https://bugs.winehq.org/show_bug.cgi?id=40198
Bug ID: 40198
Summary: Oblivion: corrupted screenshot using the stamp key
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Created attachment 53705
--> https://bugs.winehq.org/attachment.cgi?id=53705
screen1
Using wine 1.9.3 Staging.
Every time I take a screenshot in the game The Elder Scroll 4: Oblivion, the
screenshot is corrupted.
It's in greyscale, and misaligned
If I take a screenshot with the internal function of Oblivion Reloaded instead
it is all correct.
part of wine stderr.
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x196e10, adapter_idx
0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM,
dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x196e10, adapter_idx
0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM,
dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5.
and others things
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https://bugs.winehq.org/show_bug.cgi?id=42727
Bug ID: 42727
Summary: obsolete 128MB bitmap size limit
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: claude(a)mathr.co.uk
Distribution: ---
Created attachment 57708
--> https://bugs.winehq.org/attachment.cgi?id=57708
source code to probe supported bitmap size
The current WINE bitmap implementation has a size limit of 128MiB dating back
to 2008 with a comment about Windows XP:
https://source.winehq.org/git/wine.git/blob/39935fe5ad889d537d828cc82771bdb…
197 /* XP doesn't allow creating bitmaps larger than 128 MB */
198 if (bm.bmHeight > 128 * 1024 * 1024 / bm.bmWidthBytes)
199 {
200 SetLastError( ERROR_NOT_ENOUGH_MEMORY );
201 return 0;
202 }
However, recent versions of Windows seem to have a higher limit, of 2GiB.
Attached source code tries to create bitmaps with increasing sizes (each just
under 2^N bytes) and prints successes and eventual failure.
The bitmap test code seems to have a test for individual maximum dimension
(width), but not for maximum total bitmap size:
https://source.winehq.org/git/wine.git/blob/39935fe5ad889d537d828cc82771bdb…
Thanks for testing to users at
http://www.fractalforums.com/windows-fractal-software/windows-bitmap-size-t…
- I'll attach their results after submitting.
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https://bugs.winehq.org/show_bug.cgi?id=36183
Bug ID: 36183
Summary: valgrind shows a potential leaks in atl100/tests/atl.c
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: atl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==13578== 8 bytes in 1 blocks are possibly lost in loss record 37 of 602
==13578== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==13578== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==13578== by 0x7B8457FF: HeapAlloc (heap.c:271)
==13578== by 0x7B845AD4: GlobalAlloc (heap.c:376)
==13578== by 0x4E29357: OLEClipbrd_Initialize (clipboard.c:1732)
==13578== by 0x4E626C6: OleInitialize (ole2.c:215)
==13578== by 0x4DE5CA0: AtlAxWinInit (atl_ax.c:108)
==13578== by 0x4C9708E: test_ax_win (atl.c:600)
==13578== by 0x4C97273: func_atl (atl.c:627)
==13578== by 0x4C98072: run_test (test.h:584)
==13578== by 0x4C98460: main (test.h:654)
==13578==
==13578== 32 bytes in 1 blocks are possibly lost in loss record 208 of 602
==13578== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==13578== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==13578== by 0x7BC39A6B: RtlInitializeCriticalSectionEx (critsection.c:326)
==13578== by 0x7B876AE5: InitializeCriticalSectionEx (sync.c:356)
==13578== by 0x7B876A64: InitializeCriticalSection (sync.c:313)
==13578== by 0x4DE4213: AtlWinModuleInit (atl.c:436)
==13578== by 0x4C950D9: test_winmodule (atl.c:89)
==13578== by 0x4C9725A: func_atl (atl.c:622)
==13578== by 0x4C98072: run_test (test.h:584)
==13578== by 0x4C98460: main (test.h:654)
==13578==
==1611== 32 bytes in 1 blocks are possibly lost in loss record 217 of 629
==1611== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==1611== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==1611== by 0x7BC39A6B: RtlInitializeCriticalSectionEx (critsection.c:326)
==1611== by 0x7B876AE5: InitializeCriticalSectionEx (sync.c:356)
==1611== by 0x7B876A64: InitializeCriticalSection (sync.c:313)
==1611== by 0x4E62252: test_winmodule (atl.c:101)
==1611== by 0x4E6425A: func_atl (atl.c:622)
==1611== by 0x4E65072: run_test (test.h:584)
==1611== by 0x4E65460: main (test.h:654)
==1611==
==1611== 32 bytes in 1 blocks are possibly lost in loss record 218 of 629
==1611== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==1611== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==1611== by 0x5B300B4: alloc_bstr (oleaut.c:162)
==1611== by 0x5B3044A: SysAllocStringLen (oleaut.c:324)
==1611== by 0x5B535E8: TLB_MultiByteToBSTR (typelib.c:1753)
==1611== by 0x5B580A8: ITypeLib2_Constructor_MSFT (typelib.c:3706)
==1611== by 0x5B57398: TLB_ReadTypeLib (typelib.c:3460)
==1611== by 0x5B4F6BC: LoadTypeLibEx (typelib.c:478)
==1611== by 0x5B4F5F8: LoadTypeLib (typelib.c:454)
==1611== by 0x4E639C1: Dispatch_GetTypeInfo (atl.c:520)
==1611== by 0x4F853FA: AtlGetObjectSourceInterface (oaidl.h:811)
==1611== by 0x4E63D58: test_source_iface (atl.c:576)
==1611== by 0x4E6426E: func_atl (atl.c:626)
==1611== by 0x4E65072: run_test (test.h:584)
==1611== by 0x4E65460: main (test.h:654)
==1611==
==1659== 32 bytes in 1 blocks are possibly lost in loss record 218 of 630
==1659== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==1659== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==1659== by 0x7BC39A6B: RtlInitializeCriticalSectionEx (critsection.c:326)
==1659== by 0x7B876AE5: InitializeCriticalSectionEx (sync.c:356)
==1659== by 0x7B876A64: InitializeCriticalSection (sync.c:313)
==1659== by 0x4E62252: test_winmodule (atl.c:101)
==1659== by 0x4E6425A: func_atl (atl.c:622)
==1659== by 0x4E65072: run_test (test.h:584)
==1659== by 0x4E65460: main (test.h:654)
==1659==
==1986== 80 bytes in 1 blocks are possibly lost in loss record 348 of 630
==1986== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==1986== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==1986== by 0x5B040B4: alloc_bstr (oleaut.c:162)
==1986== by 0x5B045F5: SysAllocStringByteLen (oleaut.c:413)
==1986== by 0x5B29DA8: MSFT_ReadAllStrings (typelib.c:2879)
==1986== by 0x5B2B9F0: ITypeLib2_Constructor_MSFT (typelib.c:3581)
==1986== by 0x5B2B398: TLB_ReadTypeLib (typelib.c:3460)
==1986== by 0x5B236BC: LoadTypeLibEx (typelib.c:478)
==1986== by 0x5B235F8: LoadTypeLib (typelib.c:454)
==1986== by 0x4A349C1: Dispatch_GetTypeInfo (atl.c:520)
==1986== by 0x4F553FA: AtlGetObjectSourceInterface (oaidl.h:811)
==1986== by 0x4A34D58: test_source_iface (atl.c:576)
==1986== by 0x4A3526E: func_atl (atl.c:626)
==1986== by 0x4A36072: run_test (test.h:584)
==1986== by 0x4A36460: main (test.h:654)
==1986==
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https://bugs.winehq.org/show_bug.cgi?id=41363
Bug ID: 41363
Summary: Starcraft Editor crash when accessing Triggers.
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zombie_ryushu(a)yahoo.com
Distribution: ---
In all versions of Starcraft (Brood War) under Wine 1.9.12 to current,
Starcraft Map editor Crashes whenever the "Triggers" Dialogue is accessed. Wine
will report that the program had a serious problem, and dump a backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=41585
Bug ID: 41585
Summary: Rogue Operatives won't launch
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 55923
--> https://bugs.winehq.org/attachment.cgi?id=55923
crash log - steam
Only a window opens saying
Your application is built to load COOKED content. No COOKED content was found;
This usually means you did not cook content for this build.
It also may indicate missing cooked data for a shader platform(e.g., OpenGL
under Windows): Make sure your platform's packaging settings include this
Targeted RHI.
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http://bugs.winehq.org/show_bug.cgi?id=35278
Bug ID: 35278
Summary: KindleforPC crashes with big books
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)staerk.de
Classification: Unclassified
Created attachment 47052
--> http://bugs.winehq.org/attachment.cgi?id=47052
backtrace when clicking onto a large book in Amazon Kindle reader for PC
When starting Kindle.exe to read my e-books, wine crashes with the attached
backtrace. I tried with SUSE 13.1 and SUSE 12.2, in both cases it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=35142
Bug ID: 35142
Summary: Lara Croft and the Guardian of Light: screen filled
with artefacts when StrictDrawOrdering disabled
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46879
--> http://bugs.winehq.org/attachment.cgi?id=46879
terminal output
Strange polygons are flashing in and out in the game, cutscenes are affected
too.
'winetricks strictdrawordering=enabled' makes those artefacts go away (but
performance suffers).
Demo version is available on Steam:
http://store.steampowered.com/app/35130/
Nvidia binary drivers 325.15
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https://bugs.winehq.org/show_bug.cgi?id=42597
Bug ID: 42597
Summary: Mouse wheel doesn't scroll in MyLifeOrganized
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
I'm using Ubuntu with Unity and in MLO for Windows
(https://www.mylifeorganized.net/todo-list-windows.shtml), the mouse wheel
doesn't do anything.
I'm not sure, but I think this is a regression from 1.8.
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http://bugs.winehq.org/show_bug.cgi?id=33301
Bug #: 33301
Summary: FeiQ can't display its window, the client area is
black.
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fangendoucg(a)gmail.com
Classification: Unclassified
Hi, forks
I tested a LAN chat app called FeiQ, it can't run normally under wine.
Just do as follow:
1. Download FeiQ.exe from http://www.feiq18.com/forum.php or the attachment
I've uploaded here.
sha1sum:
2. It has only one .exe file, so you can save it to anywhere. Then run it: $
wine FeiQ.exe
3. When FeiQ runs for the first time, you'll see a window displayed normally.
You can just click on the default focused button or wait a minute until it
disappears.
4. Then you can see a small window with black client area. After clicking on
the close button, another one comes out. Click on the close button again, the
main window of FeiQ displays. It also has a black client area.
Under Ubuntu 12.04 & wine-1.5.27.
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http://bugs.winehq.org/show_bug.cgi?id=30020
Bug #: 30020
Summary: Tribes Ascend does not connect to the authentication
service
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Classification: Unclassified
Tribes Ascend installs successfully, but the launcher never connects to the
update service. The only thing that shows up in the console is
fixme:thread:NtQueryInformationThread info class 16 not supported yet
spammed over and over again.
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https://bugs.winehq.org/show_bug.cgi?id=37299
Bug ID: 37299
Summary: Smite does not connect to the authentication service
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: correo.cuervo(a)gmail.com
Created attachment 49608
--> https://bugs.winehq.org/attachment.cgi?id=49608
Smite failed to start
I'm trying to run Smite on wine but the installation process is aborted.
I'm attaching screenshots and console messages.
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http://bugs.winehq.org/show_bug.cgi?id=19201
Summary: don't delete accounts after 6 months of inactivity
Product: WineHQ Apps Database
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nlmdejonge(a)telfort.nl
Please do not delete accounts after 6 months of inactivity.
-----
Warning: inactivity detected
-------------------------------------------------------
You didn't log in in the past six months to the AppDB.
Please log in or your account will automatically be deleted in one month.
http://appdb.winehq.org/account.php?sCmd=login
Best regards.
The AppDB team
http://appdb.winehq.org/
-----
Six months isn't that much, and accounts that are barely used don't hurt
anyone, do they? People shouldn't have to login every 6 months just to keep
their accounts.
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http://bugs.winehq.org/show_bug.cgi?id=17613
Summary: Add tags to AppDB.
Product: WineHQ Apps Database
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fallenblood(a)gmail.com
The current category system is quite inflexible. How about a standardized
tagging system? The possibilities are endless, for example, which Wine
components does the app depend on. This could completely replace categories.
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https://bugs.winehq.org/show_bug.cgi?id=39625
Bug ID: 39625
Summary: TeamViewer 11 File Transfer denied on remote computer
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sasha969(a)hotmail.com
Distribution: ---
Created attachment 52800
--> https://bugs.winehq.org/attachment.cgi?id=52800
Info copied from trminal using winedbg.
File Transfer asks for password and after clicking "Log On" file transfer
window pops up with correct folder structure of remote computer but then "The
file transfer could not be started because it was denied on the remote
computer." without crash.
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https://bugs.winehq.org/show_bug.cgi?id=39617
Bug ID: 39617
Summary: Starting TeamViewer 11 takes few minutes instead of
few seconds
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sasha969(a)hotmail.com
Distribution: ---
Created attachment 52788
--> https://bugs.winehq.org/attachment.cgi?id=52788
Info copied from trminal using winedbg.
Starting TeamViewer 11 takes few minutes instead of few seconds how it usually
takes in Windows.
Starting app creates "Teamviewer.exe" and "TeamViewer_Service.exe" processes
immediately but needs few minutes to show it's window with "tv_w32.exe" and
"tv_x64.exe".
Starting app does not use any extra PC resources just takes long time.
Tested on Linux Mint 17.2 Cinnamon.
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https://bugs.winehq.org/show_bug.cgi?id=40605
Bug ID: 40605
Summary: Launched LeagueofLegends immediate crash
Product: Wine
Version: 1.9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rufus_1_2(a)yahoo.com
Distribution: Fedora
Created attachment 54460
--> https://bugs.winehq.org/attachment.cgi?id=54460
debug launched at launching
Installed with download client just fine to NTFS logic drive mounted at
/home/user/.wine/Games/Ó¢ÐÛÁªÃË/Game/LeagueofLegend.exe
The following crash report is exactly the same as when I had air adobe and all
the "required" listed from other LOL installations installed with winetricks,
but this is under a fresh install of wine 1.9.8 that shows no libraries
installed in winecfg.
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https://bugs.winehq.org/show_bug.cgi?id=42261
Bug ID: 42261
Summary: Evoland 2 is very slow
Product: Wine
Version: 2.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Evoland 2 is $1 for the next 2 weeks.
https://www.humblebundle.com/best-of-2016-bundle
The game lags badly in all bigger areas, and little in small areas.
There doesn't seem to be any relevant wine output to it, but I'll post a game
startup log soon.
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https://bugs.winehq.org/show_bug.cgi?id=41192
Bug ID: 41192
Summary: No crashes but always error reporting without further
issues on the invoked Windows applications.
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benedict.thienpont(a)gmail.com
Distribution: ---
Created attachment 55426
--> https://bugs.winehq.org/attachment.cgi?id=55426
The error reporting.
>Description:
All windows applications I have (none are games) result in a nagging popup of
an error. It has no effect on the functionality of the software. With or
without closing the error report I can continue using the Windows application
and ignore the error reporting.
>cat /proc/version:
Linux version 3.13.0-77-generic (buildd@lcy01-35) (gcc version 4.8.2 (Ubuntu
4.8.2-19ubuntu1) ) #121-Ubuntu SMP Wed Jan 20 10:50:59 UTC 2016
>lscpu:
Architecture: i686
CPU op-mode(s): 32-bit
Byte Order: Little Endian
CPU(s): 2
On-line CPU(s) list: 0,1
Thread(s) per core: 2
Core(s) per socket: 1
Socket(s): 1
Vendor ID: GenuineIntel
CPU family: 15
Model: 4
Stepping: 1
CPU MHz: 2990.571
BogoMIPS: 5981.14
L1d cache: 16K
L2 cache: 1024K
>lshw -short:
H/W path Device Class Description
===================================================
system ()
/0 bus 09F0h
/0/1 memory 128KiB BIOS
/0/5 processor Intel(R) Pentium(R) 4 CPU 3.00GHz
/0/5/7 memory 28KiB L1 cache
/0/5/8 memory 1MiB L2 cache
/0/5/1.1 processor Logical CPU
/0/5/1.2 processor Logical CPU
/0/6 processor CPU [empty]
/0/36 memory System Memory
/0/36/0 memory 512MiB DIMM DDR2 Synchronous 533 MHz
(1.9 ns)
/0/36/1 memory 512MiB DIMM DDR2 Synchronous 667 MHz
(1.5 ns)
/0/36/2 memory 512MiB DIMM DDR2 Synchronous 667 MHz
(1.5 ns)
/0/36/3 memory 512MiB DIMM DDR2 Synchronous 533 MHz
(1.9 ns)
/0/37 memory Flash Memory
/0/37/0 memory 1MiB Chip FLASH Non-volatile
/0/0 memory
/0/2 memory
/0/100 bridge 82945G/GZ/P/PL Memory Controller Hub
/0/100/2 display 82945G/GZ Integrated Graphics
Controller
/0/100/1b multimedia NM10/ICH7 Family High Definition Audio
Controller
/0/100/1c bridge NM10/ICH7 Family PCI Express Port 1
/0/100/1c/0 bus uPD720200 USB 3.0 Host Controller
/0/100/1c.1 bridge NM10/ICH7 Family PCI Express Port 2
/0/100/1c.1/0 eth0 network NetXtreme BCM5752 Gigabit Ethernet PCI
Express
/0/100/1d bus NM10/ICH7 Family USB UHCI Controller #1
/0/100/1d.1 bus NM10/ICH7 Family USB UHCI Controller #2
/0/100/1d.2 bus NM10/ICH7 Family USB UHCI Controller #3
/0/100/1d.3 bus NM10/ICH7 Family USB UHCI Controller #4
/0/100/1d.7 bus NM10/ICH7 Family USB2 EHCI Controller
/0/100/1e bridge 82801 PCI Bridge
/0/100/1f bridge 82801GB/GR (ICH7 Family) LPC Interface
Bridge
/0/100/1f.1 storage 82801G (ICH7 Family) IDE Controller
/0/100/1f.2 storage NM10/ICH7 Family SATA Controller [IDE
mode]
/0/3 scsi0 storage
/0/3/0.0.0 /dev/cdrom disk DVDRAM GSA-H10N
/0/4 scsi2 storage
/0/4/0.0.0 /dev/sda disk 64GB SAMSUNG SSD PB22
/0/4/0.0.0/1 /dev/sda1 volume 59GiB Extended partition
/0/4/0.0.0/1/5 /dev/sda5 volume 57GiB Linux filesystem partition
/0/4/0.0.0/1/6 /dev/sda6 volume 1908MiB Linux swap / Solaris partition
/0/7 scsi3 storage
/0/7/0.0.0 /dev/sdb disk 250GB ST3250820AS
/0/7/0.0.0/1 /dev/sdb1 volume 39GiB Darwin/OS X HFS+ partition
/0/7/0.0.0/2 /dev/sdb2 volume 59GiB EXT4 volume
/0/7/0.0.0/2/5 /dev/sdb5 volume 57GiB Linux filesystem partition
/0/7/0.0.0/2/6 /dev/sdb6 volume 1801MiB Linux swap / Solaris partition
/0/7/0.0.0/3 /dev/sdb3 volume 17GiB Windows NTFS volume
/0/7/0.0.0/4 /dev/sdb4 volume 116GiB Darwin/OS X HFS+ partition
/0/8 scsi4 storage
/0/8/0.0.0 /dev/sdc disk 8036MB Cruzer Micro
/0/8/0.0.0/0 /dev/sdc disk 8036MB
/0/8/0.0.0/0/1 /dev/sdc1 volume 7662MiB Windows FAT volume
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http://bugs.winehq.org/show_bug.cgi?id=17896
Summary: Cups not detected on OpenBSD
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Compile script is:
#!/bin/sh
export CFLAGS="-I/usr/local/include -I/usr/local/include/libpng"
export LDFLAGS="-lm -lz -lcrypto -L/usr/local/lib"
export X_EXTRA_LIBS="-lXau -lXdmcp"
export CPPFLAGS="-I/usr/local/include"
./configure
>From config.log:
configure:16073: checking for -lcups
configure:16108: gcc -o conftest -I/usr/local/include
-I/usr/local/include/libpng -I/usr/local/include -I/usr/local/include -lm -lz
-lcrypto -L/usr/local/lib conftest.c -lcups -Wl,-R/usr/local/lib
-L/usr/local/lib -lossaudio -li386 >&5
/usr/local/lib/libcups.so.3.0: warning: strcpy() is almost always misused,
please use strlcpy()
/usr/local/lib/libcups.so.3.0: warning: sprintf() is often misused, please use
snprintf()
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_getspecific'
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_once'
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_key_create'
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_mutex_unlock'
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_mutex_lock'
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_setspecific'
collect2: ld returned 1 exit status
perhaps we need to #include pthread.h?
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https://bugs.winehq.org/show_bug.cgi?id=42739
Bug ID: 42739
Summary: CUPS PDF creation, font encoding, garbled / glibberish
text
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: quatze(a)t-online.de
Distribution: ---
Created attachment 57734
--> https://bugs.winehq.org/attachment.cgi?id=57734
Original docx file
This has originally been posted in the forum, see here:
https://forum.winehq.org/viewtopic.php?f=8&t=28673
I am running MSOffice 2007 on Wine 2.4 on Arch. It is running very well and I
am using it to prepare PDF files from various office files in the background.
The PDF files look very good and are searchable. However, they contain text,
which is malformed. This depends on the font encoding, I suppose.
As a test setup I copied my Fonts directory from my windows machine to the
respectuive wine prefeix/drive_c/windows/Fonts and also installed them in the
truetype fonts directory on the linux machine (/usr/share/fonts/TTF + fc-cache
and fc-cache-32). So the PDF printing picks up all necessary fonts.
Printing is done via cups-pdf. Currently at 3.0.1, but I have tried several
versions starting from 2.6 inclduding and not indcluding several patches found
on the internet:
https://github.com/alexivkin/CUPS-PDF-to-PDFhttp://www.linuxquestions.org/questions ... 175440557/
https://launchpadlibrarian.net/15378121 ... port.patch
It seems that the cups-pdf driver is not the culprit here, as the result is
always the same.
My test.docx is attached and contains two lines ('test') the first one in
Calibri, the second one in Arial. When I print this docx with wine 2.4, Word
2007 and cups-pdf, a pdf file is created, which looks fine (s. attached), but
when I copy and paste the text, I get:
'[garbled text]
test'
So apparently, the Calibri-font part is somehow problematic.
pdffonts test_wine.pdf
OQHKQC+ArialMT Type 1C WinAnsi yes yes no 10 0
YIGKZZ+Calibri Type 1C Custom yes yes no 8 0
I know I can directly save the docx as a pdf in word and I can also automate
this via a makro, but I also would like to print from Outlook, which is not as
easy to automate as Word via makros, but easily prints via tjhe /p command line
switch.
When I directly save the docx as pdf, I get:
'Test
test'
pdffonts test_wine_savepdf.pdf
ABCDEE+Calibri TrueType WinAnsi yes yes no 5 0
Arial TrueType WinAnsi no no no 7 0
The difference is that the Calibri font is encoded WinAnsi and not custom.
I checked whether the cups-pdf driver might be the culprit by opening and
printing the test.docx file with a native copy of libreoffice and I get:
'Test
test'
pdffonts test_lo.pdf
BAAAAA+Calibri TrueType WinAnsi yes yes yes 14 0
CAAAAA+ArialMT TrueType WinAnsi yes yes yes 9 0
So, basically, both the cups-pdf driver and wine/word are able to encode
WinAnsi, but printing via Word apparently forces the cups-pdf driver to include
custom-encoded font-subsets. I somewhere read that ghostscript cannot do
anything related to reencoding fonts, so I assume that there is something wrong
before cups-pdf starts.
Further observations:
If I use the 'print to file' option in Word (wine) and Word (Windows machine)
to produce a PS file, further processing with ghostscript produces a PDF with
garbled copied text and Type 1C, Custom encoding Calibri, whilst the same
command produces a PDF with copiable text and TrueType, WinAnsi encoding
Calibri.
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http://bugs.winehq.org/show_bug.cgi?id=36975
Bug ID: 36975
Summary: Printing to PDF using cups-pdf as default always
prints as USA letter.
Product: Wine
Version: 1.7.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pedro.m.ferreira(a)gmail.com
Im using a software called AIRC, it is a portuguese townhall management
software.
With wine version 1.4 i could create A4 pdf files directly from the software,
but now with wine 1.6 or wine 1.7 the pdf are always size usa letter.
It is not a cups-pdf problem because printing directly to the printer it prints
only as usa letter and a little part of the data.
How can i troubleshoot the bug ? Thanks
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http://bugs.winehq.org/show_bug.cgi?id=33694
Bug #: 33694
Summary: AppDB need a lot of time to commit a screenshot and
shows an error message
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mywine(a)schiermeier-it.de
Classification: Unclassified
Created attachment 44612
--> http://bugs.winehq.org/attachment.cgi?id=44612
AppDB commit fails (or not?)
I got a message about a new qued screenshot. Proccessing it I got
acontradictory message. At least the screenshot was commited to the database.
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https://bugs.winehq.org/show_bug.cgi?id=38168
Bug ID: 38168
Summary: Keyword field unused
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
URL: https://appdb.winehq.org/help/?sTopic=maintainer_guide
lines
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
The maintainer guidelines indicate that "Keywords are used by the search
engine" but this does not seem to be true. The application "Pony Art CD"
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=31453) has the
keyword "horses" set but the term does not appear (singular or plural) in its
description, version description, or test results. It is not listed when
searched for with the WineHQ search box, Google directly, or the AppDB search
(https://appdb.winehq.org/objectManager.php?sClass=application&bIsQueue=fals…).
Either this needs to be fixed or the field removed and maintainer guidelines
updated accordingly.
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http://bugs.winehq.org/show_bug.cgi?id=36179
Bug ID: 36179
Summary: New bug links are automatically added even before
review occurs
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: frederic.delanoy(a)gmail.com
When you add a bug link to an AppDB entry, you get a message
"The Bug Link you submitted will be added to the database after being
reviewed."
while it gets automatically added anyway.
Either the bug link shouldn't be added automatically, but only upon an "OK"
review, or the message should disappear.
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http://bugs.winehq.org/show_bug.cgi?id=27807
Summary: Multiplicity when adding bugs to 'Show apps affected
by this bug'
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Linking a bug to an application works fine as long as the user or mantainer
links only one affected version, but when he or she adds more than one, they
are spread and randomly arranged in the "Show apps affected by this bug", which
doesn't give a clear image at first glance so the user/mantainer have to search
and reread to get a clear image of the status.
So my proposal is, when multiple versions of the same app are added, display
only one time the app, and every version in the versions column. Example:
app name | desc | versions
msn | program to chat | 1.0
| with friends | 4.0
| | 7.0
| | 8.0
| | live
| | live 2.0
If isn't too dificult or time consuming, can it be fixed that way?
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http://bugs.winehq.org/show_bug.cgi?id=31859
Bug #: 31859
Summary: Delete button in User Admin doesn't do anything
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
URL: http://appdb.winehq.org/admin/adminUsers.php
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Delete button in User Admin asks to confirm. Clicking yes doesn't do anything.
There is currently a huge amount of spam on the AppDB and it is growing, this
feature would be very useful right now...
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http://bugs.winehq.org/show_bug.cgi?id=27656
Summary: Deus Ex: Human Revolution - Severe graphical glitches
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shazzner(a)gmail.com
Created an attachment (id=35366)
--> (http://bugs.winehq.org/attachment.cgi?id=35366)
Output when running in terminal
Menu & cutscenes work fine, upon loading the 3d level there are graphical
anomalies. When moving camera the world disappears except for a few nearby
objects. Attached are the terminal output and a screenshot displaying glitch.
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https://bugs.winehq.org/show_bug.cgi?id=38637
Bug ID: 38637
Summary: FEAR:
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: brebs(a)sent.com
Distribution: ---
Hi, mouse movement in FEAR has terrible stuttering, even though moving/rotating
with the keyboard is smooth, and the framerate is otherwise great.
My mouse is a Razer Abyssus, set to 1000 hz polling at 3500 DPI.
It seems that Windows 8.1 has a very similar problem:
https://steamcommunity.com/app/327740/discussions/0/613938693183053517/#c62…https://support.microsoft.com/en-us/kb/2908279
Of course, other games (including Wine games) are smooth.
I don't think this is a duplicate of the (old & vague) bug #31661
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https://bugs.winehq.org/show_bug.cgi?id=41685
Bug ID: 41685
Summary: Still Life needs support for I3DL2 Environmental
Reverberation and Parametric Equalization effects
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
err:ole:CoGetClassObject class {ef985e71-d5c7-42d4-ba4d-2d073e2e96f4} not
registered
err:ole:CoGetClassObject no class object {ef985e71-d5c7-42d4-ba4d-2d073e2e96f4}
could be created for context 0x1
err:ole:CoGetClassObject class {120ced89-3bf4-4173-a132-3cb406cf3231} not
registered
err:ole:CoGetClassObject no class object {120ced89-3bf4-4173-a132-3cb406cf3231}
could be created for context 0x1
wine-1.9.22-113-gb32a0ea
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http://bugs.winehq.org/show_bug.cgi?id=19160
Summary: Orly's Draw-A-Story demo crashes on startup
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.tjande.com/orly/orlydemo.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=22147)
--> (http://bugs.winehq.org/attachment.cgi?id=22147)
Orly's Draw-A-Story demo backtrace
With today's Git (wine-1.1.24-537-gfb0275d), when attempting to start the
Orly's Draw-A-Story demo, the application immediately crashes in CreateDCA
instead of starting as expected. A backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=22776
Summary: Call of Duty: Modern Warfare 2 flickery textures in
midrange background
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
COD:MW2 launches fine from Steam (once you work around bug 22053).
Starting single-player campaign works fine, too,
but there is some annoying flickering, usually covering only the middle quarter
of the screen, but occasionally affecting the sky as well.
It's as if buildings are flickering in and out.
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http://bugs.winehq.org/show_bug.cgi?id=32233
Bug #: 32233
Summary: Battlefield Bad Company 2 weapons/items hold by player
distorted/invisible
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajsb(a)vfemail.net
Classification: Unclassified
No matter i'm reporting this bug as for WINE 1.5.17 it actually it affects
previous version also since BFBC2 can be played in WINE.
This issue is playing in MULTIPLAYER in non-punkbuster servers.
I don't play the single player of this game.
Also, this bug happens no matter the settings , only varies in severity
according to settings
This report will have 3 points (1st 2 in this post, 3rd point in next posts):
1. My WINE settings for this game.
2. Description of bug.
3. Screenshots
1.My WINE settings for this game.
These settings are needed to avoid several textures problems related with
explosions, shooting, smoke, fires and even completely random textures
problems.
With these settings all that is solved...remaining only the issues that
are the reason for this report:
MultiSampling Disabled
StrictDrawOrdering ENABLED (MANDATORY to avoid issues above)
UseGLSL Disabled
MouseWarpOverRide Disabled (not relevant for bug)
d3dx10 DISABLED (avoids 1st launch lock up)
Virtual Desktop 1024x768 (not relevant for bug)
GrabFullScreen y (not relevant for bug)
2. Description of bug.
Textures of Weapons/Items hold by player can be , or NOT, distorted.
This distortion reaches sometimes level so high that makes weapon or item
completely useless and impossible to play with it.
These distortions don't affect all weapons/items when we (re)spawn but only
a part of them.
Just because a weapon/item is not distorted when we (re)spawn once,
doesn't mean that next time we (re)spawn is not distorted and vice-versa.
Changing class before respawn and going back to previous class in next respawn
can solve the problem...OR NOT...OR MAKE IT EVEN WORSE.
Sometimes distortion only happens in normal standing and not in ADS.
Sometimes distortion only happens in ADS and not in normal standing.
Sometimes distortion only shows when running/moving.
Very rare but sometimes distortion only happens when standing still.
MAJORITY of times it will happen in all those circumstances.
Sometimes is not distorted....it's INVISIBLE !!!
Sometimes is...distorted AND invisible !!!
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https://bugs.winehq.org/show_bug.cgi?id=39909
Bug ID: 39909
Summary: 4K display bug (3840x2160)
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nad4reg(a)gmail.com
Distribution: ---
Hi,
I am the lucky owner of a 4K display (3840x2160 resolution)
when using on a large screen, there is an invisible line below which
- display looks not refreshed (you have to move the window with the mouse)
- no interaction take place (ie you cannot select text, key combinations do not
work)
this line appears to be below 1440.
FYI it is used in combination with a 2650x1440 display (I don't think it has
any impact)
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https://bugs.winehq.org/show_bug.cgi?id=42345
Bug ID: 42345
Summary: Dark souls 2: Scholar of the First Sin - no video
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Using W7, wine 2.0 staging and nvidia proprietary drivers.
Game launches in a window, I can hear music, but doesn't accept input or show
any video.
Log keeps getting spammed with following lines:
fixme:d3d11:d3d11_immediate_context_RSSetState Ignoring DepthClipEnable 0.
fixme:d3d11:d3d11_immediate_context_RSSetViewports Floating-point viewports not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:dxgi:dxgi_swapchain_Present Unimplemented sync interval 1
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https://bugs.winehq.org/show_bug.cgi?id=41951
Bug ID: 41951
Summary: Unimplemented function bcrypt.dll.BCryptDuplicateHash
prevents DOOM from running
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: strider(a)strycore.com
Distribution: ---
Created attachment 56337
--> https://bugs.winehq.org/attachment.cgi?id=56337
Wine output with +bcrypt
With the recent removal of Denuvo in DOOM, we are closer to having a working
game but some features are still missing.
Aside form bug #40418, the call to bcrypt.dll.BCryptDuplicateHash seems to
crash the game.
I'm attaching a log from Wine 1.9.24 running with WINEDEBUG="+bcrypt" and a
crash report from the game itself.
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http://bugs.winehq.org/show_bug.cgi?id=24632
Summary: Final Fantasy XIV Characters not rendering properly
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 2jp.ebd(a)gmail.com
I was able to get the client installed, patched, log in and able to actually
enter the game. Characters fail to render properly, but scenery and menus seem
to render ok. See attached image for example of what it looks like
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https://bugs.winehq.org/show_bug.cgi?id=42516
Bug ID: 42516
Summary: Kholat hangs on splash screen
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 57402
--> https://bugs.winehq.org/attachment.cgi?id=57402
log
Game hangs after ~10 seconds.
wine-2.2-119-g1cc93e3
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https://bugs.winehq.org/show_bug.cgi?id=38509
Bug ID: 38509
Summary: Cannot delete notes
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: guillaumeraffin(a)free.fr
Distribution: ---
When I try to delete notes on GW2 release client, here:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=26558
I select a note, click on the "delete" button... and I get the following error:
Selected class does not support this operation (missing 'delete()')
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http://bugs.winehq.org/show_bug.cgi?id=28032
Summary: Screenshot entry in user's Queued Items cannot display
a submitted screenshot
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
When submitted a new screenshot, it will appear in user's Queued Items.
When clicking "Edit" on an screenshot item, user could see, and edit it's
description.
But the screenshot image itself is not displayed.
When opening browser to the image address
(http://appdb.winehq.org/appimage.php?bQueued=true&iId=....)
will get an error "Insufficient privileges.".
This might be the issue only when it's an ordinary user (not a maintainer) that
submitted the screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=12426
Summary: win16 test suite: listbox test fails
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://win16test.googlecode.com
OS/Version: other
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=11965)
--> (http://bugs.winehq.org/attachment.cgi?id=11965)
Backtrace in git
+++ This bug was initially created as a clone of Bug #9850 +++
The code can be downloaded
from http://win16test.googlecode.com with svn,
and is quite easy to run; see
http://win16test.googlecode.com/svn/trunk/src/README
for instructions.
The listbox test crashes in current git. Attached is the backtrace in current
git.
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http://bugs.winehq.org/show_bug.cgi?id=33145
Bug #: 33145
Summary: Invalid fonts in Yarmap input fields and drop-down
lists
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: v_mil(a)ukr.net
Classification: Unclassified
Dear developers!
Many thanks for correction of [Bug 32919] Yarmap causes Unhandled exception:
page fault on read access in 32 bit code.
If I try to type anything (Street or organization name) I see only a top of
letters.
All drop-down lists are empty. But clicking on any empty element of drop-down
list successfully opens an object as usually.
With best regards.
Viktor.
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https://bugs.winehq.org/show_bug.cgi?id=39063
Bug ID: 39063
Summary: Ability to delete own added issues until they get
reviewed
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
By accident I have added an issue to the wrong application and wanted to remove
it. But there is not way to remove such issues so maybe there could be added
one that allows the user to remove his own issues before they get reviewed.
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http://bugs.winehq.org/show_bug.cgi?id=26930
Summary: Common replies do not work for Screenshot Queue
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: other
Status: NEW
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
The text box when processing the Screenshot Queue is already pre-filled. The
common reply links just add the line to the end without clearing the pre-filled
data.
Deleting the pre-filled data manually means that the common reply links don't
work at all.
Currently using Firefox 4.0 under Windows 7 x64.
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http://bugs.winehq.org/show_bug.cgi?id=19377
Summary: Calculation of overall rating is misleading to users
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
AFAICT, the overall rating for an app is calculated as an average of the
ratings submitted in tests for the most recent version. This leads to overall
ratings that do not match any of the submitted tests for that version.
The Microsoft Office 2007 installer is a good example:
Tests submitted on July 6 and 9 rated it platinum for 1.1.25, and the overall
rating was (correctly) platinum.
A test submitted on July 14 rated it garbage for 1.1.25, and the overall rating
dropped to gold.
A test submitted on July 16 rated it garbage for 1.1.25, and the overall rating
dropped to silver.
This is misleading. The gold rating tells users they need one or more tweaks to
get the app working, the silver rating tells them that basic functions work but
some advanced ones don't; in the Office 2007 example, neither rating reflected
the data that was actually submitted for that version.
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https://bugs.winehq.org/show_bug.cgi?id=40196
Bug ID: 40196
Summary: Can't create HKEY_CLASSES_ROOT\http with regedit: File
exists
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: basinilya(a)gmail.com
Distribution: ---
Created attachment 53702
--> https://bugs.winehq.org/attachment.cgi?id=53702
regedit screenshot
I'm trying to change default browser following
https://bugs.winehq.org/show_bug.cgi?id=37562#c5
I don't see the key "http" in HKEY_CLASSES_ROOT, but when I try to create it,
it says "File exists"
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https://bugs.winehq.org/show_bug.cgi?id=40219
Bug ID: 40219
Summary: Kontakt 5 player needs
msvcr120.dll.?_Id@_CurrentScheduler@details@Concurrenc
y@@SAIXZ
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: piotr.caban(a)gmail.com
Distribution: ---
The Kontakt 5 player application crashes on unimplemented function:
wine: Call from 0x7b83be8c to unimplemented function
msvcr120.dll.?_Id@_CurrentScheduler@details@Concurrency@@SAIXZ, aborting
The application can be downloaded from:
http://www.native-instruments.com/en/products/komplete/samplers/kontakt-5-p…
(asks for email).
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https://bugs.winehq.org/show_bug.cgi?id=38969
Bug ID: 38969
Summary: RAGE crashes on startup
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: hp(a)tmm.cx
Distribution: ---
Created attachment 51913
--> https://bugs.winehq.org/attachment.cgi?id=51913
Backtrace
I have installed RAGE through a winetricks steam installation, it crashes on
startup. System information:
$ lsb_release -a
LSB Version:
:core-4.1-amd64:core-4.1-noarch:cxx-4.1-amd64:cxx-4.1-noarch:desktop-4.1-amd64:desktop-4.1-noarch:languages-4.1-amd64:languages-4.1-noarch:printing-4.1-amd64:printing-4.1-noarch
Distributor ID: Fedora
Description: Fedora release 22 (Twenty Two)
Release: 22
Codename: TwentyTwo
00:02.0 VGA compatible controller: Intel Corporation Broadwell-U Integrated
Graphics (rev 09)
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.1
(git-6ff3ae8)
OpenGL core profile shading language version string: 3.30
$ wine --version
wine-1.7.47 (Staging)
Attached you will find the output of WINEDEBUG="+wgl,+opengl,+tid"
WINEPREFIX="/home/hp/.local/share/wineprefixes/steam" wine Rage.exe and the
subsequent crash log.
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https://bugs.winehq.org/show_bug.cgi?id=40780
Bug ID: 40780
Summary: dlls/wininet - error building on NetBSD
Product: Wine
Version: 1.9.12
Hardware: x86
OS: NetBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 54680
--> https://bugs.winehq.org/attachment.cgi?id=54680
./configure CFLAGS="-I/usr/X11R7/include -I/usr/pkg/include
-I/usr/pkg/include/AL -I/usr/pkg/include/hal" LDFLAGS="-L/usr/X11R7/lib
-L/usr/pkg/lib" --without-xrandr && make
Hello,
I am trying to build Wine on NetBSD 7.0.1 (GENERIC.201605221355Z) i386 but
stops on an error about wininet.
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