http://bugs.winehq.org/show_bug.cgi?id=33994
Bug #: 33994
Summary: AliWangWang can't show chatting contents
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 45172
--> http://bugs.winehq.org/attachment.cgi?id=45172
terminal_output.txt
0. download from
http://download.wangwang.1688.com/aliim/AliIM6_ATM/bin/AliIM2013_ATM(7.00.0…
1. winetricks for some workaround
vcrun2010 bug 33724
ie7 29719
riched20 33191
2. start to chat with someone, and the chatting content can't be shown
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http://bugs.winehq.org/show_bug.cgi?id=16706
Summary: Layered Window test hangs and hides the mouse
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://msdn.microsoft.com/en-
us/magazine/cc164642.aspx?code=true&level=root%2cLayered
Win%2cDebug
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
After testing a Layered window example, found that the program seems to hang
and if you try to click any object inside of the window you'll see that the
cursor just disappear.
The source code of the test is also available.
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http://bugs.winehq.org/show_bug.cgi?id=23892
Summary: King's Quest 1 VGA puts up error dialog because gameux
is too stubby
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.agdinteractive.com/games/kq1/download/downl
oad.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: gameux
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: vshader(a)gmail.com
Installing King's Quest 1 VGA (version 4.0) goes fine, but at
the end one gets an error dialog box
"Failed to add the game to the game explorer: 80004001, 80004001"
and the log messages
fixme:gameux:GameExplorerImpl_AddGame stub
fixme:gameux:GameExplorerImpl_UpdateGame stub
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http://bugs.winehq.org/show_bug.cgi?id=19482
Summary: Deep Burner: can not add multiple files with
<Ctrl><Click>
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.deepburner.com/?r=download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
I have to use Wine to burn DVD's as the native Linux burning software destroys
my hard drive. Seriously. Twice. If I was not been extremely adapt at
backup, I could have lost my business! See:
https://bugzilla.redhat.com/show_bug.cgi?id=468624https://bugzilla.redhat.com/show_bug.cgi?id=446086
Needless to say, I would appreciate this being worked on
When first opening Deep Burner 1.9, you are presenter with a dialog box asking
you what you want to do. If you select "Create data CD/DVD", it open the Data
window.
Problem: when adding files to the layout, you can only select one at a time to
get them to show up on the dialog. If you <Ctrl><Click> on multiple files, you
get nothing.
And they are not hiding either. I tried burning a DVD after multiple selects
that did not show up and I got a blank DVD.
The workaround is to do them one at a time. (A real pain in the neck.)
[the free] Deep Burner can be downloaded from:
http://www.deepburner.com/?r=download
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=16107
Summary: server/mach.c: bootstrap_register is deprecated
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Mac OS X 10.5
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../include -I../include -D__WINESRC__ -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wpointer-arith -g -O2 -o mach.o mach.c
mach.c: In function ‘init_tracing_mechanism’:
mach.c:104: warning: ‘bootstrap_register’ is deprecated (declared at
/usr/include/servers/bootstrap.h:268)
And from bootstrap.h:
/*
* bootstrap_register()
*
* Registers a send right for service_port with the service identified by
* service_name. Attempts to register a service where an active binding
* already exists are rejected.
*
* If the service was previously declared with bootstrap_create_service(),
* but is not currently active, this call can be used to undeclare the
* service. The bootstrap port used must have sufficient privilege to
* do so. (Registering MACH_PORT_NULL is especially useful for shutting
* down declared services).
*
* This API is deprecated. Old scenarios and recommendations:
*
* 1) If the code was registering a well known name, please switch to launchd.
*
* 2) If the code was registering a dynamically generated string and passing
* the string to other applications, please rewrite the code to send a Mach
* send-right directly.
*
* 3) If the launchd job maintained an optional Mach service, please reserve
* the name with launchd and control the presense of the service through
* ownership of the Mach receive right like so.
*
* <key>MachServices</key>
* <dict>
* <key>com.apple.windowserver</key>
* <true/>
* <key>com.apple.windowserver.active</key>
* <dict>
* <key>HideUntilCheckIn</key>
* <true/>
* </dict>
* </dict>
*
*
* Errors: Returns appropriate kernel errors on rpc failure.
* Returns BOOTSTRAP_NOT_PRIVILEGED, if request directed to
* bootstrap port without privilege.
* Returns BOOTSTRAP_NAME_IN_USE, if service has already been
* register or checked-in.
*/
kern_return_t bootstrap_register(
mach_port_t bp,
name_t service_name,
mach_port_t sp)
AVAILABLMAC_OS_X_E_VERSION_10_0_AND_LATER_BUT_DEPRECATED_IN_MAC_OS_X_VERSION_10_5;
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http://bugs.winehq.org/show_bug.cgi?id=23488
Summary: A Delphi application crashes
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=29316)
--> (http://bugs.winehq.org/attachment.cgi?id=29316)
Application with Pascal sources
I have written an application in Delphi 5 to test Intel graphics drivers for
Linux, unfortunately this application crashes.
It does work under all Windows versions I have access to.
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https://bugs.winehq.org/show_bug.cgi?id=38732
Bug ID: 38732
Summary: won't be able to use the software
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: g1.jpires(a)gmail.com
Distribution: ---
Created attachment 51651
--> https://bugs.winehq.org/attachment.cgi?id=51651
bug log with error
When I try to change a name inside software Genie ... it crashes!
Always!
This happen in different linux systems.
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http://bugs.winehq.org/show_bug.cgi?id=33036
Bug #: 33036
Summary: Rainbow Six: Rogue Spear Demo runs with black screen
Product: Wine
Version: 1.5.24
Platform: x86
URL: http://www.fileplanet.com/22909/20000/fileinfo/Rogue-S
pear-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43665
--> http://bugs.winehq.org/attachment.cgi?id=43665
log
Set Win 98 compatibility.
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http://bugs.winehq.org/show_bug.cgi?id=35248
Bug ID: 35248
Summary: Context menu vanishes on mousing over sub-menu
dropdown in Crescendo music editor
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: torquill(a)gmail.com
Classification: Unclassified
Created attachment 47010
--> http://bugs.winehq.org/attachment.cgi?id=47010
Menu channel output
Crescendo uses right-click context menus to access functions on certain
elements. When I right-click on such an element (such as the time signature)
the context menu appears, and responds properly to mousing over simple items in
it; selecting one results in the correct action. As soon as the mouse hits an
item with a sub-menu dropdown, the whole context menu disappears.
To reproduce: run Crescendo under wine. When it shows a new composition
window, right-click on the "4/4" which is the second item in the staff. Run
the mouse pointer down the available items. When it gets to "Repetition >" the
menu disappears.
I'm not seeing anything obvious in the logs for menu; I looked there first to
make sure this wasn't similar to bug 29399. Relevant portion of menu log
attached.
Crescendo is available at http://www.nch.com.au/notation/
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http://bugs.winehq.org/show_bug.cgi?id=21801
Summary: 3D Rad demo "BeltBall" (and others) crash on exit
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.3drad.com/games/BeltBall%20v102.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The smallest demo from http://www.3drad.com/free-pc-games.php is the 8MB
http://www.3drad.com/games/BeltBall%20v102.exe, sha1sum
d8827274480b0391ad200478b2ebe26a2658166d BeltBall v102.exe
Runs great on Vista.
It installs fine; to run it, to get past bug 21790 by doing
'winetricks vcrun2005'.
The next problem is a crash related to
d3dx9_36.D3DXAssembleShaderFromResourceW,
roughly bug 12020. Work around this with 'winetricks d3dx9'.
The next problem is that full-screen mode doesn't work (bug 21791).
Work around this by telling the game to run in a window.
Let the game start, then quit. It will crash after shutting down.
This affects all the demo games at that site, not just this one,
but the reported error seems to vary by game.
+relay is really slow, so I had to use
[HKEY_CURRENT_USER\Software\Wine\Debug]
"RelayExclude"="ntdll.RtlEnterCriticalSection;ntdll.RtlLeaveCriticalSection;kernel32.48;kernel32.49;kernel32.94;kernel32.95;kernel32.96;kernel32.97;kernel32.98;RtlAllocateHeap;msvcrt.isxdigit;KERNEL32.GetProcessHeap;msvcrt.isalnum;KERNEL32.CompareStringA;msvcrt.isspace;RtlAllocateHeap;msvcrt.isxdigit;KERNEL32.GetProcessHeap;msvcrt.isalnum;KERNEL32.CompareStringA;msvcrt.isspace;msvcrt.realloc;msvcrt.isalpha;msvcrt.??3@YAXPAX@Z;msvcrt.??2@YAPAXI@Z;msvcrt.isdigit;msvcrt.malloc;msvcrt.free;ntdll.RtlFreeHeap;KERNEL32.TlsGetValue;wined3d.wined3d_mutex_lock;wined3d.wined3d_mutex_unlock;user32.PeekMessageW;KERNEL32.GetTickCount;KERNEL32.lstrlenA"
to get a log of the end. (This was arrived at by starting the game,
quitting after ten seconds, analyzing the log with
tail -n 10000 log | grep Call|sed 's/(.*//;s/.*Cal| sort | uniq -c | sort -n |
awk '$1 > 200 {print $2}' | tr '\012' ';' && echo ""
adding that to the registry key, and repeating until the game ran
fast enough.)
According to the log I got, the game shuts down and all the dlls
(including ntdll) detach... then for some reason the game tries
to start again, and crashes very quickly.
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http://bugs.winehq.org/show_bug.cgi?id=20612
Summary: MIME types still added even if winemenubuilder is
disabled
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Spawned from bug 19182. Setting WINEDLLOVERRIDES=winemenubuilder.exe=d disables
it, and .desktop files are no longer made. MIME types are still integrated, so
I get, e.g., open MPEG files with Windows Media Player after installing wmp
with winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=17585
Summary: Wine behave case sensitive over CIFS/samba share
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pepie34(a)gmail.com
Assuming you've got a computer A with the following files:
- use_mingw_dll.exe
- MinGW_DLL.dll
'use_mingw_dll.exe' was compiled to use 'mingw_dll.dll' all in lower case.
(file sources/ build script in the attachment)
You can run Wine locally on computer A with 'use_mingw_dll.exe'. Wine is clever
enough to load all the dll that the app needs even if the dll case may vary and
even if the local file system is case sensitive.
Computer A as a samba share defined to export those two files.
(smb.conf share definition in the attachment).
Now we introduce computer B, it mounts this share to mnt:
$ mount -t cifs -o username=mylogin //serverip/testdll mnt
If you try to launch 'use_mingw_dll.exe' it will failed as Wine behave now with
case sensitivity:
$wine mnt/use_mingw_dll.exe
err:module:import_dll Library mingw_dll.dll (which is needed by
L"Z:\\home\\mylogin\\tmp\\testdll\\mnt\\use_mingw_dll.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\mylogin\\tmp\\testdll\\mnt\\use_mingw_dll.exe" failed, status
c0000135
Whereas 'ls' command recognizes correctly the dll with no case sensitivity:
$ ls mnt/mingw_dll.dll
mnt/mingw_dll.dll
$ ls mnt/mingw_DLL.dll
mnt/mingw_DLL.dll
$ls mnt/MiNgW_DlL.DlL
mnt/MiNgW_DlL.DlL
I have noticed this behavior on at least 3 different win32 apps and on the toy
example in the attachment.
(I'm on ubuntu intrepid ibex, samba 3.2 wine 1.1.16)
Strangely, if I put "case sensitive=yes" on the definition of the samba share,
Wine will work. Nevertheless, you'd better not set this option on yes when real
windows computer access the share. "unix extensions = no" option do nothing.
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http://bugs.winehq.org/show_bug.cgi?id=12686
Summary: Lego Racers crashes at startup
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Lego Racers crashes during startup with Wine 0.9.60. Here is the console
output, I'm not attaching it since it's only 2 lines:
wine: Unhandled page fault on write access to 0x00223000 at address 0xb7d224e7
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9efdc
To reach this crash one must bypass bug 12675 by either using the -novideo
option to launch the game or by using a native quartz.dll. Either workaround
gives the same crash.
The demo of the game doesn't crash.
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https://bugs.winehq.org/show_bug.cgi?id=40774
Bug ID: 40774
Summary: Amateur Contact Log
Product: Wine
Version: 0.9.
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dndrcy(a)aol.com
Distribution: ---
Created attachment 54673
--> https://bugs.winehq.org/attachment.cgi?id=54673
Log of crash
Amateur contact log crashed on install with the below error codes
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http://bugs.winehq.org/show_bug.cgi?id=20123
Summary: Addition of Windows Vista Split Button Support
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=23691)
--> (http://bugs.winehq.org/attachment.cgi?id=23691)
Scren capture showing Split Buttons working on Windows 7
I have just been updating SIV (http://rh-software.com/) to use Split Buttons
(http://msdn.microsoft.com/en-us/library/aa511453.aspx) on Windows Vista and
later systems. When I tested on Wine 1.1.29, after setting the Windows Version
to Vista, all of my calls DialogBoxIndirectParam() calls started failing and I
guessed was down to Wine not supporting these. I then searched the source for
BS_SPLITBUTTON and BS_DEFSPLITBUTTON neither of which are defined which I feel
confirms this.
Please can the addition of Split Button support be added to the list of planned
enhancements.
I have currently worked around this by not using then on Wine, even when it
announces itself as Windows Vista. I have also added a -SPLIT command line
qualifier to force their use and am happy to made a SIV 4.02 Beta release
available for testing should support be added before I actually release 4.02.
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http://bugs.winehq.org/show_bug.cgi?id=35780
Bug ID: 35780
Summary: unhandled exception; qcap; while running cura.py
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jluscher(a)gmail.com
Created attachment 47775
--> http://bugs.winehq.org/attachment.cgi?id=47775
backtrace file from wine at crash
Running Cura (for 3D printing - developed in Python).
Cura is running very well under wine 1.6; manipulating models in 3D, slicing
the
models into GCode, saving the GCode to disk, etc.
Linux detects the attachment of the USB cable to the printer controller
(Marlin) at 'ttyUSB0', and Cura also acknowledges the connection has been made
- it changes a button of the GUI from 'slice' to 'print'.
When I click on 'print' a window is opened and at the same time another is
opened from wine reporting a crash (backtrace attached).
I have searched for something called 'qcap' which, to me, appears to be the
last code being run - but I can find nothing on it.
I am running Cura 14.01 from website: http://software.ultimaker.com/
James Luscher
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http://bugs.winehq.org/show_bug.cgi?id=34918
Bug #: 34918
Summary: Error1: Necessary system call failed: Create a File
mapping failed
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: micet2004-winehq(a)yahoo.de
Classification: Unclassified
Could not start the Program
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http://bugs.winehq.org/show_bug.cgi?id=13351
Summary: Empire Earth v. 1.00 Wine Bugs (Wine 1-0-rc1)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fr.fr(a)vr-web.de
Created an attachment (id=13250)
--> (http://bugs.winehq.org/attachment.cgi?id=13250)
everything of the error output ( 2> EElog.txt)
Game has a very low FPS Rate. Even the Menu is very slow, so that the mouse
hangs.
The first frames are ok, but then the game gets a little bit brighter and
brighter, and the mouse begins to hang. I think there could be a problem with
the transparency of the mousecourser. Sorry that I can't give you detailed
information about this Problem.
I Attach every thing i found out.
PS: Now i recogniced that the coursor is drawen 2 or more times to the screen.
Or the Screen is not refreshed. And the coursor background is not realey
transparenct. Every thing in the Game witch needs transparency has problems.
When I start a Map i got 60 FPS after 5 sec. i got only 2 FPS. But i don't
changed anything.
If you need a Screenshot of the brighter Game feel free to contact me.
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http://bugs.winehq.org/show_bug.cgi?id=18879
Summary: The Sims 3 Textures go Black and sometimes Abnormal
patterns.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
When playing The Sims 3, your figures, objects walls, floors, cars, grass and
plants go either Black or have abnormal textures.
I have no idea what to post in the attachment, if you could please direct me to
what I have to then I will do so.
The only way to fix this is to set your texture details to the lowest possible,
though my Graphics card (GeForce 8500 GT) should be able to support highest
possible details, as it did on Windows.
Here is an example of what someone posted:
http://i43.tinypic.com/2mpwiuh.png
The couch appears to have some kind of outfit design on it.
Also, Shaders 2.0 don't work (in-game known as advanced rendering).
Apparently this is due to memory leaks, though when I applied memory leak
patches I still got the same results. (Which is
bugs.winehq.org/attachment.cgi?id=20484
and bugs.winehq.org/attachment.cgi?id=20483 - applied in that order).
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http://bugs.winehq.org/show_bug.cgi?id=35731
Bug ID: 35731
Summary: Startopia: menu contents flicker
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: billy65bob(a)gmail.com
Created attachment 47718
--> http://bugs.winehq.org/attachment.cgi?id=47718
the menu
When the OffscreenRenderingMode is set to "fbo" (default) the contents of the
menus flicker in and out of existence when moving the cursor; when the cursor
isn't moving the contents are absent.
At higher resolutions, as in, bigger than 640x480, the menus are almost
constantly invisible, making it very difficult to navigate.
wine does print the following possibly relevant message
fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
When the OffscreenRenderingMode is set to "backbuffer", the menu in question
renders and displays properly
startopia version: retail patched to 1.01B
Wine: Git wine-1.7.13-186-g049f08f
Driver: nvidia 334.21
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https://bugs.winehq.org/show_bug.cgi?id=39804
Bug ID: 39804
Summary: Crashed for Algodoo
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spob71(a)gmail.com
Distribution: ---
Created attachment 53126
--> https://bugs.winehq.org/attachment.cgi?id=53126
The crash report for the bug.
When I run Algodoo for Windows with Wine, the game crashed automatically.
After I click Close, it closes the game.
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https://bugs.winehq.org/show_bug.cgi?id=38596
Bug ID: 38596
Summary: Photo Ninja 1.2.5 (32 bit) crashes on startup
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: dansemail4bugzilla(a)gmail.com
Distribution: ---
Created attachment 51495
--> https://bugs.winehq.org/attachment.cgi?id=51495
Terminal output
Photo Ninja installs but crashes on startup. The crash is accompanied by an
MSVCRT__invalid_parameter error (see attached terminal output). There is also
an error message earlier about a Qt dll being missing, but this does not seem
to be crucial, as execution continues until the MSVCRT error. The error has
been confirmed by others, but may not always be reproducible on every system
(it occurred for other users only intermittently). For reference, see this
winehq thread:
https://forum.winehq.org/viewtopic.php?f=8&t=24613
Download link for Photo Ninja 1.2.5:
http://picturecode.cachefly.net/photoninja/downloads/Install_PhotoNinja32_1…
sha1sum Install_PhotoNinja32_1.2.5.exe
51ef332f33941c99208fde57444bcac9be79f3cc Install_PhotoNinja32_1.2.5.exe
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http://bugs.winehq.org/show_bug.cgi?id=31399
Bug #: 31399
Summary: Pegasus Mail is crashing
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fojtik(a)penguin.cz
Classification: Unclassified
Created attachment 41264
--> http://bugs.winehq.org/attachment.cgi?id=41264
Textual log from wine 1.5.5.
This bug has been introduced in 1.5.5.
1.5.2. seems to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=35205
Bug ID: 35205
Summary: WOLF RPG Editor 2.10 (Game.exe): Broken font rendering
in GPU rendering mode
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Classification: Unclassified
Created attachment 46956
--> http://bugs.winehq.org/attachment.cgi?id=46956
Screenshot (GPU rendering mode)
Font rendering is broken in GPU rendering mode since WOLF RPG Editor 2.10. It
works fine in software rendering mode (and GPU rendering mode in previous
version).
Notes:
* GPU rendering mode (3D mode) is the default mode. To use software rendering
mode (software mode), open Game.ini and set SoftModeFlag to 1.
* WOLF RPG Editor uses a DirectX wrapper library called "DX Library" (open
source).
Downloads (Japanese):
* WOLF RPG Editor: http://www.silversecond.com/WolfRPGEditor/Download.html
* DX Library: http://homepage2.nifty.com/natupaji/DxLib/dxdload.html
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http://bugs.winehq.org/show_bug.cgi?id=31543
Bug #: 31543
Summary: Warface not started
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Classification: Unclassified
Created attachment 41476
--> http://bugs.winehq.org/attachment.cgi?id=41476
Error1
Download and install free to play game Warface.
http://wf.mail.ru/download
Install - ok
Start - fatal error
Sorry, attached only screenshots error.
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http://bugs.winehq.org/show_bug.cgi?id=10696
Summary: Direct3D mode in Age of Wonders 2 demo is unusably slow
and glitchy
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sharparrow1(a)yahoo.com
(Demo available at http://www.triumphstudios.com/ageofwonders2/files.html; it
installs quite painlessly.)
Note that Direct3D mode is the default for this game, but can be turned off
through the included configuration app aow2Setup.exe. However, when Direct3D
mode is not enabled, some graphical effects are disabled.
Multiple issues with Direct3D mode in Age of Wonders 2 demo; I'm not really
sure how related these are, but I'll put them together, I guess, since I'm not
sure separate bugs would be useful without any real idea of what is causing
these effects:
1. In-game repainting speed is unusably slow. (To get in-game quickly, press
the "Tutorial" button.)
2. There are graphical glitches in-game: for one very obvious example, use the
scroll wheel to change the zoom level, and all the UI on the bottom gets
painted over.
3. The "buy now" screen (accessible by clicking "Quit" on the main menu)
flickers severely.
I'm using Wine 0.9.50 on Ubuntu 7.10; I have an Intel Core Duo and and
ATI Mobility X1400, and I'm using the version of fglrx that comes with
Ubuntu.
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http://bugs.winehq.org/show_bug.cgi?id=26276
Summary: StarFisher: Crashes when entering a New Event
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: x.xeroid(a)yahoo.com
The program StarFisher.exe has encounteed a serious problem and needs to
close...
While entering a New Event and accessing the Atlas Location database, the
Program Error occured.
Kubuntu 10.10
Wine -- 1.2
Repeatable
http://www.starfisher.cz/starfisher/EN/download.htm
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http://bugs.winehq.org/show_bug.cgi?id=35185
Bug ID: 35185
Summary: Starfisher crashes when changing display view
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: x.xeroid(a)gmail.com
Classification: Unclassified
Created attachment 46934
--> http://bugs.winehq.org/attachment.cgi?id=46934
crash report
Install StarFisher 0.8.5.4 (2011-10-07) Full installation from
http://www.starfisher.cz/starfisher/EN/download.htm
Run program, choose OK for the New Horoscope window. The radix page is
displayed. Click menu item View, Aspectarium, or F3 and the program crashes.
Same for F4 - F7.
Problem occurs whether or not I set up a 32-bit environment by adding
WINEARCH=win32 in /etc/environment running in linuxmint 15 cinnamon 64-bit,or
in kubuntu 13.10 64-bit. This issue did not occur in kubuntu 10.10 32-bit.
Tried later versions of Wine up to 1.7, same problem
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http://bugs.winehq.org/show_bug.cgi?id=21008
Summary: Star Trek- Hidden Evil crashes on load
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=25202)
--> (http://bugs.winehq.org/attachment.cgi?id=25202)
Console log from Star Trek - Hidden Evil
When running the game Star Trek Hidden Evil, a black screen appears before a
"This program encountered a serious error and needs to close" message appears
and the game crashes. I have attached a console log in case it is of any use.
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http://bugs.winehq.org/show_bug.cgi?id=33483
Bug #: 33483
Summary: Print Master Silver 16 fails on startup
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Created attachment 44319
--> http://bugs.winehq.org/attachment.cgi?id=44319
Backtrace
Hello everyone,
I am having trouble getting "PrintMaster 16" to run. I have attached my
backtrace and hope this helps. OS is openSUSE 12.2 64-Bit
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https://bugs.winehq.org/show_bug.cgi?id=37378
Bug ID: 37378
Summary: MATLAB 2010: unable to reserve shield memory at
startup
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rounaksingh17(a)gmail.com
Created attachment 49711
--> https://bugs.winehq.org/attachment.cgi?id=49711
Matlab2010 startup log with wine 1.7.18
Matlab installed correctly -- no problem there.... However, when I tried to
run, it showed error "unable to reserve shield memory"... I tried it with
different windows versions (XP, Vista and 7)... No luck...
Enclosing the log file of startup...
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https://bugs.winehq.org/show_bug.cgi?id=41026
Bug ID: 41026
Summary: GameCenter(a)mail.ru doesn't start after exit.
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcino451(a)gmail.com
Distribution: ---
GameCenter(a)mail.ru installs fine and after it runs a GameCenter. When I exited
it, GameCenter don't start anymore.
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http://bugs.winehq.org/show_bug.cgi?id=30254
Bug #: 30254
Summary: SmartScore X Pro demo crashes on startup
Product: Wine
Version: 1.5.0
Platform: x86
URL: http://www.musitek.com/Demos/SSXDemo.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fossw00t(a)gmail.com
Classification: Unclassified
Created attachment 39516
--> http://bugs.winehq.org/attachment.cgi?id=39516
backtrace
The program seems to enter a messaging loop on startup: it calls EndDialog
which calls WINPOS_ActivateOtherWindow which ends up activating the destroyed
dialog.
The resulting crash is a divide-by-zero because SendMessage fails (max
recursion) and returns zero for LB_GETITEMHEIGHT.
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https://bugs.winehq.org/show_bug.cgi?id=39619
Bug ID: 39619
Summary: TeamViewer 11 crashes at first start after
installation
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sasha969(a)hotmail.com
Distribution: ---
Created attachment 52791
--> https://bugs.winehq.org/attachment.cgi?id=52791
Info copied from trminal using winedbg.
First start after installation First start Welcome/Info screen pops up without
problem but after closing it app crashes.
After that every next time starts without crash.
So crash happens on closing First start Welcome/Info screen.
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https://bugs.winehq.org/show_bug.cgi?id=41068
Bug ID: 41068
Summary: Unhandled illegal instruction when starting Tales of
Zestiria
Product: Wine
Version: 1.8.3
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roxasthehedgehog1234(a)gmail.com
Created attachment 55248
--> https://bugs.winehq.org/attachment.cgi?id=55248
wine: Unhandled illegal instruction backtrace
I installed wine using homebrew according to this website
(https://www.davidbaumgold.com/tutorials/wine-mac/).
I tried launching Tales of Zestiria.exe but this happened when I did
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http://bugs.winehq.org/show_bug.cgi?id=27858
Summary: 3D Crafter: Fails to start
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35632)
--> (http://bugs.winehq.org/attachment.cgi?id=35632)
Error message
Steps to reproduce:
1) remove ~/.wine
2) install 3D Crafter
3) wine 3DCrafter.exe
Behaviour:
Error (see attachment).
Expected behaviour:
No error.
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http://bugs.winehq.org/show_bug.cgi?id=26485
Summary: xplorer: Fails to do first start with installed gecko
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://zabkat.com/xplorer2_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install xplorer
4) wine xplorer2_UC.exe
Behaviour:
Wine error + application hang-up
Expected behaviour:
No Wine error + no application hang-up
Workaround:
remove "~/.wine/drive_c/windows/system32/gecko/1.2.0"
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https://bugs.winehq.org/show_bug.cgi?id=39511
Bug ID: 39511
Summary: Star Wars: Knights of the Old Republic II Kill the
game when you use alt+Tab
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: KorbinianEberhard(a)hotmail.de
Distribution: ---
Hello,
when do you use Alt+Tap to came in a other window. The game is stopping the
function. You must kill the game.
Sorry for my bad English.
Have a nice Day.
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https://bugs.winehq.org/show_bug.cgi?id=38056
Bug ID: 38056
Summary: Sonic Generations crashes on startup
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremy.006(a)gmail.com
Created attachment 50696
--> https://bugs.winehq.org/attachment.cgi?id=50696
wine crashdump
Sonic generations crashes on startup with no obvious reasons. Log file
attached.
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http://bugs.winehq.org/show_bug.cgi?id=34515
Bug #: 34515
Summary: Action! fails to start
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45944
--> http://bugs.winehq.org/attachment.cgi?id=45944
Terminal output on Wine 1.7.2
Steps to reproduce:
1) remove ~/.wine
2) set windows version to Vista
3) install Action!
4) wine Action.exe
Behaviour:
Wine error.
Expected behaviour:
No Wine error.
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https://bugs.winehq.org/show_bug.cgi?id=39922
Bug ID: 39922
Summary: Hoot Sound Hardware Emulator: crashes on startup
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j1670386(a)trbvm.com
Distribution: ---
Download Link: dmpsoft.s17.xrea.com/data/hoot20151231.7z
winedbg: Internal crash at 0x7ebfa329
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http://bugs.winehq.org/show_bug.cgi?id=30754
Bug #: 30754
Summary: 1C Fileworkshop: Help stops refreshing its contents
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://v8.1c.ru/metod/fileworkshop/fileworkshopint/fil
eworkshopint.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs.winehq.org(a)gmail.com
CC: jacek(a)codeweavers.com
Classification: Unclassified
How to install 1C Fileworkshop:
1. run 'wine fileworkshopint.exe', point it to 'c:\temp', it's a selfextracting
archive
2. run 'wine c:/temp/setup.exe'
How to reproduce:
1. cd ~/.wine/drive_c/Program\ Files/1cv82fv/bin && wine 1cv8fv.exe
2. press F1 (new window "Help : Contents" appears)
3. double click on "Starting program" tree item (new window "Help" appears,
it works)
4. close "Help" window
5. double click on "Starting program" tree item again (new window "Help"
appears, but now it's broken)
This looks like a problem between IWebBrowser and the IClientSite
implementation
of the app's side.
Adding Jacek, perhaps he has an idea what is going on.
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http://bugs.winehq.org/show_bug.cgi?id=34673
Bug #: 34673
Summary: devart dbforge studio for my sql does not start
Product: Wine
Version: 20041201
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: avm82ms(a)gmail.com
Classification: Unclassified
Created attachment 46224
--> http://bugs.winehq.org/attachment.cgi?id=46224
stack trace
Install dotnet 4.0 and dbforge studio for mysql (with WINEARCH=win32
WINEPREFIX=~/.wine winecfg). When starting the dbforge studio unhandled
exception is throw.
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http://bugs.winehq.org/show_bug.cgi?id=22665
Summary: SQLTools: crashes after successfully running and
connecting to the database for the first time
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aedgsilva(a)gmail.com
Created an attachment (id=27899)
--> (http://bugs.winehq.org/attachment.cgi?id=27899)
Back trace log
Here are the steps to reproduce the error:
1. Install the Oracle Instant Client for Windows 32-bit from:
http://download.oracle.com/otn/nt/instantclient/112010/instantclient-basicl…
A valid Oracle Technology Network (free) account will be necessary.
A running Oracle Database Server will be necessary. It can be the Express
Edition, which is free and can be downloaded from:
http://www.oracle.com/technology/software/products/database/xe/htdocs/102xe…
2. Install SQLTools from:
http://www.sqltools.net/downloads/InstallSQLTools_15b10D.exe
3. Run SQLTools.exe
3.1. Choose Yes or No for private or shared configuration
3.2. Click OK to define the master password to "none"
3.3. Enter the database user and database server info to establish the
connection
3.4. Click Connect
3.5. After a successful connection, close SQLTools
4. Run SQLTools again, and it will hang!
What I could get from this is that the problem seems to be related to the list
of saved connections's informations. If you run the program without connecting
to the database, no connection is saved to the list, and you can run and close
the program at will. After the first connection is saved to the list, the
program hangs at the next run.
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http://bugs.winehq.org/show_bug.cgi?id=32588
Bug #: 32588
Summary: Macrium Reflect: Error at the end of installation
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 42999
--> http://bugs.winehq.org/attachment.cgi?id=42999
WINEDEBUG=+relay,+msi,+seh,+tid on wine-1.5.20-57-gdabde6a last 1000000 lines
Steps to reproduce:
1) remove ~/.wine
2) wine reflect_setup_free.exe
3) Next->Next->Next (default installation)
4) application starts installing
Behaviour:
Wine error at the end.
Expected behaviour:
No Wine error at the end.
Terminal output:
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:ntdll:server_ioctl_file Unsupported ioctl 560000 (device=56 access=0
func=0 method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 560000 (device=56 access=0
func=0 method=0)
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
wine: Unhandled exception 0xc000000d in thread 3e at address 0x10056141 (thread
003e), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=15670
Summary: CamBam fails to run with unhandled exception
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.cambam.co.uk/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mellery(a)gmail.com
Created an attachment (id=16731)
--> (http://bugs.winehq.org/attachment.cgi?id=16731)
error log
The free version of CamBam crashes with an unhandled exception when I try to
run it. I've attached the error log.
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http://bugs.winehq.org/show_bug.cgi?id=11132
Summary: Picasa order prints signin dialog, clicking register
does nothing
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.52, Ubuntu 7.10, nVidia FX 5200
Picasa 2.2.0
When trying to use the order prints function, after clicking on a print
provider, the sign-in dialog has a 'Register'/'Create an Account', clicking on
this appears to do nothing.
Not sure which component this is, leaving as -unknown.
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https://bugs.winehq.org/show_bug.cgi?id=37793
Bug ID: 37793
Summary: crash FO3launcher.exe wine 1.7
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: laborde_stephane(a)yahoo.fr
Distribution: ---
Created attachment 50337
--> https://bugs.winehq.org/attachment.cgi?id=50337
crash FO3launcher.exe
Installed OK : FIFA online 3 (FO3 installer) :
http://fo3.garena.com/download/installer
When launching fo3launcher.exe it crashes whit report attached bellow.
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https://bugs.winehq.org/show_bug.cgi?id=39643
Bug ID: 39643
Summary: DM Genie 2.x fails on startup with 'Automation error.
... Check the Scripting function Skill Bonus'
Product: Wine
Version: 1.8-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
continuation of bug 9095
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/DM Genie
$ WINEDEBUG=+tid,+seh,+loaddll,+process,+vbscript,+ole,+variant wine
./DMGenie.exe >>log.txt 2>&1
...
0027:trace:ole:SysAllocStringLen L"executing the general script 'SkillBonus'"
0027:trace:ole:ITypeInfo_fnAddRef (0x23bda60)->ref is 2
0027:trace:ole:SetErrorInfo (0, (nil))
0027:trace:ole:ITypeInfo_fnInvoke
(0x23bda60)(0x23acaf8,id=2000,flags=0x00000001,0x33c814,(nil),0x33c7f4,0x33c824)
0027:trace:ole:dump_DispParms args=1 named args=0
0027:trace:ole:dump_DispParms args:
0027:trace:ole:dump_DispParms [0] 0x33c858 {VT_BSTR: L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace the
0027:trace:ole:ITypeInfo_fnInvoke invoking:
L"AddCode"(1)
parm0: L"Code"
memid is 000007d0
Param 0:
tdesc.vartype 8 (VT_BSTR)
u.paramdesc.wParamFlags PARAMFLAG_FIN
u.paramdesc.lpex (nil)
funckind: 1 (pure virtual)
invkind: 1 (func)
callconv: 4 (stdcall)
oVft: 104
cParamsOpt: 0
wFlags: 0
elemdescFunc (return value type):
tdesc.vartype 25 (VT_HRESULT)
u.paramdesc.wParamFlags PARAMFLAGS_NONE
u.paramdesc.lpex (nil)
helpstring: L"Add code to the global module"
entry: (null)
0027:trace:ole:ITypeInfo_fnInvoke changing args
0027:trace:ole:ITypeInfo_fnInvoke 0x33c858 {VT_BSTR: L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace the
0027:trace:ole:DispCallFunc (0x23acaf8, 104, 4, 10, 1, 0x4f18264, 0x4f18260,
0x33c480 (vt=10))
0027:trace:ole:DispCallFunc arg 0: type VT_BSTR 0x33c858 {VT_BSTR: L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace the
0027:trace:vbscript:VBScript_SetScriptState (0x23acbe0)->(1)
0027:trace:vbscript:VBScriptParse_ParseScriptText (0x23acbe0)->(L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace then\r\n'n = func.GetSkillNum(\"JUMP\")\r\n'if n > 0 then\r\n'
sp = cr.Speed\r\n' modifier_to_jump = 0\r\n' if sp <= "... (null) (nil)
(null) 0 1 2 (nil) 0x33c2fc)
0027:trace:ole:SysAllocStringLen L"func"
0027:trace:ole:SysAllocStringLen L"GetSkillNum"
0027:trace:ole:SysAllocStringLen L"n"
0027:trace:ole:SysAllocStringLen L"n"
0027:warn:vbscript:compile_call_statement converting call expr to assign expr
0027:trace:ole:SysAllocStringLen L"cr"
0027:trace:ole:SysAllocStringLen L"n"
0027:trace:ole:SysAllocStringLen L"cr"
0027:trace:ole:SysAllocStringLen L"SkillTotal"
0027:trace:ole:SysAllocStringLen L"FinalCheck"
0027:trace:ole:SysAllocStringLen L"n"
0027:trace:ole:SysAllocStringLen L"SkillTotal"
0027:fixme:vbscript:check_script_collisions L"SkillBonus": redefined
0027:trace:ole:DispCallFunc retval: 0x33c480 {VT_ERROR: 80004005}
0027:trace:variant:VariantClear (0x4f18240 {VT_EMPTY})
0027:trace:variant:VariantClear (0x4f18250 {VT_EMPTY})
0027:warn:ole:ITypeInfo_fnInvoke invoked function failed with error 0x80004005
0027:trace:ole:GetErrorInfo (0, 0x33c440, (nil))
0027:trace:ole:ITypeInfo_fnInvoke -- 0x80020009
0027:trace:ole:ITypeInfo_fnRelease (0x23bda60)->(1)
0027:trace:seh:raise_exception code=c000008f flags=1 addr=0x7b8461c9
ip=7b8461c9 tid=0027
0027:trace:seh:raise_exception info[0]=deadcafe
0027:trace:seh:raise_exception info[1]=deadcafe
0027:trace:seh:raise_exception eax=7b832d3d ebx=00134230 ecx=00000008
edx=0033c704 esi=0033c814 edi=0033c814
0027:trace:seh:raise_exception ebp=0033c748 esp=0033c6e4 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00000202
0027:trace:seh:call_stack_handlers calling handler at 0x4419a6 code=c000008f
flags=1
...
0027:trace:variant:VarBstrCat L"Error -2147467259: 'Automation
error'.\r\nRaised while calculating all skill bonuses. Check the Scripting
function Skill Bonus.\r\n\r\nPress Ignore to continue.\r\nIf you press Abort,
the program will end and you will lose any unsaved data.\r\nIf this error
occurs again, try reinstalling DM Genie.\r\n"
--- snip ---
Corresponding VBScript code, extracted from:
--- snip ---
$ readlink -f Script.dmscr
/home/focht/.wine/drive_c/Program Files/DM Genie/CoreRules/Data/Script.dmscr
--- snip ---
--- snip ---
##### START SCRIPTFUNC #####
2
26
350
0
3
SkillBonus
False
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
#####START#####
{\rtf1\ansi\ansicpg1252\deff0{\fonttbl{\f0\fnil\fcharset0 MS Sans Serif;}}
\viewkind4\uc1\pard\lang3084\f0\fs17 This function is called \b before \b0
calculating the total skill bonuses for all skills, through the normal
calculation. Do NOT modifiy cr.SkillTemp- only cr.SkillTotal.
\par
\par \b FinalCheck\b0 is the total armor check penalty (and is <= 0).
\par
\par Notably, this function doubles the armor check penalty for Swim.
Adjustment for Jump for the current speed can also be performed - uncomment the
code and check the Get Race box.
\par
\par \b This code is called very frequently. Limit the amount of code here.\b0
\par }
#####END#####
#####START#####
Public Sub SkillBonus(FinalCheck)
n = func.GetSkillNum("SWIM")
if n > 0 then
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck
end if
'if cRace.PCRace then
'n = func.GetSkillNum("JUMP")
'if n > 0 then
' sp = cr.Speed
' modifier_to_jump = 0
' if sp <= 20 then
' modifier_to_jump = int((30-sp)/10) * -6
' elseif sp >= 40 then
' modifier_to_jump = int((sp-30)/10) * +4
' end if
' cr.SkillTotal(n) = cr.SkillTotal(n) + modifier_to_jump
'end if
'end if
End Sub
#####END#####
##### END SCRIPTFUNC #####
--- snip ---
$ sha1sum DMGenie_Setup.exe
a637a4e98fa09b9311f8cd78be6c9e7ff8bdbd2e DMGenie_Setup.exe
$ du -sh DMGenie_Setup.exe
8.0M DMGenie_Setup.exe
$ wine --version
wine-1.8-rc1
Regards
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http://bugs.winehq.org/show_bug.cgi?id=21249
Summary: Midtown Madness 2 (v1.1NoCD):
memMemoryAllocator::FindHeap failed on ptr 2056d18
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25543)
--> (http://bugs.winehq.org/attachment.cgi?id=25543)
Game start and crash at race loading log.
This is the retail version of Midtown Madness 2 with a v1.1NoCD patch applied.
It dies at start of quick race (and all other race menu items for that matter)
with a memMemoryAllocator issue. Log attached, debug failed to run and process
had to be terminated after waiting several minutes.
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https://bugs.winehq.org/show_bug.cgi?id=38830
Bug ID: 38830
Summary: Symenu multiple issues
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Distribution: ---
It is supposed to be a portableapps.com alternative
http://www.ugmfree.it/SyMenuDownload.aspx
SyMenu prerequisites
.NET Framework 2.0 or higher.
Download .NET Framework 2.0 for x86 systems or .NET Framework 2.0 for x64
systems from Microsoft web site.
SyMenu is a portable menu launcher and a Start Menu replacer that allows you to
organize your portable applications in a quick and easy way. Moreover SyMenu
automatically links any application installed on the host pc.
All the linked items - SyItems - and all the indexed applications can be
organized in a hierarchical structure with colorful folders, separators and
labels and can be found with the internal search tool.
http://www.ugmfree.it/
terminal log;
wine syMenu.exe
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x1ec644,0x1d3480): stub
fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x20d00c,0x1d8820): stub
fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x20dadc,0x1d8820): stub
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
Stacktrace:
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
abnormal program termination
err:mscoree:expect_no_runtimes Process exited with a Mono runtime loaded.
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https://bugs.winehq.org/show_bug.cgi?id=40489
Bug ID: 40489
Summary: wbemprox does not support ASSOCIATORS query
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
CC: hans(a)meelstraat.net
Distribution: ---
After working around bug 20776 3DMark Vantage tries to execute the following
wmi query:
trace:wbemprox:wbem_services_ExecQuery 0x162580, L"WQL", L"ASSOCIATORS OF
{Win32_DiskPartition.DeviceID=\"Disk #0, Partition #0\"} WHERE AssocClass =
Win32_LogicalDiskToPartition", 0x00000030, (nil), 0x10afce0
err:wbemprox:wql_error syntax error, unexpected TK_ID, expecting TK_SELECT
Wine does not support ASSOCIATORS queries so far and fails.
In order to make it easier to test the problem without working around the
3DMark Vantage bugs, I created tests with similar queries to reproduce the
issue (see
https://www.winehq.org/pipermail/wine-patches/2016-April/149324.html)
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http://bugs.winehq.org/show_bug.cgi?id=13020
Summary: wintetris 1.01 background color wrong sometimes
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.tucows.com/preview/333734
OS/Version: other
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
wintetris normally shows a blue background, but
in two situations leaves the background grey under wine:
1) on initial run from the installer
2) on dismissing the About box
This is a purely cosmetic problem, the game is playable.
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http://bugs.winehq.org/show_bug.cgi?id=23974
Summary: Miranda's "View/Change My Details" dialog is
malfunctioning
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=30108)
--> (http://bugs.winehq.org/attachment.cgi?id=30108)
"View/Change My Details" dialog as rendered by Wine 1.3.0
Steps to reproduce:
1) Install Miranda with ICQ plugin only
2) Register ICQ account (UIN: http://www.icq.com/register/)
3) Run Miranda and login with your UIN
4) Try to "View/Change My Details" - text and background of the selected
strings of this dialog will be white, and you will not be able to change your
details, because strings are unclickable.
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https://bugs.winehq.org/show_bug.cgi?id=37235
Bug ID: 37235
Summary: 1Password Context Menu won't convert from standard
menu time to a submenu parent
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq-bugzilla(a)richardpayne.name
Created attachment 49508
--> https://bugs.winehq.org/attachment.cgi?id=49508
Screenshots of expected windows behaviour
1Password's browser extension helper menu does something a little unusual. It
presents a list logins in a menu that can be clicked to open.
However, it also lets you right click on each menu item. Doing so converts the
item to a sub-menu parent. The sub-menu gives you access to the details of the
login.
Running under Wine, the "right click to convert item" action does not work.
I've attached screenshots, but I'm not really sure what else you might need to
investigate this. Please advise.
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http://bugs.winehq.org/show_bug.cgi?id=11782
Summary: Cossacks EW: Game does not redraw
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://www.download.com/Cossacks-The-Art-of-War-
demo/3000-7485_4-10229103.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krzychoocpp(a)gmail.com
Created an attachment (id=11042)
--> (http://bugs.winehq.org/attachment.cgi?id=11042)
WINEDEBUG+ddraw
In wine 0.9.55, when starting Cossacks, all I saw was black or white screen
(white with opengl ddraw renderer, black with gdi).
With wine 0.9.56, this was partially fixed. Game starts and menu is rendered.
But screen is updated only when I click menu item. It is a bit hard to do,
because I cannot see where exactly cursor is. When I finally click one of the
menu items, everything works as it should for about a second - fade effect, and
other menu screen is shown.
You can download Cossacks: Art of War demo from:
http://www.download.com/Cossacks-The-Art-of-War-demo/3000-7485_4-10229103.h…
It's addon to EW and shows this problem too.
I experience this problem with GF 7300GS/nVidia driver and Radeon Mobility 7500
using radeon driver.
In attached debug log I marked when I started game, clicked menu item, etc.
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http://bugs.winehq.org/show_bug.cgi?id=29727
Bug #: 29727
Summary: Wine fails to correctly rerender UI elements upon
interaction with them
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
This is a follow up to bug 22256.
When you move the horizontal delimiter its appearance breaks until you
minimize/maximize a dialog window - it looks like some strange kind of UI
tearing.
To reproduce:
1) Unpack this archive anywhere (
http://bugs.winehq.org/attachment.cgi?id=38570 )
2) Double click Samantha Taylor
3) Try to move up and down the horizontal delimiter - its appearance will
momentarily break.
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https://bugs.winehq.org/show_bug.cgi?id=38157
Bug ID: 38157
Summary: cannot download watchtower 2014 onto Mac
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: quiziggy(a)gmail.com
message on screen "The program WTLibrary.exe has encountered a serious problem
and needs to close. We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You may
want to check http://appdbwinehq.org for tips about running this application."
This happened when I tried to install on a mac. Previous installs worked but
not this one.
Please help.
Mac OS 10.6.8
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http://bugs.winehq.org/show_bug.cgi?id=23079
Summary: Track the number of audio bytes played as a 64 bit
number
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ksquirrel.iv(a)gmail.com
Created an attachment (id=28656)
--> (http://bugs.winehq.org/attachment.cgi?id=28656)
patch
Make wine-1.1.43 track the number of audio bytes played as a 64 bit number
rather than a 32 bit number to avoid overflows. It may happen happen on
constantly used audio content, possibly causing inbound voice to stop working
in some voice applications.
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https://bugs.winehq.org/show_bug.cgi?id=37564
Bug ID: 37564
Summary: Skype's Help -> About window is totally black on a
second invocation
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
That's it.
P.S. Make sure you deleted login.cab before trying to debug this issue (proper
HTML support is not yet there, see bug 28457).
Skype version: 6.21.32.104
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http://bugs.winehq.org/show_bug.cgi?id=34459
Bug #: 34459
Summary: Tweet Attacks Pro hang when attempting to exit
Product: Wine
Version: 1.7.1
Platform: x86-64
URL: http://www.tweetattackspro.com/tweetattackspro.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45876
--> http://bugs.winehq.org/attachment.cgi?id=45876
wine-1.7.1-96-g050a46f console output
1. Run Tweet Attacks Pro where you are faced with the log-in/registration
window.
2. Click X to close the window.
3. Hang.
err:seh:setup_exception_record stack overflow 1648 bytes in thread 0009 eip
7bc60649 esp 00240cc0 stack 0x240000-0x241000-0x340000
Application has to be killed.
Workaround is dotnet20.
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https://bugs.winehq.org/show_bug.cgi?id=37567
Bug ID: 37567
Summary: Skype home page is totally blank
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
Make sure you deleted login.cab before trying to debug this issue (proper HTML
support is not yet there, see bug 28457).
Skype version: 6.21.32.104
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https://bugs.winehq.org/show_bug.cgi?id=40801
Bug ID: 40801
Summary: DAoC: Software vertex blending crash
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: hpj(a)copyleft.no
Distribution: ---
Created attachment 54728
--> https://bugs.winehq.org/attachment.cgi?id=54728
wine-1.9.12-daoc-sw-vertex-blending.patch
Out of nostalgia I decided to try to fire up Dark Age of Camelot, which I
played under Cedega at one point in the 00s. I followed the instructions at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=9368 sans the
patch, and it crashed at the character selection screen, as expected.
The linked-to patch no longer applies to Wine master (1.9.12+), and the latest
patch in bug 39057 didn't improve the situation either.
I rebased the patch from the appdb entry (bug 6955) onto git master, after
which the game seemed to run perfectly.
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https://bugs.winehq.org/show_bug.cgi?id=41093
Bug ID: 41093
Summary: Darkfall New Dawn doesn't recognize game data
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joelpartanen(a)tutanota.com
Distribution: ---
Created attachment 55297
--> https://bugs.winehq.org/attachment.cgi?id=55297
3 console logs: fresh install, wininet installed and wininet installed with
rasapi32 set to native
I've been attempting to get Darkfall: New Dawn for a couple of days now.
Currently, the program cannot me installed on wine, so I have installed and
patched the game on a Windows virtual machine and then transferred it to a
fresh wine prefix.
I have added the correct Windows registry entries. They are (both string/value
pairs):
[HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Ub3rgames\Darkfall New Dawn]
DataPath = C:\Program Files\Darkfall New Dawn\data\
ProgramPath = C:\Program Files\Darkfall New Dawn\
On a Windows machine, if I don't run the installer of the program but instead
simply add the said registry entries, the game runs, provided the paths are set
correctly (I can also move the program to another folder, update the paths and
it will work). On wine, this will not work.
A way to test if the game recognises the installation seems to be to attempt to
run 'darkfall.exe' in the data directory directly. On Windows, if the registry
entries are not said, this will spawn an error saying the game is not installed
correctly. This same error however always appear on wine, no matter if the
registry keys are set or not.
Since I am no wine expert, I have also been pondering if the problem could be
internet access. After installing wininet via winetricks, console output at
time of running the game changes, and I noticed the following line:
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
So in addition to a fresh install with the bare minimum of libraries installed,
I also attempted with wininet installed, and lastly, due to the
RasEnumConnectionsW error, I tried setting rasapi32 to 'native' in winecfg.
Console outputs for all of these are included in the attached file.
I also tried to install the game in wine 1.7.4 and received similar results, so
I don't believe this to be a regression issue. Lastly, the wineprefixes I've
tried have been 32-bit - I also tried a 64-bit one, but there the launcher
itself crashes when opened. The wine version used is indeed the official
1.9.14.
Should somebody need the program to debug the issue, it is freely available
upon registration on it's website.
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http://bugs.winehq.org/show_bug.cgi?id=32930
Bug #: 32930
Summary: Age of wonders 2 and to a lesser extent Age of wonders
shadow magic suffer from mouse lag when on direct3d
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Classification: Unclassified
I may be overreaching with the conclusions but it seems that a well known
design problem of Direct3d/windows device api made the jump to wine, even
though a normal workaround in windows is to 'use opengl'.
These games suffer from what is commonly called 'floating cursor' or mouse lag
if configured with direct3d (supposedly the hardware mode and the most
efficient). If you search for 'direct3d mouse lag' you come across numerous
blogs/forums explaining the cause.
http://my.opera.com/Vorlath/blog/2009/02/01/directx-d3d-mouse-laghttp://www.southwindsgames.com/blog/2009/01/15/mouse-lag-keyboard-lag-direc…http://forums.indiegamer.com/showthread.php?15469-Mouse-Lag-with-D3D
So this is a bit of a problem for those games and probably more. Even a wine
registry hack would be nice
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http://bugs.winehq.org/show_bug.cgi?id=25290
Summary: Fallout: New Vegas - sound occasionally drops
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32133)
--> (http://bugs.winehq.org/attachment.cgi?id=32133)
terminal output
Been around since I started playing, but every so often (probably 20 minutes or
so), the sound drops out for 30 seconds or so, then resumes as if nothing went
wrong.
May be related to 64-bit, not sure, as terminal shows some gstreamer fixme's
about missing codecs.
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http://bugs.winehq.org/show_bug.cgi?id=33187
Bug #: 33187
Summary: Solmis application do nothing after splash screen
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julien_thevenon(a)yahoo.fr
Classification: Unclassified
Created attachment 43895
--> http://bugs.winehq.org/attachment.cgi?id=43895
Terminal output
I try to run Solmis application ( a professional application running only on
Windows ) with Wine 1.5.25 on Kubuntu 12.10 64 bits but there is nothing after
splash screen display..
Solmis application is available here
http://solmis.agoraplus.com/ZippedInstall/Install.zip and the start file is
Solmis.client.Application
It needs Framework .net 4.0 to work, I sucessfully installed it using latest
version of winetricks
The command to launch the applications is env WINEPREFIX=/home/quickux/.wine
wine start /ProgIDOpen Application.Manifest S
olmis.Client.application
Thanks for your help
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https://bugs.winehq.org/show_bug.cgi?id=38487
Bug ID: 38487
Summary: Regression with Osu! It now crashes on startup
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peterlamby(a)web.de
Distribution: ---
Created attachment 51334
--> https://bugs.winehq.org/attachment.cgi?id=51334
The Consolelog when starting Osu!
Osu! (http://osu.ppy.sh/p/download) does not work with wine 1.7.40 & 1.7.41.
Downgrading to version 1.7.39 works fine however.
I just get the Osu! error screen telling me that it crashed.
I attatched to Console output...
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http://bugs.winehq.org/show_bug.cgi?id=23899
Summary: Soldier of Fortune II - Double Helix GOLD installer
can't create shortcuts for Gnome
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t6tiar00(a)students.oamk.fi
Soldier of Fortune II - Double Helix GOLD installer can't create shortcuts for
Gnome. This never happened with old SOF2 installation discs. All the shortcuts
are created to /.local/, but they don't appear to Gnome's Wine applications.
Unfortunately I can't attach terminal output, because the installation programs
(Setup.exe) refuses to install the game if the program is launched via
Terminal.
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http://bugs.winehq.org/show_bug.cgi?id=30905
Bug #: 30905
Summary: TurboTax 2011 fails to install with mono (.NET 4.0
Framework verification fails)
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: enhancement
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 40525
--> http://bugs.winehq.org/attachment.cgi?id=40525
terminal output
mono version of bug 29666
Prereq's: winetricks -q gdiplus vcrun6
also, be sure to mount the DVD with 'norock' mount option (see bug 29666).
install the app, which shortly sees a problem and tries to repair it. This
eventually fails under the 'failed to verify .NET 4.0 installation' step.
Terminal output attached.
wine-1.5.6-75-g034de95
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https://bugs.winehq.org/show_bug.cgi?id=40072
Bug ID: 40072
Summary: FAR
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: proggi(a)yandex.ru
Distribution: ---
http://www.farmanager.com/download.php
sfinexer@sfinexer-desktop:/media/wine/drive_c/Far$ wine Far.exe
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
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http://bugs.winehq.org/show_bug.cgi?id=37093
Bug ID: 37093
Summary: Can't install Kingdoms of Amalur : Reckoning
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bruno.armand(a)gmail.com
Created attachment 49311
--> http://bugs.winehq.org/attachment.cgi?id=49311
Wine Error Log PlayonLinux
i use PlayonLinux , and i have installed Kingdoms of Amalur : Reckoning
and when i finish completely the instalation without error, i would start the
game and the popups show Wine Error
i leave the log for my error in attachement
thanks to help me to solve this situation
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http://bugs.winehq.org/show_bug.cgi?id=30526
Bug #: 30526
Summary: d3d: guess card, no card selector for mesa's llvmpipe
software driver
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bpaterni(a)gmail.com
Classification: Unclassified
Running software that utilizes direct3d produces the following output when run
through gallium's llvmpipe:
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 0x4
and card vendor 0000 (using GL_RENDERER "Gallium 0.4 on llvmpipe (LLVM
0x209)").
Looking at the source, adding a card selector for llvmpipe seems simple enough.
However, I'm not quite sure what all needs to be done in order to support the
new selector.
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https://bugs.winehq.org/show_bug.cgi?id=37559
Bug ID: 37559
Summary: Skype cannot access audio devices
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
In console thousands of messages like these ones can be seen:
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0xfcee94c): stub
fixme:avrt:AvSetMmThreadPriority (0x12345678)->(0) stub
fixme:avrt:AvRevertMmThreadCharacteristics (0x12345678): stub
P.S. Make sure you deleted login.cab before trying to debug this issue (proper
HTML support is not yet there, see bug 28457).
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https://bugs.winehq.org/show_bug.cgi?id=39275
Bug ID: 39275
Summary: Unhandled exception HtmlHelpA after starting Print
Shop Deluxe 15
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: hhctrl.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: martinrs(a)softhome.net
Distribution: ---
After starting Print Shop Deluxe 15, the following error occurs:
Unhandled exception: page fault on read access to 0xfffffff0 in 32-bit code
..
Backtrace:
=> 0 0xf7443422 __strlen_sse2_bsf+0x32() in libc.so.6
1 0x7b854663 MultiByteToWideChar+0x172() in kernel32
2 0x7c39a92f HtmlHelpA+0x158e() in hhctrl
I checked the wine source and hhctrl.ocx HtmlHelpA() doesn't behave the same as
HtmlHelpW(), where it doesn't take into account that some command can send null
filename. It seems to just try to get the string length of null thru the
following statement:
WCHAR *wfile = strdupAtoW( filename );
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http://bugs.winehq.org/show_bug.cgi?id=30849
Bug #: 30849
Summary: Diablo 3 Game Disconnect: ERROR 316704 "YOU HAVE BEEN
REMOVED FROM THE GAME"
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billbroach(a)gmail.com
Classification: Unclassified
As of Jun 04, 2012 Diablo 3 will disconnect after about 5+ mins with error:
"You have been removed from the game" after which you will not be able to
create a game nor exit cleanly.
Error:
"YOU HAVE BEEN REMOVED FROM THE GAME" ERROR 316704
Suspected change has occurred with the game in which wine does now not support
properly.
other symptoms:
* /who in chat will instantly lock and crash wine.
* friends show as "offline" when they are really online.
* friends will not be able to join your game with timing out or crashing your
client.
* high ping 300+ms
Several confirmation of the above symptoms can be seen here:
http://us.battle.net/d3/en/forum/topic/5271607015?page=1
it seems to be affecting several wine versions and several distributions.
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https://bugs.winehq.org/show_bug.cgi?id=40393
Bug ID: 40393
Summary: Winehq.org website improvements not added to Bugzilla.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
There have been many Winehq.org website improvements lately, such as a nicer
search bar and more modern navigation buttons, that have not been added to
Bugzilla.
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http://bugs.winehq.org/show_bug.cgi?id=9850
Summary: win16 test suite multiple failures
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://win16test.googlecode.com
OS/Version: other
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Jennifer Lai put together a win16 test suite
as her intern project this summer, with a little
guidance from me. The code is a combination
of win16 tests that had been posted in the past,
and backports of 32 bit wine tests.
Jennifer says the tests pass on Windows XP.
The code can be downloaded
from http://win16test.googlecode.com with svn,
and is quite easy to run; see
http://win16test.googlecode.com/svn/trunk/src/README
for instructions.
There are four or five crash failures and several lesser failures.
She has proposed patches to fix most of these at
http://win16test.googlecode.com/svn/trunk/src/patches/
I think there are mistakes in at least one of her patches,
but they're still a good starting point
We would have liked to commit the win16 tests as part
of the wine source tree, but Alexandre didn't want us to,
so we created a project at googlecode.com to host them.
I'll gladly give committer status to any serious wine
developer who wants to work on them.
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http://bugs.winehq.org/show_bug.cgi?id=34859
Bug #: 34859
Summary: Serious Sam Classic: the game's world is closed in a
giant cube (Mac OS X only bug)
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46460
--> http://bugs.winehq.org/attachment.cgi?id=46460
Serious Sam Classic Log
You can see this especially when looking at the sky, there are also some lines
visible in the ground. I've attatched a screenshot. The bug seems to be GPU
independent.
On Ubuntu everything looks fine.
The problem can be reproduced in the demo (check out the link).
Tested with:
Mac OS X 10.7 and 10.9, ATI HD 2600 Pro, ATI HD 6970M, Geforce 320M, Mac
Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=38921
Bug ID: 38921
Summary: Bionare XT GPUs incorrectly recognized
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
Recently I had seen this bug in these Applications:
- Crysis 2 ( Non-supported VGA Error on launching )
- Counter-Strike Global Offense ( Engine error on launching )
All these games recognize my Radeon 7790 as Radeon 8770.
I guess this could be somewhat related / duped to this report:
https://bugs.winehq.org/show_bug.cgi?id=33364
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http://bugs.winehq.org/show_bug.cgi?id=27036
Summary: League of Legends store crashes with an assertion
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mm-meissner(a)gmx.de
Created an attachment (id=34474)
--> (http://bugs.winehq.org/attachment.cgi?id=34474)
libgcrypt threading patch for schannel_gnutls.c
The League of Legends client crashes when one tries to open the store, the
assertion printed to the console is:
ient.exe: ath.c:193: _gcry_ath_mutex_lock: Zusicherung »*lock == ath_mutex_t)
0)« nicht erfüllt.
Translated to english:
ient.exe: ath.c:193: _gcry_ath_mutex_lock: Assurance of »*lock == ath_mutex_t)
0)« not fulfilled.
I'd attach a backtrace if anyone could tell me how to actually create one, but
it's highly possible that this crash is caused by the lack of threading support
in the schannel implementation of wine.
libgcrypt.so.11.5.3
Using the attached patch somehow seems to make these crashes more rare, however
they still occur and the shop is incredible slow.
I'm using libgnutls-26.14.12 and libgcrypt-11.5.3
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http://bugs.winehq.org/show_bug.cgi?id=32736
Bug #: 32736
Summary: King's bounty crossworlds : Call stack functions error
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
Created attachment 43197
--> http://bugs.winehq.org/attachment.cgi?id=43197
Backtrace
When attempting to start the GOG version of King's Bounty Crossworlds, I get a
"Call Stack Functions" error after the intro videos.
Call stack functions:
0001:001741A3 c:\jeu\kb.exe
0001:0011278B c:\jeu\kb.exe
Wine 1.5.21
Gog version of King's Bounty Crossworlds
Arch linux X64
nvidia 310-19
I have attached the backtrace. Using overrides (vcrun6sp6, 2005, 2008, d3dx9)
did not solve the problem.
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http://bugs.winehq.org/show_bug.cgi?id=33352
Bug #: 33352
Summary: Family Tree Maker 2012 crashes when trying to start
program
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpobanz(a)gmail.com
Classification: Unclassified
Created attachment 44118
--> http://bugs.winehq.org/attachment.cgi?id=44118
terminal output
After installing Family Tree Maker 2012, when trying to start the program it
crashes.
The last few lines of terminal output are:
fixme:mscoree:CLRMetaHost_GetRuntime Unrecognized version L"v4.0"
Unhandled Exception:
System.InvalidProgramException: Invalid IL code in FTM.FTMApplication:ßÖä
(string[]): IL_0006: brfalse.s IL_000b
[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidProgramException: Invalid IL
code in FTM.FTMApplication:ßÖä (string[]): IL_0006: brfalse.s IL_000b
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https://bugs.winehq.org/show_bug.cgi?id=39210
Bug ID: 39210
Summary: Dream Aquarium no longer starts
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sdunnagan(a)yahoo.com
Distribution: ---
Dream Aquarium has worked great in wine up until they updated the program.
With Linux Mint 17.2 and wine 1.7, the program no longer starts.
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http://bugs.winehq.org/show_bug.cgi?id=26721
Summary: Buttons not Painting when I select Windows 7 mode
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=34039)
--> (http://bugs.winehq.org/attachment.cgi?id=34039)
Screen Shot showing XP and 7 panels.
When I run SIV (http://rh-software.com/) on wine in XP mode all works as
expected, but some buttons don't get displayed when I use Windows 7 mode. I can
tell they are present as when I press [Copy] they are shown in the chipboard.
In addition to the initial panel the same issue is also present on
Menu->System->Fearures and several other panels. Needles to say but on all real
Windows systems all is as expected.
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http://bugs.winehq.org/show_bug.cgi?id=28602
Bug #: 28602
Summary: Ccleaner: installer has a non-fatal crash
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://www.ccleaner.com/download
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: madewokherd(a)gmail.com
Classification: Unclassified
Regression SHA1: d434b3369503b3d2852925518db07145bc322b92
Created attachment 36751
--> http://bugs.winehq.org/attachment.cgi?id=36751
terminal output
Regression introduced by:
austin@aw25 ~/wine-git $ git bisect bad
d434b3369503b3d2852925518db07145bc322b92 is the first bad commit
commit d434b3369503b3d2852925518db07145bc322b92
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Thu May 19 12:59:44 2011 -0500
mscoree: Accept a NULL version in CorBindToRuntimeEx.
:040000 040000 d313ddf3e8c565a9fefbb3c6e59512daabafbb1b
84eea140b531b21fa01c70b4bf20258563bffe9c M dlls
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http://bugs.winehq.org/show_bug.cgi?id=28506
Summary: kernel32/change.ok test fails occasionally on linux
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Probably not same as bug 12840)
Three or four times in the last couple weeks, I've seen
../../../tools/runtest -q -P wine -M kernel32.dll -T ../../.. -p
kernel32_test.exe.so change.c && touch change.ok
change.c:81: Test failed: Missed notification
The first couple times it was on a q9300 with wine64, most recently
on Austin's 32 bit buildslave.
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https://bugs.winehq.org/show_bug.cgi?id=36121
Bug ID: 36121
Summary: valgrind leaks in ntdll/tests/change.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==22182== 240 bytes in 12 blocks are definitely lost in loss record 179 of 261
==22182== at 0x7BC4C735: notify_alloc (heap.c:255)
==22182== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==22182== by 0x7BC423D8: NtNotifyChangeDirectoryFile (directory.c:3424)
==22182== by 0x7B828C97: FindNextChangeNotification (change.c:118)
==22182== by 0x4C612DC: NotificationThread (change.c:50)
==22182== by 0x7BC87087: ??? (signal_i386.c:2571)
==22182== by 0x7BC870D0: call_thread_func (signal_i386.c:2630)
==22182== by 0x7BC87065: ??? (signal_i386.c:2571)
==22182== by 0x7BC8E4B0: start_thread (thread.c:428)
==22182== by 0x4EA7BD89: start_thread (in /usr/lib/libpthread-2.18.so)
==22182== by 0x4E95CA0D: clone (in /usr/lib/libc-2.18.so)
==22182==
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http://bugs.winehq.org/show_bug.cgi?id=26119
Summary: kernel32/pipe tests show some valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33293)
--> (http://bugs.winehq.org/attachment.cgi?id=33293)
valgrind log
Syscall param writev(vector[...]) points to uninitialised byte(s)
at writev (in /lib/libc-2.11.2.so)
by send_request (server.c:209)
by wine_server_call (server.c:290)
by NTDLL_wait_for_multiple_objects (sync.c:1118)
by NtWaitForMultipleObjects (sync.c:1162)
by NtWaitForSingleObject (sync.c:1171)
by server_ioctl_file (file.c:1276)
by NtFsControlFile (file.c:1523)
by ConnectNamedPipe (sync.c:1589)
by serverThreadMain1 (pipe.c:425)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
Address 0x7f43e42c is on thread 1's stack
Uninitialised value was created by a stack allocation
at ConnectNamedPipe (sync.c:1575)
and several possibly memory leaks.
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http://bugs.winehq.org/show_bug.cgi?id=33284
Bug #: 33284
Summary: Direct3D(maybe directx7) problems in old games
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liuycsd(a)gmail.com
Classification: Unclassified
Created attachment 44034
--> http://bugs.winehq.org/attachment.cgi?id=44034
screenshots and terminal logs (see index.html inside)
I've run the game called "Xin Shendiao Xialv"("The Giant Eagle and It's
Companion",Released in about the year 2000 by 昱泉國際股份有限公司) I(Shendiao.exe) and
II(EagleII.exe).
But
1. in some of the 3D scenes,it shows me white textures.^[1]
2. In gdi mode,
□ texts are shown without a background box.^[2]
□ EagleII.exe crash in this mode frequently in defferent place.
3. In opengl mode,No(Shendiao.exe(LIBGL_ALWAYS_SOFTWARE=1) and EagleII.exe) or
Only Part(Shandiao.exe) of the 3D objects can be shown.^[3]
I'm not sure what actually results in the problem.The following lines were
shown then.
warn:d3d_surface:wined3d_surface_blt Using fallback for complex blit
(0x8000).
warn:d3d_surface:IWineD3DSurfaceImpl_BltOverride Src is in sysmem,
rejecting gl blt
warn:d3d_surface:surface_load_location Operation requires 0x2 access, but
surface only has 0x1.
fixme:d3d_surface:surface_load_location Unimplemented location
SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_load_location Unimplemented location
SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_unmap Depth / stencil buffer locking is not
implemented.
-----
I'm sorry that I can't provide the executable files.
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http://bugs.winehq.org/show_bug.cgi?id=23729
Summary: Need for Speed: throbbing glob around language and
save game name not as noticable on Wine
Product: Wine
Version: 1.2
Platform: x86
URL: http://cdn.needforspeed.com/data/downloads/shift/NFSSH
IFTPCDEMO.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
You can't see this unless you compare Windows and Wine side by side,
but: I didn't even realize there was a throbbing halo around the
language choice and save game name choice until I saw it on Windows.
When I went back to Wine, I saw it was there too, but not as noticeable.
Also affects downloadable demo.
Needless to say, this is a minor detail.
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https://bugs.winehq.org/show_bug.cgi?id=40970
Bug ID: 40970
Summary: Can't run LEGO DD anymore
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: miek(a)miek.nl
Distribution: ---
Both with wine 1.9.12 and 1.9.14 I can't run lego digital designer anymore. It
did run under Ubuntu' 16.04 version of Wine, but now with Fedora 24 it stopped
working. It installs, splash screen starts and then just exists:
""""
% wine .wine/drive_c/Program\ Files\ \(x86\)/LEGO\ Company/LEGO\ Digital\
Designer/LDD.exe
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\quartz.dll"
err:ole:CoGetClassObject no class object {cda42200-bd88-11d0-bd4e-00a0c911ce86}
could be created for context 0x3
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:dwmapi:DwmIsCompositionEnabled 0x6dbd1518
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x69ebd3de, context
0x8b64e0, init_notify 0, handle 0x119e170): stub
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\quartz.dll"
err:ole:CoGetClassObject no class object {cda42200-bd88-11d0-bd4e-00a0c911ce86}
could be created for context 0x1
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\quartz.dll"
err:ole:CoGetClassObject no class object {cda42200-bd88-11d0-bd4e-00a0c911ce86}
could be created for context 0x1
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:reg:RegQueryInfoKeyW security argument not supported.
err:ole:CoCreateInstanceEx apartment not initialised
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a0cb608, context
0x4f46f0, init_notify 0, handle 0x116e794): stub
wine: configuration in '/home/miek/.wine' has been updated.
fixme:gstreamer:GST_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
fixme:gstreamer:GST_QueryInterface No interface for
{8e1c39a1-de53-11cf-aa63-0080c744528d}!
fixme:gstreamer:GST_QueryInterface No interface for
{f90a6130-b658-11d2-ae49-0000f8754b99}!
fixme:gstreamer:unknown_type Could not find a filter for caps: audio/mpeg,
mpegversion=(int)1, layer=(int)3, parsed=(boolean)false
fixme:gstreamer:watch_bus decodebin0: Your GStreamer installation is missing a
plug-in.
fixme:gstreamer:GST_Connect GStreamer could not find any streams
fixme:gstreamer:watch_bus typefind: GStreamer encountered a general stream
error.
fixme:dbghelp:elf_search_auxv can't find symbol in module
"""
The error in 1.9.12 is similar (at least the last one)
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https://bugs.winehq.org/show_bug.cgi?id=36405
Bug ID: 36405
Summary: valgrind shows a leak in msxml3/tests/xmlview.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==20037== 112 bytes in 1 blocks are definitely lost in loss record 4,931 of
6,354
==20037== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==20037== by 0x7558530: update_cp_events (mshtml_private.h:1049)
==20037== by 0x75393FB: HTMLDocument_on_advise (htmldoc.c:3839)
==20037== by 0x7521730: ConnectionPoint_Advise (conpoint.c:269)
==20037== by 0x4DD7CDF: test_Load (ocidl.h:3659)
==20037== by 0x4DD84EA: func_xmlview (xmlview.c:270)
==20037== by 0x4DD9310: run_test (test.h:584)
==20037== by 0x4DD96FF: main (test.h:654)
==20037==
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https://bugs.winehq.org/show_bug.cgi?id=36404
Bug ID: 36404
Summary: valgrind shows a leak in faultrep/tests/faultrep.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==15724== 16 bytes in 1 blocks are definitely lost in loss record 15 of 94
==15724== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==15724== by 0x7BC76872: RtlAllocateAndInitializeSid (sec.c:156)
==15724== by 0x51F9377: AllocateAndInitializeSid (security.c:916)
==15724== by 0x4A9510A: func_faultrep (faultrep.c:59)
==15724== by 0x4A956FA: run_test (test.h:584)
==15724== by 0x4A94C0E: main (test.h:654)
==15724==
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http://bugs.winehq.org/show_bug.cgi?id=23821
Summary: Super Mario Brothers X hangs in quartz?
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.supermariobrothers.org
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The free downloadable game Super Mario Brothers X installs ok.
It requires 'winetricks vb6run' to run, and gets two screens in
before hanging with an infinite series of messages like
fixme:quartz:parse_header Not a valid header: 62:04
Clicking the checkmark on the startup screen to disable game
sound lets the game run fine. Some people say 'winetricks quartz'
solves the problem
(http://www.supermariobrothers.org/forums/viewtopic.php?f=8&t=6711 )
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