https://bugs.winehq.org/show_bug.cgi?id=39627
Bug ID: 39627
Summary: BreezeBrowser Pro 1.x crashes on start
Product: Wine
Version: 1.7.34
Hardware: x86
URL: http://www.breezesys.com/downloads/bbpro1987.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com
Regression SHA1: ca51e113e4820f8b11016c13732b1a971d2b0054
Distribution: ---
The application crashes immediately after starting (no backtrace is generated
for me):
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:ntdll:server_ioctl_file Unsupported ioctl 900a8 (device=9 access=0
func=2a method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 900a8 (device=9 access=0
func=2a method=0)
wine: Unhandled exception 0x40000015 in thread 9 at address 0x80d930 (thread
0009), starting debugger...
If you manually create an empty 'dbglogs' directory under ~/Documents, then the
application starts properly.It seems the application fails to create that
directory for some reason.
Regression introduced by
commit ca51e113e4820f8b11016c13732b1a971d2b0054
Author: Erich E. Hoover <erich.e.hoover(a)gmail.com>
Date: Tue Aug 19 20:31:00 2014 -0600
ntdll: Unify retrieving the attributes of a file.
The commit can't be reverted on git (Wine build failure), however the
application starts properly with the previous commit (and dbglogs directory is
created).
Still present in wine-1.7.55-73-g39f2ed3.
bbpro1987.exe
sha1: ead99cf82bc8eeac4413ed4939891bbe57251058
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https://bugs.winehq.org/show_bug.cgi?id=37873
Bug ID: 37873
Summary: Pokemon TCGO version 4.5.5 crashes during startup
Product: Wine
Version: 1.7.3
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lppoulin(a)gmail.com
Distribution: ---
Pokemon TCGO version 4.X.X used to work perfectly. In December 2014, after an
auto-update to version 4.5.5 it started to crash at startup.
Has anyone been able to make it work?
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http://bugs.winehq.org/show_bug.cgi?id=28750
Bug #: 28750
Summary: Access violations and OLE errors using a WebBrowser
based sample application
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: idw.doc(a)t-online.de
Classification: Unclassified
PLease download and run my sample application for duplicating the crash(es),
I'm not using Wine myself, but user's of my sample application reported several
fatal errors when launching it: It's a simple HTML editor based on the
IWebBrowser and MSHTML interfaces, available at
<http://idw-doc.homepage.t-online.de/PMUtils/IEWriter.zip>.
A single URL parsing issue (in shlwapi) has already been fixed, see
<http://source.winehq.org/patches/data/79958>.
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http://bugs.winehq.org/show_bug.cgi?id=25817
Summary: FlashGet 1.73 dropzone is broken
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Created an attachment (id=32902)
--> (http://bugs.winehq.org/attachment.cgi?id=32902)
screenshot
FlashGet 1.73 dropzone doesn't has picture/logo of program.
( http://down6.flashget.com/fgf173.exe )
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http://bugs.winehq.org/show_bug.cgi?id=29994
Bug #: 29994
Summary: SDP Downloader: Marking URL in textbox doesn't work
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Classification: Unclassified
Hi,
there's another little problem within the GUI of SDP Downloader 2.3.0 [1],
which is not present on Windows.
1) Start SDP Downloader 2.3.0
2) File -> Open
3) And an URL
4) OK
5) File -> Open
--
6a) Click once in the URL box and press Ctrl + A.
7a) On Windows, the URL is marked, but on Wine: nothing.
---
6b) Click three times in the URL box.
7b) On Windows, the whole URL is marked, but on Wine only a part of the URL or
nothing will be marked.
[1] http://sdp.ppona.com/
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http://bugs.winehq.org/show_bug.cgi?id=35428
Bug ID: 35428
Summary: Screenshots get horribly broken and resized on upload
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 47281
--> http://bugs.winehq.org/attachment.cgi?id=47281
Far 3 original screenshot
Consider this beautiful PNG screenshot.
Size: 106331 bytes
Format: PNG/lossless
Resolution: 1284x744@24bpp
What AppDB turns it to:
http://appdb.winehq.org/screenshots.php?iAppId=953&iVersionId=27377
Size: 196888 bytes (2 times more!)
Format: Bad resized PNG
Resolution: 1024×593@24bpp
This needs to be fixed. We live in the 21 century.
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http://bugs.winehq.org/show_bug.cgi?id=33597
Bug #: 33597
Summary: Enhancing memory video detection
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
I'm using a GeForce 8600 GT with the following attributes:
sworddragon@ubuntu:~$ nvidia-settings -q all | grep -E "Attribute
'(TotalDedicatedGPUMemory|VideoRam)'"
Attribute 'VideoRam' (ubuntu:0.0): 524288.
Attribute 'VideoRam' (ubuntu:0[gpu:0]): 524288.
Attribute 'TotalDedicatedGPUMemory' (ubuntu:0[gpu:0]): 512.
The PCI device ID is 0x0402 and the PCI vendor ID is 0x10de. On starting a game
Wine is telling me that it is only emulating 256 MiB of memory for my graphics
card:
sworddragon@ubuntu:~$ WINEDEBUG=+d3d '/wine/drive_c/Program Files
(x86)/Warcraft III/Frozen Throne.exe' -opengl 2>&1 | grep Emulating
trace:d3d:wined3d_adapter_init Emulating 256 MB of texture ram.
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http://bugs.winehq.org/show_bug.cgi?id=34298
Bug #: 34298
Summary: Wine use any Tahoa it find !!
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
Classification: Unclassified
Created attachment 45661
--> http://bugs.winehq.org/attachment.cgi?id=45661
Wine Tahoma and old native Tahoma
When install msttcore-fonts which install some old native Windows fonts on
Linux , Wine use native Tahoma instead built-in one .
Old native Tahoma doesn't contain Arabic characters .
So Arabic in Tahoma places don't shown .
I suggest to prevent Wine to use any Tahoma except Wine one .
Thank You For Attention .
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http://bugs.winehq.org/show_bug.cgi?id=34872
Bug #: 34872
Summary: Keyboard Enter doubled
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bza.10.juebo(a)spamgourmet.com
Classification: Unclassified
I am trying to run SpeQ Mathematics ( http://www.speqmath.com/files/speq.zip )
with wine-1.7.4 on lubuntu 13.10, locale German (but others won't work too)
When I enter a line and hit ENTER for calculating it seems that there are sent
2 Enter-commands or a Ctrl-Enter Command and the line is not calculated.
With F5 (calculate sheet) or right mouse click and "calculate line" SpeQ works
well.
It did work once ago. I think it was with wine 1.4
Similar problem with "Ultra Edit": After hitting Enter a new line is generated
but the coursor is placed behind the last line. When typing a key the cursor
jumps to the last line.
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https://bugs.winehq.org/show_bug.cgi?id=41134
Bug ID: 41134
Summary: Error messagew launched when starting foxit reader-802
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joachim.backes(a)rhrk.uni-kl.de
Distribution: ---
Created attachment 55338
--> https://bugs.winehq.org/attachment.cgi?id=55338
Error mesage when launching foxitreader-802.
I installed Foxit reader 802 from foxitsoftware.com
(FoxitReader802_enu_Setup_Prom.exe). If starting it, an error message is
launched, but the software seems to run properly.
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https://bugs.winehq.org/show_bug.cgi?id=38001
Bug ID: 38001
Summary: Vulcan Software Valhalla Classics episodes have
partially drawn windows
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Distribution: ---
Vulcan software episodic adventures from here http://www.vulcan.co.uk/classics/
have only partially drawn windows with whole sections missing and no
decorations
the first episode is free so it's easy to test:
http://home.btconnect.com/vulcanserver1/vc-setup-01.exe
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http://bugs.winehq.org/show_bug.cgi?id=14797
Summary: Setting up SSL Email access
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msetzerii(a)gmail.com
Pegasus Mail is a critical program that I use on my only windows 98, and am
looking to move to complete linux. The regular email via port 25 and 110 seem
to work fine, but with accounts like gmail, one must use secure ports 995 and
465. Attempts to do this result in no trace file. I'm not clear if and how
these ports need to be activated in wine, or if some dll needs to be added.
There isn't any error message, it just fails with no trace information
available.
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https://bugs.winehq.org/show_bug.cgi?id=39987
Bug ID: 39987
Summary: Firefox 42.0 cannot open download's folder, needs
SHOpenFolderAndSelectItems implemented
Product: Wine
Version: 1.9.1
Hardware: x86
URL: https://www.mozilla.org/en-US/firefox/all/
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
I use win32 firefox to access some flash websites. While browsing, I downloaded
a PDF and then clicked Firefox's blue arrow to see my downloads. I right
clicked on the PDF and chose 'Open Containing Folder' which does nothing.
At the same time, terminal outputs this fixme:
fixme:shell:SHOpenFolderAndSelectItems 0x1e781400 1 0x229fe604 0x0: stub
that looks slightly related to the problem ;)
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https://bugs.winehq.org/show_bug.cgi?id=41213
Bug ID: 41213
Summary: Missing textures
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: montanawoody(a)gmail.com
Distribution: ---
Created attachment 55467
--> https://bugs.winehq.org/attachment.cgi?id=55467
Compressed terminal output
The D3D 11 renderer for Elder Scrolls Online is almost working with the latest
Wine version. The only issue I'm see now are missing textures, and these
related error/fixme messages:
err:d3d:wined3d_debug_callback 0x15c2400: "GL_INVALID_OPERATION in
glUseProgram(program 15 not linked)".
fixme:d3d:context_bind_shader_resources Shader 0x7ff6c9ae0b70 needs 21
samplers, but only 16 are supported.
I've attached the terminal output as a compressed file since it was 35MB
uncompressed.
I have a patch that I will attach as well that fixes the problem -- but is
probably a hack. Hopefully someone more knowledgeable will know of a proper
solution.
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https://bugs.winehq.org/show_bug.cgi?id=37349
Bug ID: 37349
Summary: WINE incorrectly calculates the display length of
on-screen text
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cjlzwindnwpnvrhztkwm.mail15(a)mamber.net
Created attachment 49669
--> https://bugs.winehq.org/attachment.cgi?id=49669
Cut and paste of the problem report [with snips of non relevent text] by Steve
Gibson in the grc.sqrl newsgroup at GRC.com. For software demonstrating problem
see Steve's signature.
If at any time WINE displays a DISABLED CONTROL -- a disabled
button, checkbox, radio button -- from then on until the application is
terminated, WINE incorrectly calculates the display length of on-screen text.
It believes that text is displaying SHORTER than it actually is. So it then
mis-wraps text, draws adjoining lines incorrectly, and truncates
fields.
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http://bugs.winehq.org/show_bug.cgi?id=34795
Bug #: 34795
Summary: SolidWorks 2010: No correct headers' name for material
databases in manager
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml4
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 46402
--> http://bugs.winehq.org/attachment.cgi?id=46402
Appearance comparison
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005 vcrun2008 mfc40 dotnet30
3) install SolidWorks 2010
4) start SolidWorks 2010
5) create new part
6) RMB on material
7) choose "edit material"
8) choose any material and click "apply"
Behaviour:
Left side of image (see attachment)
Expected behaviour:
Right side of image (see attachment)
Additional info:
"sh winetricks msxml6" helps.
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http://bugs.winehq.org/show_bug.cgi?id=34922
Bug #: 34922
Summary: SolidWorks 2014 installer not working
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: micet2004-winehq(a)yahoo.de
Classification: Unclassified
log.txt.tar.gz (expanded 347MB!)
http://rapidshare.com/share/413FD513EE7CBC505D77F4D49EB7E85D
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http://bugs.winehq.org/show_bug.cgi?id=35873
Bug ID: 35873
Summary: SolidWorks 2013: INSTALLDIR instead of valid path
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Created attachment 47896
--> http://bugs.winehq.org/attachment.cgi?id=47896
Installation paths dialog
Steps to reproduce:
1) remove ~/.wine
2) cd "swwi/data/"
3) wine setup.exe
4) click "next"
5) click "customize"
6) click "next"
Behaviour:
INSTALLDIR
Expected behaviour:
"C:\Program Files\SolidWorks"
Terminal output:
nothing
Additional info:
If I omit 5th I don't encounter the bug.
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http://bugs.winehq.org/show_bug.cgi?id=34235
Bug #: 34235
Summary: SimPark requires 256 bit colors
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Classification: Unclassified
Created attachment 45552
--> http://bugs.winehq.org/attachment.cgi?id=45552
warn+all logfile
The mentioned game wants 256 bit colors and doesn't start. I don't know which
module is to look in so I have chosen "unknown". Attached is a warn+all log as
the default one doesn't output anything (which is somewhere good work!).
The game is a Windows 3.1x game, switching wine's Windows version to 3.1
doesn't help (and I known it won't, just to mention it). :-)
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http://bugs.winehq.org/show_bug.cgi?id=14072
Summary: Wine Crashes with a Stack dump
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
CC: celticht32(a)aol.com
Wine crashes when running EverQuest2.exe :
First chance exception: page fault on read access to 0x016c6580 in 32-bit code
(0x00a33e9f).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:00a33e9f ESP:7eb619a4 EBP:7eb619e8 EFLAGS:00010216( - 00 -RIAP1)
EAX:00000000 EBX:7bc86ae0 ECX:0000000a EDX:00000001
ESI:016c6548 EDI:00000000
Stack dump:
0x7eb619a4: 016c6550 016c6548 7bc86ae0 016eece0
0x7eb619b4: 016eece0 016eedec 00000001 7eb619e8
0x7eb619c4: 6021a9c9 7bc86ae0 ffffffff 7eb61a28
0x7eb619d4: 00817520 00a33daf 7eb61a18 00d05a44
0x7eb619e4: 00000000 7eb61a28 0081bba3 00ba7a29
0x7eb619f4: 015907a0 00ba7a95 016c6548 00ba7a29
Backtrace:
=>1 0x00a33e9f in everquest2 (+0x633e9f) (0x7eb619e8)
2 0x0081bba3 in everquest2 (+0x41bba3) (0x7eb61a28)
3 0x7bc687ee call_thread_entry_point+0xe() in ntdll (0x7eb61a38)
4 0x7bc68e82 call_thread_func+0x42(rtl_func=<register EDI not in topmost
frame>, arg=<register ESI not in topmost frame>)
[/work/Downloads/wine-1.0/dlls/ntdll/thread.c:386] in ntdll (0x7eb61ad8)
5 0x7bc69093 in ntdll (+0x59093) (0x7eb623c8)
6 0x6013b45b (0x7eb624b8)
0x00a33e9f: cmpb $0x0,0x38(%esi)
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https://bugs.winehq.org/show_bug.cgi?id=40865
Bug ID: 40865
Summary: Steam needs to be online to update. Please confirm
your network connection and try again.
Product: Wine
Version: 1.9.12
Hardware: x86
OS: NetBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 54877
--> https://bugs.winehq.org/attachment.cgi?id=54877
WINEDEBUG=+winhttp,+wininit,+winsock,+teh,+sid wine Steam.exe
Steam can not fetch client (http problem ?).
I don't think it is because it can't find my network, I was using mupen64pp.exe
and I successfully joined a friend online to play with him.
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http://bugs.winehq.org/show_bug.cgi?id=35294
Bug ID: 35294
Summary: Window borders shown over other windows
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: p91paul(a)gmail.com
Classification: Unclassified
Created attachment 47074
--> http://bugs.winehq.org/attachment.cgi?id=47074
Opened Line window on top
Workflow: open a Line (http://line.naver.jp/en/) chat window. (window.png
attachment)
Switch to another window, so that the line window moves back.
Line window borders will remain visible(borders.png attachment: watch were
there was the window in window.png, you will see the borders)
I'm also unable to minimize the window, the button does nothing. The bug is
reproducible with "Allow window manager to manage the windows" checked; if I
uncheck it before launching wine, simply Line window stays over all other
windows (you will stay in the situation of window.png also if you focus another
window).
Running cinnamon on Arch Linux.
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http://bugs.winehq.org/show_bug.cgi?id=15505
Summary: STM_SETIMAGE does not handle bitmaps with alpha
correctly
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In XP, STM_SETIMAGE makes a copy of bitmaps with alpha, which allows
applications to delete the bitmaps they passed in. Many programmers expect this
as the default behavior, since they don't test on older Windows platforms.
Our STM_SETIMAGE implementation still follows the pre-XP behavior, which may
cause rendering problems for apps that use STM_SETIMAGE extensively.
I don't have a minimal test case just yet...
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http://bugs.winehq.org/show_bug.cgi?id=35765
Bug ID: 35765
Summary: gdi32:font / richedit:editor / msvcrt:locale /
msvcrt:string fails on newtb-w7u
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fracting(a)gmail.com
CC: fgouget(a)codeweavers.com
http://test.winehq.org/data/770213e16c6918728f69ea33545fafabd59dbc8e/win7_n…
It seems these tests are all related to locales, and they fail much more on
this machine than other machine.
SystemDefaultLCID 411
UserDefaultLCID 409
ThreadLocale 411
UserDefaultUILanguage 411
ThreadUILanguage 411
It doesn't happen frequently that we have a vm with different UserDefaultLCID
and SystemDefaultLCID. I'm not very sure if we want to support such a case, it
maybe useful in real world for some body. (I personally don't care too much
lol)
François, is there any chance to try:
1. set all LCIDs to 0x409 (Simplified Chinese)
2. set all LCIDs to 0x411 (Japanese)
Then reboot the vm, then resubmit the tests, to see if there is any
improvement?
Thanks for your great work! Everyone wants your patch/work :)
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http://bugs.winehq.org/show_bug.cgi?id=32083
Bug #: 32083
Summary: Diablo III: Missing logo on startup
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
On starting Diablo III the logo before the game starts is transparent. If I'm
going with the mouse over it the cursor will be hidden.
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http://bugs.winehq.org/show_bug.cgi?id=35213
Bug ID: 35213
Summary: Kane & Lynch: Dead Men demo needs native d3dx9_31
Product: Wine
Version: 1.7.9
Hardware: x86
URL: http://www.gamefront.com/files/9394790/Kane___Lynch__D
ead_Men_Demo
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
First d3dx9_36 should be installed. Demo crashes with
fixme:d3dx:D3DXCreateEffectEx (0x20f000, 0x1e71cb58, 45008, (nil), (nil),
(nil), 0x10900, 0x1685a8, 0x1a99cf4, 0x1a99cec): semi-stub
after the same issue as for bug 35137, but this time should be d3dx9_31.
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https://bugs.winehq.org/show_bug.cgi?id=37557
Bug ID: 37557
Summary: SketchUp 2015 doesn't start
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: gilson.oliveira.junior(a)gmail.com
Distribution: ---
Hi All,
I've installed the last version of SketchUp in Wine 1.7.30 in my Ubuntu and
when I double click the application, the mouse changes the cursor to "working"
and then it's set again as normal cursor and Nothing Happens.
Via command I get the message below:
wine "C:\Program Files (x86)\SketchUp\SketchUp 2015\SketchUp.exe"
err:module:import_dll Library mfc100u.dll (which is needed by L"C:\\Program
Files (x86)\\SketchUp\\SketchUp 2015\\SketchUp.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files
(x86)\\SketchUp\\SketchUp 2015\\SketchUp.exe" failed, status c0000135
Does anybody knows what I can do? I'm a beginner user of Wine and Ubuntu.
Thanks in advanced for your help.
Regards,
Gilson
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https://bugs.winehq.org/show_bug.cgi?id=39298
Bug ID: 39298
Summary: kernel32 does not support custom nls installation.
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
This is a somewhat related bug to 39297 - wine seems to use built-in code page
tables ( wine/libs/wine/c_*.c ) . On newer windows, code page 708 is shipped
with the OS; FontVal also bundle
CPinstall
CPinstall/i386
CPinstall/i386/c_852.nls
CPinstall/i386/c_1361.nls
CPinstall/i386/c_708.nls
CPinstall/i386/c_862.nls
CPinstall/i386/c_775.nls
CPinstall/i386/c_857.nls
CPinstall/i386/c_737.nls
CPinstall/i386/c_864.nls
CPinstall/i386/c_869.nls
CPinstall/CPinstall.inf
CPinstall.dll
for older windows which does not have them. However, I tried installing them
(via setupdll), it seems to popular the registry, and copy the nls files, but
does not seem to have any effect on wine's behavior at all.
FWIW, there seems to be only one nls file shipped with wine, l_intl.nls, that
if I remember correctly is required by dotnet; I don't seem to be able to find
any code which read nls files in wine at all.
+++ This bug was initially created as a clone of Bug #39297 +++
Microsoft's FontValidator
(https://www.microsoft.com/typography/FontValidator.mspx)
when processing certain fonts, try to access code page 708,
which is not available under wine.
FYI, mono has support for code page 708 - c.f. mcs/class/I18N/Rare/CP708.cs .
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http://bugs.winehq.org/show_bug.cgi?id=35027
Bug #: 35027
Summary: unimplemented function
KERNEL32.dll.CreateProcessInternalW
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l12436(a)yahoo.com.tw
Classification: Unclassified
Created attachment 46688
--> http://bugs.winehq.org/attachment.cgi?id=46688
log
the CreateProcessInternalW in kernel32.dll seems not implemented.
cause a execution file crash.
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http://bugs.winehq.org/show_bug.cgi?id=33381
Bug #: 33381
Summary: Mayhem Triple renders too small
Product: Wine
Version: 1.5.25
Platform: x86
URL: http://www.sniperdiplomat.com/MayhemTriple.rar
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Output only occupies about a third of the window. Mouse behaves as if it were
scaled to fit.
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https://bugs.winehq.org/show_bug.cgi?id=39144
Bug ID: 39144
Summary: SpinTires tech demo wrong rendering after changing
screen resolution
Product: Wine
Version: 1.7.50
Hardware: x86-64
URL: http://oovee.chicsystems.net/SpinTiresInstall_060613.z
ip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 52170
--> https://bugs.winehq.org/attachment.cgi?id=52170
screenshot
Steps to reproduce:
1. Set screen resolution in winecfg to 800x600
2. Use a native d3dx9_36
3. Run tech demo and set screen resolution to 1024x768
4. You should get the result as on screenshot
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http://bugs.winehq.org/show_bug.cgi?id=36720
Bug ID: 36720
Summary: LCMapString with the parameter NORM_IGNORENONSPACE
does not remove diacritics
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Created attachment 48766
--> http://bugs.winehq.org/attachment.cgi?id=48766
Source and binary to reproduce a bug in Wine implementation of LCMapString
Hello,
Working on Windows I use LCMapString with the parameter NORM_IGNORENONSPACE to
remove diacritics (e.g. accents) from a string and it works fine.
But I tested on Wine (1.6.2, Ubuntu) and it does not remove the diacritics from
the string (the string is unchanged).
This bug impacts this software
http://appdb.winehq.org/objectManager.php?sClass=application&iId=6654
On the next version of the product, a client running on Wine cannot connect to
a server running on Windows if the login contains diacritics.
I attach a small project to reproduce the problem. It is written in Pascal
(Delphi) but can be easily converted to another language.
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http://bugs.winehq.org/show_bug.cgi?id=33383
Bug #: 33383
Summary: Hiding application to Mac OS X Dock causes crash.
Product: Wine
Version: 1.5.28
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eliturner(a)me.com
Classification: Unclassified
Now that the Mac OS X driver is implemented when hiding any application to the
Dock (via command+h) it crashes Wine. I'm using the latest "wine-revel" package
from Macports.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=34176
Bug #: 34176
Summary: Kernel32:CompareStringW strange behavior ?
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.manette(a)manette.be
Classification: Unclassified
Created attachment 45460
--> http://bugs.winehq.org/attachment.cgi?id=45460
Sorce and compiled executable for wineTest.exe + winedbg log.txt
Hi all, I'm running wine 1.6 (i386) under Debian 7.1 (x86_64).
When running a console program of mine (Delphi XE2 compiled under Windows
Vista) I'm observing an important behavior difference under wine than
nativevely.
I narrowed down the symptom to a string comparison of some sort.
Source file below is a code snippet to reproduce the problem (source is UTF-8,
Delphi is utf-8 / WideString, WideChar aware).
Here is the (correct/expected) result when program is run natively under
Windows Vista:
G:\__Project-2\Code\wineTest>wineTest
* TEST-001: TRUE
* TEST-002: TRUE
* TEST-003: TRUE
* TEST-004: TRUE TRUE
* TEST-005: TRUE TRUE
* TEST-003: TRUE TRUE
Here is the same program output when run from Wine:
root@Bilbo-100:~# wine wineTest.exe
Wine cannot find the ncurses library (libncurses.so.5).
fixme:thread:GetThreadUILanguage : stub, returning default language.
fixme:thread:GetThreadPreferredUILanguages 56, 0x33d8f8, (nil) 0x33d920
fixme:thread:GetThreadPreferredUILanguages 56, 0x33d8f8, (nil) 0x33d920
* TEST-001: TRUE
* TEST-002: TRUE
* TEST-003: TRUE
* TEST-004: TRUE FALSE
* TEST-005: TRUE FALSE
* TEST-003: TRUE FALSE
For what I understood the TStringList IndexOf method may use Windows API's
CompareStringW function (http://source.winehq.org/WineAPI/CompareStringW.html)
Is this a configuration problem (locale ?)
May this be a bug or implementation problem ?
I can provide the corrsponding binary wineTest.exe
//////////////////////////////////////////////////
Using winedbg I could crosscheck that CompareStringW for two different strings
result in equality (CSTR_LESS_THAN = 1, CSTR_EQUAL = 2, CSTR_GREATER_THAN = 3).
Maybe this is because of locale setting or flags setup ?
root@Bilbo-100:~# WINEDEBUG=+relay,+snoop wine wineTest.exe &> log.txt
root@Bilbo-100:~# grep CompareStringW log.txt
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"m\00b2",00000002,00449890 L"m\00b2",00000002) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"m\00b2",00000002,004498bc L"m2",00000002) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"m\00b3",00000002,004498f8 L"m\00b3",00000002) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"m\00b3",00000002,0044990c L"m3",00000002) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"\00e9\00e9\00e9",00000003,00449920 L"\00e9\00e9\00e9",00000003) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"\00e9\00e9\00e9",00000003,00449934 L"eee",00000003) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
///////////////////////////////////////////////////
program wineTest;
{$APPTYPE CONSOLE}
Uses Classes;
var
sl : TStringList;
begin
Write(ErrOutput, '* TEST-001: ');
if not('m²'='m2') then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
Write(ErrOutput, '* TEST-002: ');
if not('m³'='m3') then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
Write(ErrOutput, '* TEST-003: ');
if not('ééé'='eee') then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
sl := TStringList.Create;
Write(ErrOutput, '* TEST-004: ');
sl.Clear;
sl.Add('m²');
if not(sl.IndexOf('m²')<0) then Write(ErrOutput, 'TRUE') else
Write(ErrOutput, 'FALSE');
Write(ErrOutput, ' ');
if sl.IndexOf('m2')<0 then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
Write(ErrOutput, '* TEST-005: ');
sl.Clear;
sl.Add('m³');
if not(sl.IndexOf('m³')<0) then Write(ErrOutput, 'TRUE') else
Write(ErrOutput, 'FALSE');
Write(ErrOutput, ' ');
if sl.IndexOf('m3')<0 then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
Write(ErrOutput, '* TEST-003: ');
sl.Clear;
sl.Add('ééé');
if not(sl.IndexOf('ééé')<0) then Write(ErrOutput, 'TRUE') else
Write(ErrOutput, 'FALSE');
Write(ErrOutput, ' ');
if sl.IndexOf('eee')<0 then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
end.
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http://bugs.winehq.org/show_bug.cgi?id=32224
Bug #: 32224
Summary: LTspice: selected text/component after Ctrl+F not
highlighted
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testelor(a)yahoo.com
Classification: Unclassified
Steps to reproduce:
1) Download and install LTspice -
http://ltspice.linear.com/software/LTspiceIV.exe
2) Run LTspice using:
$ wine scad3.exe -nowine
3) Create a new schematic, press 'R' (resistor), for example, and place
it twice by clicking. There should be R1 and R2 on the schematic.
4) Press Ctrl+F and search for "r2", no quotes, it should be highlighted in
yellow, but they're not.
Side note:
- create a new schematic, press F2 to bring up the device list.
- select current, place it on the schematic
- right-click on it and type '1', no quotes, then OK
- press 'R', place it next to the current source, in parallel
- right click on it and replace "R" with '1', no quotes, then OK
- press 'G' and place ground on the lower pins of both components
- press F3 and draw a net by clicking on the unconnected current source's pin,
then on the resistor's
- press 'S' and write ".tran 1", no quotes, don't forget the dot, place it on
the schematic
- in the toolbar, press the 'running man' button, or right-click on the
schematic and choose "run"
- it should be almost instant, a new empty window will pop up, above
- move the mouse cursor over the resistor until the cursor changes into a
current-clamp (something black with a red arrow), then click once to display
the current through the resistor
- in the newly created window, there will be a trace displayed and a label at
the top, reading I(R1)
Alt+left-clicking on the label will highlight the resistor. That's how it
should look like after Ctrl+F. Alternatively, you can just run "wine
scad3.exe", no "-nowine" switch, and repeat the 4 steps in the beginning.
No screenshot as it doesn't make sense to show what doesn't happen...
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http://bugs.winehq.org/show_bug.cgi?id=28282
Summary: Sound constantly crackling in StarCraft II
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
Sound is crackling since 1.3.26 (and still does in 27) and console is spammed
with "err:alsa:wine_snd_pcm_recover underrun occurred".
Using ALSA in Wine (PulseAudio in Ubuntu 11.04), full acceleration (changing to
emulation doesn't fix it), 48 kHz (my SoundBlaster can handle it, and again,
change makes no difference), 16 bps. Using OSS and padsp results in no sound at
all.
But it's still better than no sound in 1.3.25 after mmdevapi
rewrite/implementation. ;)
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https://bugs.winehq.org/show_bug.cgi?id=41163
Bug ID: 41163
Summary: Minimum memory for Nvidia GTX 1060 should be 3GB
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: markk(a)clara.co.uk
Distribution: ---
In dlls/wined3d/directx.c a comment says
"The amount of video memory stored in the gpu description table is the minimum
amount of video memory "found on a board containing a specific GPU."
The line for Nvidia GTX 1060:
{HW_VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GTX1060, "NVIDIA GeForce GTX
1060", DRIVER_NVIDIA_GEFORCE8, 6144},
6144 should probably be changed to 3072, since a 3GB version of the GTX 1060
(with slightly cut-down GPU) has been announced:
http://www.eurogamer.net/articles/digitalfoundry-2016-nvidia-unveils-cut-do…
Either that, or a separate entry for the 3GB model should be added.
Also, in dlls/wined3d/wined3d_private.h is the PCI ID for the GTX 1060:
CARD_NVIDIA_GEFORCE_GTX1060 = 0x1c03,
Nvidia uses 0x1C02 for the 3GB GTX 1060, according to the Windows driver INF
file:
NVIDIA_DEV.1C02.8438.19DA = "NVIDIA GeForce GTX 1060 3GB"
NVIDIA_DEV.1C03.9438.19DA = "NVIDIA GeForce GTX 1060 6GB"
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http://bugs.winehq.org/show_bug.cgi?id=31387
Bug #: 31387
Summary: Helicopter's tail prop is sometimes partly black in
GTAIV
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 41247
--> http://bugs.winehq.org/attachment.cgi?id=41247
Screenshot
This bug is similar to bug 21197, but this particular thing wasn't fixed by the
commit which did fix that bug. See the screenshot. Symptoms are the same - one
of the propeller blades is black with black pixels around.
How to reproduce once in the game:
1. Find/spawn Police Maverick helicopter
2. Get inside it
3. Take off to be about 10 m above ground
4. Press 'S' and hold it so that helicopter punches the ground
5. See the artifact appear
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http://bugs.winehq.org/show_bug.cgi?id=25173
Summary: No sound in menus/game play in Call Of Duty : Black
Ops
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oneofone(a)gmail.com
Created an attachment (id=31938)
--> (http://bugs.winehq.org/attachment.cgi?id=31938)
WINEDEBUG=+dsound
It's not http://bugs.winehq.org/show_bug.cgi?id=16942 as far as I can tell, I
tried everything.
Clean prefix, winver=windows7, disabled mmdevapi.
When I tried native dsound I lost the sound in the cut scenes.
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https://bugs.winehq.org/show_bug.cgi?id=37627
Bug ID: 37627
Summary: NFS Porsche Unleashed: Geometry is not visible when
using dx7z renderer
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gohabsgo60(a)yahoo.ca
Distribution: ---
Created attachment 50074
--> https://bugs.winehq.org/attachment.cgi?id=50074
a screenshot of the bug
in wine 1.7.31, if i run the game with this command:
wine porsche driver=dx7z
and start a race, all i see is the HUD and skybox... no geometry is rendered.
this happens with both the nvidia blob and nouveau.
however, if i install the nglade wrapper and choose the voodoo2z renderer
instead , like this:
wine porsche driver=voodoo2z
then the game renders everything normally, even the intro videos that are never
rendered with dx7z driver.
btw, can someone reopen bug 25065 for me please ?
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https://bugs.winehq.org/show_bug.cgi?id=37568
Bug ID: 37568
Summary: Dark Omen fails to render 3D graphics
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jcarthew(a)gmail.com
Distribution: ---
Created attachment 49985
--> https://bugs.winehq.org/attachment.cgi?id=49985
Log of errors
Warhammer: Dark Omen fails to render 3D Geometry and sprites.
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http://bugs.winehq.org/show_bug.cgi?id=36076
Bug ID: 36076
Summary: Storm crashes during startup
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://store.steampowered.com/app/231020/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
While loading the title screen, Storm crashes with the following output:
s (x86)\Steam\steamapps\common\Storm\StormExe\StormTheGame.exe:
../../../dlls/d3d9/vertexdeclaration.c:306:
unsafe_impl_from_IDirect3DVertexDeclaration9: Assertion `iface->lpVtbl ==
&d3d9_vertex_declaration_vtbl' failed.
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http://bugs.winehq.org/show_bug.cgi?id=11558
Summary: Problem setting resolution in Neverwinter Nights 2
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torbm(a)yahoo.com
When starting Neverwinter Nights 2 in fullscreen in-game settings for
resolution is ignored and always defaults to 1400x1050 (witch is not a valid
resolution in x-org.conf but happens anyway). There is no in-game way of
changing this resolution either.
I have found that I can change the games resolution by alt-tab out of the game
and set the desired resolution in nvidia x server configuration tool and then
alt-tab back into the game. I use Kubuntu (Kde) and this way of fixing the
problem has been reported by another user not to work with his gnome desktop.
We are both at version 7.10 of (K)Ubuntu.
Neverwinter Nights 2 w/Mask of the Betrayer expansion, patched to version
1.11.1152
Bug has been evident since I strated fiddling with this in version .52 of wine
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http://bugs.winehq.org/show_bug.cgi?id=21253
Summary: Armed Assault 2 does not render graphics correctly.
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor(a)bespin.net.ru
Created an attachment (id=25549)
--> (http://bugs.winehq.org/attachment.cgi?id=25549)
armed assault 2 log
Armed Assault 2 does not render graphics correct. Many graphical bugs and
artifacts appear on screen. Textures does not render at all.
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http://bugs.winehq.org/show_bug.cgi?id=36077
Bug ID: 36077
Summary: Roogoo fails to show guide circles
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://store.steampowered.com/app/38210/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
On Windows, Roogoo displays a ring of yellow.. glowy things showing where the
current blocks will fall, as in this screenshot:
http://cdn.akamai.steamstatic.com/steam/apps/38210/ss_ef3369cea683d8b181b8b…
On Wine, that ring does not appear.
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http://bugs.winehq.org/show_bug.cgi?id=23483
Summary: Singularity: zooming with sniper rifle hangs for a
couple seconds
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=29306)
--> (http://bugs.winehq.org/attachment.cgi?id=29306)
save game in front of sniper
I'll attach a save game that puts you right in front of a sniper. Simply walk
forward, swap weapons with 'R', then zoom by holding right mouse button. The
scope will take over the screen, but hangs for a second or two before the scope
fills your screen.
Terminal shows:
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x1d67a8: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x19c25628: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x1d67a8: Downloading rgb
texture to reload it as srgb
(which are there when running the game anyway), but canceling the game right
after the slowdown shows:
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x1a0a8268) : pBox=(nil) stub
which stands out from the rest...
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http://bugs.winehq.org/show_bug.cgi?id=22303
Summary: Fallen Earth MMO : GL_APPLE_flush_buffer_range causes
performance drop on OSX
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://forums.fallenearth.com/fallenearth/showthread.p
hp?t=35062
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elanz1615(a)yahoo.com
CC: stefan(a)codeweavers.com
This commit:
http://source.winehq.org/git/wine.git/?a=commit;h=a756caac0ca3dcd80019b5642…
Causes a performance drop in the Fallen Earth MMO under these conditions:
1. Macbook, Macbook Pro, IMac with ATI/NVIDIA, OSX 10.5.8 -> 10.6.3
2. Scaleform is rendering a swf element on the screen
OpenGl profiler shows that while scaleform is rendering a swf to the screen 65%
of OpenGL is spent in MapBufferRange. As soon as the scaleform rendering is
canceled performance returns to normal.
This is easy to reproduce in Fallen Earth which uses scaleform to render the
help UI. When that UI is open fps is 10-12 when that UI is closed fps is
20-30.
Reverting that commit causes performance to remain constant when scaleform is
rendering.
In Wine version 1.1.41 and 1.1.42 the performance drop is not quite as
noticeable but it is still present and performance is still better without this
commit.
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https://bugs.winehq.org/show_bug.cgi?id=39126
Bug ID: 39126
Summary: Tomb Raider 2013 crash
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rcaridade145(a)gmail.com
Distribution: ---
Sometimes while playing Tomb Raider the game will freeze up.
This is what appears on the console.
: stub
fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0xa21e9cc): stub
fixme:advapi:RegisterTraceGuidsW (0xd7c24d0, 0xd7cd6e8,
{7c830ece-5fb3-417a-a1bd-508f45277356}, 1, 0x33e4c4, (null), (null),
0xd7cd6f0): stub
fixme:advapi:RegisterTraceGuidsW register trace class
{7c830ece-5fb3-417a-a1bd-508f45277356}
fixme:d3d_texture:texture2d_prepare_texture No GL internal format for format
WINED3DFMT_NULL.
err:d3d:wined3d_debug_callback 0x68f7a60: "GL_INVALID_ENUM error generated.".
err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glTexImage2D @ texture.c / 1013
err:d3d:wined3d_debug_callback 0x68f7a60: "GL_INVALID_VALUE error generated.
Invalid texture format.".
err:d3d_surface:wined3d_surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glTexSubImage2D @ surface.c / 1732
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https://bugs.winehq.org/show_bug.cgi?id=37316
Bug ID: 37316
Summary: Tomb Raider (2013): Crashes after enough playing time.
Deputy info error message log and capture.
Product: Wine
Version: 1.7.26
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Created attachment 49627
--> https://bugs.winehq.org/attachment.cgi?id=49627
tomb raider log
Fatal error: ERROR: Out of memory. Often caused by out-of-date content
(rebuild!), or due to heap fragmentation!), "Misc" requested 3971772 bytes
(3878.7 kB 3.8 MB) (268303008 total free (262014.7 kB 255.9 MB))
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https://bugs.winehq.org/show_bug.cgi?id=40794
Bug ID: 40794
Summary: PlayOnline Viewer crashes when using a game
controller.
Product: Wine
Version: 1.8.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: valkerie.asura(a)icloud.com
Created attachment 54707
--> https://bugs.winehq.org/attachment.cgi?id=54707
PlayOnline Viewer Backtrace
PlayOnline Viewer randomly crash when using gamepad input.
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https://bugs.winehq.org/show_bug.cgi?id=38015
Bug ID: 38015
Summary: El Matador: problem with rendering shadows
Product: Wine
Version: 1.7.35
Hardware: x86
URL: http://www.gamershell.com/download_15089.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50655
--> https://bugs.winehq.org/attachment.cgi?id=50655
terminal output
Both indoor and outdoor shadows are rendered incorrectly in the game as you can
see on the attached screenshot or you can reproduce the problem in the demo
version.
The game uses cascaded shadow maps..if that helps anything for the d3d gurus.
After some googling I found that old Nvidia Windows drivers had problems with
rendering shadows in the game, but Nvidia fixed the issue in their Windows
drivers ages ago:
https://forums.geforce.com/default/topic/365860/pc-games/el-matador-gf8800-…
Without going into speculation, shadows are rendered in a similar way in Two
Worlds 2 and in Ghost Recon: Advanced Warfighter 1 & 2 on my system.
Fedora 21
Nvidia binary drivers 340.76
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http://bugs.winehq.org/show_bug.cgi?id=34025
Bug #: 34025
Summary: IE8 help exits silently
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45214
--> http://bugs.winehq.org/attachment.cgi?id=45214
wine-1.6-rc5 console output
The Help file in IE8 for XP opens the window but exits silently.
The same can be achieved once IE8 is installed by running:
wine hh c:\\windows\\help\\iexplore.chm
fixme:urlmon:CreateUri Ignoring unsupported flag(s) 2000
fixme:shdocvw:IEParseDisplayNameWithBCW stub: 0x0
L"mk:@MSITStore:C:\\windows\\help\\iexplore.chm::/iegetsrt.htm" 0x1a6ba8
0x32e800
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_END_BROWSER_SESSION:
STUB
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_RESET_URLCACHE_SESSION:
STUB
err:htmlhelp:doWinMain Failed to open HTML Help file
'c:\windows\help\iexplore.chm'.
Workaround is the supplied native urlmon.
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https://bugs.winehq.org/show_bug.cgi?id=38931
Bug ID: 38931
Summary: Betfair Poker log-in stops
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: https://banner.poker1.betfair.com/cgi-bin/SetupPoker.e
xe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51865
--> https://bugs.winehq.org/attachment.cgi?id=51865
wine-1.7.47-84-g2294d3b console output
The Betfair Poker log-in window fails to do anything after submitting the
log-in details and just shows a blank, white window.
Process:
1. "winetricks -q ie6"
2. Set everything except mshtml to builtin (Bug 38929)
3. Setup/install
4. Load application
Native mshtml causes a stack overflow. Switching back to builtin avoids the
overflow but doesn't help.
Native shdoclc (AND native mshtml) works around the bug and allows the
application to continue, and log in. Either alone have their own problems so
I'm not sure where the issue lay. There are possibly two, separate bugs here
but I cannot separate them.
$ sha1sum SetupPoker.exe
ae3d498582f63c0b0906b5158aaa7669124db5a1 SetupPoker.exe
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http://bugs.winehq.org/show_bug.cgi?id=16142
Summary: Adobe Reader 9.0 outputs error after install, that
multiple instances are running
Product: Wine
Version: 1.1.8
Platform: PC
URL: http://ardownload.adobe.com/pub/adobe/reader/win/9.x/9.0
/enu/AdbeRdr90_en_US.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=17384)
--> (http://bugs.winehq.org/attachment.cgi?id=17384)
terminal output
"Another instance of this program is already running. You cannot run multiple
instances at the same time"
minor, but annoying.
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http://bugs.winehq.org/show_bug.cgi?id=28437
Summary: Panzer Corps: no intro video
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
Created an attachment (id=36451)
--> (http://bugs.winehq.org/attachment.cgi?id=36451)
Panzer Corps: no intro video
Wine 1.3.28, Ubuntu 11.04 x86_64
There is no intro video being played upon starting the game. It's possible to
skip the displayed blank screen and enter the game by hitting ESC.
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http://bugs.winehq.org/show_bug.cgi?id=19743
Summary: Acrobat Reader 5 page fault on load
Product: Wine
Version: 1.1.27
Platform: PC
URL: ftp://ftp.adobe.com/pub/adobe/acrobatreader/win/5.x/ar
500enu.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Acrobat Reader 5 causes a page fault when loading.
=>0 0x3702e6cb in docbox.api (+0x2e6cb) (0x0032f10c)
Removing docbox.api allows the app to load.
docbox.api is some kind of plug-in from InterTrust, but the crash does not
occur under Windows.
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https://bugs.winehq.org/show_bug.cgi?id=38929
Bug ID: 38929
Summary: Betfair Poker setup fails to connect to the server
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: https://banner.poker1.betfair.com/cgi-bin/SetupPoker.e
xe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51861
--> https://bugs.winehq.org/attachment.cgi?id=51861
wine-1.7.47-84-g2294d3b console output
The Betfair Poker installer hangs around for a while then asks you to check the
Internet connection. The application itself simply downloads the main program.
To workaround:
1. "winetricks -q ie6"
2. Set everything except mshtml to builtin
So assuming the issue is with mshtml. I don't have a Windows installation to
try mshtml directly so hopefully winetricks doesn't do anything magical.
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http://bugs.winehq.org/show_bug.cgi?id=22603
Summary: IE6 can't print at all.
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neochoon(a)gmail.com
Version : wine-1.1.43-408-g3317fc3
-----
With clean WINEPREFIX (for example WINEPREFIX=~/FORBUGREPORT)
install ie6 by winetricks.sh (20100424)
then run ie6 to www.google.com
Click File/Print
crash with Dialog (Program Error - The Program iexplorer.exe has
encountered.......)
----
But other programs can print without errors like notepad or PDF Viewer program.
Any ideas?
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http://bugs.winehq.org/show_bug.cgi?id=10767
Summary: lstrcmp and others do not compare punctuation characters
correctly
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lich(a)math.spbu.ru
just example:
ret = lstrcmpi("# (Search for Disassembly Pattern)", ".RELOAD (Reload
Symbols)");
wine returns '1' here, but must '-1' since ord('#')=23h < 2Eh=ord('.'). Windows
handles this case correctly. GLIBC strcasecmp works correctly too.
This bug heavily affects winhelp index lookup in WIN32.HLP borland help file,
which has lots of #.&*()[]
P.S. It is not a locale problem, so this bug is not a duplicate of bug #9583
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http://bugs.winehq.org/show_bug.cgi?id=25280
Summary: Singularity: no sound in game without Hardware
Acceleration = emulation
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I don't remember this happening on my Ubuntu machine, but on my Gentoo box, I
get no sound in Singularity unless I set Hardware acceleration = emulation.
This has a bad side effect, however. It enables sound in the menu/intro video,
but when it transitions to the game, it hangs on the loading screen.
This only helps in alsa mode, with oss, I get no sound, either way.
Terminal shows:
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x165bf8,0x165b40): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x165c08,0x165b40): stub
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http://bugs.winehq.org/show_bug.cgi?id=26909
Summary: HaoZip: Cannot navigate to drive_c
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://storage2.dobreprogramy.pl/akcesoria/haozip_v2.2
.6302.multi_(dobreprogramy.pl).exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34314)
--> (http://bugs.winehq.org/attachment.cgi?id=34314)
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko gdiplus
3) install HaoZip (default installation)
4) wine HaoZip.exe
5) click left mouse button on "drive_c" in Folder tree on the left
Behaviour:
See attachment.
Expected behaviour:
I should be able to enter drive_c.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f058,0x00000000), stub!
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (2000):
STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_CONNECT_RETRIES 3
fixme:shell:SHAutoComplete stub
err:listview:LISTVIEW_WindowProc unknown msg 108c wp=00000000 lp=00000000
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
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http://bugs.winehq.org/show_bug.cgi?id=33209
Bug #: 33209
Summary: Tribes: Ascend cannot authenticate user
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
Using the latest wine 1.5.25 or latest from the git repository, the game starts
and goes to the login screen, but there is no way you can login. I get all
kinds of errors, mainly:
Username or password wrong
Connection timed out
Connection lost
It seems that the problem relies in winsock, I've attached a +winsock log
The highlight seems to be the following, as this line is repeated again and
again:
trace:winsock:WS2_recv_base socket 01c8, wsabuf 0x33ebb0, nbufs 1, flags 0,
from 0x33ec2c, fromlen 16, ovl 0x0, func 0x0
trace:winsock:WS2_recv_base fd=177, options=0
warn:winsock:WS2_recv_base -> ERROR 10035
Also, doing a search in the log for "63.251.64.141" (the authentication
server's IP) will give you the parts from when I clicked on the "Login" button.
Thanks,
Thanos
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http://bugs.winehq.org/show_bug.cgi?id=30503
Bug #: 30503
Summary: Echo: Secrets of the Lost Cavern upside down on
BACKBUFFER
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 4plague(a)gmail.com
Classification: Unclassified
When playing on BACKBUFFER - with or without multisample - all other modes
work, but have a separate bug #30502 - everything is upside down even the mouse
is Y-inverted.
This does not happen in intro movies. However sometimes I can see everything
normal for a split-second before everything flips upside down.
Demo:
http://www.gamershell.com/news_22111.html
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https://bugs.winehq.org/show_bug.cgi?id=37614
Bug ID: 37614
Summary: Applications do not always start inside a configured
virtual desktop
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 50062
--> https://bugs.winehq.org/attachment.cgi?id=50062
screenshot
I noticed some strangeness with virtual desktops. Configuring one (either via
winetricks or winecfg) and then starting e.g., notepad/regedit starts the
application outside of the virtual desktop.
To ensure it wasn't a race, I did 'wineserver -w' (and also added a sleep of 10
seconds), but the problem remains. After a few tries (usually 2-3), the
application will start inside the desktop, and from there, it seems to always
work as expected.
Commandline used:
$ winetricks -q vd=1024x768 ; wineserver -w ; sleep 10 ; notepad
screenshot attached.
[austin@localhost ~]$ xfwm4 --version
This is xfwm4 version 4.10.1 (revision 3918e6b) for Xfce 4.10
Released under the terms of the GNU General Public License.
Compiled against GTK+-2.24.24, using GTK+-2.24.25.
Build configuration and supported features:
- Startup notification support: Yes
- XSync support: Yes
- Render support: Yes
- Xrandr support: Yes
- Embedded compositor: Yes
- KDE systray proxy (deprecated): No
[austin@localhost ~]$ wine --version
wine-1.7.31-99-g5ecea72
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https://bugs.winehq.org/show_bug.cgi?id=37877
Bug ID: 37877
Summary: boincmgr wxWidgets error in Win81 mode
Product: Wine
Version: 1.7.33
Hardware: x86-64
URL: http://boinc.berkeley.edu/dl/boinc_7.4.36_windows_inte
lx86.exe
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 50443
--> https://bugs.winehq.org/attachment.cgi?id=50443
Wine 1.7.34 console output
boincmgr displays a wxWidgets debug dialog when choosing File-->Exit in Windows
8.1 mode. This does not occur in other modes.
To recreate:
1. Set winecfg to Windows 8.1.
2. Install BOINC 7.4.36 normally (default options).
3. Launch boincmgr.
4. Press CTRL+ALT+A for Advanced Mode (might have to press several times to get
a response).
5. Go to File --> Exit.
The exit dialog will pop up as normal, but so too does a wxWidgets debug
dialog.
Workaround: choose another mode.
$ sha1sum boinc_7.4.36_windows_intelx86.exe
2919cc9b6163019fc014a7fa4190bee8ead4b544 boinc_7.4.36_windows_intelx86.exe
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http://bugs.winehq.org/show_bug.cgi?id=34026
Bug #: 34026
Summary: IE8 help pages are blank
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45215
--> http://bugs.winehq.org/attachment.cgi?id=45215
wine-1.6-rc5 console output
Working around Bug 34025 with native urlmon, the IE8 help pages are all blank.
Native mshtml changes the blank pages to an error page: "This program cannot
display the web page".
Tried native wininet but it made no difference.
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http://bugs.winehq.org/show_bug.cgi?id=21864
Summary: Default paper size A4 instead of my printers default
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=26481)
--> (http://bugs.winehq.org/attachment.cgi?id=26481)
cups paper size
Hi All,
Would you guys fix this for me?
Word Pro, Note Pad Plus, all think my default printer is my Okidata B4350. And
it is. But, all new documents default to A4 as the paper size and it is not.
It is "Letter". Wine is not picking up the default paper size from my printer.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=30824
Bug #: 30824
Summary: msvbvm60.dll crashes Gehalt.exe
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannesobermayr(a)gmx.de
Classification: Unclassified
Created attachment 40369
--> http://bugs.winehq.org/attachment.cgi?id=40369
Backtrace
Trying to start installed Gehalt.exe (not the install app).
URL:
http://www.pc-gehalt.de/gehalt-download.htm
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http://bugs.winehq.org/show_bug.cgi?id=24880
Summary: Last Chaos MMO Game : installs OK but crashes when run
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert_mt_walker(a)yahoo.co.uk
Created an attachment (id=31499)
--> (http://bugs.winehq.org/attachment.cgi?id=31499)
Command Line trace from command: wine LC.exe
I am corroborating reports by another user that this game installs (but does
not run correctly after a recent update). I don't use the game myself!! It
installs on Windows 7 OK. However a small batch file needs to be run to correct
a bug in the most recent update. (All this 5-line script does is copy a file
'LC.exe_' over the existing 'LC.exe' - the main game executable).
Please refer to this forum thread:
http://forum.winehq.org/viewtopic.php?t=10011
On Ubuntu 10.04+WINE 1.3.5 the game installs and runs an initial launcher. This
updates itself. After update is complete - immediately on pressing the 'START'
button a popup window appears: 'This program could not be run itself'
(NB obviously I've worked around the installer bug...)
He was using stable version 1.2 (also on Ubuntu). He reports he has previously
had the game working under WINE (before a recent update).
I ran the game using:
$ wine LC.exe
There is a whole lot repeated output but one line appears in the shell output:
fixme:advapi:ParseStringSidToSid String constant not supported: L"(A"
only when I press the 'START' button on the game launcher. This is immediately
prior to the popup error window appearing.
I have attached the rest of the shell output as a file.
Bob
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http://bugs.winehq.org/show_bug.cgi?id=28804
Bug #: 28804
Summary: Angry Birds: switching from fullscreen to windowed
mode problem
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: graham(a)nerve.org.za
Classification: Unclassified
A free demo of the game is available here:
http://download.angrybirds.com/
After installation, the game starts in fullscreen mode by default.
If the game is switched to windowed mode, by clicking on the gear and then the
rectangle, the game switches out of fullscreen mode and the music continues to
play but the window is not visible.
There is a configuration file 'Program Files/Rovio/Angry Birds/config.lua'
which contains the line 'fullscreen = true'. If this line is changed to
'fullscreen = false', the game always starts in windowed mode, but can be
switched to fullscreen and back to windowed mode without any problems.
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http://bugs.winehq.org/show_bug.cgi?id=24846
Summary: SecureCRT: Pop-up menu list flashes
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31435)
--> (http://bugs.winehq.org/attachment.cgi?id=31435)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
2) install SecureCRT
3) wine SecureCRT.exe
4) unfold pop-up menu as shown in attachment
Behaviour:
Pop-up menu list flashes.
Expected behaviour:
Pop-up menu list shouldn't flash.
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http://bugs.winehq.org/show_bug.cgi?id=20962
Summary: Starting Secunia PSI starts a window but with no
contents
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=25129)
--> (http://bugs.winehq.org/attachment.cgi?id=25129)
Terminal output
Installation works fine but when opening window it just picks up its filling
from the desktop below.
Closing it results in a crash dialog
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https://bugs.winehq.org/show_bug.cgi?id=39240
Bug ID: 39240
Summary: advapi32:service fails in some non-English locales
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following test failures happen specifically in some non-English locales:
service.c:382: Test failed: Expected failure
service.c:383: Test failed: Expected ERROR_DUPLICATE_SERVICE_NAME, got 0
service.c:397: Test failed: Could not create the service : 1073
service.c:403: Test failed: Expected ERROR_ACCESS_DENIED, got 6
service.c:682: Test failed: Could not create the service : 1072
service.c:881: Test failed: Expected Spooler, got Winetest
service.c:1829: Test failed: Could not create the service : 1072
service.c:2015: Test failed: Could not create the service : 1072
service.c:2313: Test failed: Could not create the service: 1072
service.c:2381: Test failed: Expected success, got error 1072
service.c:2405: Test failed: Expected success (err=1072)
service.c:2427: Test failed: Expected success (err=6)
service.c:2438: Test failed: Expected success, got error 1072
service.c:2442: Test failed: Expected success (err=6)
In particular they can be seen o the following WineTest boxes:
fg-win7u64-1spie9-fr - Windows 7 Ultimate configured for a French locale
fg-win7u64-1spie9-mx - Windows 7 Ultimate configured with a mix of locales (to
help figure out exactly which Windows locale setting a test depends on)
pelzflowin81pronvid - Windows 8.1 in a German locale
Note however that it works fine in other locales such as Hebrew
(fg-win7u64-1spie9-he), Japanese (fg-win7u64-1spie9-ja and newtb-w7u) and
Korean (fg-win7u64-1spie9-ko).
This tests regression was introduced by the following commit:
commit f8ea5a73ce799ae7a8b8e3d9d5ae9d28511c1d8b
Author: Paul Vriens <paul.vriens.wine(a)gmail.com>
Date: Tue Jul 17 22:06:51 2007 +0200
advapi32/service: Test for duplicate displayname.
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http://bugs.winehq.org/show_bug.cgi?id=31256
Bug #: 31256
Summary: Wine hangs when trying to view .chm help-file
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: magnus_uppman(a)hotmail.com
Classification: Unclassified
Created attachment 41057
--> http://bugs.winehq.org/attachment.cgi?id=41057
Part of log when the hang occurs
Wine hangs when trying to view .chm help-file in program Edison Professional
from Programbyrån.
A workaround is to use "winetricks ie6".
I tried first without ie6 but Wine would just hang (hh.exe using 100% CPU).
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http://bugs.winehq.org/show_bug.cgi?id=16746
Summary: oleaut32/tmarshal.c: compiler errors on powerpc
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_OLEAUT32_
-DCOM_NO_WINDOWS_H -DENTRY_PREFIX=OLEAUTPS_ -DPROXY_CLSID=CLSID_PSDispatch
-DPROXY_DELEGATION -DREGISTER_PROXY_DLL -D_REENTRANT -fPIC -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wtype-limits -Wpointer-arith -g -O2 -o tmarshal.o tmarshal.c
tmarshal.c:388:3: warning: #warning You need to implement stubless proxies for
your architecture
tmarshal.c: In function ‘init_proxy_entry_point’:
tmarshal.c:1752: warning: unused variable ‘xasm’
tmarshal.c: At top level:
tmarshal.c:1376: warning: ‘xCall’ defined but not used
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http://bugs.winehq.org/show_bug.cgi?id=31208
Bug #: 31208
Summary: Ableton Live 8.x.x crashes with trying to save
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: upatdown(a)gmail.com
Classification: Unclassified
Ableton Live 8.X.X crashes whenever i try to save. I have cycled through the
window versions within wine ie. winXP, vista, win7, ect.
I was able to install it properly and all the audio functions work, but as soon
as i try to save my work it crashes. All work gone. =[
Any help is appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=32102
Bug #: 32102
Summary: ESSENCE SECURITIES: a child window can't got focus
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
I installed ESSENCE SECURITIES(安信证券) in wine.
There was a bug appear randomly:
Everytime we run ESSENCE SECURITIES there is a child window of it,but sometime
the window can get focus(the window title is black and 'close' button can work,
just like the picture 'normal.png'), and more time the window can't get
focus(the window title was gray and 'close' button can't work, just like the
picture 'notfocus.png'). In the latter case, I tired to let the child window on
focus by click it's titlebar, but it does't work.
my test environment:
- Ubuntu 12.04.1 32bit
- Wine 1.5.16
- ESSENCE
SECURITIES:http://download.essence.com.cn/downloads/software/setup_ax.exe
you can reproduce the bug follow:
0. download and install it
:http://download.essence.com.cn/downloads/software/setup_ax.exe ;
1. cd to the file where you installed it, it will be installed in
'~/.wine/drive_c/AX/2003/';
2.'wine Load.exe' to run the software;
3.try to click the close button of the child window which appear after you run
'Load.exe', name "今日提示".
attachments:
'normal.png' is what the child window look like when it is normal;
'nofocus.png' is what the child window look like when it isn't normal;
'normal.log' is the log when it work normal;
'nofocus.log' is the log when it does not work normal.
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http://bugs.winehq.org/show_bug.cgi?id=32093
Bug #: 32093
Summary: ESSENCE SECURITIES:scrollbar didn't display normally
and work well
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42310
--> http://bugs.winehq.org/attachment.cgi?id=42310
the log
I tried to run ESSENCE SECURITIES(安信证券) in wine, and it's scrollbar didn't
display normally, this also cause some menu in it's left(what I mraked by a red
circle in picture 'scrollbar_windows.png') was covered. And what more worse is
the scrollbar didn't work well as it in windows.
This is my test environment:
- Ubuntu 12.04.1
- Wine 1.5.16
- ESSENCE SECURITIES
(安信证券)::http://download.essence.com.cn/downloads/software/setup_ax.exe
You can reproduce it follow this:
0. Download and intstall ESSENCE SECURITIES;
1. cd to the file where you installed it, by default it will be installed in
'~/.wine/drive_c/AX/2003/'
2. run it by 'wine Load.exe'
Attachment:
scrollbar_windows.png is what it look like in windows;
scrollbar_wine.png is what it look like in wine;
anxin.log is the log.
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http://bugs.winehq.org/show_bug.cgi?id=32592
Bug #: 32592
Summary: From Dust crashes in Chapter 2 (when trying to absorb
water)
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43003
--> http://bugs.winehq.org/attachment.cgi?id=43003
terminal output
The game crashes at a certain point in Chapter 2, where your task is to 'pick
up' water around a totem pole. Absorbing water can be done by pressing and
holding the left mouse button. When I position the mouse over the water and
press LMB, the game crashes. The crash is fully reproducible and always occurs
at the same point. It makes impossible to get further in the game.
Tried with native d3dx, dsound, dinput8, but they didn't help.
Fedora 17 x86
Nvidia 250 / driver 304.64
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http://bugs.winehq.org/show_bug.cgi?id=32384
Bug #: 32384
Summary: MSTSC (Remote Desktop) hangs when connecting through
RD Gateway
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kenjiru.ro(a)gmail.com
Classification: Unclassified
Created attachment 42733
--> http://bugs.winehq.org/attachment.cgi?id=42733
TS Gateway connection output
When trying to connect to a remote machine using MSTSC using the Remote Desktop
Gateway (RD Gateway) / Terminal Server Gateway (TS Gateway) option, a dialog
message with the following error message is displayed:
Your computer can't connect to the remote computer because an error occurred on
the remote computer that you want to connect to. Contact your network
administrator for assistance.
I've attached the console output.
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http://bugs.winehq.org/show_bug.cgi?id=32090
Bug #: 32090
Summary: ESSENCE SECURITIES: menu display in chaos
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42304
--> http://bugs.winehq.org/attachment.cgi?id=42304
wine.png is what it look like in wine
I installed ESSENCE SECURITIES in Ubuntu with wine, and I found it's menu
display in chaos. What it look just as the picture 'wine.png' in attachments(I
marked the menu by red circle). And picture 'windows.png' was what the menu
look like running in windows.
This is my test environment:
- Ubuntu 12.04.1
- Wine 1.5.16
- ESSENCE SECURITIES
(安信证券)::http://download.essence.com.cn/downloads/software/setup_ax.exe
You can reproduce it follow this:
0. Download and intstall ESSENCE SECURITIES;
1. cd to the file where you installed it, by default it will be installed in
'~/.wine/drive_c/AX/2003/'
2. run it by 'wine Load.exe'
Attachment:
windows.png is what it look like in windows;
wine.png is what it look like in wine;
anxin.log is the log.
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http://bugs.winehq.org/show_bug.cgi?id=28002
Summary: 1914:Shells of Fury missing audio
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35850)
--> (http://bugs.winehq.org/attachment.cgi?id=35850)
terminal output (only built-in dlls)
Neither background music nor sound effects can be heard in 1914: Shells of
Fury. The game is running without any sounds.
After 'winetricks directmusic' audio is still not playing.
Native dsound.dll didn't help either.
In-game audio files are stored in wav format (PCM, mono, 44.1 kHz, 16 bits).
No demo available.
Fedora 15 x86
Alsa 1.0.24
Kernel 2.6.38.8
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=16747
Summary: rpcrt4/cstub: unused functions on powerpc
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_RPCRT4_
-DCOM_NO_WINDOWS_H -DMSWMSG -D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wtype-limits -Wpointer-arith -g
-O2 -o cstub.o cstub.c
cstub.c:128: warning: ‘delegating_QueryInterface’ defined but not used
cstub.c:134: warning: ‘delegating_AddRef’ defined but not used
cstub.c:139: warning: ‘delegating_Release’ defined but not used
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http://bugs.winehq.org/show_bug.cgi?id=13142
Summary: NexusTK crashes when editing a board post
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninja(a)slaphack.com
Nexus TK (download from http://nexustk.com/, AppDB entry is
http://appdb.winehq.org/objectManager.php?sClass=application&iId=926) crashes
when editing a board post.
It is possible to type the post without problems. As far as I can tell, the
problem occurs when doing something other than continuing to type, or pasting
-- most recently, I attempted to hilight some text, and crash.
By "crash", I mean the game (running in a 1024x768 desktop window) stops
responding entirely, and the log seems to indicate that some process died.
Note: Nexus works flawlessly with version 0.9.40 -- it has no bugs that Nexus
itself doesn't when running under Windows, and, in fact, is often more stable
than on Windows. I'll add regression tests and logs soon...
The game is otherwise usable, as far as I can tell. For now, I will compose in
a separate window, and paste into Nexus.
Every version I have tried since 0.9.40 has had problems. I believe the game
would not even run until 0.9.62, and this bug does happen in 1.0-rc1. Stock
Ubuntu install from a repository.
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https://bugs.winehq.org/show_bug.cgi?id=39166
Bug ID: 39166
Summary: Steam - streaming from a Wine host does not send sound
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 52198
--> https://bugs.winehq.org/attachment.cgi?id=52198
Terminal output
I have a Wine Installation of steam on Host A and a Linux installation of Steam
on Host B. The hosts are able to connect and stream a game from Host A to Host
B, but no sound information is sent.
I have tried streaming from a Linux installation on Host A to a Linux
installation on Host B and sound information is sent.
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http://bugs.winehq.org/show_bug.cgi?id=35525
Bug ID: 35525
Summary: Integration with Steam for Linux
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 6tsukiyami9(a)gmail.com
Classification: Unclassified
Right, I'm not completely sure this is wine's fault, but take a look here:
https://github.com/ValveSoftware/steam-for-linux/issues/2794
It'd be nice to find out who does what wrong...
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https://bugs.winehq.org/show_bug.cgi?id=40154
Bug ID: 40154
Summary: EA's Origin Downloads Stall and Fail at 99%
Product: Wine
Version: 1.9.2
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: biplane55(a)gmail.com
Created attachment 53655
--> https://bugs.winehq.org/attachment.cgi?id=53655
A log from the application, to help with the errors
EA's Origin application installs fine if one imports the insecure certificate,
I can login, and everything seems to be in working order, However, if I try to
download a game (or well... anything), the download progresses completely
normally all the way to 99%, and will then fail right there. It doesn't start
installing, so killing off EAProxyInstaller doesn't change anything, and none
of the patching tricks have worked. Something interesting to note that in the
interface, it will actually show the downloaded information as being a tiny bit
short - like, say, 168.32mb out of 168.38mb (just an example). The logs also
seem to support this; after a certain amount, it seems as though it tries to
connect to a server, but keeps being turned down with a 503 error. I believe it
works fine under Windows, so it doesn't appear to be an Origin error. I decided
to add the application's log, since I think I can only add a single attachment,
but I would be happy to provide the output wine produces if you would like. I
also tried switching versions of Windows, and neither Windows XP nor Windows 10
nor Windows 7 work - it doesn't seem to make a difference of the emulated
version.
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https://bugs.winehq.org/show_bug.cgi?id=40370
Bug ID: 40370
Summary: Origin: "Network not available"
Product: Wine
Version: 1.9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Jamwam01(a)outlook.com
Distribution: ---
I am trying to install the Sims 3 from a DVD. However, it is requiring me to
login to Origin before I can continue. Terminal doesn't show anything, and
there are no crashes. Because this is a DVD, I cannot provide a download link.
I have tried troubleshooting the problem using this website, but the terminal
says "E: Unable to locate package lib32nss-mdns" using "sudo apt-get install
lib32nss-mdns"
OS: Ubuntu 16.04
Please help...
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https://bugs.winehq.org/show_bug.cgi?id=37674
Bug ID: 37674
Summary: LibreOffice can't connect to Google Drive as CMIS
server
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dgerard(a)gmail.com
Distribution: ---
LibreOffice 4.3 and 4.4beta in Windows 7 can connect to Google Drive via the
server login box. This does not work under Wine.
Steps to reproduce:
1. Tools->Options->General, tick "Use LibreOffice dialogue boxes".
2. File->Open, click on "Servers ..." (4.4b) or "..." (4.3) to bring up server
login box.
3. Enter a name for the connection.
4. Type: CMIS
5. Server type: Google Drive
6. Enter Google email address as Login
7. Click on clockwise arrow box.
Expected result:
8. Asks you for username (Google email address) and password.
9. Google appears as an option in the file open dialogue.
Actual result:
8. Appears to hang for a time, then comes back.
Nothing is written to the command line while doing this.
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http://bugs.winehq.org/show_bug.cgi?id=29489
Bug #: 29489
Summary: iriver Plus 3 locks up soon after showing main UI
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Tested with wine-1.3.35-273-geaa8801.
To repeat, install prereq mfc42 and work around bug 12454
with 'winetricks vcrun6', then run iplus6.exe.
It draws its main interface (and usually an "Add Media Wizard"
dialog, which is sometimes movable for a moment);
it then locks up (though it can still redraw itself, so it's still running
a message loop).
The log shows
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 4d004 (device=4 access=3
func=401 method=0)
fixme:ieframe:PersistStreamInit_InitNew (0x1058a110)
fixme:ieframe:WebBrowser_put_RegisterAsDropTarget (0x1058a110)->(0)
fixme:win:AnimateWindow partial stub
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 4d004 (device=4 access=3
func=401 method=0)
+relay repeats the same few lines over and over again; see attachment.
'winetricks ie7' does not seem to help, but with 'winetricks ie6',
the console output includes some new lines:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
fixme:aspi:SendASPI32Command ASPI: Partially implemented SC_HA_INQUIRY for
adapter 0.
err:aspi:SCSI_OpenDevice Failed to open device /dev/sg0: Permission denied
fixme:aspi:SendASPI32Command ASPI: Partially implemented SC_HA_INQUIRY for
adapter 1.
fixme:aspi:SendASPI32Command ASPI: Partially implemented SC_HA_INQUIRY for
adapter 2.
err:aspi:SCSI_OpenDevice Failed to open device /dev/sg2: Permission denied
fixme:system:SystemParametersInfoW Unimplemented action: 79
(SPI_GETLOWPOWERTIMEOUT)
but it locks up just the same.
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http://bugs.winehq.org/show_bug.cgi?id=31209
Bug #: 31209
Summary: Feature Request - Kernel Samepage Merging
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 7WCbywQg3N2H(a)dyweni.com
Classification: Unclassified
I am playing a game (EVE Online) under Wine 1.5.8 and it consumes roughly 750MB
to 1GB. I think a lot of that memory is static data. Multiple copies of the
game can be run simultaneously (multi-boxing).
I would like to know if Wine can take advantage of the kernel's KSM (Kernel
Samepage Merging) feature. I know the KVM (Kernel Virtual Machines) already
does this.
This would be really awesome to have!!
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=20171
Summary: Microsoft Word 2007 ruler number are misplaced
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=23776)
--> (http://bugs.winehq.org/attachment.cgi?id=23776)
Screenshot in Ubuntu
Check the screenshot.
Using Wine 1.1.30 and Ubuntu Karmic.
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http://bugs.winehq.org/show_bug.cgi?id=25648
Summary: ie8 does not navigate to web pages or obey home page
setting
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(From http://code.google.com/p/winezeug/issues/detail?id=159 )
"winetricks ie8" succeeds, but the resulting browser doesn't seem to work.
There are workarounds if you just care about the contents of the
browser (e.g. you can use ie6's main window, and ie8's guts), but I
don't know of a workaround for getting ie8's main window to work.
This has probably never worked, but I'm marking 1.3.2 since that's when I first
tried it.
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https://bugs.winehq.org/show_bug.cgi?id=40365
Bug ID: 40365
Summary: D3DRM error with the game "Fighting Steel"
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: e.courtial30(a)gmail.com
Distribution: ---
Created attachment 54052
--> https://bugs.winehq.org/attachment.cgi?id=54052
back traces
Hi
When I try to run the game "Fighting Steel", it starts but crashes almost
immediately.
The hardware checkup done by the game doesn't throw errors.
This is a game using the Direct3D Retained Mode.
I am running Wine on Ubuntu 15.
Back traces are joined to this message.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=28669
Bug #: 28669
Summary: SlingPlayer 2.0.4 fails to connect
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Blocks: 18556, 23082
Classification: Unclassified
Created attachment 36845
--> http://bugs.winehq.org/attachment.cgi?id=36845
wine-1.3.30-45-ga843ace console output
SlingPlayer 2.0.4 cannot connect to the Slingbox, despite the native quartz.dll
workaround for bug 18556. There isn't anything to give a clue in the console
output.
The Slingplayer reports "There was a problem communicating with the Slingbox.
Please try connecting again."
Tried native qcap but it makes no difference.
Wireshark shows that the Slingplayer and the Slingbox do exchange data before
failing, but it is not clear what that data is. Slingplayer 1.5 can stream
(but has problems with sound).
This never happened before, but I went back to Wine 1.2.3 and the same problem
occurs. Perhaps something has changed in the Slingplayer (which updates itself
during install) or in Ubuntu that is affecting this app.
Will keep looking.
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http://bugs.winehq.org/show_bug.cgi?id=18556
Summary: Slingplayer 2.0 fails to connect to Slingbox
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://download.slingmedia.com/player/pc/SP2/SlingPlay
er-2.0.3508-Setup-EMEA.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21217)
--> (http://bugs.winehq.org/attachment.cgi?id=21217)
wine-1.1.21-316-g8f33420 +quartz (ignore HTML errors)
Slingplayer 2.0 throws up an error message when trying to connect to the
Slingbox and refuses to connect.
"Operation failed with unknown error.
(Context: 0, Operation: 0, Error: 0x80040207)"
To get this far, "winetricks dotnet20 gdiplus urlmon wme9" is required.
Workaround is native quartz.dll.
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http://bugs.winehq.org/show_bug.cgi?id=23569
Summary: Certain keyboard keys don't work in Wine when using
VNC
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: WillWill56(a)gmail.com
Bug: While connected to a computer via VNC, certain keys that work perfectly
fine in native programs on the remote computer are not picked up in Wine
programs on the remote computer.
Example: Holding shift and pressing the keys 1234567890 in gedit produces
"!@#$%^&*()", but typing the same into Wine Notepad produces "12345678",
showing that the shift key and curved brackets are not getting from VNC to
Wine.
Speculation: Keys should be sent VNC Client --> VNC Server --> Wine, but
somewhere along the line the process is broken. But when keys are sent VNC
Client --> VNC Server --> Generic GNOME App it works fine.
Reproduction: The VNC Client is RealVNC on Windows XP SP3, and the VNC Server
is x11vnc on Ubuntu 10.04 (previously tried Ubuntu's built in VNC server, same
bug occured) (this may not matter, but try an Ubuntu -> Ubuntu VNC connection
and see if the bug occurs). Try holding shift and typing capital text, curved
brackets, symbols etc into a simple Wine app like Notepad running on the Ubuntu
computer, then try typing the same into a simple GNOME app like gedit.
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