https://bugs.winehq.org/show_bug.cgi?id=41491
Bug ID: 41491
Summary: Nox MultiPlayer Manager crashes when adding a new
emulator instance
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luis.gg1990(a)gmail.com
Distribution: ---
Created attachment 55867
--> https://bugs.winehq.org/attachment.cgi?id=55867
backtrace
After installing nox, the multiplayer manager (located by default at /Program
Files/Nox/bin/MultiPlayerManager.exe) loads successfully but it crashes as soon
as you try to add an emulator
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https://bugs.winehq.org/show_bug.cgi?id=43399
Bug ID: 43399
Summary: Wine fails to run latest update of Steam Client
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Attempting to run the latest update to Steam (July 17?) with wine-2.12 yields
the following error:
fixme:ver:GetCurrentPackageId (0x33e4f0 0x0): stub
fixme:process:ProcessIdToSessionId Unsupported for other processes.
fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this
platform
net.cpp (262) : Fatal Assertion Failed: PlatformSocketsInit failed, error [no
name available] (1)
net.cpp (262) : Fatal assert failed: net.cpp, line 262. Application exiting.
Assert( Fatal Assertion Failed: PlatformSocketsInit failed, error [no name
available] (1) ):net.cpp:262
fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f},
0x3f006760, 0x3f041d28, 0x3f041d20) stub.
fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70},
0x3f006760, 0x3f041d60, 0x3f041d58) stub.
fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f},
0x3f006760, 0x3f041cf0, 0x3f041ce8) stub.
fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433},
0x3f006760, 0x3f041d98, 0x3f041d90) stub.
fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519},
0x3f006760, 0x3f041dd0, 0x3f041dc8) stub.
_ExitOnFatalAssert
fixme:ver:GetCurrentPackageId (0x33f074 0x0): stub
fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this
platform
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
Since Steam auto-updates at launch, and at installation, this makes Steam
unusable.
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https://bugs.winehq.org/show_bug.cgi?id=43578
Bug ID: 43578
Summary: deadlock in winex11
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Created attachment 58988
--> https://bugs.winehq.org/attachment.cgi?id=58988
bt all
bt all attached
This is 2.15 with current staging patchset applied
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https://bugs.winehq.org/show_bug.cgi?id=43563
Bug ID: 43563
Summary: cant run software
Product: WineHQ Bugzilla
Version: 2.11
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neneda(a)www.bccto.me
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 58970
--> https://bugs.winehq.org/attachment.cgi?id=58970
i copy it from debug mode
i use the steam.exe to install it on wine ,2 month ago ,it can work ,but now it
cant work
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https://bugs.winehq.org/show_bug.cgi?id=43206
Bug ID: 43206
Summary: Conan Exiles Crashes
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Part 1
WINEDEBUG=fixme-all,err+loaddll,err+dll,err+file,err+reg
------ Program ConanSandbox.exe ------
err:ole:CoCreateInstanceEx apartment not initialised
*** Error in `C:\Program Files (x86)\Conan Exiles Barbarian
Edition\ConanSandbox\Binaries\Win64\ConanSandbox-Win64-Test.exe': double free
or corruption (!prev): 0x000000007cfb8360 ***
======= Backtrace: =========
/lib/x86_64-linux-gnu/libc.so.6(+0x777e5)[0x7f4394c497e5]
/lib/x86_64-linux-gnu/libc.so.6(+0x7fe0a)[0x7f4394c51e0a]
/lib/x86_64-linux-gnu/libc.so.6(cfree+0x4c)[0x7f4394c5598c]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XlcDestroyLocaleDataBase+0x80)[0x7f43887f2720]
/usr/lib/x86_64-linux-gnu/libX11.so.6(+0x52e92)[0x7f43887f6e92]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XCloseLC+0x6d)[0x7f43887fdf5d]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XlcCurrentLC+0x1c)[0x7f43887fdf9c]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_Xlcmbstoutf8+0xdd)[0x7f43887f783d]
/usr/lib/x86_64-linux-gnu/libX11.so.6(+0x67721)[0x7f438880b721]
/usr/lib/x86_64-linux-gnu/libX11.so.6(+0x67b7e)[0x7f438880bb7e]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XimLocalOpenIM+0x3f6)[0x7f4388809ac6]
/usr/lib/x86_64-linux-gnu/libX11.so.6(_XimOpenIM+0xf0)[0x7f43888080e0]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(+0x5cd21)[0x7f4388d4cd21]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(+0x5dc84)[0x7f4388d4dc84]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(+0x5a1af)[0x7f4388d4a1af]
/opt/wine-staging/bin/../lib64/wine/winex11.drv.so(X11DRV_WindowPosChanging+0x39f)[0x7f4388d42a0f]
/opt/wine-staging/bin/../lib64/wine/user32.dll.so(+0xcdfa5)[0x7f4392e49fa5]
/opt/wine-staging/bin/../lib64/wine/user32.dll.so(+0xc9d73)[0x7f4392e45d73]
/opt/wine-staging/bin/../lib64/wine/user32.dll.so(CreateWindowExW+0xc9)[0x7f4392e3dfb9]
[0x14064bd1d]
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https://bugs.winehq.org/show_bug.cgi?id=43168
Bug ID: 43168
Summary: Mafia 3 starts, but does not reach the main menu
Product: Wine-staging
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58426
--> https://bugs.winehq.org/attachment.cgi?id=58426
Description
Game Mafia 3 has successfully launched, but does not load up to the main menu,
the game tries to connect via the Internet, there is an endless download from
which it is impossible to start a new game
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https://bugs.winehq.org/show_bug.cgi?id=43416
Bug ID: 43416
Summary: Google Chrome Installer can't connect to the internet
Product: Wine
Version: 2.12
Hardware: x86
URL: https://www.google.com/chrome/browser/desktop/index.ht
ml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 58775
--> https://bugs.winehq.org/attachment.cgi?id=58775
Log from the Installer
When trying to install Google Chrome from , the installer will stop with
"Unable to connect to the internet"
Log attached. Last part before the installer gives up:
------
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
fixme:secur32:schannel_get_cipher_algid unknown algorithm 23
fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
------
"winetricks secur32" makes it crash due to "unimplemented function
sspicli.dll.AcquireCredentialsHandleW", and I don't know how to install that
with winetricks.
But maybe these log lines aren't relevant, after all.
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https://bugs.winehq.org/show_bug.cgi?id=43410
Bug ID: 43410
Summary: wine: Unimplemented function WS2_32.dll.WSAPoll called
at address 0x7bc52c59 (thread 0036)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ephrainmarchan(a)gmail.com
Distribution: ---
Try to run the program named Nexus Root Toolkit 2.1.9 but error the above error
pops up
"wine: Unimplemented function WS2_32.dll.WSAPoll called at address 0x7bc52c59
(thread 0036)"
Attached is the log report.
I am running Ubuntu 17.04
Link to file for download
http://www.wugfresh.com/nrt/
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https://bugs.winehq.org/show_bug.cgi?id=43179
Bug ID: 43179
Summary: Native Instruments Massive v1.5.0 crashes when loading
VST in Bitwig
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vincent.gascoin(a)gmail.com
Distribution: ---
Created attachment 58449
--> https://bugs.winehq.org/attachment.cgi?id=58449
description of the event msvcr120.dll-related
The program installed flawlessly. Cannot run the standalone version either.
Using Airwave 1.3.3 and WineHQ 2.1.0
Creating link in Airwave then opening Bitwig, when Bitwig scans for new plugins
I get this error, related to msvcr120.dll(see attachment). I have to kill
Bitwig process to close the program.
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https://bugs.winehq.org/show_bug.cgi?id=43156
Bug ID: 43156
Summary: Impossible to install Microsoft Office
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jean.estoup(a)gmail.com
Distribution: ---
Created attachment 58401
--> https://bugs.winehq.org/attachment.cgi?id=58401
Backtrack attached
Can not install microsoft office. error attached
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https://bugs.winehq.org/show_bug.cgi?id=40947
Bug ID: 40947
Summary: The binding of isaac rebirth
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: valentinvincent(a)sfr.fr
Distribution: ---
Created attachment 55083
--> https://bugs.winehq.org/attachment.cgi?id=55083
crah info
launching games and crash
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https://bugs.winehq.org/show_bug.cgi?id=43487
Bug ID: 43487
Summary: Magic Online (Magic The Gathering: Online) Crashes in
dwrite
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Created attachment 58869
--> https://bugs.winehq.org/attachment.cgi?id=58869
backtrace
Does not always happen so it sounds like a race condition.
THe most reliable way to reproduce is to go straight to "Collection" after
logging in. That tries to create a card preview window and leads to a crash
about 80% of the time. Attaching a trace
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https://bugs.winehq.org/show_bug.cgi?id=42154
Bug ID: 42154
Summary: Tomb Raider 2013 crashes with built-in xinput
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: joseph.kucia(a)gmail.com
Distribution: ---
Tomb Raider 2013 crashes when starting. Reverting
c0f77b4a4a2a389f54c3572156883eec6d6314d2 or setting xinput9_1_0 to native
allows the game to start.
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http://bugs.winehq.org/show_bug.cgi?id=24281
Summary: Maffia 2 to slow to play
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgitorrr(a)gmail.com
Created an attachment (id=30587)
--> (http://bugs.winehq.org/attachment.cgi?id=30587)
Output using fbo
The game Mafia 2 runs to slow to play even in good hardware and with low
graphic settings. I think problem can be in the OffscreenRenderingMode. When yo
use fbo (wine default option) the game is too slow, and when you change to
backbuffer the game runs in normal velocity but there are a lot of graphics
error.
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https://bugs.winehq.org/show_bug.cgi?id=43326
Bug ID: 43326
Summary: Uplay (July 2017) needs DwmSetIconicLivePreviewBitmap
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: egore(a)gmx.de
Distribution: ---
Created attachment 58669
--> https://bugs.winehq.org/attachment.cgi?id=58669
Uplay error message
Uplay refuses to start with the error message attached.
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https://bugs.winehq.org/show_bug.cgi?id=41380
Bug ID: 41380
Summary: Xenia emulator don't run
Product: Wine-staging
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nosferatu.arucard.1983(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55729
--> https://bugs.winehq.org/attachment.cgi?id=55729
Xenia crash log
The Xenia is so far, the first and the only Xbox 360 emulator, and requires
Windows 8.1 as the minimum supported operating system.
(And also a powerful machine with a Intel Core Haswell or Skylake and a NVidia
Series 900 or 1000 to work, along 8 or 16 GB of RAM)
The emulator was written using the Microsoft C++ 2015 64-bit, and until the
Wine Staging 1.9.17 the program simply crashes until the built-in Wine C++ 2015
64-bit runtime was implemented.
Luckily, the Wine Staging implements a Vulkan wrapper, which are also the
default Graphic API used on this heavy-resourced emulator.
The actual bug was related to the Universal C Runtime, which is a dependency of
Microsoft C++ 2015 related to the Windows 8.1 and 10 SDK, where warns a
particular unimplemented function on api-ms-win-crt-runtime-l1-1-0.dll, as
declared on the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=36359
Bug ID: 36359
Summary: valgrind shows a couple possible leaks in
dsound/tests/dsound.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==13912== 28 bytes in 1 blocks are possibly lost in loss record 255 of 889
==13912== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==13912== by 0x4E52BB8: apartment_getclassobject (compobj.c:526)
==13912== by 0x4E55FC6: get_inproc_class_object (compobj.c:2894)
==13912== by 0x4E58D2F: CoGetClassObject (compobj.c:3032)
==13912== by 0x4A68893: func_dsound (dsound.c:181)
==13912== by 0x4A72EC4: run_test (test.h:584)
==13912== by 0x4A732B3: main (test.h:654)
==13912==
==13912== 28 bytes in 1 blocks are possibly lost in loss record 256 of 889
==13912== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==13912== by 0x4E52BB8: apartment_getclassobject (compobj.c:526)
==13912== by 0x4E55FC6: get_inproc_class_object (compobj.c:2894)
==13912== by 0x4E58D2F: CoGetClassObject (compobj.c:3032)
==13912== by 0x4E594B7: CoCreateInstance (compobj.c:3197)
==13912== by 0x6166702: get_mmdevenum (dsound_main.c:178)
==13912== by 0x61673FE: GetDeviceID (dsound_main.c:261)
==13912== by 0x616427A: DirectSoundDevice_Initialize (dsound.c:760)
==13912== by 0x6164F04: IDirectSound8Impl_Initialize (dsound.c:398)
==13912== by 0x4A627B8: IDirectSound_test (dsound.c:95)
==13912== by 0x4A68A43: func_dsound (dsound.c:202)
==13912== by 0x4A72EC4: run_test (test.h:584)
==13912== by 0x4A732B3: main (test.h:654)
==13912==
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https://bugs.winehq.org/show_bug.cgi?id=42983
Bug ID: 42983
Summary: Abwrite crashes with exception 0x40000015
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeppe(a)bundsgaard.net
Distribution: ---
Have successfully installed Ability Office, but when running the application:
~/.wine/drive_c/Program Files (x86)/Ability Office 6$ wine start abwrite.exe
I get the same error each time:
wine: Unhandled exception 0x40000015 in thread 5b at address
0x330023:0x00953c90 (thread 005b), starting debugger...
sha1sum abwrite.exe
dbdf2813ff6b65e008a649b7fb23f5f0677eadcc abwrite.exe
Download at: http://www.ability.com/download/v6.php?sp=STN&ln=en
I wasn't able to get more than this from a backtrace:
0xf77eec87 __kernel_vsyscall+0x7 in [vdso].so: int $0x80
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http://bugs.winehq.org/show_bug.cgi?id=33160
Bug #: 33160
Summary: Wine installs some programs but has problems trying to
run them
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pdash49(a)optusnet.com.au
Classification: Unclassified
Created attachment 43872
--> http://bugs.winehq.org/attachment.cgi?id=43872
Built-in Wine IE bug report
Hello,
I've started with a the latest Ubuntu
It's my first Linux attempt
Wine installs some programs but has problems trying to run them.
A common factor seems to be that they will NOT connect to the net properly.
( I want to be able to run Metatrader 4 )
Tried the Internet Explorer included in Wine:
Opened www.abc.net.au
BUT crashed almost immediately.
This is the bug report it generated.
Deeply grateful for any suggestions.
Peter pdash49(a)optusnet.com.au
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https://bugs.winehq.org/show_bug.cgi?id=40724
Bug ID: 40724
Summary: Rocket League almost always freezes after finishing
loading
Product: Wine-staging
Version: 1.9.11
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tblodt(a)icloud.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
When you try to actually play rocket league, the loading screen appears, then
freezes. Normally the game would then appear, but it almost always just freezes
at the loading screen. The one exception I found is the basic and advanced
training, which always finishes loading and is playable. This seems to only
happen on Mac. CSMT must be enabled to run the game at all.
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https://bugs.winehq.org/show_bug.cgi?id=43601
Bug ID: 43601
Summary: Chinese font not being HAndled
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aadarsh.indurkhya(a)webyog.com
Distribution: ---
Common WIndows editors - such as Notepad++- that handle Unicode perfectly in
WIndows don't in WIne. Chinese characters display as a "box" indicating that
the system cannot find glyphs in the font file. The Same font works with
Unicode/Chinese in Linux editors (Leafpad etc.).
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https://bugs.winehq.org/show_bug.cgi?id=39153
Bug ID: 39153
Summary: Wine 1.7.50 Tomb Raider 3 Crash
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hpd53(a)arcor.de
Distribution: ---
Hello, since the new Wine 1.7.50 the newest Tomb Raider Game of Steam cannot be
startet. The game always worked with all Wine editions, now in Wine 1.7.50 it
cannot be startet. I hope the bug is fixed in a short time.
Thank you.
Best regards
Nekla
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https://bugs.winehq.org/show_bug.cgi?id=40292
Bug ID: 40292
Summary: Command Ops 2 crashes when clicking on unit.
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xaron77(a)fastmail.fm
Distribution: ---
Created attachment 53933
--> https://bugs.winehq.org/attachment.cgi?id=53933
Error log.
Command Ops 2 crashes when clicking on unit.
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https://bugs.winehq.org/show_bug.cgi?id=43360
Bug ID: 43360
Summary: Wine staging 2.12, steam cant join mutiplayer friends
Product: Wine-staging
Version: 2.12
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eric_chen02(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
There seems to be a problem when joining people in multiplayer matches. It will
say something like "Error. Failed to join game." Playing offline/ai works fine,
but trying to play with others don't work. Any clues?
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https://bugs.winehq.org/show_bug.cgi?id=42453
Bug ID: 42453
Summary: Metatraider4 crashes when attempt to customize the
toolbar
Product: Wine-staging
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tolikk91(a)yandex.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57294
--> https://bugs.winehq.org/attachment.cgi?id=57294
console_output
If right-click on the toolbar and select "Customize" the application crashes
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https://bugs.winehq.org/show_bug.cgi?id=43438
Bug ID: 43438
Summary: WPF application, which requires .Net Framework 4.6, is
launched on Mac OS X and doesn't respond after some
minutes of work creating a lot of threads.
Product: Wine-staging
Version: 2.13
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reutvadim95(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 58802
--> https://bugs.winehq.org/attachment.cgi?id=58802
Output log of terminal under installation .Net 4.6 and launching application
Hello,
I have tried to launch .Net Framework 4.6 WPF based application on Mac OS X
using Wine Staging 2.13. In brief, it is client trading application, it uses
sockets and FIX API. It can be downloaded using the following link:
https://cdn.xbtce.info/download/ticktrader/win/xBTCe-TickTraderTerminal-lat…
My operating system is macOS Sierra, Version 10.12.6.
I create a new 32bit wine prefix for a program and use winetricks in order to
install .Net 4.6:
WINEARCH=win32 winetricks -q dotnet46
After that I install and launch the program xBTCe-TickTraderTerminal-latest.exe
using wine.
The program seems to work with some visual blinks, while terminal shows some
errors.
You may try to login using the following demo account:
Login: 70014639
Password: RdWzErem
Server: ttdemoexchange.xbtce.net
After starting connection to the server terminal shows some errors and two
following repeated errors:
fixme:kernelbase:QuirkIsEnabled3 (0x71ae500, 0xffffffff) stub!
fixme:thread:NtGetCurrentProcessorNumber need multicore support (4 processors)
The application may connect and receive some info or hang under the connecting
process creating a lot of threads.
I attached output log of terminal.
Hope something can be done with this.
Looking forward for your help,
Best regards
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https://bugs.winehq.org/show_bug.cgi?id=42290
Bug ID: 42290
Summary: Dota 2 Workshop Tools does not run at all
Product: Wine-staging
Version: 2.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: minecraft2048(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57006
--> https://bugs.winehq.org/attachment.cgi?id=57006
Output from running step 7 on terminal
Specs:
Arch Linux
Wine 2.0-rc5
Reproduction:
1. Install Linux Dota 2 using Steam for Linux
2. Install Steam for Windows using Wine on a clean 64 bit wineprefix
3. cp --reflink=all steamapps from Steam for Linux to Steam for Windows
4. Launch Steam for Windows, login and let it update Dota 2
5. Make sure that the DLC Dota 2 Workshop Tools are checked
6. cd to Steam for Windows steamapps/common/dota 2 beta/bin/win64
7. env WINEPREFIX='/home/feanor/steam-wine' wine ./dota2cfg.exe -steam -dx11
Expected result:
Dota 2 workshop tools launch and I can create a mod
What actually happens:
Nothing is happening on the screen, while the dota2cfg.exe eats up 1 CPU core
Output log is attached below
I will retry with 2.0-rc6 when pacman already have it
Note: Step 3 is probably not necessary, you can directly install Dota 2 on
Steam for Windows and follow step 5 onwards, but I don't have enough hard disk
space for that
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https://bugs.winehq.org/show_bug.cgi?id=43625
Bug ID: 43625
Summary: Crysis 3: Blank screen for a 32 bit application in
WINEARCH=win32, but 64 bit WINEPREFIX works
Product: Wine-staging
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jojos_band(a)gmx.net
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Crysis 3 (v1.0.1.3) is a 32 bit application.
My first installation was in a clean 64 bit WINEPREFEX. Game launched as
expected, videos and menu visible.
In a clean 32 bit WINEPREFIX I created afterwards, the gme launches but screen
stays blank.
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http://bugs.winehq.org/show_bug.cgi?id=29451
Bug #: 29451
Summary: pmd85 emulator - toolbar icons missing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose1711(a)gmail.com
Classification: Unclassified
the latest version of pmd85 emulator available here
http://pmd85.djb-studios.com/?module=download&did=47 does not display icons in
tape browser submenu.
steps to reproduce:
1. download http://pmd85.djb-studios.com/?module=download&did=47 and unpack
2. press alt-t and a new window will pop-up - the icons are missing
tested on arch linux (current version). this bug report is continuation of
http://bugs.winehq.org/show_bug.cgi?id=20924 (check out its attachment for
screenshot)
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https://bugs.winehq.org/show_bug.cgi?id=42498
Bug ID: 42498
Summary: Error: Installing Java JRE jre-8u121-windows-i586.exe
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: justineuro.moin(a)gmail.com
Distribution: ---
Created attachment 57373
--> https://bugs.winehq.org/attachment.cgi?id=57373
backtrace: ERROR installing jre-8u121-windows-i586.exe
Error: Installing Java JRE jre-8u121-windows-i586.exe
using wine-1.6.2
in Debian 8 (Jessie)
Installation stops with error message: pls. see attachment.
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https://bugs.winehq.org/show_bug.cgi?id=42540
Bug ID: 42540
Summary: Can't install jre-8u121-windows-x64
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mavck(a)outlook.com
Created attachment 57442
--> https://bugs.winehq.org/attachment.cgi?id=57442
Text dump from terminal when installing jre-8u121-windows-x64
Note: I didn't do a clean install of 2.2, I went from 1.9 - I don't know if
that would affect
Other similar bugs differ from my case.
Platform is OS X 10.12.3 (16D32)
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https://bugs.winehq.org/show_bug.cgi?id=42427
Bug ID: 42427
Summary: Steam application claims no internet connection
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luan.cestari(a)gmail.com
Distribution: ---
I tried many times but Steam doesn't load any page or install any game.
I'm trying to run with "WINEDEBUG=-all wine Steam.exe -no-cef-sandbox
-no-dwrite -tcp" (AFAIK cef and dwrite are already fixed and I could remove
them) I tried the combinations with/without each argument
To force Steam to install a specific game even without internet connection to
find it using Steam application, I ran "WINEDEBUG=-all wine Steam.exe
-no-cef-sandbox -no-dwrite -tcp steam://run/372000" and then the Steam
applications says it can't install without internet connection.
One strange thing is that I installed it and after the installation, the
application updates itself without problem
Also, I have libnss-mdns:i386 library installed and updated as I have mdns in
my hosts entry of /etc/nsswitch.conf file.
I tried with Windows 7 and XP (using winecfg, setting globally and specific to
the application as well)
$wine --version
wine-2.1
Installed the latest version through:
sudo add-apt-repository ppa:wine/wine-builds
sudo apt-get update
sudo apt-get install --install-recommends winehq-devel
I searched for help on internet and on
https://appdb.winehq.org/objectManager.php?sClass=version&iId=19444 , but I
didn't find a similar problem or a workaround
Anyone have a hint how I can get it working? Or how I can get the back trace to
help to investigate this problem?
Thank you all for the help
Kind regards,
Luan
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https://bugs.winehq.org/show_bug.cgi?id=43519
Bug ID: 43519
Summary: Path of Exile: Corrupt/flickering UI textures after ~1
minute of gameplay
Product: Wine
Version: 2.14
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: nneonneo(a)gmail.com
Created attachment 58911
--> https://bugs.winehq.org/attachment.cgi?id=58911
console log for Wine, manual annotations added (in the form of <<<NOTE>>>
lines)
Path of Exile 3.0.0c launches and enters a game successfully on 32-bit mode
with Wine 2.14-devel on macOS.
However, about a minute or so into gameplay, the UI textures start to flicker
uncontrollably, and are replaced with corrupt nonsense (see attached video "PoE
Corrupt Textures.mov"). At the point where this starts happening, the console
shows the following:
err:d3d:wined3d_fence_wait glClientWaitSync returned 0x911b.
err:d3d:buffer_sync_apple wined3d_fence_wait() returned 4, dropping async
buffer locks.
Before this message appears, everything is 100% OK.
Environment:
- macOS 10.12.5 (Sierra)
- MacBook Pro Retina, screen resolution 1920x1080 (external monitor only)
- NVIDIA GeForce GT 750M graphics card with 2048MB VRAM (discrete graphics in
use)
- Wine 2.14 development version, WINEARCH=win32, 32-bit .wine directory (bug
still occurs with today's Wine 2.14 staging; 64-bit Wine fails to launch the
game at all)
- Vanilla .wine directory (winecfg not run, winetricks not run, no DLL
overrides)
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https://bugs.winehq.org/show_bug.cgi?id=43586
Bug ID: 43586
Summary: Dead Space: no shadows in game
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: distorsheon(a)gmail.com
Distribution: ---
Created attachment 58998
--> https://bugs.winehq.org/attachment.cgi?id=58998
no shadows screenshot
Shadows were present until version 2.6
They present in v2.5
v2.6 and later — they don't.
(Tested on Nvidia 384.59+Kubuntu 17.04)
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http://bugs.winehq.org/show_bug.cgi?id=29958
Bug #: 29958
Summary: UIRibbon Framework not implemented:
926749fa-2615-4987-8845-c33e65f2b957
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
The Ribbon Framework is not implemented:
0009:err:ole:CoGetClassObject class {926749fa-2615-4987-8845-c33e65f2b957} not
registered
0009:err:ole:create_server class {926749fa-2615-4987-8845-c33e65f2b957} not
registered
0009:err:ole:CoGetClassObject no class object
{926749fa-2615-4987-8845-c33e65f2b957} could be created for context 0x17
Example App (needs native msvcp100, see bug #29340):
http://www.codeproject.com/Articles/140647/How-to-Support-the-Ribbon-and-a-…
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http://bugs.winehq.org/show_bug.cgi?id=19177
Summary: Gorky-17 doesn't work
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
URL: http://www.gorky17.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
gorky-17 doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=43476
Bug ID: 43476
Summary: Skyrim hardware detection spinlocks with CSMT enabled
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: aeikum(a)codeweavers.com
Distribution: ---
Enabling CSMT causes the hardware detection for Skyrim's launcher (from Steam,
appid 72850) to spinlock with 200% CPU usage. To trigger the hw detection,
press Options in the launcher, then press the Default graphics detail button.
The launcher will stop responding and spinlock seemingly forever.
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https://bugs.winehq.org/show_bug.cgi?id=38622
Bug ID: 38622
Summary: PixelFormat32bppARGB != PixelFormat8bppIndexed
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mathieu.malaterre(a)gmail.com
Distribution: ---
Created attachment 51527
--> https://bugs.winehq.org/attachment.cgi?id=51527
source code
For some reason GDI+ on windows returns PixelFormat32bppARGB instead of
PixelFormat8bppIndexed for a grayscale PNG file (JPEG & TIFF seems consistant
though).
It would be nice if behavior would be consistant across implementation.
Compile and run attachements.
>From Linux:
$ ./gdidump.exe input.png
fixme:wincodecs:PngDecoder_Block_GetCount 0x142e30,0x61f708: stub
Width x Height: 512 512
PixelFormat8bppIndexed found !
>From Windows:
> gdidump.exe input.png
Width x Height: 512 512
PixelFormat32bppARGB found !
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https://bugs.winehq.org/show_bug.cgi?id=39885
Bug ID: 39885
Summary: Cannot allocate more than 32gb of memory
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rynzar(a)gmail.com
Distribution: ---
Created attachment 53258
--> https://bugs.winehq.org/attachment.cgi?id=53258
wine debug
I am having issues mallocing more than 32GB of memory running RAM intensive
Windows applications using Wine on an Ubuntu amazon EC2 cloud with 128 GB of
RAM. When I run the c++ code
http://stackoverflow.com/questions/34516616/wine-cant-use-more-than-32gb-of…
in linux it works.
If I run the .exe that does the same thing I can only allocate up to 32GB. I
tried Wine 1.6, 1.7 and 1.9. I am using the 64 bit version as well.
I talked in the IRC chat #winehq and they told me to run the code with
WINEDEBUG=+heap,+virtual,+tid flags.
He pointed out this line might be useful to look at in my logs:
0024:warn:heap:allocate_large_block Could not allocate block for 800000000
bytes
and told me to submit a bug report. The log is attached.
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https://bugs.winehq.org/show_bug.cgi?id=41827
Bug ID: 41827
Summary: Wrong specular rendering with some applications
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: davyaxel(a)free.fr
Distribution: ---
Created attachment 56242
--> https://bugs.winehq.org/attachment.cgi?id=56242
Handy test app
I was investigating this gallium nine bug:
https://github.com/iXit/Mesa-3D/issues/253
And strangely with that game (School Mate), both wine ogl and gallium nine do
render a blue wall (for traces taken on windows or taken with gallium nine,
because on wine the game hits a fallback path since swvp is not supported).
Windows doesn't have that blue wall.
My investigation shows that both wine ogl and gallium nine have an issue with
specular. The problem is best shown when the material power is 0 (like in the
game).
I include the following test app (which I couldn't find the original link)
which enables to test the behaviour:
For example you can test with:
. Take the sphere
. Set SPECULARENABLE to TRUE
. Set 0 for the diffuse material colors and increase the specular material
colors
. Set the material power to 0 (or any low value)
. play with the direction of the light. Compare on windows and observe output
is different.
. Play with LOCALVIEWER. On wine the outputs changes a bit, whereas on windows
it doesn't.
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https://bugs.winehq.org/show_bug.cgi?id=43319
Bug ID: 43319
Summary: Steam no longer display some text on the store page
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
After the last steam update, the store page no longer renders text.
Dragging over an area highlights the text rect, but the text isn't displayed.
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https://bugs.winehq.org/show_bug.cgi?id=41370
Bug ID: 41370
Summary: TTM_GETCURRENTTOOL returns always FALSE when send from
TTN_NEEDTEXT handler.
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: johnfound(a)asm32.info
Distribution: ---
It is a tooltip control, created for a toolbar with TBSTYLE_TOOLTIPS style.
The tooltip properly is sending TTN_NEEDTEXT notification, but when trying to
determine which tool needs tooltip by sending TTM_GETCURRENTTOOL to the tooltip
control it always returns FALSE.
In any other way, the tooltip works fine. For example if I return arbitrary
text in the TOOLTIPTEXTW.lpszText field, this text is displayed properly.
In Windows, TTM_GETCURRENTTOOL returns TRUE and filled up TOOLINFO structure
about the toolbar that activated the tooltip control.
Here is a link to the procedure that creates the toolbar:
https://fresh.flatassembler.net/fossil/repo/fresh/artifact/63e102f647e4c311…
Here, the source that handles TTN_NEEDTEXT notification:
https://fresh.flatassembler.net/fossil/repo/fresh/artifact/52e7fb642bba7415…
The bug is not version specific, because I tried with different stable and
development versions and it appears always.
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http://bugs.winehq.org/show_bug.cgi?id=12185
Summary: Before You Know It crashes with wine v0.9.58 (worked on
9.54)
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RobMarshall(a)iglide.net
Created an attachment (id=11584)
--> (http://bugs.winehq.org/attachment.cgi?id=11584)
Trace from crash of Before You Know it
I installed and successfully used Transparent languages, "Before You Know It
Lite" (version 3.6) with wine 0.9.54. When I upgraded to 0.9.58 it crashes. I
have attached a trace.
Thanks,
Rob
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https://bugs.winehq.org/show_bug.cgi?id=43556
Bug ID: 43556
Summary: Duck Game - Wine crashes on startup
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zenten(a)zenten.ca
Distribution: ---
Created attachment 58961
--> https://bugs.winehq.org/attachment.cgi?id=58961
Pasted the trace log from "Program Error Details"
When I start up the steam version of the game "Duck Game", found on WineHQ
here: https://appdb.winehq.org/objectManager.php?sClass=version&iId=32876 the
game crashes right away. Trace logs attached.
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http://bugs.winehq.org/show_bug.cgi?id=21959
Summary: Lineage 2 Gracia Plus Russian crash on FrostSecurity
load
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://l2.ru/download/client.html?utm_source=11th
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mit.mis(a)gmail.com
Created an attachment (id=26663)
--> (http://bugs.winehq.org/attachment.cgi?id=26663)
terminal output after the crash
Wine crashes right after the FrostSecurity loading reaches 100%.
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http://bugs.winehq.org/show_bug.cgi?id=22872
Summary: PuTTY Pageant authentication agent does not provide
cached keys
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninevoltz(a)metalink.net
The pageant program for PuTTY does not provide stored keys to other
applications, such as plink.
To duplicate:
wine pageant yourkey.ppk
wine plink -s -v -l yourname yourserver
Looking up host "10.0.0.212"
Connecting to 10.0.0.212 port 22
Server version: SSH-2.0-OpenSSH_4.7
We claim version: SSH-2.0-PuTTY_Release_0.60
Using SSH protocol version 2
Doing Diffie-Hellman group exchange
Doing Diffie-Hellman key exchange with hash SHA-256
Host key fingerprint is:
ssh-rsa 2048 xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx:xx
Initialised AES-256 SDCTR client->server encryption
Initialised HMAC-SHA1 client->server MAC algorithm
Initialised AES-256 SDCTR server->client encryption
Initialised HMAC-SHA1 server->client MAC algorithm
Pageant is running. Requesting keys.
If it was working, here it would say:
Pageant has 1 SSH-2 keys
Trying Pageant key #0
but instead we get a password prompt, as if pageant has no cached keys:
Using username "john.voltz".
john.voltz(a)10.0.0.212's password:
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https://bugs.winehq.org/show_bug.cgi?id=43600
Bug ID: 43600
Summary: The Saboteur [GOG] crashes on startup
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 59017
--> https://bugs.winehq.org/attachment.cgi?id=59017
Saboteur: Wine crash log
When running GOG version of The Saboteur in Wine 2.15, it just inexplicably
crashes on startup, without any clear messages with normal Wine logging. I
attach a log with +all level. Same happens in Wine staging for the reference.
Kernel: 4.12.6 (Debian testing, x86_64).
CPU: Ryzen 7 1700X.
GPU: AMD RX 480, Mesa 17.1.4 and 17.3.0-devel both.
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http://bugs.winehq.org/show_bug.cgi?id=31950
Bug #: 31950
Summary: AutoCAD 2009: Ribbon not visible
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 42097
--> http://bugs.winehq.org/attachment.cgi?id=42097
Where is the ribbon?
Steps to reproduce:
1) remove ~/.wine
2) workaround bug #12532
3) winetricks dotnet30 windowscodecs
4) install AutoCAD2009
5) start AutoCAD2009
Behaviour:
Ribbon not visible.
Expected behaviour:
Ribbon should be visible.
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https://bugs.winehq.org/show_bug.cgi?id=43598
Bug ID: 43598
Summary: Missing implementation of YUYV textures in Television
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)linkmauve.fr
Distribution: ---
Created attachment 59012
--> https://bugs.winehq.org/attachment.cgi?id=59012
A log of dolphin-emu starting under wine, using its d3d11 backend
Dolphin says “DX11::Television::Init failed in Television.cpp at line 88:
create tv yuyv texture” when starting a game using the d3d11 backend, then
proceeds to crash.
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