http://bugs.winehq.org/show_bug.cgi?id=31999
Bug #: 31999
Summary: program crashes when selecting the word fall away in
the program Scripture Direct.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom.in.okinawa(a)gmail.com
Classification: Unclassified
When selecting the word in Hebrews 6:6 "forsaken", and in 2 Tim 1:15 "fall
away" the program crashes. All the other words in the Scripture Direct program
work fine.
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http://bugs.winehq.org/show_bug.cgi?id=18703
Summary: Gizmo5: crashes on call start if dsnoop is used as
audio input
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://gizmo5.com/pc/download/#gizmo31
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: novakyu(a)novakyu.net
If dsnoop is set to audio input device, using the following .asoundrc:
pcm.dmixed { type dmix ipc_key 1024 slave { pcm "hw:2,0" } }
pcm.dsnooped { type dsnoop ipc_key 2048 slave { pcm "hw:2,0" } }
pcm.asymed { type asym playback.pcm "dmixed" capture.pcm "dsnooped" }
pcm.!default { type plug slave.pcm "asymed" }
Gizmo5 crashes on call attempt with error message "fixme:wave:widRecorder
Recovering from XRUN!" (full strace output attached).
It works fine if instead of 'capture.pcm "dsnooped"', 'capture.pcm "hw:2,0"' is
used for audio input.
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https://bugs.winehq.org/show_bug.cgi?id=39713
Bug ID: 39713
Summary: Tales of Pirates 2 Graphics Darken when zooming in
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Tales of Pirates 2 when you zooming in and out graphic get darker.
Here is a video of the issue.
https://www.sendspace.com/file/4p6zba
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https://bugs.winehq.org/show_bug.cgi?id=36531
Bug ID: 36531
Summary: Cannot use menubar buttons in Mojang's Scrolls
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: liamdawe(a)gmail.com
Created attachment 48619
--> https://bugs.winehq.org/attachment.cgi?id=48619
my entire log of running scrolls in wine
Once you login to Scrolls (from the guys that made Minecraft) you cannot do
anything else, buttons are unresponsive.
This is in a clean wine install.
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https://bugs.winehq.org/show_bug.cgi?id=40006
Bug ID: 40006
Summary: Hasbro Slingo program fails to start with unhandled
exception
Product: Wine
Version: 1.9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sdoom4(a)gmail.com
Distribution: ---
Created attachment 53452
--> https://bugs.winehq.org/attachment.cgi?id=53452
Slingo Wine backtrace
Slingo is a CD-ROM game by Hasbro Interactive. The program fails to start and
prints a backtrace, which I have attached here. I am using the development ppa
repositories for Ubuntu, if that helps.
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http://bugs.winehq.org/show_bug.cgi?id=35852
Bug ID: 35852
Summary: Sound plays too fast, alsa underruns
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonathan-vola(a)hotmail.com
Created attachment 47867
--> http://bugs.winehq.org/attachment.cgi?id=47867
Log of the audio during bug
When playing Guild Wars 2, occasionally the sound will bug out and start
playing the audio extremely quickly (2 to 5 times as fast by the sound of it)
with a lot of static.
Pavucontrol shows the "ALSA plug-in [wine-preloader]" being recreated very
quickly (It flickers into and off the window, looks like it's being recreated
every time)
wineserver -k doesn't fix it
The only way to stop it is to kill pulseaudio and start again. This requires
restarting any other program playing audio (Not the most useful workaround)
I've attached the output of this command from when the bug was happening:
WINEDEBUG="+alsa,+sound" wine Gw2.exe -dx9single 2>&1 | tail -n 1000 >
gw2audio.log
(The final line is where I stopped it with xkill)
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http://bugs.winehq.org/show_bug.cgi?id=16614
Summary: Babylon 7: Main window is a small empty box
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Created an attachment (id=18170)
--> (http://bugs.winehq.org/attachment.cgi?id=18170)
Shell output for Babylon 7 on wine-1.1.11
In Babylon 7 the main window either in trail mode or normal is a small empty
box, this makes the program useless.
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http://bugs.winehq.org/show_bug.cgi?id=16925
Summary: Star Trek: Borg does not run
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hatta(a)softhome.net
Created an attachment (id=18690)
--> (http://bugs.winehq.org/attachment.cgi?id=18690)
console output of borg.exe
This is an old interactive movie for windows 95. It installs fine.
Runborg.exe fails silently. Borg.exe outputs a short error message (attached)
and quits. Credits.exe gives the same error. The key line seems to be:
wine: Call from 0x7b844e30 to unimplemented function
msvcrt20.dll.??0ostrstream@@QAE@PADHH@Z, aborting
Any clues? Need more info? Unfortunately, there doesn't seem to be a demo for
this game.
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http://bugs.winehq.org/show_bug.cgi?id=29412
Bug #: 29412
Summary: Right click on system tray icon not work with Qt
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alpha_one_x86(a)first-world.info
Classification: Unclassified
Hello, the right click on system tray icon don't show menu under wine with Qt
4.8 (work under windows).
Example application:
http://files.first-world.info/ultracopier/tp/Ultracopier-0.3.0.0-portable-w…
Thanks to fix it.
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http://bugs.winehq.org/show_bug.cgi?id=32672
Bug #: 32672
Summary: Rainbow Six: Only the sky is rendered
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flavio(a)nebososo.com
Classification: Unclassified
Created attachment 43103
--> http://bugs.winehq.org/attachment.cgi?id=43103
Screenshot of the bug
When playing Rainbow Six the 2D interface is rendered correctly, but the 3D is
not, all you see is the sky (see the screenshot).
Also, the planning interface (which is 3D) is completely blue.
The terminal is flooded with:
fixme:ddraw:d3d_device7_SetClipStatus iface 0x192660, clip_status 0x32f9b8
stub!
Also, when you fire, this line is printed:
fixme:d3d:state_stippleenable Render state WINED3D_RS_STIPPLEENABLE not
implemented yet.
Tested on a clean prefix.
The demo can be downloaded here:
http://www.fileplanet.com/27609/download/Rainbow-Six-Demo
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