https://bugs.winehq.org/show_bug.cgi?id=40871
Bug ID: 40871
Summary: 123D Does not draw the modelling screen. Draws Window
but not the grid or is corrupted.
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: celticht32(a)aol.com
…
[View More] Distribution: ---
On Fedora 24 with all current patches
ATI video running mesa drivers
Installed Winetricks and then installed a win32 instance
Installed Visual C++ 2005 SP 1
Installed 2008 C++ Express
Installed 2010 C++ Express
Installed 123D_Design_R2.1_WIN32_2.1.11 from http://www.123dapp.com/design
run either by opening a terminal and entering wine "123D Design.exe"
from the $HOME/.wine/drive_c/Program Files/Autodesk/123D Design directory
or from the icon on the desktop.
The startup screen comes up... and then the main screen... the window and all
of the side items come up fine but the design area is either corrupted or is
blank.
it also causes the GNOME Classic menu pulldown to quit working until the window
or the application is terminated.
If needed I can screen capture the window to show or take logs when requested.
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http://bugs.winehq.org/show_bug.cgi?id=18915
Summary: FAR Manager: crashes shortly after startup
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://farmanager.com/nightly/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurivkhan(a)gmail.com
Ubuntu 9.04 Jaunty Jackalope
wine-1.1.17-…
[View More]123-g8e12ad4 and newer
FAR Manager 2.0 builds 908 and newer
When started in wineconsole, FAR displays empty file panels and over them an
access violation error message:
> Internal error
> "Access violation (read from 0x00000004)"
> Exception address: 0x00000004 in module:
(addresses vary depending on Wine version, but are close to zero)
FAR has to be killed then.
In Wine 1.0.1 FAR starts normally.
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https://bugs.winehq.org/show_bug.cgi?id=40330
Bug ID: 40330
Summary: Build fails with AddressSanitizer.
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adam.buchbinder(a)gmail.com
Distribution: ---
https://wiki.winehq.org/Building_Wine#…
[View More]Memory_.26_Address_Checkers describes
using AddressSanitizer with Wine. It seems not to compile. I'm using:
$ gcc --version
gcc (Ubuntu 4.8.4-2ubuntu1~14.04.1) 4.8.4
A short excerpt:
$ ./configure --enable-win64 CFLAGS="-g -O1 -fsanitize=address"
...
$ make
...
make[1]: Entering directory `/home/abuchbinder/software/wine/tools'
LC_ALL=C sed -e 's,@bindir\@,/usr/local/bin,g' -e
's,@dlldir\@,/usr/local/lib64/wine,g' -e 's,@PACKAGE_STRING\@,Wine 1.9.6,g' -e
's,@PACKAGE_VERSION\@,1.9.6,g' wineapploader.in >wineapploader || (rm -f
wineapploader && false)
gcc -m64 -c -o make_xftmpl.o make_xftmpl.c -I. -I../include -D__WINESRC__ -Wall
-pipe -fno-strict-aliasing \
-Wdeclaration-after-statement -Wempty-body -Wignored-qualifiers
-Wstrict-prototypes -Wtype-limits \
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-gdwarf-2 \
-gstrict-dwarf -g -O1 -fsanitize=address -U_FORTIFY_SOURCE
-D_FORTIFY_SOURCE=0
gcc -m64 -o make_xftmpl make_xftmpl.o ../libs/port/libwine_port.a
make_xftmpl.o: In function `exit_on_signal':
/home/abuchbinder/software/wine/tools/make_xftmpl.c:413: undefined reference to
`__asan_handle_no_return'
make_xftmpl.o: In function `fatal_error':
/home/abuchbinder/software/wine/tools/make_xftmpl.c:127: undefined reference to
`__asan_handle_no_return'
...
and so on. The problem here is that the command:
gcc -m64 -o make_xftmpl make_xftmpl.o ../libs/port/libwine_port.a
should be:
gcc -m64 -o make_xftmpl make_xftmpl.o ../libs/port/libwine_port.a
-fsanitize=address
I can work around this in part with:
$ find . -name Makefile|xargs perl -pi -e 's/^(CC = gcc -m64)$/\1
-fsanitize=address/'
... but that's probably not the right way to do this, and it only works for
tools/ and not dlls/ anyway. My Makefile-fu is not strong; I'm sure I'm missing
something about how the configuration system works, but I'm equally sure that
this is something worth reporting even if I'm not entirely certain what's going
on.
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[View Less]
http://bugs.winehq.org/show_bug.cgi?id=34936
Bug #: 34936
Summary: Sky flickers in War Thunder
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fasteddie05(a)gmx.de
Classification: Unclassified
When playing War Thunder Version 1.35. the …
[View More]sky is flickering using no extra
(native) dlls.
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http://bugs.winehq.org/show_bug.cgi?id=14916
Summary: Dameware NTutilities crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.dameware.us/files/DNTU6x.msi
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Created an …
[View More]attachment (id=15493)
--> (http://bugs.winehq.org/attachment.cgi?id=15493)
crash log
Reported by a user on user-list. Crashes in comctl32. I'll attach the crash
log.
After winetricks cc580, it crashes in unimplemented function in activeds. I'll
send a patch for the latter crash to wine-patches. After that, the main gui is
up fine
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http://bugs.winehq.org/show_bug.cgi?id=12544
Summary: Adobe Acrobat Pro 6 -- Save As Certified Document fails
Product: Wine
Version: 0.9.59.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Acrobat Pro offers a feature to digitally sign documents.
Under the File menu, …
[View More]selecting Save As Certified Document produces a msgbox
that prompts user to Get Digital ID From Adobe Partner. Clicking on the button
shown makes the msgbox go away, but then nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=36231
Bug ID: 36231
Summary: SfcIsFileProtected function unimplented
Product: Wine
Version: 1.7.18
Hardware: x86
URL: http://www.gamershell.com/download_36990.shtml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jarkko_korpi(a)hotmail.…
[View More]com
sha1sum Drakensang_DEMO_setup_ENGLISH.exe
2e47a2fbc7307e736394bf1d2b1a2f09c497c7a1
Size 500,7Mb.
I installed the demo into clean prefix and noticed at command line:
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program Files\\Drakensang -
DEMO\\unins000.exe") stub
Which lead me here
http://msdn.microsoft.com/en-us/library/windows/desktop/aa382536%28v=vs.85%…
SfcIsFileProtected function
Determines whether the specified file is protected. Applications should avoid
replacing protected system files.
Syntax
C++
BOOL SfcIsFileProtected(
_In_ HANDLE RpcHandle,
_In_ LPCWSTR ProtFileName
);
Parameters
RpcHandle [in]
This parameter must be NULL.
ProtFileName [in]
The name of the file.
Return value
If the file is protected, the return value is a nonzero value.
If the file is not protected, the return value is zero.
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https://bugs.winehq.org/show_bug.cgi?id=40419
Bug ID: 40419
Summary: Blade and Soul installer crashes
Product: Wine-staging
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linuxdonald(a)posteo.de
CC: erich.e.hoover(a)wine-staging.com, michael(…
[View More]a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
The installer crashes with:
wine: Call from 0x7b43cd3c to unimplemented function
sfc.dll.SRSetRestorePointW, aborting
wine: Unimplemented function sfc.dll.SRSetRestorePointW called at address
0x7b43cd3c (thread 0009), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=40452
Bug ID: 40452
Summary: Devil May Cry 4 Benchmark instillation fails
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 54201
--> …
[View More]https://bugs.winehq.org/attachment.cgi?id=54201
becktrace
I tried to install dmc 4 benchmark on a clean prefix and the installation
crashed
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https://bugs.winehq.org/show_bug.cgi?id=40521
Bug ID: 40521
Summary: Max Payne 3 Installation wants
sfc.dll.SRSetRestorePointW function
Product: Wine
Version: 1.9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution:…
[View More] ---
Hi,
At the beginning and at the end of Max Payne 3 installation, i have this error
message in the output console :
wine: Call from 0x7b43bc8c to unimplemented function sfc.dll.SRSetRestorePointW
At the end, Wine crash when the installer wants to install DirectX libraries.
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https://bugs.winehq.org/show_bug.cgi?id=39452
Bug ID: 39452
Summary: WNetGetUniversalName() returns ERROR_NO_NETWORK
(0x000004c6)
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexey.pushkin(a)mererand.com
…
[View More]Distribution: ---
WNetGetUniversalName() is a stub function and it returns ERROR_NO_NETWORK
(0x000004c6).
I believe it should instead return ERROR_NOT_CONNECTED, which would mean that
Wine treats the path argument as a _local_ path.
See
https://msdn.microsoft.com/en-us/library/windows/desktop/aa385474%28v=vs.85…
According to WINEDEBUG=relay Intel MPI
(https://software.intel.com/en-us/intel-mpi-library) pmi_proxy.exe exits after
receiving ERROR_NOT_CONNECTED from WNetGetUniversalName().
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https://bugs.winehq.org/show_bug.cgi?id=38172
Bug ID: 38172
Summary: Smite: Hi-Rez Studios Authenticate and Update Service
fails
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created …
[View More]attachment 50922
--> https://bugs.winehq.org/attachment.cgi?id=50922
Smite - installer (InstallSmite.exe) terminal output
The game is not installable due to this issue. The Hi-Rez Studios Update
Service tries to open itself but instead, throws bunch of ole errors in
terminal and fails.
Short terminal output as an attachment.
Long ole backtrace uploaded on dropbox (Wine Bugzilla file size limit
exceeded):
https://www.dropbox.com/s/a56idpskq5hw550/wine_smite_oledebug?dl=1
Windows mode: Win7
Fresh 32-bit wineprefix
winetricks vcrun2008 (required by the game)
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https://bugs.winehq.org/show_bug.cgi?id=40969
Bug ID: 40969
Summary: Wine: DLL Injection on suspended process provides NULL
arg for static library's DLLMain's lpvReserved value
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: …
[View More]aheinerm(a)gmail.com
Distribution: ---
WINE does not respect the behaviour of the lpvReserved argument in DLLMain.
>From the documentation of DllMain
(https://msdn.microsoft.com/en-us/library/windows/desktop/ms682583(v=vs.85).…)
~~~
lpvReserved [in]
If fdwReason is DLL_PROCESS_ATTACH, lpvReserved is NULL for dynamic loads
and non-NULL for static loads.
If fdwReason is DLL_PROCESS_DETACH, lpvReserved is NULL if FreeLibrary has
been called or the DLL load failed and non-NULL if the process is terminating.
~~~~
WINE does NOT respect this behaviour.
# EXAMPLE
Given the following:
A.exe, B.dll, C.dll
C.dll is statically linked from both A.exe and B.dll.
A.exe's process is started and suspended.
B.dll is injected into the A.exe process.
At some point the DllMain of C.dll is called. In WINE, the lpvReserved argument
is NULL, even though C.dll is statically loaded. In Windows 7, 8, and 10, the
lpvReserved argument is non-null.
# REAL WORLD IMPACT
https://github.com/bwapi/bwapi/issues/598https://bugs.winehq.org/show_bug.cgi?id=40259
Blizzard Entertainment's Storm.dll library uses the lpvReserved to invoke a
different behaviour in its DllMain (why, I have no idea). Their video game
Starcraft: Broodwar is statically linked to this library. The third-party hack
DLL called BWAPI.dll is also statically linked to Storm.dll. The Hack launcher
called ChaosLauncher starts and suspends the Starcraft process and injects
various hacks (one being BWAPI). The error in the tracking issue above is
surfaced.
The issue surfaced because Storm performs some alternative initialization logic
that corrupts its ability to function correctly later. In order to temporarily
work around the issue I have forcefully undone the logic made in the other DLL
to cause it to malfunction.
In this case the executable and statically linked library are owned by a
company and their source codes are not available. It should be possible to
reproduce the issue in a more trivial example.
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http://bugs.winehq.org/show_bug.cgi?id=35533
Bug ID: 35533
Summary: Make it possible to see the sent patch files inline
without extra download step
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
…
[View More]Classification: Unclassified
Currently clicking on a patch file attached to a job leads to a save file
dialog, it would be preferable (at least to me) to be able to see it inline.
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https://bugs.winehq.org/show_bug.cgi?id=38009
Bug ID: 38009
Summary: winex11.drv does not set NET_WM_STATE_FULLSCREEN if
the display mode was changed
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: stefan(a)codeweavers.com
…
[View More]Distribution: ---
Winex11.drv only sets NET_WM_STATE_FULLSCREEN on a fullscreen game window if
the game uses the monitor resolution that was set when winex11.drv was loaded.
The cause of this is that is_window_rect_fullscreen compares the window
rectangle against the monitor size reported by Xinerama when winex11.drv was
loaded.
This appears to trigger bugs inside Metacity clones and Compiz when creating a
window at a lower resolution. It also breaks the fix that was proposed by a
Marco developer to fix the bug that currently prevents fullscreen windows from
being iconified.
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http://bugs.winehq.org/show_bug.cgi?id=23310
Summary: Mouse pointer prevented from leaving virtual desktop
window when it shouldn't be
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.gamershell.com/download_1721.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
…
[View More]ReportedBy: markk(a)clara.co.uk
With some programs which use full-screen mode, Wine stops the mouse pointer
from leaving the window, even when virtual desktop mode is enabled and "Allow
DirectX apps to stop the mouse leaving their window" is not selected. I'll
describe two such programs.
Airport Tycoon 2 is an airport management simulation game. A demo can be
downloaded from http://www.gamershell.com/download_1721.shtml
This bug applies to the full game and the demo.
[An alternative version can be downloaded from
http://d.trymedia.com/dm/take2/60m_d/t_07om/AirportTycoon2Setup.exe
That is apparently a time-limited full version which can be unlocked on
payment. Installing IE6 using winetricks could get that to work, but as the
demo shows the problem it's not necessary.]
Use winecfg to enable virtual desktop mode, and make sure "Allow DirectX apps
to stop the mouse leaving their window" is not checked. Running the game, the
pointer is captured so it cannot leave the virtual desktop window. It is
therefore difficult or impossible to e.g. move the Wine virtual desktop window.
There are also issues when you have another window open and active in front of
the virtual desktop (e.g. Alt-Tab to a terminal window). Moving the mouse in
that non-Wine window, when the pointer is about to leave it, the pointer is
moved to the position corresponding to the centre of the virtual desktop
window.
The only console output which might be relevant is this:
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (108,70)-(916,697)
A second program which has this problem is 101 Bunny Pets. A time-limited demo
can be downloaded from http://www.selectsoftnow.com/software/info.php?ID=5858
You'll need to install IE6 using winetricks to run the demo after installing
it.
This game can be set to run in a window in its options menu, but the default is
full-screen. Notice the pointer is captured and the same issue with non-Wine
window in front as with Airport Tycoon 2. There didn't seem to be any relevant
console output when I ran it.
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[View Less]
https://bugs.winehq.org/show_bug.cgi?id=40617
Bug ID: 40617
Summary: Allow users to change passwords
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
I was recently rotating passwords and …
[View More]noticed that I can't change my testbot
password, whereas I can on forums/appdb/bugs.winehq.org
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https://bugs.winehq.org/show_bug.cgi?id=38564
Bug ID: 38564
Summary: Rush for Berlin Gold crashes after starting
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51449
--> https://bugs.…
[View More]winehq.org/attachment.cgi?id=51449
terminal output
DRM-free version from Gamersgate.
The game shows the loading screen for a brief moment then Wine crashes
somewhere in avifil32.
Installing ffdshow or xvid doesn't make it any better.
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https://bugs.winehq.org/show_bug.cgi?id=37594
Bug ID: 37594
Summary: World of Warcraft in-game browser does not work
Product: Wine
Version: 1.7.31
Hardware: x86
URL: https://eu.battle.net/en/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.…
[View More]com
Distribution: ArchLinux
Created attachment 50030
--> https://bugs.winehq.org/attachment.cgi?id=50030
Screenshot of browser
The new in-game browser from 5.x has never worked. Screenshot attached.
No relevant output. Can easily be tested with a trial account going in game
menu -> Help -> Knowledge Base.
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[View Less]
http://bugs.winehq.org/show_bug.cgi?id=29999
Bug #: 29999
Summary: Bloodrayne 2: text in the menus misplaced
Product: Wine
Version: 1.4-rc5
Platform: x86
URL: http://www.fileplanet.com/147598/140000/fileinfo/Blood
Rayne-2-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: …
[View More]wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 39061
--> http://bugs.winehq.org/attachment.cgi?id=39061
terminal output
Now that bug #8871 has been fixed, text in the menus and in mid-game does
appear.
The problem is that text in the menus is misplaced (see the attached
screenshot).
This doesn't affect gameplay as text in mid-game appears fine.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=36843
Bug ID: 36843
Summary: "Read only"checkbox on Save As dialog
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: tulio150(a)mailinator.com
On Windows, the "Save as" common dialog lacks the "Read Only" …
[View More]check box under
the file type combo box, it is restricted to "Open" dialogs that does not set
the OFN_HIDEREADONLY flag.
On Wine, it is shown on both "Open" and "Save as" dialogs when the flag is not
set
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http://bugs.winehq.org/show_bug.cgi?id=15350
Summary: [Regression] dinput wrong keyboard layout in Tomb Raider
Anniversary / Legend
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netfab(a)gmail.com
CC: aric(a)…
[View More]codeweavers.com
Hi,
Today I upgraded wine from 1.1.0 to 1.1.5 on a gentoo system which have a
french keyboard layout (AZERTY).
When I run Tomb Raider Anniversary or Legend, the keyboard auto-magically
switch to an english layout (QWERTY).
But, I have no problem in World of Warcraft for example.
I made some tests, and I discovered that this behaviour is here since 1.1.3.
Then I made some regression tests from 1.1.2 to 1.1.3, and found that the
guilty commit is :
http://source.winehq.org/git/wine.git/?a=commit;h=304ff3c7280a53b7cbadfa83e…
Reversing this patch on the 1.1.5 release fix the problem.
Please let me know if you want more infos or tests.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=40767
Bug ID: 40767
Summary: Indiana Jones and The Emperor's Tomb quits after the
splash screen
Product: Wine
Version: 1.9.11
Hardware: x86
URL: http://www.gamershell.com/download_1856.shtml
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
…
[View More] Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Regression SHA1: c89dc58deb9ba74d8dcd7faf7012203cff0724a0
Distribution: ---
Reproduced this bug with the GOG.com and the original demo version. The problem
happens in full-screen and virtual desktop mode too.
After starting the game the splash screen is shown then the game suddenly
quits.
In the terminal I have
fixme:win:EnumDisplayDevicesW ((null),0,0x33ea88,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x1fee2d8,0x00000000), stub!
failed to create drawable
err:d3d:wined3d_adapter_init Failed to get a GL context for adapter 0x1e1e90.
fixme:win:EnumDisplayDevicesW ((null),0,0x1cee2d8,0x00000000), stub!
X Error of failed request: GLXBadWindow
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 32 (X_GLXDestroyWindow)
Serial number of failed request: 840
Current serial number in output stream: 847
Reverting the following commit fixes the crash so that the game plays some
intro videos then finally hits bug #27594:
commit c89dc58deb9ba74d8dcd7faf7012203cff0724a0
Author: Miklós Máté <mtmkls(a)gmail.com>
Date: Thu May 26 23:43:14 2016 +0200
winex11: Use GLX 1.3 for windows.
Differentiate between X window and GLX window, use GLX 1.3 for GL window
create/destroy.
IndyETDemo.exe (225M)
sha1: d9c8b61616e29ef8ab75d1c72c55d30cf923471e
wine-1.9.11-206-g03b06fb
Fedora 23 32-bit
XOrg 1.18.3
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL core profile version string: 3.3 (Core Profile) Mesa 12.1.0-devel
(git-87f0a04)
OpenGL core profile shading language version string: 3.30
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http://bugs.winehq.org/show_bug.cgi?id=30611
Bug #: 30611
Summary: Lazarus browser sample exits, because
ieframe:ViewObject_Draw is unimplemented
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://netikka.net/dev/lazbrowser.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.…
[View More]org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
http://netikka.net/dev/lazbrowser.exe
Quits without showing anything. Terminal has only 2 lines:
fixme:ieframe:ViewObject_Draw (0x3451c8)->(1 0 (nil) (nil) (nil) 0x3c8
0x15bf65c 0x15bf65c (nil) 00000000)
fixme:ieframe:ViewObject_Draw (0x3451c8)->(1 0 (nil) (nil) (nil) 0x61c
0x15bf128 0x15bf128 (nil) 00000000)
I modified that function to return S_OK, and sample works.
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https://bugs.winehq.org/show_bug.cgi?id=39979
Bug ID: 39979
Summary: SupArc getting runtime error
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thrasher2k2(a)gmail.com
Distribution: ---
When i try to run SupArc (http://www.suparc.com) it …
[View More]causes runtime error.
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http://bugs.winehq.org/show_bug.cgi?id=26574
Summary: Homefront: no sound in menu unless Hardware
acceleration = emulation
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Terminal doesn't show much, just:
fixme:…
[View More]dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16a1d8,0x16a148): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16bcd8,0x16bbf8): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16bd00,0x16bc20): stub
changing driver emulation from full to emulation gives me sound.
Note: the sound works fine in the intro videos, either way.
Gentoo 32-bit, no pulseaudio. Using winealsa driver.
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http://bugs.winehq.org/show_bug.cgi?id=22080
Summary: Wine removes custom drive mappings
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sub.mesa(a)gmail.com
Wine appears to be forgetting or removing my drive mappings. I have an NFS
filesystem mouned on /…
[View More]nfs, i am the owner of that directory with appropriate
write permissions. I do something like this:
# create new wine directory
mkdir /nfs/winetest
# populate wine directory
WINEPREFIX=/nfs/winetest/ winecfg
# Now i go to Drives tab, make a new D-drive, set it to /nfs, then click Apply
# close winecfg
# when i launch winecfg again, the /nfs D-drive is still there
# so far so good
# now launch some random application on the NFS-mount
cd /nfs/
WINEPREFIX=/nfs/winetest/ wine "D:\\prip\\setup.exe"
# result: wine: module not found; application does not start properly
# now check winecfg again:
WINEPREFIX=/nfs/winetest/ winecfg
# now our D-drive mapping isn't set to anything; its empty.
So it appears wine removes my custom drive mappings whenever an application is
launched or tries to access its DLLs located there. If i did something wrong,
i'm not aware of it. Wine should just accept the D-drive and launch the
application, not removing my drive mapping.
I also tested without using NFS; on my home directory.
mkdir ~/winetest
mkdir ~/driveD
WINEPREFIX=/home/<user>/winetest winecfg
# set drive D to map to /home/<user>/driveD/ type Local Disk
# click apply & close winecfg
cp -p ~/nfs/prip/setup.exe ~/driveD/
WINEPREFIX=/home/<user>/winetest/ wine "D:\\setup.exe"
# result: fails again, drive D gone.
I'm using Ubuntu 9.10 64-bit, wine 1.1.40 per winehq.org PPA; no modifications.
The latest .41 versions is not in your PPA yet, so i can't test. Can anyone
confirm this bug?
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https://bugs.winehq.org/show_bug.cgi?id=41174
Bug ID: 41174
Summary: DDS Converter (DX11) crashes with an error message
"Failed init D3D device"
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Running …
[View More]DDS Converter (DX11) using WineD3D causes an error at start up with a
message "Failed init D3D device"
Download link for DDS Converter:
http://www.nexusmods.com/fallout4/download/24149
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https://bugs.winehq.org/show_bug.cgi?id=38513
Bug ID: 38513
Summary: Unimplemented function GetSystemTimePreciseAsFileTime
Product: Wine
Version: 1.7.38
Hardware: x86-64
URL: http://www.winuae.net/files/b/winuae_test.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markk(a)…
[View More]clara.co.uk
Distribution: ---
I noticed a problem running the latest pre-beta version of WinUAE in Wine
1.7.38.
On running winuae.exe, Wine reports this (repeated many times):
wine: Call from 0x7b83b6ae to unimplemented function
api-ms-win-core-sysinfo-l1-2-1.dll.GetSystemTimePreciseAsFileTime, aborting
and eventually:
err:seh:setup_exception_record stack overflow 1072 bytes in thread 0009 eip
f73a3061 esp 053e0f00 stack 0x53e0000-0x53e1000-0x5660000
GetSystemTimePreciseAsFileTime is Windows 8+ only. This bug isn't to report
that GetSystemTimePreciseAsFileTime is unimplemented (though that's true). The
problem is that winuae.exe tries to call it even when Wine is set to Windows XP
mode.
On native Windows winuae.exe only calls it when running on Windows 8+; the
program works fine on native Windows XP, Windows Vista 32-bit and Windows 7
32-bit.
The problem could be related to Visual Studio 2015 RC. The developer said:
'Probably any msvc 2015 rc compiled program has same problem, I guess..
Platform Toolset is set to "Visual Studio 2015 - Windows XP (v140_xp)" (plain
v140 drops XP support)'
To reproduce:
- Download the WinUAE 3.0.0 installer from
http://www.winuae.net/files/InstallWinUAE3000.msi or the zip archive from
http://www.winuae.net/files/WinUAE3000.zip
- Run the installer or unpack the zip archive.
- Download the pre-beta executable from
http://www.winuae.net/files/b/winuae_test.zip
- Replace the v3.0.0 winuae.exe with that version.
- Run winuae.exe
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https://bugs.winehq.org/show_bug.cgi?id=40983
Bug ID: 40983
Summary: VRamSizeDX9 reports incorrect video memory(Skyrim with
ENB problem)
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mysticfallband(a)gmail.com
…
[View More]Distribution: ---
I was able to run Skyrim with ENB on Wine, but encountered issues apparently
related to insufficient video memory.
I followed an online instruction regarding detecting actual available video
memory using VRamSizeDX9.exe, but found it always reports only 1888mb when my
Nvidia 960GTX has 4Gb of video memory.
It turns out Skyrim actually freezes when it reaches 1.8G video memory. But
even when it happens, nvidia-smi reports more than 2Gb of memory is still
available.
It happens with the latest version of Wine staging and development, and
regardless of whether I override Dx9 related libraries or not.
VRamSizeDX9 can be downloaded from below site below:
http://enbdev.com/download_vramsizetest.htm
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https://bugs.winehq.org/show_bug.cgi?id=40857
Bug ID: 40857
Summary: Battle.net drop-down menus lack border
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 54861
--> https://bugs.…
[View More]winehq.org/attachment.cgi?id=54861
trace+win
To reproduce:
1. Download, install, and open the Battle.net App.
2. Click the region button or the settings button.
3. Wave the mouse pointer over where the menu should appear for it to appear
(bug 33943)
On Windows, the menus are displayed with a border and a triangular protrusion
that points to the associated button. On Wine, this border never appears.
TRACE+win output is attached. Open it with Vim; for some reason `less` thinks
it's a binary file.
I don't know if this is the same as bug 33943. If the same fix solves both
problems, then we can mark both bugs as fixed.
The program version appears to be 7575, and the SHA1 of the installer is
1c60b6f98e13e9cccc61070c0b4c7b2808ee754d.
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http://bugs.winehq.org/show_bug.cgi?id=31533
Bug #: 31533
Summary: Copy from Onenote 2010 to linux native or even wine
apps fails
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atulkakrana(a)gmail.com
…
[View More]Classification: Unclassified
Hello All,
I am using Wine 1.5 and have installed Microsoft office 2010 X86 version. The
problem is that when I copy something from onenote and try to paste on linux
application i.e gedit, open office or even on Wine apps i.e MS word, ONENOTE
crashes and restarts.
This makes it impossible to copy anything (mainly text) from ONENOTE to any
other app. Same bug has been reported before (Bug 18242) for ONENOTE 2007 but
it is abandoned at this moment.
It is because of this bug smoothly working ONENOTE becomes unusable. Strange
this is but no such problem occurs with other products such as MS word,
presentation 2010.
I hope that this bug is fixed ASAP.
Thanks
Atul
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http://bugs.winehq.org/show_bug.cgi?id=35898
Bug ID: 35898
Summary: When I search in a pdf document in pdf xchange viewer
the app crashes
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: giannismich90(a)gmail.com
Created …
[View More]attachment 47934
--> http://bugs.winehq.org/attachment.cgi?id=47934
backtrace
PDF Xchange viewer 64-bit crashes when searching for a word in a PDF document.
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http://bugs.winehq.org/show_bug.cgi?id=29586
Bug #: 29586
Summary: Tumblebugs 2 demo: insects render black
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://www.heavygames.com/tumblebugs2/gameinfo.asp
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
…
[View More]ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 38317
--> http://bugs.winehq.org/attachment.cgi?id=38317
terminal output
A user asked about it in #winehq. Trying it myself, I saw the same problem:
OpenGL renderer string: GeForce GTX 295/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 285.05.05
d3e47a42ca069a174735adcd4d17b6289d9416e6 tumblebugs2_at_c3tb1.exe
same in 1.2, didn't try any other wine versions. disabling glsl/ddr=gdi did not
make a difference.
Screenshot/terminal output attached.
wine-1.3.36-271-g1444983
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http://bugs.winehq.org/show_bug.cgi?id=31403
Bug #: 31403
Summary: bad exe format for mingw binary that works fine on
windows.
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pluto(a)agmk.net
Classification: Unclassified
i'…
[View More]m trying to run binaries produced by i686-w64-mingw (gcc-4.7.x)
and getting following error:
$ LANG=C wine debugtoolsTest.exe
wine: Bad EXE format for
Z:\home\users\(...)\build-debug-i686-w64-mingw32\debugtoolsTest.exe.
this is weird becuase win7/x64 runs this 32-bit binary without any errors.
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http://bugs.winehq.org/show_bug.cgi?id=33364
Bug #: 33364
Summary: AMD HD 6650 is recognized as HD 2900XT1
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petrosha(a)list.ru
Classification: Unclassified
Created attachment 44142
--> …
[View More]http://bugs.winehq.org/attachment.cgi?id=44142
lspci
Hi!
I use Asus K43Ta laptop
(http://www.asus.com/Notebooks_Ultrabooks/K43TA/#specifications)
It has dualgraphics videocard AMD Radeon HD 6720G2
(http://www.amd.com/us/products/technologies/dual-graphics/Pages/dual-graphi…)
which consists of two cards:
Integrated HD 6520G
Discrete HD 6650M
For gaming I use Discrete and Catalyst 13.1
Catalyst says that it is "AMD Radeon 6600M and 6700M Series"
But Eve-Online in wine says it is AMD Radeon 2900 XT1
LOTRO in wine says the same as EveOnline.
It seems to be the same problem as in this closed bug but for another card
http://bugs.winehq.org/show_bug.cgi?id=31590
I am not sure that I can write a patch but will provide any needed info
Thanx
Petr Shatunov
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https://bugs.winehq.org/show_bug.cgi?id=38816
Bug ID: 38816
Summary: XBOX controller not working on Brothers: A Tale of Two
Sons
Product: Wine
Version: 1.7.45
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
…
[View More]Distribution: ---
It seems the game "Brothers: A Tale of Two Sons" does not support XBOX
controllers on Wine. It's a real shame since it was designed specifically for a
controller.
Tested on Wine 1.7.45.
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https://bugs.winehq.org/show_bug.cgi?id=36789
Bug ID: 36789
Summary: "Could not find a Direct3D device that supports the
XNA Framework HiDef profile" in "One Finger Death
Punch"
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)…
[View More]winehq.org
Reporter: dragonfax(a)gmail.com
Focht fixed a similar issue with another game. But that fix doesn't work for in
my case. I'm not sure if its the game or its my hardware that is the different
variable this time around.
I whipped up a quick patch to fix this, but someone will have to redo it. I
have the skills to find the issue, and make the game work. But I don't have the
skills to do it properly in a redistributable way.
Steps to reproduce.
1. with wine 1.7.20 (latest at the time of writing)
2. create a win32 WINEPREFIX
3. use winetricks to install dotnet20 xna and steam
4. install One Finger Death Punch with steam
5. launch the game.
The game will popup a dialog giving the error message "Could not find a
Direct3D device that supports the XNA Framework HiDef profile"
You can launch the game with Steam or from the command line.
In https://bugs.winehq.org/show_bug.cgi?id=35444 Focht used the "XNA Graphics
Profile checker" to determine what was insufficient in the WINE emulation for a
game to run.
I did similar and found that on my hardware, even with his patch, the Profile
Checker still complained about
"No DestBlendCaps.D3DPBLENDCAPS_SRCALPHASAT"
If I modify directx.c to put D3DPBLENDCAPS_SRCALPHASAT into DestBlendCaps all
the time, instead of just when gl_info->supported[ARB_BLEND_FUNC_EXTENDED],
then the game starts and runs fine. But I can't say whether thats a good idea
or not.
I'm running this on a mid-2013 MacBook Air, with an integrate Intel HD 4000
The game runs great once this fix is applied.
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http://bugs.winehq.org/show_bug.cgi?id=30103
Bug #: 30103
Summary: Static controls with bitmap do not display correct
background.
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
Classification: …
[View More]Unclassified
Created attachment 39234
--> http://bugs.winehq.org/attachment.cgi?id=39234
Screenshot with difference between Windows and WINE
An image static control does not seem painting the background around the image
with the right color.
The default color used for filling the area around the image is not
COLOR_BTNFACE (I guess you selected that one) but instead it seems to be filled
with a solid brush created with the color in the origin of the image, at
coordinates (0,0).
I attached a screenshot that it shows the difference between the expected
result and the current result obtained in WINE.
This is a trick tipically used to reduce the size of the bitmap since the image
control "expands" the color we want without any additional work.
Sometimes you can see this artifact in some "about box" of some software,
however I also attached a demo programme that you can use to reproduce the
defect.
Sincerely,
Carlo Bramini
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https://bugs.winehq.org/show_bug.cgi?id=40893
Bug ID: 40893
Summary: Knight and Merchants will not run. This app used to be
platinum
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bgoodwin91006(a)yahoo.com
Distribution: --…
[View More]-
Created attachment 54984
--> https://bugs.winehq.org/attachment.cgi?id=54984
detailed descrption of failure
The game Knights and Merchants used to run but fails with the current Debian 8
(Jessie) release of wine. The cdrom disk opens ok and installs but I get a
message on starting the game that there was an error and the game will close.
The detailed output indicates a segmentation fault.
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http://bugs.winehq.org/show_bug.cgi?id=10722
Summary: Error message when attempting to install games in Steam
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spokehedz(a)gmail.com
Created an attachment (id=9560)
--> (http://bugs.winehq.org/…
[View More]attachment.cgi?id=9560)
Console output when running Steam
After installing Steam and letting it update, when attempting to install games
an error message appears.
Steam.exe (main exception): Win32 StructuredException at 7A9C8C95 :
Attempt to read from virtual address 0 without appropriate access rights.
And then Steam disappears. A dump of the output to the console is attached.
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http://bugs.winehq.org/show_bug.cgi?id=35155
Bug ID: 35155
Summary: PDF-Xchange Viewer chrashes when a lot of documents
opened
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.yellow.eyes(a)gmail.com
Classification: …
[View More]Unclassified
Created attachment 46899
--> http://bugs.winehq.org/attachment.cgi?id=46899
back trace of crash
PDF-Xchange Viewer works fine until I upon too much PDFs, then it crashes. In
my case this happens when I opened 5 PDFs.
I tried to install PDF-Xchange Viewer with 64 bit and with "export
WINEARCH=win32", but it didn't changed anything to this behavior. I attach the
back trace.
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http://bugs.winehq.org/show_bug.cgi?id=25756
Summary: Cannot change input keys in Nestopia
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
The input in Nestopia cannot be changed when it's run under Wine.
If you click Options &…
[View More]gt; Input... and try changing the keyboard controls, such as
changing "K" and "L" to "Z" and "X" for example, it won't work. If using
Nestopia in Windows, the controls can be remapped.
Nestopia otherwise runs perfectly in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=35342
Bug ID: 35342
Summary: Office 2013 full offline install setup crash at
startup
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: romain(a)chantereau.fr
Classification: …
[View More]Unclassified
Created attachment 47144
--> http://bugs.winehq.org/attachment.cgi?id=47144
wine 64bits backtrace on setup.exe invocation
Just launching setup.exe from the content of
“OfficeProfessionalPlus_x86_fr-fr.img”.
It is certainly related to #34869, but crashing in kernel32.
With the 32 bits version, it is the same behavior.
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http://bugs.winehq.org/show_bug.cgi?id=37042
Bug ID: 37042
Summary: Rocksmith requires exclusive mode access to the cable.
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: laguest(a)archeia.com
Rocksmith fails to open the microphone device (…
[View More]the cable) because it's trying
to open it in exclusive mode.
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http://bugs.winehq.org/show_bug.cgi?id=35200
Bug ID: 35200
Summary: Knytt Stories level editor crashes when trying to save
a compressed level
Product: Wine
Version: 1.7.9
Hardware: x86
URL: http://nifflas.ni2.se/content/Knytt%20Stories/Knytt%20
Stories%20121.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: …
[View More]P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46951
--> http://bugs.winehq.org/attachment.cgi?id=46951
terminal output
Steps to reproduce the problem:
1. after unpacking the game start 'Level Editor.exe'
2. click on <Load level> at the left bottom corner.
3. from the menu choose <Level> -> <Compress> and click on the Save button in
the Save as file dialog...the level editor crashes with the following
backtrace:
...
Backtrace:
=>0 0x6666694e (0x0033f9d8)
1 0x7ea31828 GetSaveFileNameA+0x27(ofn=0x33fa08)
[/home/gyebro/sources/wine-1.7.9/dlls/comdlg32/filedlg.c:4159] in comdlg32
(0x0033f9f8)
...
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http://bugs.winehq.org/show_bug.cgi?id=34594
Bug #: 34594
Summary: Context menus stay on the screen in Chessmaster 10
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment …
[View More]46076
--> http://bugs.winehq.org/attachment.cgi?id=46076
Chessmaster log
In Chessmaster 10, if you evoke the game context menu with the right click, it
does not disappear when you click with the left mouse button on the empty
space. The similar problem affects drop-down menus, when choosing options from
the game menu bar.
Can be reproduced in the demo (check out the link).
Tested with:
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 310)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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