http://bugs.winehq.org/show_bug.cgi?id=26744
Summary: Matlab 2009a: "Manage Licenses" doesn't work
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine MATLAB R2009a.exe
4) Help->Licensing->Manage Licenses
Behaviour:
Wine error window "The program cmd.exe has encountered[...]".
Expected Behaviour:
No Wine error window and an website should open.
Terminal Output:
ERROR: Unable to reserve shield memory - disabling shield (line:760) System
Error:487, Invalid address
fixme:heap:HeapSetInformation 0x4c27000 0 0xc2e390 4
MATLAB:I18n:InconsistentLocale - The system locale setting,
Russian_Russia.1251, is different from the user locale setting,
Polish_Poland.1250.
fixme:win:EnumDisplayDevicesW ((null),0,0xc194fc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0xc194fc,0x00000000), stub!
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:imm:ImmGetOpenStatus (0x1c1728): semi-stub
fixme:ntdll:NtCreateJobObject stub: 0xc16bb8 1f001f <null>
fixme:ntdll:NtSetInformationJobObject stub: 0xdead 9 0xc18364 112
wine: Unhandled page fault on execute access to 0x000034c0 at address 0x34c0
(thread 0029), starting debugger...
Additional info:
wine-1.3.17-244-g83e692fb
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https://bugs.winehq.org/show_bug.cgi?id=42157
Bug ID: 42157
Summary: Origin fails to start when using wine64
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Origin fails to start when installed in a x64 wineprefix.
It complains about msvcr120.dll and msvcp120.dll being the wrong architecture.
I guess it tries to load the x32-versions of the libraries, but only the
x64-versions is available.
When installing using a x86 prefix, Origin starts.
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http://bugs.winehq.org/show_bug.cgi?id=33876
Bug #: 33876
Summary: Garena BlackShot: launcher error
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fael_mc(a)msn.com
Classification: Unclassified
Created attachment 44941
--> http://bugs.winehq.org/attachment.cgi?id=44941
Terminal log
First we We need the IE7: winetricks ie7
The launcher opens normally. The login is done without are problems. bug 31908
was resolved.
Then carries Nprotect normal time to start the game,
after that we got another error: "launcher error" and then the game crashes.
An interesting fact, perhaps related to the problem: the line 275 of the
terminal log:
error while opening file ../../Blackshot/data/_SG/CSV/ChallengeAssignment.bsv
but this file "ChallengeAssignment.bsv" does not exist in BlackShot, both on a
new game that was never opened, as well as in a game quite rotated.
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https://bugs.winehq.org/show_bug.cgi?id=39990
Bug ID: 39990
Summary: Wine error immediately when running steam.exe in Linux
Mint
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: coinmatic945(a)yopmail.com
Distribution: ---
Created attachment 53428
--> https://bugs.winehq.org/attachment.cgi?id=53428
backtrace
Upon running the steam exe on wine, I immediately got the error.
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https://bugs.winehq.org/show_bug.cgi?id=37753
Bug ID: 37753
Summary: Unable to load Acuthin.exe Unhandled Exception
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stefano(a)cicchi.org
Distribution: ---
Created attachment 50268
--> https://bugs.winehq.org/attachment.cgi?id=50268
Error report
Unable to load Acuthin.exe on latest wine.
Even with an i386 ambient.
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https://bugs.winehq.org/show_bug.cgi?id=37577
Bug ID: 37577
Summary: [Lexware] Quickbooks crash to linux Desktop
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: harald.nigg(a)web.de
Distribution: ---
Created attachment 50003
--> https://bugs.winehq.org/attachment.cgi?id=50003
Bug_Report_Quickbooks
Hi,
i have a problem my Windows Programm Quickbooks crash to Linux when i start the
Program.
I hope you can help me please.
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https://bugs.winehq.org/show_bug.cgi?id=40962
Bug ID: 40962
Summary: Angels Fall First OpenGL mode crashes on startup
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: freepskov(a)gmail.com
Distribution: ---
Created attachment 55109
--> https://bugs.winehq.org/attachment.cgi?id=55109
Logs and screenshots
I recently got Angels Fall First 0.9.253.2507 (Early Access) on Steam, a game
which I believe runs on Unreal Engine 3. Its OpenGL mode does not work on Wine
1.9.14 with my NVIDIA GTX 550 Ti Desktop with Ubuntu 16.04. I would expect it
not work on any Intel graphics on Wine or Windows because of a GL extension
requirement.
When run in 32-bit wine or as a 32-bit application in 64-bit wine, the splash
opens for a while, then a graphics crash pops up (screenshot attached). When
you hit OK, the splash disappears and the process ends.
In the 32-bit case, wine posts a bunch of these in the log:
> fixme:dbghelp:validate_addr64 Unsupported address fffffffff7390000
> fixme:dbghelp:validate_addr64 Unsupported address fffffffff7320000
> fixme:dbghelp:validate_addr64 Unsupported address fffffffff72f0000
Interestingly, the same thing appears to happen when you try to run DirectX 11
mode in 32-bits, so I'll attach that log as well, in case it's useful.
When run in 64-bit wine as a 64-bit application, the splash opens and stays
there indefinitely until you kill it. Wine reports a stack overflow error.
I am also going to bring https://bugs.winehq.org/show_bug.cgi?id=40961 to your
attention, because if this bug is fixed, the program may still have problems
related to the other bug.
Logs and screenshots attached in a 7zip file.
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https://bugs.winehq.org/show_bug.cgi?id=42612
Bug ID: 42612
Summary: Galactic Civilization 3 ship designer crashes every
time
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: travissidelinger(a)gmail.com
Distribution: ---
The ship designer crashes every time. Enter ship designer, create a new ship.
Save. Try to exit, it crashes.
Output:
...
...
ixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor
{0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 0.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6
fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6
fixme:ver:GetCurrentPackageId (0x22b860 (nil)): stub
fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
fixme:wbemprox:enum_class_object_Next timeout not supported
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
wine: Unhandled page fault on write access to 0x00000000 at address
0x7f5e7ad8fc5b (thread 002c), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=36062
Bug ID: 36062
Summary: Age of empires - Forgotten empires does not work with
Nvidia drivers but it does with noveau.
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)justdust.es
I'm using wine 1.7.16, nvidia drivers version : 304.117 my nvidia card is
GeForce GT 440
Ubuntu 14.04 but also tested on ubuntu 13.10 64bits
If you launch the game with a fresh install of ubuntu 13.10 or 14.04 with
noveau drivers it works perfect.
But if I install nvidia drivers other games like diablo 3 works better than
with noveau with wine but Age of empires 2 - Forgotten Empires (probably other
aoe2 versions) stop working.
It launch the game menu (deoesn't resize properly, you can press start button
to start a game but then the game freezes or works ultraslow.
I think this problem started a few versions ago of wine 1.7 but I can't
confirm.
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http://bugs.winehq.org/show_bug.cgi?id=21619
Summary: Chief Architect X2 Trial hangs on startup
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://chiefarchitect.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chief Architect Home Designer Suite 9.0 is currently on sale at Amazon
and is listed as #6 in category Software: Home & Hobbies,
so I tried looking for a trial... http://chiefarchitect.com has
version X2, not 9, so I tried that. Seems to install ok, but
hangs after putting up a blank window without menus. On the console, I saw
fixme:win:DisableProcessWindowsGhosting : stub
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:ConvertAttribWGLtoGLX unsupported 201d WGL Attribute
fixme:reg:GetNativeSystemInfo (0x32f8e8) using GetSystemInfo()
fixme:htmlhelp:HtmlHelpW HH case HH_INITIALIZE not handled.
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
This is on a Jaunty 64 bit system with an nVidia GeForce 8500 GT (rev a1).
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http://bugs.winehq.org/show_bug.cgi?id=36390
Bug ID: 36390
Summary: "Space Hulk: Vengeance of the Blood Angels" works, but
freezes after a short time
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a3170633(a)drdrb.net
Created attachment 48443
--> http://bugs.winehq.org/attachment.cgi?id=48443
the console log
Hi,
this old game works nearly perfect, but usually freezes after few minutes of
playing, which makes the game unplayable.
Within the game you've got the option to freeze the time and give orders to
your fellow minions, which is the time when the freeze usually happens. The
freeze affects wine, but the rest of the system runs fine, so it doesn't appear
to be a hardware issue. It also seams, that the freeze doesn't happen, when
playing while there aren't any enemies nearby. When there are enemies nearby,
the program sounds a periodic "ping", which appears to be played everytime when
the freeze happens. Therefore, I suspect the sound system to be at least
connected to the bug. There is an old similar bug regarding WoW, which
indicates the same: http://bugs.winehq.org/show_bug.cgi?id=7229
The other bugreport indicates, that the freezes doesn't occur when the sound is
deactivated in the game, which I can't verify because the game doesn't provide
such an option. However, the freeze occurs while using ALSA as well as
pulseaudio as sound interface.
The apparently important part from the console log looks as ollows:
err:ntdll:RtlpWaitForCriticalSection section 0x1956cdc "rtl.c:
RTL_RWLOCK.rtlCS" wait timed out in thread 0025, blocked by 0000, retrying (60
sec)
wine: Critical section 01956cdc wait failed at address 0x7bc3c181 (thread
0025), starting debugger...
I'll attach the full as soon as I've figured out how this is done.
The bug occured under wine-1.7.17 as well as 1.6.2. My computer is an old
Thinkpad T60 with a Intel Code Duo, 2GB RAM, some old ATI Chip which uses the
fglrx Driver provided by the kernel instead of the ATI stuff, and, according to
the products page, an "AD1981HD HD Audio 1.0 controller ". My OS is Ubuntu
14.04. It was neccesary to configure wine to mimic Win95 in order to get the
application running.
It would be nice if someone could fix this. I totally love this game. If you
need additional info, please ask.
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http://bugs.winehq.org/show_bug.cgi?id=29120
Bug #: 29120
Summary: Yahoo Messenger loads then crashes
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zekeserv(a)yahoo.com
Classification: Unclassified
Created attachment 37518
--> http://bugs.winehq.org/attachment.cgi?id=37518
Yahoo/Wine error
I run Ubuntu 11.10. Downloaded Wine 1.2.3 from Ubuntu Software center and
downloaded Yahoo messenger 11. First thing I had to do was move msgr11us.exe to
c:\system32 file and did the install with Terminal. Everything downloaded and
installed just fine. I logged into YIM and got an error. See screen shot.
I myself am learning Ubuntu on my own by tinkering and reading various
websites.
I was wondering if there is a fix for this issue?
Thanks for the help.
Eric
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https://bugs.winehq.org/show_bug.cgi?id=38960
Bug ID: 38960
Summary: Steam 'steamwebhelper.exe' crashes
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b.adamski(a)mac.com
Created attachment 51903
--> https://bugs.winehq.org/attachment.cgi?id=51903
backtrace
This bug seemed fixed in 1.7.44 and 1.7.47 according to
https://bugs.winehq.org/show_bug.cgi?id=38493 and
https://bugs.winehq.org/show_bug.cgi?id=38602.
I still encountered the bug in 1.7.44 but it disappeared completely after
switching to 1.7.47.
Yesterday (July 21st) Steam released an update and after updating the Steam
version within the 1.7.47 Wineskin wrapper (OS X) the issue reoccurs.
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https://bugs.winehq.org/show_bug.cgi?id=42479
Bug ID: 42479
Summary: MYOB 18.5.0 wont start after Ubuntu update to WINE
1.6.2
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ktoombs1(a)optusnet.com.au
Distribution: ---
Created attachment 57333
--> https://bugs.winehq.org/attachment.cgi?id=57333
backtrace log
MYOB 18.5.0 wont start after Ubuntu update to WINE 1.6.2
I Think it runs without the need to register for 30days
ISO uploaded and zipped here
https://drive.google.com/open?id=0B2CAe7veby5JZVZVZEFzSnprMkE
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https://bugs.winehq.org/show_bug.cgi?id=41740
Bug ID: 41740
Summary: Diablo 3's mouse sprite stops moving, but the mouse is
still working.
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-devel(a)hurrikhan.eu
Distribution: ---
The game works, but at some point, the mouse cursor freezes on the screen, but
the mouse itself is working fine.
What I means is that everything works normally, except the player do not see
the real position of the mouse.
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https://bugs.winehq.org/show_bug.cgi?id=38856
Bug ID: 38856
Summary: LEGO Lord of the Rings crashes randomly
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmlambea(a)gmail.com
Distribution: ---
Created attachment 51783
--> https://bugs.winehq.org/attachment.cgi?id=51783
Terminal output
Game randomly crashes with a "wine: Unhandled page fault on read access to
0x00000000 at address 0x6594a6 (thread 0009), starting debugger..." message
(thread and address numbers vary).
Apart from this, which uses to happen at high-activity stages, as when fighting
against Sauron or against Nazgul, the rest is normal: gameplay is smooth, even
with all features enabled or set to high; audio plays perfectly.
I've tried with single and dual player, always with XBox360 USB controllers.
Other LEGO games, like LEGO Marvel Super Heroes, run flawlessly with the same
controllers.
The crash happens with both win32 and win64 Wine prefixes, and with both retail
and Steam versions.
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https://bugs.winehq.org/show_bug.cgi?id=41610
Bug ID: 41610
Summary: ChurchBoard: Trying to create a window(about 3
minutes). And the error takes off.
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ansit(a)mail.ru
Distribution: Other
Created attachment 55958
--> https://bugs.winehq.org/attachment.cgi?id=55958
The report file with the error details
The installation process is successful. When you run the application only
appears his message of preparation and startup. Trying to create a window. And
the error takes off.
I tried to run a stable version of Wine 1.8.5. The same error. I tried to
change the settings of the operating system emulation versions Windows XP, 8.1,
10. Does not help.
Linux: Lubuntu 16.10
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http://bugs.winehq.org/show_bug.cgi?id=37051
Bug ID: 37051
Summary: Roblox Studio embedded webpage does not load
consistently or properly using built-in winhttp
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49235
--> http://bugs.winehq.org/attachment.cgi?id=49235
Roblox Studio running with WINEDEBUG=fixme-all,+winhttp
When running Roblox Studio without the native wininet from Windows XP and a DLL
override, the pages within the embedded browser load sporadically and
unpredictably, often refusing to load entirely. When it does load, things such
as JavaScript may not be working, or the browser will stop loading pages
entirely.
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http://bugs.winehq.org/show_bug.cgi?id=27324
Summary: Cossacks II (DotEmu version) refuses to start from its
install directory (path too long?)
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34947)
--> (http://bugs.winehq.org/attachment.cgi?id=34947)
plain terminal output
The Cossacks collection (available on DotEmu) contains all Cossacks games and
their expansions.
All but 2 of the games start correctly from the default installation directory.
Cossacks II: Napoleonic Wars and Battle for Europe throw an error dialogue on
startup, claiming that certain audio files are missing. The error message:
'Class engine error:
Unable to load sound: SOUND\INTERFACE\INTERF_ARMY1.WAV'
It took some time until I recognized that the problem has something to do with
the path: after shortening the directory names by several characters, both
games start fine.
Here is an example of one of the 'missing' files:
C:\\Program Files\\DotEmu\\All Cossacks And American Conquest Series\\Cossacks
II - Napoleonic Wars\\SOUND\\INTERFACE\\INTERF_ARMY1.WAV
There is no such problem when starting the games in WinXP: they run correctly
from their default install directory.
The same problem with Wine-0.9.33, 1.0.1, 1.2.3 and so on.
Fedora 14 32-bit
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http://bugs.winehq.org/show_bug.cgi?id=24784
Summary: Explorer++ displays disabled toolbar icons incorrectly
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31333)
--> (http://bugs.winehq.org/attachment.cgi?id=31333)
Toolbars in Windows and Wine
The appearance of disabled icons in the main toolbar, as well as the X button
on the tab bar (when only one tab is open) doesn't match Windows. A screenshot
can probably describe the difference better than words.
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http://bugs.winehq.org/show_bug.cgi?id=37029
Bug ID: 37029
Summary: Evernote 5.5.x - unable to capture webcam note
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Created attachment 49202
--> http://bugs.winehq.org/attachment.cgi?id=49202
Log snippet when trying to create a new webcam note
When trying to capture a 'New Webcam Note' with Evernote 5.5.3, the window pops
up and hangs at 'Initializing video capture...'
Relevant log snippet is
fixme:qcap:fnCaptureGraphBuilder2_RenderStream
(0x4bccaa8/0x4bccaa8)->({fb6c4282-0353-11d1-905f-0000c0cc16ba},
{73646976-0000-0010-8000-00aa00389b71}, 0x4c3e2a0, 0x4c3d1f8, (nil)) semi-stub!
fixme:qcap:fnCaptureGraphBuilder2_RenderStream pfRenderer == NULL not yet
supported
fixme:quartz:MediaControl_StopWhenReady (0x4c37ec0/0x4c37ec8)->(): stub !!!
fixme:qcap:VfwCapture_QueryInterface No interface for
{56a868b4-0ad4-11ce-b03a-0020af0ba770}!
fixme:qcap:VfwCapture_QueryInterface No interface for
{56a868b4-0ad4-11ce-b03a-0020af0ba770}!
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http://bugs.winehq.org/show_bug.cgi?id=30810
Bug #: 30810
Summary: Keygener Assistant window opens too large then program
hangs
Product: Wine
Version: 1.5.5
Platform: x86-64
URL: http://at4re.com/download.php?view.5
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 40347
--> http://bugs.winehq.org/attachment.cgi?id=40347
+relay log for Keygener Assistant 2.0 with Wine 1.5.5, XZ-compressed
Keygener Assistant is a utility which can apply various encryption and hashing
algorithms, has a big-number calculator, number base converter etc. I tested
version 2.0 in a Windows XP VM (where it works fine) and with Wine 1.5.5.
Under Wine, the window initially opens with the correct size. But then its size
increases to match the desktop size (while the top left remains in the same
position). So the too-large window extends past the right and bottom edges of
the screen. The program then appears to hang. Same thing happens with virtual
desktop mode enabled.
I'll attach a WINEDEBUG=+relay log (~70MB uncompressed) in case that might
help.
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http://bugs.winehq.org/show_bug.cgi?id=34014
Bug #: 34014
Summary: Star Wars KOTOR II: The Sith Lords: Movies/cutscenes
do not play
Product: Wine
Version: 1.6-rc3
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 45198
--> http://bugs.winehq.org/attachment.cgi?id=45198
Wine log of KOTOR II
They can still be heard, but the screen is just black when a movie is playing.
Tried installing bink player but it didn't change anything.
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http://bugs.winehq.org/show_bug.cgi?id=37043
Bug ID: 37043
Summary: Keyboard input broken in Roblox Player
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49224
--> http://bugs.winehq.org/attachment.cgi?id=49224
Log file when playing game
Hi, I am a user of Roblox
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=15961) and
former appdb maintainer, and there's been a bug with keyboard input that has
affected every version for quite some time now. The shift key does not work,
and random commas get inputted when num lock is activated or the num lock state
is toggled. I have no idea why this happened, so I ran it in wine with the
debug flags "-fixme,+x11drv,+keyboard,+event,+win" and got the error log
attached.
Looking forward to a fix, thanks.
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http://bugs.winehq.org/show_bug.cgi?id=21466
Summary: implement FileFsVolumeInformation class for
ntdll.NtQueryVolumeInformationFile
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://download.avgfree.com/filedir/inst/avg_free_stf_
en_90_730a1834.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
AVG's free 8.x/9.x antivirus edition installer uses native API for various
operations.
The installer creates empty UTF8 log files (c:\\windows\\temp\\*avg9*.log)
because of the (silenced) FileFsVolumeInformation class stub in
ntdll.NtQueryVolumeInformationFile.
A simple implementation (even returning zero-filled FILE_FS_VOLUME_INFORMATION)
helps the installer to properly write installer/debug log files with UTF8
content.
--- snip ---
...
002d:Call ntdll.RtlDosPathNameToNtPathName_U(00162a58
L"\\\\?\\C:\\windows\\temp\\Davg9inst_2010-01-24_11-39.log",0032f814,00000000,00000000)
ret=0041d4de
002d:Ret ntdll.RtlDosPathNameToNtPathName_U() retval=00000001 ret=0041d4de
...
002d:Call
ntdll.ZwOpenFile(0032f828,00120000,0032f7f4,0032f80c,00000003,00004020)
ret=0041d380
002d:Ret ntdll.ZwOpenFile() retval=00000000 ret=0041d380
...
002d:Call
ntdll.ZwQueryVolumeInformationFile(00000068,0032f80c,0032f51c,00000238,00000001)
ret=0041d3c0
002d:fixme:ntdll:NtQueryVolumeInformationFile 0x68: volume info not supported
002d:Ret ntdll.ZwQueryVolumeInformationFile() retval=c0000002 ret=0041d3c0
002d:Call ntdll.RtlNtStatusToDosError(c0000002) ret=0041d4a5
002d:Ret ntdll.RtlNtStatusToDosError() retval=00000001 ret=0041d4a5
...
002d:Call ntdll.ZwClose(00000068) ret=0041d09b
002d:Ret ntdll.ZwClose() retval=00000000 ret=0041d09b
...
--- snip ---
Regards
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