https://bugs.winehq.org/show_bug.cgi?id=38969
Bug ID: 38969
Summary: RAGE crashes on startup
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: hp(a)tmm.cx
Distribution: ---
Created attachment 51913
--> https://bugs.winehq.org/attachment.cgi?id=51913
Backtrace
I have installed RAGE through a winetricks steam installation, it crashes on
startup. System information:
$ lsb_release -a
LSB Version:
:core-4.1-amd64:core-4.1-noarch:cxx-4.1-amd64:cxx-4.1-noarch:desktop-4.1-amd64:desktop-4.1-noarch:languages-4.1-amd64:languages-4.1-noarch:printing-4.1-amd64:printing-4.1-noarch
Distributor ID: Fedora
Description: Fedora release 22 (Twenty Two)
Release: 22
Codename: TwentyTwo
00:02.0 VGA compatible controller: Intel Corporation Broadwell-U Integrated
Graphics (rev 09)
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.1
(git-6ff3ae8)
OpenGL core profile shading language version string: 3.30
$ wine --version
wine-1.7.47 (Staging)
Attached you will find the output of WINEDEBUG="+wgl,+opengl,+tid"
WINEPREFIX="/home/hp/.local/share/wineprefixes/steam" wine Rage.exe and the
subsequent crash log.
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https://bugs.winehq.org/show_bug.cgi?id=40780
Bug ID: 40780
Summary: dlls/wininet - error building on NetBSD
Product: Wine
Version: 1.9.12
Hardware: x86
OS: NetBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 54680
--> https://bugs.winehq.org/attachment.cgi?id=54680
./configure CFLAGS="-I/usr/X11R7/include -I/usr/pkg/include
-I/usr/pkg/include/AL -I/usr/pkg/include/hal" LDFLAGS="-L/usr/X11R7/lib
-L/usr/pkg/lib" --without-xrandr && make
Hello,
I am trying to build Wine on NetBSD 7.0.1 (GENERIC.201605221355Z) i386 but
stops on an error about wininet.
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https://bugs.winehq.org/show_bug.cgi?id=40067
Bug ID: 40067
Summary: DPP 4.3.31 Does not start: Unhandled exception:
assertion failed in 32-bit code
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bert.de.beer(a)unet.nl
Distribution: ---
Created attachment 53546
--> https://bugs.winehq.org/attachment.cgi?id=53546
backtrace.txt of the crash
Installed Canon DPP 4.3.31 in a clean Wine environment and started it.
First time it crashed with "assertion failed" second time it went in a loop in
DPP4main.exe and third time it started correctly.
Most times it fails to start.
Installation details:
Distribution: Mint 17.2 (Rafaela) (x86_64) 64-bit
Operating system: Linux 3.16
Desktop: Xfce 4.12
Packagebase: Ubuntu 14.04
PPA: ubuntu-wine
Wine 1.7.55
WINEARCH=win32 WINEPREFIX=~/.win32_DPP_4 winetricks xmllite
WINEARCH=win32 WINEPREFIX=~/.win32_DPP_4 winetricks vcrun2013
WINEARCH=win32 WINEPREFIX=~/.win32_DPP_4 winetricks gdiplus
WINEARCH=win32 WINEPREFIX=~/.win32_DPP_4 winetricks msxml3
WINEARCH=win32 WINEPREFIX=~/.win32_DPP_4 winetricks msxml6
WINEARCH=win32 WINEPREFIX=~/.win32_DPP_4 winetricks d3dx9_43
WINEARCH=win32 WINEPREFIX=~/.win32_DPP_4 winetricks wininet
WINEARCH=win32 WINEPREFIX=~/.win32_DPP_4 winetricks dotnet45
WINEARCH=win32 WINEPREFIX=~/.win32_DPP_4 winecfg
Set windows version to 8.1
WINEARCH=win32 WINEPREFIX=~/.win32_DPP_4 wine
~/Downloads/dppw4.3.31-installer.exe
Lauch of DPP through the desktop icon:
env WINEPREFIX="/home/bert/.win32_DPP_4" wine C:\\windows\\command\\start.exe
/Unix /home/bert/.win32_DPP_4/dosdevices/c:/users/Public/Desktop/Digital\
Photo\ Professional\ 4.lnk
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https://bugs.winehq.org/show_bug.cgi?id=41758
Bug ID: 41758
Summary: wine can't load freetype if the latter is built with
harfbuzz support
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: bero(a)lindev.ch
Distribution: ---
Created attachment 56202
--> https://bugs.winehq.org/attachment.cgi?id=56202
Proposed workaround
If freetype (tried freetype 2.7, wine 1.9.23; probably also valid for other
versions) is built with harfbuzz support, wine complains about:
Wine cannot find the FreeType font library. To enable Wine to
use TrueType fonts please install a version of FreeType greater than
or equal to 2.0.5.
Adding some debug statements, it turns out that wine_dlopen fails not because
the library isn't there, but because dlopen barfs because it can't resolve
hb_ft_font_create in libfreetype.so.6. (Same for libfontconfig.so.1).
A fix (workaround?) is to use RTLD_LAZY instead of RTLD_NOW when dlopening
freetype and fontconfig -- seems to work well after that.
Patch relative to wine-staging 1.9.23 attached.
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http://bugs.winehq.org/show_bug.cgi?id=27428
Summary: ie6 closes
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: battinirajkumar(a)gmail.com
Created an attachment (id=35076)
--> (http://bugs.winehq.org/attachment.cgi?id=35076)
error of ie6
Internat explorer displays an error when I open internet options
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http://bugs.winehq.org/show_bug.cgi?id=32590
Bug #: 32590
Summary: Microsoft Money 2005 does not terminate properly on
exit. Needs to be manually killed.
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk_2010(a)live.co.uk
Classification: Unclassified
On both:
wine 1.4.1
wine 1.5.19
Running under 32 bit Ubuntu 12.04.1.
Microsoft Money 2005 (UK edition) ran after installing Internet Explorer 6
using winetricks.
Entry submitted to AppDB describing installation and running of the program.
Microsoft 2005 does not terminate properly on exit. Needs to be manually
killed.
The GUI exited, but the program was still running (use "ps" in a terminal to
find pid and then kill it off).
On exit hang error messages were:
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_END_BROWSER_SESSION:
STUB
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:apphelp:ApphelpCheckShellObject stub:
{9ba05972-f6a8-11cf-a442-00a0c90a8f39} 0x126e8e4
Note that during the general running of the program I got quite a few of the
messages below as various actions were undertaken in the program:
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
These did not seem to affect program operation.
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https://bugs.winehq.org/show_bug.cgi?id=38093
Bug ID: 38093
Summary: The main character is missing/invisible in Hitchcock:
The Final Cut demo
Product: Wine
Version: 1.7.36
Hardware: x86-64
URL: http://www.fileplanet.com/82009/80000/fileinfo/Alfred-
Hitchcock---The-Final-Cut-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Terminal strings
fixme:d3d_surface:surface_load_location Unimplemented copy from 0 to
WINED3D_LOCATION_TEXTURE_RGB for depth/stencil buffers.
fixme:d3d_surface:surface_load_location Unimplemented copy from 0 to
WINED3D_LOCATION_SYSMEM for depth/stencil buffers.
err:d3d_surface:surface_invalidate_location Surface 0x1f4d18 does not have any
up to date location.
fixme:d3d_surface:surface_unmap Depth / stencil buffer locking is not
implemented.
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https://bugs.winehq.org/show_bug.cgi?id=42421
Bug ID: 42421
Summary: Sniper Elite V2 has faulty color determination
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noonetinone(a)gmail.com
Distribution: ---
With Wine-Staging 2.0 it was very dark and wrong colors are selected.
Staging 2.1 things look even dark and worse.
With a new repository called 'Wine-overwatch' the game appears to improve.
The colors are still wrong but the darkness issue isn't there.
I will upload screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=39998
Bug ID: 39998
Summary: WINED3DFMT_B5G5R5X1_UNORM to WINED3DFMT_B5G5R5A1_UNORM
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: robert(a)hurst-ri.us
Distribution: ---
Created attachment 53441
--> https://bugs.winehq.org/attachment.cgi?id=53441
WINED3DFMT_B5G5R5X1_UNORM to WINED3DFMT_B5G5R5A1_UNORM
All multimedia works in Medieval: Total War (AppDB Id=4109) with the exception
of the Strategy Mode's territory surface map -- it renders black. There seems
to be ongoing development (julliard?) in this space, happy to test! :)
In-game scrolling repeats the surface_convert_format conversion function
artifact, as recorded in the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=31967
Bug #: 31967
Summary: Unreal Engine games don't render anything on OS X
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
Created attachment 42118
--> http://bugs.winehq.org/attachment.cgi?id=42118
Diff patch of the hack described in the post
All unreal engine games don't start on OS X.
I've attached a patch that makes the games playable, but this patch is causing
sync issues in the game animations, and causes XCOM: Enemy Unknown to crash
when going in game.
The problem must be somewhere else, I've only attached the hack to give you
guys a clue of where the problem might be, so you can create a proper patch
Thanks and keep up the great work
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https://bugs.winehq.org/show_bug.cgi?id=39064
Bug ID: 39064
Summary: Path of Exile: resolution other than 1024x768 causes a
crash
Product: Wine
Version: 1.5.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tristevoix(a)yahoo.com
Distribution: ---
Created attachment 52032
--> https://bugs.winehq.org/attachment.cgi?id=52032
program error details
The game starts in 1024 x 768. When I go into Options/Graphics and change the
resolution to something else, the game crashes if I hit Apply Display Settings.
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https://bugs.winehq.org/show_bug.cgi?id=42162
Bug ID: 42162
Summary: Native support for 3dfx/Glide
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
As Wine is a tool for getting Windows-applications to run on *nix-systems it
would be nice to be able to run older games natively. Now an additional Glide
wrapper is needed for 3dfx supported games.
It would be nice if Wine packaged such support natively. I know Glide has been
dead for several years, yet there are older games that need Glide-support in
order to function properly.
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https://bugs.winehq.org/show_bug.cgi?id=39382
Bug ID: 39382
Summary: AppDB needs a way to readily distinguish wine-staging
versions from the development branch
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
The version numbers are the same for the two branches; the only way to tell
which branch was tested is for is if the user mentions it in the body of the
report.
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https://bugs.winehq.org/show_bug.cgi?id=36527
Bug ID: 36527
Summary: Microsoft Office 2007 diagnosis service crashes on
unimplemented function
KERNEL32.dll.AllocateUserPhysicalPages
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
found during investigation of other bugs.
'Word options' -> 'Resources' -> 'Microsoft Office diagnosis'
>From command line as follows:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Common Files/Microsoft Shared/OFFICE12
$ WINEDEBUG=+tid,+seh,+loaddll,+process wine ./OFFDIAG.EXE /SOURCE 2
...
0016:trace:process:create_process_impl app (null) cmdline L"C:\\Program
Files\\Common Files\\Microsoft Shared\\OFFICE12\\ODSERV.EXE"
...
0016:trace:process:create_process_impl starting L"C:\\Program Files\\Common
Files\\Microsoft Shared\\OFFICE12\\ODSERV.EXE" as Win32 binary
(0x30000000-0x30071000, arch 014c)
...
002b:trace:seh:raise_exception code=80000100 flags=1 addr=0x7b83ac57
ip=7b83ac57 tid=002b
002b:trace:seh:raise_exception info[0]=7b88a4e0
002b:trace:seh:raise_exception info[1]=7b88a52e
wine: Call from 0x7b83ac57 to unimplemented function
KERNEL32.dll.AllocateUserPhysicalPages, aborting
002b:trace:seh:call_stack_handlers calling handler at 0x7bc9ec6f code=80000100
flags=1
wine: Unimplemented function KERNEL32.dll.AllocateUserPhysicalPages called at
address 0x7b83ac57 (thread 002b), starting debugger...
--- snip ---
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/aa366528%28v=vs.85%…
$ wine --version
wine-1.7.19-56-gee13e10
Regards
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http://bugs.winehq.org/show_bug.cgi?id=20080
Summary: Perfect Cherry Blossom controls go crazy
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: g6672D(a)gmail.com
After the game gets into the start menu, it goes crazy. The menu cursor moves
around by itself, and there's no way of stopping it via the keyboard, so I have
to quit via my "Close Window" binding.
For some reason, my gamepad can at least control it, though it is fighting with
the spurious movements. If I manage to switch to windowed (and then fullscreen
which is desired) it corrects itself for that session, and I can play normally.
But it reappears the next time I start the game.
It doesn't affect other games in the series, eg: Imperishable Night. It is not
dependent on a joystick being set up or present.
This regression definitely appeared in 1.1.29, as it doesn't happen in 1.1.28.
Direct download for the demo of the game, which also has the bug (you need lha
to extract it.)
http://www16.big.or.jp/~zun/data/soft/youmu_tr011.lzh
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http://bugs.winehq.org/show_bug.cgi?id=30830
Bug #: 30830
Summary: Brightness adjustement problem on Tom Clancy's HAWX 1
(full game) - renders game dark and hard to play
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Classification: Unclassified
Created attachment 40374
--> http://bugs.winehq.org/attachment.cgi?id=40374
Brightness adjustement problem on Tom Clancy's HAWX 1 (full game) - screenshot
At launch of Tom Clancy's HAWX 1 (full game), the monitor is auto adjusted for
screen resolution and brightness. But at launch of the game, the brightness is
too dark (see attachment)
Wine 1.5.5
Kubuntu 12.04
Graphic card : ATI Radeon 7xxx series
AMD Catalyst 12.6 beta
The problem was already observed using older and stable catalyst drivers
Problem occures since several Catalyst version but doesn't occures in the past
Maybe a regression linked to bug report #17090 ?
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http://bugs.winehq.org/show_bug.cgi?id=20610
Summary: xmodmap numpad realigning unrecognized by Wine
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://forum.winehq.org/viewtopic.php?t=6682
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samyazza(a)gmail.com
Created an attachment (id=24584)
--> (http://bugs.winehq.org/attachment.cgi?id=24584)
What appears in the console when I launch a new game in WC3.
I have remapped the numpad keys using xmodmap to play Warcraft III, since some
of the keyboard shortcuts cannot be changed from within the game. I wrote a
simple script:
xmodmap -e "keycode 10 = KP_7"
xmodmap -e "keycode 11 = KP_8"
xmodmap -e "keycode 12 = KP_4"
xmodmap -e "keycode 13 = KP_5"
xmodmap -e "keycode 14 = KP_1"
xmodmap -e "keycode 15 = KP_2"
wine 'Frozen Throne.exe' -opengl
xmodmap -e "keycode 10 = 1"
xmodmap -e "keycode 11 = 2"
xmodmap -e "keycode 12 = 3"
xmodmap -e "keycode 13 = 4"
xmodmap -e "keycode 14 = 5"
xmodmap -e "keycode 15 = 6"
Running Warcraft with this script doesn't change anything though, except for
several "fixmes" appearing in the console (log attached).
OS: Ubuntu 8.10
Wine version: wine-1.1.32
I know there's a bug with the whole keyboard controlled mouse cursor thingy in
Ubuntu 8.10. I have that turned off, just as it should be, so it's not the
issue.
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https://bugs.winehq.org/show_bug.cgi?id=37936
Bug ID: 37936
Summary: Xara Photo Graphic Designer 2013: main window has an
offset, cannot be moved, cannot be resized
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anonymous.maarten(a)gmail.com
Distribution: ---
Created attachment 50540
--> https://bugs.winehq.org/attachment.cgi?id=50540
Window has an offset (=transaparent pixels on the top and left) + cannot be
resized
Hey,
The main window of Xara Photo Graphic Designer 2013
- has an offset,
- cannot be moved and
- cannot be resized.
The fix suggested in https://bugs.winehq.org/show_bug.cgi?id=20025#c4
(unticking 'Allow the window manager to control the windows' option in
'winecfg' 'graphics' settings) does not solve the problem.
$ du -h xaraphotographicdesigner2013.exe
78M xaraphotographicdesigner2013.exe
$ sha1sum xaraphotographicdesigner2013.exe
39c9491c10d13ff18a066169ae62187fbc00a4b6 xaraphotographicdesigner2013.exe
$ wine --version
wine-1.7.34-36-g4493323
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https://bugs.winehq.org/show_bug.cgi?id=40773
Bug ID: 40773
Summary: Strider crashes on launch
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: strider(a)strycore.com
Distribution: ---
Created attachment 54672
--> https://bugs.winehq.org/attachment.cgi?id=54672
Backtrace produced when running with 1.9.12
I have been testing this game for the past few months on every Wine release to
test progress made on the DirectX11 implementation. Now that the API is
starting to be more complete and some DirectX11 games now work, I believe this
is a good time to start tracking this issue.
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https://bugs.winehq.org/show_bug.cgi?id=40575
Bug ID: 40575
Summary: vconnect-Stand fail to run with cadencii
Product: Wine-staging
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 54414
--> https://bugs.winehq.org/attachment.cgi?id=54414
vconnect-STAND fatal error backtrace in .txt format
vconnect-STAND.exe is a synthesizer engine of cadencii program, fail to work
with cadencii.
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http://bugs.winehq.org/show_bug.cgi?id=31776
Bug #: 31776
Summary: Get WineTestBot working with libvirt
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
WineTestBot currently controls VMware VMs using VIX. However we need to switch
away from VMware. So the goal is to replace it with a combination of QEmu/KVM
and libvirt to provide a layer of abstraction.
See:
http://www.winehq.org/pipermail/wine-devel/2012-February/094080.html
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https://bugs.winehq.org/show_bug.cgi?id=42289
Bug ID: 42289
Summary: Torchlight "not responding" dialog in wine-staging
Product: Wine-staging
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaronbpaden(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57004
--> https://bugs.winehq.org/attachment.cgi?id=57004
Torchlight log
When starting Torchlight, GNOME's "not responding" dialog pops up. This is
currently only happening for me in wine-staging — or at least it's only 100%
reproducible in wine-staging.
The game will still load successfully.
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http://bugs.winehq.org/show_bug.cgi?id=35449
Bug ID: 35449
Summary: YoukuDesktop needs native IE to load pictures
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 47313
--> http://bugs.winehq.org/attachment.cgi?id=47313
without native ie8.png
0. download from http://desktop.youku.com/youkuclient/youkuclient_setup.exe
sha1sum:
c828f87a32a4d7092a0da76da0855d6dce1b32cb youkuclient_setup.exe
1. winetricks -q flash cjkfonts, then install it
2. Goto whe directory, run
wine YoukuDesktop.exe
3. Some pictures can't be loaded
winetricks -q ie8 workarounds(part?) this bug
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http://bugs.winehq.org/show_bug.cgi?id=34755
Bug #: 34755
Summary: strsafe.h functions are lacking
Product: Wine
Version: unspecified
Platform: x86
URL: http://msdn.microsoft.com/en-us/library/windows/deskto
p/ms647466%28v=vs.85%29.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rq(a)akl.lt
Classification: Unclassified
I tried to compile the latest version of TweakPNG
(http://entropymine.com/jason/tweakpng/) with Wine today. Apparently, the
strsafe.h header provided by Wine is only a dummy and seems to lack most of the
functions.
If I'm reading correctly, this header (and all its functions) has been part of
the Windows API since XPSP2, so I guess Wine should aim to provide that
functionality as well.
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http://bugs.winehq.org/show_bug.cgi?id=33844
Bug #: 33844
Summary: Grandia 2 whiteout.
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: SolisX007(a)yahoo.com
Classification: Unclassified
Created attachment 44886
--> http://bugs.winehq.org/attachment.cgi?id=44886
Grandia2 Screenshot
Hello Everyone,
When i tested out grandia II the game looks very white. Look at screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=24698
Summary: Explorer++ doesn't show file icons
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31209)
--> (http://bugs.winehq.org/attachment.cgi?id=31209)
Terminal output
In the main explorer view of Explorer++, none of the file and folder icons are
displayed. Only blank space is shown in their place.
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https://bugs.winehq.org/show_bug.cgi?id=42673
Bug ID: 42673
Summary: Do not run Battle.net
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: connaissant(a)mail.ru
Distribution: ---
Created attachment 57624
--> https://bugs.winehq.org/attachment.cgi?id=57624
The error number changes
Hello! After the upgrade of the Wow Legion game to version 7.1.5 (23420) of
January 17, 2017 - Battlet.NET does not start.
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https://bugs.winehq.org/show_bug.cgi?id=41184
Bug ID: 41184
Summary: DX11 Tesselation tutorial doesn't work correctly
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Running DX11 tesselation tutorial results a blank screen.
Download sources and binaries:
http://www.rastertek.com/dx11tut38.html
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https://bugs.winehq.org/show_bug.cgi?id=42348
Bug ID: 42348
Summary: League of legends installer: "Invalid command line"
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
https://riotgamespatcher-a.akamaihd.net/ShellInstaller/EUNE/LeagueofLegends…
No need to make an account. Just download and try to install.
wine 2.0-git.
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https://bugs.winehq.org/show_bug.cgi?id=41908
Bug ID: 41908
Summary: WeChat can't display and send emoticons.
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Distribution: ---
Created attachment 56290
--> https://bugs.winehq.org/attachment.cgi?id=56290
A log with tid,relay,ole channel.
0. In order to reproduce this bug you need to install WeChat in your phone and
Wine.
A Google Play link:
https://play.google.com/store/apps/details?id=com.tencent.mm
1. Run `winetricks -q riched20` for bug 5162;
2. Run `export LC_ALL=zh_CN.UTF-8` to set a Chinese locale, because WeChat has
a strange crash when with English locale;
3. $ wine WeChatSetup.exe
4. Run WeChat in Wine it will display a QRCode. Scan it with WeChat Android to
login it;
5. Select a friend in 'Contacts' and try to send a emoticon to that friend.
Expected: Emoticon is displayed and sent out.
Actually: Nothing was displayed and it warned "不能发送空白消息(Can't send a empty
message)".
--snip--
fixme:ole:OleCreateStaticFromData
0x80a8610,{00000112-0000-0000-c000-000000000046},00000002,0x80a8830,0x1ee118,0x80d47e0,0x32f1d8:
semi-stub
fixme:ole:OleCreateFromDataEx (0x80a8610,
{00000112-0000-0000-c000-000000000046}, 00000000, 00000002, 1, 0x32ecf8,
0x80a8830, (nil), (nil), 0x1ee118, 0x80d47e0, 0x32f1d8): stub
--snip--
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http://bugs.winehq.org/show_bug.cgi?id=34850
Bug #: 34850
Summary: Improve commctl32 TaskDialogIndirect stub to show
"content" part in task dialog box (more detailed error
messages for various apps/games)
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
this is a bug split off from bug 34008 ("Bioshock Infinite won't start (needs
D3D11CreateDevice implementation to support at least D3D_FEATURE_LEVEL_10_0)")
The bug reporter complains that the reason for the error can't be seen in
message box Wine creates (as substitute for task dialog):
--- quote ---
Bioshock Infinite shows an empty message box on launch and closes after
pressing OK button. Nothing else is shown. After making a dirty hack in
commctrl.c (replaced pTaskConfig->pszMainInstruction with
pTaskConfig->pszContent) I can see the messagebox saying that I should have
DX10/11 compatible hardware and DX11 runtime: http://i.imgur.com/OxHDoKI.png
--- quote ---
This is actually true and I've also seen this for other apps that make use of
TaskDialogIndirect.
Wine currently only uses "pTaskConfig->pszMainInstruction" for display which
might not contain the essential information.
Various apps put the real info in "pTaskConfig->pszContent".
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/bb760544%28v=vs.85%…
Article showing use of various parameters/options with screenshots:
http://www.codeproject.com/Articles/16806/Vista-Goodies-in-C-Using-TaskDial…
Regards
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https://bugs.winehq.org/show_bug.cgi?id=42410
Bug ID: 42410
Summary: Banished (DX11) renders broken geometry (regression)
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
CC: hverbeet(a)gmail.com
Regression SHA1: e2dbbec1af8ae2ea8813148d56e14c8c211ee334
Distribution: Debian
Created attachment 57222
--> https://bugs.winehq.org/attachment.cgi?id=57222
WINEDEBUG=+d3d,+d3d11 log
During the Wine Staging release testing, I discovered that Banished stopped
working in DX11 mode. When you start a new game everything is hidden behind
some greenish texture and the game is unplayable. The main menu is also
affected and contains random errors, sometimes houses are missing while on
other runs the whole screen contains corrupted geometry. Starting a new game is
a more reliable indicator though.
Since it worked fine in older versions, I did a bisect and got the following
commit:
-----
commit e2dbbec1af8ae2ea8813148d56e14c8c211ee334
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Jan 31 15:47:12 2017 +0100
wined3d: Implement wined3d_buffer_upload_data() on top of
wined3d_buffer_upload_ranges().
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
----
Reverting the patch fixes the issue.
To reproduce the problem you have to apply the following patches on vanilla
Wine:
https://github.com/wine-compholio/wine-staging/tree/master/patches/wined3d-…https://github.com/wine-compholio/wine-staging/tree/master/patches/d3d11-Re…
The first one is required to enable the DX11 mode in the settings and the
second one is necessary to see anything. The game uses ResolveSubresource even
if you disable Antialiasing (multisampling) in the configuration.
Btw, there is a context_release missing in the patch in case
wined3d_buffer_load_location fails. This is not related to the bug though.
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http://bugs.winehq.org/show_bug.cgi?id=32473
Bug #: 32473
Summary: Mixcraft video crashes when loading
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Tho7masPenguin(a)gmail.com
Classification: Unclassified
Created attachment 42836
--> http://bugs.winehq.org/attachment.cgi?id=42836
The log file it suggests adding
When loading a Mixcraft project with a video (made in Windows, as Mixcraft says
codecs for the .avi file aren't supported), the project begins loading, and
when the video preview appears, it crashes.
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https://bugs.winehq.org/show_bug.cgi?id=37405
Bug ID: 37405
Summary: The entry "My Computer" in regedit is handled like a
registry key
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Steps to reproduce:
1. Open regedit.
2. Make a right click on "My Computer".
Expected result:
Some entries like "New" which makes no sense there should not be showed (at
least this is the case with a native Windows XP).
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http://bugs.winehq.org/show_bug.cgi?id=37065
Bug ID: 37065
Summary: Mouse cursor often has incorrect transparency
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cthielen(a)gmail.com
Created attachment 49255
--> http://bugs.winehq.org/attachment.cgi?id=49255
Image of the incorrect cursor. Notice the white area around the 'hand' that
should be transparent.
Myst 1.3 (the 32-bit version designed for Windows 95 off a CD-ROM from
1995/1996) does not always display its cursor correctly.
Myst 1.3 is using .cur files located in myst.exe. These can be extracted using
'icoutils'.
This may be related to the fact that Myst requests an 8-bit color depth but is
forced into a 32-bit depth (at least on my system).
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https://bugs.winehq.org/show_bug.cgi?id=41319
Bug ID: 41319
Summary: Toxikk: Game fails to launch with "Integrity check
failed!"
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: ---
Created attachment 55654
--> https://bugs.winehq.org/attachment.cgi?id=55654
Console output
Steps to reproduce:
1. Install free version of Toxikk via Steam
(http://store.steampowered.com/app/324810/)
2. Attempt to launch the game
Expected result:
The game should launch.
Actual result:
Message box with a message about a failed integrity check (see screenshot).
Additional info:
Performing the check manually succeeds without errors.
--
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Distro: Linux Mint 17.3 (64 bit)
Kernel: 4.4.0-21-generic
Graphics: Proprietary NVIDIA 367.35
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http://bugs.winehq.org/show_bug.cgi?id=35111
Bug ID: 35111
Summary: Beyond Good & Evil erratically renders upside down
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tkorvola(a)gmail.com
Classification: Unclassified
Created attachment 46839
--> http://bugs.winehq.org/attachment.cgi?id=46839&action=edit
Terminal output
When Beyond Good & Evil is started, in the transition from language choice to
the main menu the view is briefly flipped upside down as the name of the game
appears. Normal orientation is restored when the main menu appears. In the
actual game the view also flips upside down at some locations. It is also
sometimes sensitive to the camera angle. I am unable to identify any simple
condition that would determine it. Also, when you take photos in the game,
sometimes they get flipped.
AppDB suggests that setting OffscreenRenderingMode to fbo might help with
rendering problems, but the game does not render at all in FBO mode on my
Radeon 9250. Thus I have to use backbuffer mode.
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https://bugs.winehq.org/show_bug.cgi?id=40646
Bug ID: 40646
Summary: Game Launcher fails with "Error occurred during a
cryptographic operation".
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jn(a)kainor.dk
Distribution: ---
Created attachment 54519
--> https://bugs.winehq.org/attachment.cgi?id=54519
output from wine
Game launcher fails with: "Error occurred during a cryptographic operation".
The game itself is "Dark age of Camelot" which works excellent in Wine, however
a new and popular freeshard is currently being beta tested and this version of
the game won't start.
The devs have stated the following requirements:
* A fully working .NET 4.6 installation
* An OS that supports TLS 1.2
* A wine layer for kernel32 calls & in-memory manipulation
* The same wine layer needs to be able to run DAoC feature-wise
* The wine layer needs to be able to bootstrap .NET 4.6 installations, which
probably means you have to install .NET 4.6 in wine
* You'll also need the Visual Studio 2015 C++ runtime for x86
I have managed to download and successfully install the above in wine.
I have attached the output when I try to run the game.
Here is my procedure:
folder=/opt/daoc
pre="WINEPREFIX=$folder/test WINEARCH=win32"
eval $pre WINEDEBUG=-all wine wineboot
eval $pre winetricks -q corefonts dotnet45
eval $pre "winetricks win7"
# Download needed crap
eval mkdir -p $folder/lala
lala=$folder/lala
# wget
https://download.microsoft.com/download/E/4/1/E4173890-A24A-4936-9FC9-AF930…
-P $lala
# wget http://techer.pascal.free.fr/download/vcrun2015_Wine-1.7.55.zip -P $lala
# wget uthgardsetup.exe
# wget vc_redist.x86.exe
# Install Visual Studio 2015 C++
unzip -o -d $folder/test/drive_c/windows/system32/
$lala/vcrun2015_Wine-1.7.55.zip
eval $pre regedit $folder/test/drive_c/windows/system32/vcrun2015.reg
eval $pre wine $lala/vc_redist.x86.exe /q
## Install net46
eval $pre wine $lala/NDP46-KB3045557-x86-x64-AllOS-ENU.exe /q
eval $pre winetricks -q ie8
## Install Uthgard
eval ln -s /opt/daoc/DAoC /opt/daoc/test/drive_c/DAoC
eval $pre wine $lala/uthgardsetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=37393
Bug ID: 37393
Summary: Focus GNOME3 handling never shows window if started
inf fullcreen
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Since changing to gnome 3 if a application starts in fullscreen it always shows
the desktop 90% of the time. Trying to change it with alt+tab just 'flashes'
the game window and goes back to the desktop
this can be avoided by two ways:
1 (better way) is to use this command line snipped when creating the prefix:
wine reg add "HKCU\\Software\\Wine\\X11 Driver" /v "UseTakeFocus" /t REG_SZ /d
"N"
2 (worse since you lose alt+tab or even seeing the window on the alt list):
disable 'window manager controls windows' on winecfg
This seems like a common bug, but i haven't found duplicates.
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http://bugs.winehq.org/show_bug.cgi?id=26958
Summary: AppDB: orphaned comments in Comments Management
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
There are comments listed under Comments Management for apps that apparently
have been deleted, and the comments cannot be removed from the list.
The first comment in the list is an example: no application is listed, and
clicking the Delete button brings up a message that "There is no entry with
that id in the database."
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http://bugs.winehq.org/show_bug.cgi?id=35939
Bug ID: 35939
Summary: PrimeView 5.01: PrimeView Evaluation crashes while
loading result file.
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexander.minges(a)gmail.com
PrimeView 5.01 crashes while trying to open result files. According to the
attached backtrace, this is related to mfc42.dll.
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http://bugs.winehq.org/show_bug.cgi?id=35750
Bug ID: 35750
Summary: Electric Quilt's EQ7 crashes on start up
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: HughGordonT(a)gmail.com
Created attachment 47741
--> http://bugs.winehq.org/attachment.cgi?id=47741
Error logfile reported by Wine.
Both EQ5 and EQ7 run OK with Wine 1.6. The latest version of this application
EQ7 crashes on start up. The log reports a deficiency in Wine.
Using Kubuntu 12.04, 386 32 version. Program EQ7 runs perfectly on Win XP.
EQ7 requires activation by on line connection to the Electric Quilt Co. This
step and de-activation are working perfectly with Wine 1.6.
Gordon Cooper
Tauranga
NZ.
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http://bugs.winehq.org/show_bug.cgi?id=31698
Bug #: 31698
Summary: source insight crashes after scrolling, especially
crash often after getting search result.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chongxishen(a)gmail.com
Classification: Unclassified
Created attachment 41661
--> http://bugs.winehq.org/attachment.cgi?id=41661
log
I create a Source Insight project about android, search a class and get the
search result in the window, and then get back to scroll the vertical-scrollbar
to continue, the Source Insight crashes.
I found that the Source Insight crashes often after getting the search result.
PS. I apply customed style(include the font)
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http://bugs.winehq.org/show_bug.cgi?id=18779
Summary: HttpAddRequestHeaders() doesn't handle whitespace
correctly
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
Created an attachment (id=21550)
--> (http://bugs.winehq.org/attachment.cgi?id=21550)
Tests case for whitespace in HTTP headers
After some research for bug #17914 it seems that HttpAddRequestHeaders()
doesn't parse correctly headers regarding to whitespace. Some whitespaces are
not removed.
Additionnaly, I found that wininet.dll from IE8 doesn't allow retrieving some
headers with HttpQueryInfo() if they have whitespace in them, while wine does.
Here is a patch which add some tests for whitespace. Thoses new test works with
wininet.dll from IE8.
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https://bugs.winehq.org/show_bug.cgi?id=41329
Bug ID: 41329
Summary: Regression in dsound latency (pulse)
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lolisamurai(a)tfwno.gf
Distribution: ---
As for my other bug report, this report is specific to the game osu! which can
be installed with the same steps as the older bug report
(https://bugs.winehq.org/show_bug.cgi?id=41007).
Somewhere around wine 1.9.10 there was a regression in sound latency of about
20 milliseconds, using the same HelBuflen valueof 1024. This is still present
in 1.9.18. I'm using pulseaudio, a 32-bit wine prefix and the game uses dsound
for sound output.
However, it's very hard to notice latency for someone who isn't used to playing
the game, so you'll probably have to take my word for it.
After git bisecting, I got these three patches that can't be tested due to
crashes and sound glitching (probably because they're related to eachother and
can't be tested individually)
There are only 'skip'ped commits left to test.
The first bad commit could be any of:
569ed159b0ab31121d9aab95bf1d3ac49675f1ca
95287ac2dfb3bd64e1b65aadbdf7e375af2607d4
09890d7142a2c612b025ab9ff60358d036f9999b
We cannot bisect more!
I don't know enough about the dsound internals and it doesn't seem to be as
simple as reverting the patches since dsound/primary.c changed a lot since
then.
I have attached logs with WINEDEBUG=+dsound of playing for a few seconds on the
latest wine version (with_latency) vs commit
77184106c8c2bff7db9ea5d20b3b3330196befc1 , which should be the last one that
doesn't have latency (without_latency).
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https://bugs.winehq.org/show_bug.cgi?id=42132
Bug ID: 42132
Summary: undefined reference yywrap in winhlp32/macro.lex.yy.c
when building with flex-2.6.3
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nvinson234(a)gmail.com
Distribution: ---
Created attachment 56679
--> https://bugs.winehq.org/attachment.cgi?id=56679
winhlp32-macro-flex-2.6.3-flex.patch
Flex-2.6.3 uses C preprocessor macros to change the prefix of its functions
from the standard yy to a user-defined one. This is a change in Flex behavior
and causes wine to fail with any version of Flex newer than 2.6.1.
The failure is caused because programs/winhlp32/macros.lex.l only defines the
yywrap macro if it is not already defined. The end result is C code that is
looking for an undefined yywrap() function.
I have attached a patch that fixes this issue by removing the yywrap macro
check and definition from macros.lex.l and adding the noyywrap flex option.
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http://bugs.winehq.org/show_bug.cgi?id=32315
Bug #: 32315
Summary: Mendeley plug-in Word 2010 under wine
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spatialmodels(a)gmail.com
Classification: Unclassified
Created attachment 42655
--> http://bugs.winehq.org/attachment.cgi?id=42655
wine output after clicking on mendeley word plug-in functions
Mendely installs correctly in wine and the word 2010 plug-in too, but this last
doesn't respond to any action. Please find in attachment the output of wine, I
think that the bud is related to the last three lines.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=26029
Summary: similarity
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alyuka.bulyukin(a)gmail.com
installed properly.
after launch did not get to choose the folder
checkboxes are not marked
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http://bugs.winehq.org/show_bug.cgi?id=33340
Bug #: 33340
Summary: AION: a lot of glitchs/artefacts
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Hello,
AION has a lot of glitch/artefacts, as you can see on the pictures joined.
it's essentially for water/raining/fire/fog.
Thanks for your help.
My config:
Ubuntu raring
ATI 7850
Last catalyst version
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https://bugs.winehq.org/show_bug.cgi?id=40607
Bug ID: 40607
Summary: Czech application software IRIS v3.1.3 fails to launch
w/backtrace (dotnet 4.0 based)
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 54462
--> https://bugs.winehq.org/attachment.cgi?id=54462
wine IR-IS.exe &>wine_ir_is.exe.log
winetricks list-installed
corefonts
dotnet20sp1
dotnet20
dotnet30sp1
dotnet35
dotnet40
dotnet452
dotnet45
msxml3
vcrun2010
wine --version
wine-1.9.9-118-ge1970c8
Application installer available from here:
https://ir-is.cz/Stazeni.aspx
The application can be successfully installed (with above overrides).
The application fails to launch.
Standard console output and backtrace are attached.
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http://bugs.winehq.org/show_bug.cgi?id=34206
Bug #: 34206
Summary: Regedit doesn't show user created entries
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jluth(a)mail.com
Classification: Unclassified
Created attachment 45509
--> http://bugs.winehq.org/attachment.cgi?id=45509
picture showing HKCR with only 3 .xxx entries (should be many) and .pdf already
existing even though not visible
Any keys in HKCR created by the user are not shown by regedit after wine is
"re-started". The keys HAVE been created (if you try to create it again, you
get the error message "File exists"), but are not visible.
There are MANY keys that I see in the system.reg file that I don't see in
regedit! The problem at least existed already in Wine 1.4 (Ubuntu), and still
exists in 1.6 (Mint Maya).
To reproduce
Step 1. With nothing using wine, run regedit and create a .pdf key in HKCR.
Step 2. Close regedit.
Step 3. Still with nothing running wine (so that the registry has been
completely close), run regedit again. You will not see the .pdf key, but it
does exist.
The same thing is true for any keys entered via "regedit importkeys.reg". I
don't notice this problem in HKLM (except of course for HKLM\Software\Classes)
or in HKCU, so it seems to be restricted to the Classes_Root section.
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http://bugs.winehq.org/show_bug.cgi?id=33522
Bug #: 33522
Summary: Trackmania United Forever: Force feedback not working
with xboxdrv driver
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: post+wine(a)ralfj.de
Classification: Unclassified
Force Feedback is not working properly in Trackmania United Forever when using
the xboxdrv userspace driver for my Xbox 360 wired gamepad. I start xboxdrv
with
sudo xboxdrv --detach-kernel-driver --trigger-as-zaxis --axismap "-z=z"
--force-feedback
In "wine control", I can still do force feedback testing and it will make the
motors rumble (though I cannot notice any effect of me changing the direction).
The "fftest" tool from the linuxconsole project also still does force feedback
with the xboxdrv device. However, in the game, no force feedback is done.
If I use the default kernel driver (xbox) for this device, then force feedback
in Trackmania works fine. However, in this case Trackmania treats the Gas and
Break axes incorrectly, it will often accelerate the car even though I don't
press the triggers.
I will try to capture logfiles for both cases.
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https://bugs.winehq.org/show_bug.cgi?id=38539
Bug ID: 38539
Summary: Jade Empire Special Edition has various graphical
glitches
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Regression SHA1: 99f3e835ac0c3fd873b127e8c227b9e44fa98ae2
Distribution: ---
I did a quick test with Jade Empire SE and noticed the following glitches:
- selected menu items are missing the yellow highlighting bar
- preview window for saved games is empty
- when pressing <Esc> during game to switch to the menu the upper half of the
menu disappears
- after switching combat styles the minimap in the upper right corner becomes
blank
Disabling GLSL is a workaround.
No demo available. Native d3dx9_36 is installed.
Terminal output shows (also present before the regression):
>err:d3d:wined3d_debug_callback 0x1a07d98: "GL_INVALID_VALUE error generated. Point size must not be negative.".
>err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1561
Regression introduced by
99f3e835ac0c3fd873b127e8c227b9e44fa98ae2 is the first bad commit
commit 99f3e835ac0c3fd873b127e8c227b9e44fa98ae2
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Wed Mar 18 21:07:36 2015 +0100
wined3d: Use a separate STATE_VDECL state handler in the GLSL pipeline.
It's mostly a copy of vertexdeclaration() from state.c, with a few
differences due to the new function being private to the GLSL backend
(e.g. d3d_info.vs_clipping is known to be TRUE) and the fragment fog
update part being split out.
Tested in wine-1.7.42-29-ge2e1ac2
Fedora 21
Nvidia binary drivers 340.76
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https://bugs.winehq.org/show_bug.cgi?id=42500
Bug ID: 42500
Summary: Far Cry 2 NPC are wiggling around, physics are
erroneous
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: _Wanderer_(a)outlook.com
Distribution: ---
I'm running Far Cry 2 on Lubuntu 16.04 with Patch 1.03 and Wine 2.2. The
problem is, that NPC are wiggling around extremely (like flying from one end of
the room to the other) and that the physics cause the player to get stuck in
the environment. I encountered this problem as well when I was playing on
Windows 7, but switching Wine to Windows XP does not resolve the problem. I
recently played the game with Wine 1.6.2 before I upgraded to 2.2 and I did not
have such problems. Let me know if you need further information.
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https://bugs.winehq.org/show_bug.cgi?id=40299
Bug ID: 40299
Summary: Guild Wars 2: Graphic shows through the ground
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
As this screenshot (
http://img5.picload.org/image/icoddia/2015_06_25_22_31_17.jpg ) shows in Lion's
Arch at this position the water shows through the ground (graphic settings are
set to the minimum except with render sampling being native). Somebody on
Windows tested this too and the issue doesn't appear there.
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http://bugs.winehq.org/show_bug.cgi?id=23793
Summary: Metro 2033: flickering in options menu
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Hardware: nvidia 9800 gtx+
drivers: 256.35 (not sure on windows...probably 195 something)
settings:
resolution - 800x600
quality - low
renderer - directx9
AA4
run game (you'll need a patch for bug 6971), then go to 'options' in the bottom
left. Let it sit for a bit, and notice that it jitters/flickers, even without
the mouse moving.
Terminal only shows, repeatedly.
fixme:d3d:IWineD3DOcclusionQueryImpl_GetData 0x13f70758 Wrong thread, returning
1.
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http://bugs.winehq.org/show_bug.cgi?id=33861
Bug #: 33861
Summary: "About Internet Explorer" from Help menu, gives "about
wine" details
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
Classification: Unclassified
fresh .wine 1.6-rc2
ubuntu 13.04 logged with gnome-shell
open nautilus, to load "internet explorer"
want to know which IE version is installed by default, so i check the About
menu: instead giving that IE version, i get the wine version
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https://bugs.winehq.org/show_bug.cgi?id=42713
Bug ID: 42713
Summary: MS Office 2007/2010 context menu disappears before you
can select an option
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juntjoo(a)gmail.com
Distribution: ---
You have to hurry to select anything before it disappears.
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http://bugs.winehq.org/show_bug.cgi?id=18911
Summary: strange menu item in right-click menu at file open in
Powerpoint
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
In the file open dialog in Powerpoint, one can right-click on a file for menu.
In that menu, a strange menu item appears between Print and Rename.
The menu item has separators aournd it, and text "xx2x2xxx" where at the x-es
square boxes appear.
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http://bugs.winehq.org/show_bug.cgi?id=29379
Bug #: 29379
Summary: Unknown program copy/paste not working
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wushumasters(a)hotmail.com
Classification: Unclassified
Hi,
I have a program in my company and the copy/past doesnt work.
With i try from Ubuntu to WINE with CTRL+C and CTRL+V works
With i try from Ubuntu to WINE with right click copy and then right click paste
doesnt work
>From wine to ubuntu nothing works.
I try doing WINEDEBUG but nothing change in debug.
have something more to do?
Thanks,
Patrick
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https://bugs.winehq.org/show_bug.cgi?id=37139
Bug ID: 37139
Summary: MS-Word 2010: cannot right-click and paste
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xdango.dai(a)gmail.com
MS-Word 2010 version: 14.0.6023.1000
Whenever I right-click and press the paste button in the context menu, it does
nothing; although it does paste when pressing ctrl+v or the paste button in the
navigation pane.
This is the link to download this same version:
http://thepiratebay.si/torrent/8425870/Office_2010___Project_2010___Visio_2…
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https://bugs.winehq.org/show_bug.cgi?id=41796
Bug ID: 41796
Summary: Fill Up! (freely downloadable game) crashes when
creating a player profile
Product: Wine
Version: 1.9.23
Hardware: x86
URL: http://files.myplaycity.com/files/fillup_setup.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bero(a)lindev.ch
Distribution: Other
This game:
http://files.myplaycity.com/files/fillup_setup.exe
Installs and starts up fine, but creating a player profile results in a failed
assertion dialog (inside the game, so the assert happens in the game's code,
not in Wine itself -- something must be returning an unexpected value):
Assertion failed
Program: C:\Program Files\MyPlayCity.com\Fill Up!\engine.exe
File: ..\msvcp90\string.c
Line: 3954
Expression: "this->size >= pos"
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https://bugs.winehq.org/show_bug.cgi?id=42035
Bug ID: 42035
Summary: Procedure entry point std::placeholders could not be
located in MSVCP120.dll (32-bit process on 64-bit
Winedows)
Product: Wine
Version: 2.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: xtrmjosh(a)gmail.com
Distribution: ---
I found this bug while trying to run a bit of software called WindBot, but it
seems if it's what I expect that it's going to be much more generic. I think
the title contains all the info someone expert enough to work out the problem
would need.
If anyone wants to repro, the file I'm trying to run is here:
https://www.tibiawindbot.com/downloads/windbot11-2.9.0-beta.34.exe
Sorry if links are not allowed, please grumble at me if that's the case. I'm
literally brand spanking new here.
The installer runs fine, then you need to run the file within which is given a
random name (it's a bot for an MMORPG which users suspect may have client-side
detection). That file starts up and falls over with the dialog detailing:
The procedure entry point ?_2@placeholders@std@@3V?$_Ph@$01@2@A could not be
located in the dynamic link library MSVCP120.dll
If there is any extra information I can provide please ask. I'm fairly
experienced with Linux though not so much with Wine so please step-by-step me
for Wine and just ask for Linux.
I've just tested it and on a 32-bit wine, everything works as intended so that
helps to isolate the issue a little further.
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http://bugs.winehq.org/show_bug.cgi?id=30105
Bug #: 30105
Summary: Chessbase Ludwig 3: MS Visual C++ Runtime Error
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berndie_mueller(a)hotmail.de
Classification: Unclassified
If I start the program Ludwig3.exe, I got this error msg window:
"Microsoft Visual C++ Runtime Library"
Runtime Error!
Programm c:\program files\chessbase\ludwig3.exe
This application has requested the Tuntime to terminate it in an unusual way.
Please contact application's support team for more information.
After that the program Ludwig3 doesn't start.
Please help!
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https://bugs.winehq.org/show_bug.cgi?id=42652
Bug ID: 42652
Summary: CryptCreateHash error NTE_FAIL after
CryptImportKey(public-key)
Product: Wine
Version: 2.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rsaenh
Assignee: wine-bugs(a)winehq.org
Reporter: shirouzu(a)ipmsg.org
Created attachment 57588
--> https://bugs.winehq.org/attachment.cgi?id=57588
reproduction-project
Hello, wine developers.
I got CryptCreateHash error (NTE_FAIL=0x80090020) after CryptImportKey(another
user's 'public' key).
Always OK : WindowsXP/Vista/7/8/8.1/10
Always NG : Wine 1.8/2.0(and wine-hq 2.2) in MacOSX(sierra) and Linux
debian(testing, wheezy, or etc).
In the following Senario ... Encrypt with another user's public key, and sign
with my PrivateKey.
1. CryptAcquireContext(...MS_ENHANCED_PROV, PROV_RSA_FULL...)
2. CryptGenKey() or CryptUserKey() for private key
3. CryptImportKey(another users' public key, &hExKey)
4. CryptEncrypt(hExKey, data...)
5. CryptCreateHash() for sign
6. CryptHashData()
7. CryptSignHash() ... I got OK in Windows, but NTE_FAIL in wine.
I post a reproduction-project as attachment-file.
Please see signhash_test.cpp in it.
I think CPSignHash -> encrypt_block_impl -> rsa_exptmod error.
https://github.com/wine-mirror/wine/blob/master/dlls/rsaenh/rsaenh.c
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https://bugs.winehq.org/show_bug.cgi?id=39936
Bug ID: 39936
Summary: Toad Data Modeler Freeware MSI package fails to
install
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Xubuntu 14.04 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 340.96
driver.
Wine 1.8 (git)
Toad Data Modeler Freeware 5.4.8.1
msiexec /i ToadDataModeler_Freeware_5.4.8.1_x86_En.msi
Aborts with message "Installation ended prematurely because of an error."
Wine messages:
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"NextDialog", clsid
{000c109e-0000-0000-c000-000000000046}
fixme:msi:event_spawn_wait_dialog doing nothing
err:msi:msi_dialog_create_controls no handler for element type L"Billboard"
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"majorMinorVersion",
clsid {000c109e-0000-0000-c000-000000000046}
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"WshShell", clsid
{000c109e-0000-0000-c000-000000000046}
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"stamp", clsid
{000c109e-0000-0000-c000-000000000046}
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"checkSum", clsid
{000c109e-0000-0000-c000-000000000046}
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"i", clsid
{000c109e-0000-0000-c000-000000000046}
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"keyValue", clsid
{000c109e-0000-0000-c000-000000000046}
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"Key", clsid
{000c109e-0000-0000-c000-000000000046}
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
Workaround is to extract it manually with jsMSIx.exe and move the Dell folder
to Program Files.
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http://bugs.winehq.org/show_bug.cgi?id=34551
Bug #: 34551
Summary: Necrovision demo crashes - Pixel shader and vertex
shader are not supported, yet.
Product: Wine
Version: 1.7.2
Platform: x86
URL: http://www.fileplanet.com/196528/190000/fileinfo/Necro
Vision-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46001
--> http://bugs.winehq.org/attachment.cgi?id=46001
log+backtrace
Crashes at launch.
fixme:d3dx:d3dx9_base_effect_get_pass_desc Pixel shader and vertex shader are
not supported, yet.
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http://bugs.winehq.org/show_bug.cgi?id=36820
Bug ID: 36820
Summary: rift does not run
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arronwilliams(a)gmail.com
Created attachment 48896
--> http://bugs.winehq.org/attachment.cgi?id=48896
this is the errer
i get this errer message and the game does not start have no idea what to do.
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http://bugs.winehq.org/show_bug.cgi?id=32155
Bug #: 32155
Summary: MS Office 2007 SP3 installation
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linux.james.hon(a)gmail.com
Classification: Unclassified
Created attachment 42424
--> http://bugs.winehq.org/attachment.cgi?id=42424
Microsoft Office 2007 SP3 failed to install
See Attachment
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https://bugs.winehq.org/show_bug.cgi?id=37811
Bug ID: 37811
Summary: Xvid installer requires mfplat.dll.MFTRegister
Product: Wine
Version: 1.7.33
Hardware: x86
URL: http://downloads.xvid.org/downloads/Xvid-1.3.3-2014101
9.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: ---
Xvid-1.3.3-20141019.exe bc837b1d53199121ffc9447c9068c9943d455ced 11Mb
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https://bugs.winehq.org/show_bug.cgi?id=42712
Bug ID: 42712
Summary: Image-Bugs in Guild Wars 2 (Guild emblem)
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nighthunterzz(a)web.de
Distribution: ArchLinux
Guild Wars 2 - 64
https://appdb.winehq.org/objectManager.php?sClass=version&iId=32861
These Bugs happen in all WINE versions.
Way to reproduce:
1. Join/Create a guild.
2. Go Guild Hall and try to donate materials.
3. Materialimages will not be shown and Guildemblem will be displayed brokenly.
I recorded this effect here: https://youtu.be/WM3j3KMzoiU
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http://bugs.winehq.org/show_bug.cgi?id=34977
Bug #: 34977
Summary: WinDjView: missing checkbox in the set as default
viewer dialog
Product: Wine
Version: 1.7.6
Platform: x86
URL: http://downloads.sourceforge.net/windjview/WinDjView-2
.0.2-Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gohabsgo60(a)yahoo.ca
Classification: Unclassified
Created attachment 46610
--> http://bugs.winehq.org/attachment.cgi?id=46610
WINEDEBUG=hook,msgbox log
to reproduce:
run installer in a clean prefix
* uncheck 'Associate with Djvu files'
* make sure 'Run WinDjView' is checked
the installer completes, the program starts and a dialog appears warning about
WinDjView not being the default viewer. this dialog has a checkbox missing and
some other stuff is wrong too.
The program's source can be downloaded here:
http://sourceforge.net/projects/windjview/files/WinDjView/2.0.2/WinDjView-2…
it requires vc++ pro to compile due to usage of MFC.
the relevant code is in WinDjView.cpp inside the functions
int CDjViewApp::DoMessageBox(LPCTSTR lpszPrompt, UINT nType, UINT nIDHelp,
const MessageBoxOptions& mbo)
and
LRESULT CALLBACK CDjViewApp::MBHookProc(int nCode, WPARAM wParam, LPARAM
lParam)
the first function sets a CBT hook and creates the dialog and the second one is
the CBT hook itself which performs the dialog's custom initialization.
i have included a winedebug log. please note that CBT hook 0x4776d0 is the one
that matters here. the other one (0x4e79f6) is used internally by MFC.
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https://bugs.winehq.org/show_bug.cgi?id=42605
Bug ID: 42605
Summary: B4J (Basic 4 Java) crashes when click menu
Product: Wine
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olivier.mare(a)gmail.com
Distribution: ---
Created attachment 57550
--> https://bugs.winehq.org/attachment.cgi?id=57550
Crash log.
Application B4J crashes when I use menu.
This issue is new on WineHQ version 2.3 (Not reproduced with version 2.2).
Informations about application B4J :
https://www.b4x.com/b4j.html
used Framework dotnet 4
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https://bugs.winehq.org/show_bug.cgi?id=42478
Bug ID: 42478
Summary: 'O_CLOEXEC' undeclared
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)openmailbox.org
Distribution: ---
Created attachment 57332
--> https://bugs.winehq.org/attachment.cgi?id=57332
log.txt
# gcc --version
gcc (GCC) 4.2.2
kernel version number
# uname -r
2.6.30.5
# ldd --version
ldd (GNU libc) 2.6.1
wine-2.2 does not finish compiling.
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https://bugs.winehq.org/show_bug.cgi?id=39314
Bug ID: 39314
Summary: WAtomic: Black OpenGL (wgl) components
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
WAtomic should show molecules like this:
http://www.chip.de/ii/126792410_9fa15dc3be.jpg
However, all I'm getting in wine is black components, as seen here:
http://screencast.com/t/LZCBmfcIsCU
$ openssl sha1 WAtomic_1_2_3_257.msi
SHA1(WAtomic_1_2_3_257.msi)= 62e531f3bbfed7a9893ef49c20ff1826dffee09f
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https://bugs.winehq.org/show_bug.cgi?id=40955
Bug ID: 40955
Summary: Steam version of Left 4 Dead 2 v2.1.4.6 crashes
randomly in threadtools.cpp:3272
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: manoa(a)manoa.flnet.org
Distribution: ---
Created attachment 55094
--> https://bugs.winehq.org/attachment.cgi?id=55094
terminal output of the crash
the bug appears to be specific to multiplayer aspect of the game
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https://bugs.winehq.org/show_bug.cgi?id=41457
Bug ID: 41457
Summary: TaskMgr > Processes > Edit Debug Channels shows an
empty list
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
Going into TaskMgr > Processes > Edit Debug Channels shows an empty list, and I
see no way to add or show anything.
I was expecting at least message to show, and preferably more.
The Wine app is being started with
env WINEPREFIX="/home/MyUser/.wine_XXX"
WINEDEBUG=fixme-all,err-all,trace+message,+relay,+tid,+timestamp wine
'C:\\Program Files (x86)\\MyFolder\\MyApp.exe' >> /tmp/wine-logs/winelog.txt
2>&1
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https://bugs.winehq.org/show_bug.cgi?id=42724
Bug ID: 42724
Summary: Fix bugs about SHBrowseForFolder with
BIF_BROWSEFORCOMPUTER flag which result in 'OK' button
becomes gray all the way
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: xuwenlong(a)deepin.com
Distribution: ---
Created attachment 57705
--> https://bugs.winehq.org/attachment.cgi?id=57705
we think the function which PIDLIsType returns TRUE makes it not ENABLE
When I use SHBrowseForFolder with BIF_BROWSEFORCOMPUTER flag to browse folders
to select a property folder to save a file,the 'OK' button is gray all the
way.But this is not the same in Microsoft Windows.In Microsoft Windows,it
becomes grey only when I choose a 'MyComputer' or 'Network folder'.
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http://bugs.winehq.org/show_bug.cgi?id=15299
Summary: Unhandled page fault when trying to run Silent Thunder
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ottoteixeira(a)gmail.com
Created an attachment (id=16122)
--> (http://bugs.winehq.org/attachment.cgi?id=16122)
Back trace
Can't play Silent Thunder: A-10 Tank Killer 2.
The installation is sucessful (skipping system tests), but the game doesn't
run.
Error message is "Unhandled page fault on read access to 0x011ca8a0 at address
0x4230e8 (thread 0009), starting debugger..." (see attachment).
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http://bugs.winehq.org/show_bug.cgi?id=14943
Summary: Installation with errors (at adding a program to the
firewall exception list), but finishes successfully.
Development environment doesn't work
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
URL: http://www.3s-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.griech(a)gmail.com
Created an attachment (id=15542)
--> (http://bugs.winehq.org/attachment.cgi?id=15542)
console output during installation
CoDeSys is a IEC 61131-3 Programming System for controllers equipment use in
Automation Process.
CoDeSys needs the .Net Framework 2.0, I successfully installed it with
winetricks. (I also installed gecko and vcrun2003.)
The installation stops at about 90% and stays there for about 5 minutes. After
5 minutes I get an alert('There was an error at adding a program to the
firewall exception list:
"C:\Programme\3S CoDeSys\CoDeSys\Common\CoDeSys.exe"').
4 more of those alerts appear with the GatewayService.exe,
CoDeSysSPService.exe, RepTool.exe and another one.
The installation continues and says it finished successfully, the Gateway is
also running and the CoDeSysSPService runs, too.
But the development environment doesn't start up.
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https://bugs.winehq.org/show_bug.cgi?id=40547
Bug ID: 40547
Summary: Xenimus: Crashes with mandatory update.
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wfgilmo(a)g.clemson.edu
Created attachment 54378
--> https://bugs.winehq.org/attachment.cgi?id=54378
The attachment is a program error report when the application crashes.
In order to download Xenimus, you must download the main installer (xen.exe)
and the xenimus update (xenupdate.exe). However, when you create these using
Wine, the application will open and run correctly, but crashes whenever you
select login. Once you select login, Xenimus will run the update and suddenly
crash. Program error report is attached. Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=42325
Bug ID: 42325
Summary: Microsoft Excel 2010 - Solver Add-In does not work
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: enienimail-winehq(a)yahoo.de
Distribution: ---
Trying to solve an equation with Microsoft Excel 2010 always leads to an error:
Window title: Microsoft Visual Basic
Error: Run Time Error 438 - Object Doesn't Support this Property or Method
followed by next Error consisting of some Chinese letters.
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http://bugs.winehq.org/show_bug.cgi?id=33949
Bug #: 33949
Summary: Antialiased fonts have incorrect sizes
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 45094
--> http://bugs.winehq.org/attachment.cgi?id=45094
How it looks
When font antialiasing is enabled in ~/.fonts.conf, the text appears somewhat
longer and is thus incorrectly centered and clipped. See screenshot, especially
note the table headers.
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https://bugs.winehq.org/show_bug.cgi?id=38858
Bug ID: 38858
Summary: winamax - crash when entering login
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nbettaibi(a)live.fr
Distribution: ---
Created attachment 51785
--> https://bugs.winehq.org/attachment.cgi?id=51785
errors log
winamax crash when i entered my login and password,
i got a linux ubutun 14.10 on my laptop with unity
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https://bugs.winehq.org/show_bug.cgi?id=41147
Bug ID: 41147
Summary: Crackling sound in tales of zestiria with default
audio output: pulse audio
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Tales of zestiria have crackling sound with default wine audio output: pulse
audio
Alsa workaround work but with default output sound crackling stay present
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https://bugs.winehq.org/show_bug.cgi?id=37890
Bug ID: 37890
Summary: MCI 24bit .wav playback on top of pulseaudio (both
with winealsa.drv,winepulse.drv) broken
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: jonas.th(a)web.de
Distribution: ---
Created attachment 50462
--> https://bugs.winehq.org/attachment.cgi?id=50462
output of: pacmd list-sinks
MCI 24bit .wav playback on top of pulseaudio (both with
winealsa.drv,winepulse.drv) appears to be broken. A minimal test case with the
necessary C code (<30 lines), the resulting .exe (compiled with MinGW) and a
test .wav file is attached.
The resulting test case:
* works on all Windows 7 64bit machines tested
* breaks with winealsa.drv on top of pulseaudio
* breaks with winepulse.drv on top of pulseaudio
* works with winealsa.drv on top of alsa (without pulseaudio)
* works if the file is converted to a 16bit .wav file
Furthermore, the attached output of pacmd list-sinks appears to show that
pulseaudio doesn't advertise 24bit capabilities - so wine probably mistakenly
tries to use 24bit audio with pulseaudio without support for that being
present.
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https://bugs.winehq.org/show_bug.cgi?id=41172
Bug ID: 41172
Summary: Epic Games Launcher crashes in win7 wine
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Created attachment 55405
--> https://bugs.winehq.org/attachment.cgi?id=55405
libcef.dll error message
It is possible to run Epic Games Launcher as described in the AppDB if using
winxp mode. However, Unreal Engine projects and Paragon need win7. With win7,
the launcher crashes in libcef.
I assume that this is the same issue which occurs in steamwebhelper.exe in a
win7 wine.
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https://bugs.winehq.org/show_bug.cgi?id=42115
Bug ID: 42115
Summary: Manage Notes list ugly
Product: WineHQ Apps Database
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Created attachment 56637
--> https://bugs.winehq.org/attachment.cgi?id=56637
Screenshot
Buttons and note list are overlapping other page elements in "Manage notes"
page. Noticed in Tonka Garage:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=31456
Firefox 50.0.1 on Ubuntu 14.04 x86_64
Ad blocker (Ublock Origin) disabled.
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https://bugs.winehq.org/show_bug.cgi?id=41785
Bug ID: 41785
Summary: Maintainer Entries is a blank page
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: jnewman(a)codeweavers.com
Distribution: ---
The "Maintainer Entries" link in the sidebar now leads to a blank page. It
should bring up a table of Maintainers and apps they maintain, with links for
admins to edit the entries. Without it, there is no way for admins to remove
maintainers.
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http://bugs.winehq.org/show_bug.cgi?id=16357
Summary: AppDB admin backend enhancements
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Request the following enhancement be done for the AppDB admin backend.
Allow sorting on results:
For "Test Results" - be able to sort the results based on:
* Release (Wine release)
(and/or)
* Has maintainer
and
For "Comments Management":
So comments can be managed, show what app the comment relates to and if the app
has a maintainer.
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http://bugs.winehq.org/show_bug.cgi?id=15676
Summary: Style of definition lists (dl) should be better
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=14181
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: S.vanDrongelen(a)students.uu.nl
The appearence/styling of definition lists in bug reports should be better.
Consider adding more left margin/padding, and a 'bolder' font weight for
definition terms (dt).
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http://bugs.winehq.org/show_bug.cgi?id=36963
Bug ID: 36963
Summary: WYSIWYG text editor slow on Chrome
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Pendrokar(a)gmail.com
Often the editor causes slowdowns, when clicking on it or editing.
Using Chrome Stable version 36 (x86-64) on Ubuntu 14.04.
Steps to reproduce:
1. Open a page where the editor is used.
2. Click on the text area of the editor.
3. A single CPU is stressed for 100% for a few seconds
4. Editor options become available.
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https://bugs.winehq.org/show_bug.cgi?id=42272
Bug ID: 42272
Summary: Editing rejected is hard to find
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
I've gotten an entry rejected, which resulted in this email.
Submitted application rejected
-------------------------------------------------------
The application you submitted (The Binding of Isaac: Rebirth) has been rejected
by Rosanne.Clicking on the link in this email will allow you to modify and
resubmit the application. A link to your queue of applications and versions
will also show up on the left hand side of the Appdb site once you have logged
in.
https://appdb.winehq.org/objectManager.php?sClass=application_queue&bIsQueu…
Which leads me to believe that I should be able to edit the entry after
clicking the link.
What I get instead is this - http://i.imgur.com/48kjXNK.png - which doesn't let
me edit anything, and I need to click on "View rejected apps" to actually edit
something.
This could be easily fixed by swapping the link in the email for this one
https://appdb.winehq.org/objectManager.php?sClass=application_queue&bIsQueu…
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https://bugs.winehq.org/show_bug.cgi?id=42589
Bug ID: 42589
Summary: Bad interpretation Qt toolbars library
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
Created attachment 57520
--> https://bugs.winehq.org/attachment.cgi?id=57520
Screenshot with the toolbar problem (software: Proteus)
As highlighted with red square in the figure.
To come Windows softwares based on Qt, the toolbars icons are shown overlapped.
This make difficult to click on each (overlapped) icon.
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http://bugs.winehq.org/show_bug.cgi?id=25857
Summary: Stronghold 2 v1.4 and v1.4.1 hangs up with
ID3DXEffectImpl_*Pass calls
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander255(a)lavabit.com
CC: wine-bugs(a)winehq.org
In certain menus and after some videos Stronghold 2 seams to get into an
endless loop and does not respond anymore, the sound however is still working
while the following text is dispalyed in the console window over and over
again:
fixme:d3dx:ID3DXEffectImpl_EndPass (0xfd57480)->(): stub
fixme:d3dx:ID3DXEffectImpl_BeginPass (0xfd57480)->(47291): stub
fixme:d3dx:ID3DXEffectImpl_EndPass (0xfd57480)->(): stub
fixme:d3dx:ID3DXEffectImpl_BeginPass (0xfd57480)->(47292): stub
Note that the returned number of ID3DXEffectImpl_BeginPass (the one without 0x)
increases by one every time a block of these messages is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=27534
Summary: Call of Duty 4 MW: Graphical glitches when shooting
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
If you remember bug 21962 especially its comment #56 ;) then you know this
picture, which striked again in wine-1.3.22-193-g68b15bc:
http://bugs2.winehq.org/attachment.cgi?id=27333
This time tested on nVidia GT240 1GB v275.09.07
1. I did a regression test between 1.3.22 and 1.3.22-203-gac90c1b:
commit 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Apr 19 21:24:26 2011 +0200
wined3d: Give GL_ARB_map_buffer_range another try.
Nvidia's 270.xx.yy driver series fix the glMapBuffer alignment
issues that caused major performance problems. If the user is using
an older driver we now drop the VBO instead of using doublebuffered
loading, which means that we fall back to the current behavior
(no dynamic VBO) as needed. Dynamic VBOs are needed on Nvidia drivers
for GL_ARB_instanced_arrays.
:040000 040000 0cada15043b731febf2ef2a673aaaecc4af75f8d
c474ade74a8db2a9c547674dbb4c809841087a3d M dlls
2. Right now no other bug report suffers from this commit.
3. Revert of this patch on top of 1.3.22-203-gac90c1b makes that problem go
away.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=34375
Bug #: 34375
Summary: Terraria: Toggling fullscreen retains "Always On Top"
flag
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billy65bob(a)gmail.com
Classification: Unclassified
When running terraria, changing from a fullscreen state to a windowed state
(such as by pressing Alt + Enter), the window retains the "always on top" flag.
It can easily enough be removed manually via Alt+F3.
The window is otherwise correct.
OS: Arch Linux x86_64
WM: KWin 4.11
Tested wine revision: 8ef3a142263e6db11f1514f77b3de84c8b08d7a0
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http://bugs.winehq.org/show_bug.cgi?id=16783
Summary: Guild Wars: Game window is not displayed
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: siska.pe(a)gmail.com
Created an attachment (id=18454)
--> (http://bugs.winehq.org/attachment.cgi?id=18454)
Log of Gw.exe
After starting Guild Wars (GW), download window appear, but main game window
with login is not displayed. Music Plays etc.
GW worked well with wine version 1.1.9, both 1.1.10 up to 1.1.12 have same
problem.
In attachment is full log from console.
Error is: err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
Configuration:
Kernel - 2.6.27
Nvidia - quadro mobile nvs 140 (177.80 driver version)
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http://bugs.winehq.org/show_bug.cgi?id=32063
Bug #: 32063
Summary: Guild Wars: Orange square appearing
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 42259
--> http://bugs.winehq.org/attachment.cgi?id=42259
Orange square
In the area Majestry's Rest I saw a small orange square appearing. After moving
a few steps it disappeared. But if I'm moving a few steps back it appears
again. The screenshot shows the position of the square.
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https://bugs.winehq.org/show_bug.cgi?id=38460
Bug ID: 38460
Summary: winecfg hangs audio hangs while opening Audio tab
(pulseaudio)
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pva(a)gentoo.org
Distribution: ---
I've run winecfg from user that is not allowed to play music. After I click
Audio tab winecfg hangs with no reaction and in console I see following
message:
err:pulse:pulse_contextcallback Context failed: Connection refused
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https://bugs.winehq.org/show_bug.cgi?id=42177
Bug ID: 42177
Summary: Monopoly (2000) can't find its CD
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Application fails to run with the message "Please insert CD-Rom."
Examining a relay trace shows that the application is querying the type of
every drive, calling GetVolumeInformationA on those that are CD-ROMs, and
apparently being dissatisfied with all the results. By implementing an extra
debug line in GetVolumeInformationA I notice that the 'label' and 'serial'
arguments are both zero for every drive so examined, so this is not surprising.
An additional line
trace:volume:GetVolumeInformationW cannot open device L"\\??\\M:\\": c0000022
(once per drive) seems suspect.
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https://bugs.winehq.org/show_bug.cgi?id=42144
Bug ID: 42144
Summary: Mass Lag when buying in store in rabi-ribi game
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
in rabiribi game. there are a store in rabi-ribi town.
when you enter the buying menu, game will start lagging almost can not move the
cursor.
this game is available in Steam store. I think there no demo could test the
store issue.
tell me if need any DEBUG info.
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https://bugs.winehq.org/show_bug.cgi?id=40689
Bug ID: 40689
Summary: Photoshop CS6: some dialogs have black background
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 54559
--> https://bugs.winehq.org/attachment.cgi?id=54559
Console output
32-bit wineprefix, winetricks atmlib gdiplus_winxp
Some dialogs ( mostly filters ) have an incorrect black background. The
preferences dialog for instance is fine.
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http://bugs.winehq.org/show_bug.cgi?id=32319
Bug #: 32319
Summary: Direct3D output in SNES9x is blank
Product: Wine
Version: 1.5.18
Platform: x86-64
URL: http://files.ipherswipsite.com/snes9x/snes9x-1.53-win3
2.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 42658
--> http://bugs.winehq.org/attachment.cgi?id=42658
DirectDraw mode, stretch image disabled (this looks correct)
I'm testing with Wine 1.5.18-72-g0c0b229, Lubuntu 11.10 x86-64, Nvidia driver
304.64, SNES9x 1.53.
SNES9x can use Direct3D, DirectDraw or OpenGL output methods. The default is
Direct3D. On my system, with the default settings the output area of the main
window (i.e. excluding menu bar) is blank.
To reproduce this issue:
- Download and unzip SNES9x.
- Download a SNES ROM image, e.g. from
http://pdroms.de/files/supernintendoentertainmentsystem/skipp-and-friends-p…
- Run SNES9x. Select File->Load Game... and select SAF.smc (or another ROM
image you have handy).
- At this point you should see graphics in the window, but it's blank. Select
Video->Display Configuration..., change Output Method to DirectDraw and click
OK. The correct output image appears. Change back to Direct3D and get a black
window again.
- Change to DirectDraw and un-check the "Stretch Image" checkbox. The image is
no longer doubled in size, occupying the centre quarter of the window. That's
correct.
- If you now change output method to Direct3D, the Direct3D image does appear!
It's in the upper left quarter of the window. It should be centred.
- Even if you enable Stretch Image (select Video->Stretch Image or press
Alt-Backspace) the image remains unchanged. You can also enable or disable
bilinear filtering and there is no visible change. But if you switch to
DirectDraw and back to Direct3D again when Stretch Image is enabled, get a
blank window.
It seems you only get anything displayed in Direct3D mode if Stretch Image is
disabled before you switch from DirectDraw to Direct3D.
Also of note... In both DirectDraw and Direct3D modes, if you click in the menu
strip and move the mouse to open the various menus, the previously-drawn menus
remain visible. They should not be.
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http://bugs.winehq.org/show_bug.cgi?id=12311
Summary: Corman Lisp requires implementations for richedit stubs
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://scguy318.freeshell.org/CormanLisp_3_01_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Corman Lisp (obtainable from
http://www.cormanlisp.com/cgi/rgcorman/ccl_download_form30.cgi) running on
current Git (wine-0.9.58-357-g338539c) hangs and fails to redraw or properly
render the window. Outputted messages consists of:
fixme:richedit:RichEditWndProc_common WM_STYLECHANGING: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGED: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGING: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGED: stub
fixme:richedit:RichEditWndProc_common ECO_AUTOWORDSELECTION not implemented
yet!
fixme:richedit:RichEditWndProc_common ECO_AUTOVSCROLL not implemented yet!
fixme:richedit:RichEditWndProc_common ECO_NOHIDESEL not implemented yet!
thus indicating a richedit issue. Using native richedit resulted in a working
window but unusually small text font size in the code window that could not be
rectified by increasing font size.
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https://bugs.winehq.org/show_bug.cgi?id=42733
Bug ID: 42733
Summary: Unable to find an entry point named 'RegSaveKeyEx' in
DLL 'advapi32.dll' (SQL Server)
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: pgkos.bugzilla(a)yahoo.com
Distribution: ---
Created attachment 57726
--> https://bugs.winehq.org/attachment.cgi?id=57726
Screenshot of the error message box
Steps to reproduce:
1. Install Wine Staging 2.4.
2. export WINEARCH=win32 && export WINEPREFIX=~/.wine
3. Create a new Wineprefix.
4. Download Winetricks and use it to install NET Framework 4.6.1, mspatcha and
MS Visual C++ 2010 runtime.
5. Set Wine Windows version to 8.1.
6. Download SQL Server 2012 SP3 from
https://www.microsoft.com/en-us/download/details.aspx?id=50003 -
ENU\x86\SQLEXPR_x86_ENU.exe (sha256sum:
fb83d5035acb1a26a1e5805b5de5d463d18de9adf44fe7052261b83b901b7794)
7. Run the setup. The setup unpacks, starts. Then after I click 'New SQL Server
stand-alone installation or add features to an existing installation', a window
opens. After I accept everything, click ok, the window closes and a message box
appears with an error that the setup cannot find an entry point named
'RegSaveKeyEx' in DLL 'advapi32.dll'. The setup does not continue.
The same error also occurs when trying to install SQL Server 2014.
I am attaching a screenshot with the error message box.
(32-bit Arch Linux with kernel 4.10.6)
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https://bugs.winehq.org/show_bug.cgi?id=42339
Bug ID: 42339
Summary: Horrible speed of Quantum of solace demo starting
animations
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
https://www.ausgamers.com/files/process/39285/quantum-of-solace-demo
To make sure that this wasnt just some random thing I rebooted computer and
restarted the demo.
Rx 480. Closed source driver.
wine 2.0-git and staging 2.0.
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http://bugs.winehq.org/show_bug.cgi?id=32426
Bug #: 32426
Summary: TreeView of QvodSetupPlus5 unexpectedly draw a piece
of blank area when clicking on a checkbox
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://dl.kuaibo.com/QvodSetupPlus5.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Depends on: 32423
Classification: Unclassified
1. winetricks -q msxml3, works around Bug 32423
2. start the installer:
$ QvodSetupPlus5.exe
3. click on any checkbox in the treeview
Compare the two screenshot will found the bug. Workaround by `winetricks -q
cc580`
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https://bugs.winehq.org/show_bug.cgi?id=40007
Bug ID: 40007
Summary: Dirt 3 requires
d3d11_immediate_context_CSSetShaderResources
Product: Wine
Version: 1.9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mikk150(a)gmail.com
Distribution: ---
Created attachment 53453
--> https://bugs.winehq.org/attachment.cgi?id=53453
Backtrace
Dirt 3 needs whole bunch of d3d11 methods to be implemented
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http://bugs.winehq.org/show_bug.cgi?id=29287
Bug #: 29287
Summary: Heroes of Might and Magic IV: performance issues with
Opengl renderer
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 94c0da184e18252ca2df7f9f462e9a4df9c5f2df
Created attachment 37882
--> http://bugs.winehq.org/attachment.cgi?id=37882
plain terminal output
There is a noticeable slowdown in HoMM IV during gameplay with the default
Opengl renderer. This is noticeable in the map screen (when the player is
wandering around, collecting items and exploring the land), but it doesn't
occur during combat. I tested with HoMM IV Complete (also available on
GOG.com).
Actually, there are 2 distinct issues, both of them are originating from the
same commit.
1. the game is much slower than it was in 1.3.33 (or earlier): scrolling the
map as well as animations are lagging/redrawing slowly.
2. the mouse pointer is acting weird: while moving the mouse pointer across the
screen, it frequently jumps in different directions by several pixels. It makes
pointing to an icon or item more difficult.
The result of the regression test:
94c0da184e18252ca2df7f9f462e9a4df9c5f2df is the first bad commit
commit 94c0da184e18252ca2df7f9f462e9a4df9c5f2df
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Dec 1 07:31:41 2011 +0100
wined3d: Create a PBO in surface_load_location() even if SFLAG_INSYSMEM is
already set.
In the longer term, sysmem and pbo should be separate resource locations.
:040000 040000 0ea129726096c1508557eacfc8272cf884f0c61b
4e1bfdfeccfc95e0b700f75d6841dbb7cc1889da M dlls
Reverting the patch on wine-1.3.34-166-g71199ea fixed both problems.
No demo available.
Workaround: ddr=gdi
Other opened bugs related to this commit: bug #29234, bug #29235.
The attached console log is probably not much of use. Please let me know if you
need a log with debug channels enabled.
Fedora 16 x86
Nvidia 250 / driver 290.10
X.Org X Server 1.11.2
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https://bugs.winehq.org/show_bug.cgi?id=42722
Bug ID: 42722
Summary: neverwinter (online) not working anymore with wine
staging 2.4
Product: Wine-staging
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jmeloranta(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57702
--> https://bugs.winehq.org/attachment.cgi?id=57702
wine staging 2.3 output (works with graphics glitches)
Neverwinter is now directx 11 only (used to work ok with directx 9). It was
working to some extent (with graphics glitches) on wine staging 2.3 but stopped
working on staging 2.4 (crashes and gives bug report submission window). It
does not seem to run on (non-staging) version of wine - at least 2.2 - 2.4,
which I complied from git.
So, something must have changed between 2.3 and 2.4?
I am attaching the log files for both versions.
ps. I accidentally included this first as a part of another request for
neverwinter but then realized that it was the wrong place...
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https://bugs.winehq.org/show_bug.cgi?id=39505
Bug ID: 39505
Summary: Wine renders fonts out of way
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.shahbazi91(a)gmail.com
CC: bunglehead(a)gmail.com, dmitry(a)baikal.ru
Distribution: ---
Created attachment 52647
--> https://bugs.winehq.org/attachment.cgi?id=52647
Screenshot_Antialiasing_Disabled
Wine font rendering seems faulty. The attached screenshots show wine wordpad
showing multiple lines with different sizes for the "Times New Roman"(default
font in many apps) beside libreoffice writer showing the same lines.
* On the two screenshots I have antialiasing enabled and disabled for wine but
not much difference.
** I used wine 1.7.53 but it seems to be an old wine bug
*** I use ubuntu based distro and native apps other than libreoffice have no
problem rendering fonts
**** I checked with Tahoma font and it seems out of way too
Some of the differences I noticed:
- Glyphs seem to be rendered wider than libreoffice(compare "H"s in 20pt). It's
worse when antialiasing is enabled.
- At the same time that the glyphs seem to be rendered wider the width of lines
seem to be lower(compare "0"s in 20)
-"!" is not rendered straight in regular fonts!
- exclamation-mark tail ending is not that sharp(compare 20pt bold)
- 9pt and 12pt are complete mess!
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http://bugs.winehq.org/show_bug.cgi?id=32553
Bug #: 32553
Summary: dplay connection does not work (FL)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: u(a)u-net.in
Classification: Unclassified
Internet connection in Freelancer does not work... it uses dplay so i think
it's dplay problem
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https://bugs.winehq.org/show_bug.cgi?id=38120
Bug ID: 38120
Summary: Pagefault with acrord32
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m.savelsberg(a)hccnet.nl
Distribution: ---
Created attachment 50808
--> https://bugs.winehq.org/attachment.cgi?id=50808
Backtrace pagefault
After installing Wine, I had to run a TData.exe to start acrobat4 and use a CD
with pdf manuals.
After initial startup of acrord32.exe where it asks for language I get the
pagefault message with traceback in message.
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http://bugs.winehq.org/show_bug.cgi?id=21800
Summary: 3D Rad demo "BeltBall" jerky?
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.3drad.com/games/BeltBall%20v102.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The smallest demo from http://www.3drad.com/free-pc-games.php is the 8MB
http://www.3drad.com/games/BeltBall%20v102.exe, sha1sum
d8827274480b0391ad200478b2ebe26a2658166d BeltBall v102.exe
Runs great on Vista.
It installs fine; to run it, to get past bug 21790 by doing
'winetricks vcrun2005'.
The next problem is a crash related to
d3dx9_36.D3DXAssembleShaderFromResourceW,
roughly bug 12020. Work around this with 'winetricks d3dx9'.
The next problem is that full-screen mode doesn't work (bug 21791).
Work around this by telling the game to run in a window.
Press Enter to start the game. When it starts, press and hold the
left or right arrow key. The ball will sweep across the court to the
end; switch keys and continue sweeping in the other direction.
On Vista, motion is smooth. On Wine, there is a big pause exactly
once per second.
This was tested on Jaunty on a quad core (and Vista on a dual core),
both with nvidia 8500 cards, and with latest proprietary driver on Jaunty.
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https://bugs.winehq.org/show_bug.cgi?id=39846
Bug ID: 39846
Summary: NI reaktor 5 crashes or dosnt start proper
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: technik(a)stubnitz.com
Distribution: ---
Created attachment 53195
--> https://bugs.winehq.org/attachment.cgi?id=53195
text created by wine
native instruments reakor 5 suddenly chrashes and very often dos not start
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http://bugs.winehq.org/show_bug.cgi?id=36058
Bug ID: 36058
Summary: Problem with Visual fox pro 9
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andresmpuerto(a)gmail.com
Created attachment 48221
--> http://bugs.winehq.org/attachment.cgi?id=48221
Error trace
When I execute .exe program make in Visual Fox Pro 9, dont run and show back
trace.
Thank you for the help!!
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https://bugs.winehq.org/show_bug.cgi?id=38852
Bug ID: 38852
Summary: Rugby League Manager 2015 (Steam): Crashes before
launching from main menu
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chrispophrones(a)hotmail.com
Game menu launches from steam and then I select play game and then it states
that their is a wine deficiency .
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https://bugs.winehq.org/show_bug.cgi?id=39653
Bug ID: 39653
Summary: fallout 3
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: sofiainsitu(a)gmail.com
Distribution: ---
I downloaded fallout 3 but it keeps telling me I have bugs problem
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https://bugs.winehq.org/show_bug.cgi?id=39448
Bug ID: 39448
Summary: wabbitemu display renders incorrectly
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sir(a)cmpwn.com
Distribution: ---
Created attachment 52564
--> https://bugs.winehq.org/attachment.cgi?id=52564
Screenshot of wabbitemu
The latest version of wabbitemu has incorrect display rendering under wine.
This was not a problem with the previous version of wabbitemu. See the attached
screenshot.
wabbitemu: https://wabbit.codeplex.com/
FOSS ROMs to test with: http://www.knightos.org/download/
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https://bugs.winehq.org/show_bug.cgi?id=38382
Bug ID: 38382
Summary: winemenubuilder.exe crashes during initial run of
Section 8: Prejudice (Steam Version)
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gordan(a)bobich.net
Distribution: ---
Created attachment 51229
--> https://bugs.winehq.org/attachment.cgi?id=51229
winemenubuilder.exe crash backtrace
winemenubuilder.exe crashes during initial run of Section 8: Prejudice (Steam
Version)
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https://bugs.winehq.org/show_bug.cgi?id=41027
Bug ID: 41027
Summary: Mio Cycloagent dont work
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: jantaelman(a)telenet.be
Distribution: ---
Created attachment 55198
--> https://bugs.winehq.org/attachment.cgi?id=55198
Unhandled exception: page fault on read access to 0x00000240 in 32-bit code
(0x00a3c9f6). Register dump:
Unhandled exception
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https://bugs.winehq.org/show_bug.cgi?id=42694
Bug ID: 42694
Summary: 1231213
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: ranggerpower078(a)gmail.com
Distribution: ---
Created attachment 57662
--> https://bugs.winehq.org/attachment.cgi?id=57662
asdasdasd
asdasdasdasdasd
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https://bugs.winehq.org/show_bug.cgi?id=41241
Bug ID: 41241
Summary: League of Legends: HLSL shader parsing failed.
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: krzysztofmachura1(a)gmail.com
Distribution: ---
Created attachment 55535
--> https://bugs.winehq.org/attachment.cgi?id=55535
log +hlsl_parser
On 1.9.13 game works perfectly on the clean prefix.
On 1.9.14 game crashes during the loading screen.
Can be "fixed" by setting d3dcompiler_43 to native.
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https://bugs.winehq.org/show_bug.cgi?id=42726
Bug ID: 42726
Summary: Windows areempty and very small: null_driver instead
of X11
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: pkrizek(a)tes.cz
Distribution: ---
Created attachment 57707
--> https://bugs.winehq.org/attachment.cgi?id=57707
screenshot: totalCmd. winecfg behaves the same way
Building Wine from source.
target: National Instruments RT Linux, 64bit
4.1.15-rt17-4.0.0f0
config:
--disable-tests --with-x --without-xrender --without-freetype --enable-win64
Result:
X-windows apps show empty and/or very small windows.
They react to keyboard but there isn't anything rendered inside the windows.
Text applications (e.g. wine64 cmd.exe) run OK.
I tried to add debug prints into the code.
Found out that gdi32/driver.c detects the X11 and looks up the X11
gdi_dc_funcs*
but gdi32/bitblt.c/StretchBlt calls nulldrv_StretchBlt ignoring that there is
X11 already detected.
Same behavior when emulating a virtual desktop (copied ~/.wine/*.reg from a
working install because even winecfg doesn't render).
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https://bugs.winehq.org/show_bug.cgi?id=42158
Bug ID: 42158
Summary: --check-libs option not available
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
The wiki https://wiki.winehq.org/Wine-Staging_Winecheck mentions the option:
wine --check-libs
However, when executed it reports:
$ wine --check-libs
fixme:service:scmdatabase_autostart_services Auto-start service L"Bonjour
Service" failed to start: 2
wine: cannot find L"C:\\windows\\system32\\--check-libs.exe
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https://bugs.winehq.org/show_bug.cgi?id=42548
Bug ID: 42548
Summary: Find_Orb: Crash at startup.
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: giacomo.succi(a)gmail.com
Distribution: ---
Created attachment 57452
--> https://bugs.winehq.org/attachment.cgi?id=57452
Crash backtrace.
Hi,
Find_Orb it's a tool asteroid's orbits determination that works on Windows.
When I try to lunch it on my Fedora 25 (Astronomy Spin) I got the attached
error.
I had the same problem with 32 and the 64 bit (attached).
You can download the utility from here:
https://www.projectpluto.com/find_orb.htm
There is also the source code there (for Windows) just in case.
The wine installation I have it's done via Fedora's packages.
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https://bugs.winehq.org/show_bug.cgi?id=42683
Bug ID: 42683
Summary: Hearthstone
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vicenteamigolopez(a)gmail.com
Distribution: ---
Created attachment 57644
--> https://bugs.winehq.org/attachment.cgi?id=57644
I just want to Play Hearthstone
I just want to play Hearthstone
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https://bugs.winehq.org/show_bug.cgi?id=42693
Bug ID: 42693
Summary: asdasd
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: akamichiteguh(a)gmail.com
Distribution: ---
Created attachment 57661
--> https://bugs.winehq.org/attachment.cgi?id=57661
asdasdasd
asdasdsadasdasdasdasdasdasdasdasdasdasd
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https://bugs.winehq.org/show_bug.cgi?id=42661
Bug ID: 42661
Summary: Notes and warnings while building Wine 64-bit
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
GCC 6.3.1 20161221
../../../wine/dlls/setupapi/devinst.c: In function
‘SETUPDI_AllocateDeviceInfo’:
../../../wine/dlls/setupapi/devinst.c:471:26: warning: cast from pointer to
integer of different size [-Wpointer-to-int-cast]
devInfo->devId = (DWORD)devInst;
^
../../../wine/dlls/setupapi/devinst.c: In function ‘SETUPDI_FreeDeviceInfo’:
../../../wine/dlls/setupapi/devinst.c:528:16: warning: cast to pointer from
integer of different size [-Wint-to-pointer-cast]
GlobalFree((HANDLE)devInfo->devId);
^
In file included from ../../../wine/dlls/setupapi/devinst.c:35:0:
../../../wine/dlls/setupapi/devinst.c: In function
‘SetupDiGetDeviceRegistryPropertyA’:
../../../wine/dlls/setupapi/devinst.c:3095:39: warning: cast from pointer to
integer of different size [-Wpointer-to-int-cast]
TRACE("%04x %p %d %p %p %d %p\n", (DWORD)DeviceInfoSet, DeviceInfoData,
^
../../../wine/include/wine/debug.h:91:49: note: in definition of macro
‘__WINE_DBG_LOG’
wine_dbg_log( __dbcl, __dbch, __FUNCTION__, args); } } while(0)
^~~~
../../../wine/include/wine/debug.h:337:36: note: in expansion of macro
‘__WINE_DPRINTF’
#define WINE_TRACE
__WINE_DPRINTF(_TRACE,__wine_dbch___default)
^~~~~~~~~~~~~~
../../../wine/include/wine/debug.h:381:36: note: in expansion of macro
‘WINE_TRACE’
#define TRACE WINE_TRACE
^~~~~~~~~~
../../../wine/dlls/setupapi/devinst.c:3095:5: note: in expansion of macro
‘TRACE’
TRACE("%04x %p %d %p %p %d %p\n", (DWORD)DeviceInfoSet, DeviceInfoData,
^~~~~
../../../wine/dlls/setupapi/devinst.c: In function
‘SetupDiGetDeviceRegistryPropertyW’:
../../../wine/dlls/setupapi/devinst.c:3156:39: warning: cast from pointer to
integer of different size [-Wpointer-to-int-cast]
TRACE("%04x %p %d %p %p %d %p\n", (DWORD)DeviceInfoSet, DeviceInfoData,
^
../../../wine/include/wine/debug.h:91:49: note: in definition of macro
‘__WINE_DBG_LOG’
wine_dbg_log( __dbcl, __dbch, __FUNCTION__, args); } } while(0)
^~~~
../../../wine/include/wine/debug.h:337:36: note: in expansion of macro
‘__WINE_DPRINTF’
#define WINE_TRACE
__WINE_DPRINTF(_TRACE,__wine_dbch___default)
^~~~~~~~~~~~~~
../../../wine/include/wine/debug.h:381:36: note: in expansion of macro
‘WINE_TRACE’
#define TRACE WINE_TRACE
^~~~~~~~~~
../../../wine/dlls/setupapi/devinst.c:3156:5: note: in expansion of macro
‘TRACE’
TRACE("%04x %p %d %p %p %d %p\n", (DWORD)DeviceInfoSet, DeviceInfoData,
^~~~~
../../../wine/dlls/setupapi/devinst.c: In function ‘CM_Get_Device_IDA’:
../../../wine/dlls/setupapi/devinst.c:3981:45: warning: cast to pointer from
integer of different size [-Wint-to-pointer-cast]
struct DeviceInfo *devInfo = GlobalLock((HANDLE)dnDevInst);
^
../../../wine/dlls/setupapi/devinst.c: In function ‘CM_Get_Device_IDW’:
../../../wine/dlls/setupapi/devinst.c:3999:45: warning: cast to pointer from
integer of different size [-Wint-to-pointer-cast]
struct DeviceInfo *devInfo = GlobalLock((HANDLE)dnDevInst);
^
../../../wine/dlls/setupapi/devinst.c:4011:18: warning: cast to pointer from
integer of different size [-Wint-to-pointer-cast]
GlobalUnlock((HANDLE)dnDevInst);
^
../../../wine/dlls/setupapi/devinst.c: In function ‘CM_Get_Device_ID_Size’:
../../../wine/dlls/setupapi/devinst.c:4023:47: warning: cast to pointer from
integer of different size [-Wint-to-pointer-cast]
struct DeviceInfo *ppdevInfo = GlobalLock((HANDLE)dnDevInst);
^
../../../wine/dlls/setupapi/devinst.c:4034:18: warning: cast to pointer from
integer of different size [-Wint-to-pointer-cast]
GlobalUnlock((HANDLE)dnDevInst);
^
../../../wine/dlls/winmm/winmm.c: In function ‘MMSYSTEM_GetMidiStream’:
../../../wine/dlls/winmm/winmm.c:944:19: warning: cast to pointer from integer
of different size [-Wint-to-pointer-cast]
*lpMidiStrm = (WINE_MIDIStream*)lpwm->mod.rgIds.dwStreamID;
^
../../../wine/dlls/winmm/winmm.c: In function
‘MMSYSTEM_MidiStream_MessageHandler’:
../../../wine/dlls/winmm/winmm.c:1068:54: warning: cast from pointer to integer
of different size [-Wpointer-to-int-cast]
((LPMIDIEVENT)lpData)->dwStreamID != (DWORD)lpMidiStrm) {
^
../../../wine/dlls/winmm/winmm.c: In function ‘midiStreamOpen’:
../../../wine/dlls/winmm/winmm.c:1276:23: warning: cast from pointer to integer
of different size [-Wpointer-to-int-cast]
mosm.dwStreamID = (DWORD)lpMidiStrm;
^
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https://bugs.winehq.org/show_bug.cgi?id=42619
Bug ID: 42619
Summary: Starting Witcher 3 gives instant black screen and high
load
Product: Wine-staging
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-devel(a)hurrikhan.eu
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
If I try Witcher 3 with Wine 2.3 and previous Wine-staging (at least up to 2.1)
I get to the menu and I can start the game (wrongly rendered).
If I try Witcher 3 with Wine-staging 2.3 I get a black screen and the computer
becomes unresponsive until I ssh and kill it.
Linux 4.8.17 / current Manjaro-openrc
i7 2600K
32GB ram
1060 GTX 6GB
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https://bugs.winehq.org/show_bug.cgi?id=37283
Bug ID: 37283
Summary: ANNO 2070: Shader Problem? no textures?
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arieleoar(a)gmail.com
Created attachment 49585
--> https://bugs.winehq.org/attachment.cgi?id=49585
Image, shows neither water or the ark
Hello, i'm having trouble to play, the game starts normally but ingame only
shows the "grid" of non discovered territory and some shadows of smoke; water,
ark, terrain, buildings, etc, textures aren't been showed, seems black.
msvcr100 is set to builtin-native; d3dx9 d3dx11_43 d3dx11_42 vc2008 vc2010
winhttp are installed from winetricks
I assume there is a problem with the shaders, when i set glsl disabled from
winetricks the situation inverts, the "grid" is missing, and everithing else is
white, with some shadows of smoke.
the rest (ark messages, panel, info, etc.) is working well.
The version is 2.0 with deep sea addon. the console output don't shows errors
of d3d, the version of wine is 1.7.62, i tried on 1.6.4 version but it was
worst, only showed the cursor icons and nothing else (posted in other bugs).
thanks!
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https://bugs.winehq.org/show_bug.cgi?id=39225
Bug ID: 39225
Summary: eClipse Writer Pro failure
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jlsmi3th(a)gmail.com
Distribution: ---
Attempting to install eClipse Writer Pro evaluation copy, failed as noted in
backtrace.txt
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https://bugs.winehq.org/show_bug.cgi?id=41931
Bug ID: 41931
Summary: Cities Skylines game crash on start
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: amir62.kh(a)gmail.com
Distribution: ---
Created attachment 56312
--> https://bugs.winehq.org/attachment.cgi?id=56312
backtrace
hi
I tried to run Cities Skylines on my laptop (Lenovo Y580) using wine-1.9.23
(Staging) but wine crashed. backtrace is available in attachment and my Os is
Maui Linux version 1
thanks
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https://bugs.winehq.org/show_bug.cgi?id=38839
Bug ID: 38839
Summary: wine psiphon3 failed
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: widon1104(a)qq.com
Distribution: ---
psiphon3 is a software help china people over the gfw,it's easy to use and
speed is ok
but it is only support windows and android, so i tried wine, but seems not work
you can download psiphon3 below link:
http://www.psiphon3.net/zh/download.html
I use ubuntu15.04 mate
widon@widon-X401A:~$ uname -a
Linux widon-X401A 3.19.0-21-generic #21-Ubuntu SMP Sun Jun 14 18:31:11 UTC 2015
x86_64 x86_64 x86_64 GNU/Linux
error msg below
widon@widon-X401A:~/Desktop$ wine psiphon3.exe
err:svchost:AddServiceElem failed to load library L"C:\\Program
Files\\Tencent\\QQMusic\\QQMusic1152.17.6.38\\QQMusicService.dll", err=126
err:svchost:wmain Failed to load requested group: L"QQMusicService"
err:service:service_send_start_message service L"QQMusicService" failed to
start
fixme:service:scmdatabase_autostart_services Auto-start service
L"QQMusicService" failed to start: 1053
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:ras:RasEnumEntriesW ((nil),(null),0x18da68,0x33fb8c,0x33fb94),stub!
fixme:ras:RasEnumEntriesW ((nil),(null),0x198108,0x33f6d0,0x18e86c),stub!
fixme:ras:RasEnumConnectionsW (0x159f98,0x33ef94,0x76c623e4),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:service:EnumServicesStatusW resume handle not supported
fixme:process:SetProcessPriorityBoost (0xffffffff,1): stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER: unimplemented
TransmitFile
fixme:win:FlashWindowEx 0x33f968
fixme:process:SetProcessPriorityBoost (0xffffffff,1): stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER: unimplemented
TransmitFile
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https://bugs.winehq.org/show_bug.cgi?id=42306
Bug ID: 42306
Summary: One Note Free Retail installer crashes in xmllite
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xmllite
Assignee: wine-bugs(a)winehq.org
Reporter: xerox_xerox2000(a)yahoo.co.uk
Distribution: ---
Created attachment 57030
--> https://bugs.winehq.org/attachment.cgi?id=57030
crashlog
A user reported troubles with this in AppdB.
Attached is +xmllite debugcrash
I was able to get a bit further using hack below *, then it ran into
unimplmeneted function
Call from 0x7b43f417 to unimplemented function
api-ms-win-crt-locale-l1-1-0.dll.__initialize_lconv
there is already bugreport for that one
*hack:
diff --git a/dlls/xmllite/reader.c b/dlls/xmllite/reader.c
index de61d13..6d961cc 100644
--- a/dlls/xmllite/reader.c
+++ b/dlls/xmllite/reader.c
@@ -2777,7 +2777,8 @@ static HRESULT WINAPI xmlreader_Read(IXmlReader* iface,
XmlNodeType *nodetype)
if (hr == S_OK)
{
TRACE("node type %s\n", debugstr_nodetype(This->nodetype));
- *nodetype = This->nodetype;
+ if (nodetype)
+ *nodetype = This->nodetype;
}
return hr;
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https://bugs.winehq.org/show_bug.cgi?id=41926
Bug ID: 41926
Summary: Zafehouse demo crashes with Call from 0x7b43c14c to
unimplemented function ddraw.dll.GetSurfaceFromDC,
aborting
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: xerox_xerox2000(a)yahoo.co.uk
Distribution: ---
Hi, This is a followup up of bug 41921
I tried the demo, but then with dotnet20 installed ( instead of using mono like
in bug 41921)
There appear to be several bugs, but after using native xaudio2_7,
d3dcompiler_43 and d3dx9_43 a window comes up with music playing, but
unfortunately itks black. This could however very well be due to my crappy GPU.
Anyway, if you click in the middle-right (i guess there`s a button to start the
game) the app crashes with Call from 0x7b43c14c to unimplemented function
ddraw.dll.GetSurfaceFromDC, aborting
I know this bugreport is a bit vague because you have to click somewhere in a
black screen, but i asked on wine irc chat and they said it would be worth a
bugreport anway.
BTW apart from the game there`s a an executable called Zafediag installed. Make
sure to uncheck both options this program offers, otherwise the bug won`t be
triggered
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https://bugs.winehq.org/show_bug.cgi?id=41623
Bug ID: 41623
Summary: Odallus The Dark call crashes when starting when an
Xbox 360 controller is plugged in
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55980
--> https://bugs.winehq.org/attachment.cgi?id=55980
Terminal output Wine 1.9.22
I am using the GOG.com version of Odallus the Dark Call (Unity game) in a clean
32-bit Windows XP prefix and when I try starting the game it crashes after the
initial loading screen if I have my wired XBOX 360 controller plugged in.
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https://bugs.winehq.org/show_bug.cgi?id=42245
Bug ID: 42245
Summary: QQ 2013 needs ntoskrnl.exe.KeClearEvent
Product: Wine
Version: 2.0-rc5
Hardware: x86
URL: http://dldir1.qq.com/qqfile/qq/QQ2013/QQ2013SP5/9050/Q
Q2013SP5.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: fracting(a)gmail.com
Distribution: Gentoo
Created attachment 56913
--> https://bugs.winehq.org/attachment.cgi?id=56913
stub for KeClearEvent
Follow up to bug 42244
wine: Call from 0x7b43c4bc to unimplemented function ntoskrnl.exe.KeClearEvent,
aborting
wine: Unimplemented function ntoskrnl.exe.KeClearEvent called at address
0x7b43c4bc (thread 0030), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=42022
Bug ID: 42022
Summary: msvideo.dll16.DRAWDIBPROFILEDISPLAY unimplemented
Product: Wine
Version: 2.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 56482
--> https://bugs.winehq.org/attachment.cgi?id=56482
debug log with WINEDEBUG=+msgbox
The Magic School Bus Explores The Solar System crashes on install with this
error; log attached.
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http://bugs.winehq.org/show_bug.cgi?id=17495
Summary: Open dialog crashes
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amorozov(a)etersoft.ru
Created an attachment (id=19594)
--> (http://bugs.winehq.org/attachment.cgi?id=19594)
Crash log
To reproduce:
1. $ LANG=C wine cmdlgtst
2. Commdlg -> Open
Here file list is not being shown, only grey background.
3. Cancel
If I do not use LANG=C dialog does not crashes. $WINEPREFIX directory was
created with LANG=ru_RU.KOI8-R
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https://bugs.winehq.org/show_bug.cgi?id=42483
Bug ID: 42483
Summary: Build for Ubuntu Precise fails because
MPG123_IGNORE_INFOFRAME is undeclared
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winemp3.acm
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian(a)fds-team.de
CC: 00cpxxx(a)gmail.com
Regression SHA1: 2253d1a9d3a36bc3dcdc05acc8bf47085b739c6f
Distribution: ---
As the title says, the builds for Ubuntu Precise fail because
MPG123_IGNORE_INFOFRAME is undeclared:
mpegl3.c: In function ‘MPEG3_StreamOpen’:
mpegl3.c:257:49: error: ‘MPG123_IGNORE_INFOFRAME’ undeclared (first use in this
function)
mpegl3.c:257:49: note: each undeclared identifier is reported only once for
each function it appears in
make[2]: *** [mpegl3.o] Error 1
make[2]: Leaving directory `/<<PKGBUILDDIR>>/dlls/winemp3.acm'
The latest version of mpg123 on this distro has the version 1.12.1-3.2ubuntu1.
Full log:
https://launchpadlibrarian.net/307074502/buildlog_ubuntu-precise-amd64.wine…
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https://bugs.winehq.org/show_bug.cgi?id=42315
Bug ID: 42315
Summary: Piriform Speccy 1.3 needs setupapi.dll.CM_Get_Child_Ex
Product: Wine
Version: 2.0
Hardware: x86-64
URL: https://www.piriform.com/speccy/download/portable
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Just unpack and run.
File Info:
358103b1d65844336a4e7737c99fa60c848efcb5 spsetup130.zip 5.2Mb
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https://bugs.winehq.org/show_bug.cgi?id=40392
Bug ID: 40392
Summary: ComicRack hangs with builtin wbemprox (native wbemprox
works around this)
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox_xerox2000(a)yahoo.co.uk
Distribution: ---
As the title says.
ComicRack:
(http://comicrack.cyolito.com/files/comicrack/ComicRackSetup09178.exe)
This happens after adding stub for IsDPIAware, i`ve sent a patch for this.
I`ll attach log hereafter.
Using native wbemprox makes the app go further, throwing up another
errormessagebox (i suspect from windowscodecs, i`ll investigate further).
Nicely enough there`s an option ``Try resume``. After clicking this the
application starts and seems to work.
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https://bugs.winehq.org/show_bug.cgi?id=42096
Bug ID: 42096
Summary: Steam -> RPGMaker 2003 crashes, unimplemented function
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shentino(a)gmail.com
Distribution: ---
Created attachment 56609
--> https://bugs.winehq.org/attachment.cgi?id=56609
Backtrace
unimplemented function, see backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=18477
Summary: Need For Speed Most Wanted: Screen turns black after
accepting video settings
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=21102)
--> (http://bugs.winehq.org/attachment.cgi?id=21102)
log after accepting video settings
I'm using Wine 1.1.21 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that when i set something in video settings in NFS MW and try to
accept that then i get black screen, the game doesn't hang because music is
played. If i don't change anything and press accept then everything is ok.
The settings for this game are saved as DWORDS in registry
In terminal there is:
err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x35287f0 next
block has PREV_FREE flag
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https://bugs.winehq.org/show_bug.cgi?id=42212
Bug ID: 42212
Summary: WOLF RPG Editor: Division by zero when winegstreamer
is enabled
Product: Wine
Version: 2.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Distribution: ---
Created attachment 56852
--> https://bugs.winehq.org/attachment.cgi?id=56852
Backtrace (gstdemux.c:238 is "vih->AvgTimePerFrame /= nom;")
Steps to reproduce:
1. Download "Tunnel Flying!! Re:" (http://www.freem.ne.jp/dl/win/9377)
2. Unpack "Tunnel_Flying_Re_Ver100.zip"
3. Run "Game.exe" in default "Z:" drive
4. Choose "Game Start" (press "Enter")
5. Press "Enter"
$ sha1sum Tunnel_Flying_Re_Ver100.zip
2264868e84c877a2740d67b6207a306532242fbe Tunnel_Flying_Re_Ver100.zip
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https://bugs.winehq.org/show_bug.cgi?id=42094
Bug ID: 42094
Summary: unimplemented function ntoskrnl.exe.IoStopTimer
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
I don't know exactly how to reproduce the crash, but I have seen it only using
winamp and I have deleted wineprefix so many times and killed wineserver that
it shouldnt be some other application printing the message.
I have just run winamp, closed it and rerun it and sometimes I get the message.
It seems quite realiable now. Just rerun winamp and close it until you see the
message.
I haven't really used it and I have installed it all default.
This was the latest winamp version I tested that had the issue
https://winamp.en.softonic.com/download
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https://bugs.winehq.org/show_bug.cgi?id=41579
Bug ID: 41579
Summary: Rush for Berlin Gold crashes after the intro videos
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 55913
--> https://bugs.winehq.org/attachment.cgi?id=55913
terminal output
Using the patch from bug #38564 the game plays the intro videos correctly, but
crashes on the loading screen.
Rush for Berlin Gold (Gamersgate version)
Fedora 24
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 370.28
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https://bugs.winehq.org/show_bug.cgi?id=41448
Bug ID: 41448
Summary: Civilization II Unhandled page fault on read access
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaronbpaden(a)gmail.com
Distribution: ---
Created attachment 55814
--> https://bugs.winehq.org/attachment.cgi?id=55814
crash log
In at least Wine Staging 1.9.19, Civilization II crashes on startup when the
indeo codecs are installed.
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https://bugs.winehq.org/show_bug.cgi?id=42218
Bug ID: 42218
Summary: mshtml/tests/dom crashes in xul while running
test_doc_elem
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 56858
--> https://bugs.winehq.org/attachment.cgi?id=56858
backtrace
Crash due to page fault. Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=42023
Bug ID: 42023
Summary: The Magic School Bus Explores The Solar System crashes
on launch; appears to be missing some files
Product: Wine
Version: 2.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 56483
--> https://bugs.winehq.org/attachment.cgi?id=56483
console output of installer and application, with WINEDEBUG=+msgbox
When installing, several message boxes appear saying "Unable to create Program
Manager group: 'Microsoft Kids'." These may be due to a stub Dde_OnExecute.
Otherwise the application claims to have installed all files.
The application successfully launches and displays Microsoft Home logo, but a
message box appears saying "Problem loading or finding files. Please run Magic
School Bus Setup again." Closing this message box causes the program to crash.
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https://bugs.winehq.org/show_bug.cgi?id=38485
Bug ID: 38485
Summary: New Marvel Heroes 2015 Launcher crashes on
unimplemented function dhcpcsvc.dll.DhcpRequestParams
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mellery(a)gmail.com
Distribution: ---
Marvel Heroes 2015 has a new game launcher which crashes on startup in wine
with
wine: Call from 0x7b83b6ae to unimplemented function
dhcpcsvc.dll.DhcpRequestParams, aborting
Copying the dll from windows gets the launcher a little further and not crash,
but it doesn't try to download updates for the game. Also shows this
err:module:import_dll Loading library dhcpcsvc.DLL (which is needed by
L"C:\\Program Files\\Gazillion Entertainment\\Marvel Heroes
Game\\downloader.dll") failed (error c000007b).
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https://bugs.winehq.org/show_bug.cgi?id=41725
Bug ID: 41725
Summary: Unimplemented function
api-ms-win-crt-math-l1-1-0.dll._except1 (Starcraft 2
main menu)
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: kisak42(a)gmail.com
Distribution: ---
Hello,
I am using wine-staging-1.9.23 with no library overrides. 32 bit Starcraft 2
launches from battle.net and plays the Legacy of the Void intro video, followed
by crashing with the following message in the log:
wine: Call from 0x7b43d4b4 to unimplemented function
api-ms-win-crt-math-l1-1-0.dll._except1, aborting
Possible duplicate of https://bugs.winehq.org/show_bug.cgi?id=38354
(msvcr120.dll._except1). I do not have enough insight in the details to
determine one way or another if they are the same.
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https://bugs.winehq.org/show_bug.cgi?id=39920
Bug ID: 39920
Summary: [REGRESSION] In Nanocad 5.1 the file open/import
dialog does not open
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: andrej.skvortzov(a)gmail.com
Regression SHA1: bbf2cce16041e90d621a1f5889ea1bd760e21a0e
Distribution: ---
Nanocad 5.0 works great with wine 1.4.1, but in wine 1.9.0.37 it's not possible
anymore to open or import file in NanoCad. That make the CAD useless.
I bisected the problem to commit:
[bbf2cce16041e90d621a1f5889ea1bd760e21a0e] comdlg32: Do not modify dialog
resource directly.
I reverted this commit on the latest wine (1.9.0.37) and that fixed my issue
with file open dialog.
Nanocad 5.0 is free and can be downloaded here:
ftp://ftp.nanocad.com/nanocad/nanoCAD50(2000).ZIP
or here
http://nanocad.com/page/DownloadNanoCAD
It can be used without registration/activation in Demo mode. This is enough to
reproduce the bug.
Steps to reproduce the problem:
1. Unpack zip archive into ~/nanocad5
2. Install prerequirements
WINEARCH=win32 WINEPREFIX=~/.wine/wine-test ./wine
~/nanocad5/PreReq/vcredist_x86.exe
3. Install nanoCad
WINEARCH=win32 WINEPREFIX=~/.wine/wine-test ./wine msiexec /i
~/nanocad5/nanoCAD.msi
4. Install nanoCad
WINEARCH=win32 WINEPREFIX=~/.wine/wine-test ./wine msiexec /i
~/nanocad5/nanoCAD.msi
5. Run nanoCad. Select Demo mode.
WINEARCH=win32 WINEPREFIX=~/.wine/wine-test ./wine
~/.wine/wine-test/drive_c/Program\ Files/Nanosoft/nanoCAD\ en\ 5.0/nCad.exe
6. Select menu File->Open. or Click on "Open" icon on the toolbar. Dialog
window will not open.
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http://bugs.winehq.org/show_bug.cgi?id=19888
Summary: Unhandled vertex processing
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivan1986(a)list.ru
Game Venom. Codename: Outbreak.
After intro video when load main menu background no menu items and in console
many errors:
err:d3d7:IDirect3DExecuteBufferImpl_Execute Unhandled vertex processing !
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https://bugs.winehq.org/show_bug.cgi?id=42093
Bug ID: 42093
Summary: Unimplemented function rstrtmgr.dll.RmShutdown
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
http://source.winehq.org/git/wine.git/?a=search&h=HEAD&st=grep&s=RmShutdownhttps://github.com/git-for-windows/git/releases/download/v2.7.0.windows.1/G…
Direct download. Taken from bug 40013. Just install it all defaults and you end
up with wine: Call from 0x7b43bebc to unimplemented function
rstrtmgr.dll.RmShutdown, aborting
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http://bugs.winehq.org/show_bug.cgi?id=30308
Bug #: 30308
Summary: Property sheet fails to display Page Title
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Created attachment 39609
--> http://bugs.winehq.org/attachment.cgi?id=39609
Screenshot of PropertySheet - Left Windows, Right WINE.
When a header bitmap isn't passed to PropertySheet. The Title text is not
display on the dialog.
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https://bugs.winehq.org/show_bug.cgi?id=42365
Bug ID: 42365
Summary: Unimplemented function msvcr120.dll.fesetenv
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: azq2(a)ya.ru
Distribution: ---
wine: Unimplemented function msvcr120.dll.fesetenv called at address 0x7b43ef02
(thread 0009), starting debugger...
In latest wine-staging and wine-development, when using wineasio.
// Ubuntu 16.10, official wine repo
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http://bugs.winehq.org/show_bug.cgi?id=14897
Summary: Jojo's Fashion Show 2: Las Cruces demo crashes when
starting
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.arcadetown.com/jojosfashionshow2/game.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Created an attachment (id=15468)
--> (http://bugs.winehq.org/attachment.cgi?id=15468)
console output
The demo of Jojo's Fashion Show 2: Las Cruces installs fine. When run, it
resizes the screen, plays a sound, quickly displays a logo, and crashes.
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https://bugs.winehq.org/show_bug.cgi?id=42001
Bug ID: 42001
Summary: SC2 unimplemented function ucrtbase.dll._except1
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
I figured out that it's possible to play SC2 for free legally. Blizzard
provides the game. So I decided to test the SC2 bugs, since they seem to become
a completely mess.
I am still downloading the game, but Blizzard has a feature that it downloads
the most critical parts of the game and its possible to play the game without
downloading all content fully.
The 1st crash was after a move clip, that's bug 41725. Overriding that library
fixed the crash.
and then the game hits this bug.
wine: Call from 0x7b43bebc to unimplemented function ucrtbase.dll._except1,
aborting
Tested against
wine 2.0.rc1-git.
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https://bugs.winehq.org/show_bug.cgi?id=41648
Bug ID: 41648
Summary: AmiBroker 6.00 fails, when run, with raise_exception
Unhandled exception
Product: Wine
Version: 1.9.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Using:
winetricks mfc42
Application installs OK.
Running main executable, installed a 32-bit Wineprefix:
cd "${WINEPREFIX}/drive_c/Program Files/AmiBroker"
wine Broker.exe
fixme:winediag:start_process Wine Staging 1.9.22 is a testing version
containing experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
err:seh:raise_exception Unhandled exception code 80000003 flags 0 addr
0x7b46319d
See attached log with:
export WINEDEBUG=+tid,+timestamp,+relay
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https://bugs.winehq.org/show_bug.cgi?id=42367
Bug ID: 42367
Summary: KiriKiri Z based games: main screen doesn't update.
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
Created attachment 57148
--> https://bugs.winehq.org/attachment.cgi?id=57148
Hoshikoi Twincle demo (screen is black!)
Kirikiri Z[1] is widely used game engine in Japan. As an example, Senren Banka
(千恋*万花) and Hoshikoi Twincle (星恋*ティンクル) can be given.
However, in wine, it doesn't update main screen properly, which is fully while
(or black). Though, the application starts without crashes and I can hear
background music and SEs.
In detail,
- Senren Banka demo [2], the main screen is white.
- Hoshikoi Twincle demo [3], the main screen is black.
[1] https://github.com/krkrz/krkrz (Kirikir Z Project main page)
[2] http://trial.dlsite.com/professional/VJ011000/VJ010300_ana_trial2.zip
SHA1: 0d33c8da3b0664be210568bf65afe580f203e5bc
[3] http://trial.dlsite.com/professional/VJ011000/VJ010514_ana_trial.zip
SHA1: 3ca6ef80ff65a24f84a7d499ba9cafe32f525d0e
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https://bugs.winehq.org/show_bug.cgi?id=42567
Bug ID: 42567
Summary: Acid Pro Trial 7.0e fails to install
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: xerox_xerox2000(a)yahoo.co.uk
Distribution: ---
Created attachment 57479
--> https://bugs.winehq.org/attachment.cgi?id=57479
patch
A user reported troubles in appdb with current acidpro trial. It starts with
failing installation
Prerequisite: winetricks mfc42
It fails with
err:msi:ITERATE_Actions Execution halted, action L"SfWMF4Setup" returned 1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
Adding version resource for wmvcore makes installation succeed. I`ll add patch
hereafter
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http://bugs.winehq.org/show_bug.cgi?id=25700
Summary: If message contains '&' (ampersand) last word of it
won't show.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey(a)esin.name
Created an attachment (id=32738)
--> (http://bugs.winehq.org/attachment.cgi?id=32738)
Simple program to show this bug.
This bug is very easy to repeat:
Open Notepad and find something with '&'.
You will see messagebox without last word.
I have write small program for showing this bug.
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https://bugs.winehq.org/show_bug.cgi?id=40938
Bug ID: 40938
Summary: Ether One Redux (UE4) crashes while loading with
"BackBuffer->GetResource() has 3 refs, expected 1"
error
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55068
--> https://bugs.winehq.org/attachment.cgi?id=55068
Terminal output Wine 1.9.14
I am attempting to run Ether One Redux in a clean Windows 7 64-bit prefix and
the game crashes while launching. Terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=42303
Bug ID: 42303
Summary: Magic: The Gathering Online 4.0 crashes when entering
the battle
Product: Wine
Version: 2.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Apparently fails to load SIZEALL_BIG cursor
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http://bugs.winehq.org/show_bug.cgi?id=27580
Summary: First two letters missing from path is "Open With"
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)gmail.com
Created an attachment (id=35256)
--> (http://bugs.winehq.org/attachment.cgi?id=35256)
"/h" is missing from the path
Wine 1.3.4
>From Krusader, when I right click and "open with" "notepad" or "wine notepad",
I get a popup complaining about a bad path. The problem being that the first
two letters of the path are missing. I do not have this problem with Linux
programs and Krusader. Please see the attachment. The missing letter are "/h"
as in /home/CDs/..."
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=42557
Bug ID: 42557
Summary: NVIDIA GeForce GT 525M detected as GeForce GTX 470
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: karte577(a)gmail.com
Distribution: ---
This is a laptop (Toshiba Satellite L740) with a GeForce GT 525M, but the GPU
is detected as GeForce GTX 470.
$ lspci -nn | grep VGA
01:00.0 VGA compatible controller [0300]: NVIDIA Corporation GF108M [GeForce GT
525M] [10de:0dec] (rev a1)
$ nvidia-settings -t -q [gpu:0]/VideoRAM
1048576
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=42257
Bug ID: 42257
Summary: Warpath 21st Century does not have sound
Product: Wine
Version: 2.0-rc5
Hardware: x86-64
URL: http://www.synthetic-reality.com/warpath21.htm
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Created attachment 56946
--> https://bugs.winehq.org/attachment.cgi?id=56946
wiki sound channels debug
To reproduce:
1) winetricks -q mfc42
2) install the game
3) run the game and wait for the intro screen to turn into a menu screen
4) hover the mouse over the menu options
Each time mouse hovers a menu item a sound should have played. Works in XP.
According to the wiki defined channels for sound debug this is the output when
hovering:
16637.820:0049:trace:driver:CloseDriver (0x32f5d8, 00000000, 00020003);
16637.820:0049:trace:driver:DRIVER_FindFromHDrvr 0x32f5d8 -> NULL
16637.820:0049:warn:driver:CloseDriver Failed to close driver
There are no calls to OpenDriver, the game starts by calling CloseDriver and
faking sucess does not fake it play the sound.
The first time the value 32f5d8 is seen is in the CloseDriver call according to
relay (+ sound channels).
+file shows no wav files being loaded too.
Enabling FM Sound in the options does not change anything. Disabling Digital
Sound in game options will make the sound stop in Windows (default is ON).
Last but not least, it does not seen to be a regression as Wine 1.4.1 behaves
the same.
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https://bugs.winehq.org/show_bug.cgi?id=42244
Bug ID: 42244
Summary: QQ 2013 needs ntoskrnl.exe.KeClearEvent
Product: Wine
Version: 2.0-rc5
Hardware: x86
URL: http://dldir1.qq.com/qqfile/qq/QQ2013/QQ2013SP5/9050/Q
Q2013SP5.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: fracting(a)gmail.com
Distribution: Gentoo
Created attachment 56912
--> https://bugs.winehq.org/attachment.cgi?id=56912
stub for IoCreateFile
Originally mentioned in bug 37003. The bug shows during installation, and on
startup of the application:
wine: Call from 0x7b43c49c to unimplemented function ntoskrnl.exe.IoCreateFile,
aborting
wine: Unimplemented function ntoskrnl.exe.IoCreateFile called at address
0x7b43c49c (thread 00c0), starting debugger...
stubbing that gets it to the next bug, missing KeClearEvent
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https://bugs.winehq.org/show_bug.cgi?id=42159
Bug ID: 42159
Summary: Sega Bug crashes
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 56736
--> https://bugs.winehq.org/attachment.cgi?id=56736
+ddraw
To reproduce:
1. Install the game from the Sega Bug CD.
2. Run `Xephyr :1 -ac -screen 800x600x8 &`
3. Run `DISPLAY=:1 wine 'C:\SEGA\BUG!\BUG!.EXE'`
The game crashes immediately. A log with +ddraw is attached.
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https://bugs.winehq.org/show_bug.cgi?id=41830
Bug ID: 41830
Summary: Updating group box text causes garbage
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: james.tabor(a)reactos.org
Distribution: ---
Text not refresh.
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https://bugs.winehq.org/show_bug.cgi?id=42361
Bug ID: 42361
Summary: DX Library: PlaySoundFile() doesn't play MP3 files
that are encoded by LAME in 320kbps
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Distribution: ---
PlaySoundFile() in "DX Library" (http://dxlib.o.oo7.jp/) doesn't play MP3 files
that are encoded by LAME in 320kbps (CBR).
PlaySoundFile() uses msacm32.dll to play MP3 files (DirectShow also can be
used).
Native msacm32.dll doesn't work around the issue.
The test program for DirectShow (source at
https://bugs.winehq.org/show_bug.cgi?id=41290 , binary at
https://bugs.winehq.org/show_bug.cgi?id=41833) can play the MP3 files
(with/without winegstreamer).
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https://bugs.winehq.org/show_bug.cgi?id=39048
Bug ID: 39048
Summary: MIDI Clock Messages are Corrupted Between Wine and
ALSA
Product: Wine
Version: 1.7.43
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: josh.sarro(a)gmail.com
Distribution: ---
When using an app running over Wine, MIDI Clock messages sent from the app to
native Linux applications using ALSA MIDI are corrupted and not recognized as
MIDI Clock messages.
To Reproduce:
1. Start a native Linux application that supports MIDI Clock via ALSA MIDI.
In this example, I'll use Renoise, but I've also tested with other software,
for example gmidimonitor. In Renoise open Edit -> Preferences -> MIDI and under
MIDI Clock Slave select In device "Renoise MIDI In Sync".
2. Start MIDI Clock enabled Windows app using Wine and enable MIDI Clock output
In this example I'll use Reaper, but I've also tested with MIDIClock (a simple
windows application that sends MIDIClock messages). Go to Options -> Preference
(CTRL-P). In the left pane, under the heading "Audio" select "MIDI Devices". In
the bottom right pain, right click on "Renoise MIDI In Sync". Click "Enable
Output". Again, right click on "Renoise MIDI In Sync". Click "Send Clock/SPP to
Output". Click OK
3. Run the MIDI Clock
In REAPER press play or space bar
Expected Results:
Native Linux app receives and responds to MIDI Clock
Actual Results:
Native Linux app does not recognize messages as MIDI Clock
Notes:
Another illustrative example is to use gmidimonitor instead of Renoise as the
native Linux app. Start it in alsa mode (--alsa). In Reaper, perform the same
steps listed above, but select gmidimonitor's port. When Reaper is playing
there is a repeated message: "Sysex with size 1: F8", but connected to a native
Linux application with MIDI Clock out (such as Renoise), the message is: "MIDI
Real time clock message". To rule out a bug in Reaper, I tested the same
scenario with a Windows application called "MIDIClock". It's available as a
free download from Download.com.
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https://bugs.winehq.org/show_bug.cgi?id=42469
Bug ID: 42469
Summary: GetOpenFileName should expand environment variables in
lpstrInitialDir
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: kamil.hornicek(a)reactos.org
Distribution: ---
Created attachment 57319
--> https://bugs.winehq.org/attachment.cgi?id=57319
testcase
When passing an environment variables such as %programfiles% to GetOpenFileName
via lpstrInitialDir these get expanded in Windows 2000 / XP but not in Wine,
where it fails the PathFileExistsW check in filedlg on line 1598 and is later
set to null. I checked and the orignial dll imports ExpandEnvironmentStrings.
Attaching a minimal testcase and a possible solution.
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https://bugs.winehq.org/show_bug.cgi?id=39591
Bug ID: 39591
Summary: Crimzon Clover: Page fault on launch (regression)
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: Debian
Created attachment 52757
--> https://bugs.winehq.org/attachment.cgi?id=52757
Console output
When launching "Crimzon Clover: World Ignition" it immediately crashes due to a
page fault. I am testing the GOG.com version (2.0.0.1).
Interestingly this does not happen with Wine 1.6.2.
I am attaching the console output and a backtrace.
--
Some additional info about my system (just in case):
Distro: Linux Mint 17.2 (64 bit)
Kernel: 3.19.0-26-generic
Graphics: Proprietary NVIDIA 352.55
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https://bugs.winehq.org/show_bug.cgi?id=40461
Bug ID: 40461
Summary: Can't open books in shamela arabic library
Product: Wine
Version: 1.9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oumrani-mohamed(a)hotmail.com
Distribution: ---
Created attachment 54219
--> https://bugs.winehq.org/attachment.cgi?id=54219
backtrace text file, Can't open books in shamela arabic library
Hi, I installed an arabic library called "Shamela Library", developed using
microsoft access databases i think, and can read '.bok' files. the problem is
when i choose a book from the list it does not open.
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http://bugs.winehq.org/show_bug.cgi?id=32010
Bug #: 32010
Summary: Guild Wars 2 updater uses always 100% of a CPU core
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nob.dir.info(a)gmail.com
Classification: Unclassified
The launcher of Guild Wars 2 (where you enter your user name and password) uses
a complete core to run (even if I don't write anything or move it).
I think it's bug, because X comes laggy too, and on Windows 7 its don't uses a
whole core to run.
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https://bugs.winehq.org/show_bug.cgi?id=40462
Bug ID: 40462
Summary: Application Crashes at download to a directory at
drive_c
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)apotheekelderveld.nl
Created attachment 54220
--> https://bugs.winehq.org/attachment.cgi?id=54220
Backlog Anita
Anita (application) Crashes at download to a directory at drive_c
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https://bugs.winehq.org/show_bug.cgi?id=42684
Bug ID: 42684
Summary: Steep (Ubisoft) needs iphlpapi.dll.
GetUnicastIpAdressTable
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: dominik-foerderer(a)gmx.de
Distribution: Ubuntu
Created attachment 57645
--> https://bugs.winehq.org/attachment.cgi?id=57645
Error window while execute steep.exe under wine-staging 2.4
The following error window is popping up while starting steep.exe under
wine-staging 2.4...
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https://bugs.winehq.org/show_bug.cgi?id=42197
Bug ID: 42197
Summary: Grid2 - Codemasters red screen before & after intro!
Product: Wine
Version: 2.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rams1(a)iinet.net.au
Distribution: ---
Grid2, after pressing esc shows a full red screen before & after Title intro
then becomes unresponsive to keyboard making game unplayable in full screen
mode with xp!
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https://bugs.winehq.org/show_bug.cgi?id=38951
Bug ID: 38951
Summary: Builtin iexplore can't do document.write in a new
window
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 51897
--> https://bugs.winehq.org/attachment.cgi?id=51897
+mshtml terminal output.txt
Run javascript code in builtin gecko:
function openWin()
myw=window.open("", "myWindow", "width=200, height=100");
myw.document.write("<p>This is 'myWindow'</p>");
}
And HTMLDocument_open hasn't been called
You can reproduce this bug by
wine iexplore http://78rd9k.com1.z0.glb.clouddn.com/window_write.html
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https://bugs.winehq.org/show_bug.cgi?id=37694
Bug ID: 37694
Summary: Kontakt 5.4.2 crashes on start, unimplemented function
msvcp120.dll
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: arny91(a)yahoo.it
Distribution: ---
Created attachment 50172
--> https://bugs.winehq.org/attachment.cgi?id=50172
backtrace, integrated msvcp120.dll
Hi,
I installed Kontakt 5 and it crashes when launched both in standalone mode or
as a plugin with a vst host (carla-patchbay). I tried with both integrated and
native msvcp120.dll, but it crashes anyway. I'm posting the backtrace as
attachment.
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http://bugs.winehq.org/show_bug.cgi?id=9661
Summary: Linux Sticky keys does not work under Wine
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: coljep(a)telefonica.net
I am using Sticky keys in linux (Ubuntu Feisty and others) and this function
does not work under Wine. I also use a UK keyboard layout with dead keys, this
part does work under Wine.
The application in question is Ace Money version 3.9.4a
Colin Jepson
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https://bugs.winehq.org/show_bug.cgi?id=41704
Bug ID: 41704
Summary: Crashes at the start up of SplinterCell 1.05
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
Distribution: ---
Created attachment 56113
--> https://bugs.winehq.org/attachment.cgi?id=56113
Crash report
According to Wine App Db it has Gold rating but crashes right after it starts.
Anything obvious?
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https://bugs.winehq.org/show_bug.cgi?id=38092
Bug ID: 38092
Summary: Audio Channell mute/mixed/wrong volume
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxmusterm(a)gmail.com
Distribution: ---
This bug was introduced in wine-1.7.34 and is still present in the newest
version.
I noticed the problem in Square Enix games (but it's probably in any program
that uses multiple audio channels).
To reproduce the problem you can play Final Fantasy XIII and get no voices in
cutscenes or you can play life is strange and get wrong audio volumes (or so it
sounds), especially easy to spot in the classroom scene from the beginning.You
can hear the teacher but he is too quiet.It seems as if low volume channels are
suddenly loud and loud channels are suddenly quiet, that's why I added the
"mixed".
The problem isn't present in 1.7.33 and I will later get more detailed
debugging information.
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https://bugs.winehq.org/show_bug.cgi?id=42732
Bug ID: 42732
Summary: GL_OUT_OF_MEMORY followed by NULL dereference in FFXIV
Heavensward Benchmark
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nospam(a)kota.moe
Distribution: ---
Get the benchmark here: http://eu.finalfantasyxiv.com/benchmark/en
Requires d3dx9 and xact_jun2010, then directx9 installed with winetricks to
run.
d3dx9 and xact_jun2010 stops it complaining about DirectX not being installed,
while directx9 stops the benchmark crashing as soon as it starts.
First of all, I do not get this bug if I use my AMD RX 480 - it only happens on
my Intel HD 530.
Upon running the benchmark with Standard (Desktop) and windowed 1080p settings
(happens on every other setting combination I've tried too, though), the first
scene plays out fine (though with some occlusion culling issues like
flickering, if it's enabled), but while loading the second scene, it tried to
write to NULL with the following output on the console (that differs to a
successful run under my RX 480):
err:d3d:wined3d_debug_callback 0x10311a28: "GL_OUT_OF_MEMORY in
glCompressedTexSubImage2D".
(...repeated for many lines...)
err:d3d:wined3d_debug_callback 0x10311a28: "GL_OUT_OF_MEMORY in
glCompressedTexSubImage2D".
err:d3d:wined3d_debug_callback 0x10311a28: "GL_OUT_OF_MEMORY in glTexSubImage".
wine: Unhandled page fault on write access to 0x00000000 at address 0xf7457bec
(thread 0126), starting debugger...
So I thought this meant I didn't have enough VRAM, so I increased that in the
BIOS to 512 MB of dedicated VRAM and no limit to shared VRAM. I have 32 GB of
system memory.
I also changed HKCU\Software\Wine\Direct3D\VideoMemorySize to various different
values (between 128 and 4096) but still got the same error.
Also happens on both 32-bit and 64-bit wine prefixes.
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