http://bugs.winehq.org/show_bug.cgi?id=13319
Summary: In dlls/user32/edit.c EDIT_EM_ReplaceSel Clobbers
Important Var When Buffer Overflows
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bsmith(a)sudleyplace.com
Please don't hate me, but I don't have git or anything like it installed
to make a formal patch, but I have benefited greatly from your work, so
I'd like to repay the effort by reporting a bug even though I realize
it's not in the correct format.
In a Windows app, I am using edit.c as a replacement for the EDIT
control in Windows. I don't use any of the other WineHQ files.
Here's a short description of the bug:
The handler EDIT_EM_ReplaceSel misbehaves when an insertion triggers a
buffer overflow. The code correctly calls EDIT_NOTIFY_PARENT(es,
EN_MAXTEXT), but shortly thereafter clobbers an important variable
(strl) by using it instead of a temporary.
The relevant OLD code in EDIT_EM_ReplaceSel is as follows:
--------------------------------------------------------------
if ((honor_limit) && (size > es->buffer_limit)) {
EDIT_NOTIFY_PARENT(es, EN_MAXTEXT);
/* Buffer limit can be smaller than the actual length of text
in combobox */
if (es->buffer_limit < (tl - (e-s)))
strl = 0;
else
strl = es->buffer_limit - (tl - (e-s));
}
if (!EDIT_MakeFit(es, tl - (e - s) + strl))
return;
--------------------------------------------------------------
the NEW code is as follows:
--------------------------------------------------------------
if ((honor_limit) && (size > es->buffer_limit)) {
EDIT_NOTIFY_PARENT(es, EN_MAXTEXT);
/* Buffer limit can be smaller than the actual length of text
in combobox */
if (es->buffer_limit < (tl - (e-s)))
strl2 = 0;
else
strl2 = es->buffer_limit - (tl - (e-s));
}
else
strl2 = strl;
if (!EDIT_MakeFit(es, tl - (e - s) + strl2))
return;
--------------------------------------------------------------
The calculation inside the honor_limit bracket of the value to use with
the call to EDIT_MakeFit uses strl as if it were a temp var. This
variable actually holds strlenW (lpsz_replace) and is used in later code
as if it still had the original value. Using a (new) variable strl2
solves that problem -- this variable is declared as a UINT in the
prologue. Perhaps you would prefer a name different from strl2 to
better reflect its temporary nature.
If you agree with the above analysis, I would greatly appreciate it if
someone would make this into a patch and take it from there. I have
make the above changes in my copy of edit.c and it works just fine when
the buffer overflows which is how I stumbled on this bug in the first place.
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https://bugs.winehq.org/show_bug.cgi?id=42063
Bug ID: 42063
Summary: SCP Containment breach only displays top left of
window
Product: Wine
Version: 2.0-rc2
Hardware: x86
URL: http://www.scpcbgame.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ArchLinux
Created attachment 56554
--> https://bugs.winehq.org/attachment.cgi?id=56554
Broken launcher
The launcher of the of the game displays only the left top part of the window,
cutting off a lot of of the UI.
The same happens to the actual game when running it in windowed mode,
fullscreen works fine.
The game is written in Blitz3D, and source-code is included in the free
download.
Probably not related to Bug 40919, since downgrading wine doesn't fix the
issue.
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https://bugs.winehq.org/show_bug.cgi?id=42432
Bug ID: 42432
Summary: WinUAE 3.4.0: Networking over Slirp in AmigaOS 4.1
works bad.
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: bobben(a)wigilius.se
Distribution: ---
Created attachment 57263
--> https://bugs.winehq.org/attachment.cgi?id=57263
Wine (devel) log with +winsock
When using WinUAE (3.4.0) with slirp networking (only way when running AmigaOS
4.1), network transfers gets damaged (md5 and file size doesn't match) whether
it's downloaded from internet or from local file server.
This happens both on 32bit and 64bit Wine and WinUAE.
Changing the MTU value on the AmigaOS side doesn't help either.
Opening a new report since it seems to affect Linux as well.
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https://bugs.winehq.org/show_bug.cgi?id=43641
Bug ID: 43641
Summary: World of Warcraft crashes when liquid details are more
than low
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theodorstormgrade(a)googlemail.com
Distribution: ---
Created attachment 59065
--> https://bugs.winehq.org/attachment.cgi?id=59065
log with +tid,seh,virtual
As the title says wow crashes for me when loading water/liquid when the
settings are set to more than low for this.
wow version: 7.3 build 24931.
Using the overwatch staging branch.
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https://bugs.winehq.org/show_bug.cgi?id=43056
Bug ID: 43056
Summary: .
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juanesteban.uribe(a)hotmail.com
Distribution: ---
So, this is weird.
I updated mi wine from 2.7 to 2.8 just to play the Starcraft 1.18 patch. The
thing is, it's still not opening, and it fucked up my wine tricks program.
It doesn't open now, I tried downgrading my wine version, by installing the
staging and stable versions, but no changes were made.
This is major because it changed my Windows version and the majority of
programs that I had with wine are not opening now. Please help.
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https://bugs.winehq.org/show_bug.cgi?id=42949
Bug ID: 42949
Summary: ffxiv dx11
fixme:d3d_shader:shader_sm4_read_instruction_modifier
Unhandled modifier 0x800000c2.
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
dx11 unhandled modifier
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https://bugs.winehq.org/show_bug.cgi?id=37823
Bug ID: 37823
Summary: notepad++
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: serguynya(a)mail.ru
Distribution: ---
Created attachment 50372
--> https://bugs.winehq.org/attachment.cgi?id=50372
it is error for bug notepad++who give me wine
Hello, My notepad when open file and want open open new file it stopped in
Ubuntu and nothing I can do, I must switch off my computer from switch.
In wine 1.6.2 never been error.
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http://bugs.winehq.org/show_bug.cgi?id=18724
Summary: Wine Project Status Outdated by Almost 2 Years
Product: WineHQ.org
Version: unspecified
Platform: PC
URL: http://www.winehq.org/status
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aliendude5300(a)gmail.com
The status of the Wine project hasn't been updated since July 11, 2007. Much
work has been done on the Wine project since then. The progress shown is even
pre-Wine 1.0. This page should probably be updated to reflect the amount of
work that has been put into Direct X, and other APIs, so that people who are
interested in seeing how close Wine is to being 'completed' or just want to see
what needs to most development attention can check the progress of individual
Wine components. Of course, these numbers are estimated, but it would still be
nice to have a more up-to-date status.
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http://bugs.winehq.org/show_bug.cgi?id=19551
Summary: Gmail Backup crashes after downloading few emails.
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: realszopen(a)gmail.com
Created an attachment (id=22778)
--> (http://bugs.winehq.org/attachment.cgi?id=22778)
Console output of Gmail Backup crash
An application Gmail Backup used for creating backups of GMail accounts crashes
after downloading few emails.
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http://bugs.winehq.org/show_bug.cgi?id=27459
Summary: Removing default applications bindings on installation
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xavier.poirot(a)dalaen.com
There is an annoying "feature" of wine, during installation.
It is adding entries in ~/.local/share/applications/mimeinfo.cache to bind, for
examples .txt files to Notepad inside Wine (the Windows Notepad).
Due to that "hidden" behaviour, the default program to view some kinds of files
are bound to Wine, instead of simple Linux programs (eg. above, Notepad instead
of GEdit).
It would be nice to prevent creating those binds, so they're not altered.
Especially for very common files such as text-files...
My distribution is ArchLinux 64 bits.
If you need any more details, please let me know.
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http://bugs.winehq.org/show_bug.cgi?id=27669
Summary: Combobox, doublebuffering is not working correctly
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://netikka.net/dev/black.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Small sample: http://netikka.net/dev/black.exe
2 comboboxes. First one is normal, second I have set doublebuffered := true;
Click arrow -> combobox turns black.
Actual problem is in larger component. It uses SetWindowPos to move it and
draws icons. Problem is this black area is showing. Doublebuffering is set,
component needs it.
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http://bugs.winehq.org/show_bug.cgi?id=29980
Bug #: 29980
Summary: IInternetSecurityManager sample app doesn't work
Product: Wine
Version: 1.4-rc4
Platform: x86
URL: http://netikka.net/dev/ismgr.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Because mshtml downloadcontrol is unimplemented, bug 27396 , I tried different
approach using IInternetSecurityManager from urlmon.
http://netikka.net/dev/ismgr.exe
Click button -> Javascript should be disabled, but it's not
Attached terminal log (there's nothing obvious) and sample source.
Workaround winetricks ie6
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https://bugs.winehq.org/show_bug.cgi?id=37988
Bug ID: 37988
Summary: Jeskola Buzz (Build 1499) fails to run
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: gimmeapill(a)gmail.com
Distribution: ---
Created attachment 50618
--> https://bugs.winehq.org/attachment.cgi?id=50618
backtrace
On a fresh 32 bit prefix with dotnet40 installed (via winetricks, as I didn't
find any other way), the newest build of Jeskola Buzz tracker installs
successfully but fail to run.
Steps to reproduce:
WINEARCH=win32 WINEPREFIX=~/.wine winecfg
winetricksmsxml3
winetricks dotnet40
winetricks vcrun2010
Buzz build (x86) on which the test was run (latest at the time of writing)
http://jeskola.net/buzz/beta/files/setup/BuzzSetup1499.exe
Installation succeeds, but Buzz fails to start with error:
...
Unhandled Exception: System.Runtime.InteropServices.COMException: Unknown
authentication service. (Exception from HRESULT: 0x800706D3)
at System.Windows.Media.MediaSystem.ConnectTransport()
at System.Windows.Media.MediaSystem.Startup(MediaContext mc)
at System.Windows.Media.MediaContext..ctor(Dispatcher dispatcher)
at System.Windows.Media.MediaContext.From(Dispatcher dispatcher)
at System.Windows.Media.MediaContext.get_CurrentMediaContext()
at BuzzGUI.CBuzzGUI.CreateToolBar(CBuzzGUI* , HWND__* parent)
wine: Unhandled exception 0xe0434352 in thread 9 at address 0x7b83aadc (thread
0009), starting debugger...
...
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http://bugs.winehq.org/show_bug.cgi?id=36520
Bug ID: 36520
Summary: CSGO: console fonts incorrectly displayed
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: empire(a)adslgr.com
Created attachment 48598
--> http://bugs.winehq.org/attachment.cgi?id=48598
screenshot of the font bug
The font in the console of Counter Strike Global Offensive is displayed
incorrectly. The characters are beign cropped on the right side. I have
included a screenshot demonstrating the problem.
Is there anyway to fix this?
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http://bugs.winehq.org/show_bug.cgi?id=16962
Summary: warning: array subscript has type 'char'
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: NetBSD
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
At least 140 of these on NetBSD. Make log attached.
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http://bugs.winehq.org/show_bug.cgi?id=35407
Bug ID: 35407
Summary: wine --help or --version is not translatable.
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: matyapiro31(a)gmail.com
Classification: Unclassified
We can't translate the text when to execute wine with --help or --version.
And some other wine programs,either.
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http://bugs.winehq.org/show_bug.cgi?id=27507
Summary: Mount&Blade: Warband: Mouse pointer not shown in menu
after entering battle mode
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krissn(a)op.pl
The Mount&Blade: Warband game suffers from a mouse pointer disappearence
problem when exiting the battle mode using the Esc key.
Steps to reproduce:
1. Start the game. The main menu is shown. The mouse pointer is displayed
normally.
2. Start a new battle or enter the tutorial so that the game enters the FPS
mode (i.e. battle mode).
3. Press Esc to go back to the menu.
At step 3. the mouse pointer is shown, but is frozen. The mouse however works,
as moving it around causes the menu buttons to highlight eventually. You can
even click them once highligted and they will work.
This is a regression introduced in Wine 1.3.21. The scenario has been tested in
1.3.20 and the problem does not occur.
Bisect in progres...
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http://bugs.winehq.org/show_bug.cgi?id=31655
Bug #: 31655
Summary: SlingPlayer 1.5 fails to show video if Wine is
upgraded
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41616
--> http://bugs.winehq.org/attachment.cgi?id=41616
Wine 1.5.6 console output
SlingPlayer 1.5 fails to show video if Wine is upgraded. Sound works fine.
I have tested this over and over and it is the act of upgrading Wine that
appears to be causing the problem.
Native quartz, qcap and gdiplus needed to get this far.
Tested:
1.4.1 --> 1.5.6
1.5.6 --> 1.5.12
1.5.12 --> wine-1.5.12-157-gbdf9a9f
Following the upgrade there is some new output in the console:
err:ddraw:ddraw7_QueryInterface
(0x1ee6f8)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x16d554): No interface
found
And this line disappears:
err:ole:CoGetClassObject class {7d8aa343-6e63-4663-be90-6b80f66540a3} not
registered
7d8aa343-6e63-4663-be90-6b80f66540a3 is related to quartz.dll
(http://mikolajapp.appspot.com/uuid/query?q={7d8aa343-6e63-4663-be90-6b80f66…)
and this somehow becomes registered during the transition, and stops video from
being shown in the SlingPlayer.
I cannot understand what would cause this.
Attempting to unregister fails:
Failed to unregister DLL c:\windows\system32\quartz.dll
No known workaround: I have to reinstall SlingPlayer every time, or lock the
upgrades on my system.
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http://bugs.winehq.org/show_bug.cgi?id=28652
Bug #: 28652
Summary: SlingPlayer 2 has transparent view screen while
loading
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P3
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 36822
--> http://bugs.winehq.org/attachment.cgi?id=36822
Wine 1.3.30 console output
SlingPlayer 2 has transparent view screen while loading, it should show a
simple animation. See attached screenshots for comparison.
Native gdiplus fixes the problem.
+gdiplus log is enormous so I have not included it at this time.
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https://bugs.winehq.org/show_bug.cgi?id=43627
Bug ID: 43627
Summary: regression in Age of Empires 2: ingame mostly black in
recent wine version
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dan.cermak(a)cgc-instruments.com
Distribution: ---
Created attachment 59044
--> https://bugs.winehq.org/attachment.cgi?id=59044
output of wine when running Age of Empires 2
At some point between Wine 2.10 and 2.14 there has been a regression, that made
Age of Empires 2 unplayable. With wine 2.14 the game starts up fine but once
you actually get into the game, everything starts flickering and most parts of
the screen are black (only units can be seen consistently). This also includes
the UI (the menus, map, ect.) and not only the part of the screen that actually
shows the game. The console output gets quickly filled with the following
fixmes:
fixme:d3d:convert_p8_uint_b8g8r8a8_unorm P8 surface loaded without a palette.
fixme:d3d_shader:upload_palette P8 surface loaded without a palette.
(the full log is attached)
For further reference: I have tested this on two machines running Fedora 26. On
both this issue occurs when using the currently recent version of wine (that is
2.14). I have installed the only other available version, which is wine 2.10
where Age of Empires 2 runs without any issues.
I can try to bisect this issue, however any advise to which component might be
causing it would be greatly appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=42924
Bug ID: 42924
Summary: Regression in Warframe - Crash when Updating user
information (Usually when ending a mission). Last
working version Wine 1.9.17.
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
Created attachment 58072
--> https://bugs.winehq.org/attachment.cgi?id=58072
terminal log
Distro: Arch x86_64
Bug: A networking change that occured between wine 1.9.17 and 1.9.18 causes
Warframe to be unable to update user data/enter missions. Game hangs or freezes
frequently (not always, but maybe about every 1-2 missions) when either exiting
or entering a mission. This bug is present in wine 1.9.18 to current. 1.9.17
can save and enter/exit missions properly.
Winetricks packages:
directx9
vcrun2015
hosts
wininet
winhttp
devenum
quartz
dxdiag
winxp
Overrides:
d3dcompiler_43: native, builtin
d3dcompiler_47: native, builtin
rasapi32: native
d3dx9_43: native
Update game without launcher:
drive_c/Warframe/Downloaded/Public/Warframe.exe -log:/Preprocess.log -dx10:0
-dx11:0 -threadedworker:1 -cluster:public -language:en
-applet:/EE/Types/Framework/ContentUpdate
Run game without launcher:
drive_c/Warframe/Downloaded/Public/Warframe.exe -fullscreen:0 -dx10:0 -dx11:0
-threadedworker:1 -cluster:public -language:en
Keywords: regression
Terminal log and screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=10164
Summary: Pool of Radiance 1.4 intermittently shows garbage in
surfaces
Product: Wine
Version: 0.9.47.
Platform: PC
URL: http://www.fileshack.com/file.x/906/Pool+of+Radiance+Dem
o
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
CC: xerox_xerox2000(a)yahoo.co.uk, stefandoesinger(a)gmx.at,
07067514(a)brookes.ac.uk
(see bug #10133)
After reverting d9fef10b71b9add27cfaeffa6d7e3ab42342bba7
I got Pool of Radiance 1.4 to start again.
I found another regression for this application,
in that some surfaces do not get displayed correctly, and some show
quick intermittent garbage in them. This does not happen with older
versions of wine.
I did a regression test for this, which gave me:
3b822b80feba396ec017c9ef0d96d59a1733a2d8 is first bad commit
commit 3b822b80feba396ec017c9ef0d96d59a1733a2d8
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 21 23:24:16 2007 +0200
wined3d: Reject opengl accelerated blits with system memory surfaces.
:040000 040000 8ef4e54af50c3dbd862ff89bc80e1d1b00791f31
dcf76dd03a3451b4eed44796f39ccb1faee4ae6f M dlls
I reverted the change in current git, and the problem went away.
To summarize I could get the application to start, and show
correct surfaces by reverting these two:
http://source.winehq.org/git/wine.git/?a=commitdiff_plain;h=d9fef10b71b9add…http://source.winehq.org/git/wine.git/?a=commitdiff_plain;h=3b822b80feba396…
I hope this information can be useful to you.
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http://bugs.winehq.org/show_bug.cgi?id=33268
Bug #: 33268
Summary: SlingPlayer 2.0.4 screen flickers when pointer over
screen
Product: Wine
Version: 1.5.26
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 44008
--> http://bugs.winehq.org/attachment.cgi?id=44008
Wine 1.5.26 console output
When streaming video in SlingPlayer 2.0.4 under Wine 1.5.26, the screen
flickers.
This video shows the effect:
http://www.youtube.com/watch?v=xX61ldJFmF8
This never used to occur but WMP10 (or WMP9) is now required to work around Bug
28669.
WINEARCH=win32 winetricks -q gdiplus quartz wmp10
required to work around a plethora of bugs.
Using a native qcap.dll makes no difference.
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http://bugs.winehq.org/show_bug.cgi?id=20877
Summary: Adobe Bridge cs4 hardware rendering not working
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cemelmaci(a)hotmail.com
Adobe Bridge cs4 hardware rendering not working
--snip--
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects
(null)/(1021,76)-(1268,316)
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects
(null)/(1021,76)-(1268,316)
--snip--
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http://bugs.winehq.org/show_bug.cgi?id=35075
Bug #: 35075
Summary: BoincTasks: very high CPU utilisation
Product: Wine
Version: 1.7.6
Platform: x86-64
URL: http://www.efmer.eu/download/boinc/boinc_tasks/unified
/setup_32_64_boinc_tasks_1_5_8.exe
OS/Version: Linux
Status: NEW
Keywords: download, performance
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 46782
--> http://bugs.winehq.org/attachment.cgi?id=46782
Wine 1.7.6 console output
Under Windows XP BoincTasks runs at around 22% when updating (takes a few
seconds) but idles around 1-2%. Under Wine it runs around 60% all the time. I
cannot work out why. The exact same setup was tested in both cases.
http://www.efmer.eu/download/boinc/boinc_tasks/unified/setup_32_64_boinc_ta…
Following install you are asked if you are running Windows or Linux with Wine,
choosing either option has the same effect.
Original post:
http://efmer.com/forum/index.php?topic=1140
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http://bugs.winehq.org/show_bug.cgi?id=19655
Summary: Lotus Smartsuite 3.1 installer hangs at the end
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: Installer, win16
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22938)
--> (http://bugs.winehq.org/attachment.cgi?id=22938)
Wine 1.1.27 console output
Lotus Smartsuite 3.1 (16-bit) installer apparently completes but hangs and has
to be killed.
Wine set to Windows 3.1 mode, but it does the same in Windows XP mode.
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http://bugs.winehq.org/show_bug.cgi?id=14313
Summary: Areena 5 help pages don't work at all
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape3000(a)gmail.com
In the game Areena 5, I can't use the help pages at all. They aren't very
important part of the game. In fact the help pages are quite useless, but I
submit a bug report, because I think this bug is blocking the Platinum rating
for the game.
So there is a menu called Apua -> Ohje (in English something like: Help -> Help
Contents). When I click it nothing happens. So the help pages can't be used at
all.
There are AREHELP.HLP and AREHELP.GID files in the game folder. All the help
data can be found the in somewhat packed format.
This will show up every time I click the help:
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
I think that it has pretty much nothing to do with the real problem, but
anyways.
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http://bugs.winehq.org/show_bug.cgi?id=17972
Summary: Problems with Slingplayer channel icons
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://download.slingmedia.com/player/pc/SlingPlayer-
Setup-EU-1.5.1.343.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20329)
--> (http://bugs.winehq.org/attachment.cgi?id=20329)
Wine 1.1.18 Screenshots
Slingplayer has channel icons to identify each channel.
There are two problems.
1. The icons redraw line by line, but each line clears the last, so browsing
them isn't possible. The icons redraw automatically when changing windows back
and forth.
2. The icons can't be selected.
The attachment tries to show how the icons are redrawn. I have a short video
which shows it a bit better, but I can't get it off the camera at the moment...
Tried in latest gitwine wine-1.1.18-199-ga9c0c24 too.
To get this far, I need to work around bug 17971, bug 13371, bug 17948 and bug
16546.
I tried a +bitmap log but the log was too large to make any sense of, and I'm
not certain that the icons are bitmaps, as I can't find the actual file or
files.
A +icon log causes the app to hang for some reason, so I couldn't use that
either.
Problem has been around a while, but first instance that I know of is in
1.0-rc4.
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https://bugs.winehq.org/show_bug.cgi?id=41990
Bug ID: 41990
Summary: Water animations missing in Battlestrike the Siege
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 56397
--> https://bugs.winehq.org/attachment.cgi?id=56397
Log of the execution
For the software game Battlestrike The Siege of City Interactive
11289cc12d3ececf36c112df25259e6da1dbefa8f86c169b82f5f93478c8bc7f siege.exe
water animations in mission 4 are missing, so the boats, mines and other object
swim in the air.
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http://bugs.winehq.org/show_bug.cgi?id=20834
Summary: Psychonauts: Mouse buttons need to be reassigned every
play
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
URL: http://www.gamershell.com/download_8864.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Everytime I load up Psychonauts I need to rebind or reassign the three mouse
buttons to their actions. It seems that before reassigning the mouse buttons
the actions will be assigned to the keyboard buttons nummber 1-3 rather than
mouse button 1-3.
Running Ubuntu 9.10 amd 64 with onboard Geforce 8200 running official nVidia
drivers version 185.18.36.
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https://bugs.winehq.org/show_bug.cgi?id=36533
Bug ID: 36533
Summary: Original War: Patcher 1.12.10.12 changelog text is
wrong colour, almost illegible
Product: Wine
Version: 1.7.19
Hardware: x86-64
URL: http://www.owsupport.com/patches/OWPatch_1.12.10.12.ra
r
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
+++ This bug was initially created as a clone of Bug #36523 +++
After installing the retail cd version 1.02 french, and then trying to update
to 1.12.10.12.exe. Or just trying to run the patcher after installing. Shows a
changelog before installing written in black on dark grey, barely legible. The
shown colours on windows are different.
Download: http://www.owsupport.com/?sect=patches
71a1e44b03639791875dd216755e5e8910db24cb OWPatch_1.12.10.12.exe
Produces no output on default flags.
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https://bugs.winehq.org/show_bug.cgi?id=40046
Bug ID: 40046
Summary: Banished needs ID3D11Device CheckFormatSupport to be
implemented
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
You have the option to use DirectX11 from within the Options once the game
starts.
It will not change since ID3D11Device CheckFormatSupport isn't implemented.
Once CheckFormatSupport is changed to return valid flags, it attempts to use
DirectX11 but then fails for other reason.
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https://bugs.winehq.org/show_bug.cgi?id=40901
Bug ID: 40901
Summary: Factorio crashes with a stack overflow
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 54995
--> https://bugs.winehq.org/attachment.cgi?id=54995
+relay,+tid,+seh limited to the thread that crashed.
Running the experiential build of Factorio a causes a stack overflow occurs on
startup.
This doesn't happen with the Factorio Demo or stable build.
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https://bugs.winehq.org/show_bug.cgi?id=41463
Bug ID: 41463
Summary: Undefined symbols: _DisableThreadLibraryCalls
_RaiseException
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-2016(a)ryandesign.com
wine 1.8.5 fails to build on Mac OS X 10.6 Snow Leopard:
Undefined symbols:
"_DisableThreadLibraryCalls", referenced from:
_DllMain in main.o
"_RaiseException", referenced from:
___wine_spec_unimplemented_stub in libwinecrt0.a(stub.o)
ld: symbol(s) not found
collect2: ld returned 1 exit status
A full build log can be found here:
https://build.macports.org/builders/ports-10.6_x86_64_legacy-builder/builds…
The last versions to build on this system were 1.8.4 and 1.9.10.
The problem does not affect OS X 10.7 Lion or later.
I found a similar problem reported 5 years ago on Solaris in Bug #26291
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https://bugs.winehq.org/show_bug.cgi?id=39586
Bug ID: 39586
Summary: Fallout 4 - Steam Version - Crash on Start-up
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: braeden.j.christensen(a)gmail.com
Distribution: ---
Created attachment 52749
--> https://bugs.winehq.org/attachment.cgi?id=52749
Log File of Fallout 4
Loading the game via Steam or the Fallout 4 Launcher both produce a crash.
Trying this via a winewrapper (PlayOnLinux) or regular wine produces the same
result.
This seems to be due to some kind of 64bit error.
Attached is a log.
This is the first bug report I have ever filed, and think I have filed it
correctly. Please, feel free to yell RTFM if you want if I've made a mistake.
:P
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https://bugs.winehq.org/show_bug.cgi?id=40692
Bug ID: 40692
Summary: Rocket League needs AES encryption/ decryption
implemented in bcrypt.dll
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: maxime(a)mmorel.eu
Distribution: ---
A recent update of the game in Steam broke wine support. The game requires AES
encryption features from bcrypt.dll to play online.
These API must be implemented with AES algorithm :
BCryptOpenAlgorithmProvider
BCryptGenerateSymmetricKey
BCryptEncrypt
BCryptDecrypt
BCryptDestroyKey
BCryptCloseAlgorithmProvider
With stub implementation of these, the game is running and can be played in
solo.
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https://bugs.winehq.org/show_bug.cgi?id=40680
Bug ID: 40680
Summary: Rocket league needs
bcrypt.dll.BCryptGenerateSymmetricKey
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: maxime(a)mmorel.eu
Distribution: ---
Created attachment 54554
--> https://bugs.winehq.org/attachment.cgi?id=54554
bcrypt patch
Latest Steam update of Rocket League prevents it to run with wine. The game
exits early with this message:
wine: Call from 0x7b43cf4c to unimplemented function
bcrypt.dll.BCryptGenerateSymmetricKey, aborting
This can be fixed by implementing the missing symbol and making it return 0.
Seems to be enough for now.
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http://bugs.winehq.org/show_bug.cgi?id=36524
Bug ID: 36524
Summary: Far Cry 2: Graphical Glitches and Unstable Gameplay
Product: Wine
Version: 1.7.18
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ipickert55(a)gmail.com
Created attachment 48607
--> http://bugs.winehq.org/attachment.cgi?id=48607
Log
I have an AMD Radeon 7950, and I am getting serious graphical errors. The
screenshots will explain it better than I can, it is basically just random
colors all over the screen. On top of this, if I raise the settings to anything
higher than low, the game will crash almost immediately.
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https://bugs.winehq.org/show_bug.cgi?id=42477
Bug ID: 42477
Summary: Unable to install Battle.net from .exe
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: jnobles10(a)gmail.com
Distribution: ---
Created attachment 57331
--> https://bugs.winehq.org/attachment.cgi?id=57331
Backtrace of error
Unhandled exception: unimplemented function
api-ms-win-crt-runtime-l1-1-0.d._get_narrow_winmain_command_line called in
32-bit code (0x7b43fbe2).
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https://bugs.winehq.org/show_bug.cgi?id=41361
Bug ID: 41361
Summary: MSI uninstaller calls wrong Custom Action and performs
wrong action
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Distribution: ---
Created attachment 55713
--> https://bugs.winehq.org/attachment.cgi?id=55713
msi with special prepared custom actions to show the bug
In certain situation the MSI uninstaller calls a wrong custom action. When an
app is installed and the same app msi installation is called again, this app
should be repaired or removed. This is initiated properly but for "Remove" the
wrong custom action is called and the software is not removed.
I have prepared a dummy repro based on the installer of Notation Player, please
find attached. This repro contains of 4 custom actions.
- Install
after the software is installed but not yet registered
- Commit
when the software is installed and registered in the Registry just before the
end of the installaion process
- Rollback
when a Rollback is performed
- Uninstall
when an uninstallation is performed.
The custom action of the repro in all cases simply displays which custom action
is called.
How to reproduce the failure:
------------------------------
Scenario 1: Installation
OK: custom actions Install and Commit are called
Scenario 2:
OK: when uninstalling with uninstaller the Uninstall custom action is called
FAILURE situation:
------------------
Perform Scenario 1.
Perform Scenario 1 again
Here the according Repair/Remove window pops up. When selecting "Repair" the
Install and Commit actions are called. This is correct.
But when selecting "Remove" the Install and Commit custom action are called,
too. This is wrong. When selecting "Remove" the Uninstall custom action had to
be called and the software needs to be removed. The uninstaller confirmes that
the app has been successfully removed. Indeed, the uninstaller shows that the
software is removed but it is not. The software is not removed but still
exists.
For a sophisticated custom action handling this scenario brings the system into
an undefined state. An experienced person is required to fix this situation.
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https://bugs.winehq.org/show_bug.cgi?id=42865
Bug ID: 42865
Summary: Battle.net: Crash on starting the application
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Created attachment 57970
--> https://bugs.winehq.org/attachment.cgi?id=57970
Terminal output
On starting Battle.net it starts after some seconds just its own crash
reporter. This happens if the windows version is set to Windows 7 but changing
it to Windows XP causes the application to work normally.
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https://bugs.winehq.org/show_bug.cgi?id=41566
Bug ID: 41566
Summary: Amaranth Audio Cycle crashes when opening certain
windows
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: katsunori.kumatani(a)gmail.com
Distribution: ---
Created attachment 55897
--> https://bugs.winehq.org/attachment.cgi?id=55897
Terminal output + Crash dump
Cycle is a VST synthesizer, but also comes as standalone. Download the demo
here: http://www.amaranthaudio.com/data/binary/CycleDemoInstaller.exe
Since the author hasn't updated it for close to 2 years, please download and
back it up even if you don't want to investigate the bug yet, for the future
(alternatively, if site goes down I can upload the demo installer somewhere).
Steps to crash:
1) Install Cycle, we're interested in the "Standalone" because it's easier to
debug/test, but the VST version has the exact same crash.
2) Launch it, e.g: /opt/wine-devel/bin/wine "~/.wine/drive_c/Program Files
(x86)/Amaranth Audio/Cycle/Cycle.exe"
3) Go to the Audio tab at the top, and click on "Modulation Matrix".
4) Cycle Crashes.
Btw, yes, I did try it in 32-bit WINEPREFIX as well, same thing, I forgot to
set the WINEARCH when doing this dump in a fresh prefix, but trust me it is the
same crash on NULL (just test it yourself). So it doesn't matter, the exact
same thing happens in 32-bit WINEPREFIX.
The terminal output + crash dump is attached.
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https://bugs.winehq.org/show_bug.cgi?id=43560
Bug ID: 43560
Summary: Textures are inverted in Star Trek Online
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)pp.dyndns.biz
Distribution: ---
Textures like vegetation are inverted, i.e. the actual texture is transparent
and surrounded by a square canvas that has the colour of the texture (see
linked screenshot - Windows version on top half, Wine version on bottom half).
Also the hair is missing on the avatar in that screenshot.
http://i.imgur.com/fHcgnUG.jpg
I'm running Gentoo Linux and I have tried this on both x86 and x86_64,
wine-staging 2.1-2.12 as well as wine-vanilla 2.13. My memory fails me but I'm
pretty sure this was working correctly earlier around version 2.3 or so and
that an update to Star Trek Online broke it. Star Trek Online doesn't support
Linux so I can't report it there and my only hope is that any Wine dev can
figure out what causes this. Please let me know if I can supply more
information or try a patch.
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https://bugs.winehq.org/show_bug.cgi?id=43504
Bug ID: 43504
Summary: The Novation Circuit Editor (from Isotonik Studios)
free version : crash when opening a select box
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pumpkin(a)mailoo.org
Distribution: ---
Created attachment 58886
--> https://bugs.winehq.org/attachment.cgi?id=58886
wine logs + backtrace
Wine crashes when I click on one of the select boxes.
Select box is for example one of the « Destination » of « MACRO » sections,
actually on off on the following screenshot:
https://cdn.isotonikstudios.com/wp-content/uploads/2015/12/Screenshot-2015-…
When clicking on it, the shape of the select box is drawn by a big black glitch
and just after wine show the crash dialog.
My environment:
- Archlinux x86_64
- Wine running in x86
- Intel Corporation Atom/Celeron/Pentium Processor x5-E8000/J3xxx/N3xxx
Integrated Graphics Controller
The command used:
$ WINEARCH=win32 WINEPREFIX=~/.wine32 wine Circuit.exe
The software can be found here. Registration mandatory but it's gratis - I can
provide the executable if needed:
https://isotonikstudios.com/product/novation-circuit-editor/
$ sha256sum Circuit.exe
3cb515b4e3a7c0795f6746c5aeaa44595525b56a4ca7cb9bd1acc595f727d0be Circuit.exe
This software seems based on Max 7 which appears to have the same crash - look
on Th8a comment on Mar 10 2017 | 6:37 pm:
https://cycling74.com/forums/max-on-linux/replies/2
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https://bugs.winehq.org/show_bug.cgi?id=42943
Bug ID: 42943
Summary: Neverwinter Online textures for hair, equipment, and
mounts not being rendered.
Product: Wine-staging
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonmsmith85(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58098
--> https://bugs.winehq.org/attachment.cgi?id=58098
Character hair and armor not rendered.
See attached screen capture. This issue has existed since neverwinter online
switched to DX11 only in March, however, it was previously able to be worked
around by using lowered graphics settings. In the latest module (released May
2, 2017), I have not found any combination of settings to get the textures to
render properly.
To workaround the crash on startup in latest module release, patch from #42923
was applied to wine-staging-2.7.
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https://bugs.winehq.org/show_bug.cgi?id=43255
Bug ID: 43255
Summary: Unable to install Battle.net from .exe
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnobles10(a)gmail.com
Distribution: ---
Created attachment 58571
--> https://bugs.winehq.org/attachment.cgi?id=58571
Backtrace of error
Attempting to install blizzard app, program crashed hard.
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https://bugs.winehq.org/show_bug.cgi?id=43083
Bug ID: 43083
Summary: Fallout 4 black screen
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: headstaryt(a)gmail.com
Distribution: ---
Everytime I try to play fallout 4 I get a black screen, and I can't tab out or
close the process, forcing me to force power off my computer.
Linux mint 18.1 serena
Intel core i5 6400
nvidia geforce gtx 745 (Latest linux drivers)
12 gbs of ram.
wine version 2.8 staging.
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http://bugs.winehq.org/show_bug.cgi?id=35745
Bug ID: 35745
Summary: Proetus 8 install stops when asking for license key
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jozamm(a)gmail.com
Created attachment 47737
--> http://bugs.winehq.org/attachment.cgi?id=47737
Errors during proteus installation
Hi,
I am installing proteus 8.1 sp1 and the install stops when asking for the
licence key. I click on next and nothing happens.
I tried the solution of bug 35544 by installing winetricks -q w57 but it didnt
work. I am using wine 1.7.13.
The main error seems to be
fixme:wshom:ClassFactory_QueryInterface
(0x7ff0d6c8cac0)->({342d1ea0-ae25-11d1-89c5-006008c3fbfc} 0x55cee0)
fixme:wshom:WshShell3_QueryInterface Unknown iface
{fc4801a3-2ba9-11cf-a229-00aa003d7352}
fixme:wshom:WshShell3_QueryInterface Unknown iface
{719c3050-f9d3-11cf-a493-00400523a8a6}
Any help would be appreciated,
jozamm
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https://bugs.winehq.org/show_bug.cgi?id=41690
Bug ID: 41690
Summary: winegstreamer compiler warnings when building Wine
64-bit
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 56086
--> https://bugs.winehq.org/attachment.cgi?id=56086
Compiler warnings for winegstreamer
When compiling the 64-bit version of wine-1.9.22-129-g906e770, I receive the
attached compiler warnings for winegstreamer.
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