https://bugs.winehq.org/show_bug.cgi?id=38328
Bug ID: 38328
Summary: WPS 2013 (Kingsoft) crash at install
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 51166
--> https://bugs.winehq.org/attachment.cgi?id=51166
backtrace in 1.7.39.txt
0. Download from http://wdl1.cache.wps.cn/wps/download/W.P.S.4994.19.552.exe
$ sha1sum W.P.S.4994.19.552.exe
4b778806ec2ed0e8d3e2c9e1e368a3643ea6965a W.P.S.4994.19.552.exe
1. run it, and wine crash
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http://bugs.winehq.org/show_bug.cgi?id=26388
Summary: Sound Recorder crashes on encoding PCM Sample
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Created an attachment (id=33603)
--> (http://bugs.winehq.org/attachment.cgi?id=33603)
Sound Recorder wine output/backtrace
Use WINE windows version "Windows Me"
Run Microsoft Sound Recorder 4.90.0.3000 (Windows Me)
Open a PCM wave file
File > Properties
Click "Convert Now"
Select format "PCM" with attributes "11025Hz, 8 Bit, Stereo"
Click OK
Sound Recorder will crash
Using wine 1.3.12 (source) on Debian GNU/Linux 5.0 (i386: Intel Celeron 2GHz)
Compiled without GStreamer and OpenCL Support.
C-Media CMI8738 PCI audio card.
With wine audio settings: ALSA Driver, Full Hardware Acceleration, 44100Hz
16bit Stereo
Sound Recorder wine output/backtrace attatched.
P.S.: Crashes occured in conversion to PCM codec on all sample rate
but not in conversion to other (non-PCM) codecs.
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http://bugs.winehq.org/show_bug.cgi?id=24723
Summary: Lost Horizon crash/page fault during Chapter 2
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Created an attachment (id=31233)
--> (http://bugs.winehq.org/attachment.cgi?id=31233)
Console/Debug log
Lost Horizon plays perfectly until Chapter 2. During this mission there is one
scene where during dialog it crashes with a page fault.
Attached a full log.
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https://bugs.winehq.org/show_bug.cgi?id=42080
Bug ID: 42080
Summary: Listview does not draw correctly in some conditions.
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
Created attachment 56583
--> https://bugs.winehq.org/attachment.cgi?id=56583
WINE's explorer on lubuntu while exibiting the bug.
Look attached screenshot: if you scroll the item in the list view, the bottom
of the control leaves a "ghost" of the previous drawn item. This "ghost" is the
size of the scrollbar.
This is a particular condition that can be easy to replicate: wine explorer is
a good testing tool. This error does not always happens: you must resize the
height of the listview control until you match a critical height. You must be
precise at pixel level to reproduce it. If you match that height in pixel, then
the problem is easy to see.
I have seen this bug by maximizing the window of explorer and, for pure luck,
the height of the listview was exactly the multiple required to make the bug to
happen. This bug looks like a missing or wrong rounding somewhere and it may be
a problem of GDI or a bug into the listview control... actually this can be
addressed by running WINE's comctl32 on Windows, but I didn't yet.
Sincerely.
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https://bugs.winehq.org/show_bug.cgi?id=42708
Bug ID: 42708
Summary: Soul Reaver Cinematics stopped working
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeffry84(a)hotmail.it
Distribution: ---
Created attachment 57684
--> https://bugs.winehq.org/attachment.cgi?id=57684
terminal output
Video playback for Legacy of Kain: Soul Reaver (GOG version) does no longer
work. It worked with Wine 1.6.2 from the Stable branch of Debian (8, Jessie) 64
bit, while now the screen is black (or, for the introduction, with a darkened
game menu as if a fade to black failed) while the audio plays normally.
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http://bugs.winehq.org/show_bug.cgi?id=33235
Bug #: 33235
Summary: WM_NOTIFY receive problem
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sfence.software(a)gmail.com
Classification: Unclassified
Created attachment 43955
--> http://bugs.winehq.org/attachment.cgi?id=43955
source code of bug example application
I have wine 1.5.26 compiled with ./configure && make && make install
I found a problem and for example create an example program.
It looks like, that when I create tab control with HWND_MESSAGE parent and
lately change parent with use SetParent function to window parent (line 79 in
attachment) and show it, it isn't posting WM_NOTIFY message to actual parent.
Example program work good on MS Window XP. I tested it myself.
My command for compile example appliaction:
i686-w64-mingw32-gcc -o main.exe main.c -luser32 -lgdi32 -lcomctl32
pastie of source code (this is in attachment too):
http://pastebin.com/YdFbZGxa
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https://bugs.winehq.org/show_bug.cgi?id=42292
Bug ID: 42292
Summary: Witcher 3 fails to render correctly after starting new
game
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 57008
--> https://bugs.winehq.org/attachment.cgi?id=57008
Broken rendering in the Witcher 3
In the Witcher 3, when starting a new game, the rendering is all broken with
distorted graphics (while sounds works OK).
See attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=17894
Summary: Raw printing does not work
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giulioo(a)gmail.com
System:
Ubuntu 8.04
Wine 1.1.18 (binary from WineHQ APT Repository)
I googled, asked on the web forum and searched bugzilla, but no one had a
definitive answer about this issue, ie a way to get raw printing working from
Wine.
>From here http://wiki.winehq.org/Printing it's not clear it it's considered a
bug.
I thought to open a bug about this so developers can definitively say whether
this is actually a bug or if the agreement is that it's up to the Linux side to
do something about this (convert back from PS to ascii or something).
Raw printing is useful for those applications which expect the printer to
receive their pre-formatted data as is: apps which output PCL directly, label
printer software, ....
Steps to reproduce the problem:
- Create a raw printer queue in Linux/ubuntu which points to a NON PS printer
(ie: pure PCL or text printer).
- Run
$ echo ABCD | lpr -P raw_queue
and see that the printer prints ABCD.
- Then run
$ wine notepad.exe
Type ABCD
Print to the raw_queue
and see that the printer prints the PostScript data produced by Wine even if
the Linux queue is defined as raw.
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https://bugs.winehq.org/show_bug.cgi?id=39526
Bug ID: 39526
Summary: CANT PLAY MINECRAFT HELP!!
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: killerzuace(a)gmail.com
Distribution: ---
Please I cannot play a game called Minecraft on my computer.
I would really appreatiate if you can fix this and email me back at
killerzuace(a)gmail.com
Please I will REALLY LOVE IT!!!
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https://bugs.winehq.org/show_bug.cgi?id=36640
Bug ID: 36640
Summary: valgrind shows lots of uninitialized reads/writes in
twain_32/tests/dsm.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48679
--> https://bugs.winehq.org/attachment.cgi?id=48679
valgrind log
../../../tools/runtest -q -P wine -T ../../.. -M twain_32.dll -p
twain_32_test.exe.so dsm && touch dsm.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
c==31984== Find PDB file: /tmp/valgrind_petmp31984_87f2d3fc is empty
==31984== Warning: Missing or un-stat-able
/home/austin/.wine/drive_c/windows/system32/comctl32.pdb
==31984== Syscall param ioctl(generic) points to uninitialised byte(s)
==31984== at 0x4E9566E7: syscall (in /usr/lib/libc-2.18.so)
==31984== by 0x660FF43: ??? (in /usr/lib/libv4lconvert.so.0.0.0)
==31984== by 0x6627E50: ??? (in /usr/lib/libv4lconvert.so.0.0.0)
==31984== by 0x661081C: v4lconvert_create_with_dev_ops (in
/usr/lib/libv4lconvert.so.0.0.0)
==31984== by 0x64C4C1F: v4l2_fd_open (in /usr/lib/libv4l2.so.0.0.0)
==31984== by 0x61DD25C: v4l1_open (in /usr/lib/libv4l1.so.0.0.0)
==31984== by 0x7152059: ??? (in /usr/lib/sane/libsane-v4l.so.1.0.24)
==31984== by 0x7152368: sane_v4l_init (in
/usr/lib/sane/libsane-v4l.so.1.0.24)
==31984== by 0x61C56A0: ??? (in /usr/lib/libsane.so.1.0.24)
==31984== by 0x61C6069: sane_dll_get_devices (in /usr/lib/libsane.so.1.0.24)
==31984== by 0x61AE343: sane_get_devices (in /usr/lib/libsane.so.1.0.24)
==31984== by 0x59E8129: detect_sane_devices (sane_main.c:422)
==31984== by 0x59E814B: SANE_GetIdentity (sane_main.c:430)
==31984== by 0x59E7830: SANE_SourceControlHandler (sane_main.c:147)
==31984== by 0x59E7EE5: DS_Entry (sane_main.c:365)
==31984== by 0x55A2921: twain_add_onedriver (dsm_ctrl.c:75)
==31984== by 0x55A2CA2: twain_autodetect (dsm_ctrl.c:110)
==31984== by 0x55A2F7C: TWAIN_IdentityGetFirst (dsm_ctrl.c:174)
==31984== by 0x55A39FF: TWAIN_SourceManagerHandler (twain32_main.c:68)
==31984== by 0x55A3E75: DSM_Entry (twain32_main.c:164)
==31984== Address 0x4d0d0a4 is on thread 1's stack
==31984== Uninitialised value was created by a stack allocation
==31984== at 0x66273EF: ??? (in /usr/lib/libv4lconvert.so.0.0.0)
==31984==
==32109== Syscall param ioctl(generic) points to uninitialised byte(s)
==32109== at 0x4E9566E7: syscall (in /usr/lib/libc-2.18.so)
==32109== by 0x660FF43: ??? (in /usr/lib/libv4lconvert.so.0.0.0)
==32109== by 0x64C55D5: v4l2_ioctl (in /usr/lib/libv4l2.so.0.0.0)
==32109== by 0x61DD54F: v4l1_open (in /usr/lib/libv4l1.so.0.0.0)
==32109== by 0x7152059: ??? (in /usr/lib/sane/libsane-v4l.so.1.0.24)
==32109== by 0x7152368: sane_v4l_init (in
/usr/lib/sane/libsane-v4l.so.1.0.24)
==32109== by 0x61C56A0: ??? (in /usr/lib/libsane.so.1.0.24)
==32109== by 0x61C6069: sane_dll_get_devices (in /usr/lib/libsane.so.1.0.24)
==32109== by 0x61AE343: sane_get_devices (in /usr/lib/libsane.so.1.0.24)
==32109== by 0x59E8129: detect_sane_devices (sane_main.c:422)
==32109== by 0x59E814B: SANE_GetIdentity (sane_main.c:430)
==32109== by 0x59E7830: SANE_SourceControlHandler (sane_main.c:147)
==32109== by 0x59E7EE5: DS_Entry (sane_main.c:365)
==32109== by 0x55A2921: twain_add_onedriver (dsm_ctrl.c:75)
==32109== by 0x55A2CA2: twain_autodetect (dsm_ctrl.c:110)
==32109== by 0x55A2F7C: TWAIN_IdentityGetFirst (dsm_ctrl.c:174)
==32109== by 0x55A39FF: TWAIN_SourceManagerHandler (twain32_main.c:68)
==32109== by 0x55A3E75: DSM_Entry (twain32_main.c:164)
==32109== by 0x4958025: test_sources (dsm.c:765)
==32109== by 0x4958934: func_dsm (dsm.c:870)
==32109== Address 0x4d0e3ec is on thread 1's stack
==32109== Uninitialised value was created by a stack allocation
==32109== at 0x61DD124: v4l1_open (in /usr/lib/libv4l1.so.0.0.0)
==32109==
etc., I'll attach a log
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http://bugs.winehq.org/show_bug.cgi?id=33528
Bug #: 33528
Summary: GTA2 hangs up during gameplay
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuomosipola(a)gmail.com
Classification: Unclassified
Created attachment 44376
--> http://bugs.winehq.org/attachment.cgi?id=44376
Console output of a hang-up situation
The game hangs after some time during gameplay. It becomes non-responsive and
has to be killed. This seems to happen when some event is triggered in the
games, e.g., someone gets in or out of a car or picks a power-up.
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http://bugs.winehq.org/show_bug.cgi?id=27078
Summary: Need for Speed World needs native d3dx9_43 and
d3dcompiler_43 (purist)
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
The game runs fine as installed (at 1024x768 or lower), but
setting d3dx9_43.dll or d3dcompiler_43.dll to builtin results in crashes or
black screens.
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https://bugs.winehq.org/show_bug.cgi?id=36919
Bug ID: 36919
Summary: valgrind shows a few unitialized variables in
dlls/ieframe/tests/ie.c (randomByte)
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==12795== Use of uninitialised value of size 4
==12795== at 0x8123E093: randomByte (sqlite3.c:20610)
==12795== Uninitialised value was created by a stack allocation
==12795== at 0x8123E020: randomByte (sqlite3.c:20571)
==12795==
==12795== Use of uninitialised value of size 4
==12795== at 0x8123E0DA: randomByte (sqlite3.c:20621)
==12795== Uninitialised value was created by a stack allocation
==12795== at 0x8123E020: randomByte (sqlite3.c:20571)
==12795==
==12795== Use of uninitialised value of size 4
==12795== at 0x8123E0EE: randomByte (sqlite3.c:20622)
==12795== Uninitialised value was created by a stack allocation
==12795== at 0x8123E020: randomByte (sqlite3.c:20571)
==12795==
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https://bugs.winehq.org/show_bug.cgi?id=42676
Bug ID: 42676
Summary: BeamNG crashes at launcher
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jamesheald(a)linux.com
Distribution: ---
http://pastebin.com/CSAWb57s is what shows up in the console.
The crash ends with a dialog saying "BeamNG quit unexpectedly."
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https://bugs.winehq.org/show_bug.cgi?id=41238
Bug ID: 41238
Summary: System crash when trying to shell to a editor on fbbw
ham radio software, was working great on Knoppixm
yesterday I upgraded to Linux Mint
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ve2pkt(a)gmail.com
Distribution: ---
Created attachment 55529
--> https://bugs.winehq.org/attachment.cgi?id=55529
backtrace of my crash
if a copy of WFBB.EXE is required let me know, I doughr it is avail on the net
any more, and you must detain and ammateur radio licences to use it on a F6FBB
BBS.
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=39398
Bug ID: 39398
Summary: Private Program: server win socket send data no more
then 16K (approx.)
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: gerald(a)igarment.net
Distribution: ---
I have tried wine 1.6.2 32 bit on CentOS 6 i686 and 1.7.50 32 bit in CentOS 6
x86_64 VM, both have the same problem.
I have a server written in Delphi using Asta. When the server run in wine,
sending large among of data (over 18K bytes, not exact) will have data lost. I
use tcpdump to captured the data sent, it seems the socket cannot send all the
data but with no socket error. The program seems to think that all data were
sent but wine win socket did not.
Obviously, the program is running very fine in Windows.
The following is a tcpdump for the tcp package in the server side. The total
number of bytes need to send is around 110K. Note that once reach to about
17458 (including tcp header, so the sent data is around 16K), it stop sending.
[root@wine-asta-17 ~]# tcpdump -i eth3 port 9000
tcpdump: verbose output suppressed, use -v or -vv for full protocol decode
listening on eth3, link-type EN10MB (Ethernet), capture size 65535 bytes
11:24:16.851074 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [P.], seq 292754617:292754698, ack 97998410, win
8192, options [nop,nop,TS val 1335177067 ecr 7050913], length 81
11:24:16.851092 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], ack 81, win 273, options
[nop,nop,TS val 7058042 ecr 1335177067], length 0
11:24:16.890921 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [P.], seq 1:82, ack 81, win
273, options [nop,nop,TS val 7058081 ecr 1335177067], length 81
11:24:16.922996 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 82, win 8186, options [nop,nop,TS val
1335177138 ecr 7058081], length 0
11:24:16.975451 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [P.], seq 81:173, ack 82, win 8192, options
[nop,nop,TS val 1335177189 ecr 7058081], length 92
11:24:17.015000 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], ack 173, win 273, options
[nop,nop,TS val 7058206 ecr 1335177189], length 0
11:24:17.056036 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 82:2978, ack 173, win
273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056045 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 2978:5874, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056047 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 5874:8770, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056049 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 8770:11666, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056051 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 11666:14562, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.089440 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 2978, win 8011, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.089460 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [P.], seq 14562:17458, ack 173,
win 273, options [nop,nop,TS val 7058280 ecr 1335177300], length 2896
11:24:17.089468 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 2978, win 8192, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.091030 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 5874, win 8011, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.091035 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 8770, win 8011, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.091037 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 13114, win 8192, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.120679 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 16010, win 8101, options [nop,nop,TS val
1335177331 ecr 7058247], length 0
11:24:17.121874 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 17458, win 8101, options [nop,nop,TS val
1335177332 ecr 7058280], length 0
^C
19 packets captured
19 packets received by filter
0 packets dropped by kernel
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http://bugs.winehq.org/show_bug.cgi?id=27162
Summary: Wine developers prefer beer
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-bugs(a)cboltz.de
Marcus Meissner told me at the openSUSE conference last october that most wine
developers actually prefer beer. He also repeated this statement in the slides
for today's "wine is not (only) an emulator" talk he's giving at LinuxTag
together with me.
It must be a bug that wine developers prefer beer!
Proposed fix:
for person in developers/* ; do
sed -i 's/Prefer: beer/Prefer: wine/'
done
;-))
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https://bugs.winehq.org/show_bug.cgi?id=42594
Bug ID: 42594
Summary: unable to play pcm wav files
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: intosamadhi(a)gmail.com
Distribution: ---
Running ubuntu 16.10 64bit, with wine 2.2 staging.
Using FL Studio (and other audio software, like wmplayer) I am unable to play
pcm wav files. All other audio formats work perfectly.
Audio is set to Alsa
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https://bugs.winehq.org/show_bug.cgi?id=40165
Bug ID: 40165
Summary: Claw: Can't make high jumps
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tecywiz121(a)hotmail.com
Distribution: ---
Tapping the space key causes Captain Claw to make a short jump, but holding it
should make the kitty captain jump a lot higher. Sometimes high jumps just
don't work, and sometimes they do.
You can find a copy of the game here:
http://kapitanpazur.piasta.pl/en/downloads.html
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https://bugs.winehq.org/show_bug.cgi?id=42705
Bug ID: 42705
Summary: Hardwood Solitaire III: no music
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 57677
--> https://bugs.winehq.org/attachment.cgi?id=57677
HSIII wine 2.4 staging no music
Hello,
Hardwood Solitaire III has no music with Wine.
How to reproduce:
download the trial version here:
http://www.silvercrk.com/downloads/solitaire_iii/
Install and launch it with wine, there is no music, only interface sounds.
Play trial, go to the options, more options, sound and music, devices, try
different options, no music.
Thank you for your help.
Tested with Wine 2.4 staging.
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https://bugs.winehq.org/show_bug.cgi?id=42525
Bug ID: 42525
Summary: Bioshock (1) Remastered crashes on start
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57420
--> https://bugs.winehq.org/attachment.cgi?id=57420
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
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https://bugs.winehq.org/show_bug.cgi?id=42644
Bug ID: 42644
Summary: 7 days to die right and left click mouse moves cursor
torwads bottom right
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eutychios23(a)gmail.com
Distribution: ---
When i click with either mouse button game cursor moves torwards the right
bottom of the screen.When i press click and hold the mouse it works as it
should but if i try to move it it goes to the right bottom again.The problem
persists at least from wine 2.0 to 2.3.
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https://bugs.winehq.org/show_bug.cgi?id=42522
Bug ID: 42522
Summary: Battlefield Bad Company 2 Graphic Glitches
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57417
--> https://bugs.winehq.org/attachment.cgi?id=57417
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
Video with live debug: https://youtu.be/eSiJG5UH0as
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https://bugs.winehq.org/show_bug.cgi?id=41413
Bug ID: 41413
Summary: Call of Duty 3 crashes on start
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lonnie.holcomb(a)gmail.com
Distribution: ---
Created attachment 55776
--> https://bugs.winehq.org/attachment.cgi?id=55776
heres tha backtrace text
Call of duty: modern warfare 3 fails to run after recent wine patch
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https://bugs.winehq.org/show_bug.cgi?id=42536
Bug ID: 42536
Summary: Watch_Dogs (1) complains about missing DX11 Adapter
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57437
--> https://bugs.winehq.org/attachment.cgi?id=57437
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
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