http://bugs.winehq.org/show_bug.cgi?id=33678
Bug #: 33678
Summary: PSX2PSP Version 1.4.2 crashes with an unhandled page
fault while writing out a file
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibbsncc1701(a)yahoo.com
Classification: Unclassified
Regression SHA1: 4adfb787f4e8c36a37ce1d53a7e6df16d03ecd8a
Created attachment 44582
--> http://bugs.winehq.org/attachment.cgi?id=44582
Console log of crash in PSX2PSP
After writing the EBOOT file the program crashes with an unhandled page fault.
(i.e when it's progress reaches 100%. It does not matter what game is used to
create the file, nor does it matter what modifications are made.)
I ran a regression test and git identified
4adfb787f4e8c36a37ce1d53a7e6df16d03ecd8a as the bad patch.
I've attached the console log from the crash. I'll attach the git regresssion
info, with the next comment.
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https://bugs.winehq.org/show_bug.cgi?id=42806
Bug ID: 42806
Summary: I got this core dump playing hearthstone
Product: Wine-staging
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sylvain.meunier(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57836
--> https://bugs.winehq.org/attachment.cgi?id=57836
core dump
I hope this can help you. This is the first time I get a core dump when
Hearthstone crashes (it happens a lot).
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https://bugs.winehq.org/show_bug.cgi?id=42379
Bug ID: 42379
Summary: Sleeping Dogs needs d3d11:wined3d_usage_from_d3d11
bind flags 0x80.
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
I just tried to run Sleeping dogs with wine-staging 2.0 and I got bored of
waiting it to load with white screen. I don't know if it would eventually. But
the console is spamming some messages alot, this is one of them. I have no idea
what it means.
This code needs some enchanment.
400 DWORD wined3d_usage_from_d3d11(UINT bind_flags, enum D3D11_USAGE usage)
401 {
402 static const DWORD handled = D3D11_BIND_SHADER_RESOURCE
403 | D3D11_BIND_RENDER_TARGET
404 | D3D11_BIND_DEPTH_STENCIL;
405 DWORD wined3d_usage = 0;
406
407 if (bind_flags & D3D11_BIND_SHADER_RESOURCE)
408 wined3d_usage |= WINED3DUSAGE_TEXTURE;
409 if (bind_flags & D3D11_BIND_RENDER_TARGET)
410 wined3d_usage |= WINED3DUSAGE_RENDERTARGET;
411 if (bind_flags & D3D11_BIND_DEPTH_STENCIL)
412 wined3d_usage |= WINED3DUSAGE_DEPTHSTENCIL;
413 if (bind_flags & ~handled)
414 FIXME("Unhandled bind flags %#x.\n", bind_flags & ~handled);
415
This doesnt look really fatal message so I am just setting severity to
enchament.
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https://bugs.winehq.org/show_bug.cgi?id=38447
Bug ID: 38447
Summary: valgrind shows an invalid read in
ole32/tests/hglobalstream.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==13974== Invalid read of size 2
==13974== at 0x7B843008: GlobalLock (heap.c:441)
==13974== by 0x4A9B5D8: HGLOBALStreamImpl_Read (hglobalstream.c:169)
==13974== by 0x48885CC: IStream_Read (objidl.h:4381)
==13974== by 0x48885CC: test_freed_hglobal (???:0)
==13974== by 0x488885C: func_hglobalstream (hglobalstream.c:522)
==13974== by 0x48D5D00: run_test (test.h:584)
==13974== by 0x48D613A: main (test.h:666)
==13974== Address 0x7f02aaf8 is 16 bytes after a block of size 32 free'd
==13974== at 0x7BC49E5B: notify_free (heap.c:262)
==13974== by 0x7BC4E178: RtlFreeHeap (heap.c:1761)
==13974== by 0x4A9B51A: HGLOBALStreamImpl_Release (hglobalstream.c:123)
==13974== by 0x4888325: IStream_Release (objidl.h:4377)
==13974== by 0x4888325: test_copyto (???:0)
==13974== by 0x4888857: func_hglobalstream (hglobalstream.c:521)
==13974== by 0x48D5D00: run_test (test.h:584)
==13974== by 0x48D613A: main (test.h:666)
==13974==
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http://bugs.winehq.org/show_bug.cgi?id=27437
Summary: IW2 Edge of Chaos freezes every second
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Originally in bug 24239.
fixme:quartz:ACMWrapper_SetMediaType acmStreamOpen returned 512
spams every second or so. When it does, the game freezes completely for a few
milliseconds.
winetricks devenum quartz works around it.
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http://bugs.winehq.org/show_bug.cgi?id=17039
Summary: Wine does not appear to read disc IDs (DVDs)
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://www.invelos.com/Downloads.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
For app DVD Profiler
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=14707), Wine
seems to fail to read DVD disc IDs correctly.
I believe that this relates to this functionality, but I'm not sure:
http://msdn.microsoft.com/en-us/library/ms785496.aspx
DVD Profiler stores information on DVDs, including several areas of
functionality that make use of the unique disc IDs.
Under Windows, inserting a DVD into your drive triggers the application read
the disc ID and either move focus to that disc (if it is in your collection) or
prompt to download it from the online database (if it is not). This check can
also be triggered from the menu 'DVD, scan DVD-ROM drive'.
The on-line database is user-populated, and disc IDs are entered by editing a
profile and selecting 'set disc ID' under the 'discs' section.
As a demonstration, I chose a USA DVD title: 'Time Bokan'.
Under Windows, if I set the disc ID as described above, I get this string:
"76797847B89AE080 [TimeBokan]". When I insert the DVD in the drive, the correct
profile gains focus or I am prompted to download the profile (depending on
whether I have DVD in my collection or not).
Under Wine, if I set the disc ID as described above, I get this string: "-
[TimeBokan]". Inserting the DVD into the drive triggers no action (probably
because of bug 17037). However, I can force the application to check the
DVD-ROM by choosing 'DVD, scan DVD-ROM drive' from the menu. When I do so, the
application prompts me to download a DVD called "The Wedding Party", which is
defined by the string "43D62B0BAEE070B7 [THE_WEDDING_PARTY]". This profile is
returned consistently, and the application will give focus to this profile once
it is in my collection should I repeat the process.
In summary, Wine is returning an incorrect Disc ID for DVDs.
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https://bugs.winehq.org/show_bug.cgi?id=37802
Bug ID: 37802
Summary: Unhandled exception when starting Theme Park World
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hededrk(a)gmail.com
Distribution: ---
Created attachment 50348
--> https://bugs.winehq.org/attachment.cgi?id=50348
Crash report
I followed the instructions on the appdb page. Game doesn't launch, and either
requests to insert CD, or crashes with unhandled exception.
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http://bugs.winehq.org/show_bug.cgi?id=10603
Summary: IDirectSoundBufferImpl_SetFX should be implemented
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pawel.stolowski(a)wp.pl
IDirectSoundBufferImpl_SetFX should be implemented - this is probably the only
problem left to have two games working correctly (both from the same company
and using same engine): "Dangerous Waters" and "Sub Command" - now they lack
sound effects - see my test results:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9913http://appdb.winehq.org/objectManager.php?sClass=version&iId=9914
These are the "fixme" messages printed for "Dangerous Waters":
fixme:dsound:IDirectSoundBufferImpl_SetFX (0xe96248,9,0x309d89c,0x34f39c): stub
fixme:dsound:IDirectSoundBufferImpl_SetFX (0xe96248,0,(nil),(nil)): stub
fixme:dsound:IDirectSoundBufferImpl_SetFX (0xe96248,0,(nil),(nil)): stub
fixme:dsound:IDirectSoundBufferImpl_SetFX (0x1112ae8,0,(nil),(nil)): stub
fixme:dsound:IDirectSoundBufferImpl_SetFX (0x1173b50,0,(nil),(nil)): stub
...
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https://bugs.winehq.org/show_bug.cgi?id=37491
Bug ID: 37491
Summary: wineconsole requires/uses TERM environment variable
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luke-jr+winebugs(a)utopios.org
Distribution: ---
For some reason, wineconsole requires TERM to be set to a valid value. However,
Windows ncurses requires TERM to be unset, clear, or "#win32con" or it starts
talking vt100, which wineconsole doesn't understand.
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https://bugs.winehq.org/show_bug.cgi?id=43107
Bug ID: 43107
Summary: The Witcher 3 fails to detect dx11 - registry
dx11>opengl applied
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: kallekadakas(a)gmail.com
Distribution: ---
Created attachment 58299
--> https://bugs.winehq.org/attachment.cgi?id=58299
witcher3-startup-log
Greetings,
The Witcher 3 (steam version) used to work fine yesterday, however once
installing the wine-2.9-staging version, it now fails to detect DirectX11
support upon startup. (attached picture)
Reverted back to non-staging wine2.9 and the issue now happens with that as
well.
Created a fresh prefix, applied the registry fix to render dx11 calls in opengl
and limit the rendering to opengl4.5. Tested with both staging and non-staging
wine2.8, the issue persists.
Attached the logs from the moment when starting the game.
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https://bugs.winehq.org/show_bug.cgi?id=37644
Bug ID: 37644
Summary: .NET 3.5 crash when running System.Console.Clear()
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: james(a)jameswarner.us
Distribution: ---
Created attachment 50099
--> https://bugs.winehq.org/attachment.cgi?id=50099
Example program, source code to said program and output log
When running System.Console.Clear() under .NET 3.5 in WINE (installed in a
clean .wine through Winetricks), it will crash with:
Unhandled Exception: System.IO.IOException: Invalid handle.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.Console.GetBufferInfo(Boolean throwOnNoConsole, Boolean&
succeeded)
at System.Console.Clear()
This can be reproduced by running System.Console.Clear() under any application
in .NET 3.5.
Attached is a demo application to reproduce this, the source code to produce
this issue and the log generated.
WINE version: 1.7.30 under Debian (sid) x86.
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https://bugs.winehq.org/show_bug.cgi?id=36960
Bug ID: 36960
Summary: Avencast: Rise of the Mage fails to start
(D3DXCreateTextureFromFileA failed)
Product: Wine
Version: 0.9.48.
Hardware: x86
URL: http://www.strategyinformer.com/pc/avencast/demo/17710
.html
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Blocks: 10325
Created attachment 49077
--> https://bugs.winehq.org/attachment.cgi?id=49077
+d3dx,+d3d trace
While looking at old bugs (bug 10325), I noticed that Avencast has a problem
with d3dx:
"DXC_Gfx: D3DXCreateTextureFromFileA failed: D3DERR_INVALIDCALL
(file:graphics\\gui\\windows\\gui_energybar02_frame.tga)"
terminal shows:
fixme:d3d:wined3d_device_set_software_vertex_processing device 0x169430,
software 0 stub!
fixme:d3d:swapchain_gl_present WINED3D_SWAP_EFFECT_FLIP not implemented.
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Texture creation failed.
doing winetricks d3dx9 let's the game start without that error. I've attached a
+d3d,+d3dx trace
austin@aw25 ~ $ du -h avencastdemo.exe
309M avencastdemo.exe
austin@aw25 ~ $ sha1sum avencastdemo.exe
704c0f3fd05405e00814282cc6247401b2884574 avencastdemo.exe
austin@aw25 ~ $ wine --version
wine-1.7.22
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https://bugs.winehq.org/show_bug.cgi?id=37254
Bug ID: 37254
Summary: server/curses.c fails to build on NetBSD 6.1.4
Product: Wine
Version: 1.7.26
Hardware: x86
OS: NetBSD
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
gcc -c -o curses.o curses.c -I. -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wempty-body -Wignored-qualifiers -Wstrict-prototypes -Wtype-limits -Wvla
-Wwrite-strings -Wpointer-arith -Wlogical-op -gdwarf-2 -gstrict-dwarf
-fno-omit-frame-pointer -g -O2
curses.c:102:1: error: 'getmouse' undeclared here (not in a function)
curses.c:102:1: warning: type defaults to 'int' in declaration of 'p_getmouse'
curses.c:128:1: error: 'acs_map' undeclared here (not in a function)
curses.c:128:1: warning: type defaults to 'int' in declaration of 'p_acs_map'
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http://bugs.winehq.org/show_bug.cgi?id=35467
Bug ID: 35467
Summary: Error with native and buildin msvcirt.dll with LockOn
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msvcirt
Assignee: wine-bugs(a)winehq.org
Reporter: wine.mj(a)farbpigmente.org
Classification: Unclassified
Created attachment 47339
--> http://bugs.winehq.org/attachment.cgi?id=47339
Debug File
x86-64 Linux (Ubuntu 12.04) with Wine 1.6.1 from Launchpad
Wine prefix with Wine Arch win32.
Install LockOn 1.0 from CD: OK
Start Lockon with the prefix and arch: Error
WINEARCH=win32 WINEPREFIX=~/.wine_LockOn wine .wine_LockOn/drive_c/Program\
Files/Ubisoft/Eagle\ Dynamics/Lock\ On/LockOn.exe
wine: Call from 0x7b83bcd5 to unimplemented function
msvcirt.dll.??0fstream@@QAE@PBDHH@Z, aborting
err:module:attach_process_dlls "Common.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"...\\.wine_LockOn\\drive_c\\Program Files\\Ubisoft\\Eagle Dynamics\\Lock
On\\LockOn.exe" failed, status 80000100
Install native msvcirt.dll via winetricks and change config to "Native
(Windows)".
Start LockOn with new Confg: Error
WINEARCH=win32 WINEPREFIX=~/.wine_LockOn wine .wine_LockOn/drive_c/Program\
Files/Ubisoft/Eagle\ Dynamics/Lock\ On/LockOn.exe
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by
the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support,
please visit http://ubuntuforums.org/showthread.php?t=1960599
wine: Unhandled page fault on read access to 0x00000000 at address 0x3ab320
(thread 0009), starting debugger...
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
Debug File, see Attachment
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https://bugs.winehq.org/show_bug.cgi?id=43117
Bug ID: 43117
Summary: F1 Race Stars graphical problems
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Created attachment 58319
--> https://bugs.winehq.org/attachment.cgi?id=58319
GZip log from F1 Race Stars
When using the following register key for setting the OpenGL version to 4.5:
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"MaxVersionGL"=dword:00040005
The game starts, but has some issues with shaders as the in game colours are
flawed. When starting a new game, the cars are invisible and the colours has
the same issues as in the menu.
I'm attaching a log of a run of the game. It seems like there is a lot of
fixme's.
The following fixme's seems to repeat:
fixme:d3d11:shdr_handler Unhandled chunk "RDEF".
fixme:d3d11:shdr_handler Unhandled chunk "STAT".
fixme:d3d11:shdr_handler Unhandled chunk "RDEF".
fixme:d3d11:shdr_handler Unhandled chunk "STAT".
fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier
0x800000c2.
fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier
0x00155543.
fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier
0x800000c2.
fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier
0x00155543.
fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier
0x800000c2.
fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier
0x00155543.
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https://bugs.winehq.org/show_bug.cgi?id=37280
Bug ID: 37280
Summary: extension ARB_framebuffer_object not supported
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: the_q123(a)hotmail.com
Discovered this while trying to load shaders for the Aali's FF7/8 OGL driver:
http://forums.qhimm.com/index.php?topic=14922.0
The shader I used in particular is Asmodean's ComplexMultiShader:
http://www.mediafire.com/download/p214x9ftu2rxbge/ComplexMultiShader.post
This message (with shader model < 140, it's a warning; with 140+ it's an error)
comes up in FF7's APP.LOG:
0(21) : warning C7508: extension ARB_framebuffer_object not supported
I do not believe this is a problem with either the Aali's driver or Asmodean's
shader because they appear to be working for windows users. This must be a
problem in wine, probably in OpenGL.
I am building wine from git on 64-bit Archlinux and my GPU is a GeForce GT 630
with nvidia drivers 343.13.
ARB_framebuffer_object is listed explicitly as a supported extension by
nvidia-config.
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http://bugs.winehq.org/show_bug.cgi?id=35770
Bug ID: 35770
Summary: Contacam Surveillance Software Crashing at Random
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msvfw32
Assignee: wine-bugs(a)winehq.org
Reporter: isaacemch(a)gmail.com
Created attachment 47763
--> http://bugs.winehq.org/attachment.cgi?id=47763
Contacam surveillance software crashing (msvfw32)
I'm running Contacam (video surveillance software -from contaware.com) with
WINE 1.4.1, and the application is crashing at random intervals. Sometimes 6
minutes, sometimes 6 hours, and everything in between.
The error log seems to be pointing to msvfw32 as the culprit, but I'm not
absolutely sure.
I think this only happens when I run the application to record upon detection.
When I have all camera detections set to off (monitor only) the system does not
crash. It seems that when (maybe) contacam detects motion and then starts
recording to disc, the crash occurs.
This doesn't happen on every detection though. ContaCam will detect some
movements, and record them to disk just fine, but after a (seemingly) random
amount of time later, the application crashes, showing the attached log.
I am not completely sure what is going on here and why.
My clues are that msvfw32 (seems) to be a 16bit video compression DLL. My
question to this finding would be: "What would make the video compression
fail?"
I wonder if I do not have my WINE environment setup properly.
I have made sure to install the 32bit configuration of WINE (I am running
Ubuntu 13.10 x64)
I am also not sure if it is a result of what folder I am having Contacam
storing its images to. I am telling Contacam to store images to /var/www
directory, but have allowed all permissions to this /var/www directory.
Contacam is able to store videos to this location fine (most of the time at
least). I wonder if permissions are being overridden to denied sometimes
maybe. Maybe this has nothing to do with it though.
I'm hoping to get this app to not crash soon, because I need my surveillance
system to be reliable.
Thanks,
Isaac
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https://bugs.winehq.org/show_bug.cgi?id=39393
Bug ID: 39393
Summary: d-link dwp-157 installed with wine 1.6.2 but opens
with error.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hrwt20(a)gmail.com
Distribution: ---
Created attachment 52507
--> https://bugs.winehq.org/attachment.cgi?id=52507
bug report
d-link dwp-157 installed with wine 1.6.2 but opens with error. Bug report
attached.
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https://bugs.winehq.org/show_bug.cgi?id=40922
Bug ID: 40922
Summary: Crashed when load & starting PES 2016 Steam on Wine
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: krisananto(a)gmail.com
Crashed when starting game Pro Evolution Soccer 2016 over the Steam apps in
wine. Used all engine start from WS9Wine1.7.52 to WS9Wine1.9.11.
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http://bugs.winehq.org/show_bug.cgi?id=33000
Bug #: 33000
Summary: Sim Theme Park fails to install/copy SafeDisc v1.x
driver to system32\drivers
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
a guy on IRC #winehq asked for help to get "Sim Theme Park" to work.
The game is copy-protected and the installer seems somehow fail to installer
the SafeDisc 1.x driver properly in system32/drivers folder.
Manually copying the driver after installation lets the game recognize the
original disc (for that SafeDisc 1.x has to be run in Win2K mode, see bug
12653) -> workaround.
The installer is Installshield based (year 2000).
+tid,+seh,+relay gives:
--- snip ---
0024:Call KERNEL32.CreateProcessW(00000000,0032e398
L"E:\\USEnglish\\Setup\\SETUP.EXE",00000000,00000000,00000000,00000400,00000000,001a7690
L"E:\\USEnglish\\Setup\\",0032da40,0032da30) ret=7e51f1c3
0026:trace:relay:load_list L"RelayExclude" =
L"ntdll.RtlEnterCriticalSection;ntdll.RtlLeaveCriticalSection;kernel32.48;kernel32.49;kernel32.94;kernel32.95;kernel32.96;kernel32.97;kernel32.98;kernel32.TlsGetValue;kernel32.TlsSetValue;kernel32.FlsGetValue;kernel32.FlsSetValue;kernel32.SetLastError"
0026:trace:relay:load_list L"RelayFromExclude" =
L"winex11.drv;user32;gdi32;advapi32;kernel32"
0026:Call KERNEL32.__wine_kernel_init() ret=7bc54420
0024:Ret KERNEL32.CreateProcessW() retval=00000001 ret=7e51f1c3
...
0028:Call KERNEL32.CreateProcessA(00000000,0015a7d0
"C:\\users\\focht\\Temp\\_INS5176._MP",00000000,00000000,00000000,00000000,00000000,00000000,0081e024,0081e068)
ret=f6edb8d0
002a:trace:relay:load_list L"RelayExclude" =
L"ntdll.RtlEnterCriticalSection;ntdll.RtlLeaveCriticalSection;kernel32.48;kernel32.49;kernel32.94;kernel32.95;kernel32.96;kernel32.97;kernel32.98;kernel32.TlsGetValue;kernel32.TlsSetValue;kernel32.FlsGetValue;kernel32.FlsSetValue;kernel32.SetLastError"
002a:trace:relay:load_list L"RelayFromExclude" =
L"winex11.drv;user32;gdi32;advapi32;kernel32"
002a:Call KERNEL32.__wine_kernel_init() ret=7bc54420
0028:Ret KERNEL32.CreateProcessA() retval=00000001 ret=f6edb8d0
...
002a:Call KERNEL32.lstrcmpA(0033f098 "SdSelectFolder",0153f897
"SdSelectFolder") ret=0040fbc8
002a:Ret KERNEL32.lstrcmpA() retval=00000000 ret=0040fbc8
...
002a:Call KERNEL32.lstrcmpiA(0033f498 "Edit",00480738 "Static") ret=0040e9cb
002a:Ret KERNEL32.lstrcmpiA() retval=ffffffff ret=0040e9cb
002a:Call user32.SetWindowTextA(000200fc,0033f8a8 "SimTheme Park") ret=0040e9ff
...
002a:Call KERNEL32.lstrcpyA(0033fb74,001bf1ca "C:\\Program Files\\SimTheme
Park") ret=00439e6d
002a:Ret KERNEL32.lstrcpyA() retval=0033fb74 ret=00439e6d
...
002a:Call KERNEL32.LoadLibraryA(0033f254 "C:\\Program Files\\SimTheme
Park\\drvmgt.dll") ret=0041f8d6
002a:Call PE DLL (proc=0x19023b0,module=0x1900000
L"drvmgt.dll",reason=PROCESS_ATTACH,res=(nil))
...
002a:Call KERNEL32.GetProcAddress(01900000,001788be "Setup") ret=00455b5f
002a:Ret KERNEL32.GetProcAddress() retval=019013d0 ret=00455b5f
...
002a:Call KERNEL32.CreateFileA(0033f690
"\\\\.\\Secdrv",c0000000,00000003,00000000,00000003,00000080,00000000)
ret=0190107b
002a:Ret KERNEL32.CreateFileA() retval=ffffffff ret=0190107b
...
002a:Call advapi32.CreateServiceA(0156fae8,01906038 "Secdrv",01906038
"Secdrv",000f01ff,00000001,00000003,00000001,0033f688
"C:\\windows\\system32\\drivers\\\\SECDRV.SYS",00000000,00000000,00000000,00000000,00000000)
ret=01901b35
...
002a:Ret advapi32.CreateServiceA() retval=0156fd30 ret=01901b35
...
002a:fixme:service:SetServiceObjectSecurity 0x156fd30 4 0x33f274
002a:Ret advapi32.SetServiceObjectSecurity() retval=00000001 ret=01901a5f
002a:Call KERNEL32.GetSystemDirectoryA(0033f370,00000100) ret=019017b8
002a:Ret KERNEL32.GetSystemDirectoryA() retval=00000013 ret=019017b8
002a:Call KERNEL32.lstrlenA(0033f370 "C:\\windows\\system32") ret=019017cf
002a:Ret KERNEL32.lstrlenA() retval=00000013 ret=019017cf
002a:Call KERNEL32.lstrlenA(0033f370 "C:\\windows\\system32\\drivers\\")
ret=019017f0
002a:Ret KERNEL32.lstrlenA() retval=0000001c ret=019017f0
002a:Call KERNEL32.GetFileAttributesA(0033f370
"C:\\windows\\system32\\drivers\\\\SECDRV.SYS") ret=01901fdc
002a:Ret KERNEL32.GetFileAttributesA() retval=ffffffff ret=01901fdc
...
002a:Call KERNEL32.CopyFileA(0033f570 "C:\\Program Files\\SECDRV.SYS",0033f370
"C:\\windows\\system32\\drivers\\\\SECDRV.SYS",00000000) ret=0190187b
002a:Ret KERNEL32.CopyFileA() retval=00000000 ret=0190187b
002a:Call KERNEL32.GetLastError() ret=01901885
002a:Ret KERNEL32.GetLastError() retval=00000002 ret=01901885
...
--- snip ---
It looks like the path passed to drvmgt.dll "Setup" API function (first
argument) needs to have a backslash appended.
Somewhere in installshield script this path is constructed, most likely at the
point of "SdSelectFolder" (Installshield folder selection).
To properly analyze this, the installshield script needs to be
decrypted/decompiled... low priority.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=41210
Bug ID: 41210
Summary: Game "The Guild 2 - Pirates of the European Seas" does
not start after winetricks library install
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b.barwich(a)hotmail.com
Distribution: ---
Created attachment 55465
--> https://bugs.winehq.org/attachment.cgi?id=55465
GuildII.exe Console Log
I run a 32bit Wine Version 1.7.21 on a CentOS7 64bit system.
Initially I installed and played the game "The Guild 2 - Pirates of the
European Seas" on this system.
Now after I installed several winetricks libraries with winetricks for another
game I can't run the already installed and former working game "The Guild 2 -
Pirates of the European Seas" anymore.
The Screen turns black and stays that way until I terminate the process from
another session.
I captured the console log with "wine GuildII.exe"
I installed these libraries with winetricks:
$ winetricks list-installed
d3dcompiler_43
d3dx10
d3dx11_42
d3dx11_43
d3dx9_26
d3dx9_28
d3dx9_31
d3dx9_35
d3dx9_36
d3dx9_39
d3dx9_42
d3dx9_43
d3dx9
directx9
dotnet20sp1
dotnet20
dotnet30sp1
imvu
mdx
vcrun2003
vcrun2005
xact_jun2010
xact
xinput
Please, do you have any idea what could be the issue or how I could provide
more information about this issue?
Please have also a look at my console log that I upload with this issue.
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http://bugs.winehq.org/show_bug.cgi?id=18732
Summary: Installer fails with the message: "You can install
this programm only on a computer running Windows XP
Tablet PC Edition 2005"
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobias.jakobs(a)web.de
I've tried to install the "Microsoft Experience Pack for Tablet PC 1" that you
can download here:
http://download.cnet.com/Microsoft-Experience-Pack-for-Tablet-PC/3000-10250…
But it fails with the message:
"You can install this programm only on a computer running Windows XP Tablet PC
Edition 2005"
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http://bugs.winehq.org/show_bug.cgi?id=34266
Bug #: 34266
Summary: Division by zero in shader results in NaNs
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: achurch+wine(a)achurch.org
Classification: Unclassified
Created attachment 45619
--> http://bugs.winehq.org/attachment.cgi?id=45619
Proof-of-concept patch
As reported in the AppDB, if the HDR rendering option is enabled in Final
Fantasy XIV, some scenes have large black squares covering the screen. This
appears to stem from NaNs getting stored in floating-point framebuffers as the
result of division by zero in a fragment shader.
Granted there's a whole bunch of wild guessing involved, but changing the
translation of the HLSL rcp instruction to explicitly check for zero and return
a huge value instead of performing the division seems to fix the problem
without causing any side effects (see attached patch).
I do note that HLSL defines the rcp instruction to return infinity for a zero
operand (*1), while the GLSL spec says that division by zero "result[s] in an
unspecified value" (*2).
(*1)
http://msdn.microsoft.com/en-us/library/windows/desktop/hh447205%28v=vs.85%…
(*2) http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.20.8.pdf (section
5.9 "Expressions") -- bizarrely, the GLSL 4.4 spec keeps that language but adds
section 4.7.1 "Range and Precision" which says that "dividing a non-zero by 0
results in the appropriately signed IEEE Inf", so the spec is internally
inconsistent and who knows what you'll get.
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http://bugs.winehq.org/show_bug.cgi?id=30889
Bug #: 30889
Summary: Can't attach files in gmail under google chrome
Product: Wine
Version: 1.5.6
Platform: x86
URL: https://www.google.com/chrome/thankyou.html?platform=w
in&hl=en
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Found while dogfooding chrome. Install chrome, use --no-sandbox to workaround
bug 21232. Log into gmail account, compose an email and click 'attach file'. No
dialog appears. There is no terminal output from this.
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https://bugs.winehq.org/show_bug.cgi?id=38493
Bug ID: 38493
Summary: Unhandled exception in subprocess.exe when launching
Grand Theft Auto V
Product: Wine
Version: 1.7.41
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 51338
--> https://bugs.winehq.org/attachment.cgi?id=51338
output of wine PlayGTAV.exe run from the game install dir.
At startup, when the launcher of Grand Theft Auto V opens, it shows a "Loading"
animation and wait for something that never seems to happen.
There is a cancel button.
If I click anywhere in the window before clicking the cancel button, or if I
alt-tab out and in while the launcher is open, subprocess.exe crashes with an
unhandled exception error.
After subprocess.exe has crashed, I can click on the cancel button of the
launcher and it closes, and wineserver terminates gracefully.
If I click first on the cancel button before doing anything else, the launcher
closes and there is no unhandled exception error, but wineserver doesn't quit
until alt+F4 is pressed and the blocking process is forced to close.
subprocess.exe is the executable of the Social Club service to which the user
has to log in to play the game.
Computer specs:
Intel Core i7-4930k CPU @ 3.40Ghz x 12 (6+HT).
8Gb RAM.
NVidia GTX970 with proprietary drivers (346.35).
Debian Wheezy 64-bit
Wine 1.7.41 WoW64
no winetricks, no dlloverrides.
Wine is set to windows vista, virtual desktop, no window decoration and no
window manager allowance.
GTA V DVD version (not steam).
DirectX and VC++ 2008 redistributables installed from DVD.
Social Club 1.1.5.8 downloaded from Rockstar support website and installed.
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https://bugs.winehq.org/show_bug.cgi?id=42445
Bug ID: 42445
Summary: foldit puzzle 1340 stop
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 57284
--> https://bugs.winehq.org/attachment.cgi?id=57284
foldit puzzle 1340 stop
After long play run foldit puzzle 1340 stoped working error report attached
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https://bugs.winehq.org/show_bug.cgi?id=39363
Bug ID: 39363
Summary: Wine crashes when trying to install Excel 2016
Product: Wine
Version: 20050930
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sarzkazi(a)gmail.com
Distribution: ---
Created attachment 52469
--> https://bugs.winehq.org/attachment.cgi?id=52469
Error Log
Wine crashes when trying to install Excel 2016
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https://bugs.winehq.org/show_bug.cgi?id=41734
Bug ID: 41734
Summary: Can't open isunshare powerpoint password genius app
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: macmsb(a)gmail.com
Created attachment 56174
--> https://bugs.winehq.org/attachment.cgi?id=56174
backtrace
Tried opening app isunshare-powerpoint-password-genius from
http://www.isunshare.com/powerpoint-password/unlock-password-protected-powe…
It won't open. Any ideas?
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https://bugs.winehq.org/show_bug.cgi?id=42043
Bug ID: 42043
Summary: Graal Online Classic does not work on any wine version
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthias(a)fenner.info
Distribution: ---
Created attachment 56523
--> https://bugs.winehq.org/attachment.cgi?id=56523
Trace generated by wine when running GraalSetup.exe
I get an error after installation of Graal which was Downloaded here:
http://www.graalonline.com/kingdoms/downloads/
I have attached the trace to this bug
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http://bugs.winehq.org/show_bug.cgi?id=24182
Summary: Memory Access Violation
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bremm(a)vtnc.org
Created an attachment (id=30442)
--> (http://bugs.winehq.org/attachment.cgi?id=30442)
Console output dumped in a text file
Hi, it's my 1st submission of a bug here, so I don't know exactly if I'm doing
the right procedure. I'm trying to run a game which works fine in Windows with
dx8.
The way I used to get a debug output was too simple:
$ winedbg NFR.exe 2>&1 | tee debug.txt
The result follows attached, and I'm waiting for instructions. I'm able to do
any kind of test once I get directions from someone more experient, since I'm
not a skilled programmer.
Thanks in advance
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https://bugs.winehq.org/show_bug.cgi?id=41005
Bug ID: 41005
Summary: Deadlight: Director's Cut (UE4, 64-bit) loads to a
black screen
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55170
--> https://bugs.winehq.org/attachment.cgi?id=55170
Terminal output Wine 1.9.15
I am using the GOG version of the game.
Deadlight: Director's Cut has the following characteristics:
It is an Unreal Engine 4 game.
It uses Direct X 9
It is 64-bits only
It is an enhanced version of the game featured in this
bug:https://bugs.winehq.org/show_bug.cgi?id=32069
The terminal output is from a clean 64-bit prefix. I set the prefix to Windows
XP and 7 and the game continues to simply load to a black screen that I must
manually kill via Ctrl+C in terminal.
I have tried using the d3dx9 and vcrun2010 winetricks but those did not change
anything at all.
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https://bugs.winehq.org/show_bug.cgi?id=38363
Bug ID: 38363
Summary: tab control ignores click after changing selected tab
by arrow key.
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: ktmizugaki+wine(a)gmail.com
Distribution: ---
tab control ignores click after changing selected tab by arrow key.
steps to reproduce:
1. open app which uses tab control (e.g. winecfg).
2. click tab to change tab.
3. press right arrow key to change tab.
4. click another tab to change tab.
expected: clicked tab is selected.
actual: nothing happens.
if i select tab clicked in step 2 using arrow key, cliking tab works again.
i investigated and found that it related TCIS_BUTTONPRESSED state in tab
control.
in step 2, TCIS_BUTTONPRESSED state is set to the clicked tab in funciton
TAB_SetCurSel called from function TAB_LButtonDown.
in step 3, selected tab is changed but TCIS_BUTTONPRESSED state is not updated
in function TAB_SetCurFocus called from function TAB_KeyDown.
in step 4, function TAB_LButtonDown checks for the tab with TCIS_BUTTONPRESSED
and prevents it from changing tab.
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https://bugs.winehq.org/show_bug.cgi?id=40670
Bug ID: 40670
Summary: fail to execute unlocker.exe file from Live for Speed
simulator
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cruz.jorge(a)mail.ru
Distribution: ---
Created attachment 54542
--> https://bugs.winehq.org/attachment.cgi?id=54542
log from an error opening unlocker.exe (Live for speed unlocker)
I'm new at everything about Wine, also new Linux user.
The game runs perfectly (LFS.exe), but when I run the (unlocker.exe) the game
menu opens as well but can't play it nor unlock any tracks.
On windows 7 (also 32bit) both run without any trouble.
The only reason I've come here, it's because I want to get rid of Windows for
once, and start doing everything on Ubuntu. So if anyone can help me to fix
this issue, I'll be thankful.
Best regards,
Jorge Cruz.
contacts:
face: www.facebook.com/spikie.like.crazy
mail: cruz.jorge(a)mail.ru
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https://bugs.winehq.org/show_bug.cgi?id=43204
Bug ID: 43204
Summary: Crashing Bioshock Infinite
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
WINEDEBUG=fixme-all,err+loaddll,err+dll,err+file,err+reg
------ Program BioShockInfinite.exe ------
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:d3d:context_reacquire Acquired context 0x1cbb08 instead of 0x18ac20.
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https://bugs.winehq.org/show_bug.cgi?id=38924
Bug ID: 38924
Summary: Crash on copy/paste running Tapps2
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thomas(a)fehige.de
Distribution: ---
Created attachment 51858
--> https://bugs.winehq.org/attachment.cgi?id=51858
Wine crash report
I'm trying to run Tapps 2 on wine version 1.7.44. My OS is Xubuntu 15.04,
64-bit. It is a graphic programming tool for a series of controllers for
heating, solar heat, warm water and similar that are made by the Austrian
company "Technische Alternative".
The programme can be downloaded from their website at
http://www.ta.co.at/de/download/software/tapps-2.html . I'm using the German
language version.
The programme seems to run fine, apart from the one point: Whenever I try to
copy/paste an Object, wine crashes as soon as I select "paste" from the menu or
type Ctrl-V on the keybord.
The problem persists in wine 1.7.47; cf. discussion on
https://forum.winehq.org/viewtopic.php?f=8&t=24953&sid=cea1d4583ec853e13e85…
.
Attached is wine's crash report.
Thank You -- Thomas
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https://bugs.winehq.org/show_bug.cgi?id=38774
Bug ID: 38774
Summary: Execute MS Excel 2007 macro crashes Excel
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: florent.merlet(a)free.fr
Distribution: ---
Created attachment 51706
--> https://bugs.winehq.org/attachment.cgi?id=51706
Crash report of macro execution on Microsoft Excel 2007
The execution of a Excel Visual Basic Macro execution does not work when it is
compiled from Wine 1.6.2.
The compilation starts properly, and the window freezes after few seconds.
The macro tested works properly on windows 7.
There is no problem to modify, record the macro, and execute it from a MS
Windows 7 environment.
details :
Microsoft EXCEL 2007, installed
Windows 7 personal
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http://bugs.winehq.org/show_bug.cgi?id=32301
Bug #: 32301
Summary: Magicka plain attack rendered incorrectly
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Screenshot attached
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https://bugs.winehq.org/show_bug.cgi?id=42362
Bug ID: 42362
Summary: VideoRedo crashes after second conversion, therefore
has to be relaunched for each new video
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jochen.bloedorn(a)gmail.com
Distribution: ---
Created attachment 57140
--> https://bugs.winehq.org/attachment.cgi?id=57140
backtrace.txt
Faulty behavior of VideoRedo as described in summary. Crash log is attched
VideoRedo Verions observed: 2.5.5.512 and several older versions
Other environmental information see crash log.
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http://bugs.winehq.org/show_bug.cgi?id=35301
Bug ID: 35301
Summary: Mashiroiro Symphony (visual novel) installer failure
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibi.sasahara(a)gmail.com
Classification: Unclassified
Created attachment 47088
--> http://bugs.winehq.org/attachment.cgi?id=47088
WINE backtrace.
In install wizard.
Popup to WINE crash report.
In Windows next step is popup input dialog for Product ID(licence key).
and install failure. (installer is show wizardlast page and normal exit after
WINE crash dialog.)
show error dialog, after installer exit or application start.
「正しくインストールされませんでした」
(meaning: install not correct.)
(wizard last page「ましろ色シンフォニー セットアップウィザードの完了」 character corruption checkbox text
meaning to "launch this application".)
note:
AppDB is
http://appdb.winehq.org/objectManager.php?sClass=application&iId=15750
I use default locale is Japanese. "LANG=ja_JP.UTF-8"
(no cure character corruption some parts.)
This application have free trial version. But trial version behavior to
disagree.
File copy step is failure.
Upon dialog to "impossible file copy" in install wizard.
「ファイルがコピーできませんでした」
(meaning: failure/impossible file copy.)
In Windows is show file copy progress bar.
and install failure. (installer is not show last page.)
Free trial version to
http://mirror.tsundere.ne.jp/download/palette/9b231a794f6d828a02e8c56187c14…
or official mirror lists is (There are many broken links)
http://www.clearrave.co.jp/product/mashiro/download.html
sha1sum is
017b653a074ac9270c558c214b3132aced2eee25
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http://bugs.winehq.org/show_bug.cgi?id=23653
Summary: gmax crashes if you select opengl, wgl complains
glBufferRegionEnabled missing from linux opengl?
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.turbosquid.com/gmax
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://forum.winehq.org/viewtopic.php?t=8984 mentioned that gmax
crashes if you select opengl. Sure enough, after doing 'winetricks vcrun6'
to work around bug 23652, the app runs unless you choose opengl.
(I think you can choose opengl after the fact by editing gmax.ini to say
GFXType=OpenGL
but I'm not sure what else you might need to edit.)
WINEDEBUG=+seh,+wgl shows
trace:wgl:is_extension_supported Checking for extension 'GL_KTX_buffer_region'
trace:wgl:wglGetProcAddress func: 'glBufferRegionEnabled'
trace:wgl:wglGetProcAddress extension not found in the Linux OpenGL library,
checking against libGL bug with glBufferRegionEnab..
warn:wgl:wglGetProcAddress Did not find function glBufferRegionEnabled
(glBufferRegionEnabled) in your OpenGL library !
trace:seh:raise_exception code=c0000005 flags=0 addr=(nil) ip=00000000 tid=002b
This is on a system with current nvidia hardware and proprietary drivers.
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https://bugs.winehq.org/show_bug.cgi?id=41997
Bug ID: 41997
Summary: The program ( Path to Exile ) crashes during the game
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: savic(a)abv.bg
Distribution: ---
The game crashes after 5, 10, 15 minutes
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http://bugs.winehq.org/show_bug.cgi?id=34710
Bug #: 34710
Summary: Can't register/login with Kindle for PC
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rosc2112(a)yahoo.com
Classification: Unclassified
Trying to register Kindle for Pc so it'll login to my amazon account, it's
giving an error "Registration Failed, please try again (99)
Upgraded the latest version of wine, v 1.6 and still having the same problem,
except now I'm not even getting any kind of info from the commandline that
would indicate what the problem is. Previous version 1.4 was at least
indicating there was a problem connecting via ssl, so I found some posts
indicating the problem might be tls, hence I upgraded hoping this issue was
resolved, but, apparently not?
All I'm getting for errors is:
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:ImmReleaseContext (0x2002a, 0x3e52fb8): stub
fixme:win:FlashWindowEx 0x33c944
fixme:win:FlashWindowEx 0x33cc14
fixme:win:FlashWindowEx 0x33d314
fixme:win:FlashWindowEx 0x33c944
fixme:win:FlashWindowEx 0x33ccd4
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:win:FlashWindowEx 0x33c9e4
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
Any clues for me? :)
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https://bugs.winehq.org/show_bug.cgi?id=39162
Bug ID: 39162
Summary: i need file Adobe 4
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: raffaele.ciscognetti(a)gmail.com
Distribution: ---
file:///home/raffaele/C:%5Cnppdf32Log%5Cdebuglog.txt
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https://bugs.winehq.org/show_bug.cgi?id=41961
Bug ID: 41961
Summary: Twixtel 55: crashes immediately after starting,
emitting error message "severe error occurred"
(schwerwiegender Fehler)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mototof(a)gmx.ch
Distribution: ---
Created attachment 56361
--> https://bugs.winehq.org/attachment.cgi?id=56361
emitted with error message
Immediately after starting, versions before worked without problems
website of seller: www.twix.ch
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https://bugs.winehq.org/show_bug.cgi?id=42659
Bug ID: 42659
Summary: The program Updater.exe of Shaiya Fusion has
encountered a serious problem and need to close. We
are sorry for the invoncenience
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gameux
Assignee: wine-bugs(a)winehq.org
Reporter: janriob(a)gmail.com
Created attachment 57592
--> https://bugs.winehq.org/attachment.cgi?id=57592
I can't run my Updater.exe
My update.exe won't run but in again game it automatically runs. What should i
do?
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https://bugs.winehq.org/show_bug.cgi?id=37920
Bug ID: 37920
Summary: Wine is crashing when I use Winecfg in command line.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benoit.charbonnier(a)9online.fr
Distribution: ---
Created attachment 50509
--> https://bugs.winehq.org/attachment.cgi?id=50509
This is the text file where the error is reported.
Wine is crashing when I use Winecfg in command line. I use the version 1.6.2 on
PCLinuxOS. It happens since I have modified the sound configuration for fixing
the bad quality.
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https://bugs.winehq.org/show_bug.cgi?id=39601
Bug ID: 39601
Summary: program wowslider.exe stops working with error
message-log.
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2083820dc7f1f9(a)ikbenspamvrij.nl
Distribution: ---
Created attachment 52766
--> https://bugs.winehq.org/attachment.cgi?id=52766
wowslider freezes.
This program freezes and stops working :
http://wowslider.com/
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https://bugs.winehq.org/show_bug.cgi?id=41410
Bug ID: 41410
Summary: Origin Installer: Fails with notification system does
not meet hardware requirements
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thomas.s.haugh(a)gmail.com
Distribution: ---
Created attachment 55771
--> https://bugs.winehq.org/attachment.cgi?id=55771
Terminal output from a clean wine 32bit prefix
Running the latest OriginSetup.exe fails with a notification that the system
fails to meet the hardware requirements.
https://download.dm.origin.com/origin/live/OriginSetup.exe
System Information:
Arch Linux x86_64
nvidia 370.28 driver
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http://bugs.winehq.org/show_bug.cgi?id=25412
Summary: Shareaza does not save certain preferences [RE: Bug
14269]
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trapdoor6(a)gmail.com
This is a similar issue as described in bug #14269 [still open] but it's
related to different Wine versions: 1.3.8. I also noticed it on a few earlier
developer and stable versions, I guess it's been never fixed in Wine. Please
find details below:
------------------
Software: Shareaza
project page: http://shareaza.sourceforge.net/
version: 2.5.3.0
Problem details:
1) Under 'Tools > Shareaza Settings > General > Library'
option: 'Quick hashing (Uses more CPU)'
Enabling it works only for one session. After restarting Shareaza it's disabled
again.
2) Under 'Tools > Shareaza Settings > Networks > Gnutella' and '~ > eDonkey'
option: 'Always connect to Gnutella / eDonkey'
Enabling these won't be saved. After restarting Shareaza both are disabled
again (which means that Shareaza connects only to Gnutella1 and I need to
connect to the other networks manually in the 'Network' tab in the main
window).
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