https://bugs.winehq.org/show_bug.cgi?id=40592
Bug ID: 40592
Summary: wininet:http test regression
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The commit below introduced three new wininet:http failures on Windows XP
machines that have Internet Explorer 6.0 (for instance fg-winxp-1sp,
fg-winxp-2sp and fgtb-fgtbwinxp). These failures are:
http.c:5761: Test failed: Expected test.winehg.org:80, got 'test.winehq.org'
http.c:5774: Test failed: HttpSendRequest failed with error 12029
http.c:5799: Test failed: Expected test.winehg.org:443, got 'test.winehq.org'
See:
https://test.winehq.org/data/tests/wininet:http.html
commit 05a10d5fc80c36f7d2ed5ab3ef733f9539e08984
Author: Michael Müller <michael(a)fds-team.de>
AuthorDate: Tue Apr 26 23:38:52 2016 +0200
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Wed Apr 27 19:42:27 2016 +0900
wininet/tests: Add more tests for INTERNET_INVALID_PORT_NUMBER.
Signed-off-by: Michael Müller <michael(a)fds-team.de>
Signed-off-by: Sebastian Lackner <sebastian(a)fds-team.de>
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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http://bugs.winehq.org/show_bug.cgi?id=28982
Bug #: 28982
Summary: Application crashes on DSound playback
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailRoxas(a)gmail.com
Classification: Unclassified
Created attachment 37279
--> http://bugs.winehq.org/attachment.cgi?id=37279
WINEDEBUG log
Zero no Kiseki crashes when it tries to play 44100Hz Stereo WAVE music.
It does not crash when it's playing 22050Hz Mono WAVE sound effect.
The crash comes from DSound wrapper .dll called sound3d.dll that basically
seems to just load and play sound/music accordingly.
Attached is a
WINEDEBUG=+tid,+mmdevapi,+winmm,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
output of the application.
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http://bugs.winehq.org/show_bug.cgi?id=23547
Summary: Railroad Tycoon 2: Platinum (Steam) crashes when
setting resolution to 800x600
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 6doughnuts(a)gmail.com
Created an attachment (id=29410)
--> (http://bugs.winehq.org/attachment.cgi?id=29410)
Logs from the time of the crash - not sure if they're related or not.
After beginning a scenario I went into the Options menu and chose the 600x800
graphics mode. The application crashed and I got the WINE 'serious error'
dialog. Attempting to restart the game causes it to crash again when it begins
playing the intro movie.
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http://bugs.winehq.org/show_bug.cgi?id=25516
Summary: Sims 3 flickering white textures
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Created an attachment (id=32488)
--> (http://bugs.winehq.org/attachment.cgi?id=32488)
Terminal output
This problem happens for me on GeForce 400 series graphics cards using driver
260.19.21 and 195.36.31, but not on a GeForce 295 with driver 195.36.15
I attached the terminal output but there wasn't anything revealing in there.
The bug goes away when trying a WINEDEBUG=+d3d log.
The issue also goes away when you disable the 'advancedrendering' option in the
game's Options.ini file (My Documents/Electronic Arts/The Sims 3/).
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http://bugs.winehq.org/show_bug.cgi?id=17923
Summary: No music in X-COM: UFO Defense
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: afffect(a)gmail.com
No music playing in X-COM: UFO Defense Collectors Edition. Sound is ok. Older
Wine versions are affected too.
The only output is those 3 lines:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f644,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13af28,0x13ae28): stub
Probably has something to do with the SetVolumePan stub, I've tried to dig in
the code to implement it, but failed. I guess it shouldn't be too difficult to
implement for someone familiar with wine sound stuff.
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http://bugs.winehq.org/show_bug.cgi?id=36501
Bug ID: 36501
Summary: Dyn Updater configuration 4.1.10
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: julien9z4fz(a)gmail.com
Created attachment 48576
--> http://bugs.winehq.org/attachment.cgi?id=48576
Dyn Updater configuration 4.1.10 error
Dyn Updater configuration 4.1.10 install perfect I went through all the wine
installation great when I open the dyn updater to put in my username and
password I get an error and closes with wine
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http://bugs.winehq.org/show_bug.cgi?id=18631
Summary: regedit
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Based off bug 18622, regedit pops up the wrong error when recasing a file. To
preproduce:
$ wine regedit
insert a new key 'foobar'
right click, rename 'foobar' to 'FOOBAR'
Error 'File exists'.
On windows 2K, it gives:
'Error Renaming Value'
'Cannot rename foobar: The specified value name already exists. Type another
name and try again'
'OK'
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https://bugs.winehq.org/show_bug.cgi?id=38192
Bug ID: 38192
Summary: Harry Potter 7 Part 2 Videogame crash at begins
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 50968
--> https://bugs.winehq.org/attachment.cgi?id=50968
backtrace
Game crash at begins
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http://bugs.winehq.org/show_bug.cgi?id=34960
Bug #: 34960
Summary: Civilization V crashes when loading game
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.lopen(a)gmail.com
Classification: Unclassified
Created attachment 46586
--> http://bugs.winehq.org/attachment.cgi?id=46586
Crash after "Play now" is pressed
Cicilization V Gods&Kings extensions (Seam version) crashes after "Play now"
button. Game starts to load but at soon as message "Loading" blinks, it crashes
with error attached (backtrace_crash.txt). It crashes each time on exactly same
address. Same issue happened when 64 bit wine prefix was used.
It happens in fullscreen and also in windowed mode.
Last message before crash in civ V log system_init.log:
[27024.659] DBG: SystemInit: LoadGameState::StartInitStuffOnMap(): 9
Milliseconds
I tried to use WINEDEBUG=+relay, then it crashes during game startup
(backtrace_debug.txt). It never gets into game menu.
I have exactly same wineprefix configuration on older notebook and civ v works
there perfectly.
Software verions:
OS: Kubuntu 13.10 64bit
Wine: 1.7.6
Xorg: 7.7
Xorg Intel driver: 2.99.904
Kernel: 3.11.0
Seam installed using winetrics.
Graphics card: Intel HD 4600 (integraded, CPU i5-4200M)
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https://bugs.winehq.org/show_bug.cgi?id=37918
Bug ID: 37918
Summary: Crashes Echolink software after disconecting from a
station in the program.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wardyn(a)gmail.com
Distribution: ---
Created attachment 50505
--> https://bugs.winehq.org/attachment.cgi?id=50505
The report from wine crash.
For the Echolink.exe software for ham radio. Every time you disconect wine
crashes.
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