http://bugs.winehq.org/show_bug.cgi?id=35944
Bug ID: 35944
Summary: wine 1.6 - i can not open burowin
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jadieguez(a)leganes.org
I use lubuntu 12.04 - with wine1.6.
I can not starting burowin 5.0 to connect with my Oracle database 10g.
The computer try to open de window for brwlogin.exe - but is stopping and say
nothing.
sqlplusw.exe from oracle is O.K.
MSACCESS.EXE from Microsoft Office is O.K. too.
Please help me.
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https://bugs.winehq.org/show_bug.cgi?id=41137
Bug ID: 41137
Summary: Missing component inetcomm
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Can the component inetcomm please be added.
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http://bugs.winehq.org/show_bug.cgi?id=28918
Bug #: 28918
Summary: I cannot run rFactor
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: play3man(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
I have installed rFactor in my Ubuntu 11.10. When I try run rFactor, opened
window in internet explorer and in this window I clik on the "Start free trial
of rFactor". After this opened second window with this: "No support for texture
compression found. DXT texture compression required. Visit the links below for
technical support and downloads."
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http://bugs.winehq.org/show_bug.cgi?id=32695
Bug #: 32695
Summary: Yahoo Messager crashes to due an unimplemented
function
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damjan.jov(a)gmail.com
Classification: Unclassified
Created attachment 43139
--> http://bugs.winehq.org/attachment.cgi?id=43139
The backtrace
Yahoo Messenger 11 crashes just after logging in due to an unimplemented
function - in nspr4.dll - which is *it's own file*.
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http://bugs.winehq.org/show_bug.cgi?id=23502
Summary: winhelp: Can not play embedded sounds
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://rapidshare.com/files/404885256/BBCTITLE.HLP.bz2
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Some help files contain embedded sounds (WAV files). Wine winhelp does not play
these, instead giving console output like this:
fixme:winhelp:HLPFILE_BrowseParagraph Got an embedded element
*33792,2,BBCTITLE.HLP+AA2.WAV
when each sound should be played.
I have uploaded an example file to
http://rapidshare.com/files/404885256/BBCTITLE.HLP.bz2
14,949,225 bytes, MD5 980f78ad9bf74a0a0287336c4f5ac073
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https://bugs.winehq.org/show_bug.cgi?id=40280
Bug ID: 40280
Summary: winemenubilder crash in latest wine-staging on Arch
Product: Wine-staging
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: compulsorylocales(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 53923
--> https://bugs.winehq.org/attachment.cgi?id=53923
Winemenubuilder crash dump
Hello,
These are my system details:
Arch Linux x86-64
Linux Kernel Zen-4.4.3
Wine-staging 1.9.5-1
After running an upgrade with pacman -Syu on 9th March, I'm facing this crash
issue in winemenubuilder. It happens always.
Perhaps due to this crash, mIRC is unusable in Wine. It does not accept any
input etc, and makes the sound when something else is stealing its focus.
I am attaching the dump I get.
Request someone to look into this, and please let me know if more info is
needed.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=27801
Summary: NFS U1: Incorrect mapping/naming of the wheel's
buttons
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
I was asked by Lucas Fialho Zawacki to make some comparison of my wheel between
WinXP and Wine. I took Need for Speed Underground 1 for the tests:
Options -> Controller -> Controller Setup:
WinXP Wine
=============================================
Steering Left Wheel axis Axis0
Steering Right Wheel axis Axis0
Throttle Combined pedals Axis1
Break Combined pedals Axis1
Button A Left Paddle Button 0
Button B Right Paddle Button 1
Button C Button 3 Button 2
Button D Button 4 Button 3
Button E Button 5 Button 4
Button F Button 6 Button 5
Tested with:
* wheel "Logitech Wingman Formula Force GP"
* wine-1.3.24-174-g4b4dd30.
On WinXP machine, there is logitech driver installed.
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https://bugs.winehq.org/show_bug.cgi?id=41121
Bug ID: 41121
Summary: Battle.net: Crash with Unhandled exception
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ceric35(a)gmail.com
Distribution: ---
Created attachment 55328
--> https://bugs.winehq.org/attachment.cgi?id=55328
Debug log
Hi,
After running following command:
WINEARCH=win32 WINEPREFIX=$HOME/.wine32 wine "C:\Program
Files\Battle.net\Battle.net.exe"
application display a popup with a progress bar,
and at the end of loading, application crash with wine error dialog opened, but
empty.
The only message in log is:
wine: Unhandled exception 0xc0000417 in thread 24 at address 0xfdc3b4 (thread
0024), starting debugger...
but with no details.
Configuration:
* gentoo
* wine 1.9.16
* Battle.net 7730
* corefonts and vcrun2015 installed using winetricks
This bug is also reported here by another user :
https://www.playonlinux.com/fr/topic-14662-Battlenet_other_issue.html
I can do more tests if you need more details.
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https://bugs.winehq.org/show_bug.cgi?id=39147
Bug ID: 39147
Summary: Reaper 5.0 crashes at start
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bameylan(a)bluewin.ch
Distribution: ---
Created attachment 52172
--> https://bugs.winehq.org/attachment.cgi?id=52172
.txt file generated by Wine
When I start with Reaper 5.0, he crashed every time.
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http://bugs.winehq.org/show_bug.cgi?id=34704
Bug #: 34704
Summary: Duel of the Planeswalkers 2014 - eventual UI
corruption
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Goblinstomper(a)gmail.com
Classification: Unclassified
This is a rather minor problem, but in case it is a symptom of a problem
effecting other applications I'm reporting it anyway.
What happens: During the loading/process of setting up the 'table' my screen
will first go black momentarily and once the loading process is actually
complete, the "board" will be displayed however certain elements of the UI will
be missing, such as buttons, text and some graphical effects.
How to reproduce: (Steam version, demo available, using FGLRX and wine 1.7.4)
Start a game as normal, when the actual 'virtual table' has loaded and you're
able to decide between keeping your seven cards or draw new ones - press escape
and select "Restart Duel" (it is not limited to restarting, any new match will
do, restarting is merely quicker) about 20 times >_> eventually the UI will
become corrupt.
The corruption will coincide with two lines of err:d3d, and a trace yields:
trace:d3d:context_set_current Switching to D3D context 0x190396a0, GL context
0x10003, device context 0x2006a.
trace:d3d:swapchain_get_backup_dc Creating the backup window for swapchain
0x1bb3b8.
err:d3d:context_set_gl_context Fallback to backup window (dc 0xc0087) failed
too, last error 0x6.
trace:d3d:context_set_current Already using D3D context (nil).
err:d3d:context_acquire Failed to activate the new context.
trace:d3d:context_bind_texture glBindTexture call ok context.c / 2027
trace:d3d:context_release Releasing context 0x190396a0, level 1.
now, if that's actually relevant...
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http://bugs.winehq.org/show_bug.cgi?id=34787
Bug #: 34787
Summary: Improper focus Behaviour for undecorated windows
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: medasaro(a)comcast.net
Classification: Unclassified
When using wine in Linux with the 'Allow the window manager to decorate the
windows' option in winecfg unchecked, applications open with their main windows
out of focus. In order to bring the main window of a newly launched application
into focus, it must be manually defocused by clicking on another open window
and then brought back into focus again by being clicked on. The same problem
applies with some applications that create windows without the standard
decorations, such as iTunes.
Steps to reproduce:
1) Open winecfg and deselect the 'Allow the window manager to decorate the
windows' option in the 'Graphics' tab.
2) Close winecfg.
3) Open winecfg again.
4) Note that the decoration on top of the winecfg window is now grey,
indicating that it is out of focus.
5) Note that winecfg window will not come into focus by clicking on it or its
title bar.
6) Bring another window from a native Linux application into focus by clicking
on it.
7) Click on the winecfg window again and note that it now comes into focus and
behaves normally.
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https://bugs.winehq.org/show_bug.cgi?id=40015
Bug ID: 40015
Summary: PSO2 Tweaker shows black user interface in Instances
newer or equal to XP
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kamijoutouma648(a)gmail.com
Distribution: ---
Title says it all
here is the log
http://pastebin.com/p290qDtc
f6db21e23cc4762670f93699bcf2fd990e878aa3 PSO2 Tweaker.exe
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http://bugs.winehq.org/show_bug.cgi?id=34575
Bug #: 34575
Summary: Balls of Steel is 2-4x slower than windows version
Product: Wine
Version: 1.7.2
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 46027
--> http://bugs.winehq.org/attachment.cgi?id=46027
Last Run Wine Log
The game is just really slow compared to the windows version.
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http://bugs.winehq.org/show_bug.cgi?id=34370
Bug #: 34370
Summary: FinalGen chess endgame generator - radiobuttons do not
work
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asko.havumaki(a)gmail.com
Classification: Unclassified
FinalGen chess radiobuttons do not work
Install goes fine, but cannot run.
Download here:
http://mtu-media.com/finalgen/download_ing.php
Install + run and paste thjis FEN:
8/8/8/4k3/8/8/K6R/8 w - - 0 1
Now try click Normal mode button and then start/resume button
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http://bugs.winehq.org/show_bug.cgi?id=26463
Summary: "18 Wheels of Steel" won't launch, says "There is no
Windows program configured to open this kind of file."
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a Valuesoft DVD-rom title from 2007.
It install fine, but the menu item it installs doesn't work,
it just puts up a dialog that says "There is no Windows program configured to
open this kind of file."
That icon tries to do
wine C:\\windows\\command\\start.exe /Unix
~/.wine/dosdevices/c:/users/Public/Start\ Menu/Programs/Games\ Of\ The\
Month/18\ Wheels\ of\ Steel\ Big\ City\ Rigs/18\ Wheels\ of\ Steel\ American\
Longhaul.lnk
That .lnk file points to
C:\Program Files\Games Of The Month\18 Wheels of Steel Big City Rigs\18 Wheels
of Steel American Long Haul\Play.hta
.hta is an "html application", a trusted .html file; see
http://msdn.microsoft.com/en-us/library/ms536496(v=vs.85).aspx
(The .hta doesn't do anything particularly useful; it just uses vbscript
and WShell to launch alh.exe, like the verschluggener icon should
have, so the workaround is pretty easy: point the icon at alh.exe.
The .hta might do one little useful thing: center the window on the screen.)
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https://bugs.winehq.org/show_bug.cgi?id=40702
Bug ID: 40702
Summary: [download] XL Engine (Dark Forces) crashes in
HEAP_MakeInUseBlockFree
Product: Wine
Version: 1.9.11
Hardware: x86
URL: http://xlengine.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: farmboy0+winehq(a)googlemail.com
Distribution: ---
Created attachment 54586
--> https://bugs.winehq.org/attachment.cgi?id=54586
backtrace of the crash
The crash happen every time.
You need the original Dark Forces to run the engine.
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http://bugs.winehq.org/show_bug.cgi?id=35713
Bug ID: 35713
Summary: Paradox for Windows 9: scrolling in tables and forms
is unacceptedly slow
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: inksi(a)fables.co.za
With any table the scrolling is very slow, way slower than command input
In a form the problem is exacerbated, becoming an issue that affects useability
of the application as scrolling goes on long after the key press has been
released.
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http://bugs.winehq.org/show_bug.cgi?id=23700
Summary: Out of memory error in Cyber Chess
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.zdnetasia.com/downloads/windows/cyber-chess
_sw-39349263.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to the game Cyber Chess by Cosmi, both the retail CD-ROM and
downloadable trial.
The trial can be downloaded from
https://www.cosmi.com/login.aspx?Next=Download&Matnr=CDRS831 (registration
required) or e.g.
http://www.zdnetasia.com/downloads/windows/cyber-chess_sw-39349263.htm (no
registration required). It's about 80MB.
Just before starting a game (after the FMV sequence), there is a dialog box
which says "Sorry, not enough memory to proceed. Quitting".
The Cosmi web site
http://www.cosmi.com/cgi-script/csFAQ/csFAQ.pl?command=viewFAQ&database=Cyb…
points to an article on the Microsoft web site:
http://support.microsoft.com/kb/894472 "Third-party programs that require lots
of memory do not run in Windows XP Service Pack 2".
The MS article says: "This hotfix includes a new Xpsp2res.dll file that
dynamically finds a memory location to reduce virtual memory fragmentation.
Before you apply this hotfix, we recommend that you ask the vendor of your
programs to verify that this solution is acceptable. This hotfix enables the
new Xpsp2res.dll file to find a memory location dynamically and reduce virtual
memory fragmentation."
With Windows Vista, the out of memory dialog also appears. However, the game
runs okay under Vista in XP SP2 compatibility mode. The out of memory dialog
appears when running the game under Wine in XP mode.
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https://bugs.winehq.org/show_bug.cgi?id=39964
Bug ID: 39964
Summary: Resolution lower than 1440x900 graphic artifatcs
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emanuele.emalele(a)gmail.com
Distribution: ---
Hi,
unfortunately within my configuration several (but I could say 'all') old game
I tried to execute in a resolution lower than 1440x900 shows flashing graphic
artifacts.
First of all my configuration:
- Software: Gentoo x64 Mesa 11.1.0 - Gallium v0.4 - any version of Wine from
the 1.4 to 1.7.55 (I could say 'any' version because I'm trying them also with
PlayonLinux, not only but also ;) and of course the anomaly appears in both
way)
- Hardware: AMD R9 290X Intel Core I7 CPU
Then game names:
- Sacred
- Divine Divinity
- Pharaoh
Now, I'm not totally sure it's only a Wine bug because with AMD Catalyst this
exact issue is not there but anyway I'm opening a bug here to check Wine
behaviour with OSD drivers: maybe there is something wrong?
How can I help in the analysis?
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http://bugs.winehq.org/show_bug.cgi?id=11910
Summary: Unimplemented function
msvcirt.dll.??0istrstream@@QAE@PADH@Z
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.jeuxvideo.fr/telecharger-demo-jouable-3-
simple-joueur-2900.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
All is said in the summary. This function is requested by Tron 2.0 demo
Joaopa
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https://bugs.winehq.org/show_bug.cgi?id=40429
Bug ID: 40429
Summary: regression: "mscoree set config path for default app
domain" makes .NET app not working
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
The launcher for the game APB: Reloaded is a .NET app.
It has many glitches with wine-mono but I used to be able to click "Repair",
wait for the game to update itself, and then click on the "Start" button that
showed up when the repair was done and start the game.
Since wine 1.9.2, clicking the "Repair" button does nothing, which prevents the
"Start" button to show up.
A visible sign of this change is that mousing over the buttons does not make
the bitmap of the button show up anymore as it used to.
A regression testing revealed this commit to be the cause of this change :
---bad commit from git bisect---
Commit: 4d44363e604858a93da3dcb41fd91938fdc4c227
URL:
http://source.winehq.org/git/wine.git/?a=commit;h=4d44363e604858a93da3dcb41…
Author: Andrew Eikum <aeikum at codeweavers.com>
Date: Tue Jan 12 08:36:07 2016 -0600
mscoree: Set config path for default app domain.
--- ---
With this commit reverted, the launcher works as before.
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http://bugs.winehq.org/show_bug.cgi?id=18081
Summary: GdipGetVisibleClipBounds is not implemented
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.jeuxvideo.fr/jeux/warhammer-40-000-dawn-of-
war-ii/#demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
GdipGetVisibleClipBounds is needed by the demo of
warhammer_40.000_dawn_of_war_ii
wine: Unimplemented function gdiplus.dll.GdipGetVisibleClipBounds called at
address 0x7edde09b (thread 0009), starting debugger...
Unhandled exception: unimplemented function
gdiplus.dll.GdipGetVisibleClipBounds called in 32-bit code (0x7edde09b).
Register dump:
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https://bugs.winehq.org/show_bug.cgi?id=38555
Bug ID: 38555
Summary: Thread lock while installing Win16 application:
"syslevel.c: Win16Mutex" wait timed out
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 51431
--> https://bugs.winehq.org/attachment.cgi?id=51431
Last 1000 lines of the +relay trace
While trying to install "The Magic School Bus Explores the Solar System" I
encountered a thread lock:
002b:err:ntdll:RtlpWaitForCriticalSection section 0x7ea40780 "syslevel.c:
Win16Mutex" wait timed out in thread 002b, blocked by 0027, retrying (60 sec)
A search of the Internet and other wine resources led me to try a +all,-relay
trace to determine what was causing the problem, but it yielded no error, and
the program still froze.
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https://bugs.winehq.org/show_bug.cgi?id=39561
Bug ID: 39561
Summary: Wrong button gets referenced on clicking
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
After executing "wine uninstaller" and uninstalling an application I have
noticed that it got not removed from the list. I tried to uninstall it again
but I got notified that the uninstaller for it doesn't exist anymore and if I
want to remove the entry from the list. But clicking the "No" button in this
dialog has also caused the "Modify/Remove" button to get the pressed animation.
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https://bugs.winehq.org/show_bug.cgi?id=38190
Bug ID: 38190
Summary: FEAR crash at runs
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 50967
--> https://bugs.winehq.org/attachment.cgi?id=50967
backtrace fear
Game config works but when game is launched crash
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http://bugs.winehq.org/show_bug.cgi?id=22468
Summary: Drawing a text with very big font size causes program
to eat cpu
Product: Wine
Version: 20011108
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: developers(a)a.izhpt.com
For example, ASCON Kompas 3D LT starts to eat cpu and freezes while zooming in
the drawing containing any font elements too much (about 500%). Bug tested to
reproduce with latest git version on ubuntu 8.10 x86, 9.10 x86, 10.04 x86_64.
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https://bugs.winehq.org/show_bug.cgi?id=38291
Bug ID: 38291
Summary: wer:WerRegisterFile is stub and OneDrive installer
crashed.
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matyapiro31(a)gmail.com
Distribution: ---
Created attachment 51124
--> https://bugs.winehq.org/attachment.cgi?id=51124
The console output log.
Microsoft web reference is
here.https://msdn.microsoft.com/en-us/library/windows/desktop/bb513619%28v=…
It seems OneDrive Installer calls WerREportSetParameter, but I think it is
because of WerRegisterFile fails.
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http://bugs.winehq.org/show_bug.cgi?id=34587
Bug #: 34587
Summary: Purple text in Chessmaster 10 and Chessmaster 11
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Some text is displayed in purple in Chessmaster 10 and Chessmaster 11.
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http://bugs.winehq.org/show_bug.cgi?id=34695
Bug #: 34695
Summary: Magic & Mayhem 2: The Art of Magic Demo:
VideoSelector.exe reports that it can't open a
registry key
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46255
--> http://bugs.winehq.org/attachment.cgi?id=46255
MM Demo Log
If you run VideoSelector.exe from the game's directory, it complaints a few
times that it 'Failed to open default options registry key'. But after showing
up these messages VideoSelector works fine.
The problem can only be reproduced in the demo. There's no VideoSelector.exe in
the full version.
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=34674
Bug #: 34674
Summary: Wine corrupts System Shock 2 save files the character
dies on entering the water (diving)
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46225
--> http://bugs.winehq.org/attachment.cgi?id=46225
System Shock 2 GOG Log
You need to be completely submereged to experience this, there are not many
areas in SS2 where you can do this. The game pauses for the moment and then the
character dies. If you transfer your save file to Windows the issue is still
there, the save file is corrupted. Diving is necessary to complete SS2. I have
a GOG version of the game.
At first I thought this is just a problem with the game itself. But I noticed
that the issue affects only the users of the Mac version (Linux too?) on GOG,
which uses Wine. Check out this forum thread:
http://www.gog.com/forum/system_shock_2/system_shock_2_mac_cant_dive/page1 You
can find there corrupted save files and the ones fixed with an SS2 save files
editor.
The problem certainly needs more testing to be confirmed. The thing is, it
really takes a lot of time to find the area for diving in SS2. We can try to
use save editors to get faster to these places.
Maybe somebody could also check whether the bug occurs on Linux?
The problem can't be reproduced in the demo (there's no water).
Tested with:
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=39387
Bug ID: 39387
Summary: "W" glyph looks corrupted here (Mac OS X-only bug)
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
Created attachment 52495
--> https://bugs.winehq.org/attachment.cgi?id=52495
Corrupted "W"
If you launch the Horn of the Abyss installer (a link provided), you can see
that the words "Welcome" and "Wizard" have a strange looking "W" in them. The
same issue affects the Etrom installer:
http://www.fileplanet.com/175674/download/Etrom:-The-Astral-Essence-Demo
On Linux everything looks fine. I might be wrong, but I think this is not the
first time I see corrupted fonts on OS X. Maybe someone should check font
rendering on this system?
I've attached screenshots illustrating the problem. Installing "corefonts"
doesn't help. Nothing unusual in the logs.
OS X 10.9.5
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https://bugs.winehq.org/show_bug.cgi?id=40279
Bug ID: 40279
Summary: Option for a silent migration to a new version
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
If a new version of Wine gets installed and it gets started a window is shown
that the wine configuration gets updated which does eventually ask to download
some components. Maybe there could be an option that does not show this dialog
at all. Questions about downloading a specific component should then be maybe
handled as if the user would click "Cancel".
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http://bugs.winehq.org/show_bug.cgi?id=33459
Bug #: 33459
Summary: Dragon Age Origins crash with Framebuffer error
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
Created attachment 44293
--> http://bugs.winehq.org/attachment.cgi?id=44293
wine backtrace when the crash occured
While playing Dragon Age Origins, I often have crashes with a framebuffer error
:
"err:d3d:context_bind_texture >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glBindTexture @
/var/tmp/portage/app-emulation/wine-1.5.28/work/wine-1.5.28/dlls/wined3d/context.c
/ 1947"
With what debug options should I create a debug output log for this specific
error ?
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http://bugs.winehq.org/show_bug.cgi?id=27671
Summary: ComboFix fails to install
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.bleepingcomputer.com/combofix/how-to-use-co
mbofix
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Pops up a ton of errors like:
"Error opening file for writing:
c:\\32788R22FWJFW\\023.dat
Click Abort to stop the installation,
Retry to try again, or
Ignore to skip this file."
no terminal output, unfortunately.
wine-1.3.23-109-g7340dcd
456268372dadf0d3712df815f293cb160c225e81 ComboFix.exe
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https://bugs.winehq.org/show_bug.cgi?id=40448
Bug ID: 40448
Summary: Final Fantasy XI: Missing character models, potential
black screen and crashes
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: osman(a)retroflux.net
Issues: Some player character models go missing, loading certain zones (Mog
Garden) can result in black screen, sporadic crashes can occur.
I've bisected this, and found commit 1061969eb6e29 to be the culprit. It is a
tiny commit that adds WINED3DFMT_FLAG_RENDERTARGET to WINED3DFMT_B5G5R5X1_UNORM
in format_texture_info[] in dlls/wined3d/utils.c.
It looks like this can somehow make wined3d_buffer_create_vb/ib fail on my
MacBook Pro. (Retina, 13-inch, Late 2013, Intel Iris 5100)
warn:d3d:wined3d_buffer_create_ib Failed to initialize buffer, hr
0x8876017c
err:d3d:resource_init Out of adapter memory
(I don't think it is an out of memory issue - the message seems to be always
present regardless, default message? - Memory consumption is not high)
Reversing this particular patch on latest master solves all the problems.
(Tested at commit ad7cb436571ec, dated Apr 7, 2016). The buffer initialization
error goes away. The game runs quite stable without any issues.
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https://bugs.winehq.org/show_bug.cgi?id=41050
Bug ID: 41050
Summary: Age of Mythology: Extended Edition needs
api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vswscan
f
Product: Wine
Version: 1.9.15
Hardware: x86
URL: http://store.steampowered.com/app/266840
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 55223
--> https://bugs.winehq.org/attachment.cgi?id=55223
terminal output
Windows version set to Win7 because the game complains that it needs a newer OS
than WinXP.
The splash screen is shown briefly then Wine crashes due to
unimplemented function api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vswscanf.
wine-1.9.15-197-g9ef65cf
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https://bugs.winehq.org/show_bug.cgi?id=41224
Bug ID: 41224
Summary: WineD3D8 crashes on Windows with GTAVC and i915-class
video
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 55490
--> https://bugs.winehq.org/attachment.cgi?id=55490
Screenshot of OllyDbg showing a bit of crash context
In version 1.7.54 downloaded from [1], when copying d3d8.dll, wined3d.dll and
libwine.dll to the game directory I can play it, albeight slower than native
D3D8. Also several previous versions tested do work. But since 1.7.55 (also the
latest 1.9.17 and 1.8.4) the game crashes at start with access violation
reading address 0x0.
A screenshot of OllyDbg was the only thing I was able to get since the game is
fullscreen and even that is only thanks to Windows 7 compositing.
[1]: http://downloads.adolfintel.com/Projects/WineD3D/Builds/
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https://bugs.winehq.org/show_bug.cgi?id=41142
Bug ID: 41142
Summary: gcc6: server build warnings
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 55348
--> https://bugs.winehq.org/attachment.cgi?id=55348
server/request.c server/sock.c log
With Debian's gcc update, new warnings appeared.
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http://bugs.winehq.org/show_bug.cgi?id=30673
Bug #: 30673
Summary: smart cutter of http://www.fame-ring.com works fine
unless you use the "OPEN" button
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bbutscheidt(a)yahoo.de
Classification: Unclassified
Created attachment 40157
--> http://bugs.winehq.org/attachment.cgi?id=40157
backtrace after the crash when pressing the button "OPEN"
The application
Smart Cutter Ps/Ts (PORTABLE)
(Download: http://www.fame-ring.com/smart.cutter.rar )
starts without problems. Immediately after pressing the button "OPEN" to select
a file to work with the program crashes.
The link above points to the "portable version".
I notice the same behaviour when using the setup-version
(http://www.fame-ring.com/SmartCutter.exe) but:
If I use the file browser given with this version (with opening by running the
file smart.exe of the installation folder), I can open a video file using the
context menu entry "edit media" and the main functions, add cut points and cut
a file, work fine.
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https://bugs.winehq.org/show_bug.cgi?id=36101
Bug ID: 36101
Summary: Wow Hangs at login screen when coming from battle.net
launcher (only with gxapi Opengl)
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: devoid42(a)gmail.com
When using the battle.net app launcher, starting Wow hangs on the initial
"connecting" dialog. I tested this with a fresh wine-prefix, the only wow
configuration change was the setting of openGL mode(the preferred wine gfx
api).
This hang presented itself both via setting opengl via Config.wtf or via the
commandline option -opengl via the battle.net settings for game settings and
adding it as an additional commandline option.
All tests done with:
wine-1.7.17
Nvidia Linux-x86_64 319.32
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http://bugs.winehq.org/show_bug.cgi?id=32694
Bug #: 32694
Summary: NVIDIA GTX 690 not in the list of recognized cards.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: romeo.mihalcea(a)gmail.com
Classification: Unclassified
NVIDIA GTX 690 not in the list of recognized cards.
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https://bugs.winehq.org/show_bug.cgi?id=41090
Bug ID: 41090
Summary: We Happy Few requires an unimplemented function
vcruntime140.dll.__intrinsic_setjmp
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55289
--> https://bugs.winehq.org/attachment.cgi?id=55289
Terminal output Wine 1.9.16
When attempting to start We Happy Few one of the functions called on while the
game is loading is vcruntime140.dll.__intrinsic_setjmp which is unimplemented
as of Wine 1.9.16.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=29916
Bug #: 29916
Summary: ElsterFormular cannot make use of default PDF viewer
(e. g. Okular)
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannesobermayr(a)gmx.de
Classification: Unclassified
I will add a patch in a few minutes.
This bug report is just a reminder that the bug is/will be fixed.
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http://bugs.winehq.org/show_bug.cgi?id=35025
Bug #: 35025
Summary: Max Payne 2 Demo: checkboxes in options dialog have
missing window styles
Product: Wine
Version: 1.7.7
Platform: x86-64
URL: http://www.rockstargames.com/maxpayne2/mp2_downloads.h
tml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gohabsgo60(a)yahoo.ca
Classification: Unclassified
Created attachment 46685
--> http://bugs.winehq.org/attachment.cgi?id=46685
dialog wine
launch the game, and click the options button. the options dialog appears, and
all of its checkboxes are rendered incorrectly due to a missing BS_LEFTTEXT
window style (aka BS_RIGHTBUTTON). instead of the label being placed to the
left of the box as it is on windows, wine places it to the right.
the BS_RIGHT style is also missing from the checkboxes, however it has no
effect because extended window style WS_EX_RIGHT is already set.
all this can be verified by running WinSpy++ on wine and windows and comparing
the checkboxes' window styles on both platforms.
note: i haven't checked the window styles of the other controls in the dialog.
i leave that as an exercise.
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https://bugs.winehq.org/show_bug.cgi?id=40746
Bug ID: 40746
Summary: Expression Web 4 crashes when opining site: "wine:
Unhandled exception 0xc0000409 in thread 4f at address
0x74e4c72 (thread 004f), starting debugger..."
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
To reproduce, make a 32-bit prefix, run:
winetricks dotnet40 && winetricks gdiplus_winxp
, and install Expression Web 4 from
https://www.microsoft.com/en-us/download/details.aspx?id=36179
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http://bugs.winehq.org/show_bug.cgi?id=33636
Bug #: 33636
Summary: wine cmd: invalid behaviour of '&' operator
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loentar(a)gmail.com
Classification: Unclassified
Commands after '&' is executed, even under negative 'if'.
if "0"=="1" echo 1 & echo 2
Will output "2", but must not output nothing, because this line is equivalent
to
if "0"=="1" (
echo 1
echo 2
)
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http://bugs.winehq.org/show_bug.cgi?id=30368
Bug #: 30368
Summary: AMD Radeon 6480g detected as ATI Radeon 3200
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sk8er_4lyfe16(a)hotmail.com
Classification: Unclassified
I can not run any 3D applications due to a conflict between the system's
graphics card or driver with wine. I noticed while trying to launch Crysis 2
that my card was detected as a AMD Radeon 3200
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https://bugs.winehq.org/show_bug.cgi?id=39447
Bug ID: 39447
Summary: unimplemented function makes games crash
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: nieknooijens(a)gmail.com
Distribution: ---
after trying to run a game launcher from my teacher this happened
Unhandled exception: unimplemented function
hid.dll.HidP_TranslateUsagesToI8042ScanCodes called in 32-bit code
(0x7b83bfee).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7b83bfee ESP:1d99e7c4 EBP:1d99e838 EFLAGS:00200202( - -- I - - - )
EAX:7b827849 EBX:7b8bf000 ECX:00000008 EDX:1d99e7e4
ESI:80000100 EDI:1d99e8ac
Stack dump:
0x1d99e7c4: 1d99e860 00000008 7b86387b 80000100
0x1d99e7d4: 00000001 00000000 7b83bfee 00000002
0x1d99e7e4: 7e25ca44 7e25cc57 003b1d22 00000006
0x1d99e7f4: 00000000 00000000 00000000 00000000
0x1d99e804: 00000000 4d430000 003b1c44 00000014
0x1d99e814: 00000000 00000000 00000000 00000004
Backtrace:
=>0 0x7b83bfee in kernel32 (+0x2bfee) (0x1d99e838)
1 0x7e25ca28 in hid (+0xca27) (0x1d99e870)
2 0x7e25aec9 in hid (+0xaec8) (0x1d99e8b0)
3 0x00c45849 in libinput (+0x5848) (0x1d99e8b0)
4 0x00c458bf in libinput (+0x58be) (0x1d99e8c0)
5 0x00c470ef in libinput (+0x70ee) (0x1d99e8f0)
6 0x00c472fe in libinput (+0x72fd) (0x1d99e91c)
7 0x00c46bba in libinput (+0x6bb9) (0x1d99e980)
8 0x10041145 in libavs-win32 (+0x41144) (0x1d99e9dc)
9 0x1005ee0f in libavs-win32 (+0x5ee0e) (0x1d99e9e8)
10 0x7bc837f0 call_thread_func_wrapper+0xb() in ntdll (0x1d99e9f8)
11 0x7bc869bd call_thread_func+0x7c() in ntdll (0x1d99eac8)
12 0x7bc837ce RtlRaiseException+0x21() in ntdll (0x1d99eae8)
13 0x7bc8dea9 in ntdll (+0x7dea8) (0x1d99f368)
14 0xf75291aa start_thread+0xd9() in libpthread.so.0 (0x1d99f428)
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https://bugs.winehq.org/show_bug.cgi?id=40540
Bug ID: 40540
Summary: ReadFile overlapped not using ReadIntervalTimeout
Product: Wine
Version: 1.9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: henry(a)littau.org
Distribution: ---
Created attachment 54371
--> https://bugs.winehq.org/attachment.cgi?id=54371
Copy of code where error occurs in Appload.exe
I am running on wine-1.9.8 (Staging).
Program is connected to a USB VCP serial device as COMnn. The behavior of
overlapped reads is different between Windows and Wine.
A Serial write is sent to the device, which triggers a response. The code below
is waiting for the response. The response is 8 characters, pretty much
immediately.
Under Wine, when I step with the VS2008 debugger remotely, the ReadFile returns
with IO_Pending, and I see the eight characters in the read buffer. The call to
WaitForSingleObject blocks until it times out, returns TIMEOUT, and the read
process is considered failed.
Under Windows, ReadFile also returns IO_Pending, read buffer unmodified. The
call to WaitForSingleObject returns Success. GetOverlappedResult succeeds with
read length of 8. Life is good.
If I set dwToRead to 8 the code works correctly under Wine. When it is at 64,
we have problems under Wine but not Windows.
ReadIntervalTimeout in COMMTIMEOUTS is 1000 so after one second without new
characters, the ReadFile should be considered complete and WaitForSingleObject
should return. This appears not to be happening under Wine. Is this fixable
under Wine?
Example code attached.
App is called Appload and is available here:
https://wiki.opticonusa.com/techsupport/en/Appload
To run the app and demonstrate the issue you would need an Opticon barcode
scanner, or a mock up of a scanner, on /dev/ttyACM0. App does an enumeration of
COM devices, so Wine needs registry mods as described here:
http://www.downtowndougbrown.com/2013/03/getting-x-ctu-in-wine-to-detect-yo…
I can likely provide whatever a credible developer needs if the example
attached is not sufficient.
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http://bugs.winehq.org/show_bug.cgi?id=29661
Bug #: 29661
Summary: wineboot unable to create win32 prefix under certain
conditions
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonasa(a)gmail.com
Classification: Unclassified
wineboot is unable to create 32bit prefix on 64bit linux if when the folder
exists because existings (empty or otherwise) folders are treated as 64bit
prefixes.
To reproduce:
Create 32bit prefix:
# Create empty folder
mkdir /home/wine/photoshop
# Try setup a new 32bit prefix
WINEPREFIX='/home/wine/photoshop' WINEARCH='win32' wine 'wineboot'
Result wine gives this error:
wine: WINEARCH set to win32 but '/home/wine/photoshop' is a 64-bit
installation.
Remove the folder and you are able to created the prefix.
Create 64bit prefix:
# Create empty folder
mkdir /home/wine/photoshop
# Try setup a new 64bit prefix
WINEPREFIX='/home/wine/photoshop' WINEARCH='win32' wine 'wineboot'
Result:
64bit prefix is created!
I don't know if this is the intended behavior, but it is not intuitive and the
error message is not helpful.
The error is generated in /wine/dlls/ntdll/server.c on line 1116
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OS: Arch Linux 64bit
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https://bugs.winehq.org/show_bug.cgi?id=40999
Bug ID: 40999
Summary: Epic Games Launcher needs ws2_32.InetNtopW
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
The Epic Games Launcher crashes because ws2_32.InetNtopW is not implemented.
("wine: Call from 0x7bc6764a to unimplemented function WS2_32.dll.InetNtopW,
aborting").
The crash occurs at the window where you can enter your credentials to log in.
Tested with 1.9.9 staging
(0001-dwmapi-Return-S_OK-from-DwmSetWindowAttribute-functi.patch is required to
start Epic Games Launcher).
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http://bugs.winehq.org/show_bug.cgi?id=35658
Bug ID: 35658
Summary: Anthem Room Correction 2 v1.0.1: Unknown COM error
0x80004001
Product: Wine
Version: 1.7.12
Hardware: x86
URL: http://www.anthemav.com/downloads/ARC-2%20Setup.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: tristan.schmelcher(a)gmail.com
Created attachment 47623
--> http://bugs.winehq.org/attachment.cgi?id=47623
Console output when the error occurs once
The application Anthem Room Correction 2 v1.0.1 reports "Unknown COM error
0x80004001" when trying to take measurements with the USB microphone included
with an Anthem A/V receiver. The popup has a Retry button, but the error
repeats each time. Each time the error occurs, the console output prints this:
fixme:mmdevapi:AEV_GetVolumeRange stub
So the fact that this function is a stub may be the source of the problem. The
console output is attached.
The application can be downloaded at
http://anthemav.com/downloads/ARC-2%20Setup.zip, but you must have an Anthem
A/V receiver in order to get this far in it. You also need to install Microsoft
.NET 4.0 with winetricks and use the native Microsoft version of msvcr110.dll
or else there are problems at even earlier stages (bug 35648 and bug 35657). I
am happy to carry out suggested testing/debugging.
74dc2107ca936dddbd0fc6abbb2baf74e387c163 ARC-2 Setup.zip
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https://bugs.winehq.org/show_bug.cgi?id=40861
Bug ID: 40861
Summary: Kingsoft Office 2012 needs ntoskrnl.exe.IoAttachDevice
Product: Wine
Version: 1.9.12
Hardware: x86-64
URL: https://web.archive.org/web/20120712175400/http://www.
kingsoftstore.com/download/office_suite_free_2012.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: Debian
DbgPrint says: IoCreateDevice DevName NULL, Result:0
wine: Call from 0x7b43dab7 to unimplemented function
ntoskrnl.exe.IoAttachDevice, aborting
wine: Unimplemented function ntoskrnl.exe.IoAttachDevice called at address
0x7b43dab7 (thread 0019), starting debugger...
wine: Unhandled page fault on write access to 0x00551000 at address 0x7bc5c98d
(thread 001f), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=41021
Bug ID: 41021
Summary: unimplemented function msvcr100.dll._fpieee_flt
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trexricher1997(a)gmail.com
Distribution: ---
wine: Call from 0x7b43cbcc to unimplemented function msvcr100.dll._fpieee_flt,
aborting
err:seh:raise_exception Unhandled exception code 80000100 flags 1 addr
0x7b43cbcc
In Zombie Army trilogy
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http://bugs.winehq.org/show_bug.cgi?id=34490
Bug #: 34490
Summary: wine uninstaller does not list 64-bit wine addons
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer, win64
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: hans(a)meelstraat.net
Classification: Unclassified
I normally run 32-bit wine only, installed in /usr/local. I compiled wine64/32
and installed that to /opt/wine6432. I noticed, however, that the addons are
not in wine uninstaller. So:
$ rm -rf ~/.wine
$ /opt/wine6432/bin/wineboot
$ find .wine/ -iname smime3*
.wine/drive_c/windows/system32/gecko/2.21/wine_gecko/smime3.dll
.wine/drive_c/windows/syswow64/gecko/2.21/wine_gecko/smime3.dll
shows that both 32-bit and 64-bit gecko are installed. But:
$ /opt/wine6432/bin/wine uninstaller --list
{348C4E18-555F-4228-8924-15DDED955D0C}|||Wine Gecko (32-bit)
I see the same behavior in 1.4, fwiw.
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http://bugs.winehq.org/show_bug.cgi?id=19063
Summary: GAP-Diveplanner : return Run time error '5'
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.gap-software.com/download/gap-diveplanner.h
tml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: filippom(a)gmail.com
Created an attachment (id=21988)
--> (http://bugs.winehq.org/attachment.cgi?id=21988)
shell log
The programm return a window with :
Run time error '5'
Invalid procedure call or argument
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https://bugs.winehq.org/show_bug.cgi?id=38068
Bug ID: 38068
Summary: Regen: hang during input configuration
Product: Wine
Version: 1.7.36
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: therealhdl(a)gmail.com
When attempting to redefine keys Regen will hang. This also sometimes happens
on Windows, but in Wine it happens 100% of the time.
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https://bugs.winehq.org/show_bug.cgi?id=40731
Bug ID: 40731
Summary: First operation running Explorer under Ubuntu 16.04
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leo_one(a)telus.net
Distribution: ---
Created attachment 54638
--> https://bugs.winehq.org/attachment.cgi?id=54638
backtrace attached as requested.
Wine running Explorer opened www.globeandmail.com OK, but crashed when opening
www.nationalpost.com. Backtrace report is attached.
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https://bugs.winehq.org/show_bug.cgi?id=39497
Bug ID: 39497
Summary: LEGO Rock Raiders - Using native d3drm.dll causes
crash
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: quick.webmaster(a)gmail.com
Distribution: ---
Created attachment 52635
--> https://bugs.winehq.org/attachment.cgi?id=52635
Crash - native d3drm.dll - WineD3DDevice using WineD3D and OpenGL
Hello,
When using the native d3d3rm.dll for LEGO Rock Raiders, I cannot get past the
loading screen.
I've attached a stack dump of the error that I receive.
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http://bugs.winehq.org/show_bug.cgi?id=28893
Bug #: 28893
Summary: wabbitemu closes unexpectedly
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: poubellepasfraiche(a)gmail.com
Classification: Unclassified
When I launch Wabbitemu (http://wabbit.codeplex.com/), the software launches,
but there is two bugs : the first is that the skin (of the virtual calculator)
don't appear like in windows, the second problem is that the emulation doesn't
start and when you click on the windows, the program closes unexpectly.
So I can't use the software as I wanted to.
Please fix it, thanks
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http://bugs.winehq.org/show_bug.cgi?id=11290
Summary: Can't join chat room in paltalk
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://paltalk.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
https://answers.launchpad.net/ubuntu/+source/wine/+question/22643
says that paltalk lets you log in but not join chat rooms.
I tried it out on vanilla wine from today's git on a 750MHz laptop
with 384MB of RAM (hot stuff back in the day :-).
The app seemed quite sluggish, and indeed, I was
unable to join any chat rooms; when I tried, after
ten seconds or so I got a chime noise that sounded like
I had joined something, but nothing changed on the screen.
There are also rendering anomolies in the genre selection
list (sometimes items are shown under the wrong parent until
you refresh).
The app seems to use lots of embedded browser stuff,
so I'm filing this under shdocvw as a wild guess.
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https://bugs.winehq.org/show_bug.cgi?id=40033
Bug ID: 40033
Summary: Tribes Ascend - Installer stuck on
err:ole:NDRCContextBinding invalid handle 0x...
Product: Wine
Version: 1.9.2
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: philippe.groarke(a)gmail.com
Created attachment 53485
--> https://bugs.winehq.org/attachment.cgi?id=53485
ole and relay logs
First off, Tribes Ascend is FreeToPlay, so you can download it and test easily.
Launch the installer in a fresh prefix. Go through the install steps.
Once the files are copied, it hits a spot where it will spew out
err:ole:NDRCContextBinding invalid handle 0x2c02698
a lot.
The installer exits with
err:mscoree:expect_no_runtimes Process exited with a Mono runtime loaded.
It is probably completely unrelated.
I've attached a +ole and +relay log.
[...]
0009:trace:ole:SysAllocStringLen (null)
0009:trace:ole:SysAllocStringLen
L"\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000\0000"...
0009:trace:ole:NDRCContextBinding 0x2b5e720
0009:err:ole:NDRCContextBinding invalid handle 0x2b5e720
0009:trace:seh:raise_exception code=6 flags=0 addr=0x7b8290c4 ip=7b8290c4
tid=0009
0009:trace:seh:raise_exception eax=7b8198f5 ebx=02b5e720 ecx=7b82904b
edx=00000000 esi=00000000 edi=441f8103
0009:trace:seh:raise_exception ebp=0032e078 esp=0032e004 cs=001b ds=0023
es=0023 fs=1007 gs=000f flags=00000246
0009:trace:seh:call_stack_handlers calling handler at 0x43d5809d code=6 flags=0
0009:trace:seh:call_stack_handlers handler at 0x43d5809d returned 1
0009:trace:seh:call_stack_handlers calling handler at 0x43d61e67 code=6 flags=0
0009:trace:seh:__regs_RtlUnwind code=6 flags=2
0009:trace:seh:__regs_RtlUnwind calling handler at 0x7bc68c83 code=6 flags=2
0009:trace:seh:__regs_RtlUnwind handler at 0x7bc68c83 returned 1
0009:trace:seh:__regs_RtlUnwind calling handler at 0x43d5809d code=6 flags=2
0009:trace:seh:__regs_RtlUnwind handler at 0x43d5809d returned 1
[...]
Unhandled Exception:
System.TypeInitializationException: An exception was thrown by the type
initializer for Hirez.Patcher.PatchNetworkClient --->
System.InvalidProgramException: Invalid IL code in
Hirez.Patcher.PatchNetworkClient:.cctor (): IL_0022: call 0x06000218
--- End of inner exception stack trace ---
at Hirez.Patcher.HiPatchService.InternalStart () <0x0003f>
at Hirez.Patcher.HiPatchService.OnStart (string[]) <0x00013>
at System.ServiceProcess.ServiceBase.ServiceMainCallback (int,intptr) <0x001e7>
at (wrapper native-to-managed)
System.ServiceProcess.ServiceBase.ServiceMainCallback (int,intptr) <0x0006f>
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeInitializationException: An
exception was thrown by the type initializer for
Hirez.Patcher.PatchNetworkClient ---> System.InvalidProgramException: Invalid
IL code in Hirez.Patcher.PatchNetworkClient:.cctor (): IL_0022: call
0x06000218
--- End of inner exception stack trace ---
at Hirez.Patcher.HiPatchService.InternalStart () <0x0003f>
at Hirez.Patcher.HiPatchService.OnStart (string[]) <0x00013>
at System.ServiceProcess.ServiceBase.ServiceMainCallback (int,intptr) <0x001e7>
at (wrapper native-to-managed)
System.ServiceProcess.ServiceBase.ServiceMainCallback (int,intptr) <0x0006f>
0013:err:mscoree:expect_no_runtimes Process exited with a Mono runtime loaded.
0013:trace:ole:DllMain 0x44810000 0x0 0x1
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http://bugs.winehq.org/show_bug.cgi?id=32995
Bug #: 32995
Summary: Attempts to copy text from Folio VIP 3.01 and paste
into Libre Office causes Wine to crash
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hakimoerton(a)gmail.com
Classification: Unclassified
Created attachment 43589
--> http://bugs.winehq.org/attachment.cgi?id=43589
info from Wine following crash
When attempting to paste text copied with Ctrl-c from Folio VIP 3.01 into
Office Writer or Gedit text editor Wine crashes saying there is a problem with
Winedvm.exe. The crashes happens every time in Wine but copy and paste into
Open Office works fine on Windows XP. Only and immediately when Ctrl-V is
pressed does the crash happen. Office then responds with "Requested clipboard
format in not available".
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https://bugs.winehq.org/show_bug.cgi?id=40792
Bug ID: 40792
Summary: Multiple 64-bit Unreal Engine 4 games crash at start
(Direct3DDevice->CheckFeatureSupport(D3D11_FEATURE_THR
EADING,&ThreadingSupport,sizeof(ThreadingSupport))
failed)
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
I am currently testing two 64-bit games that use Unreal Engine 4 in Wine
1.9.12: The Solus Project and The Flame in the Flood.
Both of these games are 64-bit only so 32-bit tests will not apply to these
games. Both are being ran in clean 64-bit prefixed set in Windows 7.
When these games crash they do not leave any backtraces.
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https://bugs.winehq.org/show_bug.cgi?id=40386
Bug ID: 40386
Summary: wininet:url regression caused by new cross-compiler
Product: Wine
Version: 1.9.6
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The WineHQ upgrade changed the cross-compiler used to generate the reference
WineTest executables. Since the upgrade the wininet:url 32 bit test has these
failures on Windows XP + Internet Explorer 6:
url.c:507: Test failed: InternetCrackUrl returned 0 with GLE=87 (expected to
return 0 and ERROR_INVALID_HANDLE or ERROR_INSUFFICIENT_BUFFER)
url.c:521: Test failed: InternetCrackUrl failed with 87
url.c:522: Test failed: lpszScheme was "" instead of "about"
url.c:523: Test failed: lpszHostName was "" instead of "host"
url.c:524: Test failed: lpszUrlPath was "`ù"" instead of "/blank"
See:
https://test.winehq.org/data/tests/wininet:url.htmlhttps://www.winehq.org/pipermail/wine-devel/2016-March/112371.html
I can reproduce the problem with this compiler:
$ i686-w64-mingw32-gcc --version
i686-w64-mingw32-gcc (GCC) 5.3.1 20160205
But if I recompile the tests with -O0 the failures go away which points to a
compiler bug.
We need to either:
* Switch to a non buggy compiler to build the reference WineTest executables.
(which might involve reporting the bug in the first place)
* Add 'CFLAGS = -g -O0' to the test's Makefile.in as a workaround.
(preferably once we can point to a relevant compiler bug)
* Find some other nicer workaround in the C file.
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http://bugs.winehq.org/show_bug.cgi?id=34829
Bug #: 34829
Summary: wintrust:softpub crashes on Windows 8
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Windows
Status: NEW
Severity: normal
Priority: P2
Component: wintrust
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
The wintrust:softpub conformance test crashes on Windows 8:
softpub.c:264: this is the last test seen before the exception
softpub: unhandled exception c0000005 at 75B0471A
The crash happens on this testObjTrust() line:
ret = funcs->pfnObjectTrust(&data);
ok(ret == S_FALSE, "Expected S_FALSE, got %08x\n", ret);
(funcs->pfnObjectTrust is not NULL)
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https://bugs.winehq.org/show_bug.cgi?id=41133
Bug ID: 41133
Summary: Gauntlet start background has missing pixels
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 55337
--> https://bugs.winehq.org/attachment.cgi?id=55337
Image to show the issue.
As you can see from the attached screen shot, there is a lot of missing pixel
within the image.
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https://bugs.winehq.org/show_bug.cgi?id=40344
Bug ID: 40344
Summary: shell32:assoc regression (privilege issue)
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The commit below introduces new failures / crashes when it is run without
elevated privileges.
For instance the fg-win7u64-1spie9adm (Widnows 7 Ultimate, administrator
account without elevated privileges) and fg-win7u64-1spie9usr VMs (same but in
regular user account) gets 4 new failures and a crash:
assoc.c:153: Test failed: RegCreateKeyExW(HKCR, ".test") failed: 0x5
assoc.c:155: Test failed: RegSetValueExW(HKCR\.test, NULL, "testfile") failed:
0x6
assoc.c:159: Test failed: RegCreateKeyExW(HKCR, "testfile") failed: 0x5
assoc.c:113: Test failed: line 162: IQueryAssociations::Init failed, 0x80070057
assoc.c:113: this is the last test seen before the exception
assoc: unhandled exception c0000005 at 75EFE3E6
test failed: crash
While the fg-winxp-lusr VM (Windows XP SP3+Limited user account) gets 17 new
failures:
assoc.c:153: Test failed: RegCreateKeyExW(HKCR, ".test") failed: 0x5
assoc.c:155: Test failed: RegSetValueExW(HKCR\.test, NULL, "testfile") failed:
0x6
assoc.c:159: Test failed: RegCreateKeyExW(HKCR, "testfile") failed: 0x5
assoc.c:113: Test failed: line 160: IQueryAssociations::Init failed, 0x1
assoc.c:113: Test failed: line 161: IQueryAssociations::Init failed, 0x1
assoc.c:113: Test failed: line 162: IQueryAssociations::Init failed, 0x80070057
assoc.c:166: Test failed: RegCreateKeyExW(HKCR\testfile\DefaultIcon) failed:
0x6
assoc.c:168: Test failed: RegSetValueExW(HKCR\testfile\DefaultIcon, NULL,
"folder.ico") failed: 0x6
assoc.c:113: Test failed: line 169: IQueryAssociations::Init failed, 0x1
assoc.c:118: Test failed: line 169: GetString returned 0x80004005, expected
success
assoc.c:129: Test failed: line 169: GetString returned L"", expected
L"shell32.dll,1"
assoc.c:113: Test failed: line 170: IQueryAssociations::Init failed, 0x1
assoc.c:118: Test failed: line 170: GetString returned 0x80004005, expected
success
assoc.c:129: Test failed: line 170: GetString returned L"", expected
L"shell32.dll,1"
assoc.c:113: Test failed: line 171: IQueryAssociations::Init failed, 0x80070057
assoc.c:118: Test failed: line 171: GetString returned 0x80004005, expected
success
assoc.c:129: Test failed: line 171: GetString returned L"", expected
L"shell32.dll,1"
shell32:assoc results on test.winehq.org:
https://test.winehq.org/data/tests/shell32:assoc.html
commit 9e05c66c03cfa6df33fea0c13b944684bca9999f
Author: Theodore Dubois <tblodt(a)icloud.com>
Date: Wed Mar 16 13:19:51 2016 -0700
shell32/tests: Additional tests for IQueryAssociations.
Signed-off-by: Theodore Dubois <tblodt(a)icloud.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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http://bugs.winehq.org/show_bug.cgi?id=32632
Bug #: 32632
Summary: Dragon Naturally Speaking 12 does not load with
timeout error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Classification: Unclassified
This is probably a regression.
I haven't used Naturally Speaking 12.0 in a couple of weeks, and have noticed
two wine updates since then coming through the Ubuntu ppa servers, both almost
back-to-back.
I tried it this morning and had a timeout error.
Here is the relevant section:
fixme:thread:GetThreadPreferredUILanguages 52, 0x32de90, 0x32df00 0x32de98
err:ntdll:RtlpWaitForCriticalSection section 0x7e3817e0 "window.c:
win_data_section" wait timed out in thread 0017, blocked by 0042, retrying (60
sec)
THE PROGRAM FROZE FOR A LONG TIME AFTER DISPLAYING THIS
err:ntdll:RtlpWaitForCriticalSection section 0x7e3817e0 "window.c:
win_data_section" wait timed out in thread 005d, blocked by 0042, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7e3817e0 "window.c:
win_data_section" wait timed out in thread 0009, blocked by 0042, retrying (60
sec)
err:seh:raise_exception Unhandled exception code e06d7363 flags 1 addr
0x7b83b839
THEN EXITED.
AFAIK I am unable to do regression testing since I run a 64-bit system and have
not been able to compile wine for months and months.
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https://bugs.winehq.org/show_bug.cgi?id=38357
Bug ID: 38357
Summary: Cannot install AudioGrabber 1.83
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: rooneyo(a)iinet.net.au
Distribution: ---
Created attachment 51201
--> https://bugs.winehq.org/attachment.cgi?id=51201
produced by Wine
Getting DLG Setup error -1 -2 Run fine for years with several other Ubuntu
distros. Is this a wine version problem or a problem with Ubuntu 3:13.0-48?
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https://bugs.winehq.org/show_bug.cgi?id=41083
Bug ID: 41083
Summary: Red Faction: Guerrilla fails to start with DX11
renderer
Product: Wine
Version: 1.9.16
Hardware: x86
URL: http://store.steampowered.com/app/20500/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 55273
--> https://bugs.winehq.org/attachment.cgi?id=55273
terminal output
Launching the game using the DX11 renderer results in a crash.
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 367.35
OpenGL core profile shading language version string: 4.50 NVIDIA
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http://bugs.winehq.org/show_bug.cgi?id=31309
Bug #: 31309
Summary: TIE Fighter: Collector's Edition Crash - 'Escape
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muleyryan(a)fastmail.fm
Classification: Unclassified
T
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http://bugs.winehq.org/show_bug.cgi?id=31548
Bug #: 31548
Summary: Macromedia Flash 8 freezes when help search result is
selected
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfulrich(a)gmail.com
Classification: Unclassified
Created attachment 41488
--> http://bugs.winehq.org/attachment.cgi?id=41488
screenshot of where the screen will freeze if you select a search result
Open the program, go to Help->Flash Help (or press F1), then type in a search
term. Click on one of the results, and the program freezes.
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http://bugs.winehq.org/show_bug.cgi?id=32171
Bug #: 32171
Summary: NetFlix with 64bit wine (64bit PREFIX) does not work.
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wessnyder(a)comcast.net
Classification: Unclassified
Following the instructions and patches from Bug 31993, 32bit wine works,
however, 64bit wine gives the same error the 32bit wine did prior to the latest
patches.
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http://bugs.winehq.org/show_bug.cgi?id=36848
Bug ID: 36848
Summary: Fiesta Online Launcher Error
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcuschachulski(a)hotmail.de
Created attachment 48936
--> http://bugs.winehq.org/attachment.cgi?id=48936
Screenshot
Fiesta Online's new Launcher doent Start because of an ActiveX error
Here is a screenshot
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http://bugs.winehq.org/show_bug.cgi?id=28868
Bug #: 28868
Summary: Elona crashes on exit, crash confirmation windows
appears after few minuts
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lain.halfbit(a)gmail.com
Classification: Unclassified
Elona game can't properly exit and crashes. It stays in frozen state for a
while until 'Program error' windows appears.
In attachment you can find full log from game start to exit. I just started it
and immediately quit.
Attempt to close it by Alt+F4 gives similar results.
Exit in this game is the only reliable way to invoke 'game save' without cheats
or using no-turning-back items.
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https://bugs.winehq.org/show_bug.cgi?id=40713
Bug ID: 40713
Summary: Regression in wined3d introduces severe texture
artifacts
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 54608
--> https://bugs.winehq.org/attachment.cgi?id=54608
Screenshot showing glitches on the character sprites
A regression in the implementation of wined3d causes a lot of
rendering artifacts in certain games, for example the NekoPara series on
steam.
Screenshot attached.
The offending commit is
1ddf2e47e252fd30976237bd190a98b310909301 wined3d: Use immutable storage for 2D
textures.
After reverting that commit and it's child
(4f9642d0e90b941e0316137523dbf12588c4bccc), it displays fine again.
Since I don't know too much about the 3d implementation, I'd be glad to have
someone help me with that issue.
Tested on OpenSuse Tumbleweed (most recent), 32bit wine on 64bit OS.
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http://bugs.winehq.org/show_bug.cgi?id=30909
Bug #: 30909
Summary: Support copying text from dialog boxes
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastas4(a)gmail.com
Classification: Unclassified
On Windows, when a dialog box pops up, pressing Ctrl+C copies the text of that
box into the clipboard so you could paste it in pure text. Here is a more
detailed description:
http://www.nilpo.com/2009/01/windows-xp/copy-text-from-error-message-dialog…
In Wine, however, pressing Ctrl+C when a dialog box is displayed does nothing
at all. Nothing is placed in the clipboard.
This feature would be a real time saver. In my case, I'm compiling a set of
documentation for one program, and it provides some documentation only in the
form of dialog boxes. Copying it all letter by letter would take hours if not
days, while on Windows it takes just a few minutes. Not to mention that direct
copies assure that you get exactly what is written in the dialog box without
spelling mistakes, which is especially important when copying error codes
(where characters such as O/0 are easy to confuse).
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https://bugs.winehq.org/show_bug.cgi?id=39291
Bug ID: 39291
Summary: Games made with Game Maker (8.1 Standard) have Key
Mapping issues
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrewsuicune(a)gmail.com
In Wine 1.7.51 (and earlier), with games made in Game Maker (including but not
limited to 8.1 Standard), some key mappings do not work as intended.
For example, a game that uses the Z key works fine on Windows but on Mac,
hitting the key does absolutely nothing.
The only exception I can tell as of the moment is that the ESC key works as
intended and is able to quit the given program successfully.
I tested three different games made by different people, so I believe that this
is not limited to a specific game but may affect multiple games made using the
engine. Some of the games were made with newer versions of Game Maker (Studio)
while others were made with older versions (8.1 Standard).
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http://bugs.winehq.org/show_bug.cgi?id=34699
Bug #: 34699
Summary: E-Sword 10.x screen jumps when selecting verse in
bible window
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam2k(a)gmail.com
Classification: Unclassified
If you do a default install of e-Sword 10.2.1 with any version of Wine from
1.5+1.73 (maybe lower but didn't try). Set version to Windows 7. With or
without winearch=win32. Choose 1Ki 8:17 (guarenteed example but does it in
other places as well) scroll the verse to the middle of the bible window and
click the verse. It will select it and then scroll up off the screen. (Verified
that this does not happen on native Windows).
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http://bugs.winehq.org/show_bug.cgi?id=25079
Summary: iexplore.exe: print preview unimplemented
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Found while testing bug 22157.
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https://bugs.winehq.org/show_bug.cgi?id=40656
Bug ID: 40656
Summary: Wine tries to run 32 bit app (Hearthstone Deck
Tracker) as 64 bit and fails
Product: Wine
Version: 1.9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wavecycle(a)gmail.com
Distribution: ---
I'm trying to get Hearthstone Deck Tracker (HDT) to work in wine. Hearthstone
is running perfectly.
>HDT requires dotnet 4.5 so I have created a 32 bit prefix for HDT:
export WINEARCH=win32 && WINEPREFIX=/home/justin/.PlayOnLinux/wineprefix/HS_32
winecfg
>I set the Windows version to 7
>I install dotnet through PlayonLinux and the following Dotnet versions have been installed: 1.1sp1, 2.0sp2, 3.0sp2, 3.5sp1, 4Client, 4Full, 4.5. I have verified each of these installs with the microsoft verification utility and verification is successful with all.
>I then try to run HDT in the prefix as follows:
WINEPREFIX="/home/justin/.PlayOnLinux/wineprefix/HS_32" wine "Hearthstone Deck
Tracker.exe"
The returned error message is as follows:
fixme:winediag:start_process Wine Staging 1.9.10 is a testing version
containing experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
fixme:mscoree:ConfigFileHandler_startElement Unknown element
L"loadFromRemoteSources" in state 4
fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.5" not
implemented
The entry point method could not be loaded
Help please! THanks
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http://bugs.winehq.org/show_bug.cgi?id=22731
Summary: Dungeon Keeper 2: panning right and down is
uncontrollably fast
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://digiex.net/downloads/download-center-2-0/games-
downloads/159-dungeon-keeper-2-full-version-1-7-a.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
This issue occurs only with Hardware Acceleration set to ON in the game.
When panning by moving the mouse to the screen-edges, the game will pan very
very fast if the cursor is moved to the right of bottom of the screen. It will
almost pan the entire map instantly. When doing it to the left or up it's at
completely normal speed.
I have a feeling this is maybe related to the other mouse issues in this game.
Particularly the issue with the cursor hitting "invisible boxes" at the bottom
right corner of the screen. You have to move the cursor to the far left and far
top of the screen a couple of times for these "invisible boxes" to disappear.
Running current git (1.1.44) on Arch Linux x32 with Radeon HD4890 with catalyst
10.3 driver.
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https://bugs.winehq.org/show_bug.cgi?id=38720
Bug ID: 38720
Summary: Pokemon: Dawn of Darkness, has no gui, the window just
stays black
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dj-max_payne(a)hotmail.com
Distribution: ---
Created attachment 51644
--> https://bugs.winehq.org/attachment.cgi?id=51644
pokemon: dawn of darkness, black window error log
After one of the recent updates to the game, wine can no longer render or
display the game, and an error log(attached to this report) is shown by wine.
Once the wine error log is closed the game window just stays black and a small
error message appears on top of it, however the game's music keeps playing.
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https://bugs.winehq.org/show_bug.cgi?id=40263
Bug ID: 40263
Summary: Black Desert NtQueryVirtualMemory XignCode
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: aeraibrooks(a)gmail.com
Distribution: ---
Created attachment 53880
--> https://bugs.winehq.org/attachment.cgi?id=53880
xigncode / ntqueryvirtualmemory fixme (blocking progress)
Black Desert Online
I am having trouble getting past "Xigncode" authentication, because of the
fixme attached to this bug report. I have tried very hard, on my own, to fix
it.. but it is beyond my skills. My best suggestion is: Try integrating the
NtQueryVirtualMemory from ReactOS (which may be a more full implementation, and
may compensate for what WINE lacks) into WINE. Here's what I've tried so far to
get past Xigncode:
1. Virtual Machines
VirtualBox/Vmware - Themida error
KVM/Qemu with Spice - works somewhat, actually launches the game but doesn't
have proper 3d acceleration
2. Wine Staging Latest (or variants) - xigncode never works, I even admittedly
tried a hack to get past it.. it still failed, couldn't get it to pass.
3. CrossOver Wine - same thing as Wine Staging, not surprising (but if wine is
fixed, then CrossOver will work too)
I've tried everything, and So far I've been playing the game on Windows 10...
but I really want to play on Linux!
Black Desert is an insanely popular game... it will do much for WINE/Linux and
CrossOver too if it runs on Linux! So I'm asking that you do your best to fix
this bug, thank you.
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http://bugs.winehq.org/show_bug.cgi?id=32897
Bug #: 32897
Summary: Final Fantasy XI Crashes Immediately on PlayOnline
startup
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gc97(a)cornell.edu
Classification: Unclassified
Created attachment 43447
--> http://bugs.winehq.org/attachment.cgi?id=43447
Backtrace
When starting PlayOnline viewer to play Final Fantasy XI, no window loads and
instead a dialog shows saying there was a fatal error which encourages me to
file a bug. I'm finally obeying the dialog box.
This behavior has been present since about 1.5.18.
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https://bugs.winehq.org/show_bug.cgi?id=39191
Bug ID: 39191
Summary: Big Fish client doesn't start up
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 52241
--> https://bugs.winehq.org/attachment.cgi?id=52241
Backtrace Slackware wine 1.7.50
Hello everyone,
I am having problems getting the Big Fish game client to run. I downloaded an
installer from the following site:
http://www.bigfishgames.com/download-games/30135/dark-realm-princess-of-ice…
The client starts up but throws backtraces at me. (See attachments)
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https://bugs.winehq.org/show_bug.cgi?id=39187
Bug ID: 39187
Summary: Game Blitzkrieg (Blizkrieg Anthology ) won't start
even with native msxml3 on wine 1.7.50
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stjepan.zlatic(a)gmail.com
Distribution: ---
Created attachment 52239
--> https://bugs.winehq.org/attachment.cgi?id=52239
Error log from terminal
Basically the game won't start even after applying native msxml3 and native
d3dx10_36. I've already tried tips from previous posts, yet nothing seems to be
working.
I'm using wine 1.7.50 (1.6. didn't work either), on 4GHz processor with 4GB
memory with sharing graphics.
Error log from terminal in attachment.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=23982
Summary: Chat window do not move to top when user click on
contact
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://qip.ru/en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 2pavelbox(a)gmail.com
When flashing chat window is opened and I click on some contact in my contact
list, I should see chat window with contact that I clicked. Chat whindow should
move to top and become active.
But it is no occur on Wine.
How to reproduce:
1. open qip
2. double click on any contact in contact list. (chat window should appear)
3. open another programm and switch to its window (its window should be active)
4. double click on any contact again.
5. chat window not appear and not become active but it should.
There are no records related to this bug in console output of Wine.
Wine version: 1.1.42
Window Manager: GNOME 2.30.2
QIP: 8095
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https://bugs.winehq.org/show_bug.cgi?id=41064
Bug ID: 41064
Summary: Darkfall: New Dawn's Advanced Installer Enhanced UI
12.3 fails
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joelpartanen(a)tutanota.com
Distribution: ---
Created attachment 55245
--> https://bugs.winehq.org/attachment.cgi?id=55245
Log dump: error window text and terminal output.
Attempting to install Darkfall: New Dawn on Manjaro 64 bit 16.06.1 fails. The
installation uses Advanced Installer for it's GUI.
The crash happens once once has gone through a couple of windows of installing
prerequisities, pressing next. Once the prerequisites are installed and one
presses "Install", a new window with the title "Darkfall New Dawn Setup" opens,
but its completely blank. A crash window appears, printing a message included
as an attachment.
This is with an unmodified wine version 1.9.14 on a fresh 32-bit prefix with
nothing else installed. I've tried installing the application on a 32 bit
Windows 7 virtual machine, and the installation worked fine.
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https://bugs.winehq.org/show_bug.cgi?id=40679
Bug ID: 40679
Summary: Trying to setup Tera on Wine with PlayOnLinux
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nitfinancial(a)hotmail.com
Distribution: ---
Created attachment 54553
--> https://bugs.winehq.org/attachment.cgi?id=54553
Dump of Launcher Error
Try to launch Tera Launcher.
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http://bugs.winehq.org/show_bug.cgi?id=32341
Bug #: 32341
Summary: clipboard fails
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
sometimes under notepad++ clipboard doesn't updates properly. Old clipboard
data available to post, while system bar shows, that new last data available.
Works after restarting application. Not known when doesn't work. More probably
that it's regression, doesn't noticed that a few monthes ago or later.
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https://bugs.winehq.org/show_bug.cgi?id=39577
Bug ID: 39577
Summary: Fallout 4 crashes at launch -
d3d11_device_CreateRenderTargetView
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: arathorn2nd(a)gmail.com
Distribution: ---
Created attachment 52730
--> https://bugs.winehq.org/attachment.cgi?id=52730
Full Backtrace
Fallout 4 crashes at launch with the following backtrace:
Backtrace:
=>0 0x00007fc14c39cc10 d3d_rendertarget_view_create+0x380() in d3d11
(0x0000000000000000)
1 0x00007fc14c369dca d3d11_device_CreateRenderTargetView+0xa9() in d3d11
(0x0000000000000000)
2 0x00007ff742125ff0 in fallout4 (+0x2175fef) (0x000000000023f8a9)
3 0x00007ff74214143b in fallout4 (+0x219143a) (0x000000000023fa09)
4 0x00007ff742cf97bf in fallout4 (+0x2d497be) (0x000000000023fa09)
(...)
Full backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=39886
Bug ID: 39886
Summary: Fallout 4 - GFSDK_GodraysLib.x64.dll failed to
initialize
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kaazoo(a)drqueue.org
Created attachment 53259
--> https://bugs.winehq.org/attachment.cgi?id=53259
GFSDK_GodraysLib log
Fallout4.exe fails to start with the following error message:
$ WINEPREFIX=~/fallout4-winedir wine Fallout4.exe
fixme:heap:RtlSetHeapInformation 0x830000 0 0x23fcf0 4 stub
err:module:attach_process_dlls "GFSDK_GodraysLib.x64.dll" failed to initialize,
aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files
(x86)\\Steam\\steamapps\\common\\Fallout 4\\Fallout4.exe" failed, status
c0000005
Please see attached logfile.
Fallout4 has been updated to version 1.2 through Steam.
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https://bugs.winehq.org/show_bug.cgi?id=40678
Bug ID: 40678
Summary: Compose message does not work in Infacta Group Mail
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: js(a)jsnyc.com
Distribution: ---
Created attachment 54552
--> https://bugs.winehq.org/attachment.cgi?id=54552
backtrace
Compose does not work in Infacta Group Mail free edition
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http://bugs.winehq.org/show_bug.cgi?id=24699
Summary: Explorer++ crashes when closing a tab
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31210)
--> (http://bugs.winehq.org/attachment.cgi?id=31210)
Terminal output w/ backtrace
Steps to reproduce:
1. Start Explorer++ and make another tab by double-clicking an empty space on
the tab bar
2. Click the close icon on the right side of the tab bar (supposed to be an X,
but right now it looks more like a square)
Instead of closing the active tab, the program crashes with an unhandled page
fault. I tried to test winetricks comctl32 as a potential workaround, but it
made the program crash on startup...
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http://bugs.winehq.org/show_bug.cgi?id=33021
Bug #: 33021
Summary: TurboTax wants ntdll.dll.EtwEventRegister (win7 mode)
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: dotnet
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 32830
Classification: Unclassified
> wine: Call from 0x7bc503d0 to unimplemented function ntdll.dll.EtwEventRegister, aborting
wine-1.5.24-74-g5069ad7
Only occurs in win7 mode.
Not sure why it's not hitting bug 32830 now, even though it's still
unimplemented.
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https://bugs.winehq.org/show_bug.cgi?id=41059
Bug ID: 41059
Summary: Necropolis requires OMSetDepthStencilState Two-sided
stencil testing when using DirectX 11
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
I am running some tests on Necropolis when it's being ran in DirectX 11 mode.
Obviously, the game is going to have issues with DirectX 11 at the moment but I
did notice some interesting terminal output that I have not seen in some of the
other DirectX 11 games I've been testing in Wine.
Apart from the usual spam of these two lines:
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
this line shows up occasionally:
fixme:d3d11:d3d11_immediate_context_OMSetDepthStencilState Two-sided stencil
testing not supported.
fixme:d3d11:d3d11_immediate_context_OMSetDepthStencilState Two-sided stencil
testing not supported.
in the terminal.
I am currently running the game in Wine 1.9.15-132-g0f2a776 in Windows 7 mode.
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https://bugs.winehq.org/show_bug.cgi?id=40804
Bug ID: 40804
Summary: Touhou 6, 7, 8, 10, 11 have severe fps drop.
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asaygashev(a)mail.ru
Distribution: ---
The problem arises on a laptop with Intel i7-5500U processor (HD 5500 Graphics)
+ Nvidia GeForce 940M.
OS: Arch Linux with linux 4.6.2-1-zen.
Regular Xorg Intel drivers are installed (xf86-video-intel
1:2.99.917+662+gb617f80-1) + Nvidia drivers with Bumblebee.
Using
Option "DRI" "3"
in xorg.conf as extra parameter in Intel card.
Now the problem:
Touhou 6 runs at 20 fps.
Touhou 7 runs at 20 fps.
Touhou 8 runs at 30 fps.
Touhou 9 runs flawlessly at 60 fps [!!!].
Touhou 10 runs at 30 fps.
Touhou 11 runs at 30 fps.
The same problem persists when running Touhou 8 and 10 on the same hardware
with Debian 8.
To make things even crazier I tried running these games on virtualized Debian
(Virtualbox 5.0.20-1) on the same Arch Linux on the same macchine and could
get:
Touhou 6 -> 60 fps in menu with broken keyboard input.
Touhou 7 -> 60 fps in menu with broken keyboard input.
Touhou 8 -> 60 fps in menu, 40 fps in game with broken keyboard input.
Touhou 9 -> still working perfectly.
Touhou 10 -> 60 fps in menu, 40 fps in game with broken keyboard input.
Touhou 11 -> 45 fps in menu, 30 fps in game.
that's wine output of a regular run:
$ wine th08.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f8a4,0x00000000), stub!
fixme:win:WINNLSEnableIME hwnd (nil) enable 1: stub!
$
Other things tried but got no improvements in fps:
- Changing kernel from standard arch to zen;
- run with nvidia (optimus, primus), nouveau;
- tweaking with xorg.conf changing parameters on graphic cards;
- renicing;
- changing cpu governor settings;
- changing scheduling settings;
- replacing wine d3dx9_36, d3dx9_37, d3dx9_43 with windows files.
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