https://bugs.winehq.org/show_bug.cgi?id=43180
Bug ID: 43180
Summary: KnightOfKnights crashes without native d3dxof
Product: Wine
Version: 2.10
Hardware: x86
URL: http://ftp.vector.co.jp/34/19/1946/Knight050.lzh
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dxof
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 58451
--> https://bugs.winehq.org/attachment.cgi?id=58451
Logfile
This is an old freeware game that seems to use DirectX7. It has a lot of
issues, black textures are addressed in Bug 43159.
Without native d3dxof, when starting the game, the game crashes.
When testing the game, it's advised to check "emulate a virtual desktop" in
winecfg, since it only supports low-resolution fullscreen mode and is prone to
crashes.
Also, when you have a gamepad plugged in it might not accept keyboard input,
keep that in mind when testing.
To work around other issues that crash the game, please run "winetricks gmdls
directmusic".
How to test:
To select an option, press x. Just click through your way through.
When in "Stage Select", move left with the arrow keys, then press x.
Press x again to start the game.
It then crashes.
Logfile attached, but it's pretty useless I think.
Download link attached.
There is a way to make it start without crashes, by patching the executable.
If you turn the conditional branch at 0x00424474 into an unconditional jump,
the game will load.
Please note that this hack makes the game start, but the character models are
visibly broken. If the same change is applied while the native d3dxof is used,
it still renders fine.
I'm trying to find the cause, but I'm not yet very good at this, and don't
really know how to go about it, so help is appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=29974
Bug #: 29974
Summary: StarBurn crashes on disabling skins
Product: Wine
Version: 1.4-rc4
Platform: x86-64
URL: http://www.starburnsoftware.com/products/starburn/down
load/download-starburn-free
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 39020
--> http://bugs.winehq.org/attachment.cgi?id=39020
Terminal output
StarBurn crashes a moment after disabling skins within the program. This option
is at view -> skin -> disable.
Workaround: native uxtheme.dll
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http://bugs.winehq.org/show_bug.cgi?id=34377
Bug #: 34377
Summary: Paint Shop Pro X5 Installer fails
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Created attachment 45757
--> http://bugs.winehq.org/attachment.cgi?id=45757
Backtrace
Hello everyone,
I have been testing "Paint Shop Pro X5" from Corel but I am having problems to
get it to install correctly. Please find my backtrace attached and please let
me know should you require further information.
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http://bugs.winehq.org/show_bug.cgi?id=12732
Summary: Nota Bene crashes on install
Product: Wine
Version: CVS/GIT
Platform: PC
URL: https://www.notabene.com/download/demos/nbdemo80.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer, win16
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Testing for bug 11023 I found that nota bene will no longer install. I'll start
the regression test...
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http://bugs.winehq.org/show_bug.cgi?id=25257
Summary: Enabling Virtual desktop by default cannot be turned
off for specific applications
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zzarko(a)gmail.com
My system is Ubuntu 10.10 and Wine is installed from Ubuntu Wine team's PPA.
Steps to reproduce the problem:
1. Select Default settings in Configure Wine/Applications tab and check
Graphics/Enable virtual desktop
2. Add an application (in my case, Subtitle Workshop) to Applications tab and
uncheck the same option for this application
3. Start the application -> application is started in virtual desktop, despite
the different setting for that application
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https://bugs.winehq.org/show_bug.cgi?id=38604
Bug ID: 38604
Summary: winedbg: internal crash when valgrinding
ieframe/tests/ie.c with pdb debug symbols
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 51499
--> https://bugs.winehq.org/attachment.cgi?id=51499
log
See also bug 38594 for a similar issue, though this one causes winedbg to
crash. Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=15679
Summary: cygwin symlinks not working in wine
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://cygwin.com
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Surprisingly, cygwin seems to work nowadays,
as long as you do everything inside a wineconsole
running cygwin.bat. (Perhaps cygwin apps should
work outside wineconsole; that would be a separate
bug report.)
However, cygwin's gcc doesn't work unless you
replace certain cygwin symlinks with unix ones, e.g.
$ cd .wine/drive_c/cygwin/usr/i686-pc-cygwin/bin
$ for a in *; do ln -sf ../../../bin/$a; done
Likewise, /bin/vi doesn't work, as it's a symlink to vim.exe.
In fact, cygwin's ls -l doesn't even recognize cygwin's symlinks as such:
$ ls -l vi
-rw-r--r-- 1 dank mkpasswd 18 Oct 19 05:53 vi
$ cat vi
!<symlink>vim.exe
So either they're not being created right, or they're
not being recognized properly by cygwin for some reason,
or both.
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http://bugs.winehq.org/show_bug.cgi?id=29998
Bug #: 29998
Summary: Crysis 2 (>1.0) huge graphical issues after loading a
savegame
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.frank(a)gmx.de
Classification: Unclassified
Created attachment 39060
--> http://bugs.winehq.org/attachment.cgi?id=39060
Crysis 2 log
Hi,
if you try to use a saved game in Crysis 2 which is patched to a higher level
than 1.0, you will have huge graphical issues. Either you get a black scree
with only the hud displayed, or completely broken graphics, or a whiet screen
etc..
This does only happen if you use a savegame or if you want to replay a mission.
If you start the campaign from the beginning, the game will look fine.
This behaviour happens with tons of wine version i have testet, so doesnt seem
to be a regression right now.
CryEngine 3 is planned to be used in other upcoming games and is somehow a
engine which really pushes d3d9 to its limits.I think it would make a lot of
sense to get this issue fixed .
Many thanks,
Christian
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