug.cgi?id=39260
Bug ID: 39260
Summary: Audible Manager device activation dialog window is
blank
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: torsten.crass(a)eBiology.de
Distribution: Debian
Hi,
I'm able to install Audible's Manager.exe using ActiveSetupN.exe. So far, so
good.
However, when trying to register or activate the Manager via "Devices /
Activate",
- I first get a Dialog saying 'To activate your Audible Desktop Player please
press "OK" button',
- and when doing so, a maximized, blank window appears (titled 'Audible
Activation'),
- and nothing further happens.
This used to work some time ago.
Any ideas what might be the problem?
Best regards --
-- Torsten
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https://bugs.winehq.org/show_bug.cgi?id=37552
Bug ID: 37552
Summary: Delphi car diagnostic software DS150E (equal Autocom
CDP) doesn't run
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: artur.byte(a)gmail.com
Distribution: ---
Created attachment 49977
--> https://bugs.winehq.org/attachment.cgi?id=49977
bug report
Delphi car diagnostic software DS150E (equal Autocom CDP) doesn't run
All requarements is ok. NetFramework 3.5 installed.
Bug report is attached.
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https://bugs.winehq.org/show_bug.cgi?id=38999
Bug ID: 38999
Summary: Intel graphics card has glitches in Aarklash Legacy
Product: Wine
Version: 1.7.47
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ipickert55(a)gmail.com
Using my intel Iris Pro graphics card, Aarklash has a glitch where almost
everything in the game is black, don't know why. Here are some images:
http://i.imgur.com/MlGZ5jK.pnghttp://i.imgur.com/jPLQZKo.png
It works fine on my Nvidia graphics card.
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https://bugs.winehq.org/show_bug.cgi?id=38113
Bug ID: 38113
Summary: Unity3D is not running well on NVIDIA GPU.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antek6jutka(a)gmail.com
Distribution: ---
Created attachment 50794
--> https://bugs.winehq.org/attachment.cgi?id=50794
Output from wine [...]Unity.exe command.
OS: ArchLinux x86_64
GPU: NVIDIA GeForce GT 630
CPU: 4-cores (i5) x3.10GHz
RAM: 16GB DDR3
Wine release: latest (1.7.36)
Running Unity ends with crash. Main window and loading screen is
very...strange. Usually it not loads and then I need to kill it with CTRL+Z,
killall Unity.exe, fg.
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https://bugs.winehq.org/show_bug.cgi?id=39548
Bug ID: 39548
Summary: fixme:d3d_surface:wined3d_surface_blt Using fallback
for cross-swapchain blit.
Product: Wine
Version: 1.7.54
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: evolutionv8(a)yandex.ru
Distribution: ---
fixme:d3d_surface:wined3d_surface_blt Using fallback for cross-swapchain blit.
fixme:d3d_surface:surface_blt_special Implement hardware blit between two
different swapchains
fixme:d3d9:D3DPERF_GetStatus (void) : stub
Current errors occur trying to run Sonic Lost World. The game is blinking and
loads first intro scenes VERY slowly.
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https://bugs.winehq.org/show_bug.cgi?id=39446
Bug ID: 39446
Summary: Spotify installs but only gives a black screen when
launched
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 52563
--> https://bugs.winehq.org/attachment.cgi?id=52563
Spotify 1.7.52 output - openSUSE Tumbleweed
Hello everyone,
I would like to report that Spotify installs fine now but only gives a black
screen when launched. Console output is attached.
Regards,
Maik
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http://bugs.winehq.org/show_bug.cgi?id=35137
Bug ID: 35137
Summary: Hitman: Blood Money demo needs native d3dx9_27
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://www.gamershell.com/download_13964.shtml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Demo crashes without native d3dx9_36
fixme:d3dx:ID3DXEffectCompilerImpl_CompileEffect iface 0x6fd8e660, flags 0x500,
effect 0x122a56c, error_msgs 0x122a564 stub
and also needs native d3dx9_27 because after intro movie I can't see the main
menu.
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http://bugs.winehq.org/show_bug.cgi?id=17836
Summary: Motocross Madness 2 crashes at start
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=20098)
--> (http://bugs.winehq.org/attachment.cgi?id=20098)
trace and disassembly of crash location
In AppDB, people have reported Motocross Madness 2 (mcm2) crashing in the intro
but nobody had filed a bug yet. The backtrace makes it look like mcm2 crashes
in, or immediately after, quartz.dll or amstream, after accessing ui\events.avi
at the start of the program, after displaying for some seconds the stunt &
warnings picture also known from the demo.
The demo is not affected and proceeds from the intro picture to the menu.
A log extract (+almost-all,-relay,-nls) from around the exception is attached.
The processed file UI/events.avi is an Intel Indeo v5 video. The installer did
not complain that Indeo is mising! Replacing it with a Cinepak avi, with an
empty file, deleting it or installing iv5 still produces crashes at the same
location in mcm2. Same with clicking to skip the intro picture or disabling
quartz.dll.
MCM2 suffers from SafeDisk 1.41.000 protection so it would not run as is in
wine (or rather, it crashes much earlier). I tried 2 different cracks, both
produced the same exception.
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