https://bugs.winehq.org/show_bug.cgi?id=37681
Bug ID: 37681
Summary: add required windows files for accessibility and
screen reader support along with NVDA screen reader
microsoft sapi5 with ESpeak.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joshknnd1982(a)gmail.com
Distribution: ---
It is currently very difficult for visually impaired people who use screen
readers to install and use applications in wine. Please add a winetricks
package that installs microsoft accessibility components, installs and enables
the NVDA screen reader with speech. make it somehow so whenever say you are
visually impaired when ever you run something in wine NVDA will talk so people
can use whatever windows apps they want with the free NVDA screen reader.
thanks.
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http://bugs.winehq.org/show_bug.cgi?id=14721
Summary: cannot host multiplayer games for Giants Citizen Kabuto,
DirectPlay Failed to Initialize (Code 80040111)
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liebundartig(a)freenet.de
I installed Giants: Citizen Kabuto and the 1.4 patch it works like a charm.
However, when trying to host multiplayer games gives an error screen. That is
white background and text (that is below) in 3 blue boxes.
--8<--
Giants Citizen Kabuto
Wintry Cool Game Error Screen
DirectPlay Failed to Initialize (Code 80040111). Is DirectX Version 8 or better
installed?
Enter to Continue
Escape to Exit Game
--8<--
Both keys do not seem to work. I have to kill the program.
I have not used native DLLs or changed any other setting in Wine after
installation of wine.
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http://bugs.winehq.org/show_bug.cgi?id=15999
Summary: Anycount 5.0 does not run
Product: Wine
Version: 1.1.8
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Pursuant to bug 12301, Anycount 5.0 (see anycount.com) installs but does not
run. A message box appears that says:
An internal exception occured (Address: 0x7bc78355)
Please, contact support. Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=15789
Summary: Regression for Icewind Dale 2 : very low framerate
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gizmm0(a)hotmail.com
CC: stefan(a)codeweavers.com
I get very low fps, around 4 or 5 i would say. This renders the game
unplayable. Every animation in the game seems affected, even mouse movement is
not smooth.
This does not affect menus, the problem only appears once a game is launched.
The problem is still there with wine-1.1.7.
In case it might be useful, the video card used is Nvidia 8600M GT, with nvidia
drivers 177.80.
A git bisection gave:
e178ddd9e1e16d1a3f52492799692e289eefcf8c is first bad commit
commit e178ddd9e1e16d1a3f52492799692e289eefcf8c
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 5 14:23:00 2008 -0500
wined3d: Use a swapchain for GDI surfaces.
This is a long-needed cleanup aimed at removing the ddraw_primary,
ddraw_window, ddraw_width and ddraw_height members from
IWineD3DDeviceImpl, which just do not belong there. Destination
window and screen handling is supposed to be done by swapchains.
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https://bugs.winehq.org/show_bug.cgi?id=41265
Bug ID: 41265
Summary: Far Cry 1: game crashes when using mouse wheel
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: DanBrake0819(a)freenet.de
Distribution: ---
Created attachment 55565
--> https://bugs.winehq.org/attachment.cgi?id=55565
logfile
Far Cry 1.4 (and unofficial 1.5 patch) crashes when using the mouse wheel. It
happens in the latest Wine version (1.9.18). I also tested the latest stable
version (1.8.4) and an older stable version (1.6.2)... the same thing: crash
when using the mouse wheel.
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http://bugs.winehq.org/show_bug.cgi?id=24011
Summary: Trackmania Nations Forever graphics test does not work
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
On first startup, Trackmania Nations Forever (free download at
http://www.trackmania.com/index.php?rub=downloads ) usually makes a benchmark
to set useful graphics detail settings. However, this does not work on wine:
Instead of a benchmark, the actual full game is started. When I quit, the
launcher tells me that the graphics data could not be found. I then get the
normal launcher, and can start the game again. This happens each time I start
the launcher.
Trackmania United Forever has the same issue.
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http://bugs.winehq.org/show_bug.cgi?id=19241
Summary: winemenubuilder crashes when running any application
including notepad
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tmhikaru(a)gmail.com
Created an attachment (id=22260)
--> (http://bugs.winehq.org/attachment.cgi?id=22260)
snapshot of the crash dialog
whenever I run any application, winemenubuilder crashes. Disabling it via
winecfg in the libraries section (specifically putting winemenubuilder.exe and
toggling it to disabled) makes wine complain that it can't find the component
but it no longer crashes.
For a basic reproducable test I'll be running 'wine notepad' as an example
here.
I don't know what this component does or what it's a part of, but this crash
did not happen under any previous version of wine.
I'll be attaching a picture of the crash dialog as well as the stderr
information.
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https://bugs.winehq.org/show_bug.cgi?id=38147
Bug ID: 38147
Summary: Batman: Arkham Asylum (non-steam) Demo - missing text
in launcher
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: teras(a)luukku.com
Distribution: ---
Created attachment 50878
--> https://bugs.winehq.org/attachment.cgi?id=50878
screenshot of the issue
Downloaded the game from
http://www.gamershell.com/download_49402.shtml
it's around 2Gb.
The launcher doesnt work without winetricks -q dotnet20
There are some gdi related lines at console
fixme:gdiplus:GdipCreateHalftonePalette stub
fixme:gdiplus:GdipGetFamilyName No support for handling of multiple languages!
fixme:gdiplus:create_gdi_logbrush unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:create_gdi_logbrush unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:create_gdi_logbrush unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
wine-1.7.37-33-g31d51d4
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http://bugs.winehq.org/show_bug.cgi?id=28520
Bug #: 28520
Summary: Diablo II game menu fps regression
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton(a)schiert.net
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 1aeee59bd8b6172c848c8029e1a55ddac1f93c44
There has been a behavior change in the game Diablo II caused by
http://source.winehq.org/git/wine.git/?a=commit;h=1aeee59bd8b6172c848c8029e…
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Sep 15 20:01:50 2011 +0200
ddraw: Use offscreen backbuffers.
Before this patch the frame rate in the game menu (press Esc while in game) was
limited to <=60. Now the frame rate can reach hundreds. Behavior on Windows:
frame rate is limited at 60.
The reason I am reporting this: Shortly after opening the game menu there often
is a short but very noticeable phase where everything behaves sluggishly,
making it very hard to select the desired entry with the mouse.
The sluggishness/slowdown itself may not be a Wine bug since is not a problem
when I switch NVIDIA PowerMizer from its default "Adaptive" to "Prefer Maximum
Performance". That, however, is not an acceptable permanent solution on a
laptop. Sync to VBlank settings do not change the behavior.
So far I have only been able to observe the slowdown when running the game in
Direct3D mode, although the frame rate is now also unlimited when running in
DirectDraw mode. All observations have been made with Diablo II Lord of
Destruction 1.13c.
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