https://bugs.winehq.org/show_bug.cgi?id=43572
Bug ID: 43572
Summary: Ham Radio Deluxe: unimplemented function
ntdll.dll.RtlIpv4StringToAddressW called in 32-bit
code
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: virtualdxs(a)gmail.com
Distribution: ---
Created attachment 58983
--> https://bugs.winehq.org/attachment.cgi?id=58983
Backtrace
Upon launching Ham Radio Deluxe 6.4.0.780, the Wine error dialog appears. See
the backtrace for more information.
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https://bugs.winehq.org/show_bug.cgi?id=40675
Bug ID: 40675
Summary: Wine couldn't download own modules through NTLM proxy
Product: Wine
Version: 1.8.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikhail.v.gavrilov(a)gmail.com
Distribution: ---
$ wine --version
wine-1.8.2
$ export
declare -x
DBUS_SESSION_BUS_ADDRESS="unix:abstract=/tmp/dbus-P7xDVKAEDF,guid=eefd17c47b9e1ee05e9fcc9d5742f3c0"
declare -x DESKTOP_SESSION="gnome-classic"
* * *
declare -x
http_proxy="http://east-kronospan\\edvglu:niva4x4\$\$\$@172.18.4.7:8080"
declare -x
https_proxy="http://east-kronospan\\edvglu:niva4x4\$\$\$@172.18.4.7:8080"
declare -x no_proxy="127.0.0.1,10.18.1.57"
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https://bugs.winehq.org/show_bug.cgi?id=43078
Bug ID: 43078
Summary: WINE does not call ntlm_auth even with SAMBA suite
installed and active
Product: Wine
Version: 2.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail-an-fk35(a)web.de
Distribution: ---
Created attachment 58263
--> https://bugs.winehq.org/attachment.cgi?id=58263
error message received
WINE does not call ntlm_auth even with SAMBA suite installed, active and user
account synchronized between Xubuntu 16.04 and SAMBA user DB.
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https://bugs.winehq.org/show_bug.cgi?id=38520
Bug ID: 38520
Summary: Command and Conquer fails to launch from Origin
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 51388
--> https://bugs.winehq.org/attachment.cgi?id=51388
Command and Conquer Backtrace from Slackware 14.1
Hello everyone,
just to let you know that "Command and Conquer" doesn't launch using the Origin
game service. Backtrace gathered from Slackware 14.1 is attached.
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http://bugs.winehq.org/show_bug.cgi?id=33141
Bug #: 33141
Summary: Problem to start SimCity 2013
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linfo(a)afaportal.ru
Classification: Unclassified
When i start simcity 2013 in origin i crashed the game.
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https://bugs.winehq.org/show_bug.cgi?id=40739
Bug ID: 40739
Summary: Option to silently install Mono and gecko without
dialog installers
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: c_pradelli(a)yahoo.com
Distribution: ---
We execute many Services in Ubuntu server distribution (no X server or
sometimes only xvfb server).
When we execute our services for first time, Wine hangup trying to build .wine
folder due to mono and gecko installers.
So we need to kill everything and work with a broken wine prefix.
I think that Wine should use a command line dialog when is invoked from command
line or add a command line option to automatically install mono and gecko when
wine is used in servers with no X server or with xvfb server.
By the moment we workaround doing:
WINEDLLOVERRIDES="mscoree,mshtml=" wine application
But I think that is not the right solution
Regards
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https://bugs.winehq.org/show_bug.cgi?id=41716
Bug ID: 41716
Summary: appwiz.cpl should have a function to report addon info
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Wine should have a command that reports, for each addon:
* The addon name.
* The version of the addon Wine will automatically install.
* The system location where Wine will search for this version.
* The URL Wine will try to download.
* If Wine has downloaded the installer and cached it, the location of the
cached installer.
Appwiz.cpl already has a table that it uses to determine these things, so it
should be easy to dump it to a terminal.
The expected sha1 hash may also be useful, but it may confuse users of
distributions that build their own addons and have a different sha1.
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https://bugs.winehq.org/show_bug.cgi?id=38876
Bug ID: 38876
Summary: Codewright crashes when clicking on menu item
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ted.pillera(a)us.bosch.com
Distribution: ---
Created attachment 51805
--> https://bugs.winehq.org/attachment.cgi?id=51805
Bug Report
Clicking on any of the dropdown menus in CodeWright causes the program to
crash. System is Ubuntu 12.04 (see attached bug report).
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https://bugs.winehq.org/show_bug.cgi?id=43626
Bug ID: 43626
Summary: Crysis 3: Black Screens before gameplay starts,
[ENTER] needed
Product: Wine-staging
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jojos_band(a)gmx.net
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Crysis 3 (v1.0.1.3). When entering the tutorial or starting a campaign, screen
goes black during initialization. The "real" gameplay starts after hitting
enter, but the corresponding on screen message to please hit this button is
thus invisible.
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https://bugs.winehq.org/show_bug.cgi?id=43295
Bug ID: 43295
Summary: unimplemented function IPHLPAPI.DLL.if_nametoindex
Product: Wine
Version: 2.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: turkeyman(a)gmail.com
Distribution: ---
Trying to run BitLord (a torrent client). Get these errors:
fixme:wlanapi:WlanOpenHandle (1, (nil), 0x4c2e74c, 0x470a9f0) stub
wine: Call from 0x7bc527d9 to unimplemented function
IPHLPAPI.DLL.if_nametoindex, aborting
wine: Unimplemented function IPHLPAPI.DLL.if_nametoindex called at address
0x7bc527d9 (thread 002c), starting debugger...
fixme:ver:GetCurrentPackageId (0x4c2e4a4 (nil)): stub
Unhandled exception: unimplemented function IPHLPAPI.DLL.if_nametoindex called
in 32-bit code (0x7bc527d9).
Looks like it may be a simple function to implement... it'll probably call
something else on the next line though ;)
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https://bugs.winehq.org/show_bug.cgi?id=43005
Bug ID: 43005
Summary: secur32/tests/ntlm.ok crashes in DeleteSecurityContext
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 58148
--> https://bugs.winehq.org/attachment.cgi?id=58148
backtrace
Backtrace attached.
This is probably due to winbind 4; however, the crash should at least be fixed.
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https://bugs.winehq.org/show_bug.cgi?id=42910
Bug ID: 42910
Summary: Scrabble (Infogrames) multiplayer doesn't work (needs
IDirectPlay4::EnumConnections?)
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
When starting the application, a message box is displayed saying:
"CScrabble2_Application::Initialize FAILED to Initialize the Network Engine"
and subsequently, the in-game multiplayer option is greyed out.
The following console output appears immediately before the message box:
fixme:dplay:IDirectPlay4Impl_EnumConnections
(0x1591068)->((nil),0x4944b0,(nil),0x00000003): stub
which suggests that the problem may be a missing implementation of this
function.
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http://bugs.winehq.org/show_bug.cgi?id=16948
Summary: tmpfile() write, seek(0) and read does not return same
data
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
ok this is tested from python (import os) so it _could_ be done a little
simpler - like... using c. didn't want to forget about it so am raising it
here.
this is the mode opening a tmpfile:
fixme:msvcrt:MSVCRT__sopen : pmode 0x1464e0 ignored
http://bugs.python.org/issue4956
$ ./python.exe -i
Python 2.5.2 (r252:60911, Jan 15 2009, 23:28:55) [gcc] on win32
Type "help", "copyright", "credits" or "license" for more information.
>>> import os
>>> f = os.tmpfile()
>>> f.name
'<tmpfile>'
>>> f.write("hello\n")
>>> f.flush()
>>> f
<open file '<tmpfile>', mode 'w+b' at 0x001B34E8>
>>> f.tell()
6L
>>> f.seek(0)
>>> f.tell()
0L
>>> f.read()
''
it's as if it's impossible to read from the tmpfile. which kinda defeats the
object of having one :)
c:\windows\temp exists but c:\windows\tmp does not.
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https://bugs.winehq.org/show_bug.cgi?id=43220
Bug ID: 43220
Summary: Adobe Premiere needs ntoskrnl.exe.KeReleaseSpinLock
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: odnetnininds(a)gmail.com
Distribution: ---
KeReleaseSpinLock is a function required by Adobe Premiere Pro CS6
Info about KeReleaseSpinLock:
https://msdn.microsoft.com/en-us/library/windows/hardware/ff553145(v=vs.85)…
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https://bugs.winehq.org/show_bug.cgi?id=43097
Bug ID: 43097
Summary: WarBR: game crashes on start
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rodrigodavy(a)gmail.com
Distribution: ---
Created attachment 58281
--> https://bugs.winehq.org/attachment.cgi?id=58281
The debug information
The game actually show the login screen but it crashes almost instantly, giving
a generic error message like "The program game.exe has found a serious problem
and needs to be closed"
I attached the debug log in the txt file
The program is from this site: http://raphaelfsilva.wixsite.com/warbr/downloads
System information:
Wine build: wine-2.9
Platform: i386 (WOW64)
Version: Windows XP
Host system: Linux
Host version: 4.11.2-1-ARCH
I am sorry if this bug report is wrong or incomplete, it's my first time
posting one of these. If I made any error, plase let me know
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https://bugs.winehq.org/show_bug.cgi?id=42656
Bug ID: 42656
Summary: ACDSee Pro 10 needs
msvcp140.dll.?_Schedule_chore@details@Concurrency@@YAH
PEAU_Threadpool_chore@12@@Z
Product: Wine
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Using wine-git compiled a short while ago
wine: Call from 0x7b44f8a7 to unimplemented function
msvcp140.dll.?_Schedule_chore@details@Concurrency@@YAHPEAU_Threadpool_chore@12@@Z,
aborting
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https://bugs.winehq.org/show_bug.cgi?id=43334
Bug ID: 43334
Summary: winealsa.drv: Warning while building (GCC 7.1.1)
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
mmdevdrv.c: In function ‘construct_device_id’:
mmdevdrv.c:394:16: warning: ‘chunk1_len’ may be used uninitialized in this
function [-Wmaybe-uninitialized]
copied += chunk1_len;
~~~~~~~^~~~~~~~~~~~~
wine-2.12-103-g989a9dc917
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https://bugs.winehq.org/show_bug.cgi?id=42940
Bug ID: 42940
Summary: WAtomic: White labels that show name of elements
hidden by GL components
Product: Wine
Version: 2.7
Hardware: x86-64
URL: http://watomic.sourceforge.net
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Now that bug 39314 is fixed with recent wine, I can start and run the game
perfectly on OS X.
However, the labels that show the name of the element are shown behind the
actual OpenGL components. When you resize the window, you can see them briefly.
However as long as you stop resizing you can see the GL components being
redrawn and the text disappear.
$ openssl sha1 WAtomic_1_2_3_257.msi
SHA1(WAtomic_1_2_3_257.msi)= 62e531f3bbfed7a9893ef49c20ff1826dffee09f
I am not sure whether this is only occurs on OSX or other systems as well.
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https://bugs.winehq.org/show_bug.cgi?id=43304
Bug ID: 43304
Summary: PHP crashes on unimplemented function
api-ms-win-crt-math-l1-1-0.dll.atanh
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 58648
--> https://bugs.winehq.org/attachment.cgi?id=58648
console output
To reproduce:
1. Download and unzip PHP 7.1.7 for Windows
2. Run `wine php.exe -r 'atanh(0);'`
$ sha256sum php-7.1.7-nts-Win32-VC14-x86.zip
b7548c888bd4093ad32b1d9e44cd6b7b20b386f0bdd951ff997bece44e537ea8
php-7.1.7-nts-Win32-VC14-x86.zip
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http://bugs.winehq.org/show_bug.cgi?id=32563
Bug #: 32563
Summary: Purebasic does not display icons in toolbar which is
drawn distorted.
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christianuceda(a)yahoo.com
Classification: Unclassified
Created attachment 42970
--> http://bugs.winehq.org/attachment.cgi?id=42970
Screenshot of purebasic without the toolbar
Purebasic is a little nice basic compiler that can produce very compact
executables.
The windows version runs in Wine with just a few defects only. There is a
native Linux version, but many people use the windows version in wine to
generate win32 executables.
The toolbars in the IDE do not show any icons, the toolbar works, but the icons
are not displayed.
This problem is not the typical icons are not drawn, as the toolbar is being
stretched too.
The problem has been happening for years with older versions of Wine and
Purebasic.
Here I tested with wine 1.5.19 in Ubuntu 12.10 and PureBasic Demo 5.0
(the demo can be downloaded from: http://www.purebasic.com/download.php)
Here is how to reproduce the problem:
wget -c http://www.purebasic.com/download/PureBasic_Demo.exe
wineprefix=/home/test/purewine winecfg
wineprefix=/home/test/purewine wine "C:\\Program
Files\\PureBasic\\purebasic.exe"
You get these error messages repeated all the time:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f790,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x32f790,0x00000000), stub!
err:imagelist:ImageList_ReplaceIcon invalid image list
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https://bugs.winehq.org/show_bug.cgi?id=43303
Bug ID: 43303
Summary: PHP crashes on unimplemented function
api-ms-win-crt-math-l1-1-0.dll.acosh
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 58647
--> https://bugs.winehq.org/attachment.cgi?id=58647
console output
To reproduce:
1. Download and unzip PHP 7.1.7 for Windows
2. Run `wine php.exe -r 'acosh(0);'`
$ sha256sum php-7.1.7-nts-Win32-VC14-x86.zip
b7548c888bd4093ad32b1d9e44cd6b7b20b386f0bdd951ff997bece44e537ea8
php-7.1.7-nts-Win32-VC14-x86.zip
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https://bugs.winehq.org/show_bug.cgi?id=42140
Bug ID: 42140
Summary: "Unrecognized stencil op 0" messages flooding system
log in Söldner Secret Wars
Product: Wine
Version: 2.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: max.kue(a)gmx.de
Distribution: ---
When playing Söldner Secret Wars - Community Edition (free (as in beer)
download http://www.soldnersecretwars.de/main.php?page=download&lang=en) tons
of log messages are generated. The game itself plays fine (maybe even better
then on some of my friends machines with windows 10) but the amount of messages
(an hour of gaming can yield ~60MB of system log) can get annoying, also I
can't help but believe that there is some hit to performance since there are 6
lines of output per frame drawn.
The output is:
fixme:d3d:wined3d_gl_compare_func Unrecognized compare function 0.
fixme:d3d:gl_stencil_op Unrecognized stencil op 0.
fixme:d3d:gl_stencil_op Unrecognized stencil op 0.
repeated (tens of) thousands of times
IMHO: Ether somebody should investigate the usage of stencil op 0 and fix the
code as suggested by the comment of remove the message since the games seems to
run fine.
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https://bugs.winehq.org/show_bug.cgi?id=41489
Bug ID: 41489
Summary: notepad++ escape key
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrej8anubis(a)gmail.com
Distribution: ---
Created attachment 55865
--> https://bugs.winehq.org/attachment.cgi?id=55865
showing the esc character
When using notepad++
press a key for menu (left mouse click or with keyboard)
than press escape (esc)
menu disappears
the problem is that where the cursor stands, a strange character appears , as
marking that esc was pressed
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https://bugs.winehq.org/show_bug.cgi?id=43392
Bug ID: 43392
Summary: valgrind shows a couple invalid reads in
programs/regedit/tests/regedit.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: minor
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
==8309== Invalid read of size 2
==8309== at 0x4A18346: REGPROC_unescape_string (regproc.c:427)
==8309== by 0x4A18D3E: quoted_value_name_state (regproc.c:729)
==8309== by 0x4A1AFA3: import_registry_file (regproc.c:1569)
==8309== by 0x4A17322: PerformRegAction (regedit.c:145)
==8309== by 0x4A17681: ProcessCmdLine (regedit.c:242)
==8309== by 0x4A16B4C: wWinMain (main.c:142)
==8309== by 0x4A1D51C: wmain (exe_wmain.c:51)
==8309== by 0x4A1D3F5: __wine_spec_exe_wentry (exe_wentry.c:36)
==8309== by 0x7B46BDB3: ??? (process.c:1065)
==8309== by 0x7B46BF08: start_process (process.c:1116)
==8309== by 0x7BC913B3: ??? (signal_i386.c:2700)
==8309== by 0x7BC9143B: call_thread_func (signal_i386.c:2759)
==8309== by 0x7BC91391: ??? (signal_i386.c:2700)
==8309== by 0x7BC5FDE8: start_process (loader.c:3083)
==8309== by 0x40413EC: ??? (port.c:78)
==8309== Address 0x48735ce is 0 bytes after a recently re-allocated block of
size 14 alloc'd
==8309== at 0x7BC51061: notify_alloc (heap.c:254)
==8309== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==8309== by 0x4A17A1E: GetWideString (regproc.c:65)
==8309== by 0x4A19766: get_lineA (regproc.c:1005)
==8309== by 0x4A18AEC: line_start_state (regproc.c:647)
==8309== by 0x4A1AFA3: import_registry_file (regproc.c:1569)
==8309== by 0x4A17322: PerformRegAction (regedit.c:145)
==8309== by 0x4A17681: ProcessCmdLine (regedit.c:242)
==8309== by 0x4A16B4C: wWinMain (main.c:142)
==8309== by 0x4A1D51C: wmain (exe_wmain.c:51)
==8309== by 0x4A1D3F5: __wine_spec_exe_wentry (exe_wentry.c:36)
==8309== by 0x7B46BDB3: ??? (process.c:1065)
==8309== by 0x7B46BF08: start_process (process.c:1116)
==8309== by 0x7BC913B3: ??? (signal_i386.c:2700)
==8309== by 0x7BC9143B: call_thread_func (signal_i386.c:2759)
==8309== by 0x7BC91391: ??? (signal_i386.c:2700)
==8309== by 0x7BC5FDE8: start_process (loader.c:3083)
==8309== by 0x40413EC: ??? (port.c:78)
==8309==
==8313== Invalid read of size 2
==8313== at 0x4A18346: REGPROC_unescape_string (regproc.c:427)
==8313== by 0x4A19097: string_data_state (regproc.c:823)
==8313== by 0x4A1AFA3: import_registry_file (regproc.c:1569)
==8313== by 0x4A17322: PerformRegAction (regedit.c:145)
==8313== by 0x4A17681: ProcessCmdLine (regedit.c:242)
==8313== by 0x4A16B4C: wWinMain (main.c:142)
==8313== by 0x4A1D51C: wmain (exe_wmain.c:51)
==8313== by 0x4A1D3F5: __wine_spec_exe_wentry (exe_wentry.c:36)
==8313== by 0x7B46BDB3: ??? (process.c:1065)
==8313== by 0x7B46BF08: start_process (process.c:1116)
==8313== by 0x7BC913B3: ??? (signal_i386.c:2700)
==8313== by 0x7BC9143B: call_thread_func (signal_i386.c:2759)
==8313== by 0x7BC91391: ??? (signal_i386.c:2700)
==8313== by 0x7BC5FDE8: start_process (loader.c:3083)
==8313== by 0x40413EC: ??? (port.c:78)
==8313== Address 0x48775f4 is 0 bytes after a recently re-allocated block of
size 36 alloc'd
==8313== at 0x7BC51061: notify_alloc (heap.c:254)
==8313== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==8313== by 0x4A17A1E: GetWideString (regproc.c:65)
==8313== by 0x4A19766: get_lineA (regproc.c:1005)
==8313== by 0x4A18AEC: line_start_state (regproc.c:647)
==8313== by 0x4A1AFA3: import_registry_file (regproc.c:1569)
==8313== by 0x4A17322: PerformRegAction (regedit.c:145)
==8313== by 0x4A17681: ProcessCmdLine (regedit.c:242)
==8313== by 0x4A16B4C: wWinMain (main.c:142)
==8313== by 0x4A1D51C: wmain (exe_wmain.c:51)
==8313== by 0x4A1D3F5: __wine_spec_exe_wentry (exe_wentry.c:36)
==8313== by 0x7B46BDB3: ??? (process.c:1065)
==8313== by 0x7B46BF08: start_process (process.c:1116)
==8313== by 0x7BC913B3: ??? (signal_i386.c:2700)
==8313== by 0x7BC9143B: call_thread_func (signal_i386.c:2759)
==8313== by 0x7BC91391: ??? (signal_i386.c:2700)
==8313== by 0x7BC5FDE8: start_process (loader.c:3083)
==8313== by 0x40413EC: ??? (port.c:78)
==8313==
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http://bugs.winehq.org/show_bug.cgi?id=11433
Summary: unimplemented function ole32.dll.OleGetIconOfFile
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex.doll(a)agdconsulting.ca
Created an attachment (id=10561)
--> (http://bugs.winehq.org/attachment.cgi?id=10561)
Backtrace from the shell
Using Lotus Notes, attempted to attach an external file to a document. Notes
tried to determine the icon of the attached item (a PDF) and died:
Unhandled exception: unimplemented function ole32.dll.OleGetIconOfFile called
in 32-bit code (0x7b844852).
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https://bugs.winehq.org/show_bug.cgi?id=43039
Bug ID: 43039
Summary: Rise of the Tomb Raider needs unimplemented function
USER32.dll.PhysicalToLogicalPoint
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 58193
--> https://bugs.winehq.org/attachment.cgi?id=58193
ROTTR.exe log, unimplemented function USER32.dll.PhysicalToLogicalPoint
Follow-up of the bug 42985 (unimplemented function
USER32.dll.GetPhysicalCursorPos).
Wine complains about unimplemented function USER32.dll.PhysicalToLogicalPoint
required by Rise of the Tomb Raider after
https://source.winehq.org/patches/data/133879 has been applied. Please see the
log attachment for details.
The most relevant string in the log is
wine: Call from 0x7bc6255c to unimplemented function
USER32.dll.PhysicalToLogicalPoint, aborting
after which the ROTTR.exe crashes.
Errors seen in the log after the crash are related to some internal crashes
happening while running Windows Steam client. They don't specifically have
anything to do with ROTTR.exe.
Wine Staging Git 2.8. 64-bit wineprefix & Steam client. No DLL overrides.
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https://bugs.winehq.org/show_bug.cgi?id=43305
Bug ID: 43305
Summary: numpy crashes on unimplemented function
api-ms-win-crt-math-l1-1-0.dll.log1p
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 58649
--> https://bugs.winehq.org/attachment.cgi?id=58649
console output
To reproduce:
1. Download and unzip the Python 3.5.3 Windows x86 embeddable zip file
2. Run `curl https://bootstrap.pypa.io/get-pip.py | wine python.exe`
3. Run `wine python.exe -m pip install numpy`
4. Run `wine python.exe -c 'from numpy import log1p; log1p(0)'`
$ sha256sum python-3.5.3-embed-win32.zip
ed7a913eb9633baba2cf03d23ed15ec7005fbc2e2a495d1c740b4d4dc7fed1ce
python-3.5.3-embed-win32.zip
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http://bugs.winehq.org/show_bug.cgi?id=33740
Bug #: 33740
Summary: Sound Recorder displays error when seeking MP3 stream
to the end
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Classification: Unclassified
I've been using Microsoft Sound Recorder (sndrec32.exe from Windows XP or
below)
to play wave file that uses MPEG1 Layer-3 codec (MP3), which played fine,
and I'm able to seek on the stream to mostly anywhere on the timeline.
But if I dragged the playhead and drop it at the very right end of timeline
or used FF button while playing, Sound Recorder will show an error:
"Another application is playing audio. You can either interrupt the
application or wait until it is done. Then try using Sound Recorder
again."
Then, this instance of Sound Recorder will not play any audio again (no matter
I loaded another wave file, both PCM and non-PCM; when trying to play,
it shows the same error)
When I exited Sound Recorder, these lines will be printed on WINE console:
fixme:winmm:MMDRV_Exit Closing while ll-driver open
fixme:winmm:MMDRV_Exit Closing while ll-driver open
Note: If I restarted Sound Recorder, it will be able to play MP3
(and all other audio codec) again.
Also, other instances of Sound Recorder that're running in parallel
won't be affected.
Wine's Windows version: Windows ME
Wine Audio Driver: ALSA 44100Hz 16bit (Full Hardware Acceleration)
Wine installed without XInput2, OpenCL, GStreamer and OSS support.
System: Debian GNU/Linux 5.0 "Lenny" (i386: Intel Pentium 4 2.66GHz)
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https://bugs.winehq.org/show_bug.cgi?id=43403
Bug ID: 43403
Summary: make error on Debian 4.9.30-2kali1 (2017-06-22) x86_64
GNU/Linux
Product: Wine
Version: 2.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wpcap
Assignee: wine-bugs(a)winehq.org
Reporter: g_smart(a)mail.ru
Distribution: ---
Created attachment 58744
--> https://bugs.winehq.org/attachment.cgi?id=58744
make log
./configure with --enable-win64
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https://bugs.winehq.org/show_bug.cgi?id=43157
Bug ID: 43157
Summary: KeAcquireSpinLockRaiseToDpc unimplemented function
Needed by Adobe Premiere
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: odnetnininds(a)gmail.com
Distribution: ---
KeAcquireSpinLockRaiseToDpc is a function required by Adobe Premiere CS6.
Info about this function:
https://msdn.microsoft.com/en-us/library/windows/hardware/ff551928(v=vs.85)…
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https://bugs.winehq.org/show_bug.cgi?id=43268
Bug ID: 43268
Summary: Wargaming.net Game Center needs msvcp140.dll._To_byte
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)mixaill.tk
Distribution: ---
wine: Call from 0x7b43cb9c to unimplemented function msvcp140.dll._To_byte,
aborting
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https://bugs.winehq.org/show_bug.cgi?id=43216
Bug ID: 43216
Summary: winhttp doesn't support the
WINHTTP_OPTION_REDIRECT_POLICY option.
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Here is the basic code.
WinHttpOpen(....)
DWORD options = WINHTTP_OPTION_REDIRECT_POLICY_ALWAYS;
WinHttpSetOption(session, WINHTTP_OPTION_REDIRECT_POLICY, &options,
sizeof(options));
WinHttpConnect(session, L"website", 80, 0 );
WinHttpOpenRequest(connect, L"GET", L"/project", ...)
WinHttpSendRequest(.....)
When the WinHttpSendRequest receives a status HTTP_STATUS_MOVED, the requested
page isn't automatically loaded from the "Location" header field.
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https://bugs.winehq.org/show_bug.cgi?id=40919
Bug ID: 40919
Summary: Worms Armageddon Gameplay only shows top-left corner
of screen
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lmanning17(a)gmail.com
Distribution: ---
Created attachment 55019
--> https://bugs.winehq.org/attachment.cgi?id=55019
Main Menu of game
Worms Armageddon works great on WINE 1.9.10, but 1.9.11+ do not work.
Worms Armageddon uses a static sized window for the game menu, but when you
start a game it resizes to the screen size you set in options. In 1.9.11+, when
the screen resizes, the resized area remains black and only the top-left corner
of the screen is visible.
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https://bugs.winehq.org/show_bug.cgi?id=38328
Bug ID: 38328
Summary: WPS 2013 (Kingsoft) crash at install
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 51166
--> https://bugs.winehq.org/attachment.cgi?id=51166
backtrace in 1.7.39.txt
0. Download from http://wdl1.cache.wps.cn/wps/download/W.P.S.4994.19.552.exe
$ sha1sum W.P.S.4994.19.552.exe
4b778806ec2ed0e8d3e2c9e1e368a3643ea6965a W.P.S.4994.19.552.exe
1. run it, and wine crash
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https://bugs.winehq.org/show_bug.cgi?id=42754
Bug ID: 42754
Summary: Seed of Andromeda Pre-Alpha 0.2 crashes due to
unimplemented function in msvcr120
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcr
Assignee: wine-bugs(a)winehq.org
Reporter: arnfranke(a)yahoo.com
Distribution: ---
Created attachment 57766
--> https://bugs.winehq.org/attachment.cgi?id=57766
Full crash info from Wine
Seed of Andromeda 0.2 crashes due to unimplemented function in msvcr120
(At least I think that's what's happening, please correct me if I'm wrong)
Text I think is important: Unhandled exception: page fault on read access to
0x00000010 in 32-bit code (0x7e88830f).
More text that could be important: MSVCRT__fileno+0x4f() in msvcr120
(0x0033fb78)
I have tested overriding this library and related libraries in several dozen
ways via winecfg and I wasn't able to get this program to work.
Occurs on Wine 2.4 and many other versions of Wine. Program download link:
http://files.seedofandromeda.com/game/17/SoA.zip
The full crash log has been attached below.
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http://bugs.winehq.org/show_bug.cgi?id=26388
Summary: Sound Recorder crashes on encoding PCM Sample
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Created an attachment (id=33603)
--> (http://bugs.winehq.org/attachment.cgi?id=33603)
Sound Recorder wine output/backtrace
Use WINE windows version "Windows Me"
Run Microsoft Sound Recorder 4.90.0.3000 (Windows Me)
Open a PCM wave file
File > Properties
Click "Convert Now"
Select format "PCM" with attributes "11025Hz, 8 Bit, Stereo"
Click OK
Sound Recorder will crash
Using wine 1.3.12 (source) on Debian GNU/Linux 5.0 (i386: Intel Celeron 2GHz)
Compiled without GStreamer and OpenCL Support.
C-Media CMI8738 PCI audio card.
With wine audio settings: ALSA Driver, Full Hardware Acceleration, 44100Hz
16bit Stereo
Sound Recorder wine output/backtrace attatched.
P.S.: Crashes occured in conversion to PCM codec on all sample rate
but not in conversion to other (non-PCM) codecs.
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http://bugs.winehq.org/show_bug.cgi?id=24723
Summary: Lost Horizon crash/page fault during Chapter 2
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Created an attachment (id=31233)
--> (http://bugs.winehq.org/attachment.cgi?id=31233)
Console/Debug log
Lost Horizon plays perfectly until Chapter 2. During this mission there is one
scene where during dialog it crashes with a page fault.
Attached a full log.
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https://bugs.winehq.org/show_bug.cgi?id=43020
Bug ID: 43020
Summary: Guitar Pro 7 needs msvcp140.dll._To_wide
Product: Wine
Version: 2.8
Hardware: x86-64
URL: https://www.guitar-pro.com/en/index.php?pg=download
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: piotr(a)codeweavers.com
Distribution: ---
Crashes at launch
wine: Call from 0x7b43b78c to unimplemented function msvcp140.dll._To_wide,
aborting
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https://bugs.winehq.org/show_bug.cgi?id=42080
Bug ID: 42080
Summary: Listview does not draw correctly in some conditions.
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
Created attachment 56583
--> https://bugs.winehq.org/attachment.cgi?id=56583
WINE's explorer on lubuntu while exibiting the bug.
Look attached screenshot: if you scroll the item in the list view, the bottom
of the control leaves a "ghost" of the previous drawn item. This "ghost" is the
size of the scrollbar.
This is a particular condition that can be easy to replicate: wine explorer is
a good testing tool. This error does not always happens: you must resize the
height of the listview control until you match a critical height. You must be
precise at pixel level to reproduce it. If you match that height in pixel, then
the problem is easy to see.
I have seen this bug by maximizing the window of explorer and, for pure luck,
the height of the listview was exactly the multiple required to make the bug to
happen. This bug looks like a missing or wrong rounding somewhere and it may be
a problem of GDI or a bug into the listview control... actually this can be
addressed by running WINE's comctl32 on Windows, but I didn't yet.
Sincerely.
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https://bugs.winehq.org/show_bug.cgi?id=43283
Bug ID: 43283
Summary: Crazyracing KartRider: Crashes on startup on
unimplemented function
ntoskrnl.exe.IoCreateNotificationEvent
Product: Wine
Version: 2.11
Hardware: x86-64
URL: http://tw.hicdn.kartrider.beanfun.com/kartrider/PopKar
t_Setup_1664.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: j20001970(a)yahoo.com.tw
Distribution: ---
Created attachment 58621
--> https://bugs.winehq.org/attachment.cgi?id=58621
Terminal output
This is my fist bug report and please correct me if there's something wrong.
$ sha1sum PopKart_Setup_1664.exe
9ece848f42a646048a0efe3a981b876a113d35a7 PopKart_Setup_1664.exe
Note that this is a Taiwan client, I'm not sure if it can run on non-chinese
locales.
Using clean Wine-Staging 2.11 32-bit prefix.
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https://bugs.winehq.org/show_bug.cgi?id=43026
Bug ID: 43026
Summary: SP+ maker won't run.
Product: Wine
Version: 2.8
Hardware: x86
URL: http://www.ak-office.jp/php/lime/down_lime.cgi?winsppm
01030f
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
SP+ maker (SP+メーカー) is a Visual Basic 6 application. It can easily create a
bootable install CD with additional updates for Microsoft Windows and Office
suite.
After the installation, the application won't run. Instead of main screen, it
shows "実行時エラー '580': Invalid property value" (実行時エラー means Runtime error) and
quits.
I tried Version 0.103.0. Its installer's SHA1 hash is
721cfdcade2abe43d57b0513b500cee1f4679cb1 (winsppm_full.exe).
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https://bugs.winehq.org/show_bug.cgi?id=42708
Bug ID: 42708
Summary: Soul Reaver Cinematics stopped working
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeffry84(a)hotmail.it
Distribution: ---
Created attachment 57684
--> https://bugs.winehq.org/attachment.cgi?id=57684
terminal output
Video playback for Legacy of Kain: Soul Reaver (GOG version) does no longer
work. It worked with Wine 1.6.2 from the Stable branch of Debian (8, Jessie) 64
bit, while now the screen is black (or, for the introduction, with a darkened
game menu as if a fade to black failed) while the audio plays normally.
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http://bugs.winehq.org/show_bug.cgi?id=33235
Bug #: 33235
Summary: WM_NOTIFY receive problem
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sfence.software(a)gmail.com
Classification: Unclassified
Created attachment 43955
--> http://bugs.winehq.org/attachment.cgi?id=43955
source code of bug example application
I have wine 1.5.26 compiled with ./configure && make && make install
I found a problem and for example create an example program.
It looks like, that when I create tab control with HWND_MESSAGE parent and
lately change parent with use SetParent function to window parent (line 79 in
attachment) and show it, it isn't posting WM_NOTIFY message to actual parent.
Example program work good on MS Window XP. I tested it myself.
My command for compile example appliaction:
i686-w64-mingw32-gcc -o main.exe main.c -luser32 -lgdi32 -lcomctl32
pastie of source code (this is in attachment too):
http://pastebin.com/YdFbZGxa
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https://bugs.winehq.org/show_bug.cgi?id=42292
Bug ID: 42292
Summary: Witcher 3 fails to render correctly after starting new
game
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 57008
--> https://bugs.winehq.org/attachment.cgi?id=57008
Broken rendering in the Witcher 3
In the Witcher 3, when starting a new game, the rendering is all broken with
distorted graphics (while sounds works OK).
See attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=43369
Bug ID: 43369
Summary: Nora, Princess and Stray cat (demo): fails to run
(division by zero)
Product: Wine
Version: 2.12
Hardware: x86-64
URL: https://1drv.ms/u/s!Avo02wg9265yi6V1KMqDZF4s0LfCrA
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 58737
--> https://bugs.winehq.org/attachment.cgi?id=58737
backtrace.txt
A demo version of Nora, Princess and Stray cat (ノラと皇女と野良猫ハート体験版) fails to run
after start-up configuration (起動設定) window.
Console output shows "Unhandled exception: divide by zero in 32-bit code
(0x00439e10)". See the attachment for details.
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http://bugs.winehq.org/show_bug.cgi?id=17894
Summary: Raw printing does not work
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giulioo(a)gmail.com
System:
Ubuntu 8.04
Wine 1.1.18 (binary from WineHQ APT Repository)
I googled, asked on the web forum and searched bugzilla, but no one had a
definitive answer about this issue, ie a way to get raw printing working from
Wine.
>From here http://wiki.winehq.org/Printing it's not clear it it's considered a
bug.
I thought to open a bug about this so developers can definitively say whether
this is actually a bug or if the agreement is that it's up to the Linux side to
do something about this (convert back from PS to ascii or something).
Raw printing is useful for those applications which expect the printer to
receive their pre-formatted data as is: apps which output PCL directly, label
printer software, ....
Steps to reproduce the problem:
- Create a raw printer queue in Linux/ubuntu which points to a NON PS printer
(ie: pure PCL or text printer).
- Run
$ echo ABCD | lpr -P raw_queue
and see that the printer prints ABCD.
- Then run
$ wine notepad.exe
Type ABCD
Print to the raw_queue
and see that the printer prints the PostScript data produced by Wine even if
the Linux queue is defined as raw.
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https://bugs.winehq.org/show_bug.cgi?id=39526
Bug ID: 39526
Summary: CANT PLAY MINECRAFT HELP!!
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: killerzuace(a)gmail.com
Distribution: ---
Please I cannot play a game called Minecraft on my computer.
I would really appreatiate if you can fix this and email me back at
killerzuace(a)gmail.com
Please I will REALLY LOVE IT!!!
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https://bugs.winehq.org/show_bug.cgi?id=36640
Bug ID: 36640
Summary: valgrind shows lots of uninitialized reads/writes in
twain_32/tests/dsm.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48679
--> https://bugs.winehq.org/attachment.cgi?id=48679
valgrind log
../../../tools/runtest -q -P wine -T ../../.. -M twain_32.dll -p
twain_32_test.exe.so dsm && touch dsm.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
c==31984== Find PDB file: /tmp/valgrind_petmp31984_87f2d3fc is empty
==31984== Warning: Missing or un-stat-able
/home/austin/.wine/drive_c/windows/system32/comctl32.pdb
==31984== Syscall param ioctl(generic) points to uninitialised byte(s)
==31984== at 0x4E9566E7: syscall (in /usr/lib/libc-2.18.so)
==31984== by 0x660FF43: ??? (in /usr/lib/libv4lconvert.so.0.0.0)
==31984== by 0x6627E50: ??? (in /usr/lib/libv4lconvert.so.0.0.0)
==31984== by 0x661081C: v4lconvert_create_with_dev_ops (in
/usr/lib/libv4lconvert.so.0.0.0)
==31984== by 0x64C4C1F: v4l2_fd_open (in /usr/lib/libv4l2.so.0.0.0)
==31984== by 0x61DD25C: v4l1_open (in /usr/lib/libv4l1.so.0.0.0)
==31984== by 0x7152059: ??? (in /usr/lib/sane/libsane-v4l.so.1.0.24)
==31984== by 0x7152368: sane_v4l_init (in
/usr/lib/sane/libsane-v4l.so.1.0.24)
==31984== by 0x61C56A0: ??? (in /usr/lib/libsane.so.1.0.24)
==31984== by 0x61C6069: sane_dll_get_devices (in /usr/lib/libsane.so.1.0.24)
==31984== by 0x61AE343: sane_get_devices (in /usr/lib/libsane.so.1.0.24)
==31984== by 0x59E8129: detect_sane_devices (sane_main.c:422)
==31984== by 0x59E814B: SANE_GetIdentity (sane_main.c:430)
==31984== by 0x59E7830: SANE_SourceControlHandler (sane_main.c:147)
==31984== by 0x59E7EE5: DS_Entry (sane_main.c:365)
==31984== by 0x55A2921: twain_add_onedriver (dsm_ctrl.c:75)
==31984== by 0x55A2CA2: twain_autodetect (dsm_ctrl.c:110)
==31984== by 0x55A2F7C: TWAIN_IdentityGetFirst (dsm_ctrl.c:174)
==31984== by 0x55A39FF: TWAIN_SourceManagerHandler (twain32_main.c:68)
==31984== by 0x55A3E75: DSM_Entry (twain32_main.c:164)
==31984== Address 0x4d0d0a4 is on thread 1's stack
==31984== Uninitialised value was created by a stack allocation
==31984== at 0x66273EF: ??? (in /usr/lib/libv4lconvert.so.0.0.0)
==31984==
==32109== Syscall param ioctl(generic) points to uninitialised byte(s)
==32109== at 0x4E9566E7: syscall (in /usr/lib/libc-2.18.so)
==32109== by 0x660FF43: ??? (in /usr/lib/libv4lconvert.so.0.0.0)
==32109== by 0x64C55D5: v4l2_ioctl (in /usr/lib/libv4l2.so.0.0.0)
==32109== by 0x61DD54F: v4l1_open (in /usr/lib/libv4l1.so.0.0.0)
==32109== by 0x7152059: ??? (in /usr/lib/sane/libsane-v4l.so.1.0.24)
==32109== by 0x7152368: sane_v4l_init (in
/usr/lib/sane/libsane-v4l.so.1.0.24)
==32109== by 0x61C56A0: ??? (in /usr/lib/libsane.so.1.0.24)
==32109== by 0x61C6069: sane_dll_get_devices (in /usr/lib/libsane.so.1.0.24)
==32109== by 0x61AE343: sane_get_devices (in /usr/lib/libsane.so.1.0.24)
==32109== by 0x59E8129: detect_sane_devices (sane_main.c:422)
==32109== by 0x59E814B: SANE_GetIdentity (sane_main.c:430)
==32109== by 0x59E7830: SANE_SourceControlHandler (sane_main.c:147)
==32109== by 0x59E7EE5: DS_Entry (sane_main.c:365)
==32109== by 0x55A2921: twain_add_onedriver (dsm_ctrl.c:75)
==32109== by 0x55A2CA2: twain_autodetect (dsm_ctrl.c:110)
==32109== by 0x55A2F7C: TWAIN_IdentityGetFirst (dsm_ctrl.c:174)
==32109== by 0x55A39FF: TWAIN_SourceManagerHandler (twain32_main.c:68)
==32109== by 0x55A3E75: DSM_Entry (twain32_main.c:164)
==32109== by 0x4958025: test_sources (dsm.c:765)
==32109== by 0x4958934: func_dsm (dsm.c:870)
==32109== Address 0x4d0e3ec is on thread 1's stack
==32109== Uninitialised value was created by a stack allocation
==32109== at 0x61DD124: v4l1_open (in /usr/lib/libv4l1.so.0.0.0)
==32109==
etc., I'll attach a log
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https://bugs.winehq.org/show_bug.cgi?id=43261
Bug ID: 43261
Summary: Error when starting the game Farming Simulator 15
Product: Wine-staging
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sascha.spaces(a)yandex.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58579
--> https://bugs.winehq.org/attachment.cgi?id=58579
log in terminal
This is my first time here. Via google translator, from another country, so
there may be errors.
Error when starting the game Farming Simulator 15 via this command in the
terminal: MESA_GL_VERSION_OVERRIDE = 4.5COMPAT DRI_PRIME = 1 wine
FarmingSimulator2015Game.exe
Video Driver: AMD free source code.
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http://bugs.winehq.org/show_bug.cgi?id=33528
Bug #: 33528
Summary: GTA2 hangs up during gameplay
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuomosipola(a)gmail.com
Classification: Unclassified
Created attachment 44376
--> http://bugs.winehq.org/attachment.cgi?id=44376
Console output of a hang-up situation
The game hangs after some time during gameplay. It becomes non-responsive and
has to be killed. This seems to happen when some event is triggered in the
games, e.g., someone gets in or out of a car or picks a power-up.
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