http://bugs.winehq.org/show_bug.cgi?id=14721
Summary: cannot host multiplayer games for Giants Citizen Kabuto,
DirectPlay Failed to Initialize (Code 80040111)
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liebundartig(a)freenet.de
I installed Giants: Citizen Kabuto and the 1.4 patch it works like a charm.
However, when trying to host multiplayer games gives an error screen. That is
white background and text (that is below) in 3 blue boxes.
--8<--
Giants Citizen Kabuto
Wintry Cool Game Error Screen
DirectPlay Failed to Initialize (Code 80040111). Is DirectX Version 8 or better
installed?
Enter to Continue
Escape to Exit Game
--8<--
Both keys do not seem to work. I have to kill the program.
I have not used native DLLs or changed any other setting in Wine after
installation of wine.
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http://bugs.winehq.org/show_bug.cgi?id=15999
Summary: Anycount 5.0 does not run
Product: Wine
Version: 1.1.8
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Pursuant to bug 12301, Anycount 5.0 (see anycount.com) installs but does not
run. A message box appears that says:
An internal exception occured (Address: 0x7bc78355)
Please, contact support. Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=15789
Summary: Regression for Icewind Dale 2 : very low framerate
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gizmm0(a)hotmail.com
CC: stefan(a)codeweavers.com
I get very low fps, around 4 or 5 i would say. This renders the game
unplayable. Every animation in the game seems affected, even mouse movement is
not smooth.
This does not affect menus, the problem only appears once a game is launched.
The problem is still there with wine-1.1.7.
In case it might be useful, the video card used is Nvidia 8600M GT, with nvidia
drivers 177.80.
A git bisection gave:
e178ddd9e1e16d1a3f52492799692e289eefcf8c is first bad commit
commit e178ddd9e1e16d1a3f52492799692e289eefcf8c
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 5 14:23:00 2008 -0500
wined3d: Use a swapchain for GDI surfaces.
This is a long-needed cleanup aimed at removing the ddraw_primary,
ddraw_window, ddraw_width and ddraw_height members from
IWineD3DDeviceImpl, which just do not belong there. Destination
window and screen handling is supposed to be done by swapchains.
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http://bugs.winehq.org/show_bug.cgi?id=24011
Summary: Trackmania Nations Forever graphics test does not work
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
On first startup, Trackmania Nations Forever (free download at
http://www.trackmania.com/index.php?rub=downloads ) usually makes a benchmark
to set useful graphics detail settings. However, this does not work on wine:
Instead of a benchmark, the actual full game is started. When I quit, the
launcher tells me that the graphics data could not be found. I then get the
normal launcher, and can start the game again. This happens each time I start
the launcher.
Trackmania United Forever has the same issue.
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http://bugs.winehq.org/show_bug.cgi?id=19241
Summary: winemenubuilder crashes when running any application
including notepad
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tmhikaru(a)gmail.com
Created an attachment (id=22260)
--> (http://bugs.winehq.org/attachment.cgi?id=22260)
snapshot of the crash dialog
whenever I run any application, winemenubuilder crashes. Disabling it via
winecfg in the libraries section (specifically putting winemenubuilder.exe and
toggling it to disabled) makes wine complain that it can't find the component
but it no longer crashes.
For a basic reproducable test I'll be running 'wine notepad' as an example
here.
I don't know what this component does or what it's a part of, but this crash
did not happen under any previous version of wine.
I'll be attaching a picture of the crash dialog as well as the stderr
information.
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https://bugs.winehq.org/show_bug.cgi?id=38147
Bug ID: 38147
Summary: Batman: Arkham Asylum (non-steam) Demo - missing text
in launcher
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: teras(a)luukku.com
Distribution: ---
Created attachment 50878
--> https://bugs.winehq.org/attachment.cgi?id=50878
screenshot of the issue
Downloaded the game from
http://www.gamershell.com/download_49402.shtml
it's around 2Gb.
The launcher doesnt work without winetricks -q dotnet20
There are some gdi related lines at console
fixme:gdiplus:GdipCreateHalftonePalette stub
fixme:gdiplus:GdipGetFamilyName No support for handling of multiple languages!
fixme:gdiplus:create_gdi_logbrush unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:create_gdi_logbrush unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:create_gdi_logbrush unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
wine-1.7.37-33-g31d51d4
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http://bugs.winehq.org/show_bug.cgi?id=28520
Bug #: 28520
Summary: Diablo II game menu fps regression
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton(a)schiert.net
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 1aeee59bd8b6172c848c8029e1a55ddac1f93c44
There has been a behavior change in the game Diablo II caused by
http://source.winehq.org/git/wine.git/?a=commit;h=1aeee59bd8b6172c848c8029e…
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Sep 15 20:01:50 2011 +0200
ddraw: Use offscreen backbuffers.
Before this patch the frame rate in the game menu (press Esc while in game) was
limited to <=60. Now the frame rate can reach hundreds. Behavior on Windows:
frame rate is limited at 60.
The reason I am reporting this: Shortly after opening the game menu there often
is a short but very noticeable phase where everything behaves sluggishly,
making it very hard to select the desired entry with the mouse.
The sluggishness/slowdown itself may not be a Wine bug since is not a problem
when I switch NVIDIA PowerMizer from its default "Adaptive" to "Prefer Maximum
Performance". That, however, is not an acceptable permanent solution on a
laptop. Sync to VBlank settings do not change the behavior.
So far I have only been able to observe the slowdown when running the game in
Direct3D mode, although the frame rate is now also unlimited when running in
DirectDraw mode. All observations have been made with Diablo II Lord of
Destruction 1.13c.
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http://bugs.winehq.org/show_bug.cgi?id=27151
Summary: Ubuntu 11.04, last Wine version from repository
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: letsgonow11(a)mailinator.com
Проблема с приложением для Windows - игра Mafia Vizheneo. Вот ссылка для
скачивания - http://mafia.vizheneo.com/download/mafia_vizheneo_setup.exe.
На Ubuntu 11.04 игра запускается только с режимом совместимости Windows XP и
ниже. Игра запускается, но кроме "Добро пожаловать!" ничего нет.
Игра работает через интернет. На Windows после запуска (при работающем
интернете) появляется окно с вводом логина и пароля, и дальше игра отлично
работает.
Пожалуйста, решите эту проблему. С уважением, Moran.
The problem with an application for Windows - game Mafia Vizheneo. Here's a
link for download -
http://mafia.vizheneo.com/download/mafia_vizheneo_setup.exe.
On Ubuntu 11.04 a game only runs in compatibility with mode Windows XP and
below. The game starts, but except for "Welcome!" nothing.
The game works via the Internet. On Windows after startup (when the Internet
works), pops up a window with a login and password, and further, the game works
fine.
Please solve this problem. Sincerely, Moran.
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http://bugs.winehq.org/show_bug.cgi?id=33312
Bug #: 33312
Summary: QQ International 1.6 can't load Bulletin
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 44059
--> http://bugs.winehq.org/attachment.cgi?id=44059
Screenshot in wine
0. download from http://dl_dir.qq.com/qqfile/qq/QQ2012/QQIntl1.6.exe
1.
compile wine with -O0 for Bug 24768
winetricks ie7 for Bug 29638
winetricks riche20 for Bug 29636
2. login, open a chat-box of a GROUP
3. It didn't crash, but the 'Bulletin' can't be loaded
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https://bugs.winehq.org/show_bug.cgi?id=38496
Bug ID: 38496
Summary: Greek Holy Bible crashes after selecting from the menu
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Distribution: ---
Created attachment 51343
--> https://bugs.winehq.org/attachment.cgi?id=51343
terminal log
It is the second version on the webpage.
The Greek Holy Bible - Η Ελληνική Αγία Γραφή
-= New and improved version of GR Biblos 13.0.0.1 =-
GR Biblos 13 runs on Windows 7 and later (Windows 8 κ.λ.π.).
http://www.greekbiblos.gr/p/gr-biblos-11.htmlhttps://dl.dropboxusercontent.com/u/54790396/Greek%20programs/GrBiblos%2013…
The application crashes when selecting anything from the menu.
A terminal log is included.
P.S.
I did rename the exe to remove the space.
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https://bugs.winehq.org/show_bug.cgi?id=40305
Bug ID: 40305
Summary: ArticleTextBox.Find not implemented in
AutoWikiBrowser.
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adam.buchbinder(a)gmail.com
Distribution: ---
Created attachment 53946
--> https://bugs.winehq.org/attachment.cgi?id=53946
Error message on Find.
Steps to reproduce:
Set up a fresh Wine directory.
WINEARCH=win32 WINEPREFIX=`pwd`/wine_prefix2 winecfg
Install dotnet35.
WINEARCH=win32 WINEPREFIX=`pwd`/wine_prefix2 winetricks dotnet35
Download AutoWikiBrowser 5.8.5.1 from:
https://sourceforge.net/projects/autowikibrowser/
Open a page (for example, put 'CS1_maint:_Unrecognized_language' into the
'Category' box at left, go to the 'start' tab in the center panel, click the
'Start' button), then in the 'find' box in the lower-right, enter some text and
click 'Find'.
An error will pop up, "The method or operation is not implemented.",
"NotImplementedException in ArticleTextBox.Find". The long error text is
attached.
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https://bugs.winehq.org/show_bug.cgi?id=40156
Bug ID: 40156
Summary: AutoWikiBrowser database scanner fails with "no access
to memory location"
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rjwilmsi(a)gmail.com
Distribution: ---
Created attachment 53658
--> https://bugs.winehq.org/attachment.cgi?id=53658
System.IO.__Error.WinIOError at System.Xml.XmlReader.ReadToFollowing
Running the AutoWikiBrowser database scanner fails with "no access to memory
location" normally within seconds of scan starting.
Occurs on wine wine-1.8.1 and wine-1.7.39
To reproduce: export WINEARCH=win32
winetricks -q msxml3 dotnet35 corefonts gdiplus riched20 ie6
[Probably only dotnet35 is required for this testing]
download AutoWikiBrowser from http://sourceforge.net/projects/autowikibrowser/
choose latest version (5.8.5.1 at time of writing).
unzip AutoWikiBrowser and run wine AutoWikiBrowser.exe
choose Tools -> Database scanner
download a wikipedia database dump file from https://dumps.wikimedia.org/
browse to the database XML file
search based on title contains 'foo' or other option. Press Start.
Wait for scan to progress. Scan normally fails within seconds with "no access
to memory location" error (stack trace relating to C# XML reader attached).
The problem only intermittently occurs on smaller XML dump files (e.g. < 100 MB
uncompressed) but always occurs on large XML files.
Above process works without error under Mono version 4 on same machine (using
50 GB English wikipedia XML dump file) and of course on native Windows.
Possible further information/speculation:
I have written a simple single threaded console only .NET 2 exe that works
under same wine setup without this error on same machine. So I suspect that the
issue may be to do with multithreading: the AutoWikiBrowser scanner is
multithreaded, versions of the test console exe I wrote failed with same error
if I added multithreading.
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https://bugs.winehq.org/show_bug.cgi?id=40450
Bug ID: 40450
Summary: Rise of the Tomb Raider crashes on startup
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 54197
--> https://bugs.winehq.org/attachment.cgi?id=54197
ROTTR.exe log (no additional debugging parameters)
The game can't be launched, neither using Steam or ROTTR.exe.
The game uses Denuvo anti-tamper/protection technology + DirectX11. I dedubbed
the game using a clean Wine 1.9.7 64-bit installation without additional
winetricks stuff.
For Steam client, Windows version was set to XP, otherwise the prefix used
Windows 7 version (for ROTTR.exe, for example).
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http://bugs.winehq.org/show_bug.cgi?id=19494
Summary: old apps don't run because of too much memory
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jb999(a)gmx.de
Old programs like the write.exe from Windows 3.1 do not run if there is too
much memory available - see http://support.microsoft.com/?scid=kb;en-us;253912
for a detailed description. The method to limit memory mentioned there doesn't
work with wine. What's missing is a possibilty to give an application less
memory to work with.
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http://bugs.winehq.org/show_bug.cgi?id=9999
Summary: Adobe Illustrator 8 aborts on startup
Product: Wine
Version: CVS/GIT
Platform: Other
URL: ftp://ftp.adobe.com/pub/adobe/illustrator/win/8.x/il8try
_uk.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Illustrator 8 installs ok on a clean .wine with today's git.
But the app aborts on startup, saying
"Adobe Illustrator can't run because there isn't enough memory."
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http://bugs.winehq.org/show_bug.cgi?id=21541
Summary: Farscape: The Game crash at game launch
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Created an attachment (id=25951)
--> (http://bugs.winehq.org/attachment.cgi?id=25951)
Farscape console dump after crash
Starting Farscape: The Game opens a dialog to select resolution and
enable/disable FMV. No matter the resolution or FMV setting the game will exit
immediately and give a crash dump (see attachment).
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http://bugs.winehq.org/show_bug.cgi?id=23826
Summary: Avira Antivir Personal: requires at least: -Windows
2000, SP4 and Rollup 1 [errorcode:20]
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.free-av.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.crackjack(a)spamgourmet.com
When installing Avira Personal v10.0.0.567 I get the following error:
requires at least: -Windows 2000, SP4 and Rollup 1
[errorcode:20]
in winecfg the os is set to winxp
even changing to Vista doesn't help
attaching wine log file
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https://bugs.winehq.org/show_bug.cgi?id=39746
Bug ID: 39746
Summary: 3DMark v1.5.915
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
Created attachment 53019
--> https://bugs.winehq.org/attachment.cgi?id=53019
file not found error
[Guru3D.com]-3DMark-v1-5-915.zip
md5sum: 07120c4e32c4832766e1da8c693a5d58
sha1sum: 2ea13d270aa560b9fe9080aa21feee9281701a41
wine msiexec /i data_x86.msi
Windows Vista SP2 or higher required to install.
wine 3DMarkLauncher.exe
Could not launch product error.
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
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http://bugs.winehq.org/show_bug.cgi?id=12789
Summary: vb6 with sheridan datawidgets, grids are drawn off the
window
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ggenovese(a)acpsistemas.com.ar
When I try to run VB6 apps made with Sheridan datawidgets with wine, the grids
have a strange behaviour: they're drawn off the window, most of the times over
the
desktop AND ALSO where they should: on the window.
I've made a test app using microsoft access in order to show you the bug. I've
attached it
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https://bugs.winehq.org/show_bug.cgi?id=38987
Bug ID: 38987
Summary: tlReader crashes when searching dictionary
Product: Wine
Version: 1.7.47
Hardware: x86
URL: http://tshwanedje.com/downloads/download.php?app=tlRea
der
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leftmostcat(a)gmail.com
Distribution: ---
Created attachment 51942
--> https://bugs.winehq.org/attachment.cgi?id=51942
log with warn+all
Using the Manx-English dictionary at http://tshwanedje.com/downloads/files/ and
the latest version of tlReader from the download URL provided, opening the
dictionary and typing in the search box causes the application to crash and
attempt to report the issue.
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http://bugs.winehq.org/show_bug.cgi?id=14074
Summary: mouse/cursor position error - jumps on mouseOver of
Wine-related window
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: briancady413(a)yahoo.com
I have mouse jump problems on mouseOver inside Wine dialog boxes.
In other words, when I move the arrow cursor over any part of a Wine
window/dialog box (except the top grab bar), the arrow jumps left and up about
a inch. Unfortunately mouse clicks are sent as though the mouse was still where
one would expect it to be. In other words, with the arrow cursor over the Wine
dialog box, the cursor is up and left of where mouse clicks are sent from.
I tried disabling Compiz, with no effect. In fact it appeared that compiz was
already disabled, despite talk of default enabling under 8.04
This is with Wine 1.0, Ubuntu Heron 8.04, a Sony VAIO PCG-FX140 laptop
coppermine 32 bit chip with a 10GiB HD and about 384 MegB RAM
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https://bugs.winehq.org/show_bug.cgi?id=37151
Bug ID: 37151
Summary: Focus Problems with Tera
Product: Wine
Version: 1.7.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eli(a)orbsky.homelinux.org
Hi.
Using wine 1.7.24 32bit on x86_64.
Wine is configured to:
Automatically capture the mouse in full-screen
Allow the window manager to decorate the windows
Allow the window manager to control the windows
I play games in full sreen on a dual screen setup. The screen that I play on is
sitting to the right while my other screen is to the left.
The game that I play most of the time is Tera online, but I've seen these
problems other games as well.
1st Focus Problem
-----------------
After starting the game, the launcher pops up and I can login. When I press on
the play button; what should happen next is a splash screen pops up, then a
warning about not being able to exceed 4GB memory should pop up ontop of the
splash screen. I would then dismiss the warning and then the game should pop up
in front and I should be able to play.
What does happen is that the the splash screen, the warning screen and the game
itself are all thrown into the background. I need to alt-tab to the warning
screen before I can dismiss it. Then I need to alt-tab to the game window
before it appears. The game then starts normally.
Now... If I disable "allow the windows manager to control the windows" then the
windows pop up as expected, but.... when the game pops up, the mouse does not
move.
2nd Focus Problem
-----------------
During transition screens the mouse looses focus and I can drag the mouse off
the game. This also happens after starting a dialog with an npc and the dialog
box of the "conversation" appears. If I click on the game again all is well,
but I shouldn't loose the focus.
3rd Focus Problem
-----------------
Sometimes, when actually playing I cannot turn to the left (where my secondary
monitory is sitting and the game is not. I can continue to turn to the right,
but turning left is froozen unless I alt-tab cycle out of and then back into
the game and all is well.
If there is any additional information that you need from me I will do my best
to either provide that info or ask howto provide it.
Thanks for any time you might spend looking into the problem.
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http://bugs.winehq.org/show_bug.cgi?id=32986
Bug #: 32986
Summary: Fallout New Vegas: Anti-aliasing doesn't work properly
Product: Wine
Version: 1.5.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joedavison.davison(a)gmail.com
Classification: Unclassified
Before continuing I should mention Multisampling is enabled in the Wine
registry.
Anti-aliasing in Fallout: New Vegas doesn't seem to work like it should. Values
up to 8 samples (as per the launcher) apply anti-aliasing, but it seems like
it's only in fact rendering with 2 samples. Selecting 9 samples or more simply
disables anti-aliasing altogether.
World details are anti-aliased correctly. Buildings, streetlamps and the like
are smoothed like they should be, while objects like grass are not.
Furthermore, structures in the distance (like pylons) are not aliased at all
and look like pencil scribbles from MS Paint.
I've observed this in Wine versions throughout the 1.5.x series. My distro is
Arch Linux x86_64.
DirectX 9 DLL overrides *are* being used as the Steam installer for New Vegas
installs DirectX automatically. I have not yet tested it without overrides.
This doesn't occur in Skyrim, a game that uses the same engine as New Vegas.
My specs:
Nvidia 660Ti 2GB
16GB DDR3 RAM
Intel Core i5 3.4GHz @ 4.0GHz
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https://bugs.winehq.org/show_bug.cgi?id=38772
Bug ID: 38772
Summary: Incorrect GetLastError error of RemoveDirectoryA and
CreateDirectory.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: christopherwuy(a)gmail.com
Distribution: ---
Created attachment 51705
--> https://bugs.winehq.org/attachment.cgi?id=51705
patch
The following patch has a test which shows that RemoveDirectoryA will set
incorrect GetLastError error.
For example, using RemoveDirectoryA("D:\\not_exist_file") will lead to
ERROR_PATH_NOT_FOUND in windows while ERROR_FILE_NOT_FOUND in Wine.
I had tried to write a patch to fix it and it worked.
However, it causes a set of tests failed in ntdll.
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https://bugs.winehq.org/show_bug.cgi?id=38570
Bug ID: 38570
Summary: user32 set_focus_window send WM_KILLFOCUS message not
right.
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: liuchanghui(a)linuxdeepin.com
Distribution: ---
Created attachment 51465
--> https://bugs.winehq.org/attachment.cgi?id=51465
The running screen in Windows
Reproduce:
1, Download the test program from:
http://www.imakevideo.com/set_focus_bug.exe
2, wine set_focus_bug.exe
3, Click the compute name button,
a layered tool window will pop up to show host name.
In Windows the pop up window will keep visible until the user click the mouse
in the main dialog window or switch to other program (see the attache png file)
.
But in Wine the pop up window will be closed immediately when present.
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http://bugs.winehq.org/show_bug.cgi?id=17410
Summary: game 'will rock' not started
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kolotvin(a)gmail.com
there is one little message:
gsVideoinit() failed
and blank screen
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https://bugs.winehq.org/show_bug.cgi?id=39582
Bug ID: 39582
Summary: Battlefield 3 (Origin) tries to verify installation
using bcrypt.
Product: Wine
Version: 1.7.54
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)vr-web.de
Distribution: Debian
Created attachment 52734
--> https://bugs.winehq.org/attachment.cgi?id=52734
bcrypt: Change/implement some functions to succeed for bf3.exe.
An attempt to start an Origin installation of Battlefield 3 is followed by
this message:
Error
Your game data is corrupt.
Please repair your installation through Origin
In the console output there appears this line:
fixme:bcrypt:BCryptOpenAlgorithmProvider 0x300de48, L"RSA", (null), 00000000 -
stub
Attached (quick) hack modifies/adds BCryptOpenAlgorithmProvider,
BCryptImportKeyPair, BCryptVerifySignature, BCryptDestroyKey,
BCryptCloseAlgorithmProvider, succeeding on every input parameters.
With this applied bf3.exe stops complaining about this and continues.
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https://bugs.winehq.org/show_bug.cgi?id=40164
Bug ID: 40164
Summary: Add Vulkan support
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jj(a)stusta.net
Distribution: ---
Vulkan is now released: https://www.khronos.org/vulkan/
Wine may profit from this.
The HLSL -> SPIR-V compiler can make it possible to translate direct3d shaders.
I guess implementing that backend can make Wine much faster for 3D graphics.
I'm unsure though if the translation interface is too complicated and slow if
the application still does the OpenGL/Direct3D calls.
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https://bugs.winehq.org/show_bug.cgi?id=40826
Bug ID: 40826
Summary: Galactic Civilizations III: does not start
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matyyy(a)gmail.com
Distribution: ---
Steam version. After trying to start only background image of game is show then
crash.
LOG:
Can't recognize 'C:\Program Files (x86)\Steam\steamapps\common\Galactic
Civilizations III\Tools\OptionsCompiler.bat -c -d' as an internal or external
command, or batch script.
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http://bugs.winehq.org/show_bug.cgi?id=29628
Bug #: 29628
Summary: Sylenth1: crashes at startup
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: realnc(a)gmail.com
Classification: Unclassified
Created attachment 38384
--> http://bugs.winehq.org/attachment.cgi?id=38384
Wine crash log
When trying to load the Sylenth1 VSTi in any kind of host, Wine crashes with a
stack dump and backtrace.
You can download Sylenth1 from:
http://www.lennardigital.com/modules/downloads
(5MB, no sign up required.)
This happens in all hosts I tried, native Linux ones (LMMS, QTractor) as well
as Windows ones running in Wine (FL Studio, Reaper.)
The easiest and fastest way to reproduce the error is:
* Install LMMS (should be available in all distros)
* Install Sylenth1 with Wine
* Run LMMS
* Insert the "VeSTige" instrument into the song editor.
You do that by clicking on the "Instruments" icon in the
vertical bar to the left and drag&dropping the "VeSTige"
item into the song editor.
* In the VeSTige GUI (click the newly added VeSTige instrument
to bring up the GUI), click the folder icon, select the
Sylenth1Demo.dll and click OK.
At the moment the DLL runs, Wine crashes.
I'm using Wine 1.3.37 on Gentoo Linux AMD64.
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http://bugs.winehq.org/show_bug.cgi?id=30538
Bug #: 30538
Summary: Touhou 11, 12, and 13 are incredibly slow with Intel,
Nouveau, and Nvidia drivers
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erappleman(a)gmail.com
Classification: Unclassified
No matter which libraries I use (i965 Mesa, Nouveau Gallium, or Nvidia) on my
Optimus machine, I can't get the games to exceed 20fps.
Linux kingfisher 3.3.0-3.dmz.1-liquorix-amd64 #1 ZEN SMP PREEMPT Mon Apr 23
22:15:14 CDT 2012 x86_64 x86_64 x86_64 GNU/Linux
My hardware is Intel i7-2630QM (HD3000) and a GT 555M. Yes, I know how to use
the Nvidia GPU properly.
X and Mesa are latest git versions.
eric@kingfisher:~/touhou/TH11 ~ Subterranean Animism$ LIBGL_DEBUG=verbose wine
th11e
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/i965_dri.so
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/i965_dri.so
fixme:win:EnumDisplayDevicesW ((null),0,0x32f800,0x00000000), stub!
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:d3d:wined3d_swapchain_get_raster_status swapchain 0x185380, raster_status
0x32fc80 semi-stub!
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https://bugs.winehq.org/show_bug.cgi?id=38623
Bug ID: 38623
Summary: Bogus values in GDI+: Image:GetPropertySize
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mathieu.malaterre(a)gmail.com
Distribution: ---
Created attachment 51529
--> https://bugs.winehq.org/attachment.cgi?id=51529
source code
One cannot compile and run the following example on wine 1.6.2:
https://msdn.microsoft.com/en-us/library/ms535372(v=vs.85).aspx
See attached code. To reduce file size, I've reused the PNG image from bug id
38622. Download it from:
https://bugs.winehq.org/attachment.cgi?id=51528
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http://bugs.winehq.org/show_bug.cgi?id=34097
Bug #: 34097
Summary: Mega Man Unlimited: Game works, sound is choppy and
slow
Product: Wine
Version: 1.6-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jessetalavera(a)aol.com
Classification: Unclassified
Created attachment 45337
--> http://bugs.winehq.org/attachment.cgi?id=45337
Terminal output for WINE
So Mega Man Unlimited just came out, which is nice. http://megaphilx.com/ It
runs at adequate speed on my Linux machine (Ubuntu 13.04, Samsung QX411). To
my knowledge, it doesn't crash. Only problem is, the sound is slow and choppy,
and is quite unbearable.
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https://bugs.winehq.org/show_bug.cgi?id=38829
Bug ID: 38829
Summary: This was reported a way back, fixed, now recurs
Product: Wine
Version: 1.7.46
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: d_baron(a)012.net.il
Distribution: ---
Bug filed with Debian
790340(a)bugs.debian.org, 790340-submitter(a)bugs.debian.org
Re-filed here at their request.
All file menus crash out on click OK, cancel, etc.
Backtrace at Debian link.
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http://bugs.winehq.org/show_bug.cgi?id=34182
Bug #: 34182
Summary: Empire Earth v2.0: mouse cursor only moves at high
mouse movement
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toxatec(a)web.de
Classification: Unclassified
Created attachment 45468
--> http://bugs.winehq.org/attachment.cgi?id=45468
WINEDEBUG="+dinput"; simulated mouse movement with xdotool
Moving the cursor in Empire Earth v2.00.3466 is not possible unless you move
the mouse very quickly. When you do, the cursor moves by only a few pixels.
Generating mouse movement with xdotool [1] showed that the cursor moves by 1
"unit" for each 120 pixels the mouse moves. One "unit" seems to be more than 1
pixel and depend on in-game settings...
$ xdotool mousemove_relative -- 0 119 # --> no cursor movement
$ xdotool mousemove_relative -- 0 120 # --> moves cursor by 1 unit
$ xdotool mousemove_relative -- 0 239 # --> moves cursor by 1 unit
$ xdotool mousemove_relative -- 0 240 # --> moves cursor by 2 units
About the logfile:
Started the game, then in main menu: no mouse movement except 3x 119, then 3x
120 pixels downwards using xdotool, then alt-F4
Those parts look interesting but with I'm lacking the skills to figure out
what's wrong or even fix it:
$ bzcat dinput-120.log.bz2 | grep -B10 -A30 120
$ bzcat dinput-120.log.bz2 | grep -B10 -A30 119
I hope this is helpful..
Using native dinput, behavior is completely different and hard to describe. I'm
not sure if it's relevant:
The game seems to remember the amount of pixels you have moved in X or Y
direction, moving the cursor by a corresponding value on every mouse event
(also clicks). After moving the mouse to the right, the cursor keeps going
right even when you move the mouse left. Moving the mouse in the other
direction lowers that "memory", stopping the cursor eventually.
You have to set "Mouse Sensitivity" to "1" in regedit, otherwise the cursor is
uncontrollably fast.
This is different from the issues with the Demo version or 1.00 (bug 13351),
therefore I'm creating a new bug report.
[1]: http://www.semicomplete.com/projects/xdotool/
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https://bugs.winehq.org/show_bug.cgi?id=41113
Bug ID: 41113
Summary: ClipStuidoPaint is unable to render canvas
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: superstickynoteme(a)gmail.com
Distribution: ---
First bug and quite an intimidating reporting system...
ClipStuidoPaint English 1.5.4 installs and loads great but the canvas doesn't
work.
(When painting on the canvas it stays white.) But the thumbnails of layers show
that thigns are being painted.
Under the debug mode this is the only thing that comes up:
wine: Call from 0x7b457e4a to unimplemented function
msvcr100.dll.?_Trace_ppl_function@Concurrency@@YAXAEBU_GUID@@EW4ConcRT_EventType@1@@Z,
aborting
wine: Call from 0x7b457e4a to unimplemented function
msvcr100.dll.?_Trace_ppl_function@Concurrency@@YAXAEBU_GUID@@EW4ConcRT_EventType@1@@Z,
aborting
I tried installing VC++ 2010 which then causes the program to crash on start
with this information:
wine: Call from 0x7b457e4a to unimplemented function
msvcp100.dll.?is_current_task_group_canceling@Concurrency@@YA_NXZ, aborting
wine: Call from 0x7b457e4a to unimplemented function
msvcp100.dll.?is_current_task_group_canceling@Concurrency@@YA_NXZ, aborting
wine: Unimplemented function
msvcp100.dll.?is_current_task_group_canceling@Concurrency@@YA_NXZ called at
address 0x7b457e4a (thread 005a), starting debugger...
wine: Call from 0x7b457e4a to unimplemented function
msvcp100.dll.?is_current_task_group_canceling@Concurrency@@YA_NXZ, aborting
wine: Call from 0x7b457e4a to unimplemented function
msvcp100.dll.?is_current_task_group_canceling@Concurrency@@YA_NXZ, aborting
Father notes ClipStuidoPaint English version 1.4.1 seems to work flawlessly
under Wine 1.9.16. (1.5.4 despite the large number change is the next version
after 1.4.1 )
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http://bugs.winehq.org/show_bug.cgi?id=14748
Summary: Money Manager fails to install
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj.shaw(a)btconnect.com
Created an attachment (id=15245)
--> (http://bugs.winehq.org/attachment.cgi?id=15245)
Console output from installation attempt
Money Manager 6 ( http://www.moneysoft.co.uk/trial.htm ) fails to install.
This program ran fine under Wine 0.9.x on Ubuntu 6.06 to 7.10 - trying to
install under Wine 1.1.2 on Ubuntu 8.04 fails. Both versions (Business and
Personal) of the software fail to install.
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http://bugs.winehq.org/show_bug.cgi?id=10706
Summary: unimplemented ntdll.dll.NtQueryEaFile and
ntdll.dll.NtSetEaFile cause CVSNT client included in
TortoiseCVS to fail checkout operation
Product: Wine
Version: 0.9.50.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jc.gervais(a)videotron.ca
Steps to reproduce:
Install TortoiseCVS (v1.8.31 from http://www.tortoisecvs.org/download.shtml)
create a text file ~/.wine/drive_c/windows/temp/TCV1.tmp containing the line
'c:\temp' in it (omit single-quotes).
Create the folder ~/.wine/drive_c/temp
Invoke TortoiseCVS like this:
wine ~/.wine/drive_c/Program\ Files/TortoiseCVS/TortoiseAct.exe
CVSCheckOut -f c:\\windows\\temp\\TCV1.tmp -h 0x300b4
Enter valid login info in the checkout dialog that should permit you to access
a CVS server and perform a checkout.
Click 'OK', TortoiseCVS will spawn the Win32 executable 'cvs.exe' and perform
the checkout, which will fail with the following trace:
wine: Call from 0x7bc38828 to unimplemented function
ntdll.dll.NtQueryEaFile, aborting
wine: Call from 0x7bc38828 to unimplemented function
ntdll.dll.NtSetEaFile, aborting
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https://bugs.winehq.org/show_bug.cgi?id=39319
Bug ID: 39319
Summary: Resource loading causes termination of an application
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerharddeclercq(a)outlook.com
Distribution: ---
Created attachment 52400
--> https://bugs.winehq.org/attachment.cgi?id=52400
Terminal Log
I am trying to run the student version of Solid Edge ST8 on up-to-date OpenSUSE
Tumbleweed using the latest wine build. It seems that there has not been
activity in the DB entry for SE for years and so I am under no illusion that it
is supposed to work but I can't see any major reason why it should not because
I cannot see any reason for the program needing any hardcore Windows APIs.
After all, it is mostly OpenGL and OpenCL and its big brother NX which it
shares a lot of engines with has native Linux support. I am therefore
determined to get it working.
It installed just fine after I changed Wine to at least Windows 7 (it didn't
like XP...) and the tiny "Viewer" program works but the full program terminates
upon startup with a dialog that says "Error loading LOCALE resource library
SPLASH.drx". I can confirm that the file is present on the filesystem and in
the same place that it is on my Windows PC where the program works.
I have attached the terminal output from wine. I do think though that maybe the
"fixme:module:load_library unsupported flag(s) used (flags: 0x00000060)" line
might be the cause of the problem.
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http://bugs.winehq.org/show_bug.cgi?id=35190
Bug ID: 35190
Summary: MegaMari: v1.61 slower than v1.5.16
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: _vi(a)list.ru
Classification: Unclassified
MegaMari ( http://appdb.winehq.org/objectManager.php?sClass=version&iId=14196 )
runs more or less fine with wine-1.5.16 (build from source code), but runs too
slow with Debian-provided wine-1.6.1.
It looks the same we as if run with wine-1.5.16 on slow Inet Atom computer -
CPU-bound.
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https://bugs.winehq.org/show_bug.cgi?id=37986
Bug ID: 37986
Summary: Heroes of the Storm crashes
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: der_billyboy(a)hotmail.com
Distribution: ---
Created attachment 50613
--> https://bugs.winehq.org/attachment.cgi?id=50613
Crash.log
The game randomly crashes, mostly on loading a map and syncing with server.
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http://bugs.winehq.org/show_bug.cgi?id=33344
Bug #: 33344
Summary: Cannot use full screen resolution (1366x768, 16:9)
with a game that support it
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madeodario(a)gmail.com
Classification: Unclassified
As in the title, I cannot use full screen resolution (1366x768, 16:9) with game
that support it.
In particular the game is GTA San Andreas (I think 1.01v).
I'm using wine 1.5.27.
The game lists only 640x480, 800x600, 1024x768. On Windows it is able to start
with the full screen resolution (1366x768) and there are also more other
resolutions available.
The game has been installed in the same way on both Windows (7) and Linux (Xubu
12.10).
I tried to use a virtual desktop. I set it to 1366x768 but the game still lists
only 640x480, 800x600, 1024x768.
I also tried to use a bigger virtual desktop (4000x3000). In this case, the
game was able to recognize the 4000x3000 resolution (it started but clearly was
unplayable due to huge resolution) but 1366x768 is still not present.
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https://bugs.winehq.org/show_bug.cgi?id=40438
Bug ID: 40438
Summary: Add texture format R2VB (ati specific)
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: super_man(a)post.com
Distribution: ---
Resident evil 5 benchmark uses this texture format.
I am not 100% sure that this is the same benchmark because I had this demo
installed for a long time waiting to getting fixed.
http://downloads.guru3d.com/Resident-Evil-5-PC-Benchmark-Utility-download-2…
Demo shows few logos and some white loading bar. That's pretty much it.
fixme:d3d:debug_d3dformat Unrecognized 0x42563252 (as fourcc: R2VB)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x42563252) in the
format lookup table
I found these
https://www.youtube.com/watch?v=SOrlBmzjD1Y
effect in use
also this is great guide how to implement the feature.
http://amd-dev.wpengine.netdna-cdn.com/wordpress/media/2012/10/R2VB_program…
It dosent look too complicated, the guide is well done.
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https://bugs.winehq.org/show_bug.cgi?id=37402
Bug ID: 37402
Summary: WINAPI is not correct
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: k1-801(a)mail.ru
Distribution: ---
I've found a strang bug while testing my program.
I used few WINAPI funcs for codepage converting (the file path was in UTF-8,
and to open it, I needed to convert it to the Windows's awkward wchar_t and
back). I hadn't a copy of Windows that time, so I tested it on wine. There's
the tested code:
char* WcharToUTF8(wchar_t *in)
{
uint64_t len = WideCharToMultiByte(CP_UTF8, MB_ERR_INVALID_CHARS, in, -1,
NULL, 0, NULL, NULL);
char *out = (char*)calloc((len + 1) * 6, sizeof(char));
WideCharToMultiByte(CP_UTF8, MB_ERR_INVALID_CHARS, in, -1, out, len, NULL,
NULL);
return out;
}
It worked on wine. On wine it returns correctly converted string. On real
Windows it returns nothing, and empty string crashes the program.
After replasing MB_ERR_INVALID_CHARS with 0 it worked on both wine and Windows.
char* WcharToUTF8(wchar_t *in)
{
uint64_t len = WideCharToMultiByte(CP_UTF8, 0, in, -1, NULL, 0, NULL,
NULL);
char *out = (char*)calloc(len + 1, sizeof(char));
WideCharToMultiByte(CP_UTF8, 0, in, -1, out, len, NULL, NULL);
return out;
}
Also, the code was stolen from MSDN page about codepages, and there was a note
about "nothing will work correctly WITHOUT MB_ERR_INVALID_CHARS".
Windows bug? Wine bug? Wine did work as said in MSDN, Windows did not.
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http://bugs.winehq.org/show_bug.cgi?id=12714
Summary: SimCity 2000: crashes when saving or opening a file.
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkno(a)earthlink.net
Whenever I open the file dialog to open or save a file, or when I just try to
save a file directly, SimCity 2000 crashes.
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https://bugs.winehq.org/show_bug.cgi?id=41052
Bug ID: 41052
Summary: Failure to create D3D9 device on i915
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 55224
--> https://bugs.winehq.org/attachment.cgi?id=55224
Test case
I'm testing the attached source (compilable with wineg++ or mingw32-g++) on
Intel Atom N550, which is i915-class GPU. I get the following output on it:
$ wine --version; ./d3d9-init-test.exe
wine-1.9.14
fixme:win:EnumDisplayDevicesW ((null),0,0x32f858,0x00000000), stub!
Error: Failed to create Direct3D device: invalid call
wine-1.5.17-7-g67886fed, despite multiple fixme and err prints, does at least
create the device (i.e. the test prints "Init OK").
wine-1.7.33-84-gfecbc88 already fails.
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https://bugs.winehq.org/show_bug.cgi?id=40488
Bug ID: 40488
Summary: Revenant crashes when starting a new game
Product: Wine
Version: 1.9.6
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Blocks: 37070
Regression SHA1: aeefbdffba9ea77310759956007f1348920b4477
Distribution: ---
Created attachment 54261
--> https://bugs.winehq.org/attachment.cgi?id=54261
terminal output
Graphical issues are present in the game as reported in bug #37070.
Since Wine 1.9.6 the game crashes when starting a new game from the main menu:
'DirectX Error: DDERR_SURFACEBUSY'.
Tested with the GOG.com version of the game. Demo version is available on
Fileplanet, but the website has been marked as malicious site by Chrome and
Firefox, so I didn't check whether the demo has the same problem.
Regression introduced by
commit aeefbdffba9ea77310759956007f1348920b4477
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Fri Mar 11 16:01:43 2016 +0100
wined3d: Merge wined3d_surface_map() and wined3d_volume_map().
Wine 1.9.8
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.3.0-devel
OpenGL core profile shading language version string: 3.30
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https://bugs.winehq.org/show_bug.cgi?id=40910
Bug ID: 40910
Summary: The Next BIG Thing can't save the game (needs native
xmllite)
Product: Wine
Version: 1.9.13
Hardware: x86
URL: http://www.fileplanet.com/219646/210000/fileinfo/The-N
ext-BIG-Thing-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: xmllite
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
When attempting to save the game, nothing happens: there is no error message
from the game and no saved game is created. The demo version tends to hang
after performing a manual save.
In the terminal:
fixme:xmllite:xmlwriter_SetProperty Unimplemented property (1)
Saving the game works with native xmllite.dll.
Steps to reproduce the problem in the demo:
Start the game with 'The Next Big Thing.exe', create a new player, start a new
game. You can skip the intro videos by pressing <Esc.> Move the mouse pointer
to the top of the screen and select the rightmost icon to open the controls
menu. Use the disk icon to save the game, enter a name, press <Enter>. The game
is not saved.
The_Next_BIG_Thing_Demo_EN.zip (793M)
sha1: a3ef1262a81a0b853eafd7a51f232b2abf343c14
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https://bugs.winehq.org/show_bug.cgi?id=41220
Bug ID: 41220
Summary: Provide fallback implementation of strnlen for OS
versions that don't have it in their Libc (Leopard,
Snow Leopard, et al)
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jeremyhu(a)freedesktop.org
wine-1.9.17 is failing to build on Leopard and Snow Leopard due to strnlen not
being available on those OS versions, where d3d10.dll.so and d3d11.dll.so fail
to link with:
Undefined symbols for architecture i386:
"_strnlen", referenced from:
_fx10_get_string in effect.o
Undefined symbols for architecture i386:
"_strnlen", referenced from:
_shader_parse_signature in shader.o
A fallback implementation of strnlen should be provided for such cases.
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https://bugs.winehq.org/show_bug.cgi?id=40866
Bug ID: 40866
Summary: DigitalMicrograph: crashes when a new script is added
to the menu
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: niermann(a)physik.tu-berlin.de
Distribution: ---
Created attachment 54885
--> https://bugs.winehq.org/attachment.cgi?id=54885
Wine output during crash
DigitalMicrograph by Gatan crashes when the "Install Script" dialog is closed.
Independently of whether the dialog is opened via the "File->Install Script" or
the "File->Install Script File" command.
To reproduce: Create new script (File->New Script) and try to install it
(File->Install Script). In the "Install script" dialog simply press Enter
without changing anything.
Bug occurs on DigitalMicrograph versions 1.8.3 and 2.3.0 (others not tested)
and with wine 1.6.2 and wine-1.9.13 (others not tested).
>From tracing the outputs and by debugging wine I found the reason for the crash
to be in dlls/user32/edit.c: The application calls EM_GETHANDLE and later
WM_SETFONT on an edit control (without sending EM_SETHANDLE in between). During
processing WM_SETFONT the es->text field is accessed, which at this point
contains NULL due to the inhibited buffer locking after EM_GETHANDLE.
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http://bugs.winehq.org/show_bug.cgi?id=36441
Bug ID: 36441
Summary: joy.cpl crashes when PS4 Gamepad connected via
Bluetooth
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lp-san(a)lostpoint.ru
Created attachment 48464
--> http://bugs.winehq.org/attachment.cgi?id=48464
crash log available via gui crash message
First of all, I'd like to apologize if I came to the wrong bigtracker, since
I'm a wineskin user, not pure wine user. But I believe the problem is a
wine-specific, not wineskin specific.
I'm using Wineskin 2.6.0 (latest) with Wine Engine WS9Wine1.7.18 (the latest
available via Wineskin).
I'm connecting PS4 Gamepad via Bluetooth, then I start a Wine/Wineskin Command
Line Shell, executing "control joy.cpl" and the control panel applet crashes.
If I disconnect the gamepad, the applet works fine.
I attached the crash log information in a text file. I can provide any debug
information from the wine logs if needed.
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https://bugs.winehq.org/show_bug.cgi?id=41209
Bug ID: 41209
Summary: The Magic School Bus Explores the Solar System: Error
message asking for the game to be reinstalled
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc-alexandre.espiaut(a)etu.u-bordeaux.fr
Distribution: ---
Created attachment 55464
--> https://bugs.winehq.org/attachment.cgi?id=55464
Output of wine 1.9.17 with WINEDEBUG=+file,+relay,+seh,+tid,+int21
When launching The Magic School Bus Explores the Solar System, an error message
pops up asking me to reinstall the game because files cannot be found or
loaded. I'm using the French version of that video game.
I've launched the game on a clean win32 prefix, and set the windows version as
Windows 95 (I used to play this game on a Windows 95 machine).
The game is a win16 New Executable.
I've attached the output of wine with the flag
WINEDEBUG=+file,+relay,+seh,+tid,+int21
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https://bugs.winehq.org/show_bug.cgi?id=37336
Bug ID: 37336
Summary: U-blox U-Center crashes when importing or exporting
config file
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joshuapcloud(a)gmail.com
Created attachment 49650
--> https://bugs.winehq.org/attachment.cgi?id=49650
error generated
App runs well, but when I try to import a .txt configuration file, the app
crashes.
Tools > GNSS Configuration > Browse for file > Check the Store Config...box >
Click either GNSS to File (or File to GNSS), I get:
Program Error
The program u-Center.exe as encountered a serious problem and needs to close.
We are sorry for the inconvenience.
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http://bugs.winehq.org/show_bug.cgi?id=36517
Bug ID: 36517
Summary: slovoeb.exe: unhandled exception: 0xe0434352 in 32-bit
code (0x7b83bcd5)
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pr0sto(a)hotmail.com
Created attachment 48589
--> http://bugs.winehq.org/attachment.cgi?id=48589
backtrace.txt of exception by "slovoeb.exe" v.2.1
I get exception when I click open with WINE on "slovoeb.exe" v.2.1
(http://keycollector.ru/SlovoEB.zip)
--------------------------------------------
...see more on backtrace.txt in attachment
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http://bugs.winehq.org/show_bug.cgi?id=33722
Bug #: 33722
Summary: Stereo IMA ADPCM encoding in WINE produces loud static
instead of sound
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msacm32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Classification: Unclassified
I've been using Microsoft Sound Recorder to convert PCM (44100Hz 16-bit Stereo)
wave file to IMA ADPCM (44100Hz 4-bit Stereo), and saved to a wave file.
When I played the file in MPlayer, instead of the desired sound,
it played a loud static on the right channel, and a mashup of both
original channels on the left channel.
Mono encoding didn't affected though.
Other codecs are fine, except PCM (crashes; bug #26388), MS ADPCM
and MP3 (unavailable).
To reproduce:
- Start Microsoft Sound Recorder (use Windows XP version or below):
$ wine sndrec32.exe
- Open some PCM wave file that is 44100Hz 16-bit Stereo.
- Go to File > Properties
- Click "Convert Now"
- Choose "IMA ADPCM" codec with 44100Hz 4-bit Stereo configuration.
- Click "OK"
- Save it to another wave file. (No matter play button is grayed out or not)
- Play that wave file with any player that supports IMA ADPCM.
You'll hear a loud static on the right channel, and mashed-up sound
on the left.
Another thing is after encoded, Sound Recorder saw a doubled length of audio,
MPlayer also saw so. When played, playhead moved twice the normal speed.
(Which is a strange behavior)
Note: I filed this as msacm32 since Sound Recorder is using it
directly for encoding.
Using WINE 1.3.8 (source) on Debian GNU/Linux 5.0 (i386: Intel Pentium 4
2.66GHz)
WINE Audio Driver: ALSA 44100Hz 16bit (Full Hardware Acceleration)
WINE installed without GStreamer support.
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http://bugs.winehq.org/show_bug.cgi?id=14937
Summary: Astroplanner crash
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.ilangainc.com/astroplanner/reguserdl/V1.6.1/A
stroPlannerWindows.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s9999(a)penguinmail.com
Created an attachment (id=15529)
--> (http://bugs.winehq.org/attachment.cgi?id=15529)
Segment of relay output
I'm trying to get Astroplanner to run with Wine. The author has a low opinion
of Linux users being willing to pay for his software. So it only runs natively
on Windows and OSX. I'd like to prove him wrong, but I need to get it running
first. I'm doing this on an up to date Ubuntu 8.04 laptop. I've installed
Wine from the repository. I've attached a segment of the relay output around
what I think is causing the problem. Recreating the problem is very easy.
Download Astroplanner from
http://www.ilangainc.com/astroplanner/reguserdl/V1.6.1/AstroPlannerWindows.….
It runs in demo mode until registration. There is no installation process, so
just run it under Wine. After a lot of initialization, the application comes
up. Create a new plan when that screen comes up. Open the Edit,
Preferences... window. The problem occurs when you close that window. This
seems quite reliable. The problem seems to be an unhandled page fault in
ntdll, but I really don't know if that is the real problem. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=29871
Bug #: 29871
Summary: drawing in photoshop cs5 is almost impossible
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lenashou(a)gmail.com
Classification: Unclassified
launch photoshop cs5
open a new document (white background)
select the brush tool (black color for example)
try to draw something with the mouse.
most of the time, only the first click work, drawing the shape of the brush.
and sometime.. for whatever reason, you can draw something, as long as you keep
the left mouse button pushed.
the problem is not only on the brush, but on every tool where you need to keep
the left mouse button pushed.
this bug wasn't there in wine 1.3.28.
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http://bugs.winehq.org/show_bug.cgi?id=27106
Summary: EuroDEEM: Fails to start
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://re.jrc.ec.europa.eu/energyefficiency/eurodeem/e
urodeem%20version%201_0_17/IMSSA_EuroDEEM.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34548)
--> (http://bugs.winehq.org/attachment.cgi?id=34548)
Error messages
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko mfc42
3) install EuroDEEM
4) wine IMSSA.exe
Behaviour:
See attachment.
Expected behaviour:
I should be able to start application.
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http://bugs.winehq.org/show_bug.cgi?id=33318
Bug #: 33318
Summary: 3DMark2001 SE: upgrading to Wine 1.5.27 reduces
performance score by 20%
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vernetzt(a)mail.ua
Classification: Unclassified
Created attachment 44068
--> http://bugs.winehq.org/attachment.cgi?id=44068
Screenshots with example scores for Wine 1.5.27 and Wine 1.4.1
I'm running Linux Mint 13 x86_64 with kernel 3.5.0-26-generic and X.Org Server
1.13.0 on my laptop (ThinkPad X61s with Intel X3100 graphics, see [1]). Before
upgrading Wine from 1.4.1 version to version 1.5.27 using the Ubuntu Wine PPA
[2] I decided to run 3DMark to see if the upgrade affected performance. I then
ran 3DMark after upgrading Wine. The result was an unexpected, consistent 20%
drop in the score.
The scores (averaged from three trials) were as follows:
Wine 1.4.1: 2614
Wine 1.5.27: 2080
I'll see if this can be reproduced on a machine with a different graphics chip.
[1] http://www.thinkwiki.org/wiki/Category:X61s
[2] http://www.ubuntuupdates.org/ppa/wine?dist=precise
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http://bugs.winehq.org/show_bug.cgi?id=29986
Bug #: 29986
Summary: IE6 and IE4 have greenish toolbar icons
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: huw(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 9b7ea6f417a68517745203123d9df0516ebc60b1
Created attachment 39036
--> http://bugs.winehq.org/attachment.cgi?id=39036
Screenshots
The toolbar buttons' icons in IE6 and IE4 are slightly greenish compared to
Windows, especially the refresh and home buttons. This first occurred in
1.3.30, and regression testing indicated:
9b7ea6f417a68517745203123d9df0516ebc60b1 is the first bad commit
commit 9b7ea6f417a68517745203123d9df0516ebc60b1
Author: Huw Davies <huw(a)codeweavers.com>
Date: Tue Sep 27 16:13:39 2011 +0100
gdi32: Forward StretchBlt calls from the dib driver to the null driver.
:040000 040000 ce22d7943f0f7aecdda67e97b5812cb40b40cc96
c11b7ea6be9e5605ec4b3d2959af57b22ec7d54d M dlls
git checkout 9b7ea6f417a68517745203123d9df0516ebc60b1 -> bad
git checkout 9b7ea6f417a68517745203123d9df0516ebc60b1^ -> good
To reproduce, install IE6 with 'winetricks ie6' and set it to display large
toolbar icons (view -> toolbars -> customize -> icon options: large icons).
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http://bugs.winehq.org/show_bug.cgi?id=32202
Bug #: 32202
Summary: ActiveX install attempts to run wrong inf section
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advpack
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joel(a)airwebreathe.org.uk
Classification: Unclassified
In install_cab_file in axinstall.c, RunSetupCommandW is used to install ActiveX
controls from their INF files in the CAB.
A typical INF file might look like this:
http://msdn.microsoft.com/en-us/library/aa751974%28v=vs.85%29.aspx#Creating…
The one I'm working with looks like this:
---- SNIP ----
; INF file for install activex
[version]
signature="$CHICAGO$"
AdvancedINF=2.0
[Add.Code]
AxUMF.ocx=AxUMF.ocx
UMFTracer.dll=UMFTracer.dll
[UMFTracer.dll]
file-win32-x86=thiscab
FileVersion=1,0,3,4181
DestDir=11
[AxUMF.ocx]
file-win32-x86=thiscab
FileVersion=2,1,1,5830
clsid={D3BBBE84-3866-4FA1-A4D4-EFA9B9FE611D}
RegisterServer=yes
---- SNIP ----
RunSetupCommandW is always invoked with szInfSection=NULL, which causes it to
attempt to use the [DefaultInstall] section which is not present.
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https://bugs.winehq.org/show_bug.cgi?id=40963
Bug ID: 40963
Summary: Upward, lonely robot Demo crashes with Too many
buffers queued
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: x3daudio
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 55110
--> https://bugs.winehq.org/attachment.cgi?id=55110
Log of +xaudio2
Running Upward, lonely robot Demo, crash after it detects "Too many buffers
queued".
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=13548
Summary: Wine's setupapi does not know how to recursively delete
registry keys
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
On Windows (XP) the following inf file deletes the Telephony registry key
without trouble, even though it has lots of subkeys and values.
---
[version]
signature="$CHICAGO$"
[DelTest]
DelReg=DelTestReg
[DelTestReg]
HKLM,Software\Microsoft\Windows\CurrentVersion\Telephony
---
In Wine this fails unless the Telephony registry key has no subkey.
Notes:
* You can run the inf file with the following command:
rundll32 setupapi.dll,InstallHinfSection DelTest 128 c:\deltest.inf
* The above command needs a full path to the inf file.
* Obviously, don't do this on a real Windows machine unless you know how to
restore your Telephony registry key. If you must try this on Windows, then the
best is to do it in a virtual machine with a good snapshot.
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https://bugs.winehq.org/show_bug.cgi?id=38334
Bug ID: 38334
Summary: SpinTires crashes with unimplemented function
d3dx9_36.dll.D3DXFrameFind
Product: Wine
Version: 1.7.39
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Crashes at launch.
wine: Call from 0x7b8394e4 to unimplemented function
d3dx9_36.dll.D3DXFrameFind, aborting
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http://bugs.winehq.org/show_bug.cgi?id=24436
Summary: the ping command with a wine cmd does nothing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joachim.backes(a)rhrk.uni-kl.de
I built wine from the git version
wine-1.3.2-225-g5815b63.
Then I called "wine cmd", so the cmd utility is started. Then I enter
ping 131.246.137.16
(that is a valid IP address), but the output is only
fixme:ping:main this command currently just sleeps based on -n parameter
and nothing more happens.
My platform: Fedora14 with all updates, kernel 2.6.35.4-12.fc14.i686, network
is fully operable.
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http://bugs.winehq.org/show_bug.cgi?id=26304
Summary: Rayman 2 Demo system menu item doesn't work
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a followon to bug 26303, but is about the system menu, not desktop
icons.
The system menu item created by winemenubulder for Rayman 2 Demo does this:
env WINEPREFIX="/home/dank/.local/share/wineprefixes/rayman2_demo" wine
C:\\windows\\command\\start.exe /Unix
/home/dank/.local/share/wineprefixes/rayman2_demo/dosdevices/c:/users/dank/Start
Menu/Programs/Ubi Soft Games/Rayman 2 Demo/1 To Play Rayman 2 Demo.lnk
This doesn't work, it says file not found. If you quote the path to the
.lnk file, you get a second problem.
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http://bugs.winehq.org/show_bug.cgi?id=31151
Bug #: 31151
Summary: Pegasus Mail v4.63 - err:seh:setup_exception_record
stack overflow 848 bytes in thread 0009 eip 681d24b8
esp 00230fe0 stack 0x230000-0x231000-0x330000
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mccarthy(a)volny.cz
Classification: Unclassified
Created attachment 40895
--> http://bugs.winehq.org/attachment.cgi?id=40895
terminal output (debug)
Pegasus Mail 4.63 build 325 w/ IERenderer 2.4.7.2
pmail: http://download-us.pmail.com/w32-463.exe
Wine 1.5.8
Gecko: wine-1.5.6 (wine_gecko-1.6-x86.msi)
stack overflow
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https://bugs.winehq.org/show_bug.cgi?id=40390
Bug ID: 40390
Summary: When using a UX theme, owner-drawn buttons don't draw
until you click them once
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: ryampolsky(a)yahoo.com
Distribution: ---
This may be a duplicate of 11521, but I'm not sure.
I have owner drawn buttons in my own app, and they work fine in WINE - unless I
enable a theme in the 'desktop integration' settings. Then the buttons don't
appear at all until I click them. Without a desktop theme, the buttons also
redraw on mouse-over, but not with a theme. You have to actually click them,
and then they show up - but they don't redraw on mouse over even then.
I think this used to work prior to version 1.8. Otherwise, I wouldn't have had
theming enabled on this machine. It's an old Linux machine that I recently
brought up to date - don't know what WINE version was on it previously.
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https://bugs.winehq.org/show_bug.cgi?id=40783
Bug ID: 40783
Summary: Wine segfault on 3d in Openindiana Hipster (Solaris)
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: malicorne(a)chez.com
Distribution: ---
Created attachment 54682
--> https://bugs.winehq.org/attachment.cgi?id=54682
Output of wine command
Compiled win 1.9.10 on Openindiana Hipster (Solaris) and every basic wine 32
app is working fine but 3D applications make wine crash.
Tried furmark
Tried Anarchy Online
Please find attached the output.
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https://bugs.winehq.org/show_bug.cgi?id=40195
Bug ID: 40195
Summary: erro ao abrir "MEO MUSIC"
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antonio.silva77(a)gmail.com
Distribution: ---
Created attachment 53701
--> https://bugs.winehq.org/attachment.cgi?id=53701
erro ao abrir "MEO MUSIC"
erro ao abrir "MEO MUSIC"
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https://bugs.winehq.org/show_bug.cgi?id=40153
Bug ID: 40153
Summary: Unable to run iQiyi.exe
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erelation(a)gmail.com
Distribution: ---
Created attachment 53654
--> https://bugs.winehq.org/attachment.cgi?id=53654
Log of Bug when running qiyi program
Unable to run the application from iqiyi.com on my laptop using Ubuntu OS
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https://bugs.winehq.org/show_bug.cgi?id=39817
Bug ID: 39817
Summary: Saturn PCB Design Toolkit 6.86 installer aborts with
access violation (Caphyon 'Advanced Installer')
Product: Wine
Version: 1.8
Hardware: x86
URL: http://www.saturnpcb.com/pcb_toolkit.htm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Xubuntu 14.04 x86_64
Wine 1.8-rc3 (wine-staging)
Wine 1.8 (git)
The installer for Saturn PCB Design Toolkit 6.86 aborts during the start of the
active install phase:
"The application ran into a problem that it couldn't handle. Sorry for the
inconvenience"
Details:
[SEH_AV_READ_NULLPTR] ACCESS_VIOLATION (0xc0000005) at address [0x004c567f]
Enhanced UI 12.5 build 66677
*** Stack Trace (x86) ***
[0x004c567f] -----
[0x0040e6f7] -----
[0x004aaa58] -----
[0x004aabd0] -----
[0x004aa078] -----
[0x0044e8f9] -----
[0x0044ef1c] -----
[0x0044ee89] -----
[0x0044daa9] -----
[0x0044a77c] -----
[0x001c4ee0] -----
[0x00470b3c] -----
[0x00400000] MODULE_BASE_ADDRESS
It's using the Caphyon 'Advanced Installer' so bug #34989 applies but that bug
specifically indicates it hangs when the problem occurs. This installer does
hang but only after the error dialog is closed.
I originally tested this with Wine 1.8-rc3 and encountered the same error (also
filed bug #39792 for a different problem with the installed app). After 1.8
was released I complied it from git since I couldn't find a package for Xubuntu
14.04 (Trusty). I included the latest patch for the MSI bug:
https://bugs.winehq.org/show_bug.cgi?id=34989#c16
The same error occurred. Installing various native DLLs with winetricks
(identified with Dependency Walker) failed to change the result.
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https://bugs.winehq.org/show_bug.cgi?id=39093
Bug ID: 39093
Summary: Bermuda (indie game) crashes on start
Product: Wine
Version: 1.7.49
Hardware: x86
URL: http://store.steampowered.com/app/337640/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 52086
--> https://bugs.winehq.org/attachment.cgi?id=52086
terminal output
The game crashes immediately on start. Can be reproduced with the demo version
too. The game can be launched directly, without Steam running.
Beside the Bermuda game, I have 2 more games on Steam that crash with the same
backtrace. Maybe it's only a coincidence that all these games require
msscript.ocx to start.The crash reported here occurs sooner, so it's doesn't
matter whether msscript.ocx is installed or not.
I remembered that those games used to start properly in previous Wine versions
(provided msccript.ocx was installed).
The result of the regression test is probably not the cause of the crash, but
it could have surfaced a different bug in Wine. I talked about it on irc with
Nikolay and he also has doubts that this commit has anything with the crash.
However, I verified that those games don't crash prior to
commit 50ad765cd604630214d87f9e696d7da216c0f814
kernel32: Added a message for WSAECONNRESET.
Fedora 22 32-bit
wine-1.7.49-41-g36a39ce
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http://bugs.winehq.org/show_bug.cgi?id=35454
Bug ID: 35454
Summary: 酷我音乐(KuWo Music) installer crashes
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 47326
--> http://bugs.winehq.org/attachment.cgi?id=47326
terminal output.txt
0. download from http://down.kuwo.cn/mbox/kwmusic2014.exe
$ sha1sum kwmusic2014.exe
50a3bcc2b64b64e0a8ae7f79332c76cd5c3f6c96 kwmusic2014.exe
1. wine kwmusic2014.exe
It crashed
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https://bugs.winehq.org/show_bug.cgi?id=38265
Bug ID: 38265
Summary: World of Warcraft 64bit client can not open ticket
message from of GM
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hark110(a)163.com
Distribution: ---
GM send player ticket message can not display in the Customer Support of help
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https://bugs.winehq.org/show_bug.cgi?id=41178
Bug ID: 41178
Summary: RPG Maker MV, qtwebengineprocess page fault
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shentino(a)gmail.com
Distribution: ---
Created attachment 55409
--> https://bugs.winehq.org/attachment.cgi?id=55409
wine backtrace
Not sure what to make of it, but I'm hoping it doesn't crash like this on
native windows.
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https://bugs.winehq.org/show_bug.cgi?id=40309
Bug ID: 40309
Summary: Cygwin 2.4.1 crashes on install. Every cygwin
executable will crash in the same way.
Product: Wine
Version: 1.8.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: badkins79(a)msn.com
Distribution: ---
Created attachment 53949
--> https://bugs.winehq.org/attachment.cgi?id=53949
Wine crash log
When trying to install Cygwin 2.4.1 in Wine, the post install invocations of
bash.exe and dash.exe crash immediately. If you manually copy a cygwin
executable and the cygwin1.dll from a working Windows system into Wine, and try
to execute it in Wine, it fails in exactly the same way. Even an application
that immediately returns 0 in main will show this crash.
It looks to be an issue somewhere in the application load step.
To reproduce:
1. Install Wine stable.
2. Install minimal cygwin system. You will get lots of crashes during the post
install step. Each one seems to take about a minute to popup though.
I am including a sample of one of the crash logs, but they all look exactly the
same.
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https://bugs.winehq.org/show_bug.cgi?id=39836
Bug ID: 39836
Summary: NetBrian not getting installed in MAC OS
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ray.amartya300787(a)gmail.com
Created attachment 53180
--> https://bugs.winehq.org/attachment.cgi?id=53180
Installation failure
Installation Failure.
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https://bugs.winehq.org/show_bug.cgi?id=39870
Bug ID: 39870
Summary: Uplay crashes at start
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 53232
--> https://bugs.winehq.org/attachment.cgi?id=53232
Uplay crash dialog box
Hello,
the new Uplay version always crashes at start, so I can no more play Uplay
games.
When I launch it I obtain only a dialog box.
Thanks for your help.
joined two attachments: dialog box error message picture and wine log
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https://bugs.winehq.org/show_bug.cgi?id=37593
Bug ID: 37593
Summary: Wine explorer column headers only appear on mouseover
when themed
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 50028
--> https://bugs.winehq.org/attachment.cgi?id=50028
Video showing the bug
Run wine explorer when running under Luna or a freely available theme.
Column headers are invisible until mouseover.
Video is attachment and also available here:
https://www.youtube.com/watch?v=8GpPr-n8epI&feature=youtu.be
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http://bugs.winehq.org/show_bug.cgi?id=32903
Bug #: 32903
Summary: Make test crash in d3d8
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 43455
--> http://bugs.winehq.org/attachment.cgi?id=43455
Backtrace of the crash
This is under Ubuntu 13.04 and wine-1.5.23-27-gef4b7c5
OpenGL renderer string: Gallium 0.4 on AMD REDWOOD
OpenGL version string: 3.0 Mesa 9.0.2
OpenGL shading language version string: 1.30
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http://bugs.winehq.org/show_bug.cgi?id=32699
Bug #: 32699
Summary: Add StartupWMClass to .desktop files.
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Schnuff_Forum(a)web.de
Classification: Unclassified
See launchpad bug here: https://bugs.launchpad.net/unity/+bug/702452
In Ubuntu Unity applications run via wine have the default wine-icon (the
wine-bottle) in the "Running Program-Icons"-bar (The Task-bar).
Thus all applications are getting "stacked" under one icon.
To stop this behavior you have to write in each (generated) .desktop-file the
Line:
StartupWMClass=<name of the exe-file>
Example Firefox:
StartupWMClass=firefox.exe
Wine should do this automatically after I installed my program, so the users
would get the expected Icons and "Stacking-Mechanism" in Unity.
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https://bugs.winehq.org/show_bug.cgi?id=38626
Bug ID: 38626
Summary: Word 2007 image mode wrapping menu hides after a few
seconds
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: computergeoffrey(a)zoho.com
Distribution: ---
Reproduce:
1) Insert an image in a any Word document
2) Right click the image
3) Try changing the line/text wrap of the image to an item from the submenu
4) If you hover over an item in the submenu, it disappears. This should not
happen before a click.
If you navigate away (to another, native Linux window) before opening the
submenu, the context menu stays and you can open the submenu in the native
application (LOL!). That gives you more time.
A better workaround is to use the lint: Markup -> Text Wrapping icon and then
choose from the list.
What's causing this strange behaviour?
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http://bugs.winehq.org/show_bug.cgi?id=29774
Bug #: 29774
Summary: Texture filtering doesn't work in nGlide
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mihal812ag(a)gmail.com
Classification: Unclassified
Created attachment 38665
--> http://bugs.winehq.org/attachment.cgi?id=38665
NFS: Porsche Unleashed as it works with nGlide
When I run games, such as Mortal Kombat 4, or Need for Speed: Porsche Unleashed
using nGlide Glide wrapper, there is no texture filtering. Textures look
pixelated as if it were sotware rendering.
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http://bugs.winehq.org/show_bug.cgi?id=10744
Summary: Robot Arena main menu is extremely slow
Product: Wine
Version: 0.9.50.
Platform: PC
URL: http://www.topdownloads.net/games/view.php?id=4536
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
The main menu for this game is very, very slow. Sound seems to be okay though.
The Direct3D menu/cursor are lagged to hell though. This also makes it very
hard to click stuff. Fixme's present:
fixme:win:EnumDisplayDevicesW ((null),0,0x34f5d8,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x215cc0,0x8c32f0,0),stub!
fixme:dsound:mmErr Unknown MMSYS error 2
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(640,480)
Demo available at url. (Finally, an application with a bug that actually has a
*demo*...)
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https://bugs.winehq.org/show_bug.cgi?id=40121
Bug ID: 40121
Summary: serial port issues with .NET applications
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugzilla(a)k2c42.dy.fi
Distribution: ---
Created attachment 53604
--> https://bugs.winehq.org/attachment.cgi?id=53604
Output of NovaLCT Mars and MiniComPort
I tried to run NovaLCT Mars in wine (added it to appdb).
http://novastar-led.com/down/software/Sync/NovaLCT-MarsV4.4.0Setup.zip
It didn't find any serial ports.
I was using dotnet20 and dotnet40 from winetricks.
Then I tried this:
https://code.msdn.microsoft.com/windowsapps/SerialPort-Sample-in-VBNET-fb04…
When starting the serial port sample (MiniComPort.exe) it throws
IndexOutOfRangeException.
By looking at the source code it seems that
System.IO.Ports.SerialPort.GetPortNames returns an empty list.
If I ignore the exception, the rest of the MiniComPort program works. It can
send and receive some bytes.
Inotifywait revealed that NovaLCT Mars doesn't open the ttyUSB device like the
MiniComPort.exe does.
I also tried with wine-mono-4.5.6 but neither of those programs starts that
way.
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http://bugs.winehq.org/show_bug.cgi?id=11811
Summary: App sees no COM ports although COM1...5 defined in
dosdevices
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://rosepointnav.com/CoastalExplorer/Trial/default.ht
m
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n5470(a)pinefields.com
Created an attachment (id=11072)
--> (http://bugs.winehq.org/attachment.cgi?id=11072)
Screen shot w/ error message
Coastal Explorer has an Options section for connecting the app to COM ports for
I/O (Tools -> Options -> Instruments -> Port Settings). All available COM
ports are listed when running under Windows. Under Wine, none are found (see
attached screen shot). Defined COM1...4 (/dev/ttyS0...3) and COM5
(/dev/ttyUSB0) were all chmod to 666 to ensure permissions weren't a problem;
the problem remains.
Without serial I/O, the app's function of reading a GPS' serial stream and
writing commands to an autopilot controller (also via serial stream) is lost.
Without it CE functions only as a trip planner and tide predictor.
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http://bugs.winehq.org/show_bug.cgi?id=22078
Summary: Icon error in tree windows of CSPRO 4.0 using wine
1.1.40
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iip.umar.rifai(a)gmail.com
CC: iip.umar.rifai(a)gmail.com
How to see/test:
1. download cspro here http://www.census.gov/ipc/www/cspro/
2. Run Cspro 4.0 program
3. Open file/application, goto examples/capi (under cspro 4.0 subdir), open
file "capi.ent".
4. You will see that the icon in the tree window on the left side are black.
Different when you see it in native windows.
Screenshot is here
http://sites.google.com/site/iipumarrifai2/wine-cspro-error0.jpg
Thanks,
-iip-
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http://bugs.winehq.org/show_bug.cgi?id=26749
Summary: in cmd, PATH=FOO should set PATH to FOO
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This affects the
"C:\\Program Files\\Mono-2.10.1\\bin\\setmonopath.bat"
batch file bundled with Mono.
To repeat, do
echo path=foo > foo.bat
echo path >> foo.bat
then run
wine cmd /c foo.bat
expected output:
PATH=foo
Observed output:
PATH=C:\PROG~FBU\MONO~KUH.1\bin;C:\windows\system32;C:\windows;C:\windows\system32\wbem
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https://bugs.winehq.org/show_bug.cgi?id=40375
Bug ID: 40375
Summary: CSPro 6.2 CAPI mode has different window/keystroke
behaviour between native windows and wine
Product: Wine
Version: 1.9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iip.umar.rifai(a)gmail.com
Distribution: ---
When running CSPro 6.2 in CAPI mode, during popup answer appeared and focus,
wine cannot catch any keystrokes (tab, shift-tab, number etc.), except I change
the focus to main entry windows. In native Windows OS keystrokes (tab,
shift-tab, number etc.) accept normaly in both popup or main window focus.
How to test:
1. Download and install CSPro 6.2 here
https://www.census.gov/population/international/files/cspro/cspro62.exe
2. Run CSPro application (listed "CSPro 6.2" in menu)
3. Open existing application (other files)
4. Goto to folder Examples\1 - Data Entry\Simple CAPI
5. Open Simple CAPI.ent
6. When Simple CAPI application opened, run it by pressing CTRL+R
7. in file dialog, Let's default data to "Simple CAPI Data.dat" and press OPEN
8. Enter any number in Household ID, press ENTER
9. Press any name in Name field and press ENTER
10. Now the popup windows appeared [HERE IS THE POINT OF THE PROBLEM]
In native Windows windows OS, I can press 1 or 2 to answer popup windows, but
in Wine I must click main windows first to allow entering 1 or 2, if the focus
still in popup windows it's not accept any keystrokes.
Best regards,
-iip-
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http://bugs.winehq.org/show_bug.cgi?id=18368
Summary: D3D errors when trying to run Panzer General II.
Problem has occured on all releases since ~0.8
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: homiad(a)alum.rpi.edu
Created an attachment (id=20931)
--> (http://bugs.winehq.org/attachment.cgi?id=20931)
Console Output
Since installing 1.20 some new errors have cropped up, but the d3d errors still
persist. Basically some people claim this game works out of the box while I
have never been successful across different machines and using different
installations.
The error I get is below:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32f77c,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:d3d:IWineD3DDeviceImpl_Release (0x141d98) Device released with resources
still bound, acceptable but unexpected
fixme:d3d:dumpResources Leftover resource 0x14a148 with type
1,WINED3DRTYPE_SURFACE
I have also included a screen shot of what the game does. The background
should be showing a hex map but instead it retains the image of the previous
menu screen. Nothing will work to make the image go away.
I am running a stock installation of wine on Ubuntu Jaunty 64bit. I am not
using any "enhancement" dll's and I do not have a Windows partition. Thank
you.
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http://bugs.winehq.org/show_bug.cgi?id=25631
Summary: Visio 2007 Pro: "Page Setup" dialog is broken
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Open Vision
File-Page Setup.
See attached files
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https://bugs.winehq.org/show_bug.cgi?id=38298
Bug ID: 38298
Summary: TTN_SHOW is not implemented correctly
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: pietro10(a)mac.com
Distribution: ---
According to MSDN
(https://msdn.microsoft.com/en-us/library/windows/desktop/bb760314%28v=vs.85…),
TTN_SHOW in comctl32.dll >= 4.70 has special logic for allowing customization
of tooltip size and position:
Version 4.70. To display the tooltip in its default location, return zero.
To customize the tooltip position, reposition the tooltip window with the
SetWindowPos function and return TRUE.
Note: For versions earlier than 4.70, there is no return value.
This is needed to implement in-place tooltips, such as the ones you get when
you hover the mouse over a listview in report mode (with LVS_EX_LABELTIP) or a
tree view (by default, it seems), or in this picture:
https://i-msdn.sec.s-msft.com/dynimg/IC510747.png.
However, wine currently does not follow these rules. According to
http://source.winehq.org/source/dlls/comctl32/tooltips.c?!v=wine-1.7.39#0621,
it just sends the TTN_SHOW notification, ignoring the return value entirely,
then proceeds to set the default window position anyway. As such, in-place
tooltips will simply appear where they would if they were regular tooltips
(underneath the mouse cursor).
I personally tested with wine 1.7.34 (or some commit around that one) from
source and Windows XP and Windows 7 with my own in-place tooltips as part of a
table control of my own creation. On real Windows, Common Controls 5 and 6 both
have TTN_SHOW working properly (but given it says 4.70 I'm not surprised).
I'm not the first to notice wrong tooltip behavior. Someone (I don't know if
it's just a user or one of the authors of Cardbox) noticed that Cardbox relied
on another aspect of TTN_SHOW that wine doesn't imitate: real Windows computes
the default tooltip position before sending the notification, not after (as
wine still does). In fact, he noticed this back in 2007! I'm not sure why a bug
here was never filed...
https://cardboxeverywhere.wordpress.com/2007/12/11/programming-note-tooltip…
I don't have a minimal test program on hand (the source speaks for itself) but
here's something Raymond Chen wrote on the subject that can be constructed into
one: http://blogs.msdn.com/b/oldnewthing/archive/2006/06/26/647365.aspx
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=35592
Bug ID: 35592
Summary: Chinese input encoding error in multi-byte character
set exe with mac driver
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: hwei.sy(a)gmail.com
Classification: Unclassified
The exe is compiled in multi-byte character set (not Unicode). When input
Chinese, the characters become corrupted.
I looked into this problem, and found that it is due to
dlls/user32/message.c@get_input_codepage
The "GetKeyboardLayout" returns a wrong language identifier 0x0404 (Chinese
Traditional), but it should be 0x0804 (Chinese Simplified). This may be mac
driver's problem.
And I don't think the 1st parameter of "GetLocaleInfoW" should be the language
identifier of the keyboard (returned from "GetKeyboardLayout"). It should be
constant "LOCAL_USER_DEFAULT". The keyboard language identifier does not always
match the code page of a program. The keyboard language identifier can be
changed by switching input method, but code page of a program can not change.
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http://bugs.winehq.org/show_bug.cgi?id=9914
Summary: Implement a Kerberos provider for SSPI
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: blin(a)gmx.net
ReportedBy: blin(a)gmx.net
SSPI is currently lacking a Kerberos v5 provider.
The plan is to implement this using libkrb5.
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https://bugs.winehq.org/show_bug.cgi?id=39970
Bug ID: 39970
Summary: Bankperfect 8.0.0.373 defect
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gdpo22(a)orange.fr
Distribution: ---
Created attachment 53405
--> https://bugs.winehq.org/attachment.cgi?id=53405
Red circle and arrow shows the green button that fails
When you press the green mark in order to get budget forecast under
Bankperfect, it crashes (force to send SIGKILL to close the window).
Unfortunately this function is one of the highly interesting ones.
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http://bugs.winehq.org/show_bug.cgi?id=10347
Summary: Action Replay Code Manager crashes on start up
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
After executing, one is greeted with a nice crash. Crash log included.
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http://bugs.winehq.org/show_bug.cgi?id=37025
Bug ID: 37025
Summary: Photo Renamer does not work, gives error report
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bart.kuijer(a)ziggo.nl
Created attachment 49197
--> http://bugs.winehq.org/attachment.cgi?id=49197
Error report
Photo Renamer does not work, gives error report
Installation works fine
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https://bugs.winehq.org/show_bug.cgi?id=40002
Bug ID: 40002
Summary: Control fails to refresh after focus is lost
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Download these examples
http://www.bcgsoft.com/download/BCGControlBarProDemo.zip
Run the ToolbarEditBox.exe example
Click in the TypeText, Type Number or Calculator boxes
Click on the main Screen.
The text in these Edit boxes aren't updated.
If you Minimize and Maximum the text is redrawn.
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