http://bugs.winehq.org/show_bug.cgi?id=11808
Summary: winefile: broken horizontal scrolling
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Hi,
I've tested 0.9.56, 0.9.48, 0.9.21(!) and noticed that there is a bug with
horizontal scrolling with winefile.
After clicking the right half of the horizontal scrollbar, so that the view
scrolls to the right, click to the left. The view should scroll back to the
left, but this does not happen.
The same happens in both displays of winefile (the file list and directory
tree). In the tree, the visual effect when scrolling back is "interesting".
OTOH, regedit scrolls perfectly fine.
Same when clicking the horizontal arrows instead of the bar.
I'm using Ubuntu Dapper and Gutsy, compiling wine snapshots myself, running
wine in a 800x600 virtual desktop.
Regards,
Jörg Höhle
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http://bugs.winehq.org/show_bug.cgi?id=31222
Bug #: 31222
Summary: Hitman: Blood Money crashes when changing screen
resolution
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.gamefront.com/files/5075525/HitmanBloodMone
y_Demo_exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: pocketcookies2(a)gmail.com
Classification: Unclassified
Regression SHA1: d9f8cba50f4c2fc9f138d35c73ba5afc30d15866
Created attachment 41002
--> http://bugs.winehq.org/attachment.cgi?id=41002
terminal output
I believe this one is different from the recently opened bug #31217.
The problem: the game crashes when I try to change screen resolution in the
game options menu. I can reproduce the crash both with the demo version and the
full (Steam) version of the game. The same crash happens in full screen as well
as in virtual desktop mode.
According to my testing, this is a regression from Wine 1.3.20 and the problem
is still present as of wine-1.5.8-160-g8613d5e.
d9f8cba50f4c2fc9f138d35c73ba5afc30d15866 is the first bad commit
commit d9f8cba50f4c2fc9f138d35c73ba5afc30d15866
Author: John Edmonds <pocketcookies2(a)gmail.com>
Date: Tue May 3 20:22:32 2011 -0400
wined3d: Turn off message filtering temporarily in the Reset() method to
allow certain messages (e.g. WM_ACTIVATEAPP) through.
:040000 040000 aec90e219de82f19fec8fb4904112f6b497660d7
73bd34ef1c7258e97ca73401c26d121a228d3723 M dlls
Steps to reproduce the problem with the demo version:
1. Install the demo then place native d3dx9_27.dll in the game directory.
2. Start the game with HitmanBloodMoney.exe, go to Options > Graphics > Render
options. Choose a different resolution and click on <Accept>....a crash occurs
here.
Fedora 17 x86
Gnome 3.4.2
Nvidia 250 / driver 295.59
X.Org X Server 1.12.2
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https://bugs.winehq.org/show_bug.cgi?id=40243
Bug ID: 40243
Summary: Korg Nano editor USB MIDI driver won't install,
requires Administrator Priveleges
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hairydesertday(a)hotmail.com
Distribution: ---
I can't run Korg's Nano Series editor.
The Korg Kontrol Editor itself installs, but I must have "administrator
privileges" (Windows not Linux) for the USB-MIDI driver tools. And without the
USB MIDI driver, the program doesn't see my Nanokontrol.
"In order to install the driver, you must have Administrator privilege"
running KXStudio (KDE) 64 bit.
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http://bugs.winehq.org/show_bug.cgi?id=34465
Bug #: 34465
Summary: process hacker 2.31 crashes in toolbar code
Product: Wine
Version: 1.7.1
Platform: x86
URL: http://processhacker.sourceforge.net/downloads.php
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Created attachment 45884
--> http://bugs.winehq.org/attachment.cgi?id=45884
stack trace
This requires a couple of winsta function stubs for bug 34317.
It seems the program sends TB_GETBUTTONINFO to a toolbar with
TBIF_TEXT set, but pszText and cchText set to 0. This causes a crash when we
attempt to write to pszText.
One would think that the solution is to respect cchText even when there is no
text to return, but I got a crash when I tried to write a test that does this
on Windows. It seems Windows always crashes given NULL/0 for pszText/cchText
except when a string pointer is set for the button text.
>From the application source code
http://sourceforge.net/p/processhacker/code/5441/tree//2.x/trunk/plugins/To…
it looks to me like NULL/0 and the TBIF_TEXT flag will always be used, and I
can't find a way that the text would be set to a string pointer without reading
it in this way first. So I haven't been able to figure out how Process Hacker
could work on windows when my test did not.
I don't think this happened in 2.30.
This could easily be worked around in Process Hacker, but it appears to be a
Wine bug.
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https://bugs.winehq.org/show_bug.cgi?id=40845
Bug ID: 40845
Summary: Uninstaller does not remove missing applications from
the list
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
On "wine uninstaller" if an application does not exist anymore but is still
there listed it is asked on removing if the uninstall entry shall be removed.
But clicking on Yes does not remove the entry from the list.
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http://bugs.winehq.org/show_bug.cgi?id=19862
Summary: CodeCreatures crashes.
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://ftp.sunet.se/pub/games/PC/guru3d/benchmark/Code
creatures_Benchmark_Pro_Setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I tried some benchmark programs from guru3d, this (rather old) benchmark
program crashes.
I'll attach the log generated by the app itsself. The console output didn't
really tell anything interesting.
Note for myself, the dumb hack below makes the app run fine.
diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c
index c22c491..58b5365 100644
--- a/dlls/d3d8/texture.c
+++ b/dlls/d3d8/texture.c
@@ -270,7 +270,7 @@ static HRESULT WINAPI
IDirect3DTexture8Impl_UnlockRect(LPDIRECT3DTEXTURE8 iface,
hr = IWineD3DTexture_UnlockRect(This->wineD3DTexture, Level);
wined3d_mutex_unlock();
- return hr;
+ return 0;//hr;
}
static HRESULT WINAPI IDirect3DTexture8Impl_AddDirtyRect(LPDIRECT3DTEXTURE8
iface, CONST RECT *pDirtyRect) {
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http://bugs.winehq.org/show_bug.cgi?id=35495
Bug ID: 35495
Summary: sharing violation and prompt for copy /B file1+file2
file1
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Classification: Unclassified
copy /B file1+file2 file1
(to do append in a rather old nmake MSVC build script)
results in sharing violation and prompts, and error. Obviously, under genuine
windows, there is no prompt to confirm, nor the sharing violation message.
The actual behavior is this:
-------------
> copy /B file1+file2 file1
Overwrite file1? (Yes|No)yes
Sharing violation.
Overwrite file1? (Yes|No)yes
> copy file1+file2 file1
Overwrite file1? (Yes|No)yes
err:cmd:WCMD_ManualCopy Unexpected failure writing to L"file1", rc=6
Invalid handle.
Overwrite file1? (Yes|No)yes
-----------
The expected behavior should be silent for /B .
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http://bugs.winehq.org/show_bug.cgi?id=35542
Bug ID: 35542
Summary: [EQ Next Landmrk] Mouse wheel not recognised.
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonilh(a)gmail.com
Classification: Unclassified
In EverQuest Next Landmark (Alpha) the mouse (scroll) wheel is not recognised
at all. It dose not work for any purpose it is intended for.
This is only inside the game itself. In the Launcher the mouse wheel work fine
to scroll in the list of news for example. But not in similar once inside game.
Mouse wheel works fine in all other games and applications I run in Wine.
As one has to pay to get in to the alpha I understand if no dev can reproduce
this.
But maybe you have some ideas on what I can try to get it to work?
The mouse wheel is used heavily in this game so it is quite a major
inconvenience that it doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=37853
Bug ID: 37853
Summary: [Landmark] Game crash while entering world at 50%
loading.
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonilh(a)gmail.com
Distribution: ---
Created attachment 50415
--> https://bugs.winehq.org/attachment.cgi?id=50415
Backtrace from Landmark crashing at 50% while entering world.
(Landmark refers to what used to be called EverQuest Next Landmark. At some
point it changed name to just "Landmark")
Getting in the game to character select works fine.
But when clicking the Play button to enter a world it starts to load but always
crash at 50%.
Attaching Backtrace.
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