https://bugs.winehq.org/show_bug.cgi?id=41189
Bug ID: 41189
Summary: No Man's Sky fails to start due to a regression in
ntdll
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55420
--> https://bugs.winehq.org/attachment.cgi?id=55420
Terminal output before reverting the ntdll commit
Hi folks,
The game No Man's Sky (GOG version) has stopped working in Wine 1.9.17.
After running a regression test I have found that the following commit breaks
Wine compatibility for No Man's Sky:
commit 4af2012729b7ad656fe240838697eeb2ce5c924e
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Wed Aug 17 12:48:24 2016 +0200
ntdll: Pass updated context inside dispatch.ContextRecord in
call_stack_handlers.
Signed-off-by: Piotr Caban <piotr(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 51c06aa1285025cc26181a54abc5f336e2badd72
28881512820fce08f74f6416a5a1e617afb46f5b M dlls
Reverting this commit lets No Man's Sky work again.
Some info:
I tested this with the original GOG copy of No Man's Sky before it received any
updates via GOG.com to ensure that the issue was not due to an update to the
game breaking Wine compatibility.
I came to the conclusion that there was a regression introduced because after
updating to a freshly git pulled copy of Wine 1.9.17, the game would no longer
start and the attached terminal output is what I would receive after attempting
to run the game. Please let me know if you'd like any kind of log from a
version of Wine that is not compatible with No Man's Sky or at least let me
know which channel you'd like for me to set WINEDEBUG= to so that I can get you
the necessary data to fix the seemingly faulty commit.
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http://bugs.winehq.org/show_bug.cgi?id=25105
Summary: Wine fails to load 3d model (with testcase)
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
Wine will fail to load a 3d model running this simple program made with
DarkBASIC Pro.
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http://bugs.winehq.org/show_bug.cgi?id=34056
Bug #: 34056
Summary: Nabeta Jisho: Can't input Japanese characters with
Input Method.
Product: Wine
Version: 1.6-rc5
Platform: x86
URL: http://www.nabeta.tk/nabeta550.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagawa.aki+winebugs(a)gmail.com
CC: slash(a)ac.auone-net.jp
Classification: Unclassified
Regression SHA1: dc02e4d1a7c35b4205f6109ad71deee5fdddd750
Nabeta Jisho is a dictionary software which built with C++Builder6 CLX Library.
In the search box, I can't input any Japanese characters. Reverting commit
dc02e4 fixes the issue.
In detail, I input some Japanese characters through the input method, then hit
the Enter key. Both of candidate characters and result strings are not shown in
the edit box. However, I can input ASCII characters and paste some Japanese
characters.
I'm using mozc 1.3.975.102 and IBus 1.4.1 as input method in Ubuntu 12.04.
Of course, I can input Japanese characters in the notepad application.
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https://bugs.winehq.org/show_bug.cgi?id=40741
Bug ID: 40741
Summary: Wings of Vi - black screen on launch
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 54645
--> https://bugs.winehq.org/attachment.cgi?id=54645
WINE output
Launching the game - sound works but all I get is a black screen.
in Steam forums someone reported that the game works on wine 1.7.42, didn't
test that nor it is in appdb, so I'm not marking it as regression.
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https://bugs.winehq.org/show_bug.cgi?id=40686
Bug ID: 40686
Summary: Unhandled exception:unimplemented function
KERNEL32.dll.EncodeSystemPointer called in 64-bit code
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 54557
--> https://bugs.winehq.org/attachment.cgi?id=54557
Unhandled exception offending is win7 program "ehshell.exe"
attempt to execute win 7 win media player
Unhandled exception: unimplemented function KERNEL32.dll.EncodeSystemPointer
called in 64-bit code (0x000000007bc5f77a).
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https://bugs.winehq.org/show_bug.cgi?id=40308
Bug ID: 40308
Summary: The Witcher - mouse clicks stop working after some
time
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Running the Steam version of The Witcher, the game stops registering clicks
after some time.
In the game mode, the cursor is visible and when hovering over objects they
'light up', but clicks do nothing.
In the menu mode, the cursor is not visible, hovering over a button lights it
up, clicking does nothing.
Pressing the shift key does not make the cursor appear.
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http://bugs.winehq.org/show_bug.cgi?id=36378
Bug ID: 36378
Summary: wsus won't run wget from dos box
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Hi All,
Scientific Linux 6.5, 64 bit
Wine 1.6.1
Xfce 4.8
wsusoffline-9.2
Would you guys fix WSUS (http://www.wsusoffline.net/) so that it works in Wine?
Currently, you can configure the GUI, but when it goes to run, the DOS box with
wget in it fails to run. No crashing, WSUS just tells you it is finished,
almost instantly, without downloading anything.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=8563
Benjamin Hodgetts <ben(a)xnode.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ben(a)xnode.org
--- Comment #41 from Benjamin Hodgetts <ben(a)xnode.org> ---
Created attachment 55530
--> https://bugs.winehq.org/attachment.cgi?id=55530
Basic Terminal Output
Still an issue as of 0.9.17. Console log attached.
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mrdeathjr28(a)yahoo.es changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mrdeathjr28(a)yahoo.es
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https://bugs.winehq.org/show_bug.cgi?id=41232
Bug ID: 41232
Summary: 64bit app with native OpenAL compiled by wingcc has
strange behavior
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: llancelot7(a)gmail.com
Distribution: ---
Created attachment 55515
--> https://bugs.winehq.org/attachment.cgi?id=55515
test.cpp
OS: Archlinux (64bit)
Wine: 1.9.17
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https://bugs.winehq.org/show_bug.cgi?id=6508
--- Comment #13 from Rosanne DiMesio <dimesio(a)earthlink.net> ---
(In reply to rebe from comment #12)
>
> ICC page on the wiki not available anymore.
https://web.archive.org/web/20150906050344/http://wiki.winehq.org/icc
That page wasn't ported because it hasn't been updated in years. If someone can
provide updated instructions and wants to take responsibility for maintaining
the page, it can be added to the new wiki.
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rebe(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rebe(a)gmx.net
--- Comment #12 from rebe(a)gmx.net ---
Which version of ICC did you use?
ICC page on the wiki not available anymore.
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winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winetest(a)luukku.com
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https://bugs.winehq.org/show_bug.cgi?id=41219
Bug ID: 41219
Summary: foldit does not load with nvidia card
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55485
--> https://bugs.winehq.org/attachment.cgi?id=55485
foldit does not load with nvidia card backtrace
Game Foldit does not load with Nvidia 340 driver video card,
I get:
"err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect
problems"
"could not unregister class"
game loads normally with ATI cards
otherwise the the nvidia card works ok
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https://bugs.winehq.org/show_bug.cgi?id=4666
D. Colin <dannycolin89(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dannycolin89(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=34428
Bug #: 34428
Summary: Cannot switch window while running full-screen program
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 710214093(a)qq.com
Classification: Unclassified
When I'm play games running full screen mode, I cannot switch to any other
windows until the full-screen game is closed.
Contrary to Bug 33324, the problem is that I cannot switch "out of" the
full-screen game, not switch "in to" it.
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https://bugs.winehq.org/show_bug.cgi?id=2624
--- Comment #36 from rebe(a)gmx.net ---
As I understand it the patch does not get considered because first a test needs
to be added to the wine api test suite which succeeds under windows and fails
under wine. TDD. And most likely a hackish test won't be accepted for the test
suite either...
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https://bugs.winehq.org/show_bug.cgi?id=41155
Bug ID: 41155
Summary: Excel 2007: found unreadable content in .xlsx
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
Created attachment 55374
--> https://bugs.winehq.org/attachment.cgi?id=55374
Tiny Excel file that opens perfectly fine in a VM but fails in Wine
The attached 2-row .xlsx file opens perfectly fine in Excel 2007 installed in
Windows XP, but fails to open in the very same Excel 2007 installed in Wine,
with the error:
"Excel found unreadable content in ... Do you want to recover the contents of
this workbook? If you trust the source of the workbook, click Yes."
The file is located in the same directory as an .xls file that opens just fine.
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http://bugs.winehq.org/show_bug.cgi?id=24652
Summary: Missing sizes for wine app icon
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.monreal+wine(a)gmail.com
Created an attachment (id=31162)
--> (http://bugs.winehq.org/attachment.cgi?id=31162)
Screenshot
Wine ships 16x16, 32x32 and 48x48 versions of its icon. These should be
installed in some place where panels, pagers, window managers can find them
(packager's duty?).
However, at the moment two common sizes are missing: 24x24 and some larger
version like 64x64, 128x128 or 256x256.
In GNOME3's window chooser, 64x64 icons are shown. Currently, wine only shows a
smaller icon here, which looks kind of out of place (see attached screenshot).
Note that GNOME does not ship 64x64 artwork itself but scales the bigger
256x256 version down to 64x64 in this place.
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https://bugs.winehq.org/show_bug.cgi?id=41200
Bug ID: 41200
Summary: Foldit crashes on game puzzle 1274 Rama map
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55440
--> https://bugs.winehq.org/attachment.cgi?id=55440
wine back trace .txt file
after a long time Foldit crashes on game puzzle 1274 when attempting to use the
Rama map to change a-a Phy Chi angles for the first time
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http://bugs.winehq.org/show_bug.cgi?id=22819
Summary: Some applications like Heroes of Might and Magic 2
display loopback.
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zombie(a)terralab.com
Some applications like Heroes of Might and Magic 2 display loopback addresses
when attempting to initiate a network game. The network game will complain it
is running on 127.12.34.56. I have checked /etc/hosts and determined it is not
the cause of the problem.
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https://bugs.winehq.org/show_bug.cgi?id=39933
Bug ID: 39933
Summary: iNode 3.6 client needs ndis.sys.NdisAllocateSpinLock
Product: Wine
Version: 1.9.0
Hardware: x86
URL: http://web.gdut.edu.cn/~nic/8021x/802.1x-v360-E6202.ex
e
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ndis.sys
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
Follow up to bug 39579.
austin@austin1:~$ sha1sum 802.1x-v360-E6202.exe
710ec6f7954970780d434968565ac50bf0d8c083 802.1x-v360-E6202.exe
austin@austin1:~$ du -h 802.1x-v360-E6202.exe
41M 802.1x-v360-E6202.exe
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https://bugs.winehq.org/show_bug.cgi?id=39579
Bug ID: 39579
Summary: iNode 3.6 client needs
ndis.sys.NdisAllocateMemoryWithTag
Product: Wine
Version: 1.7.54
Hardware: x86
URL: http://web.gdut.edu.cn/~nic/8021x/802.1x-v360-E6202.ex
e
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ndis.sys
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Follow up to bug 39574.
austin@austin1:~$ sha1sum 802.1x-v360-E6202.exe
710ec6f7954970780d434968565ac50bf0d8c083 802.1x-v360-E6202.exe
austin@austin1:~$ du -h 802.1x-v360-E6202.exe
41M 802.1x-v360-E6202.exe
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http://bugs.winehq.org/show_bug.cgi?id=37063
Bug ID: 37063
Summary: NTLM EncryptMessage/DecryptMessage failure
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: dwmw2(a)infradead.org
Created attachment 49252
--> http://bugs.winehq.org/attachment.cgi?id=49252
Test case
Attached is a test case based on GSSAPI authentication to a SOCKS proxy
(RFC1961). An alternative summary for this bug could be "OpenConnect VPN server
cannot authenticate to SOCKS proxy", since that's where this test code is
derived from.
The protocol is fairly simple — it's a GSSAPI exxchange followed by a single
byte 0x00 being sent in each direction under "wrapping" by gss_wrap() or
EncryptMessage(). We are only supposed to be using integrity protection
(signing), not encryption.
Testing has been done against a Dante SOCKS server using gss-ntlmssp.
Windows testing has been done under Windows 7 64-bit, set to use NTLMv1 & LMv1
(I don't seem to have permissions to change that for testing NTLMv2).
There are various issues with wine's emulation which make it fail once
gss-ntlmssp has been made to work correctly with Windows. I'm not sure if it's
best to file separate bugs for each or whether to track them together.
Firstly, wine seems to mishandle the Password field in SEC_WINNT_AUTH_IDENTITY
unless it's in Unicode mode; using SEC_WINNT_AUTH_IDENTITY_ANSI doesn't work
because the password that gets passed to ntlm_auth is mangled.
Secondly, it looks like the Domain field is ignored too and we just pass
'--domain=' to ntlm_auth.
(There's a separate bug filed at
https://bugzilla.samba.org/show_bug.cgi?id=10691 for ntlm_auth not giving us
the session key back when it's using default credentials, and the *flags* are
wrong in that case too because they are missing the NTLMSSP_NEGOTIATE_SIGN/SEAL
bits, but that's probably Samba bug).
Third... it looks like Windows will always encrypt messages, even when
ISC_REQ_CONFIDENTIALITY is *not* in the InitializeSecurityContext flags and
SECQOP_WRAP_NO_ENCRYPT is set. But wine doesn't, so the first 'encrypted'
message fails in gss_unwrap() on the server side.
If we do use ISC_REQ_CONFIDENTIALITY (or bypass the NTLM2&&SEAL check in
ntlm_EncryptMessage() and make it always take that path, sending a wrapped
message works but then...
Fourth, we fail to *unwrap* the returned message. It's looking for a
SECBUFFER_TOKEN buffer in the array, but as far as I can tell, NTLM
DecryptMessage() takes SECBUFFER_STREAM and a SECBUFFER_DATA. The documentation
on this is sparse, but this code does work under Windows...
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https://bugs.winehq.org/show_bug.cgi?id=40691
Bug ID: 40691
Summary: DVDFab 9.2.4.4 pre-check FabCheck.exe executable fails
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 54562
--> https://bugs.winehq.org/attachment.cgi?id=54562
backtrace
Testing the latest build of DVDFab 9.2.4.4 today. I'm able to successfully copy
a BluRay disk to my system drive.
However the DVDFab application has some kind of DRM / license checker
application that fails - with a backtrace dialog - every time I launch the
application.
winetricks list-installed
Using winetricks 20160425 - sha1sum: 9bc5eabc393449ead956789ea62935e0ada3b1d7
with wine-1.9.10-163-ge36a7e5 (Staging)
vcrun2008
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https://bugs.winehq.org/show_bug.cgi?id=40380
Bug ID: 40380
Summary: Wine should take dosbox's configuration instead of
creating a new one
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: dos
Assignee: wine-bugs(a)winehq.org
Reporter: shankao(a)gmail.com
Distribution: ---
The start_dosbox() function at programs/winevdm/winevdm.c should not start with
an empty configuration file for dosbox, but take the currently used by the
user. In a linux system, this is at ./dosbox/dosbox.conf
With this, DOS programs loaded via wine will respect the options that the user
has set up for dosbox, or allow him a way to indicate them.
In my personal case, I like to set up the aspect option by default. It works if
I load the program directly with dosbox, but not when done via wine.
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https://bugs.winehq.org/show_bug.cgi?id=39543
Bug ID: 39543
Summary: Multiple games and applications crash on unimplemented
function KERNEL32.dll.FreeUserPhysicalPages (Microsoft
Office 2007 diagnosis service, Eden Eternal)
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
continuation of bug 36527
'Word options' -> 'Resources' -> 'Microsoft Office diagnosis'
>From command line as follows:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Common Files/Microsoft Shared/OFFICE12
$ WINEDEBUG=+tid,+seh,+loaddll,+process wine ./OFFDIAG.EXE /SOURCE 2
...
fixme:heap:AllocateUserPhysicalPages stub: 0xffffffff 0x33fd28 0x710020
wine: Call from 0x7b846105 to unimplemented function
KERNEL32.dll.FreeUserPhysicalPages, aborting
wine: Unimplemented function KERNEL32.dll.FreeUserPhysicalPages called at
address 0x7b846105 (thread 0065), starting debugger...
--- snip ---
MSDN:
https://msdn.microsoft.com/en-us/library/windows/desktop/aa366566%28v=vs.85…
$ wine --version
wine-1.7.19-56-gee13e10
Regards
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https://bugs.winehq.org/show_bug.cgi?id=40048
Bug ID: 40048
Summary: Camtasia Studio 8 : Camtasia appeared to install
correctly. When I try to open, I get an error message
about unimplemented function
dwmapi.dll.DwmSetPresentParameters called in 32-bit
code (0x7b83dc8e), after which it crashes. Attached
find backtrace.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tajamuliqbal(a)yahoo.com
Distribution: ---
Created attachment 53521
--> https://bugs.winehq.org/attachment.cgi?id=53521
I have copied the logs ......i dont know what else i have to explain here.
Camtasia Studio 8 : Camtasia appeared to install correctly. When I try to open,
I get an error message about unimplemented function
dwmapi.dll.DwmSetPresentParameters called in 32-bit code (0x7b83dc8e), after
which it crashes. Attached find backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=38137
Bug ID: 38137
Summary: WBaduk: "Could not obtain OLE control window handle"
regression
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lemonsqueeze(a)gmx.com
Distribution: Ubuntu
Created attachment 50855
--> https://bugs.winehq.org/attachment.cgi?id=50855
wine log
Greetings and a big thanks to the wine team,
WBaduk is a windows client to play the game of go on wbaduk go servers.
It used to work like a charm with wine 1.2 (ubuntu lucid, package version
1.2.2-0ubuntu2~lucid1) except for a harmless "Floating point exception" popup
when logging in.
It's unuseable however with the latest ubuntu dev build (1.7.34, ubuntu
trusty):
We can login no problem, but keep getting
"Could not obtain OLE control window handle"
popups when trying to observe a game.
Here's the steps I used to reproduce:
- Installed wine 1.7.34 on ubuntu trusty from the wine ppa.
- Download wbaduk (21Mb) from www.wbaduk.com using the "download" button on
the top left. Currently it points to:
http://www.wbaduk.com/download/WBaduk_20140410A.exe
- Installed in brand new account (no previous .wine directory)
$ wine WBaduk_20140410A.exe
- And run:
$ wine '.wine/drive_c/Program Files/WBaduk/OrO20.exe'
- Login with test account, username: grumly2, pass: foobar
Pick any server.
- Left click on any of the active games in the list on the left,
and choose "observe after joining" from the menu.
- Wbaduk tries to join the game but we keep getting
"Could not obtain OLE control window handle"
popups forever. Terminal output looks like:
...
fixme:ieframe:PersistStreamInit_InitNew (0x5ea3c28)
fixme:ieframe:OleControl_OnAmbientPropertyChange Unknown dispID -701
fixme:ieframe:OleControl_OnAmbientPropertyChange Unknown dispID -703
fixme:ieframe:OleControl_OnAmbientPropertyChange Unknown dispID -704
fixme:ieframe:OleControl_OnAmbientPropertyChange Unknown dispID -702
It's also broken with the default wine ubuntu packages on ubuntu precise and
trusty (wine 1.4)
If there's some useful info missing please let me know.
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https://bugs.winehq.org/show_bug.cgi?id=40747
Bug ID: 40747
Summary: Microsoft Expression Web 4 crashes on startup, needs
gdiplus.dll.GdipGetImageAttributesAdjustedPalette
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
To reproduce, make a 32-bit prefix, run:
winetricks dotnet40
, and install Expression Web 4 from
https://www.microsoft.com/en-us/download/details.aspx?id=36179
wine: Call from 0x7b43c75c to unimplemented function
gdiplus.dll.GdipGetImageAttributesAdjustedPalette, aborting
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https://bugs.winehq.org/show_bug.cgi?id=40497
Bug ID: 40497
Summary: "Trainz: A New Era" needs an unimplemented function in
"msvcr120.dll"
Product: Wine
Version: 1.9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oebbler(a)live.de
Distribution: ---
The game doesn't start and shows an error message saying it cannot start. The
Wine log says the following:
wine: Call from 0x7b456b6a to unimplemented function
msvcr120.dll.?__ExceptionPtrToBool@@YA_NPEBX@Z, aborting
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https://bugs.winehq.org/show_bug.cgi?id=41132
Bug ID: 41132
Summary: Invalid Font Files Can Cause Wine To Crash
Unexpectedly
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thexzoron(a)riseup.net
Distribution: ---
If wine picks up an invalid font file in /usr/share/fonts it can cause some
programs to crash unexpectedly https://a.desu.sh/quohkg.log (warning opening
this in browser can cause it to crash/hang)
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https://bugs.winehq.org/show_bug.cgi?id=40389
Bug ID: 40389
Summary: Unimplemented function
KERNEL32.dll.GetConsoleAliasExesLengthW
Product: Wine
Version: 1.9.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
Created attachment 54104
--> https://bugs.winehq.org/attachment.cgi?id=54104
Native cmd.exe from WinXP runs doskey.exe and fails.
Running native cmd.exe from WindowsXP gave me the error:
Call from 0x7b83bb1c to unimplemented function
KERNEL32.dll.GetConsoleAliasExesLengthW
while running the cmd command doskey.exe.
See attached console output.
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https://bugs.winehq.org/show_bug.cgi?id=40796
Bug ID: 40796
Summary: Python 3.5.1 interpreter crashes when importing
pyqtSlot
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
To reproduce, execute the following commands:
wget https://www.python.org/ftp/python/3.5.1/python-3.5.1-embed-win32.zip
unzip python-3.5.1-embed-win32.zip
curl https://bootstrap.pypa.io/get-pip.py | wine python.exe
wine python.exe -m pip install pyqt5
wine python.exe -c "from PyQt5.QtCore import pyqtSlot; print('Import
successful')"
I would attach a backtrace, but this import statement actually depends on 6
missing functions in ucrtbase.dll:
_lock_locales
_unlock_locales
_calloc_base
_malloc_base
_free_base
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https://bugs.winehq.org/show_bug.cgi?id=40659
Bug ID: 40659
Summary: Window with CS_OWNDC style cause DC leak when
GetDC/ReleaseDC is used.
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 54530
--> https://bugs.winehq.org/attachment.cgi?id=54530
testcase
The attached test when run under wine will cause the message to appear.
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
If GetDC/ReleaseDC are removed from the loop then no error occurs.
I've used a parent window, so that the test will run in a acceptable amount of
time but has no effect on the outcome.
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https://bugs.winehq.org/show_bug.cgi?id=40532
Bug ID: 40532
Summary: Microsoft Word Viewer 11.8 does not show text on file
properties dialog until the text is selected
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
To reproduce:
1. Open a document.
2. Click File, Properties, General.
On Windows, the filename, type, location, size, DOS name, creation date,
modification date, and access date, are shown instantly. On Wine they are not
shown until you use the mouse to select the text on each field. After the text
has been selected once, it remains visible even after unselecting.
This is the installer I used:
$ sha1sum wordview_en-us.exe
e6dfdc8a1545d45ef5840ba513a5c4036bf154bc wordview_en-us.exe
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https://bugs.winehq.org/show_bug.cgi?id=37271
Bug ID: 37271
Summary: Applications get IP address of 127.12.34.56 when lo0
is up
Product: Wine
Version: 1.7.26
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jere(a)krischel.org
My testing is specifically with Artemis 2.1.1, but it seems to be true for
other applications as well.
When running Artemis 2.1.1 under a standard OSX Mavericks 10.9.4 install, the
application reports an IP address of 127.12.34.56.
If I specifically shut down the loopback interface (lo0), it reports the IP
address of the box properly (192.168.1.104).
This behavior is *not* seen on Ubuntu 14.04.1, which has a loopback interface,
but seems to prioritize it differently than OSX.
I checked the routing table before and after shutting down the loopback
interface, and this is the line that disappears on OSX after lo0 is down:
Destination Gateway Flags Refs Use Netif Expire
localhost localhost UH 0 0 lo0
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http://bugs.winehq.org/show_bug.cgi?id=20977
Summary: Bad hlp table rendering
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=25145)
--> (http://bugs.winehq.org/attachment.cgi?id=25145)
Help file
Terrible rendering on attached HLP file. Refer to screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=40833
Bug ID: 40833
Summary: Batman: Arkham Origins Blackgate no sound during
gameplay (except cutscenes)
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
Created attachment 54794
--> https://bugs.winehq.org/attachment.cgi?id=54794
log
Using native xaudio2_7 is a workaround.
wine-1.9.12-161-g754c681
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https://bugs.winehq.org/show_bug.cgi?id=40756
Bug ID: 40756
Summary: GOG Galaxy crashes with unimplemented function
api-ms-win-crt-heap-l1-1-0.dll._calloc_base
Product: Wine
Version: 1.9.11
Hardware: x86-64
URL: http://cdn.gog.com/open/galaxy/client/setup_galaxy_1.1
.11.53.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
wine: Call from 0x7b43b24c to unimplemented function
api-ms-win-crt-heap-l1-1-0.dll._calloc_base, aborting
fixme:vcruntime:__telemetry_main_return_trigger (0xb70000)
err:module:attach_process_dlls "MSVCP140.dll" failed to initialize, aborting
vcrun2015 installed
Set to native,builtin:
> msvcp140
> api-ms-win-crt-locale-l1-1-0
> ucrtbase
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https://bugs.winehq.org/show_bug.cgi?id=40745
Bug ID: 40745
Summary: Python 3.5.1 interpreter crashes, needs
_set_thread_local_invalid_parameter_handler
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 54649
--> https://bugs.winehq.org/attachment.cgi?id=54649
Backtrace
To reproduce:
1. Download
https://www.python.org/ftp/python/3.5.1/python-3.5.1-embed-win32.zip
2. Unzip python-3.5.1-embed-win32.zip
3. Run `wine python.exe`
$ sha1sum python-3.5.1-embed-win32.zip
240dd2da695fea58847b9fbc5420d31f75f275ce python-3.5.1-embed-win32.zip
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https://bugs.winehq.org/show_bug.cgi?id=39842
Bug ID: 39842
Summary: skype for windows doesn't work
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shentino(a)gmail.com
Distribution: ---
Created attachment 53186
--> https://bugs.winehq.org/attachment.cgi?id=53186
screenshot of skype not working. I have internet just fine (hello bugzilla)
Skype for windows doesn't work.
The install program spewed out a bunch of debug messages, and the skype that
was installed can't connect to the internet.
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https://bugs.winehq.org/show_bug.cgi?id=40770
Bug ID: 40770
Summary: Nvidia GeForce GT 730 not recognized properly
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
I have a GeForce GT 730 card which is based on the Kepler architecture (GK208).
The card is detected as a
GeForce GTX 470 in Wine.
lspci output:
02:00.0 VGA compatible controller [0300]: NVIDIA Corporation GK208 [GeForce GT
730] [10de:1287] (rev a1) (prog-if 00 [VGA controller])
I sent a patch to correct the issue:
https://www.winehq.org/pipermail/wine-patches/2016-June/151076.html
I tested and confirmed that games such as Skyrim, Morrowind, Fallout 3 and
games based on the Unity engine recognize the card correctly with the patch.
Thanks for your attention.
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http://bugs.winehq.org/show_bug.cgi?id=18745
Summary: Wine should support MEM_LARGE_PAGES and related
interfaces for large pages & variable page sizes
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trisk-winehq(a)forkgnu.org
The ability to allocate large pages can improve the performance of applications
with densely populated address spaces. The large page interfaces on Windows
were introduced in Windows Server 2003. However, due to limitations in the NT
VM, large pages are always pinned in memory (not pageable) and become scarce
due to excessive fragmentation. Wine has the advantage of running on platforms
with better support for large pages.
Because the memory is normally pinned, the process must have
SeLockMemoryPrivilege on Windows.
The new interfaces are:
MEM_LARGE_PAGES type for VirtualAlloc (NtAllocateVirtualMemory)
(http://msdn.microsoft.com/en-us/library/aa366720%28VS.85%29.aspx)
SEC_LARGE_PAGES flag for
http://msdn.microsoft.com/en-us/library/aa366543%28VS.85%29.aspx
GetLargePageMinimum
(http://msdn.microsoft.com/en-us/library/aa366568%28VS.85%29.aspx)
/***********************************************************************
* GetLargePageMinimum (KERNEL32.@)
*
* Get the minimum size of a large page.
*
* RETURNS
* Size: Success
* 0: Failure
*/
SIZE_T WINAPI GetLargePageMinimum(void)
The allocated regions must be aligned to the minimum size and MEM_COMMIT must
also be set, or NtAllocateVirtualMemory should return STATUS_INVALID_PARAMETER.
I'm opening this bug to keep notes for my own implementation, although anyone
should feel free to jump in.
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https://bugs.winehq.org/show_bug.cgi?id=40562
Bug ID: 40562
Summary: AkelPad: [ToolBar plugin] tooltips for toolbar buttons
have some extra text
Product: Wine
Version: 1.9.5
Hardware: x86-64
URL: https://sourceforge.net/projects/akelpad/files/AkelPad
%204/4.9.7/x64/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: godevilove(a)ya.ru
Distribution: Debian
OS: Debian 8.4 x64
Wine: wine-development (multiarch) 1.9.5-3~bpo8+1 (from jessie-backports)
AkelPad: 4.9.7 (x64)
STR:
1. Install AkelPad using the installer.
2. Run AkelPad and open 'Options > Plugins' (or hit Alt+P) and check there
'ToolBar::Main' checkbox + double click that line to run that plugin
immediately. Now there should appear a new toolbar in AkelPad's window.
3. Hover the cursor over some buttons like 'Save' button. There should appear a
tooltip with some text.
Expected Result:
Text of the tooltip should be just 'Save'.
Actual Result:
Text of the tooltip is 'Save<square>Ctrl+S' where '<square>' represents a
rectangle symbol, like the one that usually shows up in browsers when there's
no icon for that char in the specified font. All other buttons also have
tooltips with text in '<text><square><shortcut>' format instead of just
'<text>'.
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https://bugs.winehq.org/show_bug.cgi?id=39911
Bug ID: 39911
Summary: dxd9 PresentationInterval not propagated on device
Reset
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: zakk(a)rsdio.com
Background: The steam game XIIZeal relies on vsync to run the game engine
timing; under wine (on OSX) fullscreen runs at an unlimited speed, while on
windows it runs at the refresh rate of your display.
Looking into this this is the sequence of events as best I can tell:
It creates a D3D9 Device with PresentationInterval set to
D3DPRESENT_INTERVAL_IMMEDIATE
Wine creates the device, swap chain, OpenGL context and eventually calls
wglSwapInterval(0).
Then the game does a device Reset, in that reset the PresentationInterval is
set to D3DPRESENT_INTERVAL_ONE. Wine does not ever call wglSwapInterval(1)
after this reset, thus the framerate is never limited.
If I hack up wined3d_device_reset() to call wglSwapInterval() based on the
PresentationInterval the game behaves as expected. However I don't know if this
is the best way to approach this issue.
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https://bugs.winehq.org/show_bug.cgi?id=38102
Bug ID: 38102
Summary: Process Hacker 2.x needs
winsta.dll.WinStationEnumerateW
Product: Wine
Version: 1.7.0
Hardware: x86
URL: http://processhacker.sourceforge.net/downloads.php
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: abolte(a)systemsaviour.com, dmex04(a)gmail.com,
teras(a)luukku.com, winebug(a)mailinator.com
Depends on: 34318, 34317
Distribution: ---
You'll need winetricks comctl32 to work around bug 34465.
I used the portable binaries. Extract, run the x86 version, then click the
users tab. Boom.
austin@debian-home:~$ sha1sum processhacker-2.33-bin.zip
2738c909fa6b37a22a4aa256e5d7e733449b905e processhacker-2.33-bin.zip
austin@debian-home:~$ du -h processhacker-2.33-bin.zip
2.7M processhacker-2.33-bin.zip
austin@debian-home:~$ wine --version
wine-1.7.36-28-ga679cae
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https://bugs.winehq.org/show_bug.cgi?id=36556
Bug ID: 36556
Summary: valgrind shows a definite leak in
comctl32/tests/syslink.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
../../../tools/runtest -q -P wine -T ../../.. -M comctl32.dll -p
comctl32_test.exe.so syslink && touch syslink.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
==26003== 120 bytes in 5 blocks are definitely lost in loss record 507 of 758
==26003== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==26003== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==26003== by 0x7B8457FF: HeapAlloc (heap.c:271)
==26003== by 0x7B845A26: GlobalAlloc (heap.c:364)
==26003== by 0x7B846E63: LocalAlloc (heap.c:967)
==26003== by 0x4FE7A09: ReAlloc (comctl32undoc.c:101)
==26003== by 0x504BDC5: SYSLINK_Render (syslink.c:749)
==26003== by 0x504D69E: SysLinkWindowProc (syslink.c:1596)
==26003== by 0x53B04F5: ??? (winproc.c:173)
==26003== by 0x53B066A: call_window_proc (winproc.c:244)
==26003== by 0x53B2803: WINPROC_call_window (winproc.c:900)
==26003== by 0x536F11C: call_window_proc (message.c:2223)
==26003== by 0x5371FBA: send_message (message.c:3260)
==26003== by 0x53725D8: SendMessageW (message.c:3454)
==26003== by 0x53A1E2B: WIN_CreateWindowEx (win.c:1634)
==26003== by 0x53A2313: CreateWindowExW (win.c:1751)
==26003== by 0x4D29DF0: create_syslink (syslink.c:174)
==26003== by 0x4D2A03E: func_syslink (syslink.c:235)
==26003== by 0x4D64DB9: run_test (test.h:584)
==26003== by 0x4D651A8: main (test.h:654)
==26003==
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http://bugs.winehq.org/show_bug.cgi?id=26268
Summary: we need unimplemented function
ntdll.dll.ZwSetLdtEntries
Product: Wine
Version: 1.3.14
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jl2001(a)inbox.ru
possible to do this ?
wine: Call from 0x7bc3e820 to unimplemented function ntdll.dll.ZwSetLdtEntries,
aborting
wine: Unimplemented function ntdll.dll.ZwSetLdtEntries called at address
0x7bc3e820 (thread 0026), starting debugger...
Unhandled exception: unimplemented function ntdll.dll.ZwSetLdtEntries called in
32-bit code (0x7bc3e820).
Backtrace:
=>0 0x7bc3e820 __wine_spec_unimplemented_stub+0x50() in ntdll (0x0033f63c)
1 0x7bc21569 in ntdll (+0x11568) (0x0033f63c)
2 0x80000100 (0x0033f6a0)
3 0x00475618 in ruro (+0x75617) (0x0033f6dc)
4 0x00471c52 in ruro (+0x71c51) (0x0033fc5c)
5 0x004727dd in ruro (+0x727dc) (0x0033fc7c)
OR
ruro-programmers said:
"In the last ruro function ZwSetLdtEntries not invoked if it does not exist in
the system. If it exists in the system, it will be called. The only option that
is now possible to crash it if the emulator provides this feature, but it is
called an emulator is completed, due to the fact that it is not implemented. To
get around this, you can either put the emulator, do this for you, or you can
configure it so that it did not export functions are not implemented."
(from Russian language:
В последнем ruro функция ZwSetLdtEntries не вызывается, если она не существует
в системе. Если она существует в системе, она будет вызвана. Единственный
вариант, при котором сейчас возможен вылет, это если эмулятор предоставляет эту
функцию, но на ее вызове эмулятор завершается, из-за того, что она не
реализована. Чтоб это обойти, нужно либо поставить эмулятор, где эта функция
реализована, либо настроить его так, чтоб он не экспортировал не реализованные
функции.)
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