https://bugs.winehq.org/show_bug.cgi?id=7991
tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
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CC| |fdsfgs(a)krutt.org
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https://bugs.winehq.org/show_bug.cgi?id=43978
Bug ID: 43978
Summary: BitKinex: Crashes after starting file transfer from
SFTP
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: espiochamaeleo(a)gmail.com
Distribution: ---
Created attachment 59633
--> https://bugs.winehq.org/attachment.cgi?id=59633
backtrace from crash
Transferring files from SFTP causes crash after a short period of time. After
the crash I've been able to relaunch BitKinex, resume, and complete the
transfer without issue. This seems to affect the first launch only after a
reboot, though I've only had two instances to test this. If trying to
reproduce: SFTP/SSH > Properties (right-click menu) > Connections > Total
number of connections used by this data source > set to 50. This is the only
setting that is not default.
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https://bugs.winehq.org/show_bug.cgi?id=43976
Bug ID: 43976
Summary: S.T.A.L.K.E.R. Lost Alpha - game load hangs when set
to DirectX 11 render mode
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
DLL Overrides:
winetricks -q d3dcompiler_43 d3dx9 d3dx10 d3dx11_42 d3dx11_43
Windows Registry Editor Version 5.00
[HKEY_CURRENT_USER\Software\Wine\DllOverrides]
"*d3dcompiler_43"="native"
"*d3dx9_24"="native"
"*d3dx9_25"="native"
"*d3dx9_26"="native"
"*d3dx9_27"="native"
"*d3dx9_28"="native"
"*d3dx9_29"="native"
"*d3dx9_30"="native"
"*d3dx9_31"="native"
"*d3dx9_32"="native"
"*d3dx9_33"="native"
"*d3dx9_34"="native"
"*d3dx9_35"="native"
"*d3dx9_36"="native"
"*d3dx9_37"="native"
"*d3dx9_38"="native"
"*d3dx9_39"="native"
"*d3dx9_40"="native"
"*d3dx9_41"="native"
"*d3dx9_42"="native"
"*d3dx9_43"="native"
"d3d10"="native,builtin"
"d3d11"="native,builtin"
Log captured with:
export WINEDEBUG=+wgl
wine start 'C:\Program Files (x86)\S.T.A.L.K.E.R. - Lost Alpha\bins\XR_3DA.exe'
&>~/Logs/stalker_lost_alpha_dxgi_enabled_dx11_wgl_log.txt
Started a new game as test (no difference from loading a saved game).
Video Quality set to lowest.
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https://bugs.winehq.org/show_bug.cgi?id=43974
Bug ID: 43974
Summary: Temple of Elemental Evil: Mouse stutters in emulated
desktop
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucianposton(a)gmail.com
Distribution: ---
When the game is run in an emulated desktop (via graphics tab in winecfg),
while moving the mouse down or right, the mouse will stutter back in the
opposite direction.
https://i.imgur.com/WnGmNgE.gif demonstrates the issue, though it's much more
obvious while using mouse because moving down or right requires about 2x the
travel distance than up or left.
wine output:
fixme:winediag:start_process Wine Staging 2.19 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
fixme:d3d:resource_check_usage Unhandled usage flags 0x40.
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https://bugs.winehq.org/show_bug.cgi?id=4905
tokktokk <fdsfgs(a)krutt.org> changed:
What |Removed |Added
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CC| |fdsfgs(a)krutt.org
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https://bugs.winehq.org/show_bug.cgi?id=42485
Bug ID: 42485
Summary: secur32/tests/ntlm fails with winbind 4
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
The offending lines, printed three times:
ntlm.c:486: Test failed: InitializeSecurityContext set buffer size to 1904
ntlm.c:846: Test failed: Running the client returned SEC_E_INVALID_TOKEN, more
tests will fail.
This is apparently due to a change in behaviour of winbind, as pointed out
here: https://bugs.winehq.org/show_bug.cgi?id=42220#c2
This affects two of the test machines:
http://test.winehq.org/data/9eb56e25e37b4adec0d72875455ffb787238672f/index_…
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https://bugs.winehq.org/show_bug.cgi?id=7369
Michael Stefaniuc <mstefani(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |2.0.x
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https://bugs.winehq.org/show_bug.cgi?id=43801
Bug ID: 43801
Summary: Cannot open Elisa Seduce the Innkeeper's windows
version
Product: Wine
Version: 2.17
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: howard.no1(a)163.com
Created attachment 59330
--> https://bugs.winehq.org/attachment.cgi?id=59330
Bug Report
It won't open on wine 2.17
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https://bugs.winehq.org/show_bug.cgi?id=43955
Bug ID: 43955
Summary: problem in installation of MS office 2013 professional
plus
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: sunil.banskar(a)gmail.com
Distribution: ---
Created attachment 59598
--> https://bugs.winehq.org/attachment.cgi?id=59598
problem in installation of MS office 2013 professional plus in ubuntu 16.04
I Encountered the problem in installation of MS office 2013 professional plus
in ubuntu 16.04. file attached
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https://bugs.winehq.org/show_bug.cgi?id=43929
Bug ID: 43929
Summary: FATAL ERROR: wglCreateContexAttribsARB failed in DOOM
2016
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: azarus(a)posteo.net
Distribution: ---
Created attachment 59563
--> https://bugs.winehq.org/attachment.cgi?id=59563
glxinfo of my GPU (R9 Fury)
Hello, I am having issues getting DOOM 2016 to work.
This same error seems to be happening in Wolfenstein: The new order (see
#43833), but this is odd, considering other people are having no issues running
DOOM (see platinum rating).
Console log is attached, glxinfo as well.
FWIW, with this setup I'm able to play The Witcher 3 flawlessly.
What I've tried:
setting environment flags:
MESA_GL_VERSION_OVERRID=4.3COMPAT (no luck)
MESA_GLSL_VERSION_OVERRIDE=330 (no luck)
MESA_GL_VERSION_OVERRIDE=3.2COMPAT (no luck)
My software:
OS: Gentoo Linux
Wine: 2.19 with staging patches
Kernel: 4.13.9
My hardware:
CPU: Intel i5-6600K
RAM: 16 GB DDR4
GPU: AMD R9 Fury (glxinfo is in the attachments)
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