https://bugs.winehq.org/show_bug.cgi?id=36919
Bug ID: 36919
Summary: valgrind shows a few unitialized variables in
dlls/ieframe/tests/ie.c (randomByte)
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==12795== Use of uninitialised value of size 4
==12795== at 0x8123E093: randomByte (sqlite3.c:20610)
==12795== Uninitialised value was created by a stack allocation
==12795== at 0x8123E020: randomByte (sqlite3.c:20571)
==12795==
==12795== Use of uninitialised value of size 4
==12795== at 0x8123E0DA: randomByte (sqlite3.c:20621)
==12795== Uninitialised value was created by a stack allocation
==12795== at 0x8123E020: randomByte (sqlite3.c:20571)
==12795==
==12795== Use of uninitialised value of size 4
==12795== at 0x8123E0EE: randomByte (sqlite3.c:20622)
==12795== Uninitialised value was created by a stack allocation
==12795== at 0x8123E020: randomByte (sqlite3.c:20571)
==12795==
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https://bugs.winehq.org/show_bug.cgi?id=43190
Bug ID: 43190
Summary: Inconsistent behavior when removing dll overrides
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Found when debugging Bug 43180, look there for a download link.
I have a game that needs a lot of dll overrides.
Now, I was used to the fact that removing a dll override tells wine to use the
builtin dll. In the case of d3drm, it doesn't though.
I tested it like this:
> game crashes due to broken directmusic
winetricks gmdls directmusic
> game crashes due to broken d3drm
winetricks d3drm
> game works now
winecfg -> remove d3drm dll override
> game still works (why?)
winecfg -> remove directmusic dll overrides
> game crashes due to broken directmusic
Note that when I set d3drm to builtin instead of removing the dll override, it
crashes like expected.
I assume it shouldn't load the native dll without override, but I didn't really
find documentation on that.
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https://bugs.winehq.org/show_bug.cgi?id=42916
Bug ID: 42916
Summary: Regedit F2-text-edit ignores case.
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: aj664(a)hotmail.com
Distribution: ---
say you have a key 'abcde' and you want to change it to 'aBcDe' (change some
chars to uppercase), when you hit enter it says the key already exists, it's
probably doing case-insensitive search.
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https://bugs.winehq.org/show_bug.cgi?id=42676
Bug ID: 42676
Summary: BeamNG crashes at launcher
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jamesheald(a)linux.com
Distribution: ---
http://pastebin.com/CSAWb57s is what shows up in the console.
The crash ends with a dialog saying "BeamNG quit unexpectedly."
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https://bugs.winehq.org/show_bug.cgi?id=41238
Bug ID: 41238
Summary: System crash when trying to shell to a editor on fbbw
ham radio software, was working great on Knoppixm
yesterday I upgraded to Linux Mint
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ve2pkt(a)gmail.com
Distribution: ---
Created attachment 55529
--> https://bugs.winehq.org/attachment.cgi?id=55529
backtrace of my crash
if a copy of WFBB.EXE is required let me know, I doughr it is avail on the net
any more, and you must detain and ammateur radio licences to use it on a F6FBB
BBS.
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=43450
Bug ID: 43450
Summary: Epic Games Launcher Missing text
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: salamanderrake(a)gmail.com
Distribution: ---
Created attachment 58816
--> https://bugs.winehq.org/attachment.cgi?id=58816
Epic Games Launcher with missing text in main window screenshot
KDE Neon
Wine Staging 2.13 (Non staging versions don't get anywhere)
EpicGamesLauncher v5+
Install command:
wine msiexec /i ~/Downloads/EpicGamesLauncherInstaller-5.0.1-3544582.msi
-SkipBuildPatchPrereq /q
Run Command:
wine EpicGamesLauncher.exe -SkipBuildPatchPrereq -OpenGL
or
wine EpicGamesLauncher.exe -SkipBuildPatchPrereq ( I believe this causes
several other issues)
Clean Prefix, no overrides, 32bit
There is missing text in main window of the launcher, but there is text in the
settings menu, The text isn't invisible as I tried to log in with my
credentials but it wouldn't get past the user name.
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https://bugs.winehq.org/show_bug.cgi?id=43276
Bug ID: 43276
Summary: Empire Earth can't open campaign
Product: Wine-staging
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: petr-akhlamov(a)yandex.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58613
--> https://bugs.winehq.org/attachment.cgi?id=58613
screenshot
After additional settings game works (Singleplayer, Editor). But, campaigns
can't opens.
For running i use the native msvcrt.dll and disable DirectMusic.
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=2174)
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https://bugs.winehq.org/show_bug.cgi?id=42927
Bug ID: 42927
Summary: error while installing minecraft from wine
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seanthomasgoul(a)mail.com
Distribution: ---
Created attachment 58075
--> https://bugs.winehq.org/attachment.cgi?id=58075
an error report
i was trying to install minecraft with wine and it gave me this error
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https://bugs.winehq.org/show_bug.cgi?id=39398
Bug ID: 39398
Summary: Private Program: server win socket send data no more
then 16K (approx.)
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: gerald(a)igarment.net
Distribution: ---
I have tried wine 1.6.2 32 bit on CentOS 6 i686 and 1.7.50 32 bit in CentOS 6
x86_64 VM, both have the same problem.
I have a server written in Delphi using Asta. When the server run in wine,
sending large among of data (over 18K bytes, not exact) will have data lost. I
use tcpdump to captured the data sent, it seems the socket cannot send all the
data but with no socket error. The program seems to think that all data were
sent but wine win socket did not.
Obviously, the program is running very fine in Windows.
The following is a tcpdump for the tcp package in the server side. The total
number of bytes need to send is around 110K. Note that once reach to about
17458 (including tcp header, so the sent data is around 16K), it stop sending.
[root@wine-asta-17 ~]# tcpdump -i eth3 port 9000
tcpdump: verbose output suppressed, use -v or -vv for full protocol decode
listening on eth3, link-type EN10MB (Ethernet), capture size 65535 bytes
11:24:16.851074 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [P.], seq 292754617:292754698, ack 97998410, win
8192, options [nop,nop,TS val 1335177067 ecr 7050913], length 81
11:24:16.851092 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], ack 81, win 273, options
[nop,nop,TS val 7058042 ecr 1335177067], length 0
11:24:16.890921 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [P.], seq 1:82, ack 81, win
273, options [nop,nop,TS val 7058081 ecr 1335177067], length 81
11:24:16.922996 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 82, win 8186, options [nop,nop,TS val
1335177138 ecr 7058081], length 0
11:24:16.975451 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [P.], seq 81:173, ack 82, win 8192, options
[nop,nop,TS val 1335177189 ecr 7058081], length 92
11:24:17.015000 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], ack 173, win 273, options
[nop,nop,TS val 7058206 ecr 1335177189], length 0
11:24:17.056036 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 82:2978, ack 173, win
273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056045 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 2978:5874, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056047 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 5874:8770, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056049 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 8770:11666, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056051 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 11666:14562, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.089440 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 2978, win 8011, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.089460 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [P.], seq 14562:17458, ack 173,
win 273, options [nop,nop,TS val 7058280 ecr 1335177300], length 2896
11:24:17.089468 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 2978, win 8192, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.091030 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 5874, win 8011, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.091035 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 8770, win 8011, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.091037 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 13114, win 8192, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.120679 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 16010, win 8101, options [nop,nop,TS val
1335177331 ecr 7058247], length 0
11:24:17.121874 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 17458, win 8101, options [nop,nop,TS val
1335177332 ecr 7058280], length 0
^C
19 packets captured
19 packets received by filter
0 packets dropped by kernel
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http://bugs.winehq.org/show_bug.cgi?id=27162
Summary: Wine developers prefer beer
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-bugs(a)cboltz.de
Marcus Meissner told me at the openSUSE conference last october that most wine
developers actually prefer beer. He also repeated this statement in the slides
for today's "wine is not (only) an emulator" talk he's giving at LinuxTag
together with me.
It must be a bug that wine developers prefer beer!
Proposed fix:
for person in developers/* ; do
sed -i 's/Prefer: beer/Prefer: wine/'
done
;-))
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https://bugs.winehq.org/show_bug.cgi?id=43142
Bug ID: 43142
Summary: Wine incorrectly detects the maximum available in my
system version of OpenGL when using AMD Radeon + MESA.
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
Created attachment 58360
--> https://bugs.winehq.org/attachment.cgi?id=58360
On this screenshot this registry key is added it is seen that the game detects
the availability of DirectX11. Unfortunately, only one screenshot can be
attached to one message. Please see the second s
When using AMD Radeon + MESA, Wine incorrectly detects the maximum available in
my system version of OpenGL as OpenGL3.0, but Mesa 17.1.1 supports OpenGL4.5
for my model of graphics hardware. This leads to the fact that games launched
with Wine do not detect the possibility of using D3DX11 and, as a result, they
can not work if they do not have D3DX9 support, or work in D3DX9 mode if they
have support of both D3DX9 and D3DX11.
I know that it is possible to manually add this registry key to manually
explicitly set the maximum available in my system version of OpenGL:
glversion_fix.reg
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"UseGLSL"="enabled"
"MaxVersionGL"=dword:00040005
But, in my opinion, it would be better if the maximum available version of
OpenGL could be detected automatically.
Moreover, not everyone knows about the possibility of adding this registry key.
And not everyone even knows how to detect the maximum available version of
OpenGL in their systems.
Unfortunately, this does not correspond to reality.
Please take a look at these two different screenshots when the game "World of
Warcraft" is running. On one of them this registry key is added it is seen that
the game detects the availability of DirectX11. And on the other, this key is
not added, and note that in this case the game detects the availability of only
DiretX9.
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https://bugs.winehq.org/show_bug.cgi?id=42594
Bug ID: 42594
Summary: unable to play pcm wav files
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: intosamadhi(a)gmail.com
Distribution: ---
Running ubuntu 16.10 64bit, with wine 2.2 staging.
Using FL Studio (and other audio software, like wmplayer) I am unable to play
pcm wav files. All other audio formats work perfectly.
Audio is set to Alsa
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https://bugs.winehq.org/show_bug.cgi?id=40165
Bug ID: 40165
Summary: Claw: Can't make high jumps
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tecywiz121(a)hotmail.com
Distribution: ---
Tapping the space key causes Captain Claw to make a short jump, but holding it
should make the kitty captain jump a lot higher. Sometimes high jumps just
don't work, and sometimes they do.
You can find a copy of the game here:
http://kapitanpazur.piasta.pl/en/downloads.html
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https://bugs.winehq.org/show_bug.cgi?id=43002
Bug ID: 43002
Summary: Requiem Online - Wine C++ Runtime Library error
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: wessnyder(a)comcast.net
Distribution: ---
Created attachment 58142
--> https://bugs.winehq.org/attachment.cgi?id=58142
backtrace log
Playing Requiem Online generates an error message box when trying to open the
Quest panel, either pressing the Quest button with the mouse or the U shortcut
key. The error is:
Wine C++ Runtime Library
Assertion failed!
Program: C:\Program Files (x86)\Steam\steamapps\common\Requiem.exe
File: /msvcp90/string.c
Line: 1982
Expression: "this->size >= pos"
Not all the buttons or key shortcuts do this. For example, Skills(K),
Possession Beast(L), DNA(N), Community(P), Battlefield(Y), and System(Esc)
work. Lucky Box(J) and Quest(U) throw the error.
Wine error log attached. I can run with WINEDEBUG=+relay or another way. I may
try with the message box catch later today.
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https://bugs.winehq.org/show_bug.cgi?id=42978
Bug ID: 42978
Summary: Softwares are sometimes running out of virtual desktop
Product: Wine
Version: 2.6
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
I always set all my PREFIXs with a virtual desktop to the size of my screen
resolution (1920x1080). I'm using i3 and I don't know if this problem occurs
with desktop environment but it happens on i3 for sure.
It happens since at least 2 years now and it really starts to be annoying. The
workaround is to build Wine without xrandr support so games can not be started
out of the virtual desktop. The thing is that it will still try to run the game
out of the virtual desktop, in that case, it won't start and Wine will stop and
will tell me that xrandr support is disabled or something like that (of course
it is ! You shouldn't even have to tell me that cause I set a virtual desktop
to avoid the problem, idiot).
The problem can occurs at any time when running a software. Just close it and
restart the software will make Wine run enough fast to display the virtual
desktop BEFORE the software so it will be displayed inside (it's just
supposition, I have no idea if it is the reason to be honest but closing and
restarting always do the trick). It won't happen everytime. Sometimes it will
correctly run in the virtual desktop but, at around a bit more than 50%, it
will run out of the virtual desktop.
If the virtual desktop is already running, the problem will NEVER occur (if,
for example, I'm running Steam and starting a game from it or if I am using
"explorer" and double clicking on an EXE).
It happens on Arch Linux, FreeBSD and NetBSD so it's not BSD related.
I use the workaround because I really hate when games change the resolution of
my screen. "xrandr -s 1920x1080" will put the resolution back to its native
resolution.
It can happen on ANYTHING, even winecfg or explorer.
No error message, it seems to be a "normal" behavior of Wine, it just seems to
be a matter of loading speed of Wine's virtual desktop but it already happened
that even closing and running the software again still run it out of virtual
desktop, it happens less than the first time but it can happen.
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https://bugs.winehq.org/show_bug.cgi?id=42954
Bug ID: 42954
Summary: ffxiv dx11 fixme:msctf:ThreadMgr_ActivateEx
Unimplemented flags 0x4
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv dx11
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https://bugs.winehq.org/show_bug.cgi?id=42705
Bug ID: 42705
Summary: Hardwood Solitaire III: no music
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 57677
--> https://bugs.winehq.org/attachment.cgi?id=57677
HSIII wine 2.4 staging no music
Hello,
Hardwood Solitaire III has no music with Wine.
How to reproduce:
download the trial version here:
http://www.silvercrk.com/downloads/solitaire_iii/
Install and launch it with wine, there is no music, only interface sounds.
Play trial, go to the options, more options, sound and music, devices, try
different options, no music.
Thank you for your help.
Tested with Wine 2.4 staging.
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https://bugs.winehq.org/show_bug.cgi?id=43150
Bug ID: 43150
Summary: Problem with d3dcompiler:compile_shader
Product: Wine-staging
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sr-tream(a)yandex.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58381
--> https://bugs.winehq.org/attachment.cgi?id=58381
Screenshot from Windows7
Don't work function D3DXCreateEffectFromFile
Example code: https://pastebin.com/8Lt83Hr2
and shaders: https://pastebin.com/vtgM6uyv
It work in Windows7 (VirtualBox), but in wine function D3DXCreateEffectFromFile
returned FAILE
Wine output:
VBoxShared|⇒ wine ./a.exe
fixme:module:load_dll Loader redirect from L"wined3d.dll" to
L"wined3d-csmt.dll"
fixme:d3dcompiler:compile_shader Unknown compilation target "__fx_2_0__"
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https://bugs.winehq.org/show_bug.cgi?id=42525
Bug ID: 42525
Summary: Bioshock (1) Remastered crashes on start
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57420
--> https://bugs.winehq.org/attachment.cgi?id=57420
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
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https://bugs.winehq.org/show_bug.cgi?id=43428
Bug ID: 43428
Summary: BluOS Controller v. 2.12.2 build 385: Crashes
immediately after start
Product: Wine
Version: 2.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: forums(a)showalterdesign.com
Distribution: ---
Created attachment 58793
--> https://bugs.winehq.org/attachment.cgi?id=58793
Backtrace
BluOS Controller v. 2.12.2 build 385: Crashes immediately after start
The BluOS Controller Installer is available here:
http://www.bluesound.com/wp-content/uploads/2017/07/BluOS_Controller_instal…
Previous versions of this software work fine with Wine.
The program does not crash every time it is loaded, but it does crash most
times. If at first the issue cannot be reproduced, please try again several
times. If the program loads successfully, closing it will also produce a crash.
Backtrace and screenshot attached.
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https://bugs.winehq.org/show_bug.cgi?id=43022
Bug ID: 43022
Summary: Wine Staging 2.7 gives a multitude of OLE errors when
creating prefix
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Wine Staging installed from official archive on Ubuntu 17.10.
qwerty@qwerty-Inspiron-3520:~$ WINEARCH=win32
WINEPREFIX=/home/qwerty/cvfdxcvbhgfvbhgfv winecfg
wine: created the configuration directory '/home/qwerty/cvfdxcvbhgfvbhgfv'
fixme:winediag:start_process Wine Staging 2.7 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{6d5140c1-7436-11ce-8034-00aa006009fa}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80004002
err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
err:ole:get_local_server_stream Failed: 80004002
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{6d5140c1-7436-11ce-8034-00aa006009fa}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80004002
err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
err:ole:get_local_server_stream Failed: 80004002
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:dwmapi:DwmIsCompositionEnabled 0x6d5d3018
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a0cb608, context
0xa48928, init_notify 0, handle 0x127e794): stub
wine: configuration in '/home/qwerty/cvfdxcvbhgfvbhgfv' has been updated.
qwerty@qwerty-Inspiron-3520:~$
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https://bugs.winehq.org/show_bug.cgi?id=42644
Bug ID: 42644
Summary: 7 days to die right and left click mouse moves cursor
torwads bottom right
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eutychios23(a)gmail.com
Distribution: ---
When i click with either mouse button game cursor moves torwards the right
bottom of the screen.When i press click and hold the mouse it works as it
should but if i try to move it it goes to the right bottom again.The problem
persists at least from wine 2.0 to 2.3.
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https://bugs.winehq.org/show_bug.cgi?id=42522
Bug ID: 42522
Summary: Battlefield Bad Company 2 Graphic Glitches
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57417
--> https://bugs.winehq.org/attachment.cgi?id=57417
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
Video with live debug: https://youtu.be/eSiJG5UH0as
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https://bugs.winehq.org/show_bug.cgi?id=41413
Bug ID: 41413
Summary: Call of Duty 3 crashes on start
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lonnie.holcomb(a)gmail.com
Distribution: ---
Created attachment 55776
--> https://bugs.winehq.org/attachment.cgi?id=55776
heres tha backtrace text
Call of duty: modern warfare 3 fails to run after recent wine patch
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https://bugs.winehq.org/show_bug.cgi?id=43529
Bug ID: 43529
Summary: Hacked
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: newbiepentest(a)gmail.com
Distribution: ---
Created attachment 58925
--> https://bugs.winehq.org/attachment.cgi?id=58925
Hacked
Hacked
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https://bugs.winehq.org/show_bug.cgi?id=43462
Bug ID: 43462
Summary: Spotify (1.0.59.395) runs into multiple crashes
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox_xerox2000(a)yahoo.co.uk
Distribution: ---
I updated version 1.0.42.151, which ran fine in Staging, to version 1.0.59.395.
The application doesn`t start anymore, I got multiple crashes. The application
seems to be protected by Themida, when I tried run with WINEDEBUG I get
different crahses. After that I only got an error-window and the app
exits....no crasg log.....
Maybe the crashes are related to the Themida protection;
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https://bugs.winehq.org/show_bug.cgi?id=43449
Bug ID: 43449
Summary: PassePartout Mexal
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maufel(a)gmail.com
Distribution: ---
Do not execute.
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https://bugs.winehq.org/show_bug.cgi?id=42938
Bug ID: 42938
Summary: NOX App Player - Not installing properly
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aswinkr77(a)gmail.com
Distribution: ---
Whenever i try to install NOX App Player way Wine, it successfully extracts.
But during installation when it reaches 99.5% an error occurs saying "The
program NoxVMSVC.exe has encountered serious problem and needs to close. We are
sorry for the inconvenience." And after the installation completes, the NOX
says that "Emulator has to reboot for some reasons."
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https://bugs.winehq.org/show_bug.cgi?id=42536
Bug ID: 42536
Summary: Watch_Dogs (1) complains about missing DX11 Adapter
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57437
--> https://bugs.winehq.org/attachment.cgi?id=57437
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
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https://bugs.winehq.org/show_bug.cgi?id=39388
Bug ID: 39388
Summary: Tried to use Don't starve won't start and it popped up
an error
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hugoandre96_sci(a)hotmail.com
Distribution: ---
Created attachment 52497
--> https://bugs.winehq.org/attachment.cgi?id=52497
Error details
Tried to use Don't starve.exe and it popped up an error
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https://bugs.winehq.org/show_bug.cgi?id=43294
Bug ID: 43294
Summary: Unimplemented DX11 function: Create1DTexture
(Battlefield 3 crash)
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: 0x0000053A(a)tut.by
Distribution: ---
Created attachment 58638
--> https://bugs.winehq.org/attachment.cgi?id=58638
wine bf3 2> log.txt
When I try to launch Battlefield 3, it can't load to the main menu and crashes
with this message: http://i.imgur.com/5f5mqyo.png
After pressing OK game window closes.
3 minutes of google told me that this unimplemented function belongs to DX11.
Log is attached.
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https://bugs.winehq.org/show_bug.cgi?id=43144
Bug ID: 43144
Summary: Distorted graphics in the game Starcraft 2.
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
Created attachment 58365
--> https://bugs.winehq.org/attachment.cgi?id=58365
So the game looks like graphics distortion after adding this registry key.
If I add this registry key so that Wine can detect the availability of OpenGL
4.5 in my system, the graphics in Starcraft 2 become distorted. I guess this is
probably due to the fact that in this case Starcraft2 starts using d3dx11
instead of d3dx9, but, unfortunately, this leads to distortions in the graphics
in the game. But, I can not say with absolute certainty that this assumption
completely corresponds to reality.
I've attached screenshots that show what the game looks like without distorting
graphics, and how it looks with graphics distortions after adding this registry
key.
glversion_fix.reg
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"UseGLSL"="enabled"
"MaxVersionGL"=dword:00040005
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https://bugs.winehq.org/show_bug.cgi?id=43027
Bug ID: 43027
Summary: No GUI shoes up using wine last version staging on
Heroes of The Storm
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: bluesansdouze(a)gmail.com
Distribution: ---
Created attachment 58174
--> https://bugs.winehq.org/attachment.cgi?id=58174
Log when launching heroes of the storm
When playing Heroes of the Storm current version (2.25.3.53275) only the
background shoes up, no gui (buttons, bars...) is displayed.
The GUI remains clickable even if not shown.
This prevent playing the game completly. This is pretty recent and didn't
happened in wine 2.6
I'm running ArchLinux kernel version 4.10.13-1-ARCH, using latest wine-staging.
I've tried disabling d3d11 from winecfg but it doesn't help.
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https://bugs.winehq.org/show_bug.cgi?id=42643
Bug ID: 42643
Summary: winecfg: Race condition causing winecfg window to
break out of emulated virtual desktop
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucianposton(a)gmail.com
Distribution: ---
When Emulate a virtual desktop is enabled, winecfg sometimes displays as a
standalone window _outside_ of the emulated virtual desktop. The repro is
inconsistent -- sometimes I have to open winecfg 20+ times to repro, and
sometimes it happens back-to-back.
When it occurs, _sometimes_ the following appears in the console, but not
always:
$./wine winecfg
wine: Unhandled page fault on read access to 0x00000014 at address 0x7bc50d57
(thread 002d), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc50d57
There is a secondary issue that arises when this race condition occurs. If the
race condition occurs, when the dislocated winecfg window is on a non-primary X
monitor, the winecfg window because unresponsive. It does not appear to respond
to mouse or keyboard input (escape key will close the window though). If I drag
the window back to the X primary monitor, it behaves normally again. In other
words, when the winecfg window is not contained within the emulated virtual
desktop AND is on a non-primary X monitor, the winecfg window is unresponsive.
I have repro'd this in 1.9.20-staging, 2.3, and the current master branch
(commit 4b14459). It occurs in both 64bit and WINARCH=win32.
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https://bugs.winehq.org/show_bug.cgi?id=43289
Bug ID: 43289
Summary: Clarify previous packages to be removed when
installing Wine
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: documentation
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
https://wiki.winehq.org/Ubuntu reads "If you have previously installed a Wine
package from another repository, please remove it and any packages that depend
on it (*e.g.*, wine-mono, wine-gecko, winetricks) before attempting to install
the WineHQ packages, as they may cause dependency conflicts."
I've removed those three packages, but the "e.g." suggests there may be others.
What is the *complete* list of packages that need to be removed? Can that list
please be put in those installation instructions?
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https://bugs.winehq.org/show_bug.cgi?id=43093
Bug ID: 43093
Summary: League of Legends installer hangs
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
League of Legends installer (i.e. LeagueofLegends_NA_Installer_2016_05_13.exe)
hangs after pressing "Install". A progress bar and the message "Installing
prerequisite software" are displayed, however, the window becomes unresponsive.
This seems to be an issue with named pipes, which I am currently investigating.
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http://bugs.winehq.org/show_bug.cgi?id=12799
Summary: Notepad++ : auto-completion window appears with a title
bar which is not the case under windows
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leohome(a)free.fr
Auto-completion feature works fine but when I use it, the window appears with
the title bar which is not the case under windows. This title bar hide the text
behind which prevents me to use this feature. (see attachment)
This problem occurs with all wine versions I have tested: 0.9.5x up to 0.9.60.
kubuntu 7.10
notepad++ version: all recent one I have tested
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https://bugs.winehq.org/show_bug.cgi?id=43244
Bug ID: 43244
Summary: EasyAntiCheat_Setup.exe: crashes on startup.
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shasharala(a)outlook.com
Distribution: ---
Created attachment 58551
--> https://bugs.winehq.org/attachment.cgi?id=58551
Backtrace from when EasyAntiCheat crashed.
EasyAntiCheat_Setup.exe crashes during launch.
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https://bugs.winehq.org/show_bug.cgi?id=43201
Bug ID: 43201
Summary: Moho 12 keeps crashing while opening.
Product: Wine
Version: 2.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pramodsenevi(a)outlook.com
Distribution: ---
Created attachment 58476
--> https://bugs.winehq.org/attachment.cgi?id=58476
Moho 12 Crash Log
Moho 12 program always crashes on Stable, Development and Staging branches of
Wine. Please look into the issue. Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=43111
Bug ID: 43111
Summary: Wine Staging 2.9 - can't launch multiple games anymore
Product: Wine-staging
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58310
--> https://bugs.winehq.org/attachment.cgi?id=58310
steam launch + KF2 launch
Wine staging 2.8 works fine.
Wine staging 2.9 will not launch Killing Floor 2 or Shadow Warrior 2, I also
tested a tiny free game Adventure Capitalist and that worked fine.
This happened on my ooold wine bottle, so thinking something have changed I
wiped it clean and started a new one with 2.9
Now Steam won't start with wine-devel 2.9 and I forgot what I did to make it
run, if anything at all, so I can't test if it's present in normal wine too.
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https://bugs.winehq.org/show_bug.cgi?id=42864
Bug ID: 42864
Summary: World of Tanks: crashes when clicking the play button.
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chrisromic(a)gmail.com
Distribution: ---
Created attachment 57969
--> https://bugs.winehq.org/attachment.cgi?id=57969
Program Error Details
Wine crashes when I click on the play button with World of Tanks 9.18. I'm
using the staging branch of Wine 2.6 with CSMT, VAAPI, EAX, and GTK3 theming
enabled in winecfg. I have done nothing else to wine other than the previous
changes mention before.
https://worldoftanks.com/en/game/download/
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https://bugs.winehq.org/show_bug.cgi?id=42535
Bug ID: 42535
Summary: Spintires has a minor graphic glitch
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57436
--> https://bugs.winehq.org/attachment.cgi?id=57436
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
https://bugs.winehq.org/show_bug.cgi?id=39755 <- should be fixed by wine-2.2
(Staging), at least i don't have this bug anymore now
Video of the Bug: https://youtu.be/DMNgw6b8KZk
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https://bugs.winehq.org/show_bug.cgi?id=41724
Bug ID: 41724
Summary: Wine Config -> Drives -> Autodetect crashed.
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: bhendry(a)cheerful.com
Distribution: ---
Created attachment 56158
--> https://bugs.winehq.org/attachment.cgi?id=56158
Wwine Config Error log
First time I tried to start Wine Config failed. Instructions say to submit bug
report. See attached log.
This is the first time I attempted to use Wine. I was in Wine Config -> Drives
-> Autodetect when it crashed.
Hardware is actually amd64
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https://bugs.winehq.org/show_bug.cgi?id=40795
Bug ID: 40795
Summary: Any Direct3D10 application crashes when using native
d3d10.dll after commit
fcc8553d8b8075542cd3edf26276c1915d29b0da
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 54708
--> https://bugs.winehq.org/attachment.cgi?id=54708
Sample app, patch, working compiled binaries
When you use native d3d10.dll from Windows Vista any Direct3D 10 application
crashes after start.
Precondition:
1. You need to implement simple stub export function D3D10CoreGetVersion to
d3d10core.dll
2. You need d3d10.dll at least from Windows Vista RTM
Steps to repro:
1. Apply patch 0001-d3d10core-Add-D3D10CoreGetVersion-implementation.patch
2. Compile WineD3D including this patch also Wine-Staging patches are
recommended
3. Copy and paste native d3d10.dll from Windows Vista to a folder where app's
executeble is
3. Start app
As I figured out this is a regression after commit
https://github.com/wine-mirror/wine/commit/fcc8553d8b8075542cd3edf26276c191…
Because before this commit I was able to run Direct3D 10 applications using
native d3d10.dll and implementing stub function D3D10CoreGetVersion()
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http://bugs.winehq.org/show_bug.cgi?id=33136
Bug #: 33136
Summary: TTS Balabolka not show list of voices
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: burrbull(a)yandex.ua
Classification: Unclassified
TTS program Balabolka (http://www.cross-plus-a.com/balabolka.htm) and its
console version give error
err:ole:CoGetClassObject class {d941651c-44e6-4c17-badf-c36826fc3424} not
registered
when try show list of voices.
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https://bugs.winehq.org/show_bug.cgi?id=43526
Bug ID: 43526
Summary: sims 4 doesn't want to start
Product: Wine
Version: 0.9.3.
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.loncarski(a)gmail.com
Created attachment 58922
--> https://bugs.winehq.org/attachment.cgi?id=58922
file bug
when I run this game,it starts but crashes couple seconds later saying it has
some problems with wine or instalization.
I already played it for couple of days but all of the sudden it stoped working.
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https://bugs.winehq.org/show_bug.cgi?id=43139
Bug ID: 43139
Summary: program ODSERV.EXE crashes While running microsoft
office diagnostics
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abhisecondarymail(a)gmail.com
Distribution: ---
Created attachment 58354
--> https://bugs.winehq.org/attachment.cgi?id=58354
Error report after the crash of ODSERV.EXE while running memory diagnostics
section of microsoft office diagnostics
MS office 2007 : While closing word, an error message appears saying MSXML is
not properly installed.
While running microsoft office diagnostics, the program ODSERV.EXE crashes
(Unhandled exception: unimplemented function KERNEL32.dll). The error occurs
when Memory diagnostics section begins in the MS office diagnostics program.
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https://bugs.winehq.org/show_bug.cgi?id=43138
Bug ID: 43138
Summary: Wine incorrectly detects the maximum available in my
system version of OpenGL when using AMD Radeon + MESA.
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
When using AMD Radeon + MESA, Wine incorrectly detects the maximum available in
my system version of OpenGL as OpenGL3.0, but Mesa 17.1.1 supports OpenGL4.5
for my model of graphics hardware. This leads to the fact that games launched
with Wine do not detect the possibility of using D3DX11 and, as a result, they
can not work if they do not have D3DX9 support, or work in D3DX9 mode if they
have support of both D3DX9 and D3DX11.
I know that it is possible to manually add this registry key to manually
explicitly set the maximum available in my system version of OpenGL:
glversion_fix.reg
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"UseGLSL"="enabled"
"MaxVersionGL"=dword:00040005
But, in my opinion, it would be better if the maximum available version of
OpenGL could be detected automatically.
Moreover, not everyone knows about the possibility of adding this registry key.
And not everyone even knows how to detect the maximum available version of
OpenGL in their systems.
Он неправильно детектирует максимально available в моей с системе версию ОпенгЛ
как ОпенГЛ 3.0, но меса 17.1.1 поддерживает ОпенгЛ 4.5 для моей модели
графического оборудования. Это приводит к тому, что игры, запущенные с ним не
детектируют возможность поддержки Д3ДХ11 и в резульате этого не могут работать
если у них нет поддержки Д3DX9, либо работают только в режиме Д3ДХ9 если у них
есть поддержва обеих Д3ДХ9 и Д3ДХ11.
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https://bugs.winehq.org/show_bug.cgi?id=42531
Bug ID: 42531
Summary: Red Faction Armageddon has minor graphic glitches
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
This game has Directx9 and DirectX10/11 support.
The performance was better in wine-2.1 (Staging)
Video: https://youtu.be/i-svamT37PM
Logfile: https://dl.dropboxusercontent.com/u/16996758/winelogrfa.txt
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