http://bugs.winehq.org/show_bug.cgi?id=22892
Summary: winamp [5.572] Modern skins don't update metadata
information
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jason.whipp(a)gmail.com
Affects all "modern" skins tested, existing in this and previous versions on
wine tested (1.1.34, 1.1.23 and 1.0.1).
With normal Winamp behaviour, song metadata normally displayed and updated in
the Winamp main window and in the playlist. With Modern skins, the song data
in the main window doesn't update, including the time. The play list does
update, unless shaded. Tried changing the font mapping, alpha blending and
just about every configurable item under modern skins in the preferences window
but the behaviour remains the same.
I haven't noticed anything strange in console output, but I will do a test and
post what is presented.
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http://bugs.winehq.org/show_bug.cgi?id=24874
Summary: iTunes 10 32-bit installs - freezes after a few
transactions
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 7bnettles(a)gmail.com
lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 10.10
Release: 10.10
Codename: maverick
wine --version
wine-1.3.5
I opened the iTunes installation file with Archive Manager, then installed the
various files separately. Installing each of the application dependencies first
and then run the overall to get the application working.
The problem I see now - app store doesn't work and the application will freeze
during normal use. I do get an error on load about Bonjour service not starting
but otherwise ok.
I tried to authorize computer but it failed - can see it in the debug.
Application froze when I clicked on the store.
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https://bugs.winehq.org/show_bug.cgi?id=41327
Bug ID: 41327
Summary: "Dark Earth" terminated with an error.
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: sarbash.s(a)ya.ru
Distribution: ---
Created attachment 55665
--> https://bugs.winehq.org/attachment.cgi?id=55665
Screenshot of the error.
The game is terminating when try to call "Load Game" menu.
Also, at early begin of the game when Arkhan begins to pray to SunGod there is
the same error. This is the place where is the coatrack with his guardsman
dress.
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https://bugs.winehq.org/show_bug.cgi?id=40262
Bug ID: 40262
Summary: Impossible to interact with UI in SpectrumWorx VST
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: katsunori.kumatani(a)gmail.com
Distribution: ---
Created attachment 53878
--> https://bugs.winehq.org/attachment.cgi?id=53878
Terminal Output, only REAPER's, SpectrumWorx has none
Little Endian's SpectrumWorx is a VST effect plugin (for audio applications)
that does spectral processing. So, it has to be loaded in an application that
supports VST plugins, such as Cockos REAPER.
The UI shows up but is completely 'frozen', interacting with it is useless,
clicks don't work, drags don't work, nothing works.
The display doesn't get updated, either, for example if I load a preset via
Reaper or randomize the parameters, the display will *not* be updated until I
close and re-open the UI.
However, this is *not* just a display issue. Even if you click/move knobs
manually to change them, which of course shows as nothing happening, and then
close and re-open the UI, the knobs will not have moved. So it's not just the
display that is frozen (which it is), but your input/clicks don't work at all
either.
Audio processing works fine and has no issues.
Right now, I have to set the preset up in a Virtual Machine with Windows XP,
and then load and use it in Wine without being able to change any of its
settings. (but processing works).
Used 32-bit versions of both REAPER and SpectrumWorx, with wine-staging-1.9.5
in a clean 32-bit prefix.
There is *NO* terminal output whatsoever from opening SpectrumWorx's UI or
doing anything with it. *ALL* the attached terminal output is from REAPER only,
so it's probably useless, but I attached it anyway!
Download free trial from:
https://www.littleendian.com/release/SpectrumWorx-2.9.4-Win32-Setup.msi
Download a VST host such as Reaper from:
http://reaper.fm/files/5.x/reaper516-install.exe
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http://bugs.winehq.org/show_bug.cgi?id=26746
Summary: No icon for desktop short-cut
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www5l.incredimail.com/im/imsetup/201104120001/d
efault/installer/fullsetup/IncrediMailSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) wine IncrediMailSetup.exe
3) default install
Behaviour:
Application short-cut on desktop with Wine glass icon.
Expected behaviour:
Application short-cut on desktop with application icon.
Additional info:
Application icon can be extracted from IncMail.exe by following command
wrestool -x IncMail.exe --name=1030 >& icon.ico
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http://bugs.winehq.org/show_bug.cgi?id=26739
Summary: IncrediMail: Crash at 23% of configuring mail
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www5l.incredimail.com/im/imsetup/201104120001/d
efault/installer/fullsetup/IncrediMailSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34062)
--> (http://bugs.winehq.org/attachment.cgi?id=34062)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko wsh57 vcrun2005
3) wine IncrediMailSetup.exe
4) default installation
5) after installation IncrediMail does "Configuring IncrediMail..."
Behaviour:
Crash at 23% (See attachment)
Expected behaviour:
No crash at all.
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http://bugs.winehq.org/show_bug.cgi?id=29957
Bug #: 29957
Summary: Silverlight 4 does not install
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.thomas.riker(a)gmail.com
Classification: Unclassified
Created attachment 38988
--> http://bugs.winehq.org/attachment.cgi?id=38988
Terminal output for Silverlight 4 installer
The installer exits before it is finished, and reports "Unable to install
Silverlight".
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http://bugs.winehq.org/show_bug.cgi?id=17180
Summary: Wine doesn't honor minimum window size(reported through
WM_GETMINMAXINFO)
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diaasami(a)gmail.com
Created an attachment (id=19068)
--> (http://bugs.winehq.org/attachment.cgi?id=19068)
A sample app that sets the minimum window size(through WM_GETMINMAXINFO) to
(350,350)
It's somehow complicated to explain because WINE handles minimum window size
partially but doesn't propagate it to X, so although the window can still be
resized to smaller sizes it doesn't receive WM_SIZE when its size goes below
the minimum size.
See the attached application, it sets the minimum size to 350,350.
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https://bugs.winehq.org/show_bug.cgi?id=39832
Bug ID: 39832
Summary: Unable to run Lineage 2 Classic
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Scellow33(a)gmail.com
Distribution: ---
I can run it, i see splash screen, then game opens, i can see game cursor, then
once the start of a sound plays, it crash
Ubuntu: x64 16.04
Wine Version: 1.8~ubuntu16.04.1
Wine Prefix: 32bit
wine L2.exe
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:setupapi:CM_Connect_MachineW stub
fixme:setupapi:CM_Get_DevNode_Registry_Property_ExW 0x00000000 13 (nil)
0x679ac00 0x33b800 0x00000000 0x65afdc0: stub
fixme:setupapi:CM_Get_DevNode_Registry_Property_ExW 0x00000000 1 (nil)
0x679ac00 0x33b800 0x00000000 0x65afdc0: stub
fixme:setupapi:CM_Disconnect_Machine stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33bafc,0x33baf8): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33b3e8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33b608,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x339bd8,0x00000000), stub!
fixme:dinput:IDirectInputDevice7WImpl_EnumEffectsInFile
(0x1ccff4)->(L"L2ForecF.ffe",0x9f4ea50,(nil),00000000): stub !
fixme:win:EnumDisplayDevicesW ((null),0,0x339798,0x00000000), stub!
err:xvidmode:ComputeGammaFromRamp low-biased gamma ramp (3277), rejected
err:xvidmode:ComputeGammaFromRamp low-biased gamma ramp (3277), rejected
fixme:imm:ImmReleaseContext (0x10064, 0xe8701c8): stub
fixme:imm:ImmGetDescriptionW (0x4090409, 0x3399c8, 100): semi stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x12d7e9ac): stub
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http://bugs.winehq.org/show_bug.cgi?id=32475
Bug #: 32475
Summary: Qvod 5.5 crashes when trying to play any video or
audio
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://dl.kuaibo.com/QvodSetupPlus5.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Depends on: 32474
Classification: Unclassified
Created attachment 42838
--> http://bugs.winehq.org/attachment.cgi?id=42838
Log: +quartz,+tid,+seh trace
1. Download and install Qvod 5.5:
$ sha1sum QvodSetupPlus5.exe
3735755bd45db19123f1cc07fcdcd05dd8ece69c QvodSetupPlus5.exe
$ wine QvodSetupPlus5.exe
2. winetricks -q gdiplus, workaround Bug 32474
3. Start Qvod player:
~/.wine/drive_c/Program Files/QvodPlayer$ wine QvodPlayer.exe
4. click "打开"/Open, select any video/audio . I tested mp3/wma/rmvb/avi and
other formats.
Crash happens.
winetricks -q quartz doesn't workaround; however, with native quartz, after
setting WINEDEBUG=+relay and redirect the log to some file on disk, the crash
would disappear, audio could be played well. if the relay log is redirected to
/dev/null instead, then QvodPlayer still crashes even with native quartz.
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http://bugs.winehq.org/show_bug.cgi?id=30668
Bug #: 30668
Summary: IAMMultiMediaStreamImpl_GetState is needed by MCM2
(Motocross Madness 2)
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: amstream
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Classification: Unclassified
Created attachment 40147
--> http://bugs.winehq.org/attachment.cgi?id=40147
Crash from wine-1.5.4
MCM2 (Motocross Madness 2) crashes on startup thanks to amstream's stub. Native
amstream works around that crash. Wine-1.5.4.
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https://bugs.winehq.org/show_bug.cgi?id=41081
Bug ID: 41081
Summary: Foldit puzzle 1266 crashes at start up
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55266
--> https://bugs.winehq.org/attachment.cgi?id=55266
Foldit puzzle 1266 crashes at start up
Foldit puzzle 1266 crashes at start up, loads ok in Windows 10
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http://bugs.winehq.org/show_bug.cgi?id=28210
Summary: Rome Total War crash at start
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Regression SHA1: 82a232d1544eb71e3db3e94d0f88a63e7968fe4d
Created an attachment (id=36128)
--> (http://bugs.winehq.org/attachment.cgi?id=36128)
terminal output
82a232d1544eb71e3db3e94d0f88a63e7968fe4d is the first bad commit
commit 82a232d1544eb71e3db3e94d0f88a63e7968fe4d
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Wed Oct 27 13:14:15 2010 -0500
winegstreamer: Add gstreamer YUV->RGB transform filter.
Rome Total War crash at start. Log attached. I did try reverting the patch but
it won't revert from 1.3.27. I also tried to set winegstreamer.dll to disabled
with no luck. I did try the demo but it isn't affected. Also some reports from
AppDB with the GOLD version (which is the same I have) are platinum, so maybe
there is something specific about my configuration or game version.
I have installed:
gstreamer.i686 0.10.31-1.fc14
gstreamer-devel.i686 0.10.31-1.fc14
gstreamer-ffmpeg.i686 0.10.11-1.fc14
gstreamer-plugins-bad-free.i686 0.10.20-3.fc14.1
gstreamer-plugins-bad-free-devel.i686 0.10.20-3.fc14.1
gstreamer-plugins-base.i686 0.10.31-1.fc14
gstreamer-plugins-base-devel.i686 0.10.31-1.fc14
gstreamer-plugins-good.i686 0.10.26-1.fc14
gstreamer-plugins-ugly.i686 0.10.16-2.fc14
gstreamer-python.i686 0.10.19-1.fc14
gstreamer-rtsp.i686 0.10.7-1.fc14
gstreamer-tools.i686 0.10.31-1.fc14
The game crash approx at the moment where it should play intro video. I did a
quick check and all the game videos are in wmv format. BTW the videos never
worked.
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http://bugs.winehq.org/show_bug.cgi?id=16991
Summary: Cobra 11 Nitro: No video and music at game startup
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukaschmela(a)gmail.com
Created an attachment (id=18784)
--> (http://bugs.winehq.org/attachment.cgi?id=18784)
Screenshot from the game's startup on Wine
On Windows, the game plays a short cinematic show. Then it loads menus and in
the background there are drown video shows from the game with a music from
included music manager.
Wine does nothing from the three actions I described above. The game loads
menus immediately after startup, in background there is a red cross and no
music is playing.
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http://bugs.winehq.org/show_bug.cgi?id=32075
Bug #: 32075
Summary: Microsoft SQL Server 2000 Desktop Engine: distributed
transactions fail: unimplemented function
xolehlp.dll.DtcGetTransactionManager
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=2
2661
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 42282
--> http://bugs.winehq.org/attachment.cgi?id=42282
Sample application used to reproduce this bug
To reproduce:
- install MSDE as described on its appdb page
- install native dotnet20
- extract bin\Debug directory from the attached archive and run
WindowsFormsApplication1.exe
- press 'SqlConnection out' button
Native .NET is required. Without it the application runs fine, however it does
not cause SQLServer to fail.
See also bug 32048 for a related missing function.
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http://bugs.winehq.org/show_bug.cgi?id=34260
Bug #: 34260
Summary: game The Bridge does not launch
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: systemofdown(a)gmail.com
Classification: Unclassified
Created attachment 45598
--> http://bugs.winehq.org/attachment.cgi?id=45598
Debug +relay
the game *The Bridge* does not launch, it fails to start up returning the
following:
Unhandled Exception: System.AccessViolationException: Attempted to read or
write protected memory. This is often an indication that other memory is
corrupt.
at Microsoft.Xna.Framework.Input.UnsafeNativeMethods.GetState(PlayerIndex
playerIndex, XINPUT_STATE& pState)
at Microsoft.Xna.Framework.Input.GamePad.GetState(PlayerIndex playerIndex,
GamePadDeadZone deadZoneMode)
at TheBridge.Input.Controller.CheckAndSetActive()
at TheBridge.Input.Controller..ctor(PlayerIndex playerIndex, IntPtr
windowHandle)
at TheBridge.GameElements.GameWorld.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at TheBridge.GameElements.GameWorld.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at TheBridge.Program.Main(String[] args)
WINEDEBUG=+relay on attachment
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https://bugs.winehq.org/show_bug.cgi?id=40761
Bug ID: 40761
Summary: dotnet45 installer does not recognize the new wusa.exe
implementation
Product: Wine-staging
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
The new wusa.exe implementation should have fixed
https://bugs.winehq.org/show_bug.cgi?id=37781, but it did not.
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http://bugs.winehq.org/show_bug.cgi?id=9906
Summary: Can't start the 4D Client
Product: Wine
Version: 0.9.46.
Platform: PC
URL: http://www.4d.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)javalia.se
Created an attachment (id=8397)
--> (http://bugs.winehq.org/attachment.cgi?id=8397)
The backtrace when trying to run 4D Client 2004
4D 2004, installs well but doesn't run the application 4D client at all. Se
backtrace.
The application is in the AppDB if there are missing instructions about how to
make it run.
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http://bugs.winehq.org/show_bug.cgi?id=13947
Summary: "Because it's fun, Fay": No focus on start, Alt-F4
doesn't work, etc
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://forums.tigsource.com/index.php?topic=1664.0
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
This game has some issues:
http://forums.tigsource.com/index.php?topic=1664.0http://www.oxeye.se/files/stuff/BIFF.zip
* The game starts in fullscreen mode, but doesn't get focus on start. In stead
Wine resizes the desktop (also demonstrating bug #13946, still KDE 3.5.9) and
pops up the "fullscreen window" behind the currently active window. You have
to click in the wine window to enter "true" fullscreen.
* Alt-F4 doesn't work. This is the only way of quitting the game once you're
past the menu. (It works fine in native Windows.)
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http://bugs.winehq.org/show_bug.cgi?id=27584
Summary: MFC fillrect draws differently under wine
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bailey937(a)yahoo.com
Created an attachment (id=35259)
--> (http://bugs.winehq.org/attachment.cgi?id=35259)
sample program for reproducing FillRect bug
I have a program that uses CPaintDC.FillRect() to draw histogram samples.
It draws one-pixel wide vertical rectangles.
Under wine, the bottom-most pixel is not drawn.
I'm attaching a sample program. Under Windows7 (have 64bit pro), the red line
is touching the black baseline and the black line on the right is touching the
baseline also.
When I run the program under wine, both the red vertical line on the left and
the black vertical line on the right are floating one pixel above the baseline.
I tried both 32bit Ubuntu 11.04 (wine 1.2.2) on a netbook and also Fedora 15
64bit (wine 1.3.21) under Virtualbox on my Windows machine. Both have the same
problem.
The relevant code for the test case is in
CChildView::OnPaint() in ChildView.cpp
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https://bugs.winehq.org/show_bug.cgi?id=41060
Bug ID: 41060
Summary: foldit-linux wine crashes on start up on puzzule 1266
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55240
--> https://bugs.winehq.org/attachment.cgi?id=55240
foldit-linux-wine puzzle 1266 crashes at start up
foldit-linux-wine puzzle 1266 crashes at start up
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https://bugs.winehq.org/show_bug.cgi?id=40526
Bug ID: 40526
Summary: "Pettersson und Findus" not starting - winevdm.exe
crash
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blauerhunger(a)outlook.de
Distribution: Ubuntu
Created attachment 54347
--> https://bugs.winehq.org/attachment.cgi?id=54347
Backtrace of winevdm.exe (Wine Crash Report)
I installed "Pettersson und Findus" from CD (16-bit application) in a 32-bit
PlayOnLinux-Wineprefix with Wine 1.9.8-staging without any additional
libraries. The install worked flawlessly, but when I try to launch the game, a
Wine Crash Report shows up with the backtrace attached.
I also tried it with wine 1.8; the crash is also there. Testing with an
emulated windows version of 3.1, 95, 98 and NT 4.0 crashed like this, too.
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https://bugs.winehq.org/show_bug.cgi?id=40040
Bug ID: 40040
Summary: ictation Pro 1.02 crashes when starting dication
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: ---
Created attachment 53493
--> https://bugs.winehq.org/attachment.cgi?id=53493
Terminal output on Wine 1.9.1
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks dotnet40
3) wine Dictation Pro.exe
4) press on "start dictation"
Behaviour:
Crash.
Expected behaviour:
No crash.
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https://bugs.winehq.org/show_bug.cgi?id=41245
Bug ID: 41245
Summary: Gameranger : crashes when trying to join a room
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fevrier.simon(a)gmail.com
Distribution: ---
Created attachment 55541
--> https://bugs.winehq.org/attachment.cgi?id=55541
A log from playonlinux debbuger
Wine crashes when I try to join a Star Wars Battlefront II room in Gameranger.
OS : Ubuntu/Kubuntu 16.04 amd64
Wine : 1.9.17
Programs : Gameranger (https://www.gameranger.com/download/) and Star Wars
Battlefront II
To have more information, I launched the programs through playonlinux. I have a
"log" from the playonlinux debugger. If it can help, it is attached.
When ubuntu whith unity is using, a black rectangle appears at the centre of
the screen
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https://bugs.winehq.org/show_bug.cgi?id=39945
Bug ID: 39945
Summary: Stars! planet locator is only partially drawn
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: curaga(a)operamail.com
Distribution: ---
Created attachment 53368
--> https://bugs.winehq.org/attachment.cgi?id=53368
Screenshot
When you press V in Stars!, it shows the planet you've selected, by drawing a
yellow cross on the map.
In Wine, the cross is either not drawn at all, or only partially drawn. The
attached screenshot shows it partially drawing.
This is the type of bug that can be hidden by a compositor - please test only
without a compositor.
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https://bugs.winehq.org/show_bug.cgi?id=38431
Bug ID: 38431
Summary: Portal 2 Coop-Launcher fails to start with Wine Mono
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gaming4jc2(a)yahoo.com
Distribution: ---
Created attachment 51292
--> https://bugs.winehq.org/attachment.cgi?id=51292
Unhandled Exception: System.EntryPointNotFoundException: GetTimeZoneInformation
Freeware launcher for playing Portal 2 over LAN. Seems to be a missing function
in Mono.
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http://bugs.winehq.org/show_bug.cgi?id=25139
Summary: Microsoft Flight Simulator X demo displays first-run
license agreement dialog under splash screen
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://www.microsoft.com/games/flightsimulatorx/downlo
ads.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
When launching the Flight Simulator X demo for the first time, the game shows a
splash screen and displays a first-run end-user license agreement dialog for
the user to accept. However, the dialog appears under the splash screen, which
entirely covers the window and prevents the user from accepting the license
agreement. The window manager in use is metacity 2.30.1, and launching Flight
Simulator X in a virtual desktop or moving the license agreement dialog through
the window manager suffices as a workaround.
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https://bugs.winehq.org/show_bug.cgi?id=40233
Bug ID: 40233
Summary: Devil Daggers Refuses to Start
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tristanlshockley(a)gmail.com
Distribution: ---
Created attachment 53778
--> https://bugs.winehq.org/attachment.cgi?id=53778
Devil Dagger Force Close Output
I created a thread in the forums
(https://forum.winehq.org/viewtopic.php?f=8&t=26228) where I was recommended to
create a bug report. To get to this point I needed lib32-openal. After
installing samba a winbind error was removed (see the forum link) but this
doesn't appear to change anything. The game will not start through terminal
because of DRM, you need to run the game through Steam in WINE. When you do so
you will see a black box which will autoclose in about five seconds. Attached
is the text Steam spits out during this time, and if I can figure out how to
post another I will provide an image of the black box.
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https://bugs.winehq.org/show_bug.cgi?id=40928
Bug ID: 40928
Summary: Sword of the Stars: The Pit Gold Edition (.NET
4.0/XNA) crashes with a SIGSEGV when using wine-mono
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55038
--> https://bugs.winehq.org/attachment.cgi?id=55038
Terminal output for Wine-1.9.13-114-gb1930ee Windows XP mode
Windows XP mode, clean 32-bit prefix.
After installing the GOG version of Sword of the Stars: The Pit Gold Edition
and running "wine ThePit.exe" I am greeted with what appears to be a wine-mono
crash.
Wine-mono 4.6.3 is installed.
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https://bugs.winehq.org/show_bug.cgi?id=40574
Bug ID: 40574
Summary: bbtalk.exe wont start
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eore26(a)gmail.com
Distribution: ---
Created attachment 54413
--> https://bugs.winehq.org/attachment.cgi?id=54413
Program error detail
Unhandled Exception
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http://bugs.winehq.org/show_bug.cgi?id=35903
Bug ID: 35903
Summary: CED1401 Device connected through USB not found
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
The CED1401 is a devices which connected with USB to the PC.
The software for controlling the device installs and runs well, but it does not
identify the USB device.
For this reason, the application "CED1401" in Winehq's AppDB has currently
status "Garbage".
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http://bugs.winehq.org/show_bug.cgi?id=26171
Summary: wine fails to install BVRP classic phone tools
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Created an attachment (id=33350)
--> (http://bugs.winehq.org/attachment.cgi?id=33350)
backtrace
I try to install the BVRP classic phone tools (
http://www.avanquest.com/USA/software/classic-phonetools-9-27401 ) - use trial
version to cross-check - to manage a USR 56K Message modem
axel@southpole:/daten/linux/USRobotics/DEU> wine setup.exe
wine: created the configuration directory '/home/axel/.wine'
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x90fe914, overlapped 0x90fe918): stub
wine: configuration in '/home/axel/.wine' has been updated.
fixme:storage:create_storagefile Storage share mode not implemented.
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
fixme:shell:IShellLinkA_fnGetPath (0x13198e8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13198e8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13184a8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13184a8): WIN32_FIND_DATA is not yet
filled.
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
fixme:spoolsv:service_handler got service ctrl 4
-- at this point in the the installation asks for the C:\windows\Driver
Cache\I386\ files. I redirect to the installation disk, and wine scans
winsys32.cab.
Afterwards the error message 'AddPrintProcessor: No enough buffer' is issued in
a pop-up box
When then starting the application, the assistant for device configuration is
startet, and shows com1-com8
I see tons of messages:
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:winspool:OpenPrinterW PRINTER_DEFAULTS ignored => L"RAW",(nil),0x000f000c
fixme:winspool:AddPrintProcessorA
((null),(null),"WfxPrint2000.dll","WfxPrint2000"): stub
fixme:spoolsv:service_handler got service ctrl 4
fixme:rpc:handle_bind_error unexpected status value 1765
fixme:spoolsv:service_handler got service ctrl 4
fixme:shell:IShellLinkA_fnGetPath (0x13f9df0): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13f9df0): WIN32_FIND_DATA is not yet
filled.
axel@southpole:/daten/linux/USRobotics/DEU> fixme:win:AnimateWindow partial
stub
fixme:tapi:lineInitialize (0x33f83c, 0x820000, 0x83c200, (null), 0x33f880):
stub.
fixme:tapi:lineInitialize (0x33e83c, 0x820000, 0x83c200, (null), 0x33e880):
stub.
fixme:tapi:lineInitialize (0x33dff8, 0x820000, 0x83c200, (null), 0x33e03c):
stub.
fixme:tapi:lineInitialize (0x845948, 0x820000, 0x83c200, (null), 0x84598c):
stub.
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:comm:set_queue_size insize 16384 outsize 16384 unimplemented stub
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33b044
(etc)
When starting the application manually, it tries to access the modem installed
under /dev/ttyS0 as com1, which fails.
axel@southpole:~/.wine> dir /dev/ttyS0
crw-rw---- 1 root dialout 4, 64 19. Feb 17:35 /dev/ttyS0
If I install without hardware check, and select the hardware manually from the
list, an error message
c:\windows\inf\mdmgen.inf not found
If I contineu with the installation, phonetools.exe crashes - see backtrace.
Any Idea what I could do to make the programm see the modem
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http://bugs.winehq.org/show_bug.cgi?id=35083
Bug #: 35083
Summary: world of warplanes crashes after first loading
Product: Wine
Version: 1.7.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 46798
--> http://bugs.winehq.org/attachment.cgi?id=46798
Terminal output
I created a fresh wine prefix on ubuntu 13.10 x64
Game downloaded itself and installed it without a problem
installation terminal output
http://www.mediafire.com/download/n8eilsy9yjqy6dl/installation%20terminal%2…
On the first launch of this game I got this error
http://i.imgur.com/1qZwT9H.png
Then I installed dx9 redistributable from winetrikes,
After this the game started however after the first loading game crashed
http://i.imgur.com/tqbnous.png
but I noticed that htop shows that world of warplanes is still running
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http://bugs.winehq.org/show_bug.cgi?id=12458
Summary: MySQL Workbench 5 aborts with NotImplementedException
ITextDocument.Range(Int32 cp1, Int32 cp2)
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://dev.mysql.com/downloads/workbench/5.0.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.bytebot.net/blog/archives/2007/11/27/workbench-beta-adventure-on…
complained that MySQLWorkbench didn't work on Wine, so I gave it a whirl.
On an empty .wine directory, it complained that it needed .net 2.
With 'winetricks dotnet20', it complained
"The operating system is not adequate for running MySQL Workbench 5.0 OSS"
(it requires WinNT version 502, and we're at 500).
With 'winetricks dotnet20 vista', it installed. Running failed early with
Unhandled Exception: System.NotImplementedException: The method or operation is
not implemented.
at System.Windows.Forms.UnsafeNativeMethods.ITextDocument.Range(Int32 cp1,
Int32 cp2)
at System.Windows.Forms.TextBoxBase.ScrollToCaret()
at MySQL.GUI.Shell.GrtPromptForm.ScrollToBottom()
at MySQL.GUI.Shell.GrtPromptForm.PrintText(String text)
at MySQL.GUI.Shell.GrtShellForm.PrintShellOutput(String text)
With "winetricks dotnet20 riched20 vista", it worked much better;
there was a fatal error dialog without much info, but if you ignore it,
the interface comes up and seems to work.
(Though all I really tried was Help.)
So my main complaint is our riched20 doesn't support com text services.
[Oddly, if Tahoma is installed (e.g. winetricks tahoma), it crashes hard
and early with
Unhandled Exception: System.ArgumentException: Parameter is not valid.
at System.Drawing.Font.GetHeight(Graphics graphics)
at System.Drawing.Font.get_SizeInPoints()
at System.Drawing.SystemFonts.FontInPoints(Font font)
at System.Drawing.SystemFonts.get_MenuFont()
but that's another bug, maybe.]
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http://bugs.winehq.org/show_bug.cgi?id=25496
Summary: Fotowall: Crash at Test GL
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine Fotowall 0.9 WinXP Vista 7.exe
4) press "SETUP" in right upper corner and then press "Test GL"
Behaviour:
Application crashes.
Expected behaviour:
Application shouldn't crash.
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https://bugs.winehq.org/show_bug.cgi?id=38059
Bug ID: 38059
Summary: MechCommander 2: 0x887602eb: D3DERR_SURFACENOTINVIDMEM
Product: Wine
Version: 1.7.34
Hardware: x86
URL: http://www.sarna.net/files/info/programs/games/mechcom
mander_2/demo/mc2trial.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
During operation several error dialogs appear, most are related to this error.
They appear to be triggered by display changes (videos starting, window size,
full-screen transitions). Occurs with the CD and trial versions.
Tested on two different systems with different GPUs, Intel GM965/GL960
(xserver-xorg-video-intel 2:2.99.910-0ubuntu1.3) and Radeon HD 7340 (fglrx
2:13.350.1-0ubuntu2), on Xubuntu 14.04 x86_64. The Intel GPU is too slow to
play but the same errors occur.
The game attempts to play full-screen but fails (more error dialogs) and falls
back to windowed.
Native components installed:
winetricks -q directplay dsound
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http://bugs.winehq.org/show_bug.cgi?id=36893
Bug ID: 36893
Summary: Spin IDE (for Spin Semiconductor FV-1 DSP chip)
crashes when you try to assemble your code.
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: faultline1989(a)yahoo.com
Created attachment 49001
--> http://bugs.winehq.org/attachment.cgi?id=49001
The backtrace generated when this issue was encountered.
I'm using Linux Mint version 15. Wine version is 1.7.17.
The Windows installer for this program may be found here:
http://www.spinsemi.com/Products/software/spn1001-dev/SpinSetup_1_1_31.exe
Here is the main page describing the system:
http://www.spinsemi.com/products.html
After installing the program, download any of the ".spn" files at this page:
http://www.spinsemi.com/programs.php
Launch the SpinASM IDE and then open the .spn file so you are looking at the
code.
Click on the "a" icon at the top right of the tool bar to begin assembly of the
code. It crashes at this point.
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http://bugs.winehq.org/show_bug.cgi?id=36734
Bug ID: 36734
Summary: TrackMouseEvent TME_LEAVE should not be influenced by
dwHoverTime
Product: Wine
Version: 1.4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
When specifying both TME_LEAVE and TME_HOVER in a TRACKMOUSEEVENT, the provided
"dwHoverTime" timeout should only be applied to TME_HOVER, i.e. the hover event
should be emitted after "dwHoverTime" milliseconds. However, the WM_MOUSELEAVE
generated for TME_LEAVE should be sent instantly as soon as the mouse leaves
the window. As far as I can see, Wine delays the WM_MOUSELEAVE event by the
specified amount of milliseconds, although it shouldn't do that.
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http://bugs.winehq.org/show_bug.cgi?id=25834
Summary: Adobe Reader X cannot open in Protected Mode
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.crackjack(a)spamgourmet.com
Adobe Reader Protected Mode does not function, this error appears when starting
AcroRd32.exe
It's a minor issue as you can continue without it.
the log file is very short, so I'm not attaching it:
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:advapi:CreateRestrictedToken (0x90, 0x2, 3, 0xb08238, 19, 0xb08408, 3,
0xb07fc8, 0x32f04c): stub
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http://bugs.winehq.org/show_bug.cgi?id=22797
Summary: BoxedApp sample apps fail on Wine
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.boxedapp.com/boxedappsdk/download.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
BoxedApp is an SDK used by some debugging tools (dxprof in particular)
to hook function calls and emulate filesystem operations.
(It's a bit like Thinstall, which does work with Wine, thanks to Ge's efforts.)
I tried their four sample apps.
Sample1_DLLEmbeddsamples crashing.exe crashes after you click the 'call
function' button;
evidently the LoadLibrary hooking didn't work.
Samples 2 and 3 crash faster. Sample 4 seems to run (but might not do exactly
what it should).
I'll attach a +relay,+seh log of sample 1 running.
It seems to use mpr.dll as part of its magic.
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http://bugs.winehq.org/show_bug.cgi?id=33072
Bug #: 33072
Summary: dxdiag: can't retrieve network info
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
$ rm -rf ~/.wine
$ winetricks -q dxdiag
$ wine dxdiag /t foo.txt
Error: Problem getting network info, result code = 0x80040154 (Class not
registered)
(split off from bug 32846)
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http://bugs.winehq.org/show_bug.cgi?id=22808
Summary: Selected rows in WinRar flicker while selecting by
dragging rectangle
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Steps to reproduce: open an archive with several files using WinRar, then try
to select some files using mouse selection rectangle (dunno how this mechanism
is named). The rows already selected flicker when mouse is moved.
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https://bugs.winehq.org/show_bug.cgi?id=38693
Bug ID: 38693
Summary: crash of MS Money3
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fbmines(a)gmail.com
Distribution: ---
Created attachment 51616
--> https://bugs.winehq.org/attachment.cgi?id=51616
bug backtrace
crash of Microsoft Money v3 in opening some accounts, while so far working
well.
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https://bugs.winehq.org/show_bug.cgi?id=37516
Bug ID: 37516
Summary: VideoReDo TVSuite H.264 crashes on loading video when
using VMR7
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gordon.lack(a)dsl.pipex.com
Distribution: ---
Created attachment 49928
--> https://bugs.winehq.org/attachment.cgi?id=49928
Crash log produced by wine
VideoReDo TVSuite H.264 (http://www.videoredo.com/en/ProductTVS.htm) starts up
OK.
Under Tools/Options/Playback Devices you can select VMR7 as the Video Driver
(FYI: DirectX is also listed there, but it isn't supported any more, and
actually used VMR7 as well - the option is going away). This determines the
driver used when running the editing page.
If you now load a video (mpeg, or h.264) into the program it will crash.
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http://bugs.winehq.org/show_bug.cgi?id=17073
Summary: Star Trek Generations fails to display
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
On attempting to run Star Trek: Generations in Wine, I receive the following
output, the cursor renders correctly, and an [almost] black screen (the top ~80
pixels of the screen display something non-black, in fullscreen mode - in
windowed mode, nothing is visible) (see linked screenshot):
$ wine sgens.exe
fixme:ddraw:VGA_ioport_in Unsupported index, VGA crt controller register
0x3b4/0x3d4: 0x0f
fixme:ddraw:VGA_ioport_out Unsupported index, VGA crt controller register
0x3b4/0x3d4: 0x0f (value 0x2a)
fixme:ddraw:VGA_ioport_in Unsupported index, VGA crt controller register
0x3b4/0x3d4: 0x0f
fixme:ddraw:VGA_ioport_out Unsupported index, VGA crt controller register
0x3b4/0x3d4: 0x0f (value 0xff)
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3c8,0x00000000), stub!
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x13d780)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_GetScanLine (0x13d780)->(0x32f980): Semi-Stub
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x1440f0): Want to change the
window parameters of HWND 0x20034, but another style is stored for restoration
afterwards
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x1440f0): Want to change the
window parameters of HWND 0x20034, but another style is stored for restoration
afterwards
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x1440f0): Want to change the
window parameters of HWND 0x20034, but another style is stored for restoration
afterwards
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x1440f0): Want to change the
window parameters of HWND 0x20034, but another style is stored for restoration
afterwards
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x1440f0): Want to change the
window parameters of HWND 0x20034, but another style is stored for restoration
afterwards
Tested with wine-1.1.12-777-g6d0a0fb and wine-1.1.12-829-g0b8faac.
Must be run with Windows 95/98/ME - game requires Win95 or above, and running
with Win2K or above results in a crash (which I'm filing).
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http://bugs.winehq.org/show_bug.cgi?id=26803
Summary: file open dialog: slow when selecting many files
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pa78(a)gmx.net
The bug:
The more files I select in the file open diaolg the longer it takes until the
files are actually selected and I can click the open button.
This bug is not about the load time of the program but the time the files get
selected in the file open dialog.
Hints to reproduce:
Selecting one file in the dialog window happen instantly.
Pressing shift and selecting 3 files also is very fast.
Pressing shift and selecting 10 files takes up to 1 second.
Pressing shift and selecting 30 files already takes 10 seconds.
Pressing shift and selecting 50 files already takes 40 seconds.
Pressing shift and selecting 100 files already takes 270 seconds (equals 4:30
min).
As you can see times are raising nearly exponential.
In Windows/Gnome/Kde/... it doesn't matter how many files are
selected/deselected. It takes always the same time.
Additional notes:
My cpu is a 3 year old dualcore 1.86 ghz. If you can't reproduce this times
because your machine is much faster just select more files because time is
raising nearly exponential.
This is an old bug (probably pre wine 1.0) and still (wine 1.3.17) very
annoying to me because sometimes I have to open a few hundret files. I think
this was never implemented well. Just so far that it is possible to open one or
a few files.
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https://bugs.winehq.org/show_bug.cgi?id=36873
Bug ID: 36873
Summary: Chronology (.NET 4.0 game) based on 'OpenTK': mouse
input non-functional, mouse cursor invisible
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
the GOG.com version installs .NET Framework 4.0 client profile on its own in
clean 32-bit WINEPREFIX (without Mono).
If the mouse is moved (either in fullscreen or virtual desktop mode), the
console is spammed with:
--- snip ---
fixme:win:GetMouseMovePointsEx (16 0x33ea10 0x33e5cc 64 1) stub
fixme:win:GetMouseMovePointsEx (16 0x33ea10 0x33e5cc 64 1) stub
fixme:win:GetMouseMovePointsEx (16 0x33ea10 0x33e5cc 64 1) stub
--- snip ---
Source:
http://source.winehq.org/git/wine.git/blob/bdc9b147b948b3476815c52f7fc53f4c…
--- snip ---
1427 int WINAPI GetMouseMovePointsEx(UINT size, LPMOUSEMOVEPOINT ptin,
LPMOUSEMOVEPOINT ptout, int count, DWORD res) {
1428
1429 if((size != sizeof(MOUSEMOVEPOINT)) || (count < 0) || (count > 64)) {
1430 SetLastError(ERROR_INVALID_PARAMETER);
1431 return -1;
1432 }
1433
1434 if(!ptin || (!ptout && count)) {
1435 SetLastError(ERROR_NOACCESS);
1436 return -1;
1437 }
1438
1439 FIXME("(%d %p %p %d %d) stub\n", size, ptin, ptout, count, res);
1440
1441 SetLastError(ERROR_POINT_NOT_FOUND);
1442 return -1;
1443 }
--- snip ---
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/ms646259%28v=vs.85%…
That noisy stub (although annoying) doesn't seem to be the problem here.
See here for discussion and how it's implemented in 'OpenTK':
https://github.com/opentk/opentk/issues/76https://github.com/opentk/opentk/blob/develop/Source/OpenTK/Platform/Window…
--- snip ---
void HandleMouseMove(IntPtr handle, WindowMessage message, IntPtr
wParam, IntPtr lParam)
{
unsafe
{
Point point = new Point(
(short)((uint)lParam.ToInt32() & 0x0000FFFF),
(short)(((uint)lParam.ToInt32() & 0xFFFF0000) >> 16));
// GetMouseMovePointsEx works with screen coordinates
Point screenPoint = point;
Functions.ClientToScreen(handle, ref screenPoint);
int timestamp = Functions.GetMessageTime();
// & 0xFFFF to handle multiple monitors
http://support.microsoft.com/kb/269743
MouseMovePoint movePoint = new MouseMovePoint()
{
X = screenPoint.X & 0xFFFF,
Y = screenPoint.Y & 0xFFFF,
Time = timestamp,
};
// Max points GetMouseMovePointsEx can return is 64.
const int numPoints = 64;
MouseMovePoint* movePoints = stackalloc
MouseMovePoint[numPoints];
// GetMouseMovePointsEx fills in movePoints so that the most
// recent events are at low indices in the array.
int points = Functions.GetMouseMovePointsEx(
(uint)MouseMovePoint.SizeInBytes,
&movePoint, movePoints, numPoints,
Constants.GMMP_USE_DISPLAY_POINTS);
int lastError = Marshal.GetLastWin32Error();
// No points returned or search point not found
if (points == 0 || (points == -1 && lastError ==
Constants.ERROR_POINT_NOT_FOUND))
{
// Just use the mouse move position
OnMouseMove(point.X, point.Y);
}
else if (points == -1)
{
throw new System.ComponentModel.Win32Exception(lastError);
}
else
{
...
--- snip ---
That information might be still useful for 'GetMouseMovePointsEx'
implementation though.
$ wine --version
wine-1.7.21-75-g0a4c786
Regards
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