https://bugs.winehq.org/show_bug.cgi?id=43402
Bug ID: 43402
Summary: Star Wars - Knights of the Old Republic: hardware
mouse pointer invisible
Product: Wine
Version: 2.12
Hardware: x86
URL: http://store.steampowered.com/app/32370/STAR_WARS__Kni
ghts_of_the_Old_Republic/
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: b7e19e4a1ae86bc6d182b99bc52c11d8e84fe2a6
Distribution: ---
This sounds much like bug #34075 except that hardware mouse pointer in the game
worked properly for me until recently. Tested with the Steam and the GOG.com
version of the game. The problem occurs in fullscreen and virtual desktop mode,
too.
When hardware mouse pointer is enabled, the mouse pointer is present but it is
invisible. I have to press and hold the left mouse button to make the mouse
pointer visible.
Terminal output shows only:
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:win:EnumDisplayDevicesW ((null),0,0xbace134,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0xbace134,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0xbace134,0x00000000), stub!
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
...
Regression introduced by
commit b7e19e4a1ae86bc6d182b99bc52c11d8e84fe2a6
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jul 10 11:41:22 2017 +0200
user32: Implement LR_MONOCHROME for loading cursors.
The mouse pointer is visible with the previous commit.
There is no demo version available, let me now if you need debug logs.
Arch Linux (64-bit)
wine-2.12-255-gaddd8e69ff (32-bit)
xorg-server 1.19.3
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https://bugs.winehq.org/show_bug.cgi?id=41985
Bug ID: 41985
Summary: CHM viewer does not use default window
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)sagagames.de
Distribution: ---
Trying to open OpenMPT's help file (https://openmpt.org/download) does not work
as intended. When opening the file directly, it is shown without a TOC. In the
help file, a window configuration with the name "OpenMPT" is stored, which
should tell the viewer to show a TOC. When calling the help file directly from
within the program through the HtmlHelp API, this works as intended, but not
when viewing the file by double-clicking it. The help project specifies
"Default Window=OpenMPT", so the viewer should load this window configuration.
On Windows, this is the case, but not on Wine.
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https://bugs.winehq.org/show_bug.cgi?id=42526
Bug ID: 42526
Summary: DiRT Showdown hangs on start
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57421
--> https://bugs.winehq.org/attachment.cgi?id=57421
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
This game has a native Linux version.
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https://bugs.winehq.org/show_bug.cgi?id=40990
Bug ID: 40990
Summary: Almost no 3D game works after i386-wine-staging 1.9.3
Product: Wine-staging
Version: 1.9.14
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lehmannwer(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 55149
--> https://bugs.winehq.org/attachment.cgi?id=55149
Text file generated with crash of TF2
Using amd64 FreeBSD 10.3 with Nvidia Geforce 750 GTX and nvidia-driver 346.96.
Everything worked fine up to i386-wine-staging 1.9.3 or 1.9.6, I don't
remember. And now I have tried 1.9.14 staging, but still the same: Almost no 3D
game runs anymore, I have just tried TF2 with Steam, the Steam client runs, but
the game TF2 crashes, as almost any other game. I always have to delete
wine-staging and fall back to i386-wine 1.8.x to make games work again. I have
attached a text file generated with the crash of TF2.
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https://bugs.winehq.org/show_bug.cgi?id=38554
Bug ID: 38554
Summary: MS Office Word 2010: Word is not aware of keyboard
layout change
Product: Wine
Version: 1.7.36
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.shahbazi91(a)gmail.com
Distribution: ---
When MS word is used in windows after changing layout from an LTR one to an RTL
one the MS Word automatically changes the layout options (to RTL direction) and
vice versa but when MS word used in wine it doesn't do anything about the
layout although the characters are typed correctly.
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https://bugs.winehq.org/show_bug.cgi?id=43463
Bug ID: 43463
Summary: Only shuts down when I open a saved file
Product: Wine
Version: 1.4.1
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: hannahjeansis(a)gmail.com
Created attachment 58838
--> https://bugs.winehq.org/attachment.cgi?id=58838
Back trace
Just says deficiency in Wine
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https://bugs.winehq.org/show_bug.cgi?id=4460
surice21(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |surice21(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=38961
Bug ID: 38961
Summary: In "Modelleisenbahn Simulator Gold" the textures of
some objects are missing so they are white
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ole
Assignee: wine-bugs(a)winehq.org
Reporter: oebbler(a)live.de
Distribution: Debian
Created attachment 51905
--> https://bugs.winehq.org/attachment.cgi?id=51905
Log of Wine while playing "Modelleisenbahn Simulator Gold"
The textures of some aren't displayed so they have their correct shape but no
color. I think the bug is in OLE because the logfile has an entry that begins
with "fixme: ole". I will attach it although it's only two lines long;-)
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https://bugs.winehq.org/show_bug.cgi?id=43452
Bug ID: 43452
Summary: AAA Map'N'Go 4.0 doesn't start
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 58818
--> https://bugs.winehq.org/attachment.cgi?id=58818
part of +relay trace
Spawns three dialogs in succession claiming "Failed to create empty document."
followed by one saying "startup.mn3 is invalid - recopy from CD". The
application then crashes.
Looking through the log shows that it is trying to allocate 0x7ffff800 bytes of
virtual memory, which fails. Further testing shows that this value seems to be
coming from GlobalMemoryStatus()—specifically, it's the value of dwTotalPhys
aligned to 2048 bytes.
GlobalMemoryStatus() seems to be returning the correct value, though. There's
not a lot else in between that seems relevant.
Attached is the relevant part of a +relay trace.
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https://bugs.winehq.org/show_bug.cgi?id=42084
Bug ID: 42084
Summary: Chessmaster 9000 "File Open" dialog does not list
subdirectories
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bkbk9(a)yahoo.ca
Distribution: ---
The "File Open" dialog in Chessmaster 9000 doesn't seem to be able to browse or
go down into subdirectories of the current dir, for example when trying to load
a wallpaper, an opening book or a chess engine into the game.
When the dialog is launched, it won't list any subdirectories, you can only go
up to the parent but then you cannot navigate back down, the child directory
wouldn't be listed in the box. Likewise if you start at the root (C:\ or D:\).
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