http://bugs.winehq.org/show_bug.cgi?id=29980
Bug #: 29980
Summary: IInternetSecurityManager sample app doesn't work
Product: Wine
Version: 1.4-rc4
Platform: x86
URL: http://netikka.net/dev/ismgr.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Because mshtml downloadcontrol is unimplemented, bug 27396 , I tried different
approach using IInternetSecurityManager from urlmon.
http://netikka.net/dev/ismgr.exe
Click button -> Javascript should be disabled, but it's not
Attached terminal log (there's nothing obvious) and sample source.
Workaround winetricks ie6
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https://bugs.winehq.org/show_bug.cgi?id=37988
Bug ID: 37988
Summary: Jeskola Buzz (Build 1499) fails to run
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: gimmeapill(a)gmail.com
Distribution: ---
Created attachment 50618
--> https://bugs.winehq.org/attachment.cgi?id=50618
backtrace
On a fresh 32 bit prefix with dotnet40 installed (via winetricks, as I didn't
find any other way), the newest build of Jeskola Buzz tracker installs
successfully but fail to run.
Steps to reproduce:
WINEARCH=win32 WINEPREFIX=~/.wine winecfg
winetricksmsxml3
winetricks dotnet40
winetricks vcrun2010
Buzz build (x86) on which the test was run (latest at the time of writing)
http://jeskola.net/buzz/beta/files/setup/BuzzSetup1499.exe
Installation succeeds, but Buzz fails to start with error:
...
Unhandled Exception: System.Runtime.InteropServices.COMException: Unknown
authentication service. (Exception from HRESULT: 0x800706D3)
at System.Windows.Media.MediaSystem.ConnectTransport()
at System.Windows.Media.MediaSystem.Startup(MediaContext mc)
at System.Windows.Media.MediaContext..ctor(Dispatcher dispatcher)
at System.Windows.Media.MediaContext.From(Dispatcher dispatcher)
at System.Windows.Media.MediaContext.get_CurrentMediaContext()
at BuzzGUI.CBuzzGUI.CreateToolBar(CBuzzGUI* , HWND__* parent)
wine: Unhandled exception 0xe0434352 in thread 9 at address 0x7b83aadc (thread
0009), starting debugger...
...
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http://bugs.winehq.org/show_bug.cgi?id=36520
Bug ID: 36520
Summary: CSGO: console fonts incorrectly displayed
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: empire(a)adslgr.com
Created attachment 48598
--> http://bugs.winehq.org/attachment.cgi?id=48598
screenshot of the font bug
The font in the console of Counter Strike Global Offensive is displayed
incorrectly. The characters are beign cropped on the right side. I have
included a screenshot demonstrating the problem.
Is there anyway to fix this?
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http://bugs.winehq.org/show_bug.cgi?id=16962
Summary: warning: array subscript has type 'char'
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: NetBSD
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
At least 140 of these on NetBSD. Make log attached.
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http://bugs.winehq.org/show_bug.cgi?id=35407
Bug ID: 35407
Summary: wine --help or --version is not translatable.
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: matyapiro31(a)gmail.com
Classification: Unclassified
We can't translate the text when to execute wine with --help or --version.
And some other wine programs,either.
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http://bugs.winehq.org/show_bug.cgi?id=27507
Summary: Mount&Blade: Warband: Mouse pointer not shown in menu
after entering battle mode
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krissn(a)op.pl
The Mount&Blade: Warband game suffers from a mouse pointer disappearence
problem when exiting the battle mode using the Esc key.
Steps to reproduce:
1. Start the game. The main menu is shown. The mouse pointer is displayed
normally.
2. Start a new battle or enter the tutorial so that the game enters the FPS
mode (i.e. battle mode).
3. Press Esc to go back to the menu.
At step 3. the mouse pointer is shown, but is frozen. The mouse however works,
as moving it around causes the menu buttons to highlight eventually. You can
even click them once highligted and they will work.
This is a regression introduced in Wine 1.3.21. The scenario has been tested in
1.3.20 and the problem does not occur.
Bisect in progres...
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http://bugs.winehq.org/show_bug.cgi?id=31655
Bug #: 31655
Summary: SlingPlayer 1.5 fails to show video if Wine is
upgraded
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41616
--> http://bugs.winehq.org/attachment.cgi?id=41616
Wine 1.5.6 console output
SlingPlayer 1.5 fails to show video if Wine is upgraded. Sound works fine.
I have tested this over and over and it is the act of upgrading Wine that
appears to be causing the problem.
Native quartz, qcap and gdiplus needed to get this far.
Tested:
1.4.1 --> 1.5.6
1.5.6 --> 1.5.12
1.5.12 --> wine-1.5.12-157-gbdf9a9f
Following the upgrade there is some new output in the console:
err:ddraw:ddraw7_QueryInterface
(0x1ee6f8)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x16d554): No interface
found
And this line disappears:
err:ole:CoGetClassObject class {7d8aa343-6e63-4663-be90-6b80f66540a3} not
registered
7d8aa343-6e63-4663-be90-6b80f66540a3 is related to quartz.dll
(http://mikolajapp.appspot.com/uuid/query?q={7d8aa343-6e63-4663-be90-6b80f66…)
and this somehow becomes registered during the transition, and stops video from
being shown in the SlingPlayer.
I cannot understand what would cause this.
Attempting to unregister fails:
Failed to unregister DLL c:\windows\system32\quartz.dll
No known workaround: I have to reinstall SlingPlayer every time, or lock the
upgrades on my system.
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http://bugs.winehq.org/show_bug.cgi?id=28652
Bug #: 28652
Summary: SlingPlayer 2 has transparent view screen while
loading
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P3
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 36822
--> http://bugs.winehq.org/attachment.cgi?id=36822
Wine 1.3.30 console output
SlingPlayer 2 has transparent view screen while loading, it should show a
simple animation. See attached screenshots for comparison.
Native gdiplus fixes the problem.
+gdiplus log is enormous so I have not included it at this time.
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http://bugs.winehq.org/show_bug.cgi?id=10164
Summary: Pool of Radiance 1.4 intermittently shows garbage in
surfaces
Product: Wine
Version: 0.9.47.
Platform: PC
URL: http://www.fileshack.com/file.x/906/Pool+of+Radiance+Dem
o
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
CC: xerox_xerox2000(a)yahoo.co.uk, stefandoesinger(a)gmx.at,
07067514(a)brookes.ac.uk
(see bug #10133)
After reverting d9fef10b71b9add27cfaeffa6d7e3ab42342bba7
I got Pool of Radiance 1.4 to start again.
I found another regression for this application,
in that some surfaces do not get displayed correctly, and some show
quick intermittent garbage in them. This does not happen with older
versions of wine.
I did a regression test for this, which gave me:
3b822b80feba396ec017c9ef0d96d59a1733a2d8 is first bad commit
commit 3b822b80feba396ec017c9ef0d96d59a1733a2d8
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 21 23:24:16 2007 +0200
wined3d: Reject opengl accelerated blits with system memory surfaces.
:040000 040000 8ef4e54af50c3dbd862ff89bc80e1d1b00791f31
dcf76dd03a3451b4eed44796f39ccb1faee4ae6f M dlls
I reverted the change in current git, and the problem went away.
To summarize I could get the application to start, and show
correct surfaces by reverting these two:
http://source.winehq.org/git/wine.git/?a=commitdiff_plain;h=d9fef10b71b9add…http://source.winehq.org/git/wine.git/?a=commitdiff_plain;h=3b822b80feba396…
I hope this information can be useful to you.
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http://bugs.winehq.org/show_bug.cgi?id=33268
Bug #: 33268
Summary: SlingPlayer 2.0.4 screen flickers when pointer over
screen
Product: Wine
Version: 1.5.26
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 44008
--> http://bugs.winehq.org/attachment.cgi?id=44008
Wine 1.5.26 console output
When streaming video in SlingPlayer 2.0.4 under Wine 1.5.26, the screen
flickers.
This video shows the effect:
http://www.youtube.com/watch?v=xX61ldJFmF8
This never used to occur but WMP10 (or WMP9) is now required to work around Bug
28669.
WINEARCH=win32 winetricks -q gdiplus quartz wmp10
required to work around a plethora of bugs.
Using a native qcap.dll makes no difference.
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http://bugs.winehq.org/show_bug.cgi?id=20877
Summary: Adobe Bridge cs4 hardware rendering not working
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cemelmaci(a)hotmail.com
Adobe Bridge cs4 hardware rendering not working
--snip--
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects
(null)/(1021,76)-(1268,316)
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects
(null)/(1021,76)-(1268,316)
--snip--
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http://bugs.winehq.org/show_bug.cgi?id=35075
Bug #: 35075
Summary: BoincTasks: very high CPU utilisation
Product: Wine
Version: 1.7.6
Platform: x86-64
URL: http://www.efmer.eu/download/boinc/boinc_tasks/unified
/setup_32_64_boinc_tasks_1_5_8.exe
OS/Version: Linux
Status: NEW
Keywords: download, performance
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 46782
--> http://bugs.winehq.org/attachment.cgi?id=46782
Wine 1.7.6 console output
Under Windows XP BoincTasks runs at around 22% when updating (takes a few
seconds) but idles around 1-2%. Under Wine it runs around 60% all the time. I
cannot work out why. The exact same setup was tested in both cases.
http://www.efmer.eu/download/boinc/boinc_tasks/unified/setup_32_64_boinc_ta…
Following install you are asked if you are running Windows or Linux with Wine,
choosing either option has the same effect.
Original post:
http://efmer.com/forum/index.php?topic=1140
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http://bugs.winehq.org/show_bug.cgi?id=19655
Summary: Lotus Smartsuite 3.1 installer hangs at the end
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: Installer, win16
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22938)
--> (http://bugs.winehq.org/attachment.cgi?id=22938)
Wine 1.1.27 console output
Lotus Smartsuite 3.1 (16-bit) installer apparently completes but hangs and has
to be killed.
Wine set to Windows 3.1 mode, but it does the same in Windows XP mode.
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http://bugs.winehq.org/show_bug.cgi?id=14313
Summary: Areena 5 help pages don't work at all
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape3000(a)gmail.com
In the game Areena 5, I can't use the help pages at all. They aren't very
important part of the game. In fact the help pages are quite useless, but I
submit a bug report, because I think this bug is blocking the Platinum rating
for the game.
So there is a menu called Apua -> Ohje (in English something like: Help -> Help
Contents). When I click it nothing happens. So the help pages can't be used at
all.
There are AREHELP.HLP and AREHELP.GID files in the game folder. All the help
data can be found the in somewhat packed format.
This will show up every time I click the help:
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
I think that it has pretty much nothing to do with the real problem, but
anyways.
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http://bugs.winehq.org/show_bug.cgi?id=17972
Summary: Problems with Slingplayer channel icons
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://download.slingmedia.com/player/pc/SlingPlayer-
Setup-EU-1.5.1.343.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20329)
--> (http://bugs.winehq.org/attachment.cgi?id=20329)
Wine 1.1.18 Screenshots
Slingplayer has channel icons to identify each channel.
There are two problems.
1. The icons redraw line by line, but each line clears the last, so browsing
them isn't possible. The icons redraw automatically when changing windows back
and forth.
2. The icons can't be selected.
The attachment tries to show how the icons are redrawn. I have a short video
which shows it a bit better, but I can't get it off the camera at the moment...
Tried in latest gitwine wine-1.1.18-199-ga9c0c24 too.
To get this far, I need to work around bug 17971, bug 13371, bug 17948 and bug
16546.
I tried a +bitmap log but the log was too large to make any sense of, and I'm
not certain that the icons are bitmaps, as I can't find the actual file or
files.
A +icon log causes the app to hang for some reason, so I couldn't use that
either.
Problem has been around a while, but first instance that I know of is in
1.0-rc4.
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https://bugs.winehq.org/show_bug.cgi?id=41990
Bug ID: 41990
Summary: Water animations missing in Battlestrike the Siege
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 56397
--> https://bugs.winehq.org/attachment.cgi?id=56397
Log of the execution
For the software game Battlestrike The Siege of City Interactive
11289cc12d3ececf36c112df25259e6da1dbefa8f86c169b82f5f93478c8bc7f siege.exe
water animations in mission 4 are missing, so the boats, mines and other object
swim in the air.
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http://bugs.winehq.org/show_bug.cgi?id=20834
Summary: Psychonauts: Mouse buttons need to be reassigned every
play
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
URL: http://www.gamershell.com/download_8864.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Everytime I load up Psychonauts I need to rebind or reassign the three mouse
buttons to their actions. It seems that before reassigning the mouse buttons
the actions will be assigned to the keyboard buttons nummber 1-3 rather than
mouse button 1-3.
Running Ubuntu 9.10 amd 64 with onboard Geforce 8200 running official nVidia
drivers version 185.18.36.
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https://bugs.winehq.org/show_bug.cgi?id=36533
Bug ID: 36533
Summary: Original War: Patcher 1.12.10.12 changelog text is
wrong colour, almost illegible
Product: Wine
Version: 1.7.19
Hardware: x86-64
URL: http://www.owsupport.com/patches/OWPatch_1.12.10.12.ra
r
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
+++ This bug was initially created as a clone of Bug #36523 +++
After installing the retail cd version 1.02 french, and then trying to update
to 1.12.10.12.exe. Or just trying to run the patcher after installing. Shows a
changelog before installing written in black on dark grey, barely legible. The
shown colours on windows are different.
Download: http://www.owsupport.com/?sect=patches
71a1e44b03639791875dd216755e5e8910db24cb OWPatch_1.12.10.12.exe
Produces no output on default flags.
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https://bugs.winehq.org/show_bug.cgi?id=40046
Bug ID: 40046
Summary: Banished needs ID3D11Device CheckFormatSupport to be
implemented
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
You have the option to use DirectX11 from within the Options once the game
starts.
It will not change since ID3D11Device CheckFormatSupport isn't implemented.
Once CheckFormatSupport is changed to return valid flags, it attempts to use
DirectX11 but then fails for other reason.
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https://bugs.winehq.org/show_bug.cgi?id=40901
Bug ID: 40901
Summary: Factorio crashes with a stack overflow
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 54995
--> https://bugs.winehq.org/attachment.cgi?id=54995
+relay,+tid,+seh limited to the thread that crashed.
Running the experiential build of Factorio a causes a stack overflow occurs on
startup.
This doesn't happen with the Factorio Demo or stable build.
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https://bugs.winehq.org/show_bug.cgi?id=41463
Bug ID: 41463
Summary: Undefined symbols: _DisableThreadLibraryCalls
_RaiseException
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-2016(a)ryandesign.com
wine 1.8.5 fails to build on Mac OS X 10.6 Snow Leopard:
Undefined symbols:
"_DisableThreadLibraryCalls", referenced from:
_DllMain in main.o
"_RaiseException", referenced from:
___wine_spec_unimplemented_stub in libwinecrt0.a(stub.o)
ld: symbol(s) not found
collect2: ld returned 1 exit status
A full build log can be found here:
https://build.macports.org/builders/ports-10.6_x86_64_legacy-builder/builds…
The last versions to build on this system were 1.8.4 and 1.9.10.
The problem does not affect OS X 10.7 Lion or later.
I found a similar problem reported 5 years ago on Solaris in Bug #26291
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https://bugs.winehq.org/show_bug.cgi?id=39586
Bug ID: 39586
Summary: Fallout 4 - Steam Version - Crash on Start-up
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: braeden.j.christensen(a)gmail.com
Distribution: ---
Created attachment 52749
--> https://bugs.winehq.org/attachment.cgi?id=52749
Log File of Fallout 4
Loading the game via Steam or the Fallout 4 Launcher both produce a crash.
Trying this via a winewrapper (PlayOnLinux) or regular wine produces the same
result.
This seems to be due to some kind of 64bit error.
Attached is a log.
This is the first bug report I have ever filed, and think I have filed it
correctly. Please, feel free to yell RTFM if you want if I've made a mistake.
:P
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https://bugs.winehq.org/show_bug.cgi?id=40692
Bug ID: 40692
Summary: Rocket League needs AES encryption/ decryption
implemented in bcrypt.dll
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: maxime(a)mmorel.eu
Distribution: ---
A recent update of the game in Steam broke wine support. The game requires AES
encryption features from bcrypt.dll to play online.
These API must be implemented with AES algorithm :
BCryptOpenAlgorithmProvider
BCryptGenerateSymmetricKey
BCryptEncrypt
BCryptDecrypt
BCryptDestroyKey
BCryptCloseAlgorithmProvider
With stub implementation of these, the game is running and can be played in
solo.
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https://bugs.winehq.org/show_bug.cgi?id=40680
Bug ID: 40680
Summary: Rocket league needs
bcrypt.dll.BCryptGenerateSymmetricKey
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: maxime(a)mmorel.eu
Distribution: ---
Created attachment 54554
--> https://bugs.winehq.org/attachment.cgi?id=54554
bcrypt patch
Latest Steam update of Rocket League prevents it to run with wine. The game
exits early with this message:
wine: Call from 0x7b43cf4c to unimplemented function
bcrypt.dll.BCryptGenerateSymmetricKey, aborting
This can be fixed by implementing the missing symbol and making it return 0.
Seems to be enough for now.
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http://bugs.winehq.org/show_bug.cgi?id=36524
Bug ID: 36524
Summary: Far Cry 2: Graphical Glitches and Unstable Gameplay
Product: Wine
Version: 1.7.18
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ipickert55(a)gmail.com
Created attachment 48607
--> http://bugs.winehq.org/attachment.cgi?id=48607
Log
I have an AMD Radeon 7950, and I am getting serious graphical errors. The
screenshots will explain it better than I can, it is basically just random
colors all over the screen. On top of this, if I raise the settings to anything
higher than low, the game will crash almost immediately.
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